1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
78 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
82 wxMenu
*wxCurrentPopupMenu
= NULL
;
85 // ----------------------------------------------------------------------------
87 // ----------------------------------------------------------------------------
90 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
96 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
97 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
98 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
99 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
102 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
107 // ============================================================================
108 // implementation of the common functionality of the wxWindow class
109 // ============================================================================
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 // the default initialization
116 wxWindowBase::wxWindowBase()
118 // no window yet, no parent nor children
120 m_windowId
= wxID_ANY
;
122 // no constraints on the minimal window size
124 m_maxWidth
= wxDefaultCoord
;
126 m_maxHeight
= wxDefaultCoord
;
128 // invalidiated cache value
129 m_bestSizeCache
= wxDefaultSize
;
131 // window are created enabled and visible by default
135 // the default event handler is just this window
136 m_eventHandler
= this;
140 m_windowValidator
= NULL
;
141 #endif // wxUSE_VALIDATORS
143 // the colours/fonts are default for now, so leave m_font,
144 // m_backgroundColour and m_foregroundColour uninitialized and set those
150 m_inheritFont
= false;
156 m_backgroundStyle
= wxBG_STYLE_SYSTEM
;
158 #if wxUSE_CONSTRAINTS
159 // no constraints whatsoever
160 m_constraints
= NULL
;
161 m_constraintsInvolvedIn
= NULL
;
162 #endif // wxUSE_CONSTRAINTS
164 m_windowSizer
= NULL
;
165 m_containingSizer
= NULL
;
166 m_autoLayout
= false;
168 #if wxUSE_DRAG_AND_DROP
170 #endif // wxUSE_DRAG_AND_DROP
174 #endif // wxUSE_TOOLTIPS
178 #endif // wxUSE_CARET
181 m_hasCustomPalette
= false;
182 #endif // wxUSE_PALETTE
184 #if wxUSE_ACCESSIBILITY
188 m_virtualSize
= wxDefaultSize
;
190 m_scrollHelper
= NULL
;
192 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
193 #if wxUSE_SYSTEM_OPTIONS
194 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
196 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
200 // Whether we're using the current theme for this window (wxGTK only for now)
201 m_themeEnabled
= false;
203 // This is set to true by SendDestroyEvent() which should be called by the
204 // most derived class to ensure that the destruction event is sent as soon
205 // as possible to allow its handlers to still see the undestroyed window
206 m_isBeingDeleted
= false;
211 // common part of window creation process
212 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
214 const wxPoint
& WXUNUSED(pos
),
215 const wxSize
& WXUNUSED(size
),
217 const wxValidator
& wxVALIDATOR_PARAM(validator
),
218 const wxString
& name
)
221 // wxGTK doesn't allow to create controls with static box as the parent so
222 // this will result in a crash when the program is ported to wxGTK so warn
225 // if you get this assert, the correct solution is to create the controls
226 // as siblings of the static box
227 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
228 _T("wxStaticBox can't be used as a window parent!") );
229 #endif // wxUSE_STATBOX
231 // ids are limited to 16 bits under MSW so if you care about portability,
232 // it's not a good idea to use ids out of this range (and negative ids are
233 // reserved for wxWidgets own usage)
234 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
235 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
236 _T("invalid id value") );
238 // generate a new id if the user doesn't care about it
239 if ( id
== wxID_ANY
)
241 m_windowId
= NewControlId();
243 else // valid id specified
248 // don't use SetWindowStyleFlag() here, this function should only be called
249 // to change the flag after creation as it tries to reflect the changes in
250 // flags by updating the window dynamically and we don't need this here
251 m_windowStyle
= style
;
257 SetValidator(validator
);
258 #endif // wxUSE_VALIDATORS
260 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
261 // have it too - like this it's possible to set it only in the top level
262 // dialog/frame and all children will inherit it by defult
263 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
265 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
271 bool wxWindowBase::ToggleWindowStyle(int flag
)
273 wxASSERT_MSG( flag
, _T("flags with 0 value can't be toggled") );
276 long style
= GetWindowStyleFlag();
282 else // currently off
288 SetWindowStyleFlag(style
);
293 // ----------------------------------------------------------------------------
295 // ----------------------------------------------------------------------------
298 wxWindowBase::~wxWindowBase()
300 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
302 // FIXME if these 2 cases result from programming errors in the user code
303 // we should probably assert here instead of silently fixing them
305 // Just in case the window has been Closed, but we're then deleting
306 // immediately: don't leave dangling pointers.
307 wxPendingDelete
.DeleteObject(this);
309 // Just in case we've loaded a top-level window via LoadNativeDialog but
310 // we weren't a dialog class
311 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
314 // The associated popup menu can still be alive, disassociate from it in
316 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
317 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
318 #endif // wxUSE_MENUS
320 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
322 // notify the parent about this window destruction
324 m_parent
->RemoveChild(this);
328 #endif // wxUSE_CARET
331 delete m_windowValidator
;
332 #endif // wxUSE_VALIDATORS
334 #if wxUSE_CONSTRAINTS
335 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
336 // at deleted windows as they delete themselves.
337 DeleteRelatedConstraints();
341 // This removes any dangling pointers to this window in other windows'
342 // constraintsInvolvedIn lists.
343 UnsetConstraints(m_constraints
);
344 delete m_constraints
;
345 m_constraints
= NULL
;
347 #endif // wxUSE_CONSTRAINTS
349 if ( m_containingSizer
)
350 m_containingSizer
->Detach( (wxWindow
*)this );
352 delete m_windowSizer
;
354 #if wxUSE_DRAG_AND_DROP
356 #endif // wxUSE_DRAG_AND_DROP
360 #endif // wxUSE_TOOLTIPS
362 #if wxUSE_ACCESSIBILITY
367 // NB: this has to be called unconditionally, because we don't know
368 // whether this window has associated help text or not
369 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
371 helpProvider
->RemoveHelp(this);
375 bool wxWindowBase::IsBeingDeleted() const
377 return m_isBeingDeleted
||
378 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
381 void wxWindowBase::SendDestroyEvent()
383 if ( m_isBeingDeleted
)
385 // we could have been already called from a more derived class dtor,
386 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
387 // should be simply ignored
391 m_isBeingDeleted
= true;
393 wxWindowDestroyEvent event
;
394 event
.SetEventObject(this);
395 event
.SetId(GetId());
396 GetEventHandler()->ProcessEvent(event
);
399 bool wxWindowBase::Destroy()
408 bool wxWindowBase::Close(bool force
)
410 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
411 event
.SetEventObject(this);
412 event
.SetCanVeto(!force
);
414 // return false if window wasn't closed because the application vetoed the
416 return HandleWindowEvent(event
) && !event
.GetVeto();
419 bool wxWindowBase::DestroyChildren()
421 wxWindowList::compatibility_iterator node
;
424 // we iterate until the list becomes empty
425 node
= GetChildren().GetFirst();
429 wxWindow
*child
= node
->GetData();
431 // note that we really want to delete it immediately so don't call the
432 // possible overridden Destroy() version which might not delete the
433 // child immediately resulting in problems with our (top level) child
434 // outliving its parent
435 child
->wxWindowBase::Destroy();
437 wxASSERT_MSG( !GetChildren().Find(child
),
438 wxT("child didn't remove itself using RemoveChild()") );
444 // ----------------------------------------------------------------------------
445 // size/position related methods
446 // ----------------------------------------------------------------------------
448 // centre the window with respect to its parent in either (or both) directions
449 void wxWindowBase::DoCentre(int dir
)
451 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
452 _T("this method only implements centering child windows") );
454 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
457 // fits the window around the children
458 void wxWindowBase::Fit()
460 if ( !GetChildren().empty() )
462 SetSize(GetBestSize());
464 //else: do nothing if we have no children
467 // fits virtual size (ie. scrolled area etc.) around children
468 void wxWindowBase::FitInside()
470 if ( GetChildren().GetCount() > 0 )
472 SetVirtualSize( GetBestVirtualSize() );
476 // On Mac, scrollbars are explicitly children.
478 static bool wxHasRealChildren(const wxWindowBase
* win
)
480 int realChildCount
= 0;
482 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
484 node
= node
->GetNext() )
486 wxWindow
*win
= node
->GetData();
487 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
490 return (realChildCount
> 0);
494 void wxWindowBase::InvalidateBestSize()
496 m_bestSizeCache
= wxDefaultSize
;
498 // parent's best size calculation may depend on its children's
499 // as long as child window we are in is not top level window itself
500 // (because the TLW size is never resized automatically)
501 // so let's invalidate it as well to be safe:
502 if (m_parent
&& !IsTopLevel())
503 m_parent
->InvalidateBestSize();
506 // return the size best suited for the current window
507 wxSize
wxWindowBase::DoGetBestSize() const
513 best
= m_windowSizer
->GetMinSize();
515 #if wxUSE_CONSTRAINTS
516 else if ( m_constraints
)
518 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
520 // our minimal acceptable size is such that all our windows fit inside
524 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
526 node
= node
->GetNext() )
528 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
531 // it's not normal that we have an unconstrained child, but
532 // what can we do about it?
536 int x
= c
->right
.GetValue(),
537 y
= c
->bottom
.GetValue();
545 // TODO: we must calculate the overlaps somehow, otherwise we
546 // will never return a size bigger than the current one :-(
549 best
= wxSize(maxX
, maxY
);
551 #endif // wxUSE_CONSTRAINTS
552 else if ( !GetChildren().empty()
554 && wxHasRealChildren(this)
558 // our minimal acceptable size is such that all our visible child
559 // windows fit inside
563 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
565 node
= node
->GetNext() )
567 wxWindow
*win
= node
->GetData();
568 if ( win
->IsTopLevel()
571 || wxDynamicCast(win
, wxStatusBar
)
572 #endif // wxUSE_STATUSBAR
575 // dialogs and frames lie in different top level windows -
576 // don't deal with them here; as for the status bars, they
577 // don't lie in the client area at all
582 win
->GetPosition(&wx
, &wy
);
584 // if the window hadn't been positioned yet, assume that it is in
586 if ( wx
== wxDefaultCoord
)
588 if ( wy
== wxDefaultCoord
)
591 win
->GetSize(&ww
, &wh
);
592 if ( wx
+ ww
> maxX
)
594 if ( wy
+ wh
> maxY
)
598 best
= wxSize(maxX
, maxY
);
600 else // ! has children
602 // for a generic window there is no natural best size so, if the
603 // minimal size is not set, use the current size but take care to
604 // remember it as minimal size for the next time because our best size
605 // should be constant: otherwise we could get into a situation when the
606 // window is initially at some size, then expanded to a larger size and
607 // then, when the containing window is shrunk back (because our initial
608 // best size had been used for computing the parent min size), we can't
609 // be shrunk back any more because our best size is now bigger
610 wxSize size
= GetMinSize();
611 if ( !size
.IsFullySpecified() )
613 size
.SetDefaults(GetSize());
614 wxConstCast(this, wxWindowBase
)->SetMinSize(size
);
617 // return as-is, unadjusted by the client size difference.
621 // Add any difference between size and client size
622 wxSize diff
= GetSize() - GetClientSize();
623 best
.x
+= wxMax(0, diff
.x
);
624 best
.y
+= wxMax(0, diff
.y
);
629 // helper of GetWindowBorderSize(): as many ports don't implement support for
630 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
631 // fallbacks in this case
632 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
634 int rc
= wxSystemSettings::GetMetric(
635 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
642 // 2D border is by default 1 pixel wide
648 // 3D borders are by default 2 pixels
653 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
661 wxSize
wxWindowBase::GetWindowBorderSize() const
665 switch ( GetBorder() )
668 // nothing to do, size is already (0, 0)
671 case wxBORDER_SIMPLE
:
672 case wxBORDER_STATIC
:
673 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
674 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
677 case wxBORDER_SUNKEN
:
678 case wxBORDER_RAISED
:
679 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
680 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
681 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
682 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
685 case wxBORDER_DOUBLE
:
686 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
687 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
688 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
689 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
693 wxFAIL_MSG(_T("Unknown border style."));
697 // we have borders on both sides
701 wxSize
wxWindowBase::GetEffectiveMinSize() const
703 // merge the best size with the min size, giving priority to the min size
704 wxSize min
= GetMinSize();
706 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
708 wxSize best
= GetBestSize();
709 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
710 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
716 wxSize
wxWindowBase::GetBestSize() const
718 if ((!m_windowSizer
) && (m_bestSizeCache
.IsFullySpecified()))
719 return m_bestSizeCache
;
721 return DoGetBestSize();
724 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
726 m_minWidth
= minSize
.x
;
727 m_minHeight
= minSize
.y
;
730 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
732 m_maxWidth
= maxSize
.x
;
733 m_maxHeight
= maxSize
.y
;
736 void wxWindowBase::SetInitialSize(const wxSize
& size
)
738 // Set the min size to the size passed in. This will usually either be
739 // wxDefaultSize or the size passed to this window's ctor/Create function.
742 // Merge the size with the best size if needed
743 wxSize best
= GetEffectiveMinSize();
745 // If the current size doesn't match then change it
746 if (GetSize() != best
)
751 // by default the origin is not shifted
752 wxPoint
wxWindowBase::GetClientAreaOrigin() const
757 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
759 const wxSize
diff(GetSize() - GetClientSize());
761 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
762 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
765 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
767 const wxSize
diff(GetSize() - GetClientSize());
769 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
770 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
773 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
775 if ( m_windowVariant
!= variant
)
777 m_windowVariant
= variant
;
779 DoSetWindowVariant(variant
);
783 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
785 // adjust the font height to correspond to our new variant (notice that
786 // we're only called if something really changed)
787 wxFont font
= GetFont();
788 int size
= font
.GetPointSize();
791 case wxWINDOW_VARIANT_NORMAL
:
794 case wxWINDOW_VARIANT_SMALL
:
799 case wxWINDOW_VARIANT_MINI
:
804 case wxWINDOW_VARIANT_LARGE
:
810 wxFAIL_MSG(_T("unexpected window variant"));
814 font
.SetPointSize(size
);
818 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
820 int WXUNUSED(incW
), int WXUNUSED(incH
) )
822 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
823 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
824 _T("min width/height must be less than max width/height!") );
833 #if WXWIN_COMPATIBILITY_2_8
834 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
835 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
839 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
840 const wxSize
& WXUNUSED(maxsize
))
843 #endif // WXWIN_COMPATIBILITY_2_8
845 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
847 m_virtualSize
= wxSize(x
, y
);
850 wxSize
wxWindowBase::DoGetVirtualSize() const
852 // we should use the entire client area so if it is greater than our
853 // virtual size, expand it to fit (otherwise if the window is big enough we
854 // wouldn't be using parts of it)
855 wxSize size
= GetClientSize();
856 if ( m_virtualSize
.x
> size
.x
)
857 size
.x
= m_virtualSize
.x
;
859 if ( m_virtualSize
.y
>= size
.y
)
860 size
.y
= m_virtualSize
.y
;
865 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
867 // screen position is the same as (0, 0) in client coords for non TLWs (and
868 // TLWs override this method)
874 ClientToScreen(x
, y
);
877 void wxWindowBase::SendSizeEvent(int flags
)
879 wxSizeEvent
event(GetSize(), GetId());
880 event
.SetEventObject(this);
881 if ( flags
& wxSEND_EVENT_POST
)
882 wxPostEvent(this, event
);
884 HandleWindowEvent(event
);
887 void wxWindowBase::SendSizeEventToParent(int flags
)
889 wxWindow
* const parent
= GetParent();
890 if ( parent
&& !parent
->IsBeingDeleted() )
891 parent
->SendSizeEvent(flags
);
894 // ----------------------------------------------------------------------------
895 // show/hide/enable/disable the window
896 // ----------------------------------------------------------------------------
898 bool wxWindowBase::Show(bool show
)
900 if ( show
!= m_isShown
)
912 bool wxWindowBase::IsEnabled() const
914 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
917 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
919 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
921 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
925 // If we are top-level then the logic doesn't apply - otherwise
926 // showing a modal dialog would result in total greying out (and ungreying
927 // out later) of everything which would be really ugly
931 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
933 node
= node
->GetNext() )
935 wxWindowBase
* const child
= node
->GetData();
936 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
937 child
->NotifyWindowOnEnableChange(enabled
);
941 bool wxWindowBase::Enable(bool enable
)
943 if ( enable
== IsThisEnabled() )
946 m_isEnabled
= enable
;
948 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
950 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
951 wxWindowBase
* const parent
= GetParent();
952 if( !IsTopLevel() && parent
&& !parent
->IsEnabled() )
956 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
958 NotifyWindowOnEnableChange(enable
);
963 bool wxWindowBase::IsShownOnScreen() const
965 // A window is shown on screen if it itself is shown and so are all its
966 // parents. But if a window is toplevel one, then its always visible on
967 // screen if IsShown() returns true, even if it has a hidden parent.
969 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
972 // ----------------------------------------------------------------------------
974 // ----------------------------------------------------------------------------
976 bool wxWindowBase::IsTopLevel() const
981 // ----------------------------------------------------------------------------
983 // ----------------------------------------------------------------------------
985 void wxWindowBase::Freeze()
987 if ( !m_freezeCount
++ )
989 // physically freeze this window:
992 // and recursively freeze all children:
993 for ( wxWindowList::iterator i
= GetChildren().begin();
994 i
!= GetChildren().end(); ++i
)
996 wxWindow
*child
= *i
;
997 if ( child
->IsTopLevel() )
1005 void wxWindowBase::Thaw()
1007 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1009 if ( !--m_freezeCount
)
1011 // recursively thaw all children:
1012 for ( wxWindowList::iterator i
= GetChildren().begin();
1013 i
!= GetChildren().end(); ++i
)
1015 wxWindow
*child
= *i
;
1016 if ( child
->IsTopLevel() )
1022 // physically thaw this window:
1027 // ----------------------------------------------------------------------------
1028 // reparenting the window
1029 // ----------------------------------------------------------------------------
1031 void wxWindowBase::AddChild(wxWindowBase
*child
)
1033 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1035 // this should never happen and it will lead to a crash later if it does
1036 // because RemoveChild() will remove only one node from the children list
1037 // and the other(s) one(s) will be left with dangling pointers in them
1038 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
1040 GetChildren().Append((wxWindow
*)child
);
1041 child
->SetParent(this);
1043 // adding a child while frozen will assert when thawed, so freeze it as if
1044 // it had been already present when we were frozen
1045 if ( IsFrozen() && !child
->IsTopLevel() )
1049 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1051 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1053 // removing a child while frozen may result in permanently frozen window
1054 // if used e.g. from Reparent(), so thaw it
1056 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1057 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1058 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1061 GetChildren().DeleteObject((wxWindow
*)child
);
1062 child
->SetParent(NULL
);
1065 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1067 wxWindow
*oldParent
= GetParent();
1068 if ( newParent
== oldParent
)
1074 const bool oldEnabledState
= IsEnabled();
1076 // unlink this window from the existing parent.
1079 oldParent
->RemoveChild(this);
1083 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1086 // add it to the new one
1089 newParent
->AddChild(this);
1093 wxTopLevelWindows
.Append((wxWindow
*)this);
1096 // We need to notify window (and its subwindows) if by changing the parent
1097 // we also change our enabled/disabled status.
1098 const bool newEnabledState
= IsEnabled();
1099 if ( newEnabledState
!= oldEnabledState
)
1101 NotifyWindowOnEnableChange(newEnabledState
);
1107 // ----------------------------------------------------------------------------
1108 // event handler stuff
1109 // ----------------------------------------------------------------------------
1111 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1113 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1115 m_eventHandler
= handler
;
1118 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1120 // disable wxEvtHandler chain mechanism for wxWindows:
1121 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1123 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1125 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1127 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1128 // handler of our stack when is destroyed will be Unlink()ed and thus
1129 // will call this function to update the pointer of this window...
1131 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1134 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1136 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1138 // the new handler is going to be part of the wxWindow stack of event handlers:
1139 // it can't be part also of an event handler double-linked chain:
1140 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1141 "The handler being pushed in the wxWindow stack shouldn't be part of "
1142 "a wxEvtHandler chain; call Unlink() on it first");
1144 wxEvtHandler
*handlerOld
= GetEventHandler();
1145 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1147 // now use wxEvtHandler double-linked list to implement a stack:
1148 handlerToPush
->SetNextHandler(handlerOld
);
1150 if (handlerOld
!= this)
1151 handlerOld
->SetPreviousHandler(handlerToPush
);
1153 SetEventHandler(handlerToPush
);
1156 // final checks of the operations done above:
1157 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1158 "the first handler of the wxWindow stack should have no previous handlers set" );
1159 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1160 "the first handler of the wxWindow stack should have non-NULL next handler" );
1162 wxEvtHandler
* pLast
= handlerToPush
;
1163 while (pLast
&& pLast
!= this)
1164 pLast
= pLast
->GetNextHandler();
1165 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1166 "the last handler of the wxWindow stack should have this window as next handler" );
1170 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1172 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1174 wxEvtHandler
*firstHandler
= GetEventHandler();
1175 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1176 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1177 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1178 "the first handler of the wxWindow stack should have no previous handlers set" );
1180 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1181 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1182 "the first handler of the wxWindow stack should have non-NULL next handler" );
1184 firstHandler
->SetNextHandler(NULL
);
1185 secondHandler
->SetPreviousHandler(NULL
);
1187 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1188 SetEventHandler(secondHandler
);
1190 if ( deleteHandler
)
1192 delete firstHandler
;
1193 firstHandler
= NULL
;
1196 return firstHandler
;
1199 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1201 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1202 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1204 if (handlerToRemove
== GetEventHandler())
1206 // removing the first event handler is equivalent to "popping" the stack
1207 PopEventHandler(false);
1211 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1212 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1213 while ( handlerCur
!= this )
1215 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1217 if ( handlerCur
== handlerToRemove
)
1219 handlerCur
->Unlink();
1221 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1222 "the case Remove == Pop should was already handled" );
1226 handlerCur
= handlerNext
;
1229 wxFAIL_MSG( _T("where has the event handler gone?") );
1234 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1236 // SafelyProcessEvent() will handle exceptions nicely
1237 return GetEventHandler()->SafelyProcessEvent(event
);
1240 // ----------------------------------------------------------------------------
1241 // colours, fonts &c
1242 // ----------------------------------------------------------------------------
1244 void wxWindowBase::InheritAttributes()
1246 const wxWindowBase
* const parent
= GetParent();
1250 // we only inherit attributes which had been explicitly set for the parent
1251 // which ensures that this only happens if the user really wants it and
1252 // not by default which wouldn't make any sense in modern GUIs where the
1253 // controls don't all use the same fonts (nor colours)
1254 if ( parent
->m_inheritFont
&& !m_hasFont
)
1255 SetFont(parent
->GetFont());
1257 // in addition, there is a possibility to explicitly forbid inheriting
1258 // colours at each class level by overriding ShouldInheritColours()
1259 if ( ShouldInheritColours() )
1261 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1262 SetForegroundColour(parent
->GetForegroundColour());
1264 // inheriting (solid) background colour is wrong as it totally breaks
1265 // any kind of themed backgrounds
1267 // instead, the controls should use the same background as their parent
1268 // (ideally by not drawing it at all)
1270 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1271 SetBackgroundColour(parent
->GetBackgroundColour());
1276 /* static */ wxVisualAttributes
1277 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1279 // it is important to return valid values for all attributes from here,
1280 // GetXXX() below rely on this
1281 wxVisualAttributes attrs
;
1282 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1283 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1285 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1286 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1287 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1288 // colour on other platforms.
1290 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1291 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1293 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1298 wxColour
wxWindowBase::GetBackgroundColour() const
1300 if ( !m_backgroundColour
.IsOk() )
1302 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
1304 // get our default background colour
1305 wxColour colBg
= GetDefaultAttributes().colBg
;
1307 // we must return some valid colour to avoid redoing this every time
1308 // and also to avoid surprizing the applications written for older
1309 // wxWidgets versions where GetBackgroundColour() always returned
1310 // something -- so give them something even if it doesn't make sense
1311 // for this window (e.g. it has a themed background)
1313 colBg
= GetClassDefaultAttributes().colBg
;
1318 return m_backgroundColour
;
1321 wxColour
wxWindowBase::GetForegroundColour() const
1323 // logic is the same as above
1324 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1326 wxColour colFg
= GetDefaultAttributes().colFg
;
1328 if ( !colFg
.IsOk() )
1329 colFg
= GetClassDefaultAttributes().colFg
;
1334 return m_foregroundColour
;
1337 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1339 if ( colour
== m_backgroundColour
)
1342 m_hasBgCol
= colour
.IsOk();
1343 if ( m_backgroundStyle
!= wxBG_STYLE_CUSTOM
)
1344 m_backgroundStyle
= m_hasBgCol
? wxBG_STYLE_COLOUR
: wxBG_STYLE_SYSTEM
;
1346 m_inheritBgCol
= m_hasBgCol
;
1347 m_backgroundColour
= colour
;
1348 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1352 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1354 if (colour
== m_foregroundColour
)
1357 m_hasFgCol
= colour
.IsOk();
1358 m_inheritFgCol
= m_hasFgCol
;
1359 m_foregroundColour
= colour
;
1360 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1364 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1366 // setting an invalid cursor is ok, it means that we don't have any special
1368 if ( m_cursor
.IsSameAs(cursor
) )
1379 wxFont
wxWindowBase::GetFont() const
1381 // logic is the same as in GetBackgroundColour()
1382 if ( !m_font
.IsOk() )
1384 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1386 wxFont font
= GetDefaultAttributes().font
;
1388 font
= GetClassDefaultAttributes().font
;
1396 bool wxWindowBase::SetFont(const wxFont
& font
)
1398 if ( font
== m_font
)
1405 m_hasFont
= font
.IsOk();
1406 m_inheritFont
= m_hasFont
;
1408 InvalidateBestSize();
1415 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1417 m_hasCustomPalette
= true;
1420 // VZ: can anyone explain me what do we do here?
1421 wxWindowDC
d((wxWindow
*) this);
1425 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1427 wxWindow
*win
= (wxWindow
*)this;
1428 while ( win
&& !win
->HasCustomPalette() )
1430 win
= win
->GetParent();
1436 #endif // wxUSE_PALETTE
1439 void wxWindowBase::SetCaret(wxCaret
*caret
)
1450 wxASSERT_MSG( m_caret
->GetWindow() == this,
1451 wxT("caret should be created associated to this window") );
1454 #endif // wxUSE_CARET
1456 #if wxUSE_VALIDATORS
1457 // ----------------------------------------------------------------------------
1459 // ----------------------------------------------------------------------------
1461 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1463 if ( m_windowValidator
)
1464 delete m_windowValidator
;
1466 m_windowValidator
= (wxValidator
*)validator
.Clone();
1468 if ( m_windowValidator
)
1469 m_windowValidator
->SetWindow(this);
1471 #endif // wxUSE_VALIDATORS
1473 // ----------------------------------------------------------------------------
1474 // update region stuff
1475 // ----------------------------------------------------------------------------
1477 wxRect
wxWindowBase::GetUpdateClientRect() const
1479 wxRegion rgnUpdate
= GetUpdateRegion();
1480 rgnUpdate
.Intersect(GetClientRect());
1481 wxRect rectUpdate
= rgnUpdate
.GetBox();
1482 wxPoint ptOrigin
= GetClientAreaOrigin();
1483 rectUpdate
.x
-= ptOrigin
.x
;
1484 rectUpdate
.y
-= ptOrigin
.y
;
1489 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1491 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1494 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1496 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1499 void wxWindowBase::ClearBackground()
1501 // wxGTK uses its own version, no need to add never used code
1503 wxClientDC
dc((wxWindow
*)this);
1504 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1505 dc
.SetBackground(brush
);
1510 // ----------------------------------------------------------------------------
1511 // find child window by id or name
1512 // ----------------------------------------------------------------------------
1514 wxWindow
*wxWindowBase::FindWindow(long id
) const
1516 if ( id
== m_windowId
)
1517 return (wxWindow
*)this;
1519 wxWindowBase
*res
= NULL
;
1520 wxWindowList::compatibility_iterator node
;
1521 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1523 wxWindowBase
*child
= node
->GetData();
1524 res
= child
->FindWindow( id
);
1527 return (wxWindow
*)res
;
1530 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1532 if ( name
== m_windowName
)
1533 return (wxWindow
*)this;
1535 wxWindowBase
*res
= NULL
;
1536 wxWindowList::compatibility_iterator node
;
1537 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1539 wxWindow
*child
= node
->GetData();
1540 res
= child
->FindWindow(name
);
1543 return (wxWindow
*)res
;
1547 // find any window by id or name or label: If parent is non-NULL, look through
1548 // children for a label or title matching the specified string. If NULL, look
1549 // through all top-level windows.
1551 // to avoid duplicating code we reuse the same helper function but with
1552 // different comparators
1554 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1555 const wxString
& label
, long id
);
1558 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1561 return win
->GetLabel() == label
;
1565 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1568 return win
->GetName() == label
;
1572 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1575 return win
->GetId() == id
;
1578 // recursive helper for the FindWindowByXXX() functions
1580 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1581 const wxString
& label
,
1583 wxFindWindowCmp cmp
)
1587 // see if this is the one we're looking for
1588 if ( (*cmp
)(parent
, label
, id
) )
1589 return (wxWindow
*)parent
;
1591 // It wasn't, so check all its children
1592 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1594 node
= node
->GetNext() )
1596 // recursively check each child
1597 wxWindow
*win
= (wxWindow
*)node
->GetData();
1598 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1608 // helper for FindWindowByXXX()
1610 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1611 const wxString
& label
,
1613 wxFindWindowCmp cmp
)
1617 // just check parent and all its children
1618 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1621 // start at very top of wx's windows
1622 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1624 node
= node
->GetNext() )
1626 // recursively check each window & its children
1627 wxWindow
*win
= node
->GetData();
1628 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1638 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1640 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1645 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1647 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1651 // fall back to the label
1652 win
= FindWindowByLabel(title
, parent
);
1660 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1662 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1665 // ----------------------------------------------------------------------------
1666 // dialog oriented functions
1667 // ----------------------------------------------------------------------------
1669 void wxWindowBase::MakeModal(bool modal
)
1671 // Disable all other windows
1674 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1677 wxWindow
*win
= node
->GetData();
1679 win
->Enable(!modal
);
1681 node
= node
->GetNext();
1686 bool wxWindowBase::Validate()
1688 #if wxUSE_VALIDATORS
1689 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1691 wxWindowList::compatibility_iterator node
;
1692 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1694 wxWindowBase
*child
= node
->GetData();
1695 wxValidator
*validator
= child
->GetValidator();
1696 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1701 if ( recurse
&& !child
->Validate() )
1706 #endif // wxUSE_VALIDATORS
1711 bool wxWindowBase::TransferDataToWindow()
1713 #if wxUSE_VALIDATORS
1714 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1716 wxWindowList::compatibility_iterator node
;
1717 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1719 wxWindowBase
*child
= node
->GetData();
1720 wxValidator
*validator
= child
->GetValidator();
1721 if ( validator
&& !validator
->TransferToWindow() )
1723 wxLogWarning(_("Could not transfer data to window"));
1725 wxLog::FlushActive();
1733 if ( !child
->TransferDataToWindow() )
1735 // warning already given
1740 #endif // wxUSE_VALIDATORS
1745 bool wxWindowBase::TransferDataFromWindow()
1747 #if wxUSE_VALIDATORS
1748 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1750 wxWindowList::compatibility_iterator node
;
1751 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1753 wxWindow
*child
= node
->GetData();
1754 wxValidator
*validator
= child
->GetValidator();
1755 if ( validator
&& !validator
->TransferFromWindow() )
1757 // nop warning here because the application is supposed to give
1758 // one itself - we don't know here what might have gone wrongly
1765 if ( !child
->TransferDataFromWindow() )
1767 // warning already given
1772 #endif // wxUSE_VALIDATORS
1777 void wxWindowBase::InitDialog()
1779 wxInitDialogEvent
event(GetId());
1780 event
.SetEventObject( this );
1781 GetEventHandler()->ProcessEvent(event
);
1784 // ----------------------------------------------------------------------------
1785 // context-sensitive help support
1786 // ----------------------------------------------------------------------------
1790 // associate this help text with this window
1791 void wxWindowBase::SetHelpText(const wxString
& text
)
1793 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1796 helpProvider
->AddHelp(this, text
);
1800 #if WXWIN_COMPATIBILITY_2_8
1801 // associate this help text with all windows with the same id as this
1803 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1805 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1808 helpProvider
->AddHelp(GetId(), text
);
1811 #endif // WXWIN_COMPATIBILITY_2_8
1813 // get the help string associated with this window (may be empty)
1814 // default implementation forwards calls to the help provider
1816 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
1817 wxHelpEvent::Origin
WXUNUSED(origin
)) const
1820 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1823 text
= helpProvider
->GetHelp(this);
1829 // show help for this window
1830 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1832 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1835 wxPoint pos
= event
.GetPosition();
1836 const wxHelpEvent::Origin origin
= event
.GetOrigin();
1837 if ( origin
== wxHelpEvent::Origin_Keyboard
)
1839 // if the help event was generated from keyboard it shouldn't
1840 // appear at the mouse position (which is still the only position
1841 // associated with help event) if the mouse is far away, although
1842 // we still do use the mouse position if it's over the window
1843 // because we suppose the user looks approximately at the mouse
1844 // already and so it would be more convenient than showing tooltip
1845 // at some arbitrary position which can be quite far from it
1846 const wxRect rectClient
= GetClientRect();
1847 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
1849 // position help slightly under and to the right of this window
1850 pos
= ClientToScreen(wxPoint(
1852 rectClient
.height
+ GetCharHeight()
1857 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
1859 // skip the event.Skip() below
1867 #endif // wxUSE_HELP
1869 // ----------------------------------------------------------------------------
1871 // ----------------------------------------------------------------------------
1875 void wxWindowBase::SetToolTip( const wxString
&tip
)
1877 // don't create the new tooltip if we already have one
1880 m_tooltip
->SetTip( tip
);
1884 SetToolTip( new wxToolTip( tip
) );
1887 // setting empty tooltip text does not remove the tooltip any more - use
1888 // SetToolTip(NULL) for this
1891 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1893 if ( m_tooltip
!= tooltip
)
1898 m_tooltip
= tooltip
;
1902 #endif // wxUSE_TOOLTIPS
1904 // ----------------------------------------------------------------------------
1905 // constraints and sizers
1906 // ----------------------------------------------------------------------------
1908 #if wxUSE_CONSTRAINTS
1910 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1912 if ( m_constraints
)
1914 UnsetConstraints(m_constraints
);
1915 delete m_constraints
;
1917 m_constraints
= constraints
;
1918 if ( m_constraints
)
1920 // Make sure other windows know they're part of a 'meaningful relationship'
1921 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1922 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1923 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1924 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1925 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1926 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1927 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1928 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1929 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1930 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1931 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1932 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1933 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1934 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1935 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1936 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1940 // This removes any dangling pointers to this window in other windows'
1941 // constraintsInvolvedIn lists.
1942 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1946 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1947 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1948 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1949 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1950 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1951 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1952 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1953 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1954 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1955 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1956 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1957 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1958 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1959 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1960 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1961 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1965 // Back-pointer to other windows we're involved with, so if we delete this
1966 // window, we must delete any constraints we're involved with.
1967 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1969 if ( !m_constraintsInvolvedIn
)
1970 m_constraintsInvolvedIn
= new wxWindowList
;
1971 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1972 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1975 // REMOVE back-pointer to other windows we're involved with.
1976 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1978 if ( m_constraintsInvolvedIn
)
1979 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1982 // Reset any constraints that mention this window
1983 void wxWindowBase::DeleteRelatedConstraints()
1985 if ( m_constraintsInvolvedIn
)
1987 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1990 wxWindow
*win
= node
->GetData();
1991 wxLayoutConstraints
*constr
= win
->GetConstraints();
1993 // Reset any constraints involving this window
1996 constr
->left
.ResetIfWin(this);
1997 constr
->top
.ResetIfWin(this);
1998 constr
->right
.ResetIfWin(this);
1999 constr
->bottom
.ResetIfWin(this);
2000 constr
->width
.ResetIfWin(this);
2001 constr
->height
.ResetIfWin(this);
2002 constr
->centreX
.ResetIfWin(this);
2003 constr
->centreY
.ResetIfWin(this);
2006 wxWindowList::compatibility_iterator next
= node
->GetNext();
2007 m_constraintsInvolvedIn
->Erase(node
);
2011 delete m_constraintsInvolvedIn
;
2012 m_constraintsInvolvedIn
= NULL
;
2016 #endif // wxUSE_CONSTRAINTS
2018 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2020 if ( sizer
== m_windowSizer
)
2023 if ( m_windowSizer
)
2025 m_windowSizer
->SetContainingWindow(NULL
);
2028 delete m_windowSizer
;
2031 m_windowSizer
= sizer
;
2032 if ( m_windowSizer
)
2034 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2037 SetAutoLayout(m_windowSizer
!= NULL
);
2040 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2042 SetSizer( sizer
, deleteOld
);
2043 sizer
->SetSizeHints( (wxWindow
*) this );
2047 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2049 // adding a window to a sizer twice is going to result in fatal and
2050 // hard to debug problems later because when deleting the second
2051 // associated wxSizerItem we're going to dereference a dangling
2052 // pointer; so try to detect this as early as possible
2053 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2054 _T("Adding a window to the same sizer twice?") );
2056 m_containingSizer
= sizer
;
2059 #if wxUSE_CONSTRAINTS
2061 void wxWindowBase::SatisfyConstraints()
2063 wxLayoutConstraints
*constr
= GetConstraints();
2064 bool wasOk
= constr
&& constr
->AreSatisfied();
2066 ResetConstraints(); // Mark all constraints as unevaluated
2070 // if we're a top level panel (i.e. our parent is frame/dialog), our
2071 // own constraints will never be satisfied any more unless we do it
2075 while ( noChanges
> 0 )
2077 LayoutPhase1(&noChanges
);
2081 LayoutPhase2(&noChanges
);
2084 #endif // wxUSE_CONSTRAINTS
2086 bool wxWindowBase::Layout()
2088 // If there is a sizer, use it instead of the constraints
2092 GetVirtualSize(&w
, &h
);
2093 GetSizer()->SetDimension( 0, 0, w
, h
);
2095 #if wxUSE_CONSTRAINTS
2098 SatisfyConstraints(); // Find the right constraints values
2099 SetConstraintSizes(); // Recursively set the real window sizes
2106 #if wxUSE_CONSTRAINTS
2108 // first phase of the constraints evaluation: set our own constraints
2109 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2111 wxLayoutConstraints
*constr
= GetConstraints();
2113 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2116 // second phase: set the constraints for our children
2117 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2124 // Layout grand children
2130 // Do a phase of evaluating child constraints
2131 bool wxWindowBase::DoPhase(int phase
)
2133 // the list containing the children for which the constraints are already
2135 wxWindowList succeeded
;
2137 // the max number of iterations we loop before concluding that we can't set
2139 static const int maxIterations
= 500;
2141 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2145 // loop over all children setting their constraints
2146 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2148 node
= node
->GetNext() )
2150 wxWindow
*child
= node
->GetData();
2151 if ( child
->IsTopLevel() )
2153 // top level children are not inside our client area
2157 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2159 // this one is either already ok or nothing we can do about it
2163 int tempNoChanges
= 0;
2164 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2165 : child
->LayoutPhase2(&tempNoChanges
);
2166 noChanges
+= tempNoChanges
;
2170 succeeded
.Append(child
);
2176 // constraints are set
2184 void wxWindowBase::ResetConstraints()
2186 wxLayoutConstraints
*constr
= GetConstraints();
2189 constr
->left
.SetDone(false);
2190 constr
->top
.SetDone(false);
2191 constr
->right
.SetDone(false);
2192 constr
->bottom
.SetDone(false);
2193 constr
->width
.SetDone(false);
2194 constr
->height
.SetDone(false);
2195 constr
->centreX
.SetDone(false);
2196 constr
->centreY
.SetDone(false);
2199 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2202 wxWindow
*win
= node
->GetData();
2203 if ( !win
->IsTopLevel() )
2204 win
->ResetConstraints();
2205 node
= node
->GetNext();
2209 // Need to distinguish between setting the 'fake' size for windows and sizers,
2210 // and setting the real values.
2211 void wxWindowBase::SetConstraintSizes(bool recurse
)
2213 wxLayoutConstraints
*constr
= GetConstraints();
2214 if ( constr
&& constr
->AreSatisfied() )
2216 int x
= constr
->left
.GetValue();
2217 int y
= constr
->top
.GetValue();
2218 int w
= constr
->width
.GetValue();
2219 int h
= constr
->height
.GetValue();
2221 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2222 (constr
->height
.GetRelationship() != wxAsIs
) )
2224 SetSize(x
, y
, w
, h
);
2228 // If we don't want to resize this window, just move it...
2234 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2235 GetClassInfo()->GetClassName(),
2241 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2244 wxWindow
*win
= node
->GetData();
2245 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2246 win
->SetConstraintSizes();
2247 node
= node
->GetNext();
2252 // Only set the size/position of the constraint (if any)
2253 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2255 wxLayoutConstraints
*constr
= GetConstraints();
2258 if ( x
!= wxDefaultCoord
)
2260 constr
->left
.SetValue(x
);
2261 constr
->left
.SetDone(true);
2263 if ( y
!= wxDefaultCoord
)
2265 constr
->top
.SetValue(y
);
2266 constr
->top
.SetDone(true);
2268 if ( w
!= wxDefaultCoord
)
2270 constr
->width
.SetValue(w
);
2271 constr
->width
.SetDone(true);
2273 if ( h
!= wxDefaultCoord
)
2275 constr
->height
.SetValue(h
);
2276 constr
->height
.SetDone(true);
2281 void wxWindowBase::MoveConstraint(int x
, int y
)
2283 wxLayoutConstraints
*constr
= GetConstraints();
2286 if ( x
!= wxDefaultCoord
)
2288 constr
->left
.SetValue(x
);
2289 constr
->left
.SetDone(true);
2291 if ( y
!= wxDefaultCoord
)
2293 constr
->top
.SetValue(y
);
2294 constr
->top
.SetDone(true);
2299 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2301 wxLayoutConstraints
*constr
= GetConstraints();
2304 *w
= constr
->width
.GetValue();
2305 *h
= constr
->height
.GetValue();
2311 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2313 wxLayoutConstraints
*constr
= GetConstraints();
2316 *w
= constr
->width
.GetValue();
2317 *h
= constr
->height
.GetValue();
2320 GetClientSize(w
, h
);
2323 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2325 wxLayoutConstraints
*constr
= GetConstraints();
2328 *x
= constr
->left
.GetValue();
2329 *y
= constr
->top
.GetValue();
2335 #endif // wxUSE_CONSTRAINTS
2337 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2339 // don't do it for the dialogs/frames - they float independently of their
2341 if ( !IsTopLevel() )
2343 wxWindow
*parent
= GetParent();
2344 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2346 wxPoint
pt(parent
->GetClientAreaOrigin());
2353 // ----------------------------------------------------------------------------
2354 // Update UI processing
2355 // ----------------------------------------------------------------------------
2357 void wxWindowBase::UpdateWindowUI(long flags
)
2359 wxUpdateUIEvent
event(GetId());
2360 event
.SetEventObject(this);
2362 if ( GetEventHandler()->ProcessEvent(event
) )
2364 DoUpdateWindowUI(event
);
2367 if (flags
& wxUPDATE_UI_RECURSE
)
2369 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2372 wxWindow
* child
= (wxWindow
*) node
->GetData();
2373 child
->UpdateWindowUI(flags
);
2374 node
= node
->GetNext();
2379 // do the window-specific processing after processing the update event
2380 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2382 if ( event
.GetSetEnabled() )
2383 Enable(event
.GetEnabled());
2385 if ( event
.GetSetShown() )
2386 Show(event
.GetShown());
2389 // ----------------------------------------------------------------------------
2390 // dialog units translations
2391 // ----------------------------------------------------------------------------
2393 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2395 int charWidth
= GetCharWidth();
2396 int charHeight
= GetCharHeight();
2397 wxPoint pt2
= wxDefaultPosition
;
2398 if (pt
.x
!= wxDefaultCoord
)
2399 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2400 if (pt
.y
!= wxDefaultCoord
)
2401 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2406 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2408 int charWidth
= GetCharWidth();
2409 int charHeight
= GetCharHeight();
2410 wxPoint pt2
= wxDefaultPosition
;
2411 if (pt
.x
!= wxDefaultCoord
)
2412 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2413 if (pt
.y
!= wxDefaultCoord
)
2414 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2419 // ----------------------------------------------------------------------------
2421 // ----------------------------------------------------------------------------
2423 // propagate the colour change event to the subwindows
2424 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2426 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2429 // Only propagate to non-top-level windows
2430 wxWindow
*win
= node
->GetData();
2431 if ( !win
->IsTopLevel() )
2433 wxSysColourChangedEvent event2
;
2434 event
.SetEventObject(win
);
2435 win
->GetEventHandler()->ProcessEvent(event2
);
2438 node
= node
->GetNext();
2444 // the default action is to populate dialog with data when it's created,
2445 // and nudge the UI into displaying itself correctly in case
2446 // we've turned the wxUpdateUIEvents frequency down low.
2447 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2449 TransferDataToWindow();
2451 // Update the UI at this point
2452 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2455 // ----------------------------------------------------------------------------
2456 // menu-related functions
2457 // ----------------------------------------------------------------------------
2461 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2463 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2465 wxCurrentPopupMenu
= menu
;
2466 const bool rc
= DoPopupMenu(menu
, x
, y
);
2467 wxCurrentPopupMenu
= NULL
;
2472 // this is used to pass the id of the selected item from the menu event handler
2473 // to the main function itself
2475 // it's ok to use a global here as there can be at most one popup menu shown at
2477 static int gs_popupMenuSelection
= wxID_NONE
;
2479 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2481 // store the id in a global variable where we'll retrieve it from later
2482 gs_popupMenuSelection
= event
.GetId();
2485 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2487 // nothing to do but do not skip it
2491 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2493 gs_popupMenuSelection
= wxID_NONE
;
2495 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2496 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2500 // it is common to construct the menu passed to this function dynamically
2501 // using some fixed range of ids which could clash with the ids used
2502 // elsewhere in the program, which could result in some menu items being
2503 // unintentionally disabled or otherwise modified by update UI handlers
2504 // elsewhere in the program code and this is difficult to avoid in the
2505 // program itself, so instead we just temporarily suspend UI updating while
2506 // this menu is shown
2507 Connect(wxEVT_UPDATE_UI
,
2508 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2512 PopupMenu(&menu
, x
, y
);
2514 Disconnect(wxEVT_UPDATE_UI
,
2515 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2518 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2519 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2523 return gs_popupMenuSelection
;
2526 #endif // wxUSE_MENUS
2528 // methods for drawing the sizers in a visible way
2531 static void DrawSizers(wxWindowBase
*win
);
2533 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2535 wxClientDC
dc((wxWindow
*)win
);
2537 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2538 *wxTRANSPARENT_BRUSH
);
2539 dc
.DrawRectangle(rect
.Deflate(1, 1));
2542 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2544 const wxSizerItemList
& items
= sizer
->GetChildren();
2545 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2550 wxSizerItem
*item
= *i
;
2551 if ( item
->IsSizer() )
2553 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2554 DrawSizer(win
, item
->GetSizer());
2556 else if ( item
->IsSpacer() )
2558 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2560 else if ( item
->IsWindow() )
2562 DrawSizers(item
->GetWindow());
2565 wxFAIL_MSG("inconsistent wxSizerItem status!");
2569 static void DrawSizers(wxWindowBase
*win
)
2571 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2573 wxSizer
*sizer
= win
->GetSizer();
2576 DrawSizer(win
, sizer
);
2578 else // no sizer, still recurse into the children
2580 const wxWindowList
& children
= win
->GetChildren();
2581 for ( wxWindowList::const_iterator i
= children
.begin(),
2582 end
= children
.end();
2589 // show all kind of sizes of this window; see the "window sizing" topic
2590 // overview for more info about the various differences:
2591 wxSize fullSz
= win
->GetSize();
2592 wxSize clientSz
= win
->GetClientSize();
2593 wxSize bestSz
= win
->GetBestSize();
2594 wxSize minSz
= win
->GetMinSize();
2595 wxSize maxSz
= win
->GetMaxSize();
2596 wxSize virtualSz
= win
->GetVirtualSize();
2598 wxMessageOutputDebug dbgout
;
2600 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2603 clientSz
.x
, clientSz
.y
,
2607 virtualSz
.x
, virtualSz
.y
);
2611 #endif // __WXDEBUG__
2613 // process special middle clicks
2614 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2616 if ( event
.ControlDown() && event
.AltDown() )
2619 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2620 if ( event
.ShiftDown() )
2625 #endif // __WXDEBUG__
2626 ::wxInfoMessageBox((wxWindow
*)this);
2634 // ----------------------------------------------------------------------------
2636 // ----------------------------------------------------------------------------
2638 #if wxUSE_ACCESSIBILITY
2639 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2641 if (m_accessible
&& (accessible
!= m_accessible
))
2642 delete m_accessible
;
2643 m_accessible
= accessible
;
2645 m_accessible
->SetWindow((wxWindow
*) this);
2648 // Returns the accessible object, creating if necessary.
2649 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2652 m_accessible
= CreateAccessible();
2653 return m_accessible
;
2656 // Override to create a specific accessible object.
2657 wxAccessible
* wxWindowBase::CreateAccessible()
2659 return new wxWindowAccessible((wxWindow
*) this);
2664 // ----------------------------------------------------------------------------
2665 // list classes implementation
2666 // ----------------------------------------------------------------------------
2670 #include "wx/listimpl.cpp"
2671 WX_DEFINE_LIST(wxWindowList
)
2675 void wxWindowListNode::DeleteData()
2677 delete (wxWindow
*)GetData();
2680 #endif // wxUSE_STL/!wxUSE_STL
2682 // ----------------------------------------------------------------------------
2684 // ----------------------------------------------------------------------------
2686 wxBorder
wxWindowBase::GetBorder(long flags
) const
2688 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2689 if ( border
== wxBORDER_DEFAULT
)
2691 border
= GetDefaultBorder();
2693 else if ( border
== wxBORDER_THEME
)
2695 border
= GetDefaultBorderForControl();
2701 wxBorder
wxWindowBase::GetDefaultBorder() const
2703 return wxBORDER_NONE
;
2706 // ----------------------------------------------------------------------------
2708 // ----------------------------------------------------------------------------
2710 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2712 // here we just check if the point is inside the window or not
2714 // check the top and left border first
2715 bool outside
= x
< 0 || y
< 0;
2718 // check the right and bottom borders too
2719 wxSize size
= GetSize();
2720 outside
= x
>= size
.x
|| y
>= size
.y
;
2723 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2726 // ----------------------------------------------------------------------------
2728 // ----------------------------------------------------------------------------
2730 struct WXDLLEXPORT wxWindowNext
2734 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2735 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
2736 bool wxWindowBase::ms_winCaptureChanging
= false;
2738 void wxWindowBase::CaptureMouse()
2740 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), static_cast<void*>(this));
2742 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive CaptureMouse call?") );
2744 ms_winCaptureChanging
= true;
2746 wxWindow
*winOld
= GetCapture();
2749 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2752 wxWindowNext
*item
= new wxWindowNext
;
2754 item
->next
= ms_winCaptureNext
;
2755 ms_winCaptureNext
= item
;
2757 //else: no mouse capture to save
2760 ms_winCaptureCurrent
= (wxWindow
*)this;
2762 ms_winCaptureChanging
= false;
2765 void wxWindowBase::ReleaseMouse()
2767 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), static_cast<void*>(this));
2769 wxASSERT_MSG( !ms_winCaptureChanging
, _T("recursive ReleaseMouse call?") );
2771 wxASSERT_MSG( GetCapture() == this,
2772 "attempt to release mouse, but this window hasn't captured it" );
2773 wxASSERT_MSG( ms_winCaptureCurrent
== this,
2774 "attempt to release mouse, but this window hasn't captured it" );
2776 ms_winCaptureChanging
= true;
2779 ms_winCaptureCurrent
= NULL
;
2781 if ( ms_winCaptureNext
)
2783 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2784 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
2786 wxWindowNext
*item
= ms_winCaptureNext
;
2787 ms_winCaptureNext
= item
->next
;
2790 //else: stack is empty, no previous capture
2792 ms_winCaptureChanging
= false;
2794 wxLogTrace(_T("mousecapture"),
2795 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2796 static_cast<void*>(GetCapture()));
2799 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
2801 wxMouseCaptureLostEvent
event(win
->GetId());
2802 event
.SetEventObject(win
);
2803 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
2805 // windows must handle this event, otherwise the app wouldn't behave
2806 // correctly if it loses capture unexpectedly; see the discussion here:
2807 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2808 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2809 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2814 void wxWindowBase::NotifyCaptureLost()
2816 // don't do anything if capture lost was expected, i.e. resulted from
2817 // a wx call to ReleaseMouse or CaptureMouse:
2818 if ( ms_winCaptureChanging
)
2821 // if the capture was lost unexpectedly, notify every window that has
2822 // capture (on stack or current) about it and clear the stack:
2824 if ( ms_winCaptureCurrent
)
2826 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
2827 ms_winCaptureCurrent
= NULL
;
2830 while ( ms_winCaptureNext
)
2832 wxWindowNext
*item
= ms_winCaptureNext
;
2833 ms_winCaptureNext
= item
->next
;
2835 DoNotifyWindowAboutCaptureLost(item
->win
);
2844 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2845 int WXUNUSED(modifiers
),
2846 int WXUNUSED(keycode
))
2852 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2858 #endif // wxUSE_HOTKEY
2860 // ----------------------------------------------------------------------------
2862 // ----------------------------------------------------------------------------
2864 bool wxWindowBase::TryBefore(wxEvent
& event
)
2866 #if wxUSE_VALIDATORS
2867 // Can only use the validator of the window which
2868 // is receiving the event
2869 if ( event
.GetEventObject() == this )
2871 wxValidator
* const validator
= GetValidator();
2872 if ( validator
&& validator
->ProcessEventHere(event
) )
2877 #endif // wxUSE_VALIDATORS
2879 return wxEvtHandler::TryBefore(event
);
2882 bool wxWindowBase::TryAfter(wxEvent
& event
)
2884 // carry on up the parent-child hierarchy if the propagation count hasn't
2886 if ( event
.ShouldPropagate() )
2888 // honour the requests to stop propagation at this window: this is
2889 // used by the dialogs, for example, to prevent processing the events
2890 // from the dialog controls in the parent frame which rarely, if ever,
2892 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2894 wxWindow
*parent
= GetParent();
2895 if ( parent
&& !parent
->IsBeingDeleted() )
2897 wxPropagateOnce
propagateOnce(event
);
2899 return parent
->GetEventHandler()->ProcessEvent(event
);
2904 return wxEvtHandler::TryAfter(event
);
2907 // ----------------------------------------------------------------------------
2908 // window relationships
2909 // ----------------------------------------------------------------------------
2911 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
2913 wxCHECK_MSG( GetParent(), NULL
,
2914 _T("GetPrev/NextSibling() don't work for TLWs!") );
2916 wxWindowList
& siblings
= GetParent()->GetChildren();
2917 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
2918 wxCHECK_MSG( i
, NULL
, _T("window not a child of its parent?") );
2920 if ( order
== OrderBefore
)
2921 i
= i
->GetPrevious();
2925 return i
? i
->GetData() : NULL
;
2928 // ----------------------------------------------------------------------------
2929 // keyboard navigation
2930 // ----------------------------------------------------------------------------
2932 // Navigates in the specified direction inside this window
2933 bool wxWindowBase::DoNavigateIn(int flags
)
2935 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2936 // native code doesn't process our wxNavigationKeyEvents anyhow
2939 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2940 wxNavigationKeyEvent eventNav
;
2941 wxWindow
*focused
= FindFocus();
2942 eventNav
.SetCurrentFocus(focused
);
2943 eventNav
.SetEventObject(focused
);
2944 eventNav
.SetFlags(flags
);
2945 return GetEventHandler()->ProcessEvent(eventNav
);
2946 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2949 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
2951 if ( event
.GetKeyCode() != WXK_TAB
)
2954 int flags
= wxNavigationKeyEvent::FromTab
;
2956 if ( event
.ShiftDown() )
2957 flags
|= wxNavigationKeyEvent::IsBackward
;
2959 flags
|= wxNavigationKeyEvent::IsForward
;
2961 if ( event
.ControlDown() )
2962 flags
|= wxNavigationKeyEvent::WinChange
;
2968 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
2970 // check that we're not a top level window
2971 wxCHECK_RET( GetParent(),
2972 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2974 // detect the special case when we have nothing to do anyhow and when the
2975 // code below wouldn't work
2979 // find the target window in the siblings list
2980 wxWindowList
& siblings
= GetParent()->GetChildren();
2981 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2982 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2984 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2985 // can't just move the node around
2986 wxWindow
*self
= (wxWindow
*)this;
2987 siblings
.DeleteObject(self
);
2988 if ( move
== OrderAfter
)
2995 siblings
.Insert(i
, self
);
2997 else // OrderAfter and win was the last sibling
2999 siblings
.Append(self
);
3003 // ----------------------------------------------------------------------------
3005 // ----------------------------------------------------------------------------
3007 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3009 wxWindowBase
*win
= DoFindFocus();
3010 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3013 bool wxWindowBase::HasFocus() const
3015 wxWindowBase
*win
= DoFindFocus();
3016 return win
== this ||
3017 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3020 // ----------------------------------------------------------------------------
3022 // ----------------------------------------------------------------------------
3024 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3029 class DragAcceptFilesTarget
: public wxFileDropTarget
3032 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3034 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3035 const wxArrayString
& filenames
)
3037 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3039 wxCArrayString(filenames
).Release());
3040 event
.SetEventObject(m_win
);
3044 return m_win
->HandleWindowEvent(event
);
3048 wxWindowBase
* const m_win
;
3050 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3054 } // anonymous namespace
3056 // Generic version of DragAcceptFiles(). It works by installing a simple
3057 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3058 // together with explicit SetDropTarget() calls.
3059 void wxWindowBase::DragAcceptFiles(bool accept
)
3063 wxASSERT_MSG( !GetDropTarget(),
3064 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3065 SetDropTarget(new DragAcceptFilesTarget(this));
3069 SetDropTarget(NULL
);
3073 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3075 // ----------------------------------------------------------------------------
3077 // ----------------------------------------------------------------------------
3079 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3081 while ( win
&& !win
->IsTopLevel() )
3082 win
= win
->GetParent();
3087 #if wxUSE_ACCESSIBILITY
3088 // ----------------------------------------------------------------------------
3089 // accessible object for windows
3090 // ----------------------------------------------------------------------------
3092 // Can return either a child object, or an integer
3093 // representing the child element, starting from 1.
3094 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3096 wxASSERT( GetWindow() != NULL
);
3100 return wxACC_NOT_IMPLEMENTED
;
3103 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3104 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3106 wxASSERT( GetWindow() != NULL
);
3110 wxWindow
* win
= NULL
;
3117 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3119 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3126 rect
= win
->GetRect();
3127 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3128 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3132 return wxACC_NOT_IMPLEMENTED
;
3135 // Navigates from fromId to toId/toObject.
3136 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3137 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3139 wxASSERT( GetWindow() != NULL
);
3145 case wxNAVDIR_FIRSTCHILD
:
3147 if (GetWindow()->GetChildren().GetCount() == 0)
3149 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3150 *toObject
= childWindow
->GetOrCreateAccessible();
3154 case wxNAVDIR_LASTCHILD
:
3156 if (GetWindow()->GetChildren().GetCount() == 0)
3158 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3159 *toObject
= childWindow
->GetOrCreateAccessible();
3163 case wxNAVDIR_RIGHT
:
3167 wxWindowList::compatibility_iterator node
=
3168 wxWindowList::compatibility_iterator();
3171 // Can't navigate to sibling of this window
3172 // if we're a top-level window.
3173 if (!GetWindow()->GetParent())
3174 return wxACC_NOT_IMPLEMENTED
;
3176 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3180 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3181 node
= GetWindow()->GetChildren().Item(fromId
-1);
3184 if (node
&& node
->GetNext())
3186 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3187 *toObject
= nextWindow
->GetOrCreateAccessible();
3195 case wxNAVDIR_PREVIOUS
:
3197 wxWindowList::compatibility_iterator node
=
3198 wxWindowList::compatibility_iterator();
3201 // Can't navigate to sibling of this window
3202 // if we're a top-level window.
3203 if (!GetWindow()->GetParent())
3204 return wxACC_NOT_IMPLEMENTED
;
3206 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3210 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3211 node
= GetWindow()->GetChildren().Item(fromId
-1);
3214 if (node
&& node
->GetPrevious())
3216 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3217 *toObject
= previousWindow
->GetOrCreateAccessible();
3225 return wxACC_NOT_IMPLEMENTED
;
3228 // Gets the name of the specified object.
3229 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3231 wxASSERT( GetWindow() != NULL
);
3237 // If a child, leave wxWidgets to call the function on the actual
3240 return wxACC_NOT_IMPLEMENTED
;
3242 // This will eventually be replaced by specialised
3243 // accessible classes, one for each kind of wxWidgets
3244 // control or window.
3246 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3247 title
= ((wxButton
*) GetWindow())->GetLabel();
3250 title
= GetWindow()->GetName();
3258 return wxACC_NOT_IMPLEMENTED
;
3261 // Gets the number of children.
3262 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3264 wxASSERT( GetWindow() != NULL
);
3268 *childId
= (int) GetWindow()->GetChildren().GetCount();
3272 // Gets the specified child (starting from 1).
3273 // If *child is NULL and return value is wxACC_OK,
3274 // this means that the child is a simple element and
3275 // not an accessible object.
3276 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3278 wxASSERT( GetWindow() != NULL
);
3288 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3291 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3292 *child
= childWindow
->GetOrCreateAccessible();
3299 // Gets the parent, or NULL.
3300 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3302 wxASSERT( GetWindow() != NULL
);
3306 wxWindow
* parentWindow
= GetWindow()->GetParent();
3314 *parent
= parentWindow
->GetOrCreateAccessible();
3322 // Performs the default action. childId is 0 (the action for this object)
3323 // or > 0 (the action for a child).
3324 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3325 // window (e.g. an edit control).
3326 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3328 wxASSERT( GetWindow() != NULL
);
3332 return wxACC_NOT_IMPLEMENTED
;
3335 // Gets the default action for this object (0) or > 0 (the action for a child).
3336 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3337 // string if there is no action.
3338 // The retrieved string describes the action that is performed on an object,
3339 // not what the object does as a result. For example, a toolbar button that prints
3340 // a document has a default action of "Press" rather than "Prints the current document."
3341 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3343 wxASSERT( GetWindow() != NULL
);
3347 return wxACC_NOT_IMPLEMENTED
;
3350 // Returns the description for this object or a child.
3351 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3353 wxASSERT( GetWindow() != NULL
);
3357 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3363 return wxACC_NOT_IMPLEMENTED
;
3366 // Returns help text for this object or a child, similar to tooltip text.
3367 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3369 wxASSERT( GetWindow() != NULL
);
3373 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3379 return wxACC_NOT_IMPLEMENTED
;
3382 // Returns the keyboard shortcut for this object or child.
3383 // Return e.g. ALT+K
3384 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3386 wxASSERT( GetWindow() != NULL
);
3390 return wxACC_NOT_IMPLEMENTED
;
3393 // Returns a role constant.
3394 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3396 wxASSERT( GetWindow() != NULL
);
3400 // If a child, leave wxWidgets to call the function on the actual
3403 return wxACC_NOT_IMPLEMENTED
;
3405 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3406 return wxACC_NOT_IMPLEMENTED
;
3408 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3409 return wxACC_NOT_IMPLEMENTED
;
3412 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3413 return wxACC_NOT_IMPLEMENTED
;
3416 //*role = wxROLE_SYSTEM_CLIENT;
3417 *role
= wxROLE_SYSTEM_CLIENT
;
3421 return wxACC_NOT_IMPLEMENTED
;
3425 // Returns a state constant.
3426 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3428 wxASSERT( GetWindow() != NULL
);
3432 // If a child, leave wxWidgets to call the function on the actual
3435 return wxACC_NOT_IMPLEMENTED
;
3437 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3438 return wxACC_NOT_IMPLEMENTED
;
3441 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3442 return wxACC_NOT_IMPLEMENTED
;
3445 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3446 return wxACC_NOT_IMPLEMENTED
;
3453 return wxACC_NOT_IMPLEMENTED
;
3457 // Returns a localized string representing the value for the object
3459 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3461 wxASSERT( GetWindow() != NULL
);
3465 return wxACC_NOT_IMPLEMENTED
;
3468 // Selects the object or child.
3469 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3471 wxASSERT( GetWindow() != NULL
);
3475 return wxACC_NOT_IMPLEMENTED
;
3478 // Gets the window with the keyboard focus.
3479 // If childId is 0 and child is NULL, no object in
3480 // this subhierarchy has the focus.
3481 // If this object has the focus, child should be 'this'.
3482 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3484 wxASSERT( GetWindow() != NULL
);
3488 return wxACC_NOT_IMPLEMENTED
;
3492 // Gets a variant representing the selected children
3494 // Acceptable values:
3495 // - a null variant (IsNull() returns true)
3496 // - a list variant (GetType() == wxT("list")
3497 // - an integer representing the selected child element,
3498 // or 0 if this object is selected (GetType() == wxT("long")
3499 // - a "void*" pointer to a wxAccessible child object
3500 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3502 wxASSERT( GetWindow() != NULL
);
3506 return wxACC_NOT_IMPLEMENTED
;
3508 #endif // wxUSE_VARIANT
3510 #endif // wxUSE_ACCESSIBILITY
3512 // ----------------------------------------------------------------------------
3514 // ----------------------------------------------------------------------------
3517 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3519 wxCoord widthTotal
) const
3521 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3523 x
= widthTotal
- x
- width
;