added wxUSE_ABOUTDLG
[wxWidgets.git] / include / wx / motif / setup0.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/motif/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 /* --- start common options --- */
16 // ----------------------------------------------------------------------------
17 // global settings
18 // ----------------------------------------------------------------------------
19
20 // define this to 0 when building wxBase library - this can also be done from
21 // makefile/project file overriding the value here
22 #ifndef wxUSE_GUI
23 #define wxUSE_GUI 1
24 #endif // wxUSE_GUI
25
26 // ----------------------------------------------------------------------------
27 // compatibility settings
28 // ----------------------------------------------------------------------------
29
30 // This setting determines the compatibility with 2.4 API: set it to 1 to
31 // enable it but please consider updating your code instead.
32 //
33 // Default is 0
34 //
35 // Recommended setting: 0 (please update your code)
36 #define WXWIN_COMPATIBILITY_2_4 0
37
38 // This setting determines the compatibility with 2.6 API: set it to 0 to
39 // flag all cases of using deprecated functions.
40 //
41 // Default is 1 but please try building your code with 0 as the default will
42 // change to 0 in the next version and the deprecated functions will disappear
43 // in the version after it completely.
44 //
45 // Recommended setting: 0 (please update your code)
46 #define WXWIN_COMPATIBILITY_2_6 1
47
48 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
49 // default system font is used for wxWindow::GetCharWidth/Height() instead of
50 // the current font.
51 //
52 // Default is 0
53 //
54 // Recommended setting: 0
55 #define wxDIALOG_UNIT_COMPATIBILITY 0
56
57 // ----------------------------------------------------------------------------
58 // debugging settings
59 // ----------------------------------------------------------------------------
60
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
67 //
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
71
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use the normal memory operators.
74 //
75 // Default is 0
76 //
77 // Recommended setting: 0
78 #define wxUSE_DEBUG_CONTEXT 0
79
80 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
81 // __WXDEBUG__ is also defined.
82 //
83 // WARNING: this code may not work with all architectures, especially if
84 // alignment is an issue. This switch is currently ignored for mingw / cygwin
85 //
86 // Default is 0
87 //
88 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
89 #define wxUSE_MEMORY_TRACING 0
90
91 // In debug mode, cause new and delete to be redefined globally.
92 // If this causes problems (e.g. link errors which is a common problem
93 // especially if you use another library which also redefines the global new
94 // and delete), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
96 //
97 // Default is 0
98 //
99 // Recommended setting: 0
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
101
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin / CodeWarrior
106 //
107 // Default is 0
108 //
109 // Recommended setting: 0
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
111
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
116 //
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
119 //
120 // Default is 1
121 //
122 // Recommended setting: 1 if your compiler supports it.
123 #define wxUSE_ON_FATAL_EXCEPTION 1
124
125 // Set this to 1 to be able to generate a human-readable (unlike
126 // machine-readable minidump created by wxCrashReport::Generate()) stack back
127 // trace when your program crashes using wxStackWalker
128 //
129 // Default is 1 if supported by the compiler.
130 //
131 // Recommended setting: 1, set to 0 if your programs never crash
132 #define wxUSE_STACKWALKER 1
133
134 // Set this to 1 to compile in wxDebugReport class which allows you to create
135 // and optionally upload to your web site a debug report consisting of back
136 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
137 //
138 // Default is 1 if supported by the compiler.
139 //
140 // Recommended setting: 1, it is compiled into a separate library so there
141 // is no overhead if you don't use it
142 #define wxUSE_DEBUGREPORT 1
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000/XP
153 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
154 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
159 #ifndef wxUSE_UNICODE
160 #define wxUSE_UNICODE 0
161 #endif
162
163 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
164 // compiling the program in Unicode mode. More precisely, it will be possible
165 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // to Unicode.
167 //
168 // Default is 1
169 //
170 // Recommended setting: 1
171 #define wxUSE_WCHAR_T 1
172
173 // ----------------------------------------------------------------------------
174 // global features
175 // ----------------------------------------------------------------------------
176
177 // Compile library in exception-safe mode? If set to 1, the library will try to
178 // behave correctly in presence of exceptions (even though it still will not
179 // use the exceptions itself) and notify the user code about any unhandled
180 // exceptions. If set to 0, propagation of the exceptions through the library
181 // code will lead to undefined behaviour -- but the code itself will be
182 // slightly smaller and faster.
183 //
184 // Note that like wxUSE_THREADS this option is automatically set to 0 if
185 // wxNO_EXCEPTIONS is defined.
186 //
187 // Default is 1
188 //
189 // Recommended setting: depends on whether you intend to use C++ exceptions
190 // in your own code (1 if you do, 0 if you don't)
191 #define wxUSE_EXCEPTIONS 1
192
193 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
194 //
195 // Default is 0
196 //
197 // Recommended setting: 0 (this is still work in progress...)
198 #define wxUSE_EXTENDED_RTTI 0
199
200 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
201 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
202 // and for wxHashMap to be implemented with templates.
203 //
204 // Default is 0
205 //
206 // Recommended setting: YMMV
207 #define wxUSE_STL 0
208
209 // Support for message/error logging. This includes wxLogXXX() functions and
210 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // you are doing.
212 //
213 // Default is 1
214 //
215 // Recommended setting: 1 (always)
216 #define wxUSE_LOG 1
217
218 // Recommended setting: 1
219 #define wxUSE_LOGWINDOW 1
220
221 // Recommended setting: 1
222 #define wxUSE_LOGGUI 1
223
224 // Recommended setting: 1
225 #define wxUSE_LOG_DIALOG 1
226
227 // Support for command line parsing using wxCmdLineParser class.
228 //
229 // Default is 1
230 //
231 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
232 #define wxUSE_CMDLINE_PARSER 1
233
234 // Support for multithreaded applications: if 1, compile in thread classes
235 // (thread.h) and make the library a bit more thread safe. Although thread
236 // support is quite stable by now, you may still consider recompiling the
237 // library without it if you have no use for it - this will result in a
238 // somewhat smaller and faster operation.
239 //
240 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
241 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
242 // build/msw/config.* file this value will have no effect.
243 //
244 // Default is 1
245 //
246 // Recommended setting: 0 unless you do plan to develop MT applications
247 #define wxUSE_THREADS 1
248
249 // If enabled, compiles wxWidgets streams classes
250 //
251 // wx stream classes are used for image IO, process IO redirection, network
252 // protocols implementation and much more and so disabling this results in a
253 // lot of other functionality being lost.
254 //
255 // Default is 1
256 //
257 // Recommended setting: 1 as setting it to 0 disables many other things
258 #define wxUSE_STREAMS 1
259
260 // Use standard C++ streams if 1 instead of wx streams in some places. If
261 // disabled (default), wx streams are used everywhere and wxWidgets doesn't
262 // depend on the standard streams library.
263 //
264 // Notice that enabling this does not replace wx streams with std streams
265 // everywhere, in a lot of places wx streams are used no matter what.
266 //
267 // Default is 0
268 //
269 // Recommended setting: 1 if you use the standard streams anyhow and so
270 // dependency on the standard streams library is not a
271 // problem
272 #define wxUSE_STD_IOSTREAM 0
273
274 // Enable conversion to standard C++ string if 1.
275 #define wxUSE_STD_STRING 0
276
277 // Support for positional parameters (e.g. %1$d, %2$s ...) in wxVsnprintf.
278 // Note that if the system's implementation does not support positional
279 // parameters, setting this to 1 forces the use of the wxWidgets implementation
280 // of wxVsnprintf. The standard vsnprintf() supports positional parameters on
281 // many Unix systems but usually doesn't under Windows.
282 //
283 // Positional parameters are very useful when translating a program since using
284 // them in formatting strings allow translators to correctly reorder the
285 // translated sentences.
286 //
287 // Default is 1
288 //
289 // Recommended setting: 1 if you want to support multiple languages
290 #define wxUSE_PRINTF_POS_PARAMS 1
291
292 // ----------------------------------------------------------------------------
293 // non GUI features selection
294 // ----------------------------------------------------------------------------
295
296 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
297 // integer which is implemented in terms of native 64 bit integers if any or
298 // uses emulation otherwise.
299 //
300 // This class is required by wxDateTime and so you should enable it if you want
301 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
302 // integers in which case (almost) all of its functions are inline and it
303 // almost does not take any space, so there should be no reason to switch it
304 // off.
305 //
306 // Recommended setting: 1
307 #define wxUSE_LONGLONG 1
308
309 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
310 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
311 //
312 // Default is 1
313 //
314 // Recommended setting: 1 (wxFile is highly recommended as it is required by
315 // i18n code, wxFileConfig and others)
316 #define wxUSE_FILE 1
317 #define wxUSE_FFILE 1
318
319 // Use wxFSVolume class providing access to the configured/active mount points
320 //
321 // Default is 1
322 //
323 // Recommended setting: 1 (but may be safely disabled if you don't use it)
324 #define wxUSE_FSVOLUME 1
325
326 // Use wxStandardPaths class which allows to retrieve some standard locations
327 // in the file system
328 //
329 // Default is 1
330 //
331 // Recommended setting: 1 (may be disabled to save space, but not much)
332 #define wxUSE_STDPATHS 1
333
334 // use wxTextBuffer class: required by wxTextFile
335 #define wxUSE_TEXTBUFFER 1
336
337 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
338 // wxFileConfig
339 #define wxUSE_TEXTFILE 1
340
341 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
342 #define wxUSE_INTL 1
343
344 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
345 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
346 // old wxTime and wxDate classes which are still provided for backwards
347 // compatibility (and implemented in terms of wxDateTime).
348 //
349 // Note that this class is relatively new and is still officially in alpha
350 // stage because some features are not yet (fully) implemented. It is already
351 // quite useful though and should only be disabled if you are aiming at
352 // absolutely minimal version of the library.
353 //
354 // Requires: wxUSE_LONGLONG
355 //
356 // Default is 1
357 //
358 // Recommended setting: 1
359 #define wxUSE_DATETIME 1
360
361 // Set wxUSE_TIMER to 1 to compile wxTimer class
362 //
363 // Default is 1
364 //
365 // Recommended setting: 1
366 #define wxUSE_TIMER 1
367
368 // Use wxStopWatch clas.
369 //
370 // Default is 1
371 //
372 // Recommended setting: 1 (needed by wxSocket)
373 #define wxUSE_STOPWATCH 1
374
375 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
376 // which allow the application to store its settings in the persistent
377 // storage. Setting this to 1 will also enable on-demand creation of the
378 // global config object in wxApp.
379 //
380 // See also wxUSE_CONFIG_NATIVE below.
381 //
382 // Recommended setting: 1
383 #define wxUSE_CONFIG 1
384
385 // If wxUSE_CONFIG is 1, you may choose to use either the native config
386 // classes under Windows (using .INI files under Win16 and the registry under
387 // Win32) or the portable text file format used by the config classes under
388 // Unix.
389 //
390 // Default is 1 to use native classes. Note that you may still use
391 // wxFileConfig even if you set this to 1 - just the config object created by
392 // default for the applications needs will be a wxRegConfig or wxIniConfig and
393 // not wxFileConfig.
394 //
395 // Recommended setting: 1
396 #define wxUSE_CONFIG_NATIVE 1
397
398 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
399 // to connect/disconnect from the network and be notified whenever the dial-up
400 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
401 //
402 // Default is 1.
403 //
404 // Recommended setting: 1
405 #define wxUSE_DIALUP_MANAGER 1
406
407 // Compile in classes for run-time DLL loading and function calling.
408 // Required by wxUSE_DIALUP_MANAGER.
409 //
410 // This setting is for Win32 only
411 //
412 // Default is 1.
413 //
414 // Recommended setting: 1
415 #define wxUSE_DYNLIB_CLASS 1
416
417 // experimental, don't use for now
418 #define wxUSE_DYNAMIC_LOADER 1
419
420 // Set to 1 to use socket classes
421 #define wxUSE_SOCKETS 1
422
423 // Set to 1 to enable virtual file systems (required by wxHTML)
424 #define wxUSE_FILESYSTEM 1
425
426 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
427 #define wxUSE_FS_ZIP 1
428
429 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
430 #define wxUSE_FS_INET 1
431
432 // wxArchive classes for accessing archives such as zip and tar
433 #define wxUSE_ARCHIVE_STREAMS 1
434
435 // Set to 1 to compile wxZipInput/OutputStream classes.
436 #define wxUSE_ZIPSTREAM 1
437
438 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
439 // wxUSE_LIBPNG
440 #define wxUSE_ZLIB 1
441
442 // If enabled, the code written by Apple will be used to write, in a portable
443 // way, float on the disk. See extended.c for the license which is different
444 // from wxWidgets one.
445 //
446 // Default is 1.
447 //
448 // Recommended setting: 1 unless you don't like the license terms (unlikely)
449 #define wxUSE_APPLE_IEEE 1
450
451 // Joystick support class
452 #define wxUSE_JOYSTICK 1
453
454 // wxFontMapper class
455 #define wxUSE_FONTMAP 1
456
457 // wxMimeTypesManager class
458 #define wxUSE_MIMETYPE 1
459
460 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
461 // or wxURL you need to set this to 1.
462 //
463 // Default is 1.
464 //
465 // Recommended setting: 1
466 #define wxUSE_PROTOCOL 1
467
468 // The settings for the individual URL schemes
469 #define wxUSE_PROTOCOL_FILE 1
470 #define wxUSE_PROTOCOL_FTP 1
471 #define wxUSE_PROTOCOL_HTTP 1
472
473 // Define this to use wxURL class.
474 #define wxUSE_URL 1
475
476 // Define this to use native platform url and protocol support.
477 // Currently valid only for MS-Windows.
478 // Note: if you set this to 1, you can open ftp/http/gopher sites
479 // and obtain a valid input stream for these sites
480 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
481 // Doing so reduces the code size.
482 //
483 // This code is experimental and subject to change.
484 #define wxUSE_URL_NATIVE 0
485
486 // Support for wxVariant class used in several places throughout the library,
487 // notably in wxDataViewCtrl API.
488 //
489 // Default is 1.
490 //
491 // Recommended setting: 1 unless you want to reduce the library size as much as
492 // possible in which case setting this to 0 can gain up to 100KB.
493 #define wxUSE_VARIANT 1
494
495 // Support for regular expression matching via wxRegEx class: enable this to
496 // use POSIX regular expressions in your code. You need to compile regex
497 // library from src/regex to use it under Windows.
498 //
499 // Default is 0
500 //
501 // Recommended setting: 1 if your compiler supports it, if it doesn't please
502 // contribute us a makefile for src/regex for it
503 #define wxUSE_REGEX 1
504
505 // wxSystemOptions class
506 #define wxUSE_SYSTEM_OPTIONS 1
507
508 // wxSound class
509 #define wxUSE_SOUND 1
510
511 // Use wxMediaCtrl
512 //
513 // Default is 1.
514 //
515 // Recommended setting: 1
516 #define wxUSE_MEDIACTRL 1
517
518 // Use GStreamer for Unix (req a lot of dependancies)
519 //
520 // Default is 0
521 //
522 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
523 #define wxUSE_GSTREAMER 0
524
525 // Use wxWidget's XRC XML-based resource system. Recommended.
526 //
527 // Default is 1
528 //
529 // Recommended setting: 1 (requires wxUSE_XML)
530 #define wxUSE_XRC 1
531
532 // XML parsing classes. Note that their API will change in the future, so
533 // using wxXmlDocument and wxXmlNode in your app is not recommended.
534 //
535 // Default is 1
536 //
537 // Recommended setting: 1 (required by XRC)
538 #if wxUSE_XRC
539 # define wxUSE_XML 1
540 #else
541 # define wxUSE_XML 0
542 #endif
543
544 // Use wxWidget's AUI docking system
545 //
546 // Default is 1
547 //
548 // Recommended setting: 1
549 #define wxUSE_AUI 1
550
551
552 // Enable the new wxGraphicsPath and wxGraphicsContext classes for an advanced
553 // 2D drawing API. (Still somewhat experimental)
554 //
555 // Please note that on Windows you will need to link with gdiplus.lib (use
556 // USE_GDIPLUS=1 for makefile builds) and distribute gdiplus.dll with your
557 // application if you want it to be runnable on pre-XP systems.
558 //
559 // Default is 0
560 //
561 // Recommended setting: 1
562 #ifndef wxUSE_GRAPHICS_CONTEXT
563 #define wxUSE_GRAPHICS_CONTEXT 0
564 #endif
565
566 // ----------------------------------------------------------------------------
567 // Individual GUI controls
568 // ----------------------------------------------------------------------------
569
570 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
571 // (without it, wxControl class is not compiled)
572 //
573 // Default is 1
574 //
575 // Recommended setting: 1 (don't change except for very special programs)
576 #define wxUSE_CONTROLS 1
577
578 // wxPopupWindow class is a top level transient window. It is currently used
579 // to implement wxTipWindow
580 //
581 // Default is 1
582 //
583 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
584 #define wxUSE_POPUPWIN 1
585
586 // wxTipWindow allows to implement the custom tooltips, it is used by the
587 // context help classes. Requires wxUSE_POPUPWIN.
588 //
589 // Default is 1
590 //
591 // Recommended setting: 1 (may be set to 0)
592 #define wxUSE_TIPWINDOW 1
593
594 // Each of the settings below corresponds to one wxWidgets control. They are
595 // all switched on by default but may be disabled if you are sure that your
596 // program (including any standard dialogs it can show!) doesn't need them and
597 // if you desperately want to save some space. If you use any of these you must
598 // set wxUSE_CONTROLS as well.
599 //
600 // Default is 1
601 //
602 // Recommended setting: 1
603 #define wxUSE_BUTTON 1 // wxButton
604 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
605 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
606 #define wxUSE_CHECKBOX 1 // wxCheckBox
607 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
608 #define wxUSE_CHOICE 1 // wxChoice
609 #define wxUSE_COLOURPICKERCTRL 1 // wxColourPickerCtrl
610 #define wxUSE_COMBOBOX 1 // wxComboBox
611 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
612 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
613 #define wxUSE_DIRPICKERCTRL 1 // wxDirPickerCtrl
614 #define wxUSE_FILEPICKERCTRL 1 // wxFilePickerCtrl
615 #define wxUSE_FONTPICKERCTRL 1 // wxFontPickerCtrl
616 #define wxUSE_GAUGE 1 // wxGauge
617 #define wxUSE_HYPERLINKCTRL 1 // wxHyperlinkCtrl
618 #define wxUSE_LISTBOX 1 // wxListBox
619 #define wxUSE_LISTCTRL 1 // wxListCtrl
620 #define wxUSE_RADIOBOX 1 // wxRadioBox
621 #define wxUSE_RADIOBTN 1 // wxRadioButton
622 #define wxUSE_SCROLLBAR 1 // wxScrollBar
623 #define wxUSE_SLIDER 1 // wxSlider
624 #define wxUSE_SPINBTN 1 // wxSpinButton
625 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
626 #define wxUSE_STATBOX 1 // wxStaticBox
627 #define wxUSE_STATLINE 1 // wxStaticLine
628 #define wxUSE_STATTEXT 1 // wxStaticText
629 #define wxUSE_STATBMP 1 // wxStaticBitmap
630 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
631 #define wxUSE_TOGGLEBTN 1 // requires wxButton
632 #define wxUSE_TREECTRL 1 // wxTreeCtrl
633
634 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
635 // below either wxStatusBar95 or a generic wxStatusBar will be used.
636 //
637 // Default is 1
638 //
639 // Recommended setting: 1
640 #define wxUSE_STATUSBAR 1
641
642 // Two status bar implementations are available under Win32: the generic one
643 // or the wrapper around native control. For native look and feel the native
644 // version should be used.
645 //
646 // Default is 1 for the platforms where native status bar is supported.
647 //
648 // Recommended setting: 1 (there is no advantage in using the generic one)
649 #define wxUSE_NATIVE_STATUSBAR 1
650
651 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
652 // classes at all. Otherwise, use the native toolbar class unless
653 // wxUSE_TOOLBAR_NATIVE is 0.
654 //
655 // Default is 1 for all settings.
656 //
657 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
658 #define wxUSE_TOOLBAR 1
659 #define wxUSE_TOOLBAR_NATIVE 1
660
661 // wxNotebook is a control with several "tabs" located on one of its sides. It
662 // may be used to logically organise the data presented to the user instead of
663 // putting everything in one huge dialog. It replaces wxTabControl and related
664 // classes of wxWin 1.6x.
665 //
666 // Default is 1.
667 //
668 // Recommended setting: 1
669 #define wxUSE_NOTEBOOK 1
670
671 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
672 // the tabs
673 //
674 // Default is 1.
675 //
676 // Recommended setting: 1
677 #define wxUSE_LISTBOOK 1
678
679 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
680 // the tabs
681 //
682 // Default is 1.
683 //
684 // Recommended setting: 1
685 #define wxUSE_CHOICEBOOK 1
686
687 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
688 // the tabs
689 //
690 // Default is 1.
691 //
692 // Recommended setting: 1
693 #define wxUSE_TREEBOOK 1
694
695 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
696 // tabs
697 //
698 // Default is 1.
699 //
700 // Recommended setting: 1
701 #define wxUSE_TOOLBOOK 1
702
703 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
704 // the new class. It shouldn't be used in new code.
705 //
706 // Default is 0.
707 //
708 // Recommended setting: 0 (use wxNotebook)
709 #define wxUSE_TAB_DIALOG 0
710
711 // wxGrid class
712 //
713 // Default is 1, set to 0 to cut down compilation time and binaries size if you
714 // don't use it.
715 //
716 // Recommended setting: 1
717 //
718 #define wxUSE_GRID 1
719
720 // wxMiniFrame class: a frame with narrow title bar
721 //
722 // Default is 1.
723 //
724 // Recommended setting: 1 (it doesn't cost almost anything)
725 #define wxUSE_MINIFRAME 1
726
727 // wxComboCtrl and related classes: combobox with custom popup window and
728 // not necessarily a listbox.
729 //
730 // Default is 1.
731 //
732 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
733 // it used by wxComboBox
734 #define wxUSE_COMBOCTRL 1
735
736 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
737 // items.
738 //
739 // Default is 1.
740 //
741 // Recommended setting: 1 but can be safely set to 0, except where it is
742 // needed as a base class for generic wxBitmapComboBox.
743 #define wxUSE_ODCOMBOBOX 1
744
745 // wxBitmapComboBox is a combobox that can have images in front of text items.
746 //
747 // Default is 1.
748 //
749 // Recommended setting: 1 but can be safely set to 0
750 #define wxUSE_BITMAPCOMBOBOX 1
751
752 // ----------------------------------------------------------------------------
753 // Miscellaneous GUI stuff
754 // ----------------------------------------------------------------------------
755
756 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
757 #define wxUSE_ACCEL 1
758
759 // Hotkey support (currently Windows only)
760 #define wxUSE_HOTKEY 1
761
762 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
763 // under Windows).
764 //
765 // Default is 1.
766 //
767 // Recommended setting: 1 (can be safely set to 0, not used by the library)
768 #define wxUSE_CARET 1
769
770 // Use wxDisplay class: it allows enumerating all displays on a system and
771 // their geometries as well as finding the display on which the given point or
772 // window lies.
773 //
774 // Default is 1.
775 //
776 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
777 #define wxUSE_DISPLAY 1
778
779 // Miscellaneous geometry code: needed for Canvas library
780 #define wxUSE_GEOMETRY 1
781
782 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
783 // wxListCtrl.
784 //
785 // Default is 1.
786 //
787 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
788 // enumerated above, then this class is mostly useless too)
789 #define wxUSE_IMAGLIST 1
790
791 // Use wxMenu, wxMenuBar, wxMenuItem.
792 //
793 // Default is 1.
794 //
795 // Recommended setting: 1 (can't be disabled under MSW)
796 #define wxUSE_MENUS 1
797
798 // Use wxSashWindow class.
799 //
800 // Default is 1.
801 //
802 // Recommended setting: 1
803 #define wxUSE_SASH 1
804
805 // Use wxSplitterWindow class.
806 //
807 // Default is 1.
808 //
809 // Recommended setting: 1
810 #define wxUSE_SPLITTER 1
811
812 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
813 //
814 // Default is 1.
815 //
816 // Recommended setting: 1
817 #define wxUSE_TOOLTIPS 1
818
819 // wxValidator class and related methods
820 #define wxUSE_VALIDATORS 1
821
822 // ----------------------------------------------------------------------------
823 // common dialogs
824 // ----------------------------------------------------------------------------
825
826 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
827 // file selector, printer dialog). Switching this off also switches off the
828 // printing architecture and interactive wxPrinterDC.
829 //
830 // Default is 1
831 //
832 // Recommended setting: 1 (unless it really doesn't work)
833 #define wxUSE_COMMON_DIALOGS 1
834
835 // wxBusyInfo displays window with message when app is busy. Works in same way
836 // as wxBusyCursor
837 #define wxUSE_BUSYINFO 1
838
839 // Use single/multiple choice dialogs.
840 //
841 // Default is 1
842 //
843 // Recommended setting: 1 (used in the library itself)
844 #define wxUSE_CHOICEDLG 1
845
846 // Use colour picker dialog
847 //
848 // Default is 1
849 //
850 // Recommended setting: 1
851 #define wxUSE_COLOURDLG 1
852
853 // wxDirDlg class for getting a directory name from user
854 #define wxUSE_DIRDLG 1
855
856 // TODO: setting to choose the generic or native one
857
858 // Use file open/save dialogs.
859 //
860 // Default is 1
861 //
862 // Recommended setting: 1 (used in many places in the library itself)
863 #define wxUSE_FILEDLG 1
864
865 // Use find/replace dialogs.
866 //
867 // Default is 1
868 //
869 // Recommended setting: 1 (but may be safely set to 0)
870 #define wxUSE_FINDREPLDLG 1
871
872 // Use font picker dialog
873 //
874 // Default is 1
875 //
876 // Recommended setting: 1 (used in the library itself)
877 #define wxUSE_FONTDLG 1
878
879 // Use wxMessageDialog and wxMessageBox.
880 //
881 // Default is 1
882 //
883 // Recommended setting: 1 (used in the library itself)
884 #define wxUSE_MSGDLG 1
885
886 // progress dialog class for lengthy operations
887 #define wxUSE_PROGRESSDLG 1
888
889 // support for startup tips (wxShowTip &c)
890 #define wxUSE_STARTUP_TIPS 1
891
892 // text entry dialog and wxGetTextFromUser function
893 #define wxUSE_TEXTDLG 1
894
895 // number entry dialog
896 #define wxUSE_NUMBERDLG 1
897
898 // splash screen class
899 #define wxUSE_SPLASH 1
900
901 // wizards
902 #define wxUSE_WIZARDDLG 1
903
904 // Compile in wxAboutBox() function showing the standard "About" dialog.
905 //
906 // Default is 1
907 //
908 // Recommended setting: 1 but can be set to 0 to save some space if you don't
909 // use this function
910 #define wxUSE_ABOUTDLG 1
911
912 // ----------------------------------------------------------------------------
913 // Metafiles support
914 // ----------------------------------------------------------------------------
915
916 // Windows supports the graphics format known as metafile which is, though not
917 // portable, is widely used under Windows and so is supported by wxWin (under
918 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
919 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
920 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
921 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
922 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
923 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
924 // in any metafile related classes at all.
925 //
926 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
927 //
928 // Recommended setting: default or 0 for everything for portable programs.
929 #define wxUSE_METAFILE 1
930 #define wxUSE_ENH_METAFILE 1
931 #define wxUSE_WIN_METAFILES_ALWAYS 0
932
933 // ----------------------------------------------------------------------------
934 // Big GUI components
935 // ----------------------------------------------------------------------------
936
937 // Set to 0 to disable MDI support.
938 //
939 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
940 //
941 // Default is 1.
942 //
943 // Recommended setting: 1, can be safely set to 0.
944 #define wxUSE_MDI 1
945
946 // Set to 0 to disable document/view architecture
947 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
948
949 // Set to 0 to disable MDI document/view architecture
950 //
951 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
952 #define wxUSE_MDI_ARCHITECTURE 1
953
954 // Set to 0 to disable print/preview architecture code
955 #define wxUSE_PRINTING_ARCHITECTURE 1
956
957 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
958 // much more.
959 //
960 // Default is 1.
961 //
962 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
963 // smaller library.
964 #define wxUSE_HTML 1
965
966 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
967 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
968 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
969 // will need to manually add opengl32.lib and glu32.lib to the list of
970 // libraries linked with your program if you use OpenGL.
971 //
972 // Default is 0.
973 //
974 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
975 #define wxUSE_GLCANVAS 0
976
977 // wxRichTextCtrl allows editing of styled text.
978 //
979 // Default is 1.
980 //
981 // Recommended setting: 1, set to 0 if you want compile a
982 // smaller library.
983 #define wxUSE_RICHTEXT 1
984
985 // ----------------------------------------------------------------------------
986 // Data transfer
987 // ----------------------------------------------------------------------------
988
989 // Use wxClipboard class for clipboard copy/paste.
990 //
991 // Default is 1.
992 //
993 // Recommended setting: 1
994 #define wxUSE_CLIPBOARD 1
995
996 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
997 // drop
998 //
999 // Default is 1.
1000 //
1001 // Recommended setting: 1
1002 #define wxUSE_DATAOBJ 1
1003
1004 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
1005 // different from "built in" drag and drop in wxTreeCtrl which is always
1006 // available). Requires wxUSE_DATAOBJ.
1007 //
1008 // Default is 1.
1009 //
1010 // Recommended setting: 1
1011 #define wxUSE_DRAG_AND_DROP 1
1012
1013 // Use wxAccessible for enhanced and customisable accessibility.
1014 // Depends on wxUSE_OLE.
1015 //
1016 // Default is 0.
1017 //
1018 // Recommended setting (at present): 0
1019 #define wxUSE_ACCESSIBILITY 0
1020
1021 // ----------------------------------------------------------------------------
1022 // miscellaneous settings
1023 // ----------------------------------------------------------------------------
1024
1025 // wxSingleInstanceChecker class allows to verify at startup if another program
1026 // instance is running (it is only available under Win32)
1027 //
1028 // Default is 1
1029 //
1030 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1031 // space)
1032 #define wxUSE_SNGLINST_CHECKER 1
1033
1034 #define wxUSE_DRAGIMAGE 1
1035
1036 #define wxUSE_IPC 1
1037 // 0 for no interprocess comms
1038 #define wxUSE_HELP 1
1039 // 0 for no help facility
1040
1041 // Use wxHTML-based help controller?
1042 #define wxUSE_WXHTML_HELP 1
1043
1044 #define wxUSE_RESOURCES 0
1045 // 0 for no wxGetResource/wxWriteResource
1046 #define wxUSE_CONSTRAINTS 1
1047 // 0 for no window layout constraint system
1048
1049 #define wxUSE_SPLINES 1
1050 // 0 for no splines
1051
1052 #define wxUSE_MOUSEWHEEL 1
1053 // Include mouse wheel support
1054
1055 // ----------------------------------------------------------------------------
1056 // postscript support settings
1057 // ----------------------------------------------------------------------------
1058
1059 // Set to 1 for PostScript device context.
1060 #define wxUSE_POSTSCRIPT 0
1061
1062 // Set to 1 to use font metric files in GetTextExtent
1063 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1064
1065 // ----------------------------------------------------------------------------
1066 // database classes
1067 // ----------------------------------------------------------------------------
1068
1069 // Define 1 to use ODBC classes
1070 #define wxUSE_ODBC 0
1071
1072 // For backward compatibility reasons, this parameter now only controls the
1073 // default scrolling method used by cursors. This default behavior can be
1074 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1075 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1076 // that use the connection) should support forward only scrolling of cursors,
1077 // or both forward and backward support for backward scrolling cursors is
1078 // dependent on the data source as well as the ODBC driver being used.
1079 #define wxODBC_FWD_ONLY_CURSORS 1
1080
1081 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1082 // member variables. With a setting of 1, full backward compatibility with the
1083 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1084 // as future development will be done only on the non-deprecated
1085 // functions/classes/member variables/etc.
1086 #define wxODBC_BACKWARD_COMPATABILITY 0
1087
1088 // ----------------------------------------------------------------------------
1089 // other compiler (mis)features
1090 // ----------------------------------------------------------------------------
1091
1092 // Set this to 0 if your compiler can't cope with omission of prototype
1093 // parameters.
1094 //
1095 // Default is 1.
1096 //
1097 // Recommended setting: 1 (should never need to set this to 0)
1098 #define REMOVE_UNUSED_ARG 1
1099
1100 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1101 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
1102 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1103 // used anyhow.
1104 //
1105 // Default is 1.
1106 //
1107 // Recommended setting: whatever your compiler likes more
1108 #define wxUSE_IOSTREAMH 1
1109
1110 // ----------------------------------------------------------------------------
1111 // image format support
1112 // ----------------------------------------------------------------------------
1113
1114 // wxImage supports many different image formats which can be configured at
1115 // compile-time. BMP is always supported, others are optional and can be safely
1116 // disabled if you don't plan to use images in such format sometimes saving
1117 // substantial amount of code in the final library.
1118 //
1119 // Some formats require an extra library which is included in wxWin sources
1120 // which is mentioned if it is the case.
1121
1122 // Set to 1 for wxImage support (recommended).
1123 #define wxUSE_IMAGE 1
1124
1125 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1126 #define wxUSE_LIBPNG 1
1127
1128 // Set to 1 for JPEG format support (requires libjpeg)
1129 #define wxUSE_LIBJPEG 1
1130
1131 // Set to 1 for TIFF format support (requires libtiff)
1132 #define wxUSE_LIBTIFF 1
1133
1134 // Set to 1 for GIF format support
1135 #define wxUSE_GIF 1
1136
1137 // Set to 1 for PNM format support
1138 #define wxUSE_PNM 1
1139
1140 // Set to 1 for PCX format support
1141 #define wxUSE_PCX 1
1142
1143 // Set to 1 for IFF format support (Amiga format)
1144 #define wxUSE_IFF 0
1145
1146 // Set to 1 for XPM format support
1147 #define wxUSE_XPM 1
1148
1149 // Set to 1 for MS Icons and Cursors format support
1150 #define wxUSE_ICO_CUR 1
1151
1152 // Set to 1 to compile in wxPalette class
1153 #define wxUSE_PALETTE 1
1154
1155 // ----------------------------------------------------------------------------
1156 // wxUniversal-only options
1157 // ----------------------------------------------------------------------------
1158
1159 // Set to 1 to enable compilation of all themes, this is the default
1160 #define wxUSE_ALL_THEMES 1
1161
1162 // Set to 1 to enable the compilation of individual theme if wxUSE_ALL_THEMES
1163 // is unset, if it is set these options are not used; notice that metal theme
1164 // uses Win32 one
1165 #define wxUSE_THEME_GTK 0
1166 #define wxUSE_THEME_METAL 0
1167 #define wxUSE_THEME_MONO 0
1168 #define wxUSE_THEME_WIN32 0
1169
1170
1171 /* --- end common options --- */
1172
1173 // ----------------------------------------------------------------------------
1174 // Windows-only settings
1175 // ----------------------------------------------------------------------------
1176
1177 // Set wxUSE_UNICODE_MSLU to 1 if you're compiling wxWidgets in Unicode mode
1178 // and want to run your programs under Windows 9x and not only NT/2000/XP.
1179 // This setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
1180 // http://www.microsoft.com/globaldev/handson/dev/mslu_announce.mspx). Note
1181 // that you will have to modify the makefiles to include unicows.lib import
1182 // library as the first library (see installation instructions in install.txt
1183 // to learn how to do it when building the library or samples).
1184 //
1185 // If your compiler doesn't have unicows.lib, you can get a version of it at
1186 // http://libunicows.sourceforge.net
1187 //
1188 // Default is 0
1189 //
1190 // Recommended setting: 0 (1 if you want to deploy Unicode apps on 9x systems)
1191 #ifndef wxUSE_UNICODE_MSLU
1192 #define wxUSE_UNICODE_MSLU 0
1193 #endif
1194
1195 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1196 // will override some other settings (see below)
1197 //
1198 // Default is 0.
1199 //
1200 // Recommended setting: 0 unless you really have to use MFC
1201 #define wxUSE_MFC 0
1202
1203 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1204 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1205 // can't compile/doesn't have the OLE headers.
1206 //
1207 // Default is 1.
1208 //
1209 // Recommended setting: 1
1210 #define wxUSE_OLE 1
1211
1212 // wxDC cacheing implementation
1213 #define wxUSE_DC_CACHEING 1
1214
1215 // Set this to 1 to enable the use of DIB's for wxBitmap to support
1216 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
1217 #define wxUSE_DIB_FOR_BITMAP 0
1218
1219 // Set this to 1 to enable wxDIB
1220 #define wxUSE_WXDIB 1
1221
1222 // Set to 0 to disable PostScript print/preview architecture code under Windows
1223 // (just use Windows printing).
1224 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1225
1226 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1227 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1228 // doesn't have such limitation).
1229 //
1230 // Default is 1 for compilers which support it
1231 //
1232 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1233 // or can't compile <richedit.h>
1234 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1235 #define wxUSE_RICHEDIT 1
1236
1237 // TODO: This should be ifdef'ed for any compilers that don't support
1238 // RichEdit 2.0 but do have RichEdit 1.0...
1239 #define wxUSE_RICHEDIT2 1
1240
1241 #else
1242 #define wxUSE_RICHEDIT 0
1243 #define wxUSE_RICHEDIT2 0
1244 #endif
1245
1246 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
1247 // is required by wxUSE_CHECKLISTBOX.
1248 //
1249 // Default is 1.
1250 //
1251 // Recommended setting: 1, set to 0 for a small library size reduction
1252 #define wxUSE_OWNER_DRAWN 1
1253
1254 // Set to 1 to compile MS Windows XP theme engine support
1255 #define wxUSE_UXTHEME 1
1256
1257 // Set to 1 to auto-adapt to MS Windows XP themes where possible
1258 // (notably, wxNotebook pages)
1259 #define wxUSE_UXTHEME_AUTO 1
1260
1261 // ----------------------------------------------------------------------------
1262 // Generic versions of native controls
1263 // ----------------------------------------------------------------------------
1264
1265 // Set this to 1 to be able to use wxDatePickerCtrlGeneric in addition to the
1266 // native wxDatePickerCtrl
1267 //
1268 // Default is 0.
1269 //
1270 // Recommended setting: 0, this is mainly used for testing
1271 #define wxUSE_DATEPICKCTRL_GENERIC 0
1272
1273 // ----------------------------------------------------------------------------
1274 // Crash debugging helpers
1275 // ----------------------------------------------------------------------------
1276
1277 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1278 // dumps of your program when it crashes (or at any other moment)
1279 //
1280 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1281 //
1282 // Recommended setting: 1, set to 0 if your programs never crash
1283 #define wxUSE_CRASHREPORT 1
1284
1285 // ----------------------------------------------------------------------------
1286 // obsolete settings
1287 // ----------------------------------------------------------------------------
1288
1289 // NB: all settings in this section are obsolete and should not be used/changed
1290 // at all, they will disappear
1291
1292 // Define 1 to use bitmap messages.
1293 #define wxUSE_BITMAP_MESSAGE 1
1294
1295 #endif // _WX_SETUP_H_
1296