Fix some broken or add some missing interface declarations for Phoenix
[wxWidgets.git] / interface / wx / button.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: button.h
3 // Purpose: interface of wxButton
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
8
9
10 #define wxBU_EXACTFIT 0x0001
11 #define wxBU_NOTEXT 0x0002
12
13
14 /**
15 @class wxButton
16
17 A button is a control that contains a text string, and is one of the most
18 common elements of a GUI.
19
20 It may be placed on a @ref wxDialog "dialog box" or on a @ref wxPanel panel,
21 or indeed on almost any other window.
22
23 @beginStyleTable
24 @style{wxBU_LEFT}
25 Left-justifies the label. Windows and GTK+ only.
26 @style{wxBU_TOP}
27 Aligns the label to the top of the button. Windows and GTK+ only.
28 @style{wxBU_RIGHT}
29 Right-justifies the bitmap label. Windows and GTK+ only.
30 @style{wxBU_BOTTOM}
31 Aligns the label to the bottom of the button. Windows and GTK+ only.
32 @style{wxBU_EXACTFIT}
33 Creates the button as small as possible instead of making it of the
34 standard size (which is the default behaviour ).
35 @style{wxBU_NOTEXT}
36 Disables the display of the text label in the button even if it has one
37 or its id is one of the standard stock ids with an associated label:
38 without using this style a button which is only supposed to show a
39 bitmap but uses a standard id would display a label too.
40 @style{wxBORDER_NONE}
41 Creates a button without border. This is currently implemented in MSW,
42 GTK2 and OSX/Carbon ports but in the latter only applies to buttons
43 with bitmaps and using bitmap of one of the standard sizes only, namely
44 128*128, 48*48, 24*24 or 16*16. In all the other cases wxBORDER_NONE is
45 ignored under OSX.
46 @endStyleTable
47
48 By default, i.e. if none of the alignment styles are specified, the label
49 is centered both horizontally and vertically. If the button has both a
50 label and a bitmap, the alignment styles above specify the location of the
51 rectangle combining both the label and the bitmap and the bitmap position
52 set with wxButton::SetBitmapPosition() defines the relative position of the
53 bitmap with respect to the label (however currently non-default alignment
54 combinations are not implemented on all platforms).
55
56 @beginEventEmissionTable{wxCommandEvent}
57 @event{EVT_BUTTON(id, func)}
58 Process a @c wxEVT_COMMAND_BUTTON_CLICKED event, when the button is clicked.
59 @endEventTable
60
61
62 Since version 2.9.1 wxButton supports showing both text and an image
63 (currently only when using wxMSW, wxGTK or wxOSX/Cocoa ports), see
64 SetBitmap() and SetBitmapLabel(), SetBitmapDisabled() &c methods. In the
65 previous wxWidgets versions this functionality was only available in (the
66 now trivial) wxBitmapButton class which was only capable of showing an
67 image without text.
68
69 A button may have either a single image for all states or different images
70 for the following states (different images are not currently supported
71 under OS X where the normal image is used for all states):
72 @li @b normal: the default state
73 @li @b disabled: bitmap shown when the button is disabled.
74 @li @b pressed: bitmap shown when the button is pushed (e.g. while the user
75 keeps the mouse button pressed on it)
76 @li @b focus: bitmap shown when the button has keyboard focus (but is not
77 pressed as in this case the button is in the pressed state)
78 @li @b current: bitmap shown when the mouse is over the button (but it is
79 not pressed although it may have focus). Notice that if current bitmap
80 is not specified but the current platform UI uses hover images for the
81 buttons (such as Windows XP or GTK+), then the focus bitmap is used for
82 hover state as well. This makes it possible to set focus bitmap only to
83 get reasonably good behaviour on all platforms.
84
85 All of the bitmaps must be of the same size and the normal bitmap must be
86 set first (to a valid bitmap), before setting any other ones. Also, if the
87 size of the bitmaps is changed later, you need to change the size of the
88 normal bitmap before setting any other bitmaps with the new size (and you
89 do need to reset all of them as their original values can be lost when the
90 normal bitmap size changes).
91
92 The position of the image inside the button be configured using
93 SetBitmapPosition(). By default the image is on the left of the text.
94
95 Please also notice that GTK+ uses a global setting called @c
96 gtk-button-images to determine if the images should be shown in the buttons
97 at all. If it is off (which is the case in e.g. Gnome 2.28 by default), no
98 images will be shown, consistently with the native behaviour.
99
100 @library{wxcore}
101 @category{ctrl}
102 @appearance{button.png}
103
104 @see wxBitmapButton
105 */
106 class wxButton : public wxControl
107 {
108 public:
109 /**
110 Default ctor.
111 */
112 wxButton();
113
114 /**
115 Constructor, creating and showing a button.
116
117 The preferred way to create standard buttons is to use default value of
118 @a label. If no label is supplied and @a id is one of standard IDs from
119 @ref page_stockitems "this list", a standard label will be used. In
120 other words, if you use a predefined @c wxID_XXX constant, just omit
121 the label completely rather than specifying it. In particular, help
122 buttons (the ones with @a id of @c wxID_HELP) under Mac OS X can't
123 display any label at all and while wxButton will detect if the standard
124 "Help" label is used and ignore it, using any other label will prevent
125 the button from correctly appearing as a help button and so should be
126 avoided.
127
128
129 In addition to that, the button will be decorated with stock icons under GTK+ 2.
130
131 @param parent
132 Parent window. Must not be @NULL.
133 @param id
134 Button identifier. A value of wxID_ANY indicates a default value.
135 @param label
136 Text to be displayed on the button.
137 @param pos
138 Button position.
139 @param size
140 Button size. If the default size is specified then the button is sized
141 appropriately for the text.
142 @param style
143 Window style. See wxButton class description.
144 @param validator
145 Window validator.
146 @param name
147 Window name.
148
149 @see Create(), wxValidator
150 */
151 wxButton(wxWindow* parent, wxWindowID id,
152 const wxString& label = wxEmptyString,
153 const wxPoint& pos = wxDefaultPosition,
154 const wxSize& size = wxDefaultSize,
155 long style = 0,
156 const wxValidator& validator = wxDefaultValidator,
157 const wxString& name = wxButtonNameStr);
158
159 /**
160 Button creation function for two-step creation.
161 For more details, see wxButton().
162 */
163 bool Create(wxWindow* parent, wxWindowID id,
164 const wxString& label = wxEmptyString,
165 const wxPoint& pos = wxDefaultPosition,
166 const wxSize& size = wxDefaultSize,
167 long style = 0,
168 const wxValidator& validator = wxDefaultValidator,
169 const wxString& name = wxButtonNameStr);
170
171 /**
172 Returns @true if an authentication needed symbol is displayed on the
173 button.
174
175 @remarks This method always returns @false if the platform is not
176 Windows Vista or newer.
177
178 @see SetAuthNeeded()
179
180 @since 2.9.1
181 */
182 bool GetAuthNeeded() const;
183
184 /**
185 Return the bitmap shown by the button.
186
187 The returned bitmap may be invalid only if the button doesn't show any
188 images.
189
190 @see SetBitmap()
191
192 @since 2.9.1
193 */
194 wxBitmap GetBitmap() const;
195
196 /**
197 Returns the bitmap used when the mouse is over the button, which may be
198 invalid.
199
200 @see SetBitmapCurrent()
201
202 @since 2.9.1 (available as wxBitmapButton::GetBitmapHover() in previous
203 versions)
204 */
205 wxBitmap GetBitmapCurrent() const;
206
207 /**
208 Returns the bitmap for the disabled state, which may be invalid.
209
210 @see SetBitmapDisabled()
211
212 @since 2.9.1 (available in wxBitmapButton only in previous versions)
213 */
214 wxBitmap GetBitmapDisabled() const;
215
216 /**
217 Returns the bitmap for the focused state, which may be invalid.
218
219 @see SetBitmapFocus()
220
221 @since 2.9.1 (available in wxBitmapButton only in previous versions)
222 */
223 wxBitmap GetBitmapFocus() const;
224
225 /**
226 Returns the bitmap for the normal state.
227
228 This is exactly the same as GetBitmap() but uses a name
229 backwards-compatible with wxBitmapButton.
230
231 @see SetBitmap(), SetBitmapLabel()
232
233 @since 2.9.1 (available in wxBitmapButton only in previous versions)
234 */
235 wxBitmap GetBitmapLabel() const;
236
237 /**
238 Returns the bitmap for the pressed state, which may be invalid.
239
240 @see SetBitmapPressed()
241
242 @since 2.9.1 (available as wxBitmapButton::GetBitmapSelected() in
243 previous versions)
244 */
245 wxBitmap GetBitmapPressed() const;
246
247 /**
248 Get the margins between the bitmap and the text of the button.
249
250 @see SetBitmapMargins()
251
252 @since 2.9.1
253 */
254 wxSize GetBitmapMargins();
255
256 /**
257 Returns the default size for the buttons. It is advised to make all the dialog
258 buttons of the same size and this function allows to retrieve the (platform and
259 current font dependent size) which should be the best suited for this.
260 */
261 static wxSize GetDefaultSize();
262
263 /**
264 Returns the string label for the button.
265
266 @see SetLabel()
267 */
268 wxString GetLabel() const;
269
270 /**
271 Sets whether an authentication needed symbol should be displayed on the
272 button.
273
274 @remarks This method doesn't do anything if the platform is not Windows
275 Vista or newer.
276
277 @see GetAuthNeeded()
278
279 @since 2.9.1
280 */
281 void SetAuthNeeded(bool needed = true);
282
283 /**
284 Sets the bitmap to display in the button.
285
286 The bitmap is displayed together with the button label. This method
287 sets up a single bitmap which is used in all button states, use
288 SetBitmapDisabled(), SetBitmapPressed(), SetBitmapCurrent() or
289 SetBitmapFocus() to change the individual images used in different
290 states.
291
292 @param bitmap
293 The bitmap to display in the button. May be invalid to remove any
294 currently displayed bitmap.
295 @param dir
296 The position of the bitmap inside the button. By default it is
297 positioned to the left of the text, near to the left button border.
298 Other possible values include wxRIGHT, wxTOP and wxBOTTOM.
299
300 @see SetBitmapPosition(), SetBitmapMargins()
301
302 @since 2.9.1
303 */
304 void SetBitmap(const wxBitmap& bitmap, wxDirection dir = wxLEFT);
305
306 /**
307 Sets the bitmap to be shown when the mouse is over the button.
308
309 @see GetBitmapCurrent()
310
311 @since 2.9.1 (available as wxBitmapButton::SetBitmapHover() in previous
312 versions)
313 */
314 void SetBitmapCurrent(const wxBitmap& bitmap);
315
316 /**
317 Sets the bitmap for the disabled button appearance.
318
319 @see GetBitmapDisabled(), SetBitmapLabel(),
320 SetBitmapPressed(), SetBitmapFocus()
321
322 @since 2.9.1 (available in wxBitmapButton only in previous versions)
323 */
324 void SetBitmapDisabled(const wxBitmap& bitmap);
325
326 /**
327 Sets the bitmap for the button appearance when it has the keyboard
328 focus.
329
330 @see GetBitmapFocus(), SetBitmapLabel(),
331 SetBitmapPressed(), SetBitmapDisabled()
332
333 @since 2.9.1 (available in wxBitmapButton only in previous versions)
334 */
335 void SetBitmapFocus(const wxBitmap& bitmap);
336
337 /**
338 Sets the bitmap label for the button.
339
340 @remarks This is the bitmap used for the unselected state, and for all
341 other states if no other bitmaps are provided.
342
343 @see SetBitmap(), GetBitmapLabel()
344
345 @since 2.9.1 (available in wxBitmapButton only in previous versions)
346 */
347 void SetBitmapLabel(const wxBitmap& bitmap);
348
349 /**
350 Sets the bitmap for the selected (depressed) button appearance.
351
352 @since 2.9.1 (available as wxBitmapButton::SetBitmapSelected() in
353 previous versions)
354 */
355 void SetBitmapPressed(const wxBitmap& bitmap);
356
357 /**
358 Set the margins between the bitmap and the text of the button.
359
360 This method is currently only implemented under MSW. If it is not
361 called, default margin is used around the bitmap.
362
363 @see SetBitmap(), SetBitmapPosition()
364
365 @since 2.9.1
366 */
367 //@{
368 void SetBitmapMargins(wxCoord x, wxCoord y);
369 void SetBitmapMargins(const wxSize& sz);
370 //@}
371
372 /**
373 Set the position at which the bitmap is displayed.
374
375 This method should only be called if the button does have an associated
376 bitmap.
377
378 @since 2.9.1
379
380 @param dir
381 Direction in which the bitmap should be positioned, one of wxLEFT,
382 wxRIGHT, wxTOP or wxBOTTOM.
383 */
384 void SetBitmapPosition(wxDirection dir);
385
386 /**
387 This sets the button to be the default item in its top-level window
388 (e.g. the panel or the dialog box containing it).
389
390 As normal, pressing return causes the default button to be depressed when
391 the return key is pressed.
392
393 See also wxWindow::SetFocus() which sets the keyboard focus for windows
394 and text panel items, and wxTopLevelWindow::SetDefaultItem().
395
396 @remarks Under Windows, only dialog box buttons respond to this function.
397
398 @return the old default item (possibly NULL)
399 */
400 virtual wxWindow* SetDefault();
401
402 /**
403 Sets the string label for the button.
404
405 @param label
406 The label to set.
407 */
408 void SetLabel(const wxString& label);
409 };
410