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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dcbuffer.h
3 // Purpose: wxBufferedDC class
4 // Author: Ron Lee <ron@debian.org>
5 // Modified by: Vadim Zeitlin (refactored, added bg preservation)
6 // Created: 16/03/02
7 // RCS-ID: $Id$
8 // Copyright: (c) Ron Lee
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DCBUFFER_H_
13 #define _WX_DCBUFFER_H_
14
15 #include "wx/dcmemory.h"
16 #include "wx/dcclient.h"
17 #include "wx/window.h"
18
19 // Split platforms into two groups - those which have well-working
20 // double-buffering by default, and those which do not.
21 #if defined(__WXMAC__) || defined(__WXGTK20__) || defined(__WXDFB__)
22 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 1
23 #else
24 #define wxALWAYS_NATIVE_DOUBLE_BUFFER 0
25 #endif
26
27
28 // ----------------------------------------------------------------------------
29 // Double buffering helper.
30 // ----------------------------------------------------------------------------
31
32 // Assumes the buffer bitmap covers the entire scrolled window,
33 // and prepares the window DC accordingly
34 #define wxBUFFER_VIRTUAL_AREA 0x01
35
36 // Assumes the buffer bitmap only covers the client area;
37 // does not prepare the window DC
38 #define wxBUFFER_CLIENT_AREA 0x02
39
40 class WXDLLEXPORT wxBufferedDC : public wxMemoryDC
41 {
42 public:
43 // Default ctor, must subsequently call Init for two stage construction.
44 wxBufferedDC() : m_dc( 0 ), m_buffer(NULL), m_style(0)
45 {
46 }
47
48 // Construct a wxBufferedDC using a user supplied buffer.
49 wxBufferedDC(wxDC *dc,
50 const wxBitmap &buffer = wxNullBitmap,
51 int style = wxBUFFER_CLIENT_AREA)
52 : m_dc( dc ),
53 m_buffer( &buffer ),
54 m_style(style)
55 {
56 UseBuffer();
57 }
58
59 // Construct a wxBufferedDC with an internal buffer of 'area'
60 // (where area is usually something like the size of the window
61 // being buffered)
62 wxBufferedDC(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
63 : m_dc( dc ),
64 m_buffer(NULL),
65 m_style(style)
66
67 {
68 UseBuffer(area.x, area.y);
69 }
70
71 // default copy ctor ok.
72
73 // The usually desired action in the dtor is to blit the buffer.
74 virtual ~wxBufferedDC()
75 {
76 if ( m_dc ) UnMask();
77 }
78
79 // These reimplement the actions of the ctors for two stage creation, but
80 // are not used by the ctors themselves to save a few cpu cycles.
81 void Init(wxDC *dc,
82 const wxBitmap &buffer=wxNullBitmap,
83 int style = wxBUFFER_CLIENT_AREA)
84 {
85 wxASSERT_MSG( m_dc == 0 && m_buffer == NULL,
86 _T("wxBufferedDC already initialised") );
87 m_dc = dc;
88 m_buffer = &buffer;
89 m_style = style;
90 UseBuffer();
91 }
92
93 void Init(wxDC *dc, const wxSize &area, int style = wxBUFFER_CLIENT_AREA)
94 {
95 wxASSERT_MSG( m_dc == 0 && m_buffer == NULL,
96 _T("wxBufferedDC already initialised") );
97 m_dc = dc;
98 m_buffer = NULL;
99 m_style = style;
100 UseBuffer(area.x, area.y);
101 }
102
103 // Blits the buffer to the dc, and detaches the dc from the buffer (so it
104 // can be effectively used once only).
105 //
106 // Usually called in the dtor or by the dtor of derived classes if the
107 // BufferedDC must blit before the derived class (which may own the dc it's
108 // blitting to) is destroyed.
109 void UnMask()
110 {
111 wxASSERT_MSG( m_dc != 0,
112 _T("No underlying DC associated with wxBufferedDC (anymore)") );
113
114 wxCoord x=0, y=0;
115
116 if (m_style & wxBUFFER_CLIENT_AREA)
117 GetDeviceOrigin(&x, &y);
118
119 m_dc->Blit( 0, 0,
120 m_buffer->GetWidth(), m_buffer->GetHeight(), this,
121 -x, -y );
122 m_dc = NULL;
123 }
124
125 // Set and get the style
126 void SetStyle(int style) { m_style = style; }
127 int GetStyle() const { return m_style; }
128
129 private:
130 // check that the bitmap is valid and use it
131 void UseBuffer(wxCoord w = -1, wxCoord h = -1);
132
133 // the underlying DC to which we copy everything drawn on this one in
134 // UnMask()
135 //
136 // NB: Without the existence of a wxNullDC, this must be a pointer, else it
137 // could probably be a reference.
138 wxDC *m_dc;
139
140 // the buffer (selected in this DC)
141 const wxBitmap *m_buffer;
142
143 // the buffering style
144 int m_style;
145
146 DECLARE_DYNAMIC_CLASS(wxBufferedDC)
147 DECLARE_NO_COPY_CLASS(wxBufferedDC)
148 };
149
150
151 // ----------------------------------------------------------------------------
152 // Double buffered PaintDC.
153 // ----------------------------------------------------------------------------
154
155 // Creates a double buffered wxPaintDC, optionally allowing the
156 // user to specify their own buffer to use.
157 class WXDLLEXPORT wxBufferedPaintDC : public wxBufferedDC
158 {
159 public:
160 // If no bitmap is supplied by the user, a temporary one will be created.
161 wxBufferedPaintDC(wxWindow *window, const wxBitmap& buffer, int style = wxBUFFER_CLIENT_AREA)
162 : m_paintdc(window)
163 {
164 // If we're buffering the virtual window, scale the paint DC as well
165 if (style & wxBUFFER_VIRTUAL_AREA)
166 window->PrepareDC( m_paintdc );
167
168 if( buffer != wxNullBitmap )
169 Init(&m_paintdc, buffer, style);
170 else
171 Init(&m_paintdc, window->GetClientSize(), style);
172 }
173
174 // If no bitmap is supplied by the user, a temporary one will be created.
175 wxBufferedPaintDC(wxWindow *window, int style = wxBUFFER_CLIENT_AREA)
176 : m_paintdc(window)
177 {
178 // If we're using the virtual window, scale the paint DC as well
179 if (style & wxBUFFER_VIRTUAL_AREA)
180 window->PrepareDC( m_paintdc );
181
182 Init(&m_paintdc, window->GetClientSize(), style);
183 }
184
185 // default copy ctor ok.
186
187 virtual ~wxBufferedPaintDC()
188 {
189 // We must UnMask here, else by the time the base class
190 // does it, the PaintDC will have already been destroyed.
191 UnMask();
192 }
193
194 private:
195 wxPaintDC m_paintdc;
196
197 DECLARE_ABSTRACT_CLASS(wxBufferedPaintDC)
198 DECLARE_NO_COPY_CLASS(wxBufferedPaintDC)
199 };
200
201
202
203 //
204 // wxAutoBufferedPaintDC is a wxPaintDC in toolkits which have double-
205 // buffering by default. Otherwise it is a wxBufferedPaintDC. Thus,
206 // you can only expect it work with a simple constructor that
207 // accepts single wxWindow* argument.
208 //
209 #if wxALWAYS_NATIVE_DOUBLE_BUFFER
210 #define wxAutoBufferedPaintDCBase wxPaintDC
211 #else
212 #define wxAutoBufferedPaintDCBase wxBufferedPaintDC
213 #endif
214
215
216 #ifdef __WXDEBUG__
217
218 class wxAutoBufferedPaintDC : public wxAutoBufferedPaintDCBase
219 {
220 public:
221
222 wxAutoBufferedPaintDC(wxWindow* win)
223 : wxAutoBufferedPaintDCBase(win)
224 {
225 TestWinStyle(win);
226 }
227
228 virtual ~wxAutoBufferedPaintDC() { }
229
230 private:
231
232 void TestWinStyle(wxWindow* win)
233 {
234 // Help the user to get the double-buffering working properly.
235 wxASSERT_MSG( win->GetBackgroundStyle() == wxBG_STYLE_CUSTOM,
236 wxT("In constructor, you need to call SetBackgroundStyle(wxBG_STYLE_CUSTOM), ")
237 wxT("and also, if needed, paint the background manually in the paint event handler."));
238 }
239
240 DECLARE_NO_COPY_CLASS(wxAutoBufferedPaintDC)
241 };
242
243 #else // !__WXDEBUG__
244
245 // In release builds, just use typedef
246 typedef wxAutoBufferedPaintDCBase wxAutoBufferedPaintDC;
247
248 #endif
249
250
251 // Check if the window is natively double buffered and will return a wxPaintDC
252 // if it is, a wxBufferedPaintDC otherwise. It is the caller's responsibility
253 // to delete the wxDC pointer when finished with it.
254 inline wxDC* wxAutoBufferedPaintDCFactory(wxWindow* window)
255 {
256 if ( window->IsDoubleBuffered() )
257 return new wxPaintDC(window);
258 else
259 return new wxBufferedPaintDC(window);
260 }
261
262
263 #endif // _WX_DCBUFFER_H_