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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
31 // This setting determines the compatibility with 2.4 API: set it to 1 to
32 // enable it but please consider updating your code instead.
36 // Recommended setting: 0 (please update your code)
37 #define WXWIN_COMPATIBILITY_2_4 0
39 // This setting determines the compatibility with 2.6 API: set it to 0 to
40 // flag all cases of using deprecated functions.
42 // Default is 1 but please try building your code with 0 as the default will
43 // change to 0 in the next version and the deprecated functions will disappear
44 // in the version after it completely.
46 // Recommended setting: 0 (please update your code)
47 #define WXWIN_COMPATIBILITY_2_6 1
49 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
50 // If migrating between versions, your dialogs may seem to shrink.
54 // Recommended setting: 0 (the new calculations are more correct!)
55 #define wxDIALOG_UNIT_COMPATIBILITY 1
57 // ----------------------------------------------------------------------------
59 // ----------------------------------------------------------------------------
61 // Generic comment about debugging settings: they are very useful if you don't
62 // use any other memory leak detection tools such as Purify/BoundsChecker, but
63 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
64 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
65 // may prefer to use it instead of built in memory debugging code because it is
66 // faster and more fool proof.
68 // Using VC++ CRT memory debugging is enabled by default in debug mode
69 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
70 // and if __NO_VC_CRTDBG__ is not defined.
72 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
73 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
74 // recommended to set this to 1, since you may well need to output an error log
75 // in a production version (or non-debugging beta).
79 // Recommended setting: 1 but see comment above
80 #define wxUSE_DEBUG_CONTEXT 1
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 but see comment in the beginning of this section
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors), set this to 0.
95 // This switch is currently ignored for mingw / cygwin
99 // Recommended setting: 1 but see comment in the beginning of this section
100 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
102 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
103 // this causes problems (e.g. link errors), set this to 0. You may need to set
104 // this to 0 if using templates (at least for VC++). This switch is currently
105 // ignored for mingw / cygwin
109 // Recommended setting: 1 but see comment in the beginning of this section
110 #define wxUSE_DEBUG_NEW_ALWAYS 0
112 // wxHandleFatalExceptions() may be used to catch the program faults at run
113 // time and, instead of terminating the program with a usual GPF message box,
114 // call the user-defined wxApp::OnFatalException() function. If you set
115 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
117 // This setting is for Win32 only and can only be enabled if your compiler
118 // supports Win32 structured exception handling (currently only VC++ does)
122 // Recommended setting: 1 if your compiler supports it.
124 #define wxUSE_ON_FATAL_EXCEPTION 1
126 #define wxUSE_ON_FATAL_EXCEPTION 0
129 // ----------------------------------------------------------------------------
131 // ----------------------------------------------------------------------------
133 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
134 // defined as wchar_t, wxString will use Unicode internally. If you set this
135 // to 1, you must use wxT() macro for all literal strings in the program.
137 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
138 // doesn't support it and the programs compiled in Unicode mode will not run
143 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
144 #define wxUSE_UNICODE 0
146 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
147 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
148 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
149 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
150 // will have to modify the makefiles to include unicows.lib import library as the first
155 // Recommended setting: 0
156 #define wxUSE_UNICODE_MSLU 0
158 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
159 // compiling the program in Unicode mode. More precisely, it will be possible
160 // to construct wxString from a wide (Unicode) string and convert any wxString
165 // Recommended setting: 1
166 #define wxUSE_WCHAR_T 0
168 // ----------------------------------------------------------------------------
170 // ----------------------------------------------------------------------------
172 // Support for message/error logging. This includes wxLogXXX() functions and
173 // wxLog and derived classes. Don't set this to 0 unless you really know what
178 // Recommended setting: 1 (always)
181 // Support for command line parsing using wxCmdLineParser class.
185 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
186 #define wxUSE_CMDLINE_PARSER 1
188 // Recommended setting: 1
189 #define wxUSE_LOGWINDOW 1
191 // Recommended setting: 1
192 #define wxUSE_LOGGUI 1
194 // Recommended setting: 1
195 #define wxUSE_LOG_DIALOG 0
197 // Support for multithreaded applications: if 1, compile in thread classes
198 // (thread.h) and make the library a bit more thread safe. Although thread
199 // support is quite stable by now, you may still consider recompiling the
200 // library without it if you have no use for it - this will result in a
201 // somewhat smaller and faster operation.
203 // This is ignored under Win16, threads are only supported under Win32.
207 // Recommended setting: 0 unless you do plan to develop MT applications
208 #define wxUSE_THREADS 0
210 // If enabled (1), compiles wxWidgets streams classes
211 #define wxUSE_STREAMS 1
213 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
214 #define wxUSE_STD_IOSTREAM 0
216 // Use serialization (requires utils/serialize)
217 #define wxUSE_SERIAL 0
219 // ----------------------------------------------------------------------------
220 // non GUI features selection
221 // ----------------------------------------------------------------------------
223 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
224 // integer which is implemented in terms of native 64 bit integers if any or
225 // uses emulation otherwise.
227 // This class is required by wxDateTime and so you should enable it if you want
228 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
229 // integers in which case (almost) all of its functions are inline and it
230 // almost does not take any space, so there should be no reason to switch it
233 // Recommended setting: 1
234 #define wxUSE_LONGLONG 1
236 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
237 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
241 // Recommended setting: 1 (wxFile is highly recommended as it is required by
242 // i18n code, wxFileConfig and others)
244 #define wxUSE_FFILE 1
246 // use wxTextBuffer class: required by wxTextFile
247 #define wxUSE_TEXTBUFFER 1
249 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
251 #define wxUSE_TEXTFILE 1
253 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
256 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
257 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
258 // old wxTime and wxDate classes which are still provided for backwards
259 // compatibility (and implemented in terms of wxDateTime).
261 // Note that this class is relatively new and is still officially in alpha
262 // stage because some features are not yet (fully) implemented. It is already
263 // quite useful though and should only be disabled if you are aiming at
264 // absolutely minimal version of the library.
266 // Requires: wxUSE_LONGLONG
270 // Recommended setting: 1
271 #define wxUSE_DATETIME 1
273 // Set wxUSE_TIMER to 1 to compile wxTimer class
277 // Recommended setting: 1
278 #define wxUSE_TIMER 1
280 // Use wxStopWatch clas.
284 // Recommended setting: 1 (needed by wxSocket)
285 #define wxUSE_STOPWATCH 1
287 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
288 // which allow the application to store its settings in the persistent
289 // storage. Setting this to 1 will also enable on-demand creation of the
290 // global config object in wxApp.
292 // See also wxUSE_CONFIG_NATIVE below.
294 // Recommended setting: 1
295 #define wxUSE_CONFIG 1
297 // If wxUSE_CONFIG is 1, you may choose to use either the native config
298 // classes under Windows (using .INI files under Win16 and the registry under
299 // Win32) or the portable text file format used by the config classes under
302 // Default is 1 to use native classes. Note that you may still use
303 // wxFileConfig even if you set this to 1 - just the config object created by
304 // default for the applications needs will be a wxRegConfig or wxIniConfig and
307 // Recommended setting: 1
308 #define wxUSE_CONFIG_NATIVE 0
310 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
311 // to connect/disconnect from the network and be notified whenever the dial-up
312 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
316 // Recommended setting: 1
317 #define wxUSE_DIALUP_MANAGER 0
319 // Compile in wxLibrary class for run-time DLL loading and function calling.
320 // Required by wxUSE_DIALUP_MANAGER.
322 // This setting is for Win32 only
326 // Recommended setting: 1
327 #define wxUSE_DYNAMIC_LOADER 0
329 #define wxUSE_DYNLIB_CLASS 0
331 // Set to 1 to use socket classes
332 #define wxUSE_SOCKETS 0
334 // Set to 1 to enable virtual file systems (required by wxHTML)
335 #define wxUSE_FILESYSTEM 0
337 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
338 #define wxUSE_FS_ZIP 0
340 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
341 #define wxUSE_FS_INET 0
343 // Set to 1 to compile wxZipInput/OutputStream classes.
344 #define wxUSE_ZIPSTREAM 0
346 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
350 // If enabled, the code written by Apple will be used to write, in a portable
351 // way, float on the disk. See extended.c for the license which is different
352 // from wxWidgets one.
356 // Recommended setting: 1 unless you don't like the license terms (unlikely)
357 #define wxUSE_APPLE_IEEE 1
359 // Joystick support class
360 #define wxUSE_JOYSTICK 1
362 // wxFontMapper class
363 #define wxUSE_FONTMAP 1
365 // wxMimeTypesManager class
366 #define wxUSE_MIMETYPE 0
368 // wxSystemOptions class
369 #define wxUSE_SYSTEM_OPTIONS 1
371 // Support for regular expression matching via wxRegEx class: enable this to
372 // use POSIX regular expressions in your code. You need to compile regex
373 // library from src/regex to use it under Windows.
377 // Recommended setting: 1 if your compiler supports it, if it doesn't please
378 // contribute us a makefile for src/regex for it
379 #define wxUSE_REGEX 0
382 #define wxUSE_SOUND 0
388 // Recommended setting: 1
389 #define wxUSE_MEDIACTRL 1
395 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
396 #define wxUSE_QUICKTIME 0
402 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
403 #define wxUSE_DIRECTSHOW 1
405 // Use wxWidget's XRC XML-based resource system. Recommended.
409 // Recommended setting: 1 (requires wxUSE_XML)
412 // XML parsing classes. Note that their API will change in the future, so
413 // using wxXmlDocument and wxXmlNode in your app is not recommended.
417 // Recommended setting: 1 (required by XRC)
424 // ----------------------------------------------------------------------------
425 // Individual GUI controls
426 // ----------------------------------------------------------------------------
428 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
429 // (without it, wxControl class is not compiled)
433 // Recommended setting: 1 (don't change except for very special programs)
434 #define wxUSE_CONTROLS 1
436 // wxPopupWindow class is not used currently by wxMSW
440 // Recommended setting: 0
441 #define wxUSE_POPUPWIN 1
443 // wxTipWindow allows to implement the custom tooltips, it is used by the
444 // context help classes. Requires wxUSE_POPUPWIN.
448 // Recommended setting: 1 (may be set to 0)
449 #define wxUSE_TIPWINDOW 1
451 // Each of the settings below corresponds to one wxWidgets control. They are
452 // all switched on by default but may be disabled if you are sure that your
453 // program (including any standard dialogs it can show!) doesn't need them and
454 // if you desperately want to save some space. If you use any of these you must
455 // set wxUSE_CONTROLS as well.
459 // Recommended setting: 1
460 #define wxUSE_BUTTON 1 // wxButton
461 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
462 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
463 #define wxUSE_CHECKBOX 1 // wxCheckBox
464 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
465 #define wxUSE_CHOICE 1 // wxChoice
466 #define wxUSE_COMBOBOX 1 // wxComboBox
467 #define wxUSE_GAUGE 1 // wxGauge
468 #define wxUSE_LISTBOX 1 // wxListBox
469 #define wxUSE_LISTCTRL 0 // wxListCtrl
470 #define wxUSE_RADIOBOX 1 // wxRadioBox
471 #define wxUSE_RADIOBTN 1 // wxRadioButton
472 #define wxUSE_SCROLLBAR 1 // wxScrollBar
473 #define wxUSE_SLIDER 1 // wxSlider
474 #define wxUSE_SPINBTN 1 // wxSpinButton
475 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
476 #define wxUSE_STATBOX 1 // wxStaticBox
477 #define wxUSE_STATLINE 1 // wxStaticLine
478 #define wxUSE_STATTEXT 1 // wxStaticText
479 #define wxUSE_STATBMP 1 // wxStaticBitmap
480 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
481 #define wxUSE_TOGGLEBTN 0 // requires wxButton
482 #define wxUSE_TREECTRL 0 // wxTreeCtrl
484 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
485 // below either wxStatusBar95 or a generic wxStatusBar will be used.
489 // Recommended setting: 1
490 #define wxUSE_STATUSBAR 1
492 // Two status bar implementations are available under Win32: the generic one
493 // or the wrapper around native control. For native look and feel the native
494 // version should be used.
498 // Recommended setting: 1 (there is no advantage in using the generic one)
499 #define wxUSE_NATIVE_STATUSBAR 0
501 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
502 // classes at all. Otherwise, use the native toolbar class unless
503 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
504 // supports some features which might not be supported by the native wxToolBar
505 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
507 // Default is 1 for all settings.
509 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
510 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
511 #define wxUSE_TOOLBAR 0
512 #define wxUSE_TOOLBAR_NATIVE 0
513 #define wxUSE_TOOLBAR_SIMPLE 0
515 // wxNotebook is a control with several "tabs" located on one of its sides. It
516 // may be used ot logically organise the data presented to the user instead of
517 // putting everything in one huge dialog. It replaces wxTabControl and related
518 // classes of wxWin 1.6x.
522 // Recommended setting: 1
523 #define wxUSE_NOTEBOOK 1
525 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
526 // the new class. It shouldn't be used in new code.
530 // Recommended setting: 0 (use wxNotebook)
531 #define wxUSE_TAB_DIALOG 0
538 // wxProperty[Value/Form/List] classes, used by Dialog Editor
539 #define wxUSE_PROPSHEET 0
541 // ----------------------------------------------------------------------------
542 // Miscellaneous GUI stuff
543 // ----------------------------------------------------------------------------
545 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
546 #define wxUSE_ACCEL 0
548 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
553 // Recommended setting: 1 (can be safely set to 0, not used by the library)
554 #define wxUSE_CARET 1
556 // Miscellaneous geometry code: needed for Canvas library
557 #define wxUSE_GEOMETRY 1
559 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
564 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
565 // enumerated above, then this class is mostly useless too)
566 #define wxUSE_IMAGLIST 1
568 // Use wxMenu, wxMenuBar, wxMenuItem.
572 // Recommended setting: 1 (can't be disabled under MSW)
573 #define wxUSE_MENUS 1
575 // Use wxSashWindow class.
579 // Recommended setting: 1
582 // Use wxSplitterWindow class.
586 // Recommended setting: 1
587 #define wxUSE_SPLITTER 1
589 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
593 // Recommended setting: 1
594 #define wxUSE_TOOLTIPS 0
596 // wxValidator class and related methods
597 #define wxUSE_VALIDATORS 0
599 // wxDC cacheing implementation
600 #define wxUSE_DC_CACHEING 0
602 // ----------------------------------------------------------------------------
604 // ----------------------------------------------------------------------------
606 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
607 // file selector, printer dialog). Switching this off also switches off the
608 // printing architecture and interactive wxPrinterDC.
612 // Recommended setting: 1 (unless it really doesn't work)
613 #define wxUSE_COMMON_DIALOGS 1
615 // wxBusyInfo displays window with message when app is busy. Works in same way
617 #define wxUSE_BUSYINFO 0
619 // Use single/multiple choice dialogs.
623 // Recommended setting: 1 (used in the library itself)
624 #define wxUSE_CHOICEDLG 1
626 // Use colour picker dialog
630 // Recommended setting: 1
631 #define wxUSE_COLOURDLG 0
633 // wxDirDlg class for getting a directory name from user
634 #define wxUSE_DIRDLG 0
636 // TODO: setting to choose the generic or native one
638 // Use file open/save dialogs.
642 // Recommended setting: 1 (used in many places in the library itself)
643 #define wxUSE_FILEDLG 0
645 // Use find/replace dialogs.
649 // Recommended setting: 1 (but may be safely set to 0)
650 #define wxUSE_FINDREPLDLG 0
652 // Use font picker dialog
656 // Recommended setting: 1 (used in the library itself)
657 #define wxUSE_FONTDLG 0
659 // Use wxMessageDialog and wxMessageBox.
663 // Recommended setting: 1 (used in the library itself)
664 #define wxUSE_MSGDLG 1
666 // progress dialog class for lengthy operations
667 #define wxUSE_PROGRESSDLG 0
669 // support for startup tips (wxShowTip &c)
670 #define wxUSE_STARTUP_TIPS 0
672 // text entry dialog and wxGetTextFromUser function
673 #define wxUSE_TEXTDLG 0
675 // number entry dialog
676 #define wxUSE_NUMBERDLG 0
678 // splash screen class
679 #define wxUSE_SPLASH 0
682 #define wxUSE_WIZARDDLG 0
684 // ----------------------------------------------------------------------------
686 // ----------------------------------------------------------------------------
688 // Windows supports the graphics format known as metafile which is, though not
689 // portable, is widely used under Windows and so is supported by wxWin (under
690 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
691 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
692 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
693 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
694 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
695 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
696 // in any metafile related classes at all.
698 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
700 // Recommended setting: default or 0 for everything for portable programs.
701 #define wxUSE_METAFILE 0
702 #define wxUSE_ENH_METAFILE 0
703 #define wxUSE_WIN_METAFILES_ALWAYS 0
705 // ----------------------------------------------------------------------------
706 // Big GUI components
707 // ----------------------------------------------------------------------------
709 // Set to 0 to disable document/view architecture
710 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
712 // Set to 0 to disable MDI document/view architecture
713 #define wxUSE_MDI_ARCHITECTURE 0
715 // Set to 0 to disable print/preview architecture code
716 #define wxUSE_PRINTING_ARCHITECTURE 0
718 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
723 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
728 #define wxUSE_GLCANVAS 0
730 // wxTreeLayout class
731 #define wxUSE_TREELAYOUT 0
733 // ----------------------------------------------------------------------------
735 // ----------------------------------------------------------------------------
737 // Use wxClipboard class for clipboard copy/paste.
741 // Recommended setting: 1
742 #define wxUSE_CLIPBOARD 0
744 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
749 // Recommended setting: 1
750 #define wxUSE_DATAOBJ 0
752 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
753 // different from "built in" drag and drop in wxTreeCtrl which is always
754 // available). Requires wxUSE_DATAOBJ.
758 // Recommended setting: 1
759 #define wxUSE_DRAG_AND_DROP 0
761 // ----------------------------------------------------------------------------
762 // miscellaneous settings
763 // ----------------------------------------------------------------------------
765 // wxSingleInstanceChecker class allows to verify at startup if another program
766 // instance is running (it is only available under Win32)
770 // Recommended setting: 1 (the class is tiny, disabling it won't save much
772 #define wxUSE_SNGLINST_CHECKER 0
774 #define wxUSE_DRAGIMAGE 0
777 // 0 for no interprocess comms
779 // 0 for no help facility
780 #define wxUSE_MS_HTML_HELP 0
781 // 0 for no MS HTML Help
783 // Use wxHTML-based help controller?
784 #define wxUSE_WXHTML_HELP 0
786 #define wxUSE_RESOURCES 0
787 // 0 for no wxGetResource/wxWriteResource
788 #define wxUSE_CONSTRAINTS 1
789 // 0 for no window layout constraint system
791 #define wxUSE_SPLINES 1
794 #define wxUSE_XPM_IN_MSW 1
795 // 0 for no XPM support in wxBitmap.
796 // Default is 1, as XPM is now fully
797 // supported this makes easier the issue
798 // of portable icons and bitmaps.
800 #define wxUSE_IMAGE_LOADING_IN_MSW 0
801 // Use dynamic DIB loading/saving code in utils/dib under MSW.
802 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
803 // Use dynamic icon/cursor loading/saving code
805 #define wxUSE_WX_RESOURCES 0
806 // Use .wxr resource mechanism (requires PrologIO library)
808 #define wxUSE_MOUSEWHEEL 0
809 // Include mouse wheel support
811 // ----------------------------------------------------------------------------
812 // postscript support settings
813 // ----------------------------------------------------------------------------
815 // Set to 1 for PostScript device context.
816 #define wxUSE_POSTSCRIPT 0
818 // Set to 1 to use font metric files in GetTextExtent
819 #define wxUSE_AFM_FOR_POSTSCRIPT 0
821 // ----------------------------------------------------------------------------
823 // ----------------------------------------------------------------------------
825 // Define 1 to use ODBC classes
828 // For backward compatibility reasons, this parameter now only controls the
829 // default scrolling method used by cursors. This default behavior can be
830 // overriden by setting the second param of wxDB::wxDbGetConnection() or
831 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
832 // that use the connection) should support forward only scrolling of cursors,
833 // or both forward and backward support for backward scrolling cursors is
834 // dependent on the data source as well as the ODBC driver being used.
835 #define wxODBC_FWD_ONLY_CURSORS 1
837 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
838 // member variables. With a setting of 1, full backward compatibility with the
839 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
840 // as future development will be done only on the non-deprecated
841 // functions/classes/member variables/etc.
842 #define wxODBC_BACKWARD_COMPATABILITY 0
844 // ----------------------------------------------------------------------------
845 // other compiler (mis)features
846 // ----------------------------------------------------------------------------
848 // Set this to 0 if your compiler can't cope with omission of prototype
853 // Recommended setting: 1 (should never need to set this to 0)
854 #define REMOVE_UNUSED_ARG 1
856 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
857 // them. Set to 1 for <iostream.h>, 0 for <iostream>
861 // Recommended setting: whatever your compiler likes more
862 #define wxUSE_IOSTREAMH 1
864 // ----------------------------------------------------------------------------
865 // image format support
866 // ----------------------------------------------------------------------------
868 // wxImage supports many different image formats which can be configured at
869 // compile-time. BMP is always supported, others are optional and can be safely
870 // disabled if you don't plan to use images in such format sometimes saving
871 // substantial amount of code in the final library.
873 // Some formats require an extra library which is included in wxWin sources
874 // which is mentioned if it is the case.
876 // Set to 1 for wxImage support (recommended).
877 #define wxUSE_IMAGE 1
879 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
880 #define wxUSE_LIBPNG 0
882 // Set to 1 for JPEG format support (requires libjpeg)
883 #define wxUSE_LIBJPEG 0
885 // Set to 1 for TIFF format support (requires libtiff)
886 #define wxUSE_LIBTIFF 0
888 // Set to 1 for GIF format support
891 // Set to 1 for PNM format support
894 // Set to 1 for PCX format support
897 // Set to 1 for IFF format support
900 // Set to 1 for XPM format support
903 // Set to 1 for MS Icons and Cursors format support
904 #define wxUSE_ICO_CUR 1
906 // Set to 1 to compile in wxPalette class
907 #define wxUSE_PALETTE 1
909 // ----------------------------------------------------------------------------
910 // Windows-only settings
911 // ----------------------------------------------------------------------------
913 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
914 // will override some other settings (see below)
918 // Recommended setting: 0 unless you really have to use MFC
921 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
922 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
923 // can't compile/doesn't have the OLE headers.
927 // Recommended setting: 1
930 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
931 // 3.x. This setting is ignored under Win9x and NT 4.0+.
933 // Default is 0 for (most) Win32 (systems), 1 for Win16
935 // Recommended setting: same as default
936 #if defined(__WIN95__)
937 #define wxUSE_CTL3D 0
939 #define wxUSE_CTL3D 1
942 // Set to 0 to disable PostScript print/preview architecture code under Windows
943 // (just use Windows printing).
944 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
946 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
947 // which allows to put more than ~32Kb of text in it even under Win9x (NT
948 // doesn't have such limitation).
950 // Default is 1 for compilers which support it
952 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
953 // or can't compile <richedit.h>
954 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
955 #define wxUSE_RICHEDIT 1
957 // TODO: This should be ifdef'ed for any compilers that don't support
958 // RichEdit 2.0 but do have RichEdit 1.0...
959 #define wxUSE_RICHEDIT2 1
962 #define wxUSE_RICHEDIT 0
963 #define wxUSE_RICHEDIT2 0
966 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
967 // is required by wxUSE_CHECKLISTBOX.
971 // Recommended setting: 1, set to 0 for a small library size reduction
972 #define wxUSE_OWNER_DRAWN 0
974 // ----------------------------------------------------------------------------
976 // ----------------------------------------------------------------------------
978 // NB: all settings in this section are obsolete and should not be used/changed
979 // at all, they will disappear
981 // Define 1 to use bitmap messages.
982 #define wxUSE_BITMAP_MESSAGE 1
984 // If 1, enables provision of run-time type information.
985 // NOW MANDATORY: don't change.
986 #define wxUSE_DYNAMIC_CLASSES 1
988 // ----------------------------------------------------------------------------
989 // disable the settings which don't work for some compilers
990 // ----------------------------------------------------------------------------
992 #ifndef wxUSE_NORLANDER_HEADERS
993 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
994 # define wxUSE_NORLANDER_HEADERS 1
996 # define wxUSE_NORLANDER_HEADERS 0
1000 #if defined(__GNUWIN32__)
1001 // These don't work as expected for mingw32 and cygwin32
1002 #undef wxUSE_MEMORY_TRACING
1003 #define wxUSE_MEMORY_TRACING 0
1005 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1006 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1008 #undef wxUSE_DEBUG_NEW_ALWAYS
1009 #define wxUSE_DEBUG_NEW_ALWAYS 0
1011 // Cygwin betas don't have wcslen
1012 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1013 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1014 # undef wxUSE_WCHAR_T
1015 # define wxUSE_WCHAR_T 0
1019 #endif // __GNUWIN32__
1021 // MFC duplicates these operators
1023 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1024 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1026 #undef wxUSE_DEBUG_NEW_ALWAYS
1027 #define wxUSE_DEBUG_NEW_ALWAYS 0
1030 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1031 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1032 // to implement UUIDs
1033 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1034 #undef wxUSE_DRAG_AND_DROP
1035 #define wxUSE_DRAG_AND_DROP 0
1038 // Only WIN32 supports wxStatusBar95
1039 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1040 #undef wxUSE_NATIVE_STATUSBAR
1041 #define wxUSE_NATIVE_STATUSBAR 0
1044 #if !wxUSE_OWNER_DRAWN
1045 #undef wxUSE_CHECKLISTBOX
1046 #define wxUSE_CHECKLISTBOX 0
1049 // Salford C++ doesn't like some of the memory operator definitions
1051 #undef wxUSE_MEMORY_TRACING
1052 #define wxUSE_MEMORY_TRACING 0
1054 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1055 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1057 #undef wxUSE_DEBUG_NEW_ALWAYS
1058 #define wxUSE_DEBUG_NEW_ALWAYS 0
1060 #undef wxUSE_THREADS
1061 #define wxUSE_THREADS 0
1063 #undef wxUSE_OWNER_DRAWN
1064 #define wxUSE_OWNER_DRAWN 0
1065 #endif // __SALFORDC__
1067 // BC++/Win16 can't cope with the amount of data in resource.cpp
1068 #if defined(__WIN16__) && defined(__BORLANDC__)
1069 #undef wxUSE_WX_RESOURCES
1070 #define wxUSE_WX_RESOURCES 0
1073 #define wxUSE_ODBC 0
1075 #undef wxUSE_NEW_GRID
1076 #define wxUSE_NEW_GRID 0
1079 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1080 // BC++ 4.0 can't compile JPEG library
1081 #undef wxUSE_LIBJPEG
1082 #define wxUSE_LIBJPEG 0
1085 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1086 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1087 #undef wxUSE_DEBUG_NEW_ALWAYS
1088 #define wxUSE_DEBUG_NEW_ALWAYS 0
1091 #if defined(__WXMSW__) && defined(__WATCOMC__)
1093 #undef wxUSE_GLCANVAS
1094 #define wxUSE_GLCANVAS 0
1097 #undef wxUSE_WCHAR_T
1098 #define wxUSE_WCHAR_T 0
1101 #if defined(__WXMSW__) && !defined(__WIN32__)
1103 #undef wxUSE_SOCKETS
1104 #define wxUSE_SOCKETS 0
1106 #undef wxUSE_THREADS
1107 #define wxUSE_THREADS 0
1109 #undef wxUSE_TOOLTIPS
1110 #define wxUSE_TOOLTIPS 0
1112 #undef wxUSE_SPINCTRL
1113 #define wxUSE_SPINCTRL 0
1115 #undef wxUSE_SPINBTN
1116 #define wxUSE_SPINBTN 0
1119 #define wxUSE_LIBPNG 0
1121 #undef wxUSE_LIBJPEG
1122 #define wxUSE_LIBJPEG 0
1124 #undef wxUSE_LIBTIFF
1125 #define wxUSE_LIBTIFF 0
1136 #undef wxUSE_GLCANVAS
1137 #define wxUSE_GLCANVAS 0
1139 #undef wxUSE_MS_HTML_HELP
1140 #define wxUSE_MS_HTML_HELP 0
1142 #undef wxUSE_WCHAR_T
1143 #define wxUSE_WCHAR_T 0
1147 // ----------------------------------------------------------------------------
1148 // undef the things which don't make sense for wxBase build
1149 // ----------------------------------------------------------------------------
1154 #define wxUSE_HTML 0
1156 #endif // !wxUSE_GUI
1158 // ----------------------------------------------------------------------------
1159 // check the settings consistency: do it here to abort compilation immediately
1160 // and not almost in the very end when the relevant file fails to compile and
1161 // you need to modify setup.h and rebuild everything
1162 // ----------------------------------------------------------------------------
1164 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1165 #error wxDateTime requires wxLongLong
1168 #if wxUSE_TEXTFILE && !wxUSE_FILE
1169 #error You cannot compile wxTextFile without wxFile
1172 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1173 #error You cannot compile virtual file systems without wxUSE_STREAMS
1176 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1177 #error You cannot compile wxHTML without virtual file systems
1180 // add more tests here...