]> git.saurik.com Git - wxWidgets.git/blob - src/osx/core/evtloop_cf.cpp
Fix wxBitmapButton best size calculation in wxOSX/Carbon.
[wxWidgets.git] / src / osx / core / evtloop_cf.cpp
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/osx/core/evtloop_cf.cpp
3 // Purpose: wxEventLoop implementation common to both Carbon and Cocoa
4 // Author: Vadim Zeitlin
5 // Created: 2009-10-18
6 // RCS-ID: $Id$
7 // Copyright: (c) 2009 Vadim Zeitlin <vadim@wxwidgets.org>
8 // Licence: wxWindows licence
9 ///////////////////////////////////////////////////////////////////////////////
10
11 // ============================================================================
12 // declarations
13 // ============================================================================
14
15 // ----------------------------------------------------------------------------
16 // headers
17 // ----------------------------------------------------------------------------
18
19 // for compilers that support precompilation, includes "wx.h".
20 #include "wx/wxprec.h"
21
22 #ifdef __BORLANDC__
23 #pragma hdrstop
24 #endif
25
26 #include "wx/evtloop.h"
27
28 #if wxUSE_EVENTLOOP_SOURCE
29
30 #ifndef WX_PRECOMP
31 #include "wx/log.h"
32 #include "wx/app.h"
33 #endif
34
35 #include "wx/evtloopsrc.h"
36
37 #include "wx/scopedptr.h"
38
39 #include "wx/osx/private.h"
40 #include "wx/osx/core/cfref.h"
41 #include "wx/thread.h"
42
43 #if wxUSE_GUI
44 #include "wx/nonownedwnd.h"
45 #endif
46
47 // ============================================================================
48 // wxCFEventLoopSource and wxCFEventLoop implementation
49 // ============================================================================
50
51 #if MAC_OS_X_VERSION_MAX_ALLOWED >= MAC_OS_X_VERSION_10_5
52 namespace
53 {
54
55 void EnableDescriptorCallBacks(CFFileDescriptorRef cffd, int flags)
56 {
57 if ( flags & wxEVENT_SOURCE_INPUT )
58 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorReadCallBack);
59 if ( flags & wxEVENT_SOURCE_OUTPUT )
60 CFFileDescriptorEnableCallBacks(cffd, kCFFileDescriptorWriteCallBack);
61 }
62
63 void
64 wx_cffiledescriptor_callback(CFFileDescriptorRef cffd,
65 CFOptionFlags flags,
66 void *ctxData)
67 {
68 wxLogTrace(wxTRACE_EVT_SOURCE,
69 "CFFileDescriptor callback, flags=%d", flags);
70
71 wxCFEventLoopSource * const
72 source = static_cast<wxCFEventLoopSource *>(ctxData);
73
74 wxEventLoopSourceHandler * const
75 handler = source->GetHandler();
76 if ( flags & kCFFileDescriptorReadCallBack )
77 handler->OnReadWaiting();
78 if ( flags & kCFFileDescriptorWriteCallBack )
79 handler->OnWriteWaiting();
80
81 // we need to re-enable callbacks to be called again
82 EnableDescriptorCallBacks(cffd, source->GetFlags());
83 }
84
85 } // anonymous namespace
86
87 wxEventLoopSource *
88 wxCFEventLoop::AddSourceForFD(int fd,
89 wxEventLoopSourceHandler *handler,
90 int flags)
91 {
92 wxCHECK_MSG( fd != -1, NULL, "can't monitor invalid fd" );
93
94 wxScopedPtr<wxCFEventLoopSource>
95 source(new wxCFEventLoopSource(handler, flags));
96
97 CFFileDescriptorContext ctx = { 0, source.get(), NULL, NULL, NULL };
98 wxCFRef<CFFileDescriptorRef>
99 cffd(CFFileDescriptorCreate
100 (
101 kCFAllocatorDefault,
102 fd,
103 true, // close on invalidate
104 wx_cffiledescriptor_callback,
105 &ctx
106 ));
107 if ( !cffd )
108 return NULL;
109
110 wxCFRef<CFRunLoopSourceRef>
111 cfsrc(CFFileDescriptorCreateRunLoopSource(kCFAllocatorDefault, cffd, 0));
112 if ( !cfsrc )
113 return NULL;
114
115 CFRunLoopRef cfloop = CFGetCurrentRunLoop();
116 CFRunLoopAddSource(cfloop, cfsrc, kCFRunLoopDefaultMode);
117
118 // Enable the callbacks initially.
119 EnableDescriptorCallBacks(cffd, source->GetFlags());
120
121 source->SetFileDescriptor(cffd.release());
122
123 return source.release();
124 }
125
126 void wxCFEventLoopSource::SetFileDescriptor(CFFileDescriptorRef cffd)
127 {
128 wxASSERT_MSG( !m_cffd, "shouldn't be called more than once" );
129
130 m_cffd = cffd;
131 }
132
133 wxCFEventLoopSource::~wxCFEventLoopSource()
134 {
135 if ( m_cffd )
136 CFRelease(m_cffd);
137 }
138
139 #else // OS X < 10.5
140
141 wxEventLoopSource *
142 wxCFEventLoop::AddSourceForFD(int WXUNUSED(fd),
143 wxEventLoopSourceHandler * WXUNUSED(handler),
144 int WXUNUSED(flags))
145 {
146 return NULL;
147 }
148
149 #endif // MAC_OS_X_VERSION_MAX_ALLOWED
150
151 #endif // wxUSE_EVENTLOOP_SOURCE
152
153 void wxCFEventLoop::OSXCommonModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
154 {
155 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
156 if ( eventloop )
157 eventloop->CommonModeObserverCallBack(observer, activity);
158 }
159
160 void wxCFEventLoop::OSXDefaultModeObserverCallBack(CFRunLoopObserverRef observer, int activity, void *info)
161 {
162 wxCFEventLoop * eventloop = static_cast<wxCFEventLoop *>(info);
163 if ( eventloop )
164 eventloop->DefaultModeObserverCallBack(observer, activity);
165 }
166
167 void wxCFEventLoop::CommonModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer), int activity)
168 {
169 if ( activity & kCFRunLoopBeforeTimers )
170 {
171 // process pending wx events first as they correspond to low-level events
172 // which happened before, i.e. typically pending events were queued by a
173 // previous call to Dispatch() and if we didn't process them now the next
174 // call to it might enqueue them again (as happens with e.g. socket events
175 // which would be generated as long as there is input available on socket
176 // and this input is only removed from it when pending event handlers are
177 // executed)
178
179 if ( wxTheApp )
180 wxTheApp->ProcessPendingEvents();
181 }
182
183 if ( activity & kCFRunLoopBeforeWaiting )
184 {
185 if ( ProcessIdle() )
186 {
187 WakeUp();
188 }
189 else
190 {
191 #if wxUSE_THREADS
192 wxMutexGuiLeaveOrEnter();
193 #endif
194 }
195 }
196 }
197
198 void
199 wxCFEventLoop::DefaultModeObserverCallBack(CFRunLoopObserverRef WXUNUSED(observer),
200 int WXUNUSED(activity))
201 {
202 /*
203 if ( activity & kCFRunLoopBeforeTimers )
204 {
205 }
206
207 if ( activity & kCFRunLoopBeforeWaiting )
208 {
209 }
210 */
211 }
212
213
214 wxCFEventLoop::wxCFEventLoop()
215 {
216 m_shouldExit = false;
217
218 m_runLoop = CFGetCurrentRunLoop();
219
220 CFRunLoopObserverContext ctxt;
221 bzero( &ctxt, sizeof(ctxt) );
222 ctxt.info = this;
223 m_commonModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
224 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXCommonModeObserverCallBack, &ctxt );
225 CFRunLoopAddObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
226 CFRelease(m_commonModeRunLoopObserver);
227
228 m_defaultModeRunLoopObserver = CFRunLoopObserverCreate( kCFAllocatorDefault, kCFRunLoopBeforeTimers | kCFRunLoopBeforeWaiting , true /* repeats */, 0,
229 (CFRunLoopObserverCallBack) wxCFEventLoop::OSXDefaultModeObserverCallBack, &ctxt );
230 CFRunLoopAddObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
231 CFRelease(m_defaultModeRunLoopObserver);
232 }
233
234 wxCFEventLoop::~wxCFEventLoop()
235 {
236 CFRunLoopRemoveObserver(m_runLoop, m_commonModeRunLoopObserver, kCFRunLoopCommonModes);
237 CFRunLoopRemoveObserver(m_runLoop, m_defaultModeRunLoopObserver, kCFRunLoopDefaultMode);
238 }
239
240
241 CFRunLoopRef wxCFEventLoop::CFGetCurrentRunLoop() const
242 {
243 return CFRunLoopGetCurrent();
244 }
245
246 void wxCFEventLoop::WakeUp()
247 {
248 CFRunLoopWakeUp(m_runLoop);
249 }
250
251 #if wxUSE_BASE
252
253 void wxMacWakeUp()
254 {
255 wxEventLoopBase * const loop = wxEventLoopBase::GetActive();
256
257 if ( loop )
258 loop->WakeUp();
259 }
260
261 #endif
262
263 bool wxCFEventLoop::YieldFor(long eventsToProcess)
264 {
265 #if wxUSE_THREADS
266 // Yielding from a non-gui thread needs to bail out, otherwise we end up
267 // possibly sending events in the thread too.
268 if ( !wxThread::IsMain() )
269 {
270 return true;
271 }
272 #endif // wxUSE_THREADS
273
274 m_isInsideYield = true;
275 m_eventsToProcessInsideYield = eventsToProcess;
276
277 #if wxUSE_LOG
278 // disable log flushing from here because a call to wxYield() shouldn't
279 // normally result in message boxes popping up &c
280 wxLog::Suspend();
281 #endif // wxUSE_LOG
282
283 // process all pending events:
284 while ( DoProcessEvents() == 1 )
285 ;
286
287 // it's necessary to call ProcessIdle() to update the frames sizes which
288 // might have been changed (it also will update other things set from
289 // OnUpdateUI() which is a nice (and desired) side effect)
290 while ( ProcessIdle() ) {}
291
292 // if there are pending events, we must process them.
293 if (wxTheApp)
294 wxTheApp->ProcessPendingEvents();
295
296 #if wxUSE_LOG
297 wxLog::Resume();
298 #endif // wxUSE_LOG
299 m_isInsideYield = false;
300
301 return true;
302 }
303
304 // implement/override base class pure virtual
305 bool wxCFEventLoop::Pending() const
306 {
307 return true;
308 }
309
310 int wxCFEventLoop::DoProcessEvents()
311 {
312 return DispatchTimeout( 0 );
313 }
314
315 bool wxCFEventLoop::Dispatch()
316 {
317 return DoProcessEvents() != 0;
318 }
319
320 int wxCFEventLoop::DispatchTimeout(unsigned long timeout)
321 {
322 if ( !wxTheApp )
323 return 0;
324
325 int status = DoDispatchTimeout(timeout);
326
327 switch( status )
328 {
329 case 0:
330 break;
331 case -1:
332 if ( m_shouldExit )
333 return 0;
334
335 break;
336 case 1:
337 break;
338 }
339
340 return status;
341 }
342
343 int wxCFEventLoop::DoDispatchTimeout(unsigned long timeout)
344 {
345 SInt32 status = CFRunLoopRunInMode(kCFRunLoopDefaultMode, timeout / 1000.0 , true);
346 switch( status )
347 {
348 case kCFRunLoopRunFinished:
349 wxFAIL_MSG( "incorrect run loop state" );
350 break;
351 case kCFRunLoopRunStopped:
352 return 0;
353 break;
354 case kCFRunLoopRunTimedOut:
355 return -1;
356 break;
357 case kCFRunLoopRunHandledSource:
358 default:
359 break;
360 }
361 return 1;
362 }
363
364 void wxCFEventLoop::DoRun()
365 {
366 for ( ;; )
367 {
368 // generate and process idle events for as long as we don't
369 // have anything else to do
370 DoProcessEvents();
371
372 // if the "should exit" flag is set, the loop should terminate
373 // but not before processing any remaining messages so while
374 // Pending() returns true, do process them
375 if ( m_shouldExit )
376 {
377 while ( DoProcessEvents() == 1 )
378 ;
379
380 break;
381 }
382 }
383 }
384
385 void wxCFEventLoop::DoStop()
386 {
387 CFRunLoopStop(CFGetCurrentRunLoop());
388 }
389
390 // enters a loop calling OnNextIteration(), Pending() and Dispatch() and
391 // terminating when Exit() is called
392 int wxCFEventLoop::Run()
393 {
394 // event loops are not recursive, you need to create another loop!
395 wxCHECK_MSG( !IsRunning(), -1, wxT("can't reenter a message loop") );
396
397 // ProcessIdle() and ProcessEvents() below may throw so the code here should
398 // be exception-safe, hence we must use local objects for all actions we
399 // should undo
400 wxEventLoopActivator activate(this);
401
402 // we must ensure that OnExit() is called even if an exception is thrown
403 // from inside ProcessEvents() but we must call it from Exit() in normal
404 // situations because it is supposed to be called synchronously,
405 // wxModalEventLoop depends on this (so we can't just use ON_BLOCK_EXIT or
406 // something similar here)
407 #if wxUSE_EXCEPTIONS
408 for ( ;; )
409 {
410 try
411 {
412 #endif // wxUSE_EXCEPTIONS
413
414 DoRun();
415
416 #if wxUSE_EXCEPTIONS
417 // exit the outer loop as well
418 break;
419 }
420 catch ( ... )
421 {
422 try
423 {
424 if ( !wxTheApp || !wxTheApp->OnExceptionInMainLoop() )
425 {
426 OnExit();
427 break;
428 }
429 //else: continue running the event loop
430 }
431 catch ( ... )
432 {
433 // OnException() throwed, possibly rethrowing the same
434 // exception again: very good, but we still need OnExit() to
435 // be called
436 OnExit();
437 throw;
438 }
439 }
440 }
441 #endif // wxUSE_EXCEPTIONS
442
443 return m_exitcode;
444 }
445
446 // sets the "should exit" flag and wakes up the loop so that it terminates
447 // soon
448 void wxCFEventLoop::Exit(int rc)
449 {
450 m_exitcode = rc;
451 m_shouldExit = true;
452 DoStop();
453 }
454
455 // TODO Move to thread_osx.cpp
456
457 #if wxUSE_THREADS
458
459 // ----------------------------------------------------------------------------
460 // GUI Serialization copied from MSW implementation
461 // ----------------------------------------------------------------------------
462
463 // if it's false, some secondary thread is holding the GUI lock
464 static bool gs_bGuiOwnedByMainThread = true;
465
466 // critical section which controls access to all GUI functions: any secondary
467 // thread (i.e. except the main one) must enter this crit section before doing
468 // any GUI calls
469 static wxCriticalSection *gs_critsectGui = NULL;
470
471 // critical section which protects gs_nWaitingForGui variable
472 static wxCriticalSection *gs_critsectWaitingForGui = NULL;
473
474 // number of threads waiting for GUI in wxMutexGuiEnter()
475 static size_t gs_nWaitingForGui = 0;
476
477 void wxOSXThreadModuleOnInit()
478 {
479 gs_critsectWaitingForGui = new wxCriticalSection();
480 gs_critsectGui = new wxCriticalSection();
481 gs_critsectGui->Enter();
482 }
483
484
485 void wxOSXThreadModuleOnExit()
486 {
487 if ( gs_critsectGui )
488 {
489 if ( !wxGuiOwnedByMainThread() )
490 {
491 gs_critsectGui->Enter();
492 gs_bGuiOwnedByMainThread = true;
493 }
494
495 gs_critsectGui->Leave();
496 wxDELETE(gs_critsectGui);
497 }
498
499 wxDELETE(gs_critsectWaitingForGui);
500 }
501
502
503 // wake up the main thread
504 void WXDLLIMPEXP_BASE wxWakeUpMainThread()
505 {
506 wxMacWakeUp();
507 }
508
509 void wxMutexGuiEnterImpl()
510 {
511 // this would dead lock everything...
512 wxASSERT_MSG( !wxThread::IsMain(),
513 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
514
515 // the order in which we enter the critical sections here is crucial!!
516
517 // set the flag telling to the main thread that we want to do some GUI
518 {
519 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
520
521 gs_nWaitingForGui++;
522 }
523
524 wxWakeUpMainThread();
525
526 // now we may block here because the main thread will soon let us in
527 // (during the next iteration of OnIdle())
528 gs_critsectGui->Enter();
529 }
530
531 void wxMutexGuiLeaveImpl()
532 {
533 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
534
535 if ( wxThread::IsMain() )
536 {
537 gs_bGuiOwnedByMainThread = false;
538 }
539 else
540 {
541 // decrement the number of threads waiting for GUI access now
542 wxASSERT_MSG( gs_nWaitingForGui > 0,
543 wxT("calling wxMutexGuiLeave() without entering it first?") );
544
545 gs_nWaitingForGui--;
546
547 wxWakeUpMainThread();
548 }
549
550 gs_critsectGui->Leave();
551 }
552
553 void WXDLLIMPEXP_BASE wxMutexGuiLeaveOrEnter()
554 {
555 wxASSERT_MSG( wxThread::IsMain(),
556 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
557
558 if ( !gs_critsectWaitingForGui )
559 return;
560
561 wxCriticalSectionLocker enter(*gs_critsectWaitingForGui);
562
563 if ( gs_nWaitingForGui == 0 )
564 {
565 // no threads are waiting for GUI - so we may acquire the lock without
566 // any danger (but only if we don't already have it)
567 if ( !wxGuiOwnedByMainThread() )
568 {
569 gs_critsectGui->Enter();
570
571 gs_bGuiOwnedByMainThread = true;
572 }
573 //else: already have it, nothing to do
574 }
575 else
576 {
577 // some threads are waiting, release the GUI lock if we have it
578 if ( wxGuiOwnedByMainThread() )
579 wxMutexGuiLeave();
580 //else: some other worker thread is doing GUI
581 }
582 }
583
584 bool WXDLLIMPEXP_BASE wxGuiOwnedByMainThread()
585 {
586 return gs_bGuiOwnedByMainThread;
587 }
588
589 #endif