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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.4 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_4 0
37 // This setting determines the compatibility with 2.6 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_6 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
77 #define wxUSE_DEBUG_CONTEXT 1
79 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 #define wxUSE_ON_FATAL_EXCEPTION 0
131 // ----------------------------------------------------------------------------
133 // ----------------------------------------------------------------------------
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__) || defined(__WATCOMC__)
175 #define wxUSE_WCHAR_T 1
177 #define wxUSE_WCHAR_T 0
180 // ----------------------------------------------------------------------------
182 // ----------------------------------------------------------------------------
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
203 // Recommended setting: YMMV
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // This is ignored under Win16, threads are only supported under Win32.
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
256 #define wxUSE_STD_IOSTREAM 1
258 #define wxUSE_STD_IOSTREAM 0
261 // Enable conversion to standard C++ string if 1.
263 // Default is 1 for most compilers.
265 // Currently the Digital Mars and Watcom compilers come without standard C++
266 // library headers by default, wxUSE_STD_STRING can be set to 1 if you do have
267 // them (e.g. from STLPort).
269 // VC++ 5.0 does include standard C++ library header, however they produce
270 // many warnings that can't be turned off when compiled at warning level 4.
271 #if defined(__DMC__) || defined(__WATCOMC__) \
272 || (defined(_MSC_VER) && _MSC_VER < 1200)
273 #define wxUSE_STD_STRING 0
275 #define wxUSE_STD_STRING 1
278 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
279 // Note that if the system's implementation does not support positional
280 // parameters, setting this to 1 forces the use of the wxWidgets implementation
281 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
282 // many Unix systems but usually doesn't under Windows.
284 // Positional parameters are very useful when translating a program since using
285 // them in formatting strings allow translators to correctly reorder the
286 // translated sentences.
290 // Recommended setting: 1 if you want to support multiple languages
291 #define wxUSE_PRINTF_POS_PARAMS 0
293 // ----------------------------------------------------------------------------
294 // non GUI features selection
295 // ----------------------------------------------------------------------------
297 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
298 // integer which is implemented in terms of native 64 bit integers if any or
299 // uses emulation otherwise.
301 // This class is required by wxDateTime and so you should enable it if you want
302 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
303 // integers in which case (almost) all of its functions are inline and it
304 // almost does not take any space, so there should be no reason to switch it
307 // Recommended setting: 1
308 #define wxUSE_LONGLONG 1
310 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
311 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
315 // Recommended setting: 1 (wxFile is highly recommended as it is required by
316 // i18n code, wxFileConfig and others)
318 #define wxUSE_FFILE 1
320 // Use wxFSVolume class providing access to the configured/active mount points
324 // Recommended setting: 1 (but may be safely disabled if you don't use it)
325 #define wxUSE_FSVOLUME 1
327 // Use wxStandardPaths class which allows to retrieve some standard locations
328 // in the file system
332 // Recommended setting: 1 (may be disabled to save space, but not much)
333 #define wxUSE_STDPATHS 1
335 // use wxTextBuffer class: required by wxTextFile
336 #define wxUSE_TEXTBUFFER 1
338 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
340 #define wxUSE_TEXTFILE 1
342 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
345 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
346 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
347 // old wxTime and wxDate classes which are still provided for backwards
348 // compatibility (and implemented in terms of wxDateTime).
350 // Note that this class is relatively new and is still officially in alpha
351 // stage because some features are not yet (fully) implemented. It is already
352 // quite useful though and should only be disabled if you are aiming at
353 // absolutely minimal version of the library.
355 // Requires: wxUSE_LONGLONG
359 // Recommended setting: 1
360 #define wxUSE_DATETIME 1
362 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
363 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
368 // Recommended setting: 0 unless you have legacy code which uses these classes
369 #define wxUSE_TIMEDATE 0
371 // Set wxUSE_TIMER to 1 to compile wxTimer class
375 // Recommended setting: 1
376 #define wxUSE_TIMER 1
378 // Use wxStopWatch clas.
382 // Recommended setting: 1 (needed by wxSocket)
383 #define wxUSE_STOPWATCH 1
385 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
386 // which allow the application to store its settings in the persistent
387 // storage. Setting this to 1 will also enable on-demand creation of the
388 // global config object in wxApp.
390 // See also wxUSE_CONFIG_NATIVE below.
392 // Recommended setting: 1
393 #define wxUSE_CONFIG 1
395 // If wxUSE_CONFIG is 1, you may choose to use either the native config
396 // classes under Windows (using .INI files under Win16 and the registry under
397 // Win32) or the portable text file format used by the config classes under
400 // Default is 1 to use native classes. Note that you may still use
401 // wxFileConfig even if you set this to 1 - just the config object created by
402 // default for the applications needs will be a wxRegConfig or wxIniConfig and
405 // Recommended setting: 0 (universal should not use native)
406 #if defined(__WIN32__)
407 #define wxUSE_CONFIG_NATIVE 0
409 #define wxUSE_CONFIG_NATIVE 0
412 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
413 // to connect/disconnect from the network and be notified whenever the dial-up
414 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
418 // Recommended setting: 1
419 #if defined(__WIN32__)
420 #define wxUSE_DIALUP_MANAGER 1
422 #define wxUSE_DIALUP_MANAGER 0
425 // Compile in classes for run-time DLL loading and function calling.
426 // Required by wxUSE_DIALUP_MANAGER.
428 // This setting is for Win32 only
432 // Recommended setting: 1
433 #if defined(__WIN32__)
434 #define wxUSE_DYNLIB_CLASS 1
436 #define wxUSE_DYNLIB_CLASS 0
439 // experimental, don't use for now
440 #if defined(__WIN32__)
441 #define wxUSE_DYNAMIC_LOADER 1
443 #define wxUSE_DYNAMIC_LOADER 0
446 // Set to 1 to use socket classes
447 #define wxUSE_SOCKETS 1
449 // Set to 1 to enable virtual file systems (required by wxHTML)
450 #define wxUSE_FILESYSTEM 1
452 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
453 #define wxUSE_FS_ZIP 1
455 // Set to 1 to enable virtual archive filesystem (requires wxUSE_FILESYSTEM)
456 #define wxUSE_FS_ARCHIVE 1
458 // wxArchive classes for accessing archives such as zip and tar
459 #define wxUSE_ARCHIVE_STREAMS 1
461 // Set to 1 to compile wxZipInput/OutputStream classes.
462 #define wxUSE_ZIPSTREAM 1
464 // Set to 1 to compile wxTarInput/OutputStream classes.
465 #define wxUSE_TARSTREAM 1
467 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
471 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
472 #define wxUSE_FS_INET 1
474 // If enabled, the code written by Apple will be used to write, in a portable
475 // way, float on the disk. See extended.c for the license which is different
476 // from wxWidgets one.
480 // Recommended setting: 1 unless you don't like the license terms (unlikely)
481 #define wxUSE_APPLE_IEEE 1
483 // Joystick support class
484 #if defined(__WIN32__)
485 #define wxUSE_JOYSTICK 1
487 #define wxUSE_JOYSTICK 1
490 // wxFontMapper class
491 #define wxUSE_FONTMAP 1
493 // wxMimeTypesManager class
494 #define wxUSE_MIMETYPE 1
496 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
497 // or wxURL you need to set this to 1.
501 // Recommended setting: 1
502 #define wxUSE_PROTOCOL 1
504 // The settings for the individual URL schemes
505 #define wxUSE_PROTOCOL_FILE 1
506 #define wxUSE_PROTOCOL_FTP 1
507 #define wxUSE_PROTOCOL_HTTP 1
509 // Define this to use wxURL class.
512 // Support for wxVariant class used in several places throughout the library,
513 // notably in wxDataViewCtrl API.
517 // Recommended setting: 1 unless you want to reduce the library size as much as
518 // possible in which case setting this to 0 can gain up to 100KB.
519 #define wxUSE_VARIANT 1
521 // Support for regular expression matching via wxRegEx class: enable this to
522 // use POSIX regular expressions in your code. You need to compile regex
523 // library from src/regex to use it under Windows.
527 // Recommended setting: 1 if your compiler supports it, if it doesn't please
528 // contribute us a makefile for src/regex for it
529 #define wxUSE_REGEX 1
531 // wxSystemOptions class
532 #define wxUSE_SYSTEM_OPTIONS 1
535 #define wxUSE_SOUND 1
541 // Recommended setting: 1
542 #define wxUSE_MEDIACTRL 1
548 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
549 #define wxUSE_QUICKTIME 0
555 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
556 #define wxUSE_DIRECTSHOW 0
558 // Use wxWidget's XRC XML-based resource system. Recommended.
562 // Recommended setting: 1 (requires wxUSE_XML)
565 // XML parsing classes. Note that their API will change in the future, so
566 // using wxXmlDocument and wxXmlNode in your app is not recommended.
570 // Recommended setting: 1 (required by XRC)
577 // Use wxWidget's AUI docking system
581 // Recommended setting: 1
585 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
586 // 2D drawing API. (Still somewhat experimental)
588 // Please note that on Windows you will need to link with gdiplus.lib (use
589 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
590 // application if you want it to be runnable on pre-XP systems.
594 // Recommended setting: 1
595 #ifndef wxUSE_GRAPHICS_CONTEXT
596 #define wxUSE_GRAPHICS_CONTEXT 0
599 // Set to 1 to compile MS Windows XP theme engine support
600 #define wxUSE_UXTHEME 0
602 // Set to 1 to auto-adapt to MS Windows XP themes where possible
603 // (notably, wxNotebook pages)
604 #define wxUSE_UXTHEME_AUTO 0
606 // ----------------------------------------------------------------------------
607 // Individual GUI controls
608 // ----------------------------------------------------------------------------
610 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
611 // (without it, wxControl class is not compiled)
615 // Recommended setting: 1 (don't change except for very special programs)
616 #define wxUSE_CONTROLS 1
618 // wxPopupWindow class is a top level transient window. It is currently used
619 // to implement wxTipWindow
623 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
624 #define wxUSE_POPUPWIN 1
626 // wxTipWindow allows to implement the custom tooltips, it is used by the
627 // context help classes. Requires wxUSE_POPUPWIN.
631 // Recommended setting: 1 (may be set to 0)
632 #define wxUSE_TIPWINDOW 1
634 // Each of the settings below corresponds to one wxWidgets control. They are
635 // all switched on by default but may be disabled if you are sure that your
636 // program (including any standard dialogs it can show!) doesn't need them and
637 // if you desperately want to save some space. If you use any of these you must
638 // set wxUSE_CONTROLS as well.
642 // Recommended setting: 1
643 #define wxUSE_ANIMATIONCTRL 1 // wxAnimationCtrl
644 #define wxUSE_BUTTON 1 // wxButton
645 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
646 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
647 #define wxUSE_CHECKBOX 1 // wxCheckBox
648 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
649 #define wxUSE_CHOICE 1 // wxChoice
650 #define wxUSE_COLLPANE 1 // wxCollapsiblePane
651 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
652 #define wxUSE_COMBOBOX 1 // wxComboBox
653 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
654 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
655 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
656 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
657 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
658 #define wxUSE_GAUGE 1 // wxGauge
659 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
660 #define wxUSE_LISTBOX 1 // wxListBox
661 #define wxUSE_LISTCTRL 1 // wxListCtrl
662 #define wxUSE_RADIOBOX 1 // wxRadioBox
663 #define wxUSE_RADIOBTN 1 // wxRadioButton
664 #define wxUSE_SCROLLBAR 1 // wxScrollBar
665 #define wxUSE_SLIDER 1 // wxSlider
666 #define wxUSE_SPINBTN 1 // wxSpinButton
667 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
668 #define wxUSE_STATBOX 1 // wxStaticBox
669 #define wxUSE_STATLINE 1 // wxStaticLine
670 #define wxUSE_STATTEXT 1 // wxStaticText
671 #define wxUSE_STATBMP 1 // wxStaticBitmap
672 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
673 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
674 #define wxUSE_TREECTRL 1 // wxTreeCtrl
676 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
677 // below either wxStatusBar95 or a generic wxStatusBar will be used.
681 // Recommended setting: 1
682 #define wxUSE_STATUSBAR 1
684 // Two status bar implementations are available under Win32: the generic one
685 // or the wrapper around native control. For native look and feel the native
686 // version should be used.
690 // Recommended setting: 0
691 #define wxUSE_NATIVE_STATUSBAR 0
693 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
694 // classes at all. Otherwise, use the native toolbar class unless
695 // wxUSE_TOOLBAR_NATIVE is 0.
697 // Default is 0 for all settings.
699 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
700 #define wxUSE_TOOLBAR 1
701 #define wxUSE_TOOLBAR_NATIVE 0
703 // wxNotebook is a control with several "tabs" located on one of its sides. It
704 // may be used ot logically organise the data presented to the user instead of
705 // putting everything in one huge dialog. It replaces wxTabControl and related
706 // classes of wxWin 1.6x.
710 // Recommended setting: 1
711 #define wxUSE_NOTEBOOK 1
713 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
718 // Recommended setting: 1
719 #define wxUSE_LISTBOOK 1
721 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
726 // Recommended setting: 1
727 #define wxUSE_CHOICEBOOK 1
729 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
734 // Recommended setting: 1
735 #define wxUSE_TREEBOOK 1
737 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
742 // Recommended setting: 1
743 #define wxUSE_TOOLBOOK 1
745 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
746 // the new class. It shouldn't be used in new code.
750 // Recommended setting: 0 (use wxNotebook)
751 #define wxUSE_TAB_DIALOG 0
755 // Default is 1, set to 0 to cut down compilation time and binaries size if you
758 // Recommended setting: 1
762 // wxProperty[Value/Form/List] classes, used by Dialog Editor
763 #define wxUSE_PROPSHEET 1
765 // wxComboCtrl and related classes: combobox with custom popup window and
766 // not necessarily a listbox.
770 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
771 // it used by wxComboBox
772 #define wxUSE_COMBOCTRL 1
774 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
779 // Recommended setting: 1 but can be safely set to 0, except where it is
780 // needed as a base class for generic wxBitmapComboBox.
781 #define wxUSE_ODCOMBOBOX 1
783 // wxBitmapComboBox a combobox that can have images in front of text items.
787 // Recommended setting: 1 but can be safely set to 0
788 #define wxUSE_BITMAPCOMBOBOX 1
790 // ----------------------------------------------------------------------------
791 // Miscellaneous GUI stuff
792 // ----------------------------------------------------------------------------
794 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
795 #define wxUSE_ACCEL 1
797 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
802 // Recommended setting: 1 (can be safely set to 0, not used by the library)
803 #define wxUSE_CARET 1
805 // Use wxDisplay class: it allows enumerating all displays on a system and
806 // working with them.
808 // Default is 0 because it isn't yet implemented on all platforms
810 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
811 #define wxUSE_DISPLAY 0
813 // Miscellaneous geometry code: needed for Canvas library
814 #define wxUSE_GEOMETRY 0
816 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
821 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
822 // enumerated above, then this class is mostly useless too)
823 #define wxUSE_IMAGLIST 1
825 // Use wxMenu, wxMenuBar, wxMenuItem.
829 // Recommended setting: 1 (can't be disabled under MSW)
830 #define wxUSE_MENUS 1
832 // Use wxSashWindow class.
836 // Recommended setting: 1
839 // Use wxSplitterWindow class.
843 // Recommended setting: 1
844 #define wxUSE_SPLITTER 1
846 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
850 // Recommended setting: 1
852 #define wxUSE_TOOLTIPS 1
854 #define wxUSE_TOOLTIPS 0
857 // wxValidator class and related methods
858 #define wxUSE_VALIDATORS 1
860 // wxDC cacheing implementation
861 #define wxUSE_DC_CACHEING 1
863 // Set this to 1 to enable the use of DIB's for wxBitmap to support
864 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
865 #define wxUSE_DIB_FOR_BITMAP 0
867 // ----------------------------------------------------------------------------
869 // ----------------------------------------------------------------------------
871 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
872 // file selector, printer dialog). Switching this off also switches off the
873 // printing architecture and interactive wxPrinterDC.
877 // Recommended setting: 1 (unless it really doesn't work)
878 #define wxUSE_COMMON_DIALOGS 1
880 // wxBusyInfo displays window with message when app is busy. Works in same way
882 #define wxUSE_BUSYINFO 1
884 // Use single/multiple choice dialogs.
888 // Recommended setting: 1 (used in the library itself)
889 #define wxUSE_CHOICEDLG 1
891 // Use colour picker dialog
895 // Recommended setting: 1
896 #define wxUSE_COLOURDLG 1
898 // wxDirDlg class for getting a directory name from user
899 #define wxUSE_DIRDLG 1
901 // TODO: setting to choose the generic or native one
903 // Use file open/save dialogs.
907 // Recommended setting: 1 (used in many places in the library itself)
908 #if defined(__WIN32__)
909 #define wxUSE_FILEDLG 1
911 #define wxUSE_FILEDLG 1
914 // Use find/replace dialogs.
918 // Recommended setting: 1 (but may be safely set to 0)
919 #define wxUSE_FINDREPLDLG 1
921 // Use font picker dialog
925 // Recommended setting: 1 (used in the library itself)
926 #define wxUSE_FONTDLG 1
928 // Use wxMessageDialog and wxMessageBox.
932 // Recommended setting: 1 (used in the library itself)
933 #define wxUSE_MSGDLG 1
935 // progress dialog class for lengthy operations
936 #define wxUSE_PROGRESSDLG 1
938 // support for startup tips (wxShowTip &c)
939 #define wxUSE_STARTUP_TIPS 1
941 // text entry dialog and wxGetTextFromUser function
942 #define wxUSE_TEXTDLG 1
944 // number entry dialog
945 #define wxUSE_NUMBERDLG 1
947 // splash screen class
948 #define wxUSE_SPLASH 1
951 #define wxUSE_WIZARDDLG 1
953 // Compile in wxAboutBox() function showing the standard "About" dialog.
957 // Recommended setting: 1 but can be set to 0 to save some space if you don't
959 #define wxUSE_ABOUTDLG 1
961 // ----------------------------------------------------------------------------
963 // ----------------------------------------------------------------------------
965 // Windows supports the graphics format known as metafile which is, though not
966 // portable, is widely used under Windows and so is supported by wxWin (under
967 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
968 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
969 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
970 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
971 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
972 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
973 // in any metafile related classes at all.
975 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
977 // Recommended setting: default or 0 for everything for portable programs.
978 #if defined(__WIN32__)
979 #define wxUSE_METAFILE 1
980 #define wxUSE_ENH_METAFILE 1
981 #define wxUSE_WIN_METAFILES_ALWAYS 0
983 #define wxUSE_METAFILE 0
984 #define wxUSE_ENH_METAFILE 0
985 #define wxUSE_WIN_METAFILES_ALWAYS 0
988 // ----------------------------------------------------------------------------
989 // Big GUI components
990 // ----------------------------------------------------------------------------
992 // Set to 0 to disable MDI support.
994 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
998 // Recommended setting: 1, can be safely set to 0.
1001 // Set to 0 to disable document/view architecture
1002 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
1004 // Set to 0 to disable MDI document/view architecture
1006 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
1007 #define wxUSE_MDI_ARCHITECTURE 1
1009 // Set to 0 to disable print/preview architecture code
1010 #define wxUSE_PRINTING_ARCHITECTURE 1
1012 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
1017 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
1019 #define wxUSE_HTML 1
1021 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
1022 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
1023 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
1024 // will need to manually add opengl32.lib and glu32.lib to the list of
1025 // libraries linked with your program if you use OpenGL.
1029 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
1030 #if defined(__WIN32__)
1031 #define wxUSE_GLCANVAS 1
1033 #define wxUSE_GLCANVAS 0
1036 // wxRichTextCtrl allows editing of styled text.
1040 // Recommended setting: 1, set to 0 if you want compile a
1042 #define wxUSE_RICHTEXT 1
1044 // wxTreeLayout class
1045 #define wxUSE_TREELAYOUT 1
1047 // ----------------------------------------------------------------------------
1049 // ----------------------------------------------------------------------------
1051 // Use wxClipboard class for clipboard copy/paste.
1055 // Recommended setting: 1
1056 #define wxUSE_CLIPBOARD 1
1058 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
1063 // Recommended setting: 1 for WIN32
1064 #define wxUSE_DATAOBJ 1
1066 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1067 // different from "built in" drag and drop in wxTreeCtrl which is always
1068 // available). Requires wxUSE_DATAOBJ.
1072 // Recommended setting: 1
1073 #if defined(__WIN32__)
1074 #define wxUSE_DRAG_AND_DROP 1
1076 #define wxUSE_DRAG_AND_DROP 0
1079 // Use wxAccessible for enhanced and customisable accessibility.
1080 // Depends on wxUSE_OLE.
1084 // Recommended setting (at present): 0
1085 #define wxUSE_ACCESSIBILITY 0
1087 // ----------------------------------------------------------------------------
1088 // miscellaneous settings
1089 // ----------------------------------------------------------------------------
1091 // wxSingleInstanceChecker class allows to verify at startup if another program
1092 // instance is running (it is only available under Win32)
1096 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1098 #if defined(__WIN32__)
1099 #define wxUSE_SNGLINST_CHECKER 1
1101 #define wxUSE_SNGLINST_CHECKER 0
1105 #define wxUSE_DRAGIMAGE 1
1107 // Interprocess communication
1111 #if defined(__WIN32__)
1112 #define wxUSE_HELP 1
1114 #define wxUSE_HELP 1
1118 #define wxUSE_MS_HTML_HELP 1
1120 // Use wxHTML-based help controller
1121 #define wxUSE_WXHTML_HELP 1
1124 #define wxUSE_RESOURCES 0
1126 // Window layout constraint system
1127 #define wxUSE_CONSTRAINTS 1
1130 #define wxUSE_SPLINES 1
1132 // Include mouse wheel support
1133 #define wxUSE_MOUSEWHEEL 1
1135 // ----------------------------------------------------------------------------
1136 // postscript support settings
1137 // ----------------------------------------------------------------------------
1139 // Set to 1 for PostScript device context.
1140 #define wxUSE_POSTSCRIPT 1
1142 // Set to 1 to use font metric files in GetTextExtent
1143 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1145 // ----------------------------------------------------------------------------
1147 // ----------------------------------------------------------------------------
1149 // Define 1 to use ODBC classes
1150 #define wxUSE_ODBC 1
1152 // For backward compatibility reasons, this parameter now only controls the
1153 // default scrolling method used by cursors. This default behavior can be
1154 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1155 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1156 // that use the connection) should support forward only scrolling of cursors,
1157 // or both forward and backward support for backward scrolling cursors is
1158 // dependent on the data source as well as the ODBC driver being used.
1159 #define wxODBC_FWD_ONLY_CURSORS 0
1161 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1162 // member variables. With a setting of 1, full backward compatibility with the
1163 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1164 // as future development will be done only on the non-deprecated
1165 // functions/classes/member variables/etc.
1166 #define wxODBC_BACKWARD_COMPATABILITY 0
1168 // ----------------------------------------------------------------------------
1169 // other compiler (mis)features
1170 // ----------------------------------------------------------------------------
1172 // Set this to 0 if your compiler can't cope with omission of prototype
1177 // Recommended setting: 1 (should never need to set this to 0)
1178 #define REMOVE_UNUSED_ARG 1
1180 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1181 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1185 // Recommended setting: whatever your compiler likes more
1187 #define wxUSE_IOSTREAMH 1
1189 #define wxUSE_IOSTREAMH 0
1192 // ----------------------------------------------------------------------------
1193 // image format support
1194 // ----------------------------------------------------------------------------
1196 // wxImage supports many different image formats which can be configured at
1197 // compile-time. BMP is always supported, others are optional and can be safely
1198 // disabled if you don't plan to use images in such format sometimes saving
1199 // substantial amount of code in the final library.
1201 // Some formats require an extra library which is included in wxWin sources
1202 // which is mentioned if it is the case.
1204 // Set to 1 for wxImage support (recommended).
1205 #define wxUSE_IMAGE 1
1207 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1208 #define wxUSE_LIBPNG 1
1210 // Set to 1 for JPEG format support (requires libjpeg)
1211 #define wxUSE_LIBJPEG 1
1213 // Set to 1 for TIFF format support (requires libtiff)
1214 #define wxUSE_LIBTIFF 1
1216 // Set to 1 for GIF format support
1219 // Set to 1 for PNM format support
1222 // Set to 1 for PCX format support
1225 // Set to 1 for IFF format support (Amiga format)
1228 // Set to 1 for XPM format support
1231 // Set to 1 for MS Icons and Cursors format support
1232 #define wxUSE_ICO_CUR 0
1234 // Set to 1 to compile in wxPalette class
1235 #define wxUSE_PALETTE 1
1237 // ----------------------------------------------------------------------------
1238 // Windows-only settings
1239 // ----------------------------------------------------------------------------
1240 #if defined(__WINDOWS__)
1242 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1243 // will override some other settings (see below)
1247 // Recommended setting: 0 unless you really have to use MFC
1250 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1251 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1252 // can't compile/doesn't have the OLE headers.
1256 // Recommended setting: 1 for WIN32
1259 // Set to 0 to disable PostScript print/preview architecture code under Windows
1260 // (just use Windows printing).
1261 #if defined(__WIN32__)
1262 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1264 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1267 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1268 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1269 // doesn't have such limitation).
1271 // Default is 1 for compilers which support it
1273 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1274 // or can't compile <richedit.h>
1275 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1276 // TODO: This should be ifdef'ed for any compilers that don't support
1277 // RichEdit 2.0 but do have RichEdit 1.0...
1278 #define wxUSE_RICHEDIT 0 // currently not supported
1279 #define wxUSE_RICHEDIT2 0 // currently not supported
1282 #define wxUSE_RICHEDIT 0
1283 #define wxUSE_RICHEDIT2 0
1286 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1290 // Recommended setting: 1, set to 0 for a small library size reduction
1291 #define wxUSE_OWNER_DRAWN 0
1293 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1294 // dumps of your program when it crashes (or at any other moment)
1296 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1298 // Recommended setting: 1, set to 0 if your programs never crash
1299 #define wxUSE_CRASHREPORT 1
1303 // ----------------------------------------------------------------------------
1305 // ----------------------------------------------------------------------------
1307 // If 1, enables provision of run-time type information.
1308 // NOW MANDATORY: don't change.
1309 #define wxUSE_DYNAMIC_CLASSES 1
1312 #if defined(__WIN32__)
1313 #define wxUSE_DDE_FOR_IPC 0
1315 #define wxUSE_DDE_FOR_IPC 0
1318 #endif // _WX_UNIV_SETUP_H_