1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/region.h
3 // Purpose: wxRegion class
4 // Author: Julian Smart
8 // Copyright: (c) 1997-2002 wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
15 #include "wx/gdiobj.h"
16 #include "wx/gdicmn.h"
18 class WXDLLEXPORT wxRect
;
19 class WXDLLEXPORT wxPoint
;
28 // So far, for internal use only
31 wxRGN_AND
, // Creates the intersection of the two combined regions.
32 wxRGN_COPY
, // Creates a copy of the region identified by hrgnSrc1.
33 wxRGN_DIFF
, // Combines the parts of hrgnSrc1 that are not part of hrgnSrc2.
34 wxRGN_OR
, // Creates the union of two combined regions.
35 wxRGN_XOR
// Creates the union of two combined regions except for any overlapping areas.
38 class WXDLLEXPORT wxRegion
: public wxGDIObject
42 wxRegion(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
);
43 wxRegion(const wxPoint
& topLeft
, const wxPoint
& bottomRight
);
44 wxRegion(const wxRect
& rect
);
45 wxRegion(WXHRGN hRegion
); // Hangs on to this region
46 wxRegion(size_t n
, const wxPoint
*points
, int fillStyle
= wxODDEVEN_RULE
);
47 wxRegion( const wxBitmap
& bmp
)
51 wxRegion( const wxBitmap
& bmp
,
52 const wxColour
& transColour
, int tolerance
= 0)
54 Union(bmp
, transColour
, tolerance
);
62 // Clear current region
66 bool Offset(wxCoord x
, wxCoord y
);
68 // Union rectangle or region with this.
69 bool Union(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_OR
); }
70 bool Union(const wxRect
& rect
) { return Combine(rect
, wxRGN_OR
); }
71 bool Union(const wxRegion
& region
) { return Combine(region
, wxRGN_OR
); }
73 // Intersect rectangle or region with this.
74 bool Intersect(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_AND
); }
75 bool Intersect(const wxRect
& rect
) { return Combine(rect
, wxRGN_AND
); }
76 bool Intersect(const wxRegion
& region
) { return Combine(region
, wxRGN_AND
); }
78 // Subtract rectangle or region from this:
79 // Combines the parts of 'this' that are not part of the second region.
80 bool Subtract(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_DIFF
); }
81 bool Subtract(const wxRect
& rect
) { return Combine(rect
, wxRGN_DIFF
); }
82 bool Subtract(const wxRegion
& region
) { return Combine(region
, wxRGN_DIFF
); }
84 // XOR: the union of two combined regions except for any overlapping areas.
85 bool Xor(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
) { return Combine(x
, y
, width
, height
, wxRGN_XOR
); }
86 bool Xor(const wxRect
& rect
) { return Combine(rect
, wxRGN_XOR
); }
87 bool Xor(const wxRegion
& region
) { return Combine(region
, wxRGN_XOR
); }
89 // Information on region
90 // ---------------------
92 // Outer bounds of region
93 void GetBox(wxCoord
& x
, wxCoord
& y
, wxCoord
&w
, wxCoord
&h
) const;
94 wxRect
GetBox() const ;
98 inline bool IsEmpty() const { return Empty(); }
101 // Does the region contain the point (x,y)?
102 wxRegionContain
Contains(wxCoord x
, wxCoord y
) const;
103 // Does the region contain the point pt?
104 wxRegionContain
Contains(const wxPoint
& pt
) const;
105 // Does the region contain the rectangle (x, y, w, h)?
106 wxRegionContain
Contains(wxCoord x
, wxCoord y
, wxCoord w
, wxCoord h
) const;
107 // Does the region contain the rectangle rect?
108 wxRegionContain
Contains(const wxRect
& rect
) const;
110 // Convert the region to a B&W bitmap with the white pixels being inside
112 wxBitmap
ConvertToBitmap() const;
114 // Use the non-transparent pixels of a wxBitmap for the region to combine
115 // with this region. First version takes transparency from bitmap's mask,
116 // second lets the user specify the colour to be treated as transparent
117 // along with an optional tolerance value.
118 // NOTE: implemented in common/rgncmn.cpp
119 bool Union(const wxBitmap
& bmp
);
120 bool Union(const wxBitmap
& bmp
,
121 const wxColour
& transColour
, int tolerance
= 0);
124 bool Combine(wxCoord x
, wxCoord y
, wxCoord width
, wxCoord height
, wxRegionOp op
);
125 bool Combine(const wxRegion
& region
, wxRegionOp op
);
126 bool Combine(const wxRect
& rect
, wxRegionOp op
);
128 // Get internal region handle
129 WXHRGN
GetHRGN() const;
132 virtual wxObjectRefData
*CreateRefData() const;
133 virtual wxObjectRefData
*CloneRefData(const wxObjectRefData
*data
) const;
135 friend class WXDLLEXPORT wxRegionIterator
;
137 DECLARE_DYNAMIC_CLASS(wxRegion
)
140 class WXDLLEXPORT wxRegionIterator
: public wxObject
143 wxRegionIterator() { Init(); }
144 wxRegionIterator(const wxRegion
& region
);
145 wxRegionIterator(const wxRegionIterator
& ri
) : wxObject(ri
) { Init(); *this = ri
; }
147 wxRegionIterator
& operator=(const wxRegionIterator
& ri
);
149 virtual ~wxRegionIterator();
151 void Reset() { m_current
= 0; }
152 void Reset(const wxRegion
& region
);
154 bool HaveRects() const { return (m_current
< m_numRects
); }
157 operator bool () const { return HaveRects(); }
160 wxRegionIterator
& operator++();
161 wxRegionIterator
operator++(int);
163 wxCoord
GetX() const;
164 wxCoord
GetY() const;
165 wxCoord
GetW() const;
166 wxCoord
GetWidth() const { return GetW(); }
167 wxCoord
GetH() const;
168 wxCoord
GetHeight() const { return GetH(); }
170 wxRect
GetRect() const { return wxRect(GetX(), GetY(), GetW(), GetH()); }
173 // common part of all ctors
181 DECLARE_DYNAMIC_CLASS(wxRegionIterator
)