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git.saurik.com Git - wxWidgets.git/blob - interface/dcscreen.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: documentation for wxScreenDC class
4 // Author: wxWidgets team
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
13 A wxScreenDC can be used to paint on the screen.
14 This should normally be constructed as a temporary stack object; don't store
21 wxDC, wxMemoryDC, wxPaintDC, wxClientDC, wxWindowDC
23 class wxScreenDC
: public wxDC
32 Use this in conjunction with StartDrawingOnTop().
34 This function destroys the temporary window created to implement on-top drawing
37 bool EndDrawingOnTop();
41 Use this in conjunction with EndDrawingOnTop() to
42 ensure that drawing to the screen occurs on top of existing windows. Without
44 some window systems (such as X) only allow drawing to take place underneath
47 By using the first form of this function, an application is specifying that
48 the area that will be drawn on coincides with the given window.
50 By using the second form, an application can specify an area of the screen
51 which is to be drawn on. If @NULL is passed, the whole screen is available.
53 It is recommended that an area of the screen is specified because with large
55 flickering effects are noticeable when destroying the temporary transparent
57 to implement this feature.
59 You might use this pair of functions when implementing a drag feature, for
61 as in the wxSplitterWindow implementation.
63 @remarks This function is probably obsolete since the X implementations
64 allow drawing directly on the screen now. However,
65 the fact that this function allows the screen to be
66 refreshed afterwards, may be useful to some
69 bool StartDrawingOnTop(wxWindow
* window
);
70 bool StartDrawingOnTop(wxRect
* rect
= @NULL
);