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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/window.h
3 // Purpose: wxWindow class which is the base class for all
4 // wxUniv port controls, it supports the customization of the
5 // window drawing and input processing.
6 // Author: Vadim Zeitlin
7 // Modified by:
8 // Created: 06.08.00
9 // RCS-ID: $Id$
10 // Copyright: (c) 2000 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
11 // Licence: wxWindows license
12 ///////////////////////////////////////////////////////////////////////////////
13
14 #ifndef _WX_UNIV_WINDOW_H_
15 #define _WX_UNIV_WINDOW_H_
16
17 #ifdef __GNUG__
18 #pragma interface "univwindow.h"
19 #endif
20
21 #include "wx/bitmap.h" // for m_bitmapBg
22
23 class WXDLLEXPORT wxControlRenderer;
24 class WXDLLEXPORT wxEventLoop;
25 class WXDLLEXPORT wxMenu;
26 class WXDLLEXPORT wxMenuBar;
27 class WXDLLEXPORT wxRenderer;
28 class WXDLLEXPORT wxScrollBar;
29
30 // ----------------------------------------------------------------------------
31 // constants
32 // ----------------------------------------------------------------------------
33
34 // control state flags used in wxRenderer and wxColourScheme
35 enum
36 {
37 wxCONTROL_DISABLED = 0x00000001, // control is disabled
38 wxCONTROL_FOCUSED = 0x00000002, // currently has keyboard focus
39 wxCONTROL_PRESSED = 0x00000004, // (button) is pressed
40 wxCONTROL_ISDEFAULT = 0x00000008, // only applies to the buttons
41 wxCONTROL_ISSUBMENU = wxCONTROL_ISDEFAULT, // only for menu items
42 wxCONTROL_CURRENT = 0x00000010, // mouse is currently over the control
43 wxCONTROL_SELECTED = 0x00000020, // selected item in e.g. listbox
44 wxCONTROL_CHECKED = 0x00000040, // (check/radio button) is checked
45 wxCONTROL_CHECKABLE = 0x00000080, // (menu) item can be checked
46
47 wxCONTROL_FLAGS_MASK = 0x000000ff,
48
49 // this is a pseudo flag not used directly by wxRenderer but rather by some
50 // controls internally
51 wxCONTROL_DIRTY = 0x80000000
52 };
53
54 // ----------------------------------------------------------------------------
55 // wxWindow
56 // ----------------------------------------------------------------------------
57
58 class WXDLLEXPORT wxWindow : public wxWindowNative
59 {
60 public:
61 // ctors and creatie functions
62 // ---------------------------
63
64 wxWindow() { Init(); }
65
66 wxWindow(wxWindow *parent,
67 wxWindowID id,
68 const wxPoint& pos = wxDefaultPosition,
69 const wxSize& size = wxDefaultSize,
70 long style = 0,
71 const wxString& name = wxPanelNameStr)
72 : wxWindowNative(parent, id, pos, size, style | wxCLIP_CHILDREN, name)
73 { Init(); }
74
75 bool Create(wxWindow *parent,
76 wxWindowID id,
77 const wxPoint& pos = wxDefaultPosition,
78 const wxSize& size = wxDefaultSize,
79 long style = 0,
80 const wxString& name = wxPanelNameStr);
81
82 // background pixmap support
83 // -------------------------
84
85 virtual void SetBackground(const wxBitmap& bitmap,
86 int alignment = wxALIGN_CENTRE,
87 wxStretch stretch = wxSTRETCH_NOT);
88
89 const wxBitmap& GetBackgroundBitmap(int *alignment = NULL,
90 wxStretch *stretch = NULL) const;
91
92 // scrollbars: we (re)implement it ourselves using our own scrollbars
93 // instead of the native ones
94 // ------------------------------------------------------------------
95
96 virtual void SetScrollbar(int orient,
97 int pos,
98 int page,
99 int range,
100 bool refresh = TRUE );
101 virtual void SetScrollPos(int orient, int pos, bool refresh = TRUE);
102 virtual int GetScrollPos(int orient) const;
103 virtual int GetScrollThumb(int orient) const;
104 virtual int GetScrollRange(int orient) const;
105 virtual void ScrollWindow(int dx, int dy,
106 const wxRect* rect = (wxRect *) NULL);
107
108 // take into account the borders here
109 virtual wxPoint GetClientAreaOrigin() const;
110
111 // popup menu support
112 // ------------------
113
114 // NB: all menu related functions are implemented in menu.cpp
115
116 #if wxUSE_MENUS
117 virtual bool DoPopupMenu(wxMenu *menu, int x, int y);
118
119 // this is wxUniv-specific private method to be used only by wxMenu
120 void DismissPopupMenu();
121 #endif // wxUSE_MENUS
122
123 // miscellaneous other methods
124 // ---------------------------
125
126 // get the state information
127 virtual bool IsFocused() const;
128 virtual bool IsCurrent() const;
129 virtual bool IsPressed() const;
130 virtual bool IsDefault() const;
131
132 // return all state flags at once (combination of wxCONTROL_XXX values)
133 int GetStateFlags() const;
134
135 // set the "highlighted" flag and return TRUE if it changed
136 virtual bool SetCurrent(bool doit = TRUE);
137
138 // get the scrollbar (may be NULL) for the given orientation
139 wxScrollBar *GetScrollbar(int orient) const
140 {
141 return orient & wxVERTICAL ? m_scrollbarVert : m_scrollbarHorz;
142 }
143
144 // methods used by wxColourScheme to choose the colours for this window
145 // --------------------------------------------------------------------
146
147 // return TRUE if this is a panel/canvas window which contains other
148 // controls only
149 virtual bool IsCanvasWindow() const { return FALSE; }
150
151 // return TRUE if this a container window which contains the other items:
152 // e.g, a listbox, listctrl, treectrl, ... and FALSE if it is a monolithic
153 // control (e.g. a button, checkbox, ...)
154 virtual bool IsContainerWindow() const { return FALSE; }
155
156 // return TRUE if this control can be highlighted when the mouse is over
157 // it (the theme decides itself whether it is really highlighted or not)
158 virtual bool CanBeHighlighted() const { return FALSE; }
159
160 // return TRUE if we should use the colours/fonts returned by the
161 // corresponding GetXXX() methods instead of the default ones
162 bool UseBgCol() const { return m_hasBgCol; }
163 bool UseFgCol() const { return m_hasFgCol; }
164 bool UseFont() const { return m_hasFont; }
165
166 // returns the (low level) renderer to use for drawing the control by
167 // querying the current theme
168 wxRenderer *GetRenderer() const { return m_renderer; }
169
170 // scrolling helper: like ScrollWindow() except that it doesn't refresh the
171 // uncovered window areas but returns the rectangle to update (don't call
172 // this with both dx and dy non zero)
173 wxRect ScrollNoRefresh(int dx, int dy, const wxRect *rect = NULL);
174
175 // after scrollbars are added or removed they must be refreshed by calling
176 // this function
177 void RefreshScrollbars();
178
179 // erase part of the control
180 virtual void EraseBackground(wxDC& dc, const wxRect& rect);
181
182 // overridden base class methods
183 // -----------------------------
184
185 // the rect coordinates are, for us, in client coords, but if no rect is
186 // specified, the entire window is refreshed
187 virtual void Refresh(bool eraseBackground = TRUE,
188 const wxRect *rect = (const wxRect *) NULL);
189
190 // we refresh the window when it is dis/enabled
191 virtual bool Enable(bool enable = TRUE);
192
193 // remember that the font/colour was changed
194 virtual bool SetBackgroundColour(const wxColour& colour);
195 virtual bool SetForegroundColour(const wxColour& colour);
196 virtual bool SetFont(const wxFont& font);
197
198 // our Capture/ReleaseMouse() maintains the stack of windows which had
199 // captured the mouse and when ReleaseMouse() is called, the mouse freed
200 // only if the stack is empty, otherwise it is captured back by the window
201 // on top of the stack
202 virtual void CaptureMouse();
203 virtual void ReleaseMouse();
204
205 protected:
206 // common part of all ctors
207 void Init();
208
209 // overridden base class virtuals
210
211 // we deal with the scrollbars in these functions
212 virtual void DoSetClientSize(int width, int height);
213 virtual void DoGetClientSize(int *width, int *height) const;
214 virtual wxHitTest DoHitTest(wxCoord x, wxCoord y) const;
215
216 // event handlers
217 void OnSize(wxSizeEvent& event);
218 void OnNcPaint(wxPaintEvent& event);
219 void OnPaint(wxPaintEvent& event);
220 void OnErase(wxEraseEvent& event);
221
222 #if wxUSE_ACCEL || wxUSE_MENUS
223 void OnKeyDown(wxKeyEvent& event);
224 #endif // wxUSE_ACCEL
225
226 #if wxUSE_MENUS
227 void OnChar(wxKeyEvent& event);
228 void OnKeyUp(wxKeyEvent& event);
229 #endif // wxUSE_MENUS
230
231 // draw the control background, return TRUE if done
232 virtual bool DoDrawBackground(wxDC& dc);
233
234 // draw the controls border
235 virtual void DoDrawBorder(wxDC& dc, const wxRect& rect);
236
237 // draw the controls contents
238 virtual void DoDraw(wxControlRenderer *renderer);
239
240 // calculate the best size for the client area of the window: default
241 // implementation of DoGetBestSize() uses this method and adds the border
242 // width to the result
243 virtual wxSize DoGetBestClientSize() const;
244 virtual wxSize DoGetBestSize() const;
245
246 // adjust the size of the window to take into account its borders
247 wxSize AdjustSize(const wxSize& size) const;
248
249 // put the scrollbars along the edges of the window
250 void PositionScrollbars();
251
252 #if wxUSE_MENUS
253 // return the menubar of the parent frame or NULL
254 wxMenuBar *GetParentFrameMenuBar() const;
255 #endif // wxUSE_MENUS
256
257 // the renderer we use
258 wxRenderer *m_renderer;
259
260 // background bitmap info
261 wxBitmap m_bitmapBg;
262 int m_alignBgBitmap;
263 wxStretch m_stretchBgBitmap;
264
265 // more flags
266 bool m_isCurrent:1; // is the mouse currently inside the window?
267 bool m_hasBgCol:1; // was the bg colour explicitly changed by user?
268 bool m_hasFgCol:1; // fg
269 bool m_hasFont:1; // font
270
271 private:
272 // the window scrollbars
273 wxScrollBar *m_scrollbarHorz,
274 *m_scrollbarVert;
275
276 // the stack of windows which have captured the mouse
277 static struct WXDLLEXPORT wxWindowNext *ms_winCaptureNext;
278
279 #if wxUSE_MENUS
280 // the current modal event loop for the popup menu we show or NULL
281 static wxEventLoop *ms_evtLoopPopup;
282
283 // the last window over which Alt was pressed (used by OnKeyUp)
284 static wxWindow *ms_winLastAltPress;
285 #endif // wxUSE_MENUS
286
287 DECLARE_DYNAMIC_CLASS(wxWindow)
288 DECLARE_EVENT_TABLE()
289 };
290
291 #endif // _WX_UNIV_WINDOW_H_
292