1 # =========================================================================
2 # This configuration file was generated by
3 # Bakefile 0.2.9 (http://www.bakefile.org)
4 # Beware that all changes made to this file will be overwritten next
5 # time you run Bakefile!
6 # =========================================================================
9 # -------------------------------------------------------------------------
10 # These are configurable options:
11 # -------------------------------------------------------------------------
19 # Standard flags for CC
22 # Standard flags for C++
25 # Standard preprocessor flags (common for CC and CXX)
28 # Standard linker flags
32 CPP = $(CC) /EP /nologo
34 # What type of library to build? [0,1]
37 # Build wxUniversal instead of native port? [0,1]
40 # Compile Unicode build of wxWidgets? [0,1]
43 # Use MSLU library when building Unicode version. [0,1]
46 # Type of compiled binaries [debug,release]
49 # The target processor architecture must be specified when it is not X86.
50 # This does not affect the compiler output, so you still need to make sure
51 # your environment is set up appropriately with the correct compiler in the
52 # PATH. Rather it affects some options passed to some of the common build
53 # utilities such as the resource compiler and the linker.
55 # Accepted values: IA64, X64
56 # (AMD64 accepted as synonym for X64 but should not be used any more).
59 # Should debugging info be included in the executables? The default value
60 # "default" means that debug info will be included if BUILD=debug
61 # and not included if BUILD=release. [0,1,default]
64 # Value of wxDEBUG_LEVEL. The default value is the same as 1 and means that all
65 # but expensive assert checks are enabled, use 0 to completely remove debugging
69 # Link against debug (e.g. msvcrtd.dll) or release (msvcrt.dll) RTL?
70 # Default is to use debug CRT if and only if BUILD==debug. [0,1,default]
71 DEBUG_RUNTIME_LIBS = default
73 # Multiple libraries or single huge monolithic one? [0,1]
76 # Build GUI libraries? [0,1]
79 # Build wxHTML library (USE_GUI must be 1)? [0,1]
82 # Build wxWebView library (USE_GUI must be 1)? [0,1]
85 # Build multimedia library (USE_GUI must be 1)? [0,1]
88 # Build wxXRC library (USE_GUI must be 1)? [0,1]
91 # Build wxAUI library (USE_GUI must be 1)? [0,1]
94 # Build wxRibbon library (USE_GUI must be 1)? [0,1]
97 # Build wxPropertyGrid library (USE_GUI must be 1)? [0,1]
100 # Build wxRichTextCtrl library (USE_GUI must be 1)? [0,1]
103 # Build wxStyledTextCtrl library (USE_GUI must be 1)? [0,1]
106 # Build OpenGL canvas library (USE_GUI must be 1)? [0,1]
109 # Build quality assurance classes library (USE_GUI must be 1)? [0,1]
112 # Enable exceptions in compiled code. [0,1]
115 # Enable run-time type information (RTTI) in compiled code. [0,1]
118 # Enable threading in compiled code. [0,1]
121 # Enable wxCairoContext for platforms other than Linux/GTK. [0,1]
124 # Is this official build by wxWidgets developers? [0,1]
127 # Use this to name your customized DLLs differently
136 # Name of your custom configuration. This affects directory
137 # where object files are stored as well as the location of
138 # compiled .lib files and setup.h under the lib/ toplevel directory.
141 # Compiler flags needed to compile test suite in tests directory. If you want
142 # to run the tests, set it so that the compiler can find CppUnit headers.
145 # Linker flags needed to link test suite in tests directory. If you want
146 # to run the tests, include CppUnit library here.
149 # Version of C runtime library to use. You can change this to
150 # static if SHARED=0, but it is highly recommended to not do
151 # it if SHARED=1 unless you know what you are doing. [dynamic,static]
152 RUNTIME_LIBS = dynamic