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git.saurik.com Git - wxWidgets.git/blob - include/wx/mac/setup0.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
8 // Copyright: (c) Stefan Csomor
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.2 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_2 0
37 // This setting determines the compatibility with 2.4 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will
42 // completely disappear in the version after that.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_4 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 1
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
72 // recommended to set this to 1, since you may well need to output an error log
73 // in a production version (or non-debugging beta).
77 // Recommended setting: 1 but see comment above
79 #define wxUSE_DEBUG_CONTEXT 0
81 #define wxUSE_DEBUG_CONTEXT 1
84 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
85 // __WXDEBUG__ is also defined.
87 // WARNING: this code may not work with all architectures, especially if
88 // alignment is an issue. This switch is currently ignored for mingw / cygwin
92 // Recommended setting: 1 but see comment in the beginning of this section
93 #define wxUSE_MEMORY_TRACING 1
95 // In debug mode, cause new and delete to be redefined globally.
96 // If this causes problems (e.g. link errors which is a common problem
97 // especially if you use another library which also redefines the global new
98 // and delete), set this to 0.
99 // This switch is currently ignored for mingw / cygwin
103 // Recommended setting: 0
104 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
106 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
107 // this causes problems (e.g. link errors), set this to 0. You may need to set
108 // this to 0 if using templates (at least for VC++). This switch is currently
109 // ignored for mingw / cygwin
113 // Recommended setting: 0
114 #define wxUSE_DEBUG_NEW_ALWAYS 0
116 // wxHandleFatalExceptions() may be used to catch the program faults at run
117 // time and, instead of terminating the program with a usual GPF message box,
118 // call the user-defined wxApp::OnFatalException() function. If you set
119 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
121 // This setting is for Win32 only and can only be enabled if your compiler
122 // supports Win32 structured exception handling (currently only VC++ does)
126 // Recommended setting: 1 if your compiler supports it.
128 #define wxUSE_ON_FATAL_EXCEPTION 1
130 #define wxUSE_ON_FATAL_EXCEPTION 0
133 // ----------------------------------------------------------------------------
135 // ----------------------------------------------------------------------------
137 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
138 // defined as wchar_t, wxString will use Unicode internally. If you set this
139 // to 1, you must use wxT() macro for all literal strings in the program.
141 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
142 // doesn't support it and the programs compiled in Unicode mode will not run
147 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
148 #define wxUSE_UNICODE 0
150 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
151 // compiling the program in Unicode mode. More precisely, it will be possible
152 // to construct wxString from a wide (Unicode) string and convert any wxString
157 // Recommended setting: 1
158 #define wxUSE_WCHAR_T 1
160 // ----------------------------------------------------------------------------
162 // ----------------------------------------------------------------------------
164 // Compile library in exception-safe mode? If set to 1, the library will try to
165 // behave correctly in presence of exceptions (even though it still will not
166 // use the exceptions itself) and notify the user code about any unhandled
167 // exceptions. If set to 0, propagation of the exceptions through the library
168 // code will lead to undefined behaviour -- but the code itself will be
169 // slightly smaller and faster.
173 // Recommended setting: depends on whether you intend to use C++ exceptions
174 // in your own code (1 if you do, 0 if you don't)
175 #define wxUSE_EXCEPTIONS 1
177 // Support for message/error logging. This includes wxLogXXX() functions and
178 // wxLog and derived classes. Don't set this to 0 unless you really know what
183 // Recommended setting: 1 (always)
186 // Recommended setting: 1 (always)
187 #define wxUSE_LOGWINDOW 1
189 // Recommended setting: 1 (always)
190 #define wxUSE_LOGGUI 1
192 // Recommended setting: 1 (always)
193 #define wxUSE_LOG_DIALOG 1
195 // Support for command line parsing using wxCmdLineParser class.
199 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
200 #define wxUSE_CMDLINE_PARSER 1
202 // Support for multithreaded applications: if 1, compile in thread classes
203 // (thread.h) and make the library a bit more thread safe. Although thread
204 // support is quite stable by now, you may still consider recompiling the
205 // library without it if you have no use for it - this will result in a
206 // somewhat smaller and faster operation.
208 // Threads are only supported under Win32.
212 // Recommended setting: 0 unless you do plan to develop MT applications
213 #define wxUSE_THREADS 1
215 // If enabled (1), compiles wxWidgets streams classes
216 #define wxUSE_STREAMS 1
218 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
220 #define wxUSE_STD_IOSTREAM 0
222 #define wxUSE_STD_IOSTREAM 1
225 // Use serialization (requires utils/serialize)
226 #define wxUSE_SERIAL 0
228 // ----------------------------------------------------------------------------
229 // non GUI features selection
230 // ----------------------------------------------------------------------------
232 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
233 // integer which is implemented in terms of native 64 bit integers if any or
234 // uses emulation otherwise.
236 // This class is required by wxDateTime and so you should enable it if you want
237 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
238 // integers in which case (almost) all of its functions are inline and it
239 // almost does not take any space, so there should be no reason to switch it
242 // Recommended setting: 1
243 #define wxUSE_LONGLONG 1
245 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
246 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
250 // Recommended setting: 1 (wxFile is highly recommended as it is required by
251 // i18n code, wxFileConfig and others)
253 #define wxUSE_FFILE 1
255 // use wxTextBuffer class: required by wxTextFile
256 #define wxUSE_TEXTBUFFER 1
258 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
260 #define wxUSE_TEXTFILE 1
262 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
265 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
266 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
267 // old wxTime and wxDate classes which are still provided for backwards
268 // compatibility (and implemented in terms of wxDateTime).
270 // Note that this class is relatively new and is still officially in alpha
271 // stage because some features are not yet (fully) implemented. It is already
272 // quite useful though and should only be disabled if you are aiming at
273 // absolutely minimal version of the library.
275 // Requires: wxUSE_LONGLONG
279 // Recommended setting: 1
280 #define wxUSE_DATETIME 1
282 // Set wxUSE_TIMER to 1 to compile wxTimer class
286 // Recommended setting: 1
287 #define wxUSE_TIMER 1
289 // Use wxStopWatch clas.
293 // Recommended setting: 1 (needed by wxSocket)
294 #define wxUSE_STOPWATCH 1
296 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
297 // which allow the application to store its settings in the persistent
298 // storage. Setting this to 1 will also enable on-demand creation of the
299 // global config object in wxApp.
301 // See also wxUSE_CONFIG_NATIVE below.
303 // Recommended setting: 1
304 #define wxUSE_CONFIG 1
306 // If wxUSE_CONFIG is 1, you may choose to use either the native config
307 // classes under Windows (using .INI files under Win16 and the registry under
308 // Win32) or the portable text file format used by the config classes under
311 // Default is 1 to use native classes. Note that you may still use
312 // wxFileConfig even if you set this to 1 - just the config object created by
313 // default for the applications needs will be a wxRegConfig or wxIniConfig and
316 // Recommended setting: 1
317 #define wxUSE_CONFIG_NATIVE 1
319 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
320 // to connect/disconnect from the network and be notified whenever the dial-up
321 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
325 // Recommended setting: 1
326 #define wxUSE_DIALUP_MANAGER 1
328 // Compile in classes for run-time DLL loading and function calling.
329 // Required by wxUSE_DIALUP_MANAGER.
331 // This setting is for Win32 only
335 // Recommended setting: 1
336 #define wxUSE_DYNLIB_CLASS 1
338 // experimental extension, use with caution.
339 #define wxUSE_DYNAMIC_LOADER 0
341 // Set to 1 to use socket classes
342 #define wxUSE_SOCKETS 1
344 // Set to 1 to enable virtual file systems (required by wxHTML)
345 #define wxUSE_FILESYSTEM 1
347 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
348 #define wxUSE_FS_ZIP 1
350 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
351 #define wxUSE_FS_INET 1
353 // Set to 1 to compile wxZipInput/OutputStream classes.
354 #define wxUSE_ZIPSTREAM 1
356 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
360 // If enabled, the code written by Apple will be used to write, in a portable
361 // way, float on the disk. See extended.c for the license which is different
362 // from wxWidgets one.
366 // Recommended setting: 1 unless you don't like the license terms (unlikely)
367 #define wxUSE_APPLE_IEEE 1
369 // Joystick support class
370 #define wxUSE_JOYSTICK 1
372 // wxFontMapper class
373 #define wxUSE_FONTMAP 1
375 // wxMimeTypesManager class
376 #define wxUSE_MIMETYPE 1
378 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
379 // or wxURL you need to set this to 1.
383 // Recommended setting: 1
384 #define wxUSE_PROTOCOL 1
386 // The settings for the individual URL schemes
387 #define wxUSE_PROTOCOL_FILE 1
388 #define wxUSE_PROTOCOL_FTP 1
389 #define wxUSE_PROTOCOL_HTTP 1
391 // Define this to use wxURL class.
394 // Support for regular expression matching via wxRegEx class: enable this to
395 // use POSIX regular expressions in your code. You need to compile regex
396 // library from src/regex to use it under Windows.
400 // Recommended setting: 1 if your compiler supports it, if it doesn't please
401 // contribute us a makefile for src/regex for it
402 #define wxUSE_REGEX 1
404 // wxSystemOptions class
405 #define wxUSE_SYSTEM_OPTIONS 1
408 #define wxUSE_SOUND 1
414 // Recommended setting: 1
415 #define wxUSE_MEDIACTRL 1
417 // Use wxWidget's XRC XML-based resource system. Recommended.
421 // Recommended setting: 1 (requires wxUSE_XML)
424 // XML parsing classes. Note that their API will change in the future, so
425 // using wxXmlDocument and wxXmlNode in your app is not recommended.
429 // Recommended setting: 1 (required by XRC)
436 // ----------------------------------------------------------------------------
437 // Individual GUI controls
438 // ----------------------------------------------------------------------------
440 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
441 // (without it, wxControl class is not compiled)
445 // Recommended setting: 1 (don't change except for very special programs)
446 #define wxUSE_CONTROLS 1
448 // wxPopupWindow class is a top level transient window. It is currently used
449 // to implement wxTipWindow but doesn't work yet under Mac.
453 // Recommended setting: 0
454 #define wxUSE_POPUPWIN 0
456 // wxTipWindow allows to implement the custom tooltips, it is used by the
457 // context help classes. Requires wxUSE_POPUPWIN.
461 // Recommended setting: 0
462 #define wxUSE_TIPWINDOW 0
464 // Each of the settings below corresponds to one wxWidgets control. They are
465 // all switched on by default but may be disabled if you are sure that your
466 // program (including any standard dialogs it can show!) doesn't need them and
467 // if you desperately want to save some space. If you use any of these you must
468 // set wxUSE_CONTROLS as well.
472 // Recommended setting: 1
473 #define wxUSE_BUTTON 1 // wxButton
474 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
475 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
476 #define wxUSE_CHECKBOX 1 // wxCheckBox
477 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
478 #define wxUSE_CHOICE 1 // wxChoice
479 #define wxUSE_COMBOBOX 1 // wxComboBox
480 #define wxUSE_GAUGE 1 // wxGauge
481 #define wxUSE_LISTBOX 1 // wxListBox
482 #define wxUSE_LISTCTRL 1 // wxListCtrl
483 #define wxUSE_RADIOBOX 1 // wxRadioBox
484 #define wxUSE_RADIOBTN 1 // wxRadioButton
485 #define wxUSE_SCROLLBAR 1 // wxScrollBar
486 #define wxUSE_SLIDER 1 // wxSlider
487 #define wxUSE_SPINBTN 1 // wxSpinButton
488 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
489 #define wxUSE_STATBOX 1 // wxStaticBox
490 #define wxUSE_STATLINE 1 // wxStaticLine
491 #define wxUSE_STATTEXT 1 // wxStaticText
492 #define wxUSE_STATBMP 1 // wxStaticBitmap
493 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
494 #define wxUSE_TOGGLEBTN 0 // requires wxButton
495 #define wxUSE_TREECTRL 1 // wxTreeCtrl
497 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
498 // below either wxStatusBar95 or a generic wxStatusBar will be used.
502 // Recommended setting: 1
503 #define wxUSE_STATUSBAR 1
505 // Two status bar implementations are available under Win32: the generic one
506 // or the wrapper around native control. For native look and feel the native
507 // version should be used.
511 // Recommended setting: 1 (there is no advantage in using the generic one)
512 #define wxUSE_NATIVE_STATUSBAR 1
514 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
515 // classes at all. Otherwise, use the native toolbar class unless
516 // wxUSE_TOOLBAR_NATIVE is 0.
518 // Default is 1 for all settings.
520 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
521 #define wxUSE_TOOLBAR 1
522 #define wxUSE_TOOLBAR_NATIVE 1
524 // wxNotebook is a control with several "tabs" located on one of its sides. It
525 // may be used ot logically organise the data presented to the user instead of
526 // putting everything in one huge dialog. It replaces wxTabControl and related
527 // classes of wxWin 1.6x.
531 // Recommended setting: 1
532 #define wxUSE_NOTEBOOK 1
534 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
539 // Recommended setting: 1
540 #define wxUSE_LISTBOOK 1
542 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
547 // Recommended setting: 1
548 #define wxUSE_CHOICEBOOK 1
550 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
551 // the new class. It shouldn't be used in new code.
555 // Recommended setting: 0 (use wxNotebook)
556 #define wxUSE_TAB_DIALOG 0
562 // Recommended setting: 1
565 // wxProperty[Value/Form/List] classes, used by Dialog Editor
566 #define wxUSE_PROPSHEET 0
568 // ----------------------------------------------------------------------------
569 // Miscellaneous GUI stuff
570 // ----------------------------------------------------------------------------
572 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
573 #define wxUSE_ACCEL 1
575 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
580 // Recommended setting: 1 (can be safely set to 0, not used by the library)
581 #define wxUSE_CARET 1
583 // Use wxDisplay class: it allows enumerating all displays on a system and
584 // working with them.
586 // Default is 0 because it isn't yet implemented on all platforms
588 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
589 #define wxUSE_DISPLAY 0
591 // Miscellaneous geometry code: needed for Canvas library
592 #define wxUSE_GEOMETRY 1
594 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
599 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
600 // enumerated above, then this class is mostly useless too)
601 #define wxUSE_IMAGLIST 1
603 // Use wxMenu, wxMenuBar, wxMenuItem.
607 // Recommended setting: 1 (can't be disabled under MSW)
608 #define wxUSE_MENUS 1
610 // Use wxSashWindow class.
614 // Recommended setting: 1
617 // Use wxSplitterWindow class.
621 // Recommended setting: 1
622 #define wxUSE_SPLITTER 1
624 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
628 // Recommended setting: 1
629 #define wxUSE_TOOLTIPS 1
631 // wxValidator class and related methods
632 #define wxUSE_VALIDATORS 1
634 // wxDC cacheing implementation
635 #define wxUSE_DC_CACHEING 0
637 // ----------------------------------------------------------------------------
639 // ----------------------------------------------------------------------------
641 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
642 // file selector, printer dialog). Switching this off also switches off the
643 // printing architecture and interactive wxPrinterDC.
647 // Recommended setting: 1 (unless it really doesn't work)
648 #define wxUSE_COMMON_DIALOGS 1
650 // wxBusyInfo displays window with message when app is busy. Works in same way
652 #define wxUSE_BUSYINFO 1
654 // Use single/multiple choice dialogs.
658 // Recommended setting: 1 (used in the library itself)
659 #define wxUSE_CHOICEDLG 1
661 // Use colour picker dialog
665 // Recommended setting: 1
666 #define wxUSE_COLOURDLG 1
668 // wxDirDlg class for getting a directory name from user
669 #define wxUSE_DIRDLG 1
671 // TODO: setting to choose the generic or native one
673 // Use file open/save dialogs.
677 // Recommended setting: 1 (used in many places in the library itself)
678 #define wxUSE_FILEDLG 1
680 // Use find/replace dialogs.
684 // Recommended setting: 1 (but may be safely set to 0)
685 #define wxUSE_FINDREPLDLG 1
687 // Use font picker dialog
691 // Recommended setting: 1 (used in the library itself)
692 #define wxUSE_FONTDLG 1
694 // Use wxMessageDialog and wxMessageBox.
698 // Recommended setting: 1 (used in the library itself)
699 #define wxUSE_MSGDLG 1
701 // progress dialog class for lengthy operations
702 #define wxUSE_PROGRESSDLG 1
704 // support for startup tips (wxShowTip &c)
705 #define wxUSE_STARTUP_TIPS 1
707 // text entry dialog and wxGetTextFromUser function
708 #define wxUSE_TEXTDLG 1
710 // number entry dialog
711 #define wxUSE_NUMBERDLG 1
713 // splash screen class
714 #define wxUSE_SPLASH 1
717 #define wxUSE_WIZARDDLG 1
719 // ----------------------------------------------------------------------------
721 // ----------------------------------------------------------------------------
723 // Windows supports the graphics format known as metafile which is, though not
724 // portable, is widely used under Windows and so is supported by wxWin (under
725 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
726 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
727 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
728 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
729 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
730 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
731 // in any metafile related classes at all.
733 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
735 // Recommended setting: default or 0 for everything for portable programs.
736 #define wxUSE_METAFILE 1
737 #define wxUSE_ENH_METAFILE 1
738 #define wxUSE_WIN_METAFILES_ALWAYS 0
740 // ----------------------------------------------------------------------------
741 // Big GUI components
742 // ----------------------------------------------------------------------------
744 // Set to 0 to disable MDI support.
746 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
750 // Recommended setting: 1, can be safely set to 0.
753 // Set to 0 to disable document/view architecture
754 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
756 // Set to 0 to disable MDI document/view architecture
758 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
759 #define wxUSE_MDI_ARCHITECTURE 1
761 // Set to 0 to disable print/preview architecture code
762 #define wxUSE_PRINTING_ARCHITECTURE 1
764 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
769 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
773 // wxWebKit is a wrapper for Apple's WebKit framework, use it if you want to embed
774 // the Safari browser control
775 // 0 by default because of Jaguar compatibility problems
776 #define wxUSE_WEBKIT 0
779 #define wxUSE_GLCANVAS 0
781 // ----------------------------------------------------------------------------
783 // ----------------------------------------------------------------------------
785 // Use wxClipboard class for clipboard copy/paste.
789 // Recommended setting: 1
790 #define wxUSE_CLIPBOARD 1
792 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
797 // Recommended setting: 1
798 #define wxUSE_DATAOBJ 1
800 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
801 // different from "built in" drag and drop in wxTreeCtrl which is always
802 // available). Requires wxUSE_DATAOBJ.
806 // Recommended setting: 1
807 #define wxUSE_DRAG_AND_DROP 1
809 // ----------------------------------------------------------------------------
810 // miscellaneous settings
811 // ----------------------------------------------------------------------------
813 // wxSingleInstanceChecker class allows to verify at startup if another program
814 // instance is running (it is only available under Win32)
818 // Recommended setting: 1 (the class is tiny, disabling it won't save much
820 #define wxUSE_SNGLINST_CHECKER 1
822 #define wxUSE_DRAGIMAGE 1
825 // 0 for no interprocess comms
827 // 0 for no help facility
828 #define wxUSE_WXHTML_HELP 1
829 // 0 for no MS HTML Help
830 #define wxUSE_RESOURCES 1
831 // 0 for no wxGetResource/wxWriteResource
832 #define wxUSE_CONSTRAINTS 1
833 // 0 for no window layout constraint system
835 #define wxUSE_SPLINES 1
838 #define wxUSE_MOUSEWHEEL 1
839 // Include mouse wheel support
841 // ----------------------------------------------------------------------------
842 // postscript support settings
843 // ----------------------------------------------------------------------------
845 // Set to 1 for PostScript device context.
846 #define wxUSE_POSTSCRIPT 0
848 // Set to 1 to use font metric files in GetTextExtent
849 #define wxUSE_AFM_FOR_POSTSCRIPT 0
851 // ----------------------------------------------------------------------------
853 // ----------------------------------------------------------------------------
855 // Define 1 to use ODBC classes
858 // For backward compatibility reasons, this parameter now only controls the
859 // default scrolling method used by cursors. This default behavior can be
860 // overriden by setting the second param of wxDB::wxDbGetConnection() or
861 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
862 // that use the connection) should support forward only scrolling of cursors,
863 // or both forward and backward support for backward scrolling cursors is
864 // dependent on the data source as well as the ODBC driver being used.
865 #define wxODBC_FWD_ONLY_CURSORS 1
867 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
868 // member variables. With a setting of 1, full backward compatability with the
869 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
870 // as future development will be done only on the non-deprecated
871 // functions/classes/member variables/etc.
872 #define wxODBC_BACKWARD_COMPATABILITY 0
874 // ----------------------------------------------------------------------------
875 // other compiler (mis)features
876 // ----------------------------------------------------------------------------
878 // Set this to 0 if your compiler can't cope with omission of prototype
883 // Recommended setting: 1 (should never need to set this to 0)
884 #define REMOVE_UNUSED_ARG 1
886 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
887 // them. Set to 1 for <iostream.h>, 0 for <iostream>
891 // Recommended setting: whatever your compiler likes more
893 #define wxUSE_IOSTREAMH 0
895 #define wxUSE_IOSTREAMH 1
898 // ----------------------------------------------------------------------------
899 // image format support
900 // ----------------------------------------------------------------------------
902 // wxImage supports many different image formats which can be configured at
903 // compile-time. BMP is always supported, others are optional and can be safely
904 // disabled if you don't plan to use images in such format sometimes saving
905 // substantial amount of code in the final library.
907 // Some formats require an extra library which is included in wxWin sources
908 // which is mentioned if it is the case.
910 // Set to 1 for wxImage support (recommended).
911 #define wxUSE_IMAGE 1
913 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
914 #define wxUSE_LIBPNG 1
916 // Set to 1 for JPEG format support (requires libjpeg)
917 #define wxUSE_LIBJPEG 1
919 // Set to 1 for TIFF format support (requires libtiff)
920 #define wxUSE_LIBTIFF 1
922 // Set to 1 for GIF format support
925 // Set to 1 for PNM format support
928 // Set to 1 for PCX format support
931 // Set to 1 for IFF format support
934 // Set to 1 for XPM format support
937 // Set to 1 for MS Icons and Cursors format support
938 #define wxUSE_ICO_CUR 1
940 // Set to 1 to compile in wxPalette class
941 #define wxUSE_PALETTE 1
943 // If 1, enables provision of run-time type information.
944 // NOW MANDATORY: don't change.
945 #define wxUSE_DYNAMIC_CLASSES 1
947 // Set to 0 for no libmspack
948 #define wxUSE_LIBMSPACK 0