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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/generic/spinctlg.h
3 // Purpose: generic wxSpinCtrl class
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 28.10.99
7 // RCS-ID: $Id$
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_GENERIC_SPINCTRL_H_
13 #define _WX_GENERIC_SPINCTRL_H_
14
15 // ----------------------------------------------------------------------------
16 // wxSpinCtrl is a combination of wxSpinButton and wxTextCtrl, so if
17 // wxSpinButton is available, this is what we do - but if it isn't, we still
18 // define wxSpinCtrl class which then has the same appearance as wxTextCtrl but
19 // the different interface. This allows to write programs using wxSpinCtrl
20 // without tons of #ifdefs.
21 // ----------------------------------------------------------------------------
22
23 #if wxUSE_SPINBTN
24
25 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
26 #pragma interface "spinctlg.h"
27 #endif
28
29 class WXDLLEXPORT wxSpinButton;
30 class WXDLLEXPORT wxTextCtrl;
31
32 // ----------------------------------------------------------------------------
33 // wxSpinCtrl is a combination of wxTextCtrl and wxSpinButton
34 // ----------------------------------------------------------------------------
35
36 class WXDLLEXPORT wxSpinCtrl : public wxControl
37 {
38 public:
39 wxSpinCtrl() { Init(); }
40
41 wxSpinCtrl(wxWindow *parent,
42 wxWindowID id = wxID_ANY,
43 const wxString& value = wxEmptyString,
44 const wxPoint& pos = wxDefaultPosition,
45 const wxSize& size = wxDefaultSize,
46 long style = wxSP_ARROW_KEYS,
47 int min = 0, int max = 100, int initial = 0,
48 const wxString& name = _T("wxSpinCtrl"))
49 {
50 Init();
51 Create(parent, id, value, pos, size, style, min, max, initial, name);
52 }
53
54 bool Create(wxWindow *parent,
55 wxWindowID id = wxID_ANY,
56 const wxString& value = wxEmptyString,
57 const wxPoint& pos = wxDefaultPosition,
58 const wxSize& size = wxDefaultSize,
59 long style = wxSP_ARROW_KEYS,
60 int min = 0, int max = 100, int initial = 0,
61 const wxString& name = _T("wxSpinCtrl"));
62
63 virtual ~wxSpinCtrl();
64
65 // operations
66 void SetValue(int val);
67 void SetValue(const wxString& text);
68 void SetRange(int min, int max);
69 void SetSelection(long from, long to);
70
71 // accessors
72 int GetValue() const;
73 int GetMin() const;
74 int GetMax() const;
75
76 // implementation from now on
77
78 // forward these functions to all subcontrols
79 virtual bool Enable(bool enable = true);
80 virtual bool Show(bool show = true);
81
82 // get the subcontrols
83 wxTextCtrl *GetText() const { return m_text; }
84 wxSpinButton *GetSpinButton() const { return m_btn; }
85
86 // set the value of the text (only)
87 void SetTextValue(int val);
88
89 // put the numeric value of the string in the text ctrl into val and return
90 // true or return false if the text ctrl doesn't contain a number or if the
91 // number is out of range
92 bool GetTextValue(int *val) const;
93
94 protected:
95 // override the base class virtuals involved into geometry calculations
96 virtual wxSize DoGetBestSize() const;
97 virtual void DoMoveWindow(int x, int y, int width, int height);
98
99 // common part of all ctors
100 void Init();
101
102 private:
103 // the subcontrols
104 wxTextCtrl *m_text;
105 wxSpinButton *m_btn;
106
107 private:
108 DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
109 };
110
111 #else // !wxUSE_SPINBTN
112
113 // ----------------------------------------------------------------------------
114 // wxSpinCtrl is just a text control
115 // ----------------------------------------------------------------------------
116
117 #include "wx/textctrl.h"
118
119 class WXDLLEXPORT wxSpinCtrl : public wxTextCtrl
120 {
121 public:
122 wxSpinCtrl() { Init(); }
123
124 wxSpinCtrl(wxWindow *parent,
125 wxWindowID id = wxID_ANY,
126 const wxString& value = wxEmptyString,
127 const wxPoint& pos = wxDefaultPosition,
128 const wxSize& size = wxDefaultSize,
129 long style = wxSP_ARROW_KEYS,
130 int min = 0, int max = 100, int initial = 0,
131 const wxString& name = _T("wxSpinCtrl"))
132 {
133 Create(parent, id, value, pos, size, style, min, max, initial, name);
134 }
135
136 bool Create(wxWindow *parent,
137 wxWindowID id = wxID_ANY,
138 const wxString& value = wxEmptyString,
139 const wxPoint& pos = wxDefaultPosition,
140 const wxSize& size = wxDefaultSize,
141 long style = wxSP_ARROW_KEYS,
142 int min = 0, int max = 100, int initial = 0,
143 const wxString& name = _T("wxSpinCtrl"))
144 {
145 SetRange(min, max);
146
147 bool ok = wxTextCtrl::Create(parent, id, value, pos, size, style,
148 wxDefaultValidator, name);
149 SetValue(initial);
150
151 return ok;
152 }
153
154 // accessors
155 int GetValue(int WXUNUSED(dummy) = 1) const
156 {
157 int n;
158 if ( (wxSscanf(wxTextCtrl::GetValue(), wxT("%d"), &n) != 1) )
159 n = INT_MIN;
160
161 return n;
162 }
163
164 int GetMin() const { return m_min; }
165 int GetMax() const { return m_max; }
166
167 // operations
168 void SetValue(const wxString& value) { wxTextCtrl::SetValue(value); }
169 void SetValue(int val) { wxString s; s << val; wxTextCtrl::SetValue(s); }
170 void SetRange(int min, int max) { m_min = min; m_max = max; }
171
172 protected:
173 // initialize m_min/max with the default values
174 void Init() { SetRange(0, 100); }
175
176 int m_min;
177 int m_max;
178
179 private:
180 DECLARE_DYNAMIC_CLASS(wxSpinCtrl)
181 };
182
183 #endif // wxUSE_SPINBTN/!wxUSE_SPINBTN
184
185 #endif // _WX_GENERIC_SPINCTRL_H_
186