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git.saurik.com Git - wxWidgets.git/blob - interface/wx/app.h
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxApp
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
13 This class is essential for writing console-only or hybrid apps without
14 having to define @c wxUSE_GUI=0.
17 @li set and get application-wide properties (see wxAppConsole::CreateTraits
18 and wxAppConsole::SetXXX functions)
19 @li implement the windowing system message or event loop: events in fact are
20 supported even in console-mode applications (see wxAppConsole::HandleEvent
21 and wxAppConsole::ProcessPendingEvents);
22 @li initiate application processing via wxApp::OnInit;
23 @li allow default processing of events not handled by other
24 objects in the application (see wxAppConsole::FilterEvent)
25 @li implement Apple-specific event handlers (see wxAppConsole::MacXXX functions)
27 You should use the macro wxIMPLEMENT_APP(appClass) in your application
28 implementation file to tell wxWidgets how to create an instance of your
31 Use wxDECLARE_APP(appClass) in a header file if you want the ::wxGetApp() function
32 (which returns a reference to your application object) to be visible to other
36 @category{appmanagement}
38 @see @ref overview_app, wxApp, wxAppTraits, wxEventLoopBase
40 class wxAppConsole
: public wxEvtHandler
,
45 Creates the wxAppTraits object when GetTraits() needs it for the first time.
49 virtual wxAppTraits
* CreateTraits();
56 virtual ~wxAppConsole();
62 Note that you should look at wxEvtLoopBase for more event-processing
68 Called by wxWidgets on creation of the application. Override this if you wish
69 to provide your own (environment-dependent) main loop.
71 @return 0 under X, and the wParam of the WM_QUIT message under Windows.
73 virtual int MainLoop();
76 Call this to explicitly exit the main message (event) loop.
77 You should normally exit the main loop (and the application) by deleting
80 This function simply calls wxEvtLoopBase::Exit() on the active loop.
82 virtual void ExitMainLoop();
85 Overridden wxEventFilter method.
87 This function is called before processing any event and allows the application
88 to preempt the processing of some events, see wxEventFilter
89 documentation for more information.
91 wxApp implementation of this method always return -1 indicating that
92 the event should be processed normally.
94 virtual int FilterEvent(wxEvent
& event
);
97 Returns the main event loop instance, i.e.\ the event loop which is started
98 by OnRun() and which dispatches all events sent from the native toolkit
99 to the application (except when new event loops are temporarily set-up).
100 The returned value maybe @NULL. Put initialization code which needs a
101 non-@NULL main event loop into OnEventLoopEnter().
103 wxEventLoopBase
* GetMainLoop() const;
106 This function simply invokes the given method @a func of the specified
107 event handler @a handler with the @a event as parameter. It exists solely
108 to allow to catch the C++ exceptions which could be thrown by all event
109 handlers in the application in one place: if you want to do this, override
110 this function in your wxApp-derived class and add try/catch clause(s) to it.
112 virtual void HandleEvent(wxEvtHandler
* handler
,
113 wxEventFunction func
,
114 wxEvent
& event
) const;
117 Returns @true if the application is using an event loop.
119 This function always returns @true for the GUI applications which
120 must use an event loop but by default only returns @true for the
121 console programs if an event loop is already running as it can't know
122 whether one will be created in the future.
124 Thus, it only makes sense to override it in console applications which
125 do use an event loop, to return @true instead of checking if there is a
126 currently active event loop.
128 virtual bool UsesEventLoop() const;
136 Pending events are handled by wxAppConsole rather than wxEventLoopBase
137 to allow queuing of events even when there's no event loop
138 (e.g. in wxAppConsole::OnInit).
143 Process all pending events; it is necessary to call this function to
144 process events posted with wxEvtHandler::QueueEvent or wxEvtHandler::AddPendingEvent.
146 This happens during each event loop iteration (see wxEventLoopBase) in GUI mode but
147 it may be also called directly.
149 Note that this function does not only process the pending events for the wxApp object
150 itself (which derives from wxEvtHandler) but also the pending events for @e any
151 event handler of this application.
153 This function will immediately return and do nothing if SuspendProcessingOfPendingEvents()
156 virtual void ProcessPendingEvents();
159 Deletes the pending events of all wxEvtHandlers of this application.
161 See wxEvtHandler::DeletePendingEvents() for warnings about deleting the pending
164 void DeletePendingEvents();
167 Returns @true if there are pending events on the internal pending event list.
169 Whenever wxEvtHandler::QueueEvent or wxEvtHandler::AddPendingEvent() are
170 called (not only for wxApp itself, but for any event handler of the application!),
171 the internal wxApp's list of handlers with pending events is updated and this
172 function will return true.
174 bool HasPendingEvents() const;
177 Temporary suspends processing of the pending events.
179 @see ResumeProcessingOfPendingEvents()
181 void SuspendProcessingOfPendingEvents();
184 Resume processing of the pending events previously stopped because of a
185 call to SuspendProcessingOfPendingEvents().
187 void ResumeProcessingOfPendingEvents();
192 Delayed objects destruction.
194 In applications using events it may be unsafe for an event handler to
195 delete the object which generated the event because more events may be
196 still pending for the same object. In this case the handler may call
197 ScheduleForDestruction() instead.
202 Schedule the object for destruction in the near future.
204 Notice that if the application is not using an event loop, i.e. if
205 UsesEventLoop() returns @false, this method will simply delete the
208 Examples of using this function inside wxWidgets itself include
209 deleting the top level windows when they are closed and sockets when
210 they are disconnected.
212 void ScheduleForDestruction(wxObject
*object
);
215 Check if the object had been scheduled for destruction with
216 ScheduleForDestruction().
218 This function may be useful as an optimization to avoid doing something
219 with an object which will be soon destroyed in any case.
221 bool IsScheduledForDestruction(wxObject
*object
) const;
226 bool Yield(bool onlyIfNeeded
= false);
229 Allows external code to modify global ::wxTheApp, but you should really
230 know what you're doing if you call it.
233 Replacement for the global application object.
237 static void SetInstance(wxAppConsole
* app
);
240 Returns the one and only global application object.
241 Usually ::wxTheApp is used instead.
245 static wxAppConsole
* GetInstance();
248 Returns @true if the main event loop is currently running, i.e.\ if the
249 application is inside OnRun().
251 This can be useful to test whether events can be dispatched. For example,
252 if this function returns @false, non-blocking sockets cannot be used because
253 the events from them would never be processed.
255 static bool IsMainLoopRunning();
258 @name Callbacks for application-wide "events"
263 This function is called when an assert failure occurs, i.e.\ the condition
264 specified in wxASSERT() macro evaluated to @false.
266 It is only called in debug mode (when @c __WXDEBUG__ is defined) as
267 asserts are not left in the release code at all.
268 The base class version shows the default assert failure dialog box proposing to
269 the user to stop the program, continue or ignore all subsequent asserts.
272 the name of the source file where the assert occurred
274 the line number in this file where the assert occurred
276 the name of the function where the assert occurred, may be
277 empty if the compiler doesn't support C99 __FUNCTION__
279 the condition of the failed assert in text form
281 the message specified as argument to wxASSERT_MSG or wxFAIL_MSG, will
282 be @NULL if just wxASSERT or wxFAIL was used
284 virtual void OnAssertFailure(const wxChar
*file
,
291 Called when command line parsing fails (i.e.\ an incorrect command line option
292 was specified by the user). The default behaviour is to show the program usage
293 text and abort the program.
295 Return @true to continue normal execution or @false to return
296 @false from OnInit() thus terminating the program.
300 virtual bool OnCmdLineError(wxCmdLineParser
& parser
);
303 Called when the help option (@c --help) was specified on the command line.
304 The default behaviour is to show the program usage text and abort the program.
306 Return @true to continue normal execution or @false to return
307 @false from OnInit() thus terminating the program.
311 virtual bool OnCmdLineHelp(wxCmdLineParser
& parser
);
314 Called after the command line had been successfully parsed. You may override
315 this method to test for the values of the various parameters which could be
316 set from the command line.
318 Don't forget to call the base class version unless you want to suppress
319 processing of the standard command line options.
320 Return @true to continue normal execution or @false to return @false from
321 OnInit() thus terminating the program.
325 virtual bool OnCmdLineParsed(wxCmdLineParser
& parser
);
328 Called by wxEventLoopBase::SetActive(): you can override this function
329 and put here the code which needs an active event loop.
331 Note that this function is called whenever an event loop is activated;
332 you may want to use wxEventLoopBase::IsMain() to perform initialization
333 specific for the app's main event loop.
335 @see OnEventLoopExit()
337 virtual void OnEventLoopEnter(wxEventLoopBase
* loop
);
340 Called by wxEventLoopBase::OnExit() for each event loop which
343 @see OnEventLoopEnter()
345 virtual void OnEventLoopExit(wxEventLoopBase
* loop
);
348 This function is called if an unhandled exception occurs inside the main
349 application event loop. It can return @true to ignore the exception and to
350 continue running the loop or @false to exit the loop and terminate the
351 program. In the latter case it can also use C++ @c throw keyword to
352 rethrow the current exception.
354 The default behaviour of this function is the latter in all ports except under
355 Windows where a dialog is shown to the user which allows him to choose between
356 the different options. You may override this function in your class to do
357 something more appropriate.
359 Finally note that if the exception is rethrown from here, it can be caught in
360 OnUnhandledException().
362 virtual bool OnExceptionInMainLoop();
365 Override this member function for any processing which needs to be
366 done as the application is about to exit. OnExit is called after
367 destroying all application windows and controls, but before
368 wxWidgets cleanup. Note that it is not called at all if
371 The return value of this function is currently ignored, return the same
372 value as returned by the base class method if you override it.
374 virtual int OnExit();
377 This function may be called if something fatal happens: an unhandled
378 exception under Win32 or a fatal signal under Unix, for example. However,
379 this will not happen by default: you have to explicitly call
380 wxHandleFatalExceptions() to enable this.
382 Generally speaking, this function should only show a message to the user and
383 return. You may attempt to save unsaved data but this is not guaranteed to
384 work and, in fact, probably won't.
386 @see wxHandleFatalExceptions()
388 virtual void OnFatalException();
391 This must be provided by the application, and will usually create the
392 application's main window, optionally calling SetTopWindow().
394 You may use OnExit() to clean up anything initialized here, provided
395 that the function returns @true.
397 Notice that if you want to use the command line processing provided by
398 wxWidgets you have to call the base class version in the derived class
401 Return @true to continue processing, @false to exit the application
404 virtual bool OnInit();
407 Called from OnInit() and may be used to initialize the parser with the
408 command line options for this application. The base class versions adds
409 support for a few standard options only.
411 virtual void OnInitCmdLine(wxCmdLineParser
& parser
);
414 This virtual function is where the execution of a program written in wxWidgets
415 starts. The default implementation just enters the main loop and starts
416 handling the events until it terminates, either because ExitMainLoop() has
417 been explicitly called or because the last frame has been deleted and
418 GetExitOnFrameDelete() flag is @true (this is the default).
420 The return value of this function becomes the exit code of the program, so it
421 should return 0 in case of successful termination.
426 This function is called when an unhandled C++ exception occurs in user
427 code called by wxWidgets.
429 Any unhandled exceptions thrown from (overridden versions of) OnInit()
430 and OnExit() methods as well as any exceptions thrown from inside the
431 main loop and re-thrown by OnUnhandledException() will result in a call
434 By the time this function is called, the program is already about to
435 exit and the exception can't be handled nor ignored any more, override
436 OnUnhandledException() or use explicit @c try/catch blocks around
437 OnInit() body to be able to handle the exception earlier.
439 The default implementation dumps information about the exception using
442 virtual void OnUnhandledException();
448 @name Application informations
453 Returns the user-readable application name.
455 The difference between this string and the one returned by GetAppName()
456 is that this one is meant to be shown to the user and so should be used
457 for the window titles, page headers and so on while the other one
458 should be only used internally, e.g. for the file names or
459 configuration file keys.
461 If the application name for display had been previously set by
462 SetAppDisplayName(), it will be returned by this function. Otherwise,
463 if SetAppName() had been called its value will be returned; also as is.
464 Finally if none was called, this function returns the program name
465 capitalized using wxString::Capitalize().
469 wxString
GetAppDisplayName() const;
472 Returns the application name.
474 If SetAppName() had been called, returns the string passed to it.
475 Otherwise returns the program name, i.e. the value of @c argv[0] passed
476 to the @c main() function.
478 @see GetAppDisplayName()
480 wxString
GetAppName() const;
483 Gets the class name of the application. The class name may be used in a
484 platform specific manner to refer to the application.
488 wxString
GetClassName() const;
491 Returns a pointer to the wxAppTraits object for the application.
492 If you want to customize the wxAppTraits object, you must override the
493 CreateTraits() function.
495 wxAppTraits
* GetTraits();
498 Returns the user-readable vendor name. The difference between this string
499 and the one returned by GetVendorName() is that this one is meant to be shown
500 to the user and so should be used for the window titles, page headers and so on
501 while the other one should be only used internally, e.g. for the file names or
502 configuration file keys.
504 By default, returns the same string as GetVendorName().
508 const wxString
& GetVendorDisplayName() const;
511 Returns the application's vendor name.
513 const wxString
& GetVendorName() const;
516 Set the application name to be used in the user-visible places such as
519 See GetAppDisplayName() for more about the differences between the
520 display name and name.
522 Notice that if this function is called, the name is used as is, without
523 any capitalization as done by default by GetAppDisplayName().
525 void SetAppDisplayName(const wxString
& name
);
528 Sets the name of the application. This name should be used for file names,
529 configuration file entries and other internal strings. For the user-visible
530 strings, such as the window titles, the application display name set by
531 SetAppDisplayName() is used instead.
533 By default the application name is set to the name of its executable file.
537 void SetAppName(const wxString
& name
);
540 Sets the class name of the application. This may be used in a platform specific
541 manner to refer to the application.
545 void SetClassName(const wxString
& name
);
548 Set the vendor name to be used in the user-visible places.
549 See GetVendorDisplayName() for more about the differences between the
550 display name and name.
552 void SetVendorDisplayName(const wxString
& name
);
555 Sets the name of application's vendor. The name will be used
556 in registry access. A default name is set by wxWidgets.
560 void SetVendorName(const wxString
& name
);
565 Sets the C locale to the default locale for the current environment.
567 It is advised to call this to ensure that the underlying toolkit uses
568 the locale in which the numbers and monetary amounts are shown in the
569 format expected by user and so on.
571 Calling this function is roughly equivalent to calling
573 setlocale(LC_ALL, "");
575 but performs additional toolkit-specific tasks under some platforms and
576 so should be used instead of @c setlocale() itself. Alternatively, you
577 can use wxLocale to change the locale with more control.
579 Notice that this does @em not change the global C++ locale, you need to
580 do it explicitly if you want, e.g.
582 std::locale::global(std::locale(""));
584 but be warned that locale support in C++ standard library can be poor
585 or worse under some platforms, e.g. the above line results in an
586 immediate crash under OS X up to the version 10.8.2.
593 Number of command line arguments (after environment-specific processing).
598 Command line arguments (after environment-specific processing).
600 Under Windows and Linux/Unix, you should parse the command line
601 arguments and check for files to be opened when starting your
602 application. Under OS X, you need to override MacOpenFiles()
603 since command line arguments are used differently there.
605 You may use the wxCmdLineParser to parse command line arguments.
616 The wxApp class represents the application itself when @c wxUSE_GUI=1.
618 In addition to the features provided by wxAppConsole it keeps track of
619 the <em>top window</em> (see SetTopWindow()) and adds support for
620 video modes (see SetVideoMode()).
622 In general, application-wide settings for GUI-only apps are accessible
623 from wxApp (or from wxSystemSettings or wxSystemOptions classes).
625 @beginEventEmissionTable
626 @event{EVT_QUERY_END_SESSION(func)}
627 Process a query end session event, supplying the member function.
629 @event{EVT_END_SESSION(func)}
630 Process an end session event, supplying the member function.
632 @event{EVT_ACTIVATE_APP(func)}
633 Process a @c wxEVT_ACTIVATE_APP event. See wxActivateEvent.
634 @event{EVT_HIBERNATE(func)}
635 Process a hibernate event. See wxActivateEvent.
636 @event{EVT_DIALUP_CONNECTED(func)}
637 A connection with the network was established. See wxDialUpEvent.
638 @event{EVT_DIALUP_DISCONNECTED(func)}
639 The connection with the network was lost. See wxDialUpEvent.
640 @event{EVT_IDLE(func)}
641 Process a @c wxEVT_IDLE event. See wxIdleEvent.
645 @category{appmanagement}
647 @see @ref overview_app, wxAppTraits, wxEventLoopBase, wxSystemSettings
649 class wxApp
: public wxAppConsole
653 Constructor. Called implicitly with a definition of a wxApp object.
658 Destructor. Will be called implicitly on program exit if the wxApp
659 object is created on the stack.
664 Get display mode that is used use. This is only used in framebuffer
665 wxWidgets ports such as wxDFB.
667 virtual wxVideoMode
GetDisplayMode() const;
670 Returns @true if the application will exit when the top-level frame is deleted.
672 @see SetExitOnFrameDelete()
674 bool GetExitOnFrameDelete() const;
677 Return the layout direction for the current locale or @c wxLayout_Default
680 virtual wxLayoutDirection
GetLayoutDirection() const;
683 Returns @true if the application will use the best visual on systems that support
684 different visuals, @false otherwise.
686 @see SetUseBestVisual()
688 bool GetUseBestVisual() const;
691 Returns a pointer to the top window.
694 If the top window hasn't been set using SetTopWindow(), this function
695 will find the first top-level window (frame or dialog or instance of
696 wxTopLevelWindow) from the internal top level window list and return that.
700 virtual wxWindow
* GetTopWindow() const;
703 Returns @true if the application is active, i.e.\ if one of its windows is
704 currently in the foreground.
706 If this function returns @false and you need to attract users attention to
707 the application, you may use wxTopLevelWindow::RequestUserAttention to do it.
709 virtual bool IsActive() const;
712 This function is similar to wxYield(), except that it disables the user
713 input to all program windows before calling wxAppConsole::Yield and re-enables it
714 again afterwards. If @a win is not @NULL, this window will remain enabled,
715 allowing the implementation of some limited user interaction.
716 Returns the result of the call to wxAppConsole::Yield.
720 virtual bool SafeYield(wxWindow
*win
, bool onlyIfNeeded
);
723 Works like SafeYield() with @e onlyIfNeeded == @true except that
724 it allows the caller to specify a mask of events to be processed.
726 See wxAppConsole::YieldFor for more info.
728 virtual bool SafeYieldFor(wxWindow
*win
, long eventsToProcess
);
731 Windows-only function for processing a message. This function is called
732 from the main message loop, checking for windows that may wish to process it.
734 The function returns @true if the message was processed, @false otherwise.
735 If you use wxWidgets with another class library with its own message loop,
736 you should make sure that this function is called to allow wxWidgets to
737 receive messages. For example, to allow co-existence with the Microsoft
738 Foundation Classes, override the PreTranslateMessage function:
741 // Provide wxWidgets message loop compatibility
742 BOOL CTheApp::PreTranslateMessage(MSG *msg)
744 if (wxTheApp && wxTheApp->ProcessMessage((WXMSW *)msg))
747 return CWinApp::PreTranslateMessage(msg);
753 bool ProcessMessage(WXMSG
* msg
);
756 Set display mode to use. This is only used in framebuffer wxWidgets
759 virtual bool SetDisplayMode(const wxVideoMode
& info
);
762 Allows the programmer to specify whether the application will exit when the
763 top-level frame is deleted.
766 If @true (the default), the application will exit when the top-level frame
767 is deleted. If @false, the application will continue to run.
769 @see GetExitOnFrameDelete(), @ref overview_app_shutdown
771 void SetExitOnFrameDelete(bool flag
);
774 Allows runtime switching of the UI environment theme.
776 Currently implemented for wxGTK2-only.
777 Return @true if theme was successfully changed.
780 The name of the new theme or an absolute path to a gtkrc-theme-file
782 virtual bool SetNativeTheme(const wxString
& theme
);
785 Sets the 'top' window. You can call this from within OnInit() to let wxWidgets
786 know which is the main window. You don't have to set the top window;
787 it is only a convenience so that (for example) certain dialogs without parents
788 can use a specific window as the top window.
790 If no top window is specified by the application, wxWidgets just uses the
791 first frame or dialog (or better, any wxTopLevelWindow) in its top-level
792 window list, when it needs to use the top window.
793 If you previously called SetTopWindow() and now you need to restore this
794 automatic behaviour you can call @code wxApp::SetTopWindow(NULL) @endcode.
799 @see GetTopWindow(), OnInit()
801 void SetTopWindow(wxWindow
* window
);
804 Allows the programmer to specify whether the application will use the best
805 visual on systems that support several visual on the same display. This is typically
806 the case under Solaris and IRIX, where the default visual is only 8-bit whereas
807 certain applications are supposed to run in TrueColour mode.
809 Note that this function has to be called in the constructor of the wxApp
810 instance and won't have any effect when called later on.
811 This function currently only has effect under GTK.
814 If @true, the app will use the best visual.
815 @param forceTrueColour
816 If @true then the application will try to force using a TrueColour
817 visual and abort the app if none is found.
819 void SetUseBestVisual(bool flag
, bool forceTrueColour
= false);
823 @name Mac-specific functions
828 Called in response of an "open-application" Apple event.
829 Override this to create a new document in your app.
833 virtual void MacNewFile();
836 Called in response of an openFiles message with Cocoa, or an
837 "open-document" Apple event with Carbon.
839 You need to override this method in order to open one or more document
840 files after the user double clicked on it or if the files and/or
841 folders were dropped on either the application in the dock or the
842 application icon in Finder.
844 By default this method calls MacOpenFile for each file/folder.
850 virtual void MacOpenFiles(const wxArrayString
& fileNames
);
853 Called in response of an "open-document" Apple event.
856 This function is kept mostly for backwards compatibility. Please
857 override wxApp::MacOpenFiles method instead in any new code.
861 virtual void MacOpenFile(const wxString
& fileName
);
864 Called in response of a "get-url" Apple event.
868 virtual void MacOpenURL(const wxString
& url
);
871 Called in response of a "print-document" Apple event.
875 virtual void MacPrintFile(const wxString
& fileName
);
878 Called in response of a "reopen-application" Apple event.
882 virtual void MacReopenApp();
890 // ============================================================================
891 // Global functions/macros
892 // ============================================================================
895 /** @addtogroup group_funcmacro_rtti */
899 This is used in headers to create a forward declaration of the ::wxGetApp()
900 function implemented by wxIMPLEMENT_APP().
902 It creates the declaration <tt>className& wxGetApp()</tt>
903 (requires a final semicolon).
910 wxDECLARE_APP(MyApp);
913 #define wxDECLARE_APP( className )
916 This is used in the application class implementation file to make the
917 application class known to wxWidgets for dynamic construction.
918 Note that this macro requires a final semicolon.
925 wxIMPLEMENT_APP(MyApp);
930 #define wxIMPLEMENT_APP( className )
937 The global pointer to the singleton wxApp object.
939 @see wxApp::GetInstance()
945 /** @addtogroup group_funcmacro_appinitterm */
949 This function doesn't exist in wxWidgets but it is created by using the
950 wxIMPLEMENT_APP() macro.
952 Thus, before using it anywhere but in the same module where this macro is
953 used, you must make it available using wxDECLARE_APP().
955 The advantage of using this function compared to directly using the global
956 ::wxTheApp pointer is that the latter is of type wxApp* and so wouldn't
957 allow you to access the functions specific to your application class but
958 not present in wxApp while wxGetApp() returns the object of the right type.
962 wxAppDerivedClass
& wxGetApp();
965 If @a doIt is @true, the fatal exceptions (also known as general protection
966 faults under Windows or segmentation violations in the Unix world) will be
967 caught and passed to wxApp::OnFatalException.
969 By default, i.e. before this function is called, they will be handled in
970 the normal way which usually just means that the application will be
971 terminated. Calling wxHandleFatalExceptions() with @a doIt equal to @false
972 will restore this default behaviour.
974 Notice that this function is only available if @c wxUSE_ON_FATAL_EXCEPTION
975 is 1 and under Windows platform this requires a compiler with support for
976 SEH (structured exception handling) which currently means only Microsoft
977 Visual C++ or a recent Borland C++ version.
981 bool wxHandleFatalExceptions(bool doIt
= true);
984 This function is used in wxBase only and only if you don't create
985 wxApp object at all. In this case you must call it from your
986 @c main() function before calling any other wxWidgets functions.
988 If the function returns @false the initialization could not be performed,
989 in this case the library cannot be used and wxUninitialize() shouldn't be
992 This function may be called several times but wxUninitialize() must be
993 called for each successful call to this function.
1000 This function is for use in console (wxBase) programs only. It must be called
1001 once for each previous successful call to wxInitialize().
1005 void wxUninitialize();
1008 This function wakes up the (internal and platform dependent) idle system,
1009 i.e. it will force the system to send an idle event even if the system
1010 currently @e is idle and thus would not send any idle event until after
1011 some other event would get sent. This is also useful for sending events
1012 between two threads and is used by the corresponding functions
1013 wxPostEvent() and wxEvtHandler::AddPendingEvent().
1017 void wxWakeUpIdle();
1020 Calls wxAppConsole::Yield.
1023 This function is kept only for backwards compatibility. Please use
1024 the wxAppConsole::Yield method instead in any new code.
1031 Calls wxApp::SafeYield.
1035 bool wxSafeYield(wxWindow
* win
= NULL
, bool onlyIfNeeded
= false);
1038 This function initializes wxWidgets in a platform-dependent way. Use this if you
1039 are not using the default wxWidgets entry code (e.g. main or WinMain).
1041 For example, you can initialize wxWidgets from an Microsoft Foundation Classes
1042 (MFC) application using this function.
1044 @note This overload of wxEntry is available under all platforms.
1050 int wxEntry(int& argc
, wxChar
** argv
);
1053 See wxEntry(int&,wxChar**) for more info about this function.
1055 Notice that under Windows CE platform, and only there, the type of @a pCmdLine
1056 is @c wchar_t *, otherwise it is @c char *, even in Unicode build.
1058 @remarks To clean up wxWidgets, call wxApp::OnExit followed by the static
1059 function wxApp::CleanUp. For example, if exiting from an MFC application
1060 that also uses wxWidgets:
1062 int CTheApp::ExitInstance()
1064 // OnExit isn't called by CleanUp so must be called explicitly.
1068 return CWinApp::ExitInstance();
1074 int wxEntry(HINSTANCE hInstance
,
1075 HINSTANCE hPrevInstance
= NULL
,
1076 char* pCmdLine
= NULL
,
1077 int nCmdShow
= SW_SHOWNORMAL
);
1083 /** @addtogroup group_funcmacro_procctrl */
1087 Exits application after calling wxApp::OnExit.
1089 Should only be used in an emergency: normally the top-level frame
1090 should be deleted (after deleting all other frames) to terminate the
1091 application. See wxCloseEvent and wxApp.
1099 /** @addtogroup group_funcmacro_debug */
1103 @def wxDISABLE_DEBUG_SUPPORT()
1105 Use this macro to disable all debugging code in release build when not
1106 using wxIMPLEMENT_APP().
1108 Currently this macro disables assert checking and debug and trace level
1109 logging messages in release build (i.e. when @c NDEBUG is defined). It is
1110 used by wxIMPLEMENT_APP() macro so you only need to use it explicitly if you
1111 don't use this macro but initialize wxWidgets directly (e.g. calls
1112 wxEntry() or wxEntryStart() itself).
1114 If you do not want to disable debugging code even in release build of your
1115 application, you can use wxSetDefaultAssertHandler() and
1116 wxLog::SetLogLevel() with @c wxLOG_Max parameter to enable assertions and
1117 debug logging respectively.
1119 @see wxDISABLE_ASSERTS_IN_RELEASE_BUILD(),
1120 wxDISABLE_DEBUG_LOGGING_IN_RELEASE_BUILD(),
1121 @ref overview_debugging
1127 #define wxDISABLE_DEBUG_SUPPORT() \
1128 wxDISABLE_ASSERTS_IN_RELEASE_BUILD(); \
1129 wxDISABLE_DEBUG_LOGGING_IN_RELEASE_BUILD()