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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // This setting determines the compatibility with 2.0 API: set it to 1 to
40 // enable it
41 //
42 // Default is 0.
43 //
44 // Recommended setting: 0 (please update your code instead!)
45 #define WXWIN_COMPATIBILITY_2 0
46
47 // This setting determines the compatibility with 2.2 API: set it to 1 to
48 // enable it but please consider updating your code instead.
49 //
50 // Default is 0
51 //
52 // Recommended setting: 0 (please update your code)
53 #define WXWIN_COMPATIBILITY_2_2 1
54
55 // This setting determines the compatibility with 2.4 API: set it to 0 to
56 // flag all cases of using deprecated functions.
57 //
58 // Default is 1 but please try building your code with 0 as the default will
59 // change to 0 in the next version and the deprecated functions will disappear
60 // in the version after it completely.
61 //
62 // Recommended setting: 0 (please update your code)
63 #define WXWIN_COMPATIBILITY_2_4 1
64
65 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
66 // 1.64 and later define point sizes to be compatible with Windows.
67 //
68 // Default is 0
69 //
70 // Recommended setting: 0
71 #define wxFONT_SIZE_COMPATIBILITY 0
72
73 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
74 // If migrating between versions, your dialogs may seem to shrink.
75 //
76 // Default is 1
77 //
78 // Recommended setting: 0 (the new calculations are more correct!)
79 #define wxDIALOG_UNIT_COMPATIBILITY 1
80
81 // ----------------------------------------------------------------------------
82 // debugging settings
83 // ----------------------------------------------------------------------------
84
85 // Generic comment about debugging settings: they are very useful if you don't
86 // use any other memory leak detection tools such as Purify/BoundsChecker, but
87 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
88 // as wxWindows memory debugging subsystem built in since version 5.0 and you
89 // may prefer to use it instead of built in memory debugging code because it is
90 // faster and more fool proof.
91 //
92 // Using VC++ CRT memory debugging is enabled by default in debug mode
93 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
94 // and if __NO_VC_CRTDBG__ is not defined.
95
96 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
97 // __WXDEBUG__ is not defined, will still use the normal memory operators.
98 //
99 // Default is 0
100 //
101 // Recommended setting: 0
102 #define wxUSE_DEBUG_CONTEXT 0
103
104 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
105 // __WXDEBUG__ is also defined.
106 //
107 // WARNING: this code may not work with all architectures, especially if
108 // alignment is an issue. This switch is currently ignored for mingw / cygwin
109 //
110 // Default is 0
111 //
112 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
113 #define wxUSE_MEMORY_TRACING 0
114
115 // In debug mode, cause new and delete to be redefined globally.
116 // If this causes problems (e.g. link errors which is a common problem
117 // especially if you use another library which also redefines the global new
118 // and delete), set this to 0.
119 // This switch is currently ignored for mingw / cygwin
120 //
121 // Default is 0
122 //
123 // Recommended setting: 0
124 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
125
126 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
127 // this causes problems (e.g. link errors), set this to 0. You may need to set
128 // this to 0 if using templates (at least for VC++). This switch is currently
129 // ignored for mingw / cygwin / CodeWarrior
130 //
131 // Default is 0
132 //
133 // Recommended setting: 0
134 #define wxUSE_DEBUG_NEW_ALWAYS 0
135
136 // wxHandleFatalExceptions() may be used to catch the program faults at run
137 // time and, instead of terminating the program with a usual GPF message box,
138 // call the user-defined wxApp::OnFatalException() function. If you set
139 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
140 //
141 // This setting is for Win32 only and can only be enabled if your compiler
142 // supports Win32 structured exception handling (currently only VC++ does)
143 //
144 // Default is 1
145 //
146 // Recommended setting: 1 if your compiler supports it.
147 #if defined(_MSC_VER) && !defined(__WXWINCE__)
148 #define wxUSE_ON_FATAL_EXCEPTION 1
149 #else
150 #define wxUSE_ON_FATAL_EXCEPTION 0
151 #endif
152
153 // ----------------------------------------------------------------------------
154 // Unicode support
155 // ----------------------------------------------------------------------------
156
157 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
158 // defined as wchar_t, wxString will use Unicode internally. If you set this
159 // to 1, you must use wxT() macro for all literal strings in the program.
160 //
161 // Unicode is currently only fully supported under Windows NT/2000/XP
162 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
163 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
164 //
165 // Default is 0
166 //
167 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
168 #ifndef wxUSE_UNICODE
169 #define wxUSE_UNICODE 0
170 #endif
171
172 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWindows in Unicode mode
173 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP.
174 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
175 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note that
176 // you will have to modify the makefiles to include unicows.lib import library
177 // as the first library (if you use MSVC, you can run the makefile with "nmake
178 // MSLU=1 UNICODE=1" command).
179 //
180 // If your compiler doesn't have unicows.lib, you can get a version of it at
181 // http://libunicows.sourceforge.net
182 //
183 // Default is 0
184 //
185 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
186 #define wxUSE_UNICODE_MSLU 0
187
188 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
189 // compiling the program in Unicode mode. More precisely, it will be possible
190 // to construct wxString from a wide (Unicode) string and convert any wxString
191 // to Unicode.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1
196 #define wxUSE_WCHAR_T 1
197
198 // ----------------------------------------------------------------------------
199 // global features
200 // ----------------------------------------------------------------------------
201
202 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
203 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
204 // and for wxHashMap to be implemented with templates.
205 //
206 // Default is 0
207 //
208 // Recommended setting: YMMV
209 #define wxUSE_STL 0
210
211 // Support for message/error logging. This includes wxLogXXX() functions and
212 // wxLog and derived classes. Don't set this to 0 unless you really know what
213 // you are doing.
214 //
215 // Default is 1
216 //
217 // Recommended setting: 1 (always)
218 #define wxUSE_LOG 1
219
220 // Recommended setting: 1
221 #define wxUSE_LOGWINDOW 1
222
223 // Recommended setting: 1
224 #define wxUSE_LOGGUI 1
225
226 // Recommended setting: 1
227 #define wxUSE_LOG_DIALOG 1
228
229 // Support for command line parsing using wxCmdLineParser class.
230 //
231 // Default is 1
232 //
233 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
234 #define wxUSE_CMDLINE_PARSER 1
235
236 // Support for multithreaded applications: if 1, compile in thread classes
237 // (thread.h) and make the library a bit more thread safe. Although thread
238 // support is quite stable by now, you may still consider recompiling the
239 // library without it if you have no use for it - this will result in a
240 // somewhat smaller and faster operation.
241 //
242 // This is ignored under Win16, threads are only supported under Win32.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled (1), compiles wxWindows streams classes
250 #define wxUSE_STREAMS 1
251
252 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
253 #define wxUSE_STD_IOSTREAM 0
254
255 // ----------------------------------------------------------------------------
256 // non GUI features selection
257 // ----------------------------------------------------------------------------
258
259 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
260 // integer which is implemented in terms of native 64 bit integers if any or
261 // uses emulation otherwise.
262 //
263 // This class is required by wxDateTime and so you should enable it if you want
264 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
265 // integers in which case (almost) all of its functions are inline and it
266 // almost does not take any space, so there should be no reason to switch it
267 // off.
268 //
269 // Recommended setting: 1
270 #define wxUSE_LONGLONG 1
271
272 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
273 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
274 //
275 // Default is 1
276 //
277 // Recommended setting: 1 (wxFile is highly recommended as it is required by
278 // i18n code, wxFileConfig and others)
279 #define wxUSE_FILE 1
280 #define wxUSE_FFILE 1
281
282 // Use wxFSVolume class providing access to the configured/active mount points
283 //
284 // Default is 1
285 //
286 // Recommended setting: 1 (but may be safely disabled if you don't use it)
287 #define wxUSE_FSVOLUME 0
288
289 // use wxTextBuffer class: required by wxTextFile
290 #define wxUSE_TEXTBUFFER 1
291
292 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
293 // wxFileConfig
294 #define wxUSE_TEXTFILE 1
295
296 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
297 #define wxUSE_INTL 1
298
299 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
300 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
301 // old wxTime and wxDate classes which are still provided for backwards
302 // compatibility (and implemented in terms of wxDateTime).
303 //
304 // Note that this class is relatively new and is still officially in alpha
305 // stage because some features are not yet (fully) implemented. It is already
306 // quite useful though and should only be disabled if you are aiming at
307 // absolutely minimal version of the library.
308 //
309 // Requires: wxUSE_LONGLONG
310 //
311 // Default is 1
312 //
313 // Recommended setting: 1
314 #define wxUSE_DATETIME 1
315
316 // Set wxUSE_TIMER to 1 to compile wxTimer class
317 //
318 // Default is 1
319 //
320 // Recommended setting: 1
321 #define wxUSE_TIMER 1
322
323 // Use wxStopWatch clas.
324 //
325 // Default is 1
326 //
327 // Recommended setting: 1 (needed by wxSocket)
328 #define wxUSE_STOPWATCH 1
329
330 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
331 // which allow the application to store its settings in the persistent
332 // storage. Setting this to 1 will also enable on-demand creation of the
333 // global config object in wxApp.
334 //
335 // See also wxUSE_CONFIG_NATIVE below.
336 //
337 // Recommended setting: 1
338 #define wxUSE_CONFIG 1
339
340 // If wxUSE_CONFIG is 1, you may choose to use either the native config
341 // classes under Windows (using .INI files under Win16 and the registry under
342 // Win32) or the portable text file format used by the config classes under
343 // Unix.
344 //
345 // Default is 1 to use native classes. Note that you may still use
346 // wxFileConfig even if you set this to 1 - just the config object created by
347 // default for the applications needs will be a wxRegConfig or wxIniConfig and
348 // not wxFileConfig.
349 //
350 // Recommended setting: 1
351 #define wxUSE_CONFIG_NATIVE 1
352
353 // Use wxFileConfig.
354 // Recommended setting: 1
355 #define wxUSE_FILECONFIG 0
356
357 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
358 // to connect/disconnect from the network and be notified whenever the dial-up
359 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
360 //
361 // Default is 1.
362 //
363 // Recommended setting: 1
364 #define wxUSE_DIALUP_MANAGER 0
365
366 // Compile in classes for run-time DLL loading and function calling.
367 // Required by wxUSE_DIALUP_MANAGER.
368 //
369 // This setting is for Win32 only
370 //
371 // Default is 1.
372 //
373 // Recommended setting: 1
374 #define wxUSE_DYNLIB_CLASS 1
375
376 // experimental, don't use for now
377 #define wxUSE_DYNAMIC_LOADER 0
378
379 // Set to 1 to use socket classes
380 #define wxUSE_SOCKETS 0
381
382 // Set to 1 to enable virtual file systems (required by wxHTML)
383 #define wxUSE_FILESYSTEM 1
384
385 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
386 #define wxUSE_FS_ZIP 0
387
388 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
389 #define wxUSE_FS_INET 0
390
391 // Set to 1 to compile wxZipInput/OutputStream classes.
392 #define wxUSE_ZIPSTREAM 0
393
394 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
395 // wxUSE_LIBPNG.
396 #define wxUSE_ZLIB 1
397
398 // If enabled, the code written by Apple will be used to write, in a portable
399 // way, float on the disk. See extended.c for the license which is different
400 // from wxWindows one.
401 //
402 // Default is 1.
403 //
404 // Recommended setting: 1 unless you don't like the license terms (unlikely)
405 #define wxUSE_APPLE_IEEE 1
406
407 // Joystick support class
408 #define wxUSE_JOYSTICK 1
409
410 // wxFontMapper class
411 #define wxUSE_FONTMAP 1
412
413 // wxMimeTypesManager class
414 #define wxUSE_MIMETYPE 1
415
416 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
417 // or wxURL you need to set this to 1.
418 //
419 // Default is 1.
420 //
421 // Recommended setting: 1
422 #define wxUSE_PROTOCOL 0
423
424 // The settings for the individual URL schemes
425 #define wxUSE_PROTOCOL_FILE 1
426 #define wxUSE_PROTOCOL_FTP 1
427 #define wxUSE_PROTOCOL_HTTP 1
428
429 // Define this to use wxURL class.
430 #define wxUSE_URL 0
431
432 // Support for regular expression matching via wxRegEx class: enable this to
433 // use POSIX regular expressions in your code. You need to compile regex
434 // library from src/regex to use it under Windows.
435 //
436 // Default is 0
437 //
438 // Recommended setting: 1 if your compiler supports it, if it doesn't please
439 // contribute us a makefile for src/regex for it
440 #define wxUSE_REGEX 0
441
442 // wxSystemOptions class
443 #define wxUSE_SYSTEM_OPTIONS 1
444
445 // wxWave class
446 #define wxUSE_WAVE 1
447
448 // ----------------------------------------------------------------------------
449 // Individual GUI controls
450 // ----------------------------------------------------------------------------
451
452 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
453 // (without it, wxControl class is not compiled)
454 //
455 // Default is 1
456 //
457 // Recommended setting: 1 (don't change except for very special programs)
458 #define wxUSE_CONTROLS 1
459
460 // wxPopupWindow class is a top level transient window. It is currently used
461 // to implement wxTipWindow
462 //
463 // Default is 1
464 //
465 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
466 #define wxUSE_POPUPWIN 1
467
468 // wxTipWindow allows to implement the custom tooltips, it is used by the
469 // context help classes. Requires wxUSE_POPUPWIN.
470 //
471 // Default is 1
472 //
473 // Recommended setting: 1 (may be set to 0)
474 #define wxUSE_TIPWINDOW 1
475
476 // Each of the settings below corresponds to one wxWindows control. They are
477 // all switched on by default but may be disabled if you are sure that your
478 // program (including any standard dialogs it can show!) doesn't need them and
479 // if you desperately want to save some space. If you use any of these you must
480 // set wxUSE_CONTROLS as well.
481 //
482 // Default is 1
483 //
484 // Recommended setting: 1
485 #define wxUSE_BUTTON 1 // wxButton
486 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
487 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
488 #define wxUSE_CHECKBOX 1 // wxCheckBox
489 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
490 #define wxUSE_CHOICE 1 // wxChoice
491 #define wxUSE_COMBOBOX 1 // wxComboBox
492 #define wxUSE_GAUGE 1 // wxGauge
493 #define wxUSE_LISTBOX 1 // wxListBox
494 #define wxUSE_LISTCTRL 1 // wxListCtrl
495 #define wxUSE_RADIOBOX 1 // wxRadioBox
496 #define wxUSE_RADIOBTN 1 // wxRadioButton
497 #define wxUSE_SCROLLBAR 1 // wxScrollBar
498 #define wxUSE_SLIDER 1 // wxSlider
499 #define wxUSE_SPINBTN 1 // wxSpinButton
500 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
501 #define wxUSE_STATBOX 1 // wxStaticBox
502 #define wxUSE_STATLINE 1 // wxStaticLine
503 #define wxUSE_STATTEXT 1 // wxStaticText
504 #define wxUSE_STATBMP 1 // wxStaticBitmap
505 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
506 #define wxUSE_TOGGLEBTN 1 // requires wxButton
507 #define wxUSE_TREECTRL 1 // wxTreeCtrl
508
509 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
510 // below either wxStatusBar95 or a generic wxStatusBar will be used.
511 //
512 // Default is 1
513 //
514 // Recommended setting: 1
515 #define wxUSE_STATUSBAR 1
516
517 // Two status bar implementations are available under Win32: the generic one
518 // or the wrapper around native control. For native look and feel the native
519 // version should be used.
520 //
521 // Default is 1.
522 //
523 // Recommended setting: 1 (there is no advantage in using the generic one)
524 #define wxUSE_NATIVE_STATUSBAR 1
525
526 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
527 // classes at all. Otherwise, use the native toolbar class unless
528 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
529 // supports some features which might not be supported by the native wxToolBar
530 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
531 //
532 // Default is 1 for all settings.
533 //
534 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
535 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
536 #define wxUSE_TOOLBAR 1
537 #define wxUSE_TOOLBAR_NATIVE 1
538 #define wxUSE_TOOLBAR_SIMPLE 1
539
540 // this setting is obsolete, value is ignored
541 #define wxUSE_BUTTONBAR 1
542
543 // wxNotebook is a control with several "tabs" located on one of its sides. It
544 // may be used ot logically organise the data presented to the user instead of
545 // putting everything in one huge dialog. It replaces wxTabControl and related
546 // classes of wxWin 1.6x.
547 //
548 // Default is 1.
549 //
550 // Recommended setting: 1
551 #define wxUSE_NOTEBOOK 1
552
553 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
554 // the new class. It shouldn't be used in new code.
555 //
556 // Default is 0.
557 //
558 // Recommended setting: 0 (use wxNotebook)
559 #define wxUSE_TAB_DIALOG 0
560
561 // wxGrid class
562 //
563 // Default is 1 for both options.
564 //
565 // Recommended setting: 1
566 //
567 #define wxUSE_GRID 1
568
569 // ----------------------------------------------------------------------------
570 // Miscellaneous GUI stuff
571 // ----------------------------------------------------------------------------
572
573 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
574 #define wxUSE_ACCEL 1
575
576 // Hotkey support (currently Windows only)
577 #define wxUSE_HOTKEY 1
578
579 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
580 // under Windows).
581 //
582 // Default is 1.
583 //
584 // Recommended setting: 1 (can be safely set to 0, not used by the library)
585 #define wxUSE_CARET 1
586
587 // Use wxDisplay class: it allows enumerating all displays on a system and
588 // working with them.
589 //
590 // Default is 0 because it isn't yet implemented on all platforms
591 //
592 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
593 #define wxUSE_DISPLAY 0
594
595 // Miscellaneous geometry code: needed for Canvas library
596 #define wxUSE_GEOMETRY 1
597
598 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
599 // wxListCtrl.
600 //
601 // Default is 1.
602 //
603 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
604 // enumerated above, then this class is mostly useless too)
605 #define wxUSE_IMAGLIST 1
606
607 // Use wxMenu, wxMenuBar, wxMenuItem.
608 //
609 // Default is 1.
610 //
611 // Recommended setting: 1 (can't be disabled under MSW)
612 #define wxUSE_MENUS 1
613
614 // Use wxSashWindow class.
615 //
616 // Default is 1.
617 //
618 // Recommended setting: 1
619 #define wxUSE_SASH 1
620
621 // Use wxSplitterWindow class.
622 //
623 // Default is 1.
624 //
625 // Recommended setting: 1
626 #define wxUSE_SPLITTER 1
627
628 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
629 //
630 // Default is 1.
631 //
632 // Recommended setting: 1
633 #define wxUSE_TOOLTIPS 0
634
635 // wxValidator class and related methods
636 #define wxUSE_VALIDATORS 1
637
638 // wxDC cacheing implementation
639 #define wxUSE_DC_CACHEING 1
640
641 // Set this to 1 to enable the use of DIB's for wxBitmap to support
642 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
643 #define wxUSE_DIB_FOR_BITMAP 0
644
645 // Set this to 1 to enable wxDIB
646 #define wxUSE_WXDIB 0
647
648 // ----------------------------------------------------------------------------
649 // common dialogs
650 // ----------------------------------------------------------------------------
651
652 // Define 1 to use generic dialogs in Windows, even though they duplicate
653 // native common dialog (e.g. wxColourDialog). This is mainly useful for
654 // testing.
655 //
656 // Default is 0
657 //
658 // Recommended setting: 0
659 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
660
661 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
662 // file selector, printer dialog). Switching this off also switches off the
663 // printing architecture and interactive wxPrinterDC.
664 //
665 // Default is 1
666 //
667 // Recommended setting: 1 (unless it really doesn't work)
668 #define wxUSE_COMMON_DIALOGS 0
669
670 // wxBusyInfo displays window with message when app is busy. Works in same way
671 // as wxBusyCursor
672 #define wxUSE_BUSYINFO 1
673
674 // Use single/multiple choice dialogs.
675 //
676 // Default is 1
677 //
678 // Recommended setting: 1 (used in the library itself)
679 #define wxUSE_CHOICEDLG 1
680
681 // Use colour picker dialog
682 //
683 // Default is 1
684 //
685 // Recommended setting: 1
686 #define wxUSE_COLOURDLG 1
687
688 // wxDirDlg class for getting a directory name from user
689 #define wxUSE_DIRDLG 1
690
691 // TODO: setting to choose the generic or native one
692
693 // Use file open/save dialogs.
694 //
695 // Default is 1
696 //
697 // Recommended setting: 1 (used in many places in the library itself)
698 #define wxUSE_FILEDLG 1
699
700 // Use find/replace dialogs.
701 //
702 // Default is 1
703 //
704 // Recommended setting: 1 (but may be safely set to 0)
705 #define wxUSE_FINDREPLDLG 1
706
707 // Use font picker dialog
708 //
709 // Default is 1
710 //
711 // Recommended setting: 1 (used in the library itself)
712 #define wxUSE_FONTDLG 1
713
714 // Use wxMessageDialog and wxMessageBox.
715 //
716 // Default is 1
717 //
718 // Recommended setting: 1 (used in the library itself)
719 #define wxUSE_MSGDLG 1
720
721 // progress dialog class for lengthy operations
722 #define wxUSE_PROGRESSDLG 1
723
724 // support for startup tips (wxShowTip &c)
725 #define wxUSE_STARTUP_TIPS 1
726
727 // text entry dialog and wxGetTextFromUser function
728 #define wxUSE_TEXTDLG 1
729
730 // number entry dialog
731 #define wxUSE_NUMBERDLG 1
732
733 // splash screen class
734 #define wxUSE_SPLASH 1
735
736 // wizards
737 #define wxUSE_WIZARDDLG 1
738
739 // ----------------------------------------------------------------------------
740 // Metafiles support
741 // ----------------------------------------------------------------------------
742
743 // Windows supports the graphics format known as metafile which is, though not
744 // portable, is widely used under Windows and so is supported by wxWin (under
745 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
746 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
747 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
748 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
749 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
750 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
751 // in any metafile related classes at all.
752 //
753 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
754 //
755 // Recommended setting: default or 0 for everything for portable programs.
756 #define wxUSE_METAFILE 0
757 #define wxUSE_ENH_METAFILE 0
758 #define wxUSE_WIN_METAFILES_ALWAYS 0
759
760 // ----------------------------------------------------------------------------
761 // Big GUI components
762 // ----------------------------------------------------------------------------
763
764 // Set to 0 to disable document/view architecture
765 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
766
767 // Set to 0 to disable MDI document/view architecture
768 #define wxUSE_MDI_ARCHITECTURE 0
769
770 // Set to 0 to disable print/preview architecture code
771 #define wxUSE_PRINTING_ARCHITECTURE 0
772
773 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
774 // much more.
775 //
776 // Default is 1.
777 //
778 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
779 // smaller library.
780 #define wxUSE_HTML 0
781
782 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
783 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
784 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
785 // will need to manually add opengl32.lib and glu32.lib to the list of
786 // libraries linked with your program if you use OpenGL.
787 //
788 // Default is 0.
789 //
790 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
791 #define wxUSE_GLCANVAS 0
792
793 // ----------------------------------------------------------------------------
794 // Data transfer
795 // ----------------------------------------------------------------------------
796
797 // Use wxClipboard class for clipboard copy/paste.
798 //
799 // Default is 1.
800 //
801 // Recommended setting: 1
802 #define wxUSE_CLIPBOARD 1
803
804 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
805 // drop
806 //
807 // Default is 1.
808 //
809 // Recommended setting: 1
810 #define wxUSE_DATAOBJ 1
811
812 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
813 // different from "built in" drag and drop in wxTreeCtrl which is always
814 // available). Requires wxUSE_DATAOBJ.
815 //
816 // Default is 1.
817 //
818 // Recommended setting: 1
819 #define wxUSE_DRAG_AND_DROP 1
820
821 // Use wxAccessible for enhanced and customisable accessibility.
822 // Depends on wxUSE_OLE.
823 //
824 // Default is 0.
825 //
826 // Recommended setting (at present): 0
827 #define wxUSE_ACCESSIBILITY 0
828
829 // ----------------------------------------------------------------------------
830 // miscellaneous settings
831 // ----------------------------------------------------------------------------
832
833 // wxSingleInstanceChecker class allows to verify at startup if another program
834 // instance is running (it is only available under Win32)
835 //
836 // Default is 1
837 //
838 // Recommended setting: 1 (the class is tiny, disabling it won't save much
839 // space)
840 #define wxUSE_SNGLINST_CHECKER 1
841
842 #define wxUSE_DRAGIMAGE 1
843
844 #define wxUSE_IPC 0
845 // 0 for no interprocess comms
846 #define wxUSE_HELP 1
847 // 0 for no help facility
848 #define wxUSE_MS_HTML_HELP 0
849 // 0 for no MS HTML Help
850
851 // Use wxHTML-based help controller?
852 #define wxUSE_WXHTML_HELP 0
853
854 #define wxUSE_RESOURCES 0
855 // 0 for no wxGetResource/wxWriteResource
856 #define wxUSE_CONSTRAINTS 1
857 // 0 for no window layout constraint system
858
859 #define wxUSE_SPLINES 1
860 // 0 for no splines
861
862 #define wxUSE_MOUSEWHEEL 1
863 // Include mouse wheel support
864
865 // ----------------------------------------------------------------------------
866 // postscript support settings
867 // ----------------------------------------------------------------------------
868
869 // Set to 1 for PostScript device context.
870 #define wxUSE_POSTSCRIPT 0
871
872 // Set to 1 to use font metric files in GetTextExtent
873 #define wxUSE_AFM_FOR_POSTSCRIPT 0
874
875 // Set to 0 to disable PostScript print/preview architecture code under Windows
876 // (just use Windows printing).
877 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
878
879 // ----------------------------------------------------------------------------
880 // database classes
881 // ----------------------------------------------------------------------------
882
883 // Define 1 to use ODBC classes
884 #define wxUSE_ODBC 0
885
886 // For backward compatibility reasons, this parameter now only controls the
887 // default scrolling method used by cursors. This default behavior can be
888 // overriden by setting the second param of wxDB::wxDbGetConnection() or
889 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
890 // that use the connection) should support forward only scrolling of cursors,
891 // or both forward and backward support for backward scrolling cursors is
892 // dependent on the data source as well as the ODBC driver being used.
893 #define wxODBC_FWD_ONLY_CURSORS 1
894
895 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
896 // member variables. With a setting of 1, full backward compatability with the
897 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
898 // as future development will be done only on the non-deprecated
899 // functions/classes/member variables/etc.
900 #define wxODBC_BACKWARD_COMPATABILITY 0
901
902 // ----------------------------------------------------------------------------
903 // other compiler (mis)features
904 // ----------------------------------------------------------------------------
905
906 // Set this to 0 if your compiler can't cope with omission of prototype
907 // parameters.
908 //
909 // Default is 1.
910 //
911 // Recommended setting: 1 (should never need to set this to 0)
912 #define REMOVE_UNUSED_ARG 1
913
914 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
915 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
916 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
917 // used anyhow.
918 //
919 // Default is 1.
920 //
921 // Recommended setting: whatever your compiler likes more
922 #define wxUSE_IOSTREAMH 1
923
924 // ----------------------------------------------------------------------------
925 // image format support
926 // ----------------------------------------------------------------------------
927
928 // wxImage supports many different image formats which can be configured at
929 // compile-time. BMP is always supported, others are optional and can be safely
930 // disabled if you don't plan to use images in such format sometimes saving
931 // substantial amount of code in the final library.
932 //
933 // Some formats require an extra library which is included in wxWin sources
934 // which is mentioned if it is the case.
935
936 // Set to 1 for wxImage support (recommended).
937 #define wxUSE_IMAGE 1
938
939 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
940 #define wxUSE_LIBPNG 0
941
942 // Set to 1 for JPEG format support (requires libjpeg)
943 #define wxUSE_LIBJPEG 0
944
945 // Set to 1 for TIFF format support (requires libtiff)
946 #define wxUSE_LIBTIFF 0
947
948 // Set to 1 for GIF format support
949 #define wxUSE_GIF 0
950
951 // Set to 1 for PNM format support
952 #define wxUSE_PNM 0
953
954 // Set to 1 for PCX format support
955 #define wxUSE_PCX 0
956
957 // Set to 1 for IFF format support (Amiga format)
958 #define wxUSE_IFF 0
959
960 // Set to 1 for XPM format support
961 #define wxUSE_XPM 1
962
963 // Set to 1 for MS Icons and Cursors format support
964 #define wxUSE_ICO_CUR 0
965
966 // Set to 1 to compile in wxPalette class
967 #define wxUSE_PALETTE 1
968
969 // ----------------------------------------------------------------------------
970 // Windows-only settings
971 // ----------------------------------------------------------------------------
972
973 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
974 // will override some other settings (see below)
975 //
976 // Default is 0.
977 //
978 // Recommended setting: 0 unless you really have to use MFC
979 #define wxUSE_MFC 0
980
981 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
982 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
983 // can't compile/doesn't have the OLE headers.
984 //
985 // Default is 1.
986 //
987 // Recommended setting: 1
988 #define wxUSE_OLE 1
989
990 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
991 // 3.x. This setting is ignored under Win9x and NT 4.0+.
992 //
993 // Default is 0 for (most) Win32 (systems), 1 for Win16
994 //
995 // Recommended setting: same as default
996 #if defined(__WIN95__)
997 #define wxUSE_CTL3D 0
998 #else
999 #define wxUSE_CTL3D 1
1000 #endif
1001
1002 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
1003 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
1004 // miniframes support instead.
1005 //
1006 // Default is 0 for (most) Win32 (systems), 1 for Win16
1007 //
1008 // Recommended setting: same as default
1009 #if defined(__WIN95__)
1010 #define wxUSE_ITSY_BITSY 0
1011 #else
1012 #define wxUSE_ITSY_BITSY 1
1013 #endif
1014
1015 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1016 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1017 // doesn't have such limitation).
1018 //
1019 // Default is 1 for compilers which support it
1020 //
1021 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1022 // or can't compile <richedit.h>
1023 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1024 #define wxUSE_RICHEDIT 0
1025
1026 // TODO: This should be ifdef'ed for any compilers that don't support
1027 // RichEdit 2.0 but do have RichEdit 1.0...
1028 #define wxUSE_RICHEDIT2 0
1029
1030 #else
1031 #define wxUSE_RICHEDIT 0
1032 #define wxUSE_RICHEDIT2 0
1033 #endif
1034
1035 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1036 // is required by wxUSE_CHECKLISTBOX.
1037 //
1038 // Default is 1.
1039 //
1040 // Recommended setting: 1, set to 0 for a small library size reduction
1041 #define wxUSE_OWNER_DRAWN 0
1042
1043 // Set to 1 to compile MS Windows XP theme engine support
1044 #define wxUSE_UXTHEME 0
1045
1046 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1047 // (notably, wxNotebook pages)
1048 #define wxUSE_UXTHEME_AUTO 0
1049
1050 // ----------------------------------------------------------------------------
1051 // obsolete settings
1052 // ----------------------------------------------------------------------------
1053
1054 // NB: all settings in this section are obsolete and should not be used/changed
1055 // at all, they will disappear
1056
1057 // Set to 1 to use PenWindows
1058 #define wxUSE_PENWINDOWS 0
1059
1060 // Define 1 to use bitmap messages.
1061 #define wxUSE_BITMAP_MESSAGE 1
1062
1063 // If 1, enables provision of run-time type information.
1064 // NOW MANDATORY: don't change.
1065 #define wxUSE_DYNAMIC_CLASSES 1
1066
1067 #endif
1068 // _WX_SETUP_H_