1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
40 #include "wx/imaglist.h"
43 #include "wx/stockitem.h"
44 #include "wx/msw/private.h"
45 #include "wx/msw/private/button.h"
46 #include "wx/msw/private/dc.h"
48 using namespace wxMSWImpl
;
51 #include "wx/msw/uxtheme.h"
53 // no need to include tmschema.h
55 #define BP_PUSHBUTTON 1
60 #define PBS_DISABLED 4
61 #define PBS_DEFAULTED 5
63 #define TMT_CONTENTMARGINS 3602
66 // provide the necessary declarations ourselves if they're missing from
68 #ifndef BCM_SETIMAGELIST
69 #define BCM_SETIMAGELIST 0x1602
70 #define BCM_SETTEXTMARGIN 0x1604
74 BUTTON_IMAGELIST_ALIGN_LEFT
,
75 BUTTON_IMAGELIST_ALIGN_RIGHT
,
76 BUTTON_IMAGELIST_ALIGN_TOP
,
77 BUTTON_IMAGELIST_ALIGN_BOTTOM
80 struct BUTTON_IMAGELIST
87 #endif // wxUSE_UXTHEME
89 #ifndef WM_THEMECHANGED
90 #define WM_THEMECHANGED 0x031A
94 #define ODS_NOACCEL 0x0100
97 #ifndef ODS_NOFOCUSRECT
98 #define ODS_NOFOCUSRECT 0x0200
101 #ifndef DT_HIDEPREFIX
102 #define DT_HIDEPREFIX 0x00100000
105 // ----------------------------------------------------------------------------
107 // ----------------------------------------------------------------------------
109 // we use different data classes for owner drawn buttons and for themed XP ones
111 class wxButtonImageData
114 wxButtonImageData() { }
115 virtual ~wxButtonImageData() { }
117 virtual wxBitmap
GetBitmap(wxButton::State which
) const = 0;
118 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
) = 0;
120 virtual wxSize
GetBitmapMargins() const = 0;
121 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
) = 0;
123 virtual wxDirection
GetBitmapPosition() const = 0;
124 virtual void SetBitmapPosition(wxDirection dir
) = 0;
127 wxDECLARE_NO_COPY_CLASS(wxButtonImageData
);
133 // the gap between button edge and the interior area used by Windows for the
135 const int OD_BUTTON_MARGIN
= 4;
137 class wxODButtonImageData
: public wxButtonImageData
140 wxODButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
142 SetBitmap(bitmap
, wxButton::State_Normal
);
146 // we use margins when we have both bitmap and text, but when we have
147 // only the bitmap it should take up the entire button area
148 if ( btn
->ShowsLabel() )
150 m_margin
.x
= btn
->GetCharWidth();
151 m_margin
.y
= btn
->GetCharHeight() / 2;
155 virtual wxBitmap
GetBitmap(wxButton::State which
) const
157 return m_bitmaps
[which
];
160 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
162 m_bitmaps
[which
] = bitmap
;
165 virtual wxSize
GetBitmapMargins() const
170 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
172 m_margin
= wxSize(x
, y
);
175 virtual wxDirection
GetBitmapPosition() const
180 virtual void SetBitmapPosition(wxDirection dir
)
186 // just store the values passed to us to be able to retrieve them later
187 // from the drawing code
188 wxBitmap m_bitmaps
[wxButton::State_Max
];
192 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData
);
197 // somehow the margin is one pixel greater than the value returned by
198 // GetThemeMargins() call
199 const int XP_BUTTON_EXTRA_MARGIN
= 1;
201 class wxXPButtonImageData
: public wxButtonImageData
204 // we must be constructed with the size of our images as we need to create
206 wxXPButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
207 : m_iml(bitmap
.GetWidth(), bitmap
.GetHeight(), true /* use mask */,
208 wxButton::State_Max
),
209 m_hwndBtn(GetHwndOf(btn
))
211 // initialize all bitmaps to normal state
212 for ( int n
= 0; n
< wxButton::State_Max
; n
++ )
217 m_data
.himl
= GetHimagelistOf(&m_iml
);
219 // use default margins
221 m_data
.margin
.right
= btn
->GetCharWidth();
223 m_data
.margin
.bottom
= btn
->GetCharHeight() / 2;
225 // and default alignment
226 m_data
.uAlign
= BUTTON_IMAGELIST_ALIGN_LEFT
;
231 virtual wxBitmap
GetBitmap(wxButton::State which
) const
233 return m_iml
.GetBitmap(which
);
236 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
238 m_iml
.Replace(which
, bitmap
);
243 virtual wxSize
GetBitmapMargins() const
245 return wxSize(m_data
.margin
.left
, m_data
.margin
.top
);
248 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
250 RECT
& margin
= m_data
.margin
;
256 if ( !::SendMessage(m_hwndBtn
, BCM_SETTEXTMARGIN
, 0, (LPARAM
)&margin
) )
258 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
262 virtual wxDirection
GetBitmapPosition() const
264 switch ( m_data
.uAlign
)
267 wxFAIL_MSG( "invalid image alignment" );
270 case BUTTON_IMAGELIST_ALIGN_LEFT
:
273 case BUTTON_IMAGELIST_ALIGN_RIGHT
:
276 case BUTTON_IMAGELIST_ALIGN_TOP
:
279 case BUTTON_IMAGELIST_ALIGN_BOTTOM
:
284 virtual void SetBitmapPosition(wxDirection dir
)
290 wxFAIL_MSG( "invalid direction" );
294 alignNew
= BUTTON_IMAGELIST_ALIGN_LEFT
;
298 alignNew
= BUTTON_IMAGELIST_ALIGN_RIGHT
;
302 alignNew
= BUTTON_IMAGELIST_ALIGN_TOP
;
306 alignNew
= BUTTON_IMAGELIST_ALIGN_BOTTOM
;
310 if ( alignNew
!= m_data
.uAlign
)
312 m_data
.uAlign
= alignNew
;
318 void UpdateImageInfo()
320 if ( !::SendMessage(m_hwndBtn
, BCM_SETIMAGELIST
, 0, (LPARAM
)&m_data
) )
322 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
326 // we store image list separately to be able to use convenient wxImageList
327 // methods instead of working with raw HIMAGELIST
330 // store the rest of the data in BCM_SETIMAGELIST-friendly form
331 BUTTON_IMAGELIST m_data
;
333 // the button we're associated with
334 const HWND m_hwndBtn
;
337 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData
);
340 #endif // wxUSE_UXTHEME
342 } // anonymous namespace
344 // ----------------------------------------------------------------------------
346 // ----------------------------------------------------------------------------
348 #if wxUSE_EXTENDED_RTTI
350 WX_DEFINE_FLAGS( wxButtonStyle
)
352 wxBEGIN_FLAGS( wxButtonStyle
)
353 // new style border flags, we put them first to
354 // use them for streaming out
355 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
356 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
357 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
358 wxFLAGS_MEMBER(wxBORDER_RAISED
)
359 wxFLAGS_MEMBER(wxBORDER_STATIC
)
360 wxFLAGS_MEMBER(wxBORDER_NONE
)
362 // old style border flags
363 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
364 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
365 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
366 wxFLAGS_MEMBER(wxRAISED_BORDER
)
367 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
368 wxFLAGS_MEMBER(wxBORDER
)
370 // standard window styles
371 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
372 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
373 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
374 wxFLAGS_MEMBER(wxWANTS_CHARS
)
375 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
376 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
377 wxFLAGS_MEMBER(wxVSCROLL
)
378 wxFLAGS_MEMBER(wxHSCROLL
)
380 wxFLAGS_MEMBER(wxBU_LEFT
)
381 wxFLAGS_MEMBER(wxBU_RIGHT
)
382 wxFLAGS_MEMBER(wxBU_TOP
)
383 wxFLAGS_MEMBER(wxBU_BOTTOM
)
384 wxFLAGS_MEMBER(wxBU_EXACTFIT
)
385 wxEND_FLAGS( wxButtonStyle
)
387 IMPLEMENT_DYNAMIC_CLASS_XTI(wxButton
, wxControl
,"wx/button.h")
389 wxBEGIN_PROPERTIES_TABLE(wxButton
)
390 wxEVENT_PROPERTY( Click
, wxEVT_COMMAND_BUTTON_CLICKED
, wxCommandEvent
)
392 wxPROPERTY( Font
, wxFont
, SetFont
, GetFont
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group"))
393 wxPROPERTY( Label
, wxString
, SetLabel
, GetLabel
, wxString(), 0 /*flags*/ , wxT("Helpstring") , wxT("group") )
395 wxPROPERTY_FLAGS( WindowStyle
, wxButtonStyle
, long , SetWindowStyleFlag
, GetWindowStyleFlag
, EMPTY_MACROVALUE
, 0 /*flags*/ , wxT("Helpstring") , wxT("group")) // style
397 wxEND_PROPERTIES_TABLE()
399 wxBEGIN_HANDLERS_TABLE(wxButton
)
400 wxEND_HANDLERS_TABLE()
402 wxCONSTRUCTOR_6( wxButton
, wxWindow
* , Parent
, wxWindowID
, Id
, wxString
, Label
, wxPoint
, Position
, wxSize
, Size
, long , WindowStyle
)
406 IMPLEMENT_DYNAMIC_CLASS(wxButton
, wxControl
)
409 // ============================================================================
411 // ============================================================================
413 // ----------------------------------------------------------------------------
414 // helper functions from wx/msw/private/button.h
415 // ----------------------------------------------------------------------------
417 void wxMSWButton::UpdateMultilineStyle(HWND hwnd
, const wxString
& label
)
419 // update BS_MULTILINE style depending on the new label (resetting it
420 // doesn't seem to do anything very useful but it shouldn't hurt and we do
421 // have to set it whenever the label becomes multi line as otherwise it
422 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
423 // the control unless it already has new lines in its label)
424 long styleOld
= ::GetWindowLong(hwnd
, GWL_STYLE
),
426 if ( label
.find(wxT('\n')) != wxString::npos
)
427 styleNew
= styleOld
| BS_MULTILINE
;
429 styleNew
= styleOld
& ~BS_MULTILINE
;
431 if ( styleNew
!= styleOld
)
432 ::SetWindowLong(hwnd
, GWL_STYLE
, styleNew
);
435 wxSize
wxMSWButton::GetFittingSize(wxWindow
*win
, const wxSize
& sizeLabel
)
437 // FIXME: this is pure guesswork, need to retrieve the real button margins
438 wxSize sizeBtn
= sizeLabel
;
440 sizeBtn
.x
+= 3*win
->GetCharWidth();
441 sizeBtn
.y
= 11*EDIT_HEIGHT_FROM_CHAR_HEIGHT(sizeLabel
.y
)/10;
446 wxSize
wxMSWButton::ComputeBestSize(wxControl
*btn
)
451 dc
.GetMultiLineTextExtent(btn
->GetLabelText(), &sizeBtn
.x
, &sizeBtn
.y
);
453 sizeBtn
= GetFittingSize(btn
, sizeBtn
);
455 // all buttons have at least the standard size unless the user explicitly
456 // wants them to be of smaller size and used wxBU_EXACTFIT style when
457 // creating the button
458 if ( !btn
->HasFlag(wxBU_EXACTFIT
) )
460 wxSize sizeDef
= wxButton::GetDefaultSize();
461 if ( sizeBtn
.x
< sizeDef
.x
)
462 sizeBtn
.x
= sizeDef
.x
;
463 if ( sizeBtn
.y
< sizeDef
.y
)
464 sizeBtn
.y
= sizeDef
.y
;
467 btn
->CacheBestSize(sizeBtn
);
472 // ----------------------------------------------------------------------------
473 // creation/destruction
474 // ----------------------------------------------------------------------------
476 bool wxButton::Create(wxWindow
*parent
,
482 const wxValidator
& validator
,
483 const wxString
& name
)
486 if (label
.empty() && wxIsStockID(id
))
488 // On Windows, some buttons aren't supposed to have mnemonics
489 label
= wxGetStockLabel
492 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
494 : wxSTOCK_WITH_MNEMONIC
498 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
502 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
504 // if the label contains several lines we must explicitly tell the button
505 // about it or it wouldn't draw it correctly ("\n"s would just appear as
508 // NB: we do it here and not in MSWGetStyle() because we need the label
509 // value and the label is not set yet when MSWGetStyle() is called
510 msStyle
|= wxMSWButton::GetMultilineStyle(label
);
512 return MSWCreateControl(wxT("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
515 wxButton::~wxButton()
517 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
518 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
526 // ----------------------------------------------------------------------------
528 // ----------------------------------------------------------------------------
530 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
532 // buttons never have an external border, they draw their own one
533 WXDWORD msStyle
= wxControl::MSWGetStyle
535 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
538 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
539 // each other in any resizeable dialog which has more than one button in
541 msStyle
|= WS_CLIPSIBLINGS
;
543 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
544 // and wxBU_RIGHT to get BS_CENTER!
545 if ( style
& wxBU_LEFT
)
547 if ( style
& wxBU_RIGHT
)
549 if ( style
& wxBU_TOP
)
551 if ( style
& wxBU_BOTTOM
)
552 msStyle
|= BS_BOTTOM
;
555 if ( style
& wxNO_BORDER
)
557 #endif // __WXWINCE__
562 void wxButton::SetLabel(const wxString
& label
)
564 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label
);
566 wxButtonBase::SetLabel(label
);
569 // ----------------------------------------------------------------------------
570 // size management including autosizing
571 // ----------------------------------------------------------------------------
573 wxSize
wxButton::DoGetBestSize() const
577 // account for the text part
580 size
= wxMSWButton::ComputeBestSize(const_cast<wxButton
*>(this));
585 // account for the bitmap size
586 const wxSize sizeBmp
= m_imageData
->GetBitmap(State_Normal
).GetSize();
587 const wxDirection dirBmp
= m_imageData
->GetBitmapPosition();
588 if ( dirBmp
== wxLEFT
|| dirBmp
== wxRIGHT
)
591 if ( sizeBmp
.y
> size
.y
)
594 else // bitmap on top/below the text
597 if ( sizeBmp
.x
> size
.x
)
601 // account for the user-specified margins
602 size
+= 2*m_imageData
->GetBitmapMargins();
604 // and also for the margins we always add internally (unless we have no
605 // border at all in which case the button has exactly the same size as
606 // bitmap and so no margins should be used)
607 if ( !HasFlag(wxBORDER_NONE
) )
612 if ( wxUxThemeEngine::GetIfActive() )
614 wxUxThemeHandle
theme(const_cast<wxButton
*>(this), L
"BUTTON");
617 wxUxThemeEngine::Get()->GetThemeMargins(theme
, NULL
,
624 // XP doesn't draw themed buttons correctly when the client
625 // area is smaller than 8x8 - enforce this minimum size for
627 size
.IncTo(wxSize(8, 8));
629 marginH
= margins
.cxLeftWidth
+ margins
.cxRightWidth
630 + 2*XP_BUTTON_EXTRA_MARGIN
;
631 marginV
= margins
.cyTopHeight
+ margins
.cyBottomHeight
632 + 2*XP_BUTTON_EXTRA_MARGIN
;
635 #endif // wxUSE_UXTHEME
638 marginV
= OD_BUTTON_MARGIN
;
641 size
.IncBy(marginH
, marginV
);
651 wxSize
wxButtonBase::GetDefaultSize()
653 static wxSize s_sizeBtn
;
655 if ( s_sizeBtn
.x
== 0 )
658 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
660 // the size of a standard button in the dialog units is 50x14,
661 // translate this to pixels
662 // NB1: the multipliers come from the Windows convention
663 // NB2: the extra +1/+2 were needed to get the size be the same as the
664 // size of the buttons in the standard dialog - I don't know how
665 // this happens, but on my system this size is 75x23 in pixels and
666 // 23*8 isn't even divisible by 14... Would be nice to understand
667 // why these constants are needed though!
668 s_sizeBtn
.x
= (50 * (dc
.GetCharWidth() + 1))/4;
669 s_sizeBtn
.y
= ((14 * dc
.GetCharHeight()) + 2)/8;
675 // ----------------------------------------------------------------------------
676 // default button handling
677 // ----------------------------------------------------------------------------
680 "Everything you ever wanted to know about the default buttons" or "Why do we
681 have to do all this?"
683 In MSW the default button should be activated when the user presses Enter
684 and the current control doesn't process Enter itself somehow. This is
685 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
686 Another aspect of "defaultness" is that the default button has different
687 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
688 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
689 be unset if our parent window is not active so it should be unset whenever
690 we lose activation and set back when we regain it.
692 Final complication is that when a button is active, it should be the default
693 one, i.e. pressing Enter on a button always activates it and not another
696 We handle this by maintaining a permanent and a temporary default items in
697 wxControlContainer (both may be NULL). When a button becomes the current
698 control (i.e. gets focus) it sets itself as the temporary default which
699 ensures that it has the right appearance and that Enter will be redirected
700 to it. When the button loses focus, it unsets the temporary default and so
701 the default item will be the permanent default -- that is the default button
702 if any had been set or none otherwise, which is just what we want.
704 NB: all this is quite complicated by now and the worst is that normally
705 it shouldn't be necessary at all as for the normal Windows programs
706 DefWindowProc() and IsDialogMessage() take care of all this
707 automatically -- however in wxWidgets programs this doesn't work for
708 nested hierarchies (i.e. a notebook inside a notebook) for unknown
709 reason and so we have to reproduce all this code ourselves. It would be
710 very nice if we could avoid doing it.
713 // set this button as the (permanently) default one in its panel
714 wxWindow
*wxButton::SetDefault()
716 // set this one as the default button both for wxWidgets ...
717 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
720 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
721 SetDefaultStyle(this, true);
723 return winOldDefault
;
726 // return the top level parent window if it's not being deleted yet, otherwise
728 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
732 // IsTopLevel() will return false for a wxTLW being deleted, so we also
733 // need the parent test for this case
734 wxWindow
* const parent
= win
->GetParent();
735 if ( !parent
|| win
->IsTopLevel() )
737 if ( win
->IsBeingDeleted() )
746 wxASSERT_MSG( win
, wxT("button without top level parent?") );
748 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
749 wxASSERT_MSG( tlw
, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
754 // set this button as being currently default
755 void wxButton::SetTmpDefault()
757 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
761 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
762 tlw
->SetTmpDefaultItem(this);
764 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
765 SetDefaultStyle(this, true);
768 // unset this button as currently default, it may still stay permanent default
769 void wxButton::UnsetTmpDefault()
771 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
775 tlw
->SetTmpDefaultItem(NULL
);
777 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
779 SetDefaultStyle(this, false);
780 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
785 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
787 // we may be called with NULL pointer -- simpler to do the check here than
788 // in the caller which does wxDynamicCast()
792 // first, let DefDlgProc() know about the new default button
795 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
796 // focus at all any more
797 if ( !wxTheApp
->IsActive() )
800 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
801 wxCHECK_RET( tlw
, wxT("button without top level window?") );
803 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
805 // sending DM_SETDEFID also changes the button style to
806 // BS_DEFPUSHBUTTON so there is nothing more to do
809 // then also change the style as needed
810 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
811 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
813 // don't do it with the owner drawn buttons because it will
814 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
815 // BS_DEFPUSHBUTTON != 0)!
816 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
818 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
819 on
? style
| BS_DEFPUSHBUTTON
820 : style
& ~BS_DEFPUSHBUTTON
,
825 // redraw the button - it will notice itself that it's
826 // [not] the default one [any longer]
830 //else: already has correct style
833 // ----------------------------------------------------------------------------
835 // ----------------------------------------------------------------------------
837 bool wxButton::SendClickEvent()
839 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
840 event
.SetEventObject(this);
842 return ProcessCommand(event
);
845 void wxButton::Command(wxCommandEvent
& event
)
847 ProcessCommand(event
);
850 // ----------------------------------------------------------------------------
851 // event/message handlers
852 // ----------------------------------------------------------------------------
854 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
856 bool processed
= false;
859 // NOTE: Apparently older versions (NT 4?) of the common controls send
860 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
861 // buttons, so in order to send two EVT_BUTTON events we should
862 // catch both types. Currently (Feb 2003) up-to-date versions of
863 // win98, win2k and winXP all send two BN_CLICKED messages for
864 // all button types, so we don't catch BN_DOUBLECLICKED anymore
865 // in order to not get 3 EVT_BUTTON events. If this is a problem
866 // then we need to figure out which version of the comctl32 changed
867 // this behaviour and test for it.
869 case 1: // message came from an accelerator
870 case BN_CLICKED
: // normal buttons send this
871 processed
= SendClickEvent();
878 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
880 // when we receive focus, we want to temporarily become the default button in
881 // our parent panel so that pressing "Enter" would activate us -- and when
882 // losing it we should restore the previous default button as well
883 if ( nMsg
== WM_SETFOCUS
)
887 // let the default processing take place too
889 else if ( nMsg
== WM_KILLFOCUS
)
893 else if ( nMsg
== WM_LBUTTONDBLCLK
)
895 // emulate a click event to force an owner-drawn button to change its
896 // appearance - without this, it won't do it
897 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
899 // and continue with processing the message normally as well
902 else if ( nMsg
== WM_THEMECHANGED
)
904 // need to recalculate the best size here
905 // as the theme size might have changed
906 InvalidateBestSize();
908 #endif // wxUSE_UXTHEME
909 // must use m_mouseInWindow here instead of IsMouseInWindow()
910 // since we need to know the first time the mouse enters the window
911 // and IsMouseInWindow() would return true in this case
912 else if ( (nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
913 nMsg
== WM_MOUSELEAVE
)
919 wxUxThemeEngine::GetIfActive() ||
920 #endif // wxUSE_UXTHEME
921 m_imageData
&& m_imageData
->GetBitmap(State_Current
).IsOk()
929 // let the base class do all real processing
930 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
933 // ----------------------------------------------------------------------------
935 // ----------------------------------------------------------------------------
937 wxBitmap
wxButton::DoGetBitmap(State which
) const
939 return m_imageData
? m_imageData
->GetBitmap(which
) : wxBitmap();
942 void wxButton::DoSetBitmap(const wxBitmap
& bitmap
, State which
)
944 // allocate the image data when the first bitmap is set
948 // using image list doesn't work correctly if we don't have any label
949 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
950 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
951 // strategy for bitmap-only buttons
952 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
954 m_imageData
= new wxXPButtonImageData(this, bitmap
);
957 #endif // wxUSE_UXTHEME
959 m_imageData
= new wxODButtonImageData(this, bitmap
);
965 m_imageData
->SetBitmap(bitmap
, which
);
968 // it should be enough to only invalidate the best size when the normal
969 // bitmap changes as all bitmaps assigned to the button should be of the
971 if ( which
== State_Normal
)
972 InvalidateBestSize();
977 wxSize
wxButton::DoGetBitmapMargins() const
979 return m_imageData
? m_imageData
->GetBitmapMargins() : wxSize(0, 0);
982 void wxButton::DoSetBitmapMargins(wxCoord x
, wxCoord y
)
984 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
986 m_imageData
->SetBitmapMargins(x
, y
);
989 void wxButton::DoSetBitmapPosition(wxDirection dir
)
991 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
993 m_imageData
->SetBitmapPosition(dir
);
996 // ----------------------------------------------------------------------------
997 // owner-drawn buttons support
998 // ----------------------------------------------------------------------------
1004 // return the button state using both the ODS_XXX flags specified in state
1005 // parameter and the current button state
1006 wxButton::State
GetButtonState(wxButton
*btn
, UINT state
)
1008 if ( state
& ODS_DISABLED
)
1009 return wxButton::State_Disabled
;
1011 if ( state
& ODS_SELECTED
)
1012 return wxButton::State_Pressed
;
1014 if ( btn
->HasCapture() || btn
->IsMouseInWindow() )
1015 return wxButton::State_Current
;
1017 if ( state
& ODS_FOCUS
)
1018 return wxButton::State_Focused
;
1020 return wxButton::State_Normal
;
1023 void DrawButtonText(HDC hdc
,
1025 const wxString
& text
,
1029 wxTextColoursChanger
changeFg(hdc
, col
, CLR_INVALID
);
1030 wxBkModeChanger
changeBkMode(hdc
, wxBRUSHSTYLE_TRANSPARENT
);
1032 // center text horizontally in any case
1035 if ( text
.find(wxT('\n')) != wxString::npos
)
1037 // draw multiline label
1039 // first we need to compute its bounding rect
1041 ::CopyRect(&rc
, pRect
);
1042 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
1043 DT_CENTER
| DT_CALCRECT
);
1045 // now center this rect inside the entire button area
1046 const LONG w
= rc
.right
- rc
.left
;
1047 const LONG h
= rc
.bottom
- rc
.top
;
1048 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
1049 rc
.right
= rc
.left
+w
;
1050 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
1051 rc
.bottom
= rc
.top
+h
;
1053 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, flags
);
1055 else // single line label
1057 // centre text vertically too (notice that we must have DT_SINGLELINE
1058 // for DT_VCENTER to work)
1059 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
1060 flags
| DT_SINGLELINE
| DT_VCENTER
);
1064 void DrawRect(HDC hdc
, const RECT
& r
)
1066 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1067 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
1068 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
1069 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
1073 The button frame looks like this normally:
1076 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1077 WH GB H = light grey (LIGHT)
1078 WH GB G = dark grey (SHADOW)
1079 WH GB B = black (DKSHADOW)
1084 When the button is selected, the button becomes like this (the total button
1085 size doesn't change):
1096 When the button is pushed (while selected) it is like:
1107 void DrawButtonFrame(HDC hdc
, RECT
& rectBtn
,
1108 bool selected
, bool pushed
)
1111 CopyRect(&r
, &rectBtn
);
1113 AutoHPEN
hpenBlack(GetSysColor(COLOR_3DDKSHADOW
)),
1114 hpenGrey(GetSysColor(COLOR_3DSHADOW
)),
1115 hpenLightGr(GetSysColor(COLOR_3DLIGHT
)),
1116 hpenWhite(GetSysColor(COLOR_3DHILIGHT
));
1118 SelectInHDC
selectPen(hdc
, hpenBlack
);
1127 (void)SelectObject(hdc
, hpenGrey
);
1128 ::InflateRect(&r
, -1, -1);
1138 ::InflateRect(&r
, -1, -1);
1141 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
1142 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
1144 (void)SelectObject(hdc
, hpenWhite
);
1145 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
1146 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1148 (void)SelectObject(hdc
, hpenLightGr
);
1149 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
1150 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
1152 (void)SelectObject(hdc
, hpenGrey
);
1153 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
1154 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
1157 InflateRect(&rectBtn
, -OD_BUTTON_MARGIN
, -OD_BUTTON_MARGIN
);
1161 void DrawXPBackground(wxButton
*button
, HDC hdc
, RECT
& rectBtn
, UINT state
)
1163 wxUxThemeHandle
theme(button
, L
"BUTTON");
1165 // this array is indexed by wxButton::State values and so must be kept in
1167 static const int uxStates
[] =
1169 PBS_NORMAL
, PBS_HOT
, PBS_PRESSED
, PBS_DISABLED
, PBS_DEFAULTED
1172 int iState
= uxStates
[GetButtonState(button
, state
)];
1174 wxUxThemeEngine
* const engine
= wxUxThemeEngine::Get();
1176 // draw parent background if needed
1177 if ( engine
->IsThemeBackgroundPartiallyTransparent
1184 engine
->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
1188 engine
->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1191 // calculate content area margins
1193 engine
->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1194 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
1195 ::InflateRect(&rectBtn
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
1196 ::InflateRect(&rectBtn
, -XP_BUTTON_EXTRA_MARGIN
, -XP_BUTTON_EXTRA_MARGIN
);
1198 if ( button
->UseBgCol() )
1200 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
1201 AutoHBRUSH
hbrushBackground(colBg
);
1203 // don't overwrite the focus rect
1205 ::CopyRect(&rectClient
, &rectBtn
);
1206 ::InflateRect(&rectClient
, -1, -1);
1207 FillRect(hdc
, &rectClient
, hbrushBackground
);
1210 #endif // wxUSE_UXTHEME
1212 } // anonymous namespace
1214 // ----------------------------------------------------------------------------
1215 // owner drawn buttons support
1216 // ----------------------------------------------------------------------------
1218 void wxButton::MakeOwnerDrawn()
1220 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
1221 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
1224 style
|= BS_OWNERDRAW
;
1225 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
1229 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
1231 if ( !wxControl::SetBackgroundColour(colour
) )
1244 bool wxButton::SetForegroundColour(const wxColour
&colour
)
1246 if ( !wxControl::SetForegroundColour(colour
) )
1259 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
1261 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
1262 HDC hdc
= lpDIS
->hDC
;
1264 UINT state
= lpDIS
->itemState
;
1265 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
1268 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
1270 // draw the button background
1271 if ( !HasFlag(wxBORDER_NONE
) )
1274 if ( wxUxThemeEngine::GetIfActive() )
1276 DrawXPBackground(this, hdc
, rectBtn
, state
);
1279 #endif // wxUSE_UXTHEME
1281 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
1283 // first, draw the background
1284 AutoHBRUSH
hbrushBackground(colBg
);
1285 FillRect(hdc
, &rectBtn
, hbrushBackground
);
1287 // draw the border for the current state
1288 bool selected
= (state
& ODS_SELECTED
) != 0;
1292 tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
1295 selected
= tlw
->GetDefaultItem() == this;
1299 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
1302 // draw the focus rectangle if we need it
1303 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
1305 DrawFocusRect(hdc
, &rectBtn
);
1308 if ( !wxUxThemeEngine::GetIfActive() )
1309 #endif // wxUSE_UXTHEME
1313 // the label is shifted by 1 pixel to create "pushed" effect
1314 OffsetRect(&rectBtn
, 1, 1);
1321 // draw the image, if any
1324 wxBitmap bmp
= m_imageData
->GetBitmap(GetButtonState(this, state
));
1326 bmp
= m_imageData
->GetBitmap(State_Normal
);
1328 const wxSize sizeBmp
= bmp
.GetSize();
1329 const wxSize margin
= m_imageData
->GetBitmapMargins();
1330 const wxSize
sizeBmpWithMargins(sizeBmp
+ 2*margin
);
1331 wxRect
rectButton(wxRectFromRECT(rectBtn
));
1333 // for simplicity, we start with centred rectangle and then move it to
1334 // the appropriate edge
1335 wxRect rectBitmap
= wxRect(sizeBmp
).CentreIn(rectButton
);
1336 switch ( m_imageData
->GetBitmapPosition() )
1339 wxFAIL_MSG( "invalid direction" );
1343 rectBitmap
.x
= rectButton
.x
+ margin
.x
;
1344 rectButton
.x
+= sizeBmpWithMargins
.x
;
1345 rectButton
.width
-= sizeBmpWithMargins
.x
;
1349 rectBitmap
.x
= rectButton
.GetRight() - sizeBmp
.x
- margin
.x
;
1350 rectButton
.width
-= sizeBmpWithMargins
.x
;
1354 rectBitmap
.y
= rectButton
.y
+ margin
.y
;
1355 rectButton
.y
+= sizeBmpWithMargins
.y
;
1356 rectButton
.height
-= sizeBmpWithMargins
.y
;
1360 rectBitmap
.y
= rectButton
.GetBottom() - sizeBmp
.y
- margin
.y
;
1361 rectButton
.height
-= sizeBmpWithMargins
.y
;
1365 wxDCTemp
dst((WXHDC
)hdc
);
1366 dst
.DrawBitmap(bmp
, rectBitmap
.GetPosition(), true);
1368 wxCopyRectToRECT(rectButton
, rectBtn
);
1372 // finally draw the label
1375 COLORREF colFg
= state
& ODS_DISABLED
1376 ? ::GetSysColor(COLOR_GRAYTEXT
)
1377 : wxColourToRGB(GetForegroundColour());
1379 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1380 // systems but by happy coincidence ODS_NOACCEL is not used under them
1381 // neither so DT_HIDEPREFIX should never be used there
1382 DrawButtonText(hdc
, &rectBtn
, GetLabel(), colFg
,
1383 state
& ODS_NOACCEL
? DT_HIDEPREFIX
: 0);
1389 #endif // wxUSE_BUTTON