Needed some variation; got bored of seeing the compilation errors for this
[wxWidgets.git] / samples / caret / caret.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: caret.cpp
3 // Purpose: wxCaret sample
4 // Author: Robert Roebling
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19 #ifdef __GNUG__
20 #pragma implementation "caret.cpp"
21 #pragma interface "caret.cpp"
22 #endif
23
24 // For compilers that support precompilation, includes "wx/wx.h".
25 #include <wx/wxprec.h>
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 // for all others, include the necessary headers (this file is usually all you
32 // need because it includes almost all <standard< wxWindows headers
33 #ifndef WX_PRECOMP
34 #include <wx/wx.h>
35
36 #include <wx/log.h>
37 #endif
38
39 #include "wx/caret.h"
40
41 // ----------------------------------------------------------------------------
42 // ressources
43 // ----------------------------------------------------------------------------
44 // the application icon
45 #if defined(__WXGTK__) || defined(__WXMOTIF__)
46 #include "mondrian.xpm"
47 #endif
48
49 // ----------------------------------------------------------------------------
50 // private classes
51 // ----------------------------------------------------------------------------
52
53 // Define a new application type, each program should derive a class from wxApp
54 class MyApp : public wxApp
55 {
56 public:
57 // override base class virtuals
58 // ----------------------------
59
60 // this one is called on application startup and is a good place for the app
61 // initialization (doing it here and not in the ctor allows to have an error
62 // return: if OnInit() returns false, the application terminates)
63 virtual bool OnInit();
64 };
65
66 // Define a new frame type: this is going to be our main frame
67 class MyFrame : public wxFrame
68 {
69 public:
70 // ctor(s)
71 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
72
73 // event handlers (these functions should _not_ be virtual)
74 void OnQuit(wxCommandEvent& event);
75 void OnAbout(wxCommandEvent& event);
76
77 private:
78 // any class wishing to process wxWindows events must use this macro
79 DECLARE_EVENT_TABLE()
80 };
81
82 // MyCanvas is a canvas on which you can type
83 class MyCanvas: public wxScrolledWindow
84 {
85 public:
86 MyCanvas() { }
87 MyCanvas( wxWindow *parent );
88 ~MyCanvas();
89
90 wxChar& CharAt(int x, int y) { return *(m_text + x + m_xChars * y); }
91
92 // caret movement
93 void Home() { m_xCaret = 0; }
94 void End() { m_xCaret = m_xChars - 1; }
95 void FirstLine() { m_yCaret = 0; }
96 void LastLine() { m_yCaret = m_yChars - 1; }
97 void PrevChar() { if ( !m_xCaret-- ) { End(); PrevLine(); } }
98 void NextChar() { if ( ++m_xCaret == m_xChars ) { Home(); NextLine(); } }
99 void PrevLine() { if ( !m_yCaret-- ) LastLine(); }
100 void NextLine() { if ( ++m_yCaret == m_yChars ) FirstLine(); }
101
102 // event handlers
103 void OnPaint( wxPaintEvent &event );
104 void OnSize( wxSizeEvent &event );
105 void OnChar( wxKeyEvent &event );
106
107 private:
108 wxCaret m_caret;
109 wxFont m_font;
110
111 // the margin around the text (looks nicer)
112 int m_xMargin, m_yMargin;
113
114 // size (in pixels) of one character
115 long m_widthChar, m_heightChar;
116
117 // position (in text coords) of the caret
118 int m_xCaret, m_yCaret;
119
120 // the size (in text coords) of the window
121 int m_xChars, m_yChars;
122
123 // the text
124 wxChar *m_text;
125
126 DECLARE_DYNAMIC_CLASS(MyCanvas)
127 DECLARE_EVENT_TABLE()
128 };
129
130 // ----------------------------------------------------------------------------
131 // constants
132 // ----------------------------------------------------------------------------
133
134 // IDs for the controls and the menu commands
135 enum
136 {
137 // menu items
138 Minimal_Quit = 1,
139 Minimal_About,
140 Minimal_Test1,
141 Minimal_Test2,
142
143 // controls start here (the numbers are, of course, arbitrary)
144 Minimal_Text = 1000,
145 };
146
147 // ----------------------------------------------------------------------------
148 // event tables and other macros for wxWindows
149 // ----------------------------------------------------------------------------
150
151 // the event tables connect the wxWindows events with the functions (event
152 // handlers) which process them. It can be also done at run-time, but for the
153 // simple menu events like this the static method is much simpler.
154 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
155 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
156 EVT_MENU(Minimal_About, MyFrame::OnAbout)
157 END_EVENT_TABLE()
158
159 // Create a new application object: this macro will allow wxWindows to create
160 // the application object during program execution (it's better than using a
161 // static object for many reasons) and also declares the accessor function
162 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
163 // not wxApp)
164 IMPLEMENT_APP(MyApp)
165
166 // ============================================================================
167 // implementation
168 // ============================================================================
169
170 // ----------------------------------------------------------------------------
171 // the application class
172 // ----------------------------------------------------------------------------
173
174 // `Main program' equivalent: the program execution "starts" here
175 bool MyApp::OnInit()
176 {
177 // Create the main application window
178 MyFrame *frame = new MyFrame("Minimal wxWindows App",
179 wxPoint(50, 50), wxSize(450, 340));
180
181 // Show it and tell the application that it's our main window
182 // @@@ what does it do exactly, in fact? is it necessary here?
183 frame->Show(TRUE);
184 SetTopWindow(frame);
185
186 // success: wxApp::OnRun() will be called which will enter the main message
187 // loop and the application will run. If we returned FALSE here, the
188 // application would exit immediately.
189 return TRUE;
190 }
191
192 // ----------------------------------------------------------------------------
193 // main frame
194 // ----------------------------------------------------------------------------
195
196 // frame constructor
197 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
198 : wxFrame((wxFrame *)NULL, -1, title, pos, size)
199 {
200 // set the frame icon
201 SetIcon(wxICON(mondrian));
202
203 // create a menu bar
204 wxMenu *menuFile = new wxMenu;
205
206 menuFile->Append(Minimal_About, "&About...\tCtrl-A", "Show about dialog");
207 menuFile->AppendSeparator();
208 menuFile->Append(Minimal_Quit, "E&xit\tAlt-X", "Quit this program");
209
210 // now append the freshly created menu to the menu bar...
211 wxMenuBar *menuBar = new wxMenuBar;
212 menuBar->Append(menuFile, "&File");
213
214 // ... and attach this menu bar to the frame
215 SetMenuBar(menuBar);
216
217 (void) new MyCanvas( this );
218
219 // create a status bar just for fun (by default with 1 pane only)
220 CreateStatusBar(2);
221 SetStatusText("Welcome to wxWindows!");
222 }
223
224
225 // event handlers
226
227 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
228 {
229 // TRUE is to force the frame to close
230 Close(TRUE);
231 }
232
233 void MyFrame::OnAbout(wxCommandEvent& WXUNUSED(event))
234 {
235 wxString msg;
236 msg.Printf( _T("This is the about dialog of minimal sample.\n")
237 _T("Welcome to %s")
238 #ifdef wxBETA_NUMBER
239 _T(" (beta %d)!")
240 #endif // wxBETA_NUMBER
241 , wxVERSION_STRING
242 #ifdef wxBETA_NUMBER
243 , wxBETA_NUMBER
244 #endif // wxBETA_NUMBER
245 );
246
247 wxMessageBox(msg, "About Minimal", wxOK | wxICON_INFORMATION, this);
248 }
249
250
251 // ----------------------------------------------------------------------------
252 // MyCanvas
253 // ----------------------------------------------------------------------------
254
255 IMPLEMENT_DYNAMIC_CLASS(MyCanvas, wxScrolledWindow)
256
257 BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
258 EVT_PAINT(MyCanvas::OnPaint)
259 EVT_SIZE(MyCanvas::OnSize)
260 EVT_CHAR(MyCanvas::OnChar)
261 END_EVENT_TABLE()
262
263 MyCanvas::MyCanvas( wxWindow *parent )
264 : wxScrolledWindow( parent, -1,
265 wxDefaultPosition, wxDefaultSize,
266 wxSUNKEN_BORDER )
267 {
268 m_text = (wxChar *)NULL;
269
270 SetBackgroundColour(* wxWHITE);
271
272 m_font = *wxNORMAL_FONT;
273
274 wxClientDC dc(this);
275 dc.SetFont( m_font );
276 m_heightChar = dc.GetCharHeight();
277 m_widthChar = dc.GetCharWidth();
278
279 m_caret.Create( this, m_widthChar, m_heightChar );
280
281 m_xCaret = m_yCaret =
282 m_xChars = m_yChars = 0;
283
284 m_xMargin = m_yMargin = 5;
285 m_caret.Move(m_xMargin, m_yMargin);
286 m_caret.Show();
287 }
288
289 MyCanvas::~MyCanvas()
290 {
291 free(m_text);
292 }
293
294 void MyCanvas::OnSize( wxSizeEvent &event )
295 {
296 m_xChars = (event.GetSize().x - 2*m_xMargin) / m_widthChar;
297 m_yChars = (event.GetSize().y - 2*m_yMargin) / m_heightChar;
298 if ( !m_xChars )
299 m_xChars = 1;
300 if ( !m_yChars )
301 m_yChars = 1;
302
303 free(m_text);
304 m_text = (wxChar *)calloc(m_xChars * m_yChars, sizeof(wxChar));
305
306 wxString msg;
307 msg.Printf(_T("Panel size is (%d, %d)"), m_xChars, m_yChars);
308
309 ((wxFrame *)GetParent())->SetStatusText(msg, 1);
310
311 event.Skip();
312 }
313
314 void MyCanvas::OnPaint( wxPaintEvent &WXUNUSED(event) )
315 {
316 wxPaintDC dc( this );
317 PrepareDC( dc );
318
319 dc.SetFont( m_font );
320
321 for ( int y = 0; y < m_yChars; y++ )
322 {
323 wxString line;
324
325 for ( int x = 0; x < m_xChars; x++ )
326 {
327 wxChar ch = CharAt(x, y);
328 if ( !ch )
329 ch = _T(' ');
330 line += ch;
331 }
332
333 dc.DrawText( line, m_xMargin, m_yMargin + y * m_heightChar );
334 }
335 }
336
337 void MyCanvas::OnChar( wxKeyEvent &event )
338 {
339 switch ( event.KeyCode() )
340 {
341 case WXK_LEFT:
342 PrevChar();
343 break;
344
345 case WXK_RIGHT:
346 NextChar();
347 break;
348
349 case WXK_UP:
350 PrevLine();
351 break;
352
353 case WXK_DOWN:
354 NextLine();
355 break;
356
357 case WXK_HOME:
358 Home();
359 break;
360
361 case WXK_END:
362 End();
363 break;
364
365 case WXK_RETURN:
366 Home();
367 NextLine();
368 break;
369
370 default:
371 if ( wxIsprint(event.KeyCode()) )
372 {
373 CharAt(m_xCaret, m_yCaret) = (wxChar)event.KeyCode();
374 NextChar();
375 }
376 else
377 {
378 // don't refresh
379 return;
380 }
381 }
382
383 wxLogStatus(_T("Caret is at (%d, %d)"), m_xCaret, m_yCaret);
384
385 m_caret.Move(m_xMargin + m_xCaret * m_widthChar,
386 m_yMargin + m_yCaret * m_heightChar);
387
388 Refresh();
389 }
390