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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name:        src/common/cmdproc.cpp
3 // Purpose:     wxCommand and wxCommandProcessor classes
4 // Author:      Julian Smart (extracted from docview.h by VZ)
5 // Modified by:
6 // Created:     05.11.00
7 // RCS-ID:      $Id$
8 // Copyright:   (c) wxWindows team
9 // Licence:     wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21     #pragma implementation "cmdproc.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28     #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32     #include "wx/intl.h"
33     #include "wx/string.h"
34     #include "wx/menu.h"
35 #endif //WX_PRECOMP
36
37 #include "wx/cmdproc.h"
38
39 // ============================================================================
40 // implementation
41 // ============================================================================
42
43 IMPLEMENT_CLASS(wxCommand, wxObject)
44 IMPLEMENT_DYNAMIC_CLASS(wxCommandProcessor, wxObject)
45
46 // ----------------------------------------------------------------------------
47 // wxCommand
48 // ----------------------------------------------------------------------------
49
50 wxCommand::wxCommand(bool canUndoIt, const wxString& name)
51 {
52     m_canUndo = canUndoIt;
53     m_commandName = name;
54 }
55
56 wxCommand::~wxCommand()
57 {
58 }
59
60 // ----------------------------------------------------------------------------
61 // Command processor
62 // ----------------------------------------------------------------------------
63
64 wxCommandProcessor::wxCommandProcessor(int maxCommands)
65 {
66     m_maxNoCommands = maxCommands;
67 #if wxUSE_MENUS
68     m_commandEditMenu = (wxMenu *) NULL;
69 #endif // wxUSE_MENUS
70     m_undoAccelerator = wxT("\tCtrl+Z");
71     m_redoAccelerator = wxT("\tCtrl+Y");
72 #if !wxUSE_STL
73     m_currentCommand = NULL;
74 #endif
75 }
76
77 wxCommandProcessor::~wxCommandProcessor()
78 {
79     ClearCommands();
80 }
81
82 bool wxCommandProcessor::DoCommand(wxCommand& cmd)
83 {
84     return cmd.Do();
85 }
86
87 bool wxCommandProcessor::UndoCommand(wxCommand& cmd)
88 {
89     return cmd.Undo();
90 }
91
92 // Pass a command to the processor. The processor calls Do();
93 // if successful, is appended to the command history unless
94 // storeIt is FALSE.
95 bool wxCommandProcessor::Submit(wxCommand *command, bool storeIt)
96 {
97     wxCHECK_MSG( command, FALSE, _T("no command in wxCommandProcessor::Submit") );
98
99     if ( !DoCommand(*command) )
100     {
101         // the user code expects the command to be deleted anyhow
102         delete command;
103
104         return FALSE;
105     }
106
107     if ( storeIt )
108         Store(command);
109
110     return TRUE;
111 }
112
113 void wxCommandProcessor::Store(wxCommand *command)
114 {
115     wxCHECK_RET( command, _T("no command in wxCommandProcessor::Store") );
116
117     if ( (int)m_commands.GetCount() == m_maxNoCommands )
118     {
119         wxList::compatibility_iterator firstNode = m_commands.GetFirst();
120         wxCommand *firstCommand = (wxCommand *)firstNode->GetData();
121         delete firstCommand;
122         m_commands.Erase(firstNode);
123     }
124
125     // Correct a bug: we must chop off the current 'branch'
126     // so that we're at the end of the command list.
127     if (!m_currentCommand)
128         ClearCommands();
129     else
130     {
131         wxList::compatibility_iterator node = m_currentCommand->GetNext();
132         while (node)
133         {
134             wxList::compatibility_iterator next = node->GetNext();
135             delete (wxCommand *)node->GetData();
136             m_commands.Erase(node);
137             node = next;
138         }
139     }
140
141     m_commands.Append(command);
142     m_currentCommand = m_commands.GetLast();
143     SetMenuStrings();
144 }
145
146 bool wxCommandProcessor::Undo()
147 {
148     wxCommand *command = GetCurrentCommand();
149     if ( command && command->CanUndo() )
150     {
151         if ( UndoCommand(*command) )
152         {
153             m_currentCommand = m_currentCommand->GetPrevious();
154             SetMenuStrings();
155             return TRUE;
156         }
157     }
158
159     return FALSE;
160 }
161
162 bool wxCommandProcessor::Redo()
163 {
164     wxCommand *redoCommand = (wxCommand *) NULL;
165     wxList::compatibility_iterator redoNode
166 #if !wxUSE_STL
167         = NULL          // just to avoid warnings
168 #endif // !wxUSE_STL
169         ;
170
171     if ( m_currentCommand )
172     {
173         // is there anything to redo?
174         if ( m_currentCommand->GetNext() )
175         {
176             redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
177             redoNode = m_currentCommand->GetNext();
178         }
179     }
180     else // no current command, redo the first one
181     {
182         if (m_commands.GetCount() > 0)
183         {
184             redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
185             redoNode = m_commands.GetFirst();
186         }
187     }
188
189     if (redoCommand)
190     {
191         bool success = DoCommand(*redoCommand);
192         if (success)
193         {
194             m_currentCommand = redoNode;
195             SetMenuStrings();
196             return TRUE;
197         }
198     }
199     return FALSE;
200 }
201
202 bool wxCommandProcessor::CanUndo() const
203 {
204     wxCommand *command = GetCurrentCommand();
205
206     return command && command->CanUndo();
207 }
208
209 bool wxCommandProcessor::CanRedo() const
210 {
211     if (m_currentCommand && !m_currentCommand->GetNext())
212         return FALSE;
213
214     if (m_currentCommand && m_currentCommand->GetNext())
215         return TRUE;
216
217     if (!m_currentCommand && (m_commands.GetCount() > 0))
218         return TRUE;
219
220     return FALSE;
221 }
222
223 void wxCommandProcessor::Initialize()
224 {
225     m_currentCommand = m_commands.GetLast();
226     SetMenuStrings();
227 }
228
229 void wxCommandProcessor::SetMenuStrings()
230 {
231 #if wxUSE_MENUS
232     if (m_commandEditMenu)
233     {
234         wxString undoLabel = GetUndoMenuLabel();
235         wxString redoLabel = GetRedoMenuLabel();
236         
237         m_commandEditMenu->SetLabel(wxID_UNDO, undoLabel);
238         m_commandEditMenu->Enable(wxID_UNDO, CanUndo());
239
240         m_commandEditMenu->SetLabel(wxID_REDO, redoLabel);
241         m_commandEditMenu->Enable(wxID_REDO, CanRedo());
242     }
243 #endif // wxUSE_MENUS
244 }
245
246 // Gets the current Undo menu label.
247 wxString wxCommandProcessor::GetUndoMenuLabel() const
248 {
249     wxString buf;
250     if (m_currentCommand)
251     {
252         wxCommand *command = (wxCommand *)m_currentCommand->GetData();
253         wxString commandName(command->GetName());
254         if (commandName == wxT("")) commandName = _("Unnamed command");
255         bool canUndo = command->CanUndo();
256         if (canUndo)
257             buf = wxString(_("&Undo ")) + commandName + m_undoAccelerator;
258         else
259             buf = wxString(_("Can't &Undo ")) + commandName + m_undoAccelerator;
260     }
261     else
262     {
263         buf = _("&Undo") + m_undoAccelerator;
264     }
265     
266     return buf;
267 }
268
269 // Gets the current Undo menu label.
270 wxString wxCommandProcessor::GetRedoMenuLabel() const
271 {
272     wxString buf;
273     if (m_currentCommand)
274     {
275         // We can redo, if we're not at the end of the history.
276         if (m_currentCommand->GetNext())
277         {
278             wxCommand *redoCommand = (wxCommand *)m_currentCommand->GetNext()->GetData();
279             wxString redoCommandName(redoCommand->GetName());
280             if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
281             buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
282         }
283         else
284         {
285             buf = _("&Redo") + m_redoAccelerator;
286         }
287     }
288     else
289     {
290         if (m_commands.GetCount() == 0)
291         {
292             buf = _("&Redo") + m_redoAccelerator;
293         }
294         else
295         {
296             // currentCommand is NULL but there are commands: this means that
297             // we've undone to the start of the list, but can redo the first.
298             wxCommand *redoCommand = (wxCommand *)m_commands.GetFirst()->GetData();
299             wxString redoCommandName(redoCommand->GetName());
300             if (redoCommandName == wxT("")) redoCommandName = _("Unnamed command");
301             buf = wxString(_("&Redo ")) + redoCommandName + m_redoAccelerator;
302         }
303     }
304     return buf;
305 }
306
307 void wxCommandProcessor::ClearCommands()
308 {
309     wxList::compatibility_iterator node = m_commands.GetFirst();
310     while (node)
311     {
312         wxCommand *command = (wxCommand *)node->GetData();
313         delete command;
314         m_commands.Erase(node);
315         node = m_commands.GetFirst();
316     }
317     m_currentCommand = wxList::compatibility_iterator();
318 }
319
320