Include wx/list.h according to precompiled headers of wx/wx.h (with other minor clean...
[wxWidgets.git] / src / motif / cursor.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/motif/cursor.cpp
3 // Purpose: wxCursor class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx.h".
13 #include "wx/wxprec.h"
14
15 #ifndef WX_PRECOMP
16 #include "wx/list.h"
17 #endif
18
19 #include "wx/cursor.h"
20 #include "wx/app.h"
21 #include "wx/utils.h"
22 #include "wx/window.h"
23
24 #if wxUSE_IMAGE
25 #include "wx/image.h"
26 #endif
27
28 #ifdef __VMS__
29 #pragma message disable nosimpint
30 #endif
31 #include <Xm/Xm.h>
32 #include <X11/cursorfont.h>
33 #ifdef __VMS__
34 #pragma message enable nosimpint
35 #endif
36
37 #include "wx/motif/private.h"
38
39 // Cursor for one display, so we can choose the correct one for
40 // the current display.
41 class wxXCursor
42 {
43 public:
44 WXDisplay* m_display;
45 WXCursor m_cursor;
46 };
47
48 WX_DECLARE_LIST(wxXCursor, wxXCursorList);
49 #include "wx/listimpl.cpp"
50 WX_DEFINE_LIST(wxXCursorList)
51
52 class WXDLLEXPORT wxCursorRefData: public wxObjectRefData
53 {
54 friend class WXDLLEXPORT wxCursor;
55 public:
56 wxCursorRefData();
57 ~wxCursorRefData();
58
59 wxXCursorList m_cursors; // wxXCursor objects, one per display
60 wxStockCursor m_cursorId; // wxWidgets standard cursor id
61 };
62
63 #define M_CURSORDATA ((wxCursorRefData *)m_refData)
64 #define M_CURSORHANDLERDATA ((wxCursorRefData *)bitmap->m_refData)
65
66 IMPLEMENT_DYNAMIC_CLASS(wxCursor, wxObject)
67
68 wxCursorRefData::wxCursorRefData()
69 {
70 m_cursorId = wxCURSOR_NONE;
71 }
72
73 wxCursorRefData::~wxCursorRefData()
74 {
75 wxXCursorList::compatibility_iterator node = m_cursors.GetFirst();
76 while (node)
77 {
78 wxXCursor* c = node->GetData();
79 XFreeCursor((Display*) c->m_display, (Cursor) c->m_cursor);
80 delete c;
81 node = node->GetNext();
82 }
83 }
84
85 wxCursor::wxCursor()
86 {
87 }
88
89 #if wxUSE_IMAGE
90 wxCursor::wxCursor(const wxImage & image)
91 {
92 unsigned char * rgbBits = image.GetData();
93 int w = image.GetWidth() ;
94 int h = image.GetHeight();
95 bool bHasMask = image.HasMask();
96 int imagebitcount = (w*h)/8;
97
98 unsigned char * bits = new unsigned char [imagebitcount];
99 unsigned char * maskBits = new unsigned char [imagebitcount];
100
101 int i, j, i8;
102 unsigned char c, cMask;
103 for (i=0; i<imagebitcount; i++)
104 {
105 bits[i] = 0xff;
106 i8 = i * 8;
107
108 cMask = 0xfe; // 11111110
109 for (j=0; j<8; j++)
110 {
111 // possible overflow if we do the summation first ?
112 c = (unsigned char)(rgbBits[(i8+j)*3]/3 + rgbBits[(i8+j)*3+1]/3 + rgbBits[(i8+j)*3+2]/3);
113 // if average value is > mid grey
114 if (c>127)
115 bits[i] = bits[i] & cMask;
116 cMask = (unsigned char)((cMask << 1) | 1);
117 }
118 }
119
120 if (bHasMask)
121 {
122 unsigned char
123 r = image.GetMaskRed(),
124 g = image.GetMaskGreen(),
125 b = image.GetMaskBlue();
126
127 for (i=0; i<imagebitcount; i++)
128 {
129 maskBits[i] = 0x0;
130 i8 = i * 8;
131
132 cMask = 0x1;
133 for (j=0; j<8; j++)
134 {
135 if (rgbBits[(i8+j)*3] != r || rgbBits[(i8+j)*3+1] != g || rgbBits[(i8+j)*3+2] != b)
136 maskBits[i] = maskBits[i] | cMask;
137 cMask = (unsigned char)(cMask << 1);
138 }
139 }
140 }
141 else // no mask
142 {
143 for (i=0; i<imagebitcount; i++)
144 maskBits[i] = 0xFF;
145 }
146
147 int hotSpotX;
148 int hotSpotY;
149
150 if (image.HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_X))
151 hotSpotX = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_X);
152 else
153 hotSpotX = 0;
154
155 if (image.HasOption(wxIMAGE_OPTION_CUR_HOTSPOT_Y))
156 hotSpotY = image.GetOptionInt(wxIMAGE_OPTION_CUR_HOTSPOT_Y);
157 else
158 hotSpotY = 0;
159
160 if (hotSpotX < 0 || hotSpotX >= w)
161 hotSpotX = 0;
162 if (hotSpotY < 0 || hotSpotY >= h)
163 hotSpotY = 0;
164
165 Create( (const char*)bits, w, h, hotSpotX, hotSpotY,
166 (const char*)maskBits );
167
168 delete[] bits;
169 delete[] maskBits;
170 }
171 #endif
172
173 void wxCursor::Create(const char bits[], int width, int height,
174 int hotSpotX, int hotSpotY, const char maskBits[])
175 {
176 if( !m_refData )
177 m_refData = new wxCursorRefData;
178
179 Display *dpy = (Display*) wxGetDisplay();
180 int screen_num = DefaultScreen (dpy);
181
182 Pixmap pixmap = XCreatePixmapFromBitmapData (dpy,
183 RootWindow (dpy, screen_num),
184 (char*) bits, width, height,
185 1 , 0 , 1);
186
187 Pixmap mask_pixmap = None;
188 if (maskBits != NULL)
189 {
190 mask_pixmap = XCreatePixmapFromBitmapData (dpy,
191 RootWindow (dpy, screen_num),
192 (char*) maskBits, width, height,
193 1 , 0 , 1);
194 }
195
196 Create( (WXPixmap)pixmap, (WXPixmap)mask_pixmap, hotSpotX, hotSpotY );
197
198 XFreePixmap( dpy, pixmap );
199 if (mask_pixmap != None)
200 {
201 XFreePixmap( dpy, mask_pixmap );
202 }
203 }
204
205 void wxCursor::Create(WXPixmap pixmap, WXPixmap mask_pixmap,
206 int hotSpotX, int hotSpotY)
207 {
208 if( !m_refData )
209 m_refData = new wxCursorRefData;
210
211 Display *dpy = (Display*) wxGetDisplay();
212 int screen_num = DefaultScreen (dpy);
213
214 XColor foreground_color;
215 XColor background_color;
216 foreground_color.pixel = BlackPixel(dpy, screen_num);
217 background_color.pixel = WhitePixel(dpy, screen_num);
218 Colormap cmap = (Colormap) wxTheApp->GetMainColormap((WXDisplay*) dpy);
219 XQueryColor(dpy, cmap, &foreground_color);
220 XQueryColor(dpy, cmap, &background_color);
221
222 Cursor cursor = XCreatePixmapCursor (dpy,
223 (Pixmap)pixmap,
224 (Pixmap)mask_pixmap,
225 &foreground_color,
226 &background_color,
227 hotSpotX ,
228 hotSpotY);
229
230 if (cursor)
231 {
232 wxXCursor *c = new wxXCursor;
233
234 c->m_cursor = (WXCursor) cursor;
235 c->m_display = (WXDisplay*) dpy;
236 M_CURSORDATA->m_cursors.Append(c);
237 }
238 }
239
240 wxCursor::wxCursor(const char bits[], int width, int height,
241 int hotSpotX, int hotSpotY, const char maskBits[])
242 {
243 Create(bits, width, height, hotSpotX, hotSpotY, maskBits);
244 }
245
246 wxCursor::wxCursor(const wxString& name, long flags, int hotSpotX, int hotSpotY)
247 {
248 // Must be an XBM file
249 if (flags != wxBITMAP_TYPE_XBM)
250 return;
251
252 m_refData = new wxCursorRefData;
253
254 int hotX = -1, hotY = -1;
255 unsigned int w, h;
256 Pixmap pixmap = None, mask_pixmap = None;
257
258 Display *dpy = (Display*) wxGetDisplay();
259 int screen_num = DefaultScreen (dpy);
260
261 int value = XReadBitmapFile (dpy, RootWindow (dpy, screen_num),
262 wxConstCast(name.c_str(), char),
263 &w, &h, &pixmap, &hotX, &hotY);
264
265 if (value == BitmapSuccess)
266 {
267 // TODO: how do we determine whether hotX, hotY were read correctly?
268 if (hotX < 0 || hotY < 0)
269 {
270 hotX = hotSpotX;
271 hotY = hotSpotY;
272 }
273 if (hotX < 0 || hotY < 0)
274 {
275 hotX = 0;
276 hotY = 0;
277 }
278
279 Create( (WXPixmap)pixmap, (WXPixmap)mask_pixmap, hotX, hotY );
280
281 XFreePixmap( dpy, pixmap );
282 }
283 }
284
285 // Cursors by stock number
286 wxCursor::wxCursor(wxStockCursor id)
287 {
288 m_refData = new wxCursorRefData;
289 M_CURSORDATA->m_cursorId = id;
290 }
291
292 wxCursor::~wxCursor()
293 {
294 }
295
296 bool wxCursor::Ok() const
297 {
298 return m_refData != NULL;
299 }
300
301 // Motif-specific: create/get a cursor for the current display
302 WXCursor wxCursor::GetXCursor(WXDisplay* display) const
303 {
304 if (!M_CURSORDATA)
305 return (WXCursor) 0;
306 wxXCursorList::compatibility_iterator node = M_CURSORDATA->m_cursors.GetFirst();
307 while (node)
308 {
309 wxXCursor* c = node->GetData();
310 if (c->m_display == display)
311 return c->m_cursor;
312 node = node->GetNext();
313 }
314
315 // No cursor for this display, so let's see if we're an id-type cursor.
316
317 if (M_CURSORDATA->m_cursorId != wxCURSOR_NONE)
318 {
319 WXCursor cursor = MakeCursor(display, M_CURSORDATA->m_cursorId);
320 if (cursor)
321 {
322 wxXCursor* c = new wxXCursor;
323 c->m_cursor = cursor;
324 c->m_display = display;
325 M_CURSORDATA->m_cursors.Append(c);
326 return cursor;
327 }
328 else
329 return (WXCursor) 0;
330 }
331
332 // Not an id-type cursor, so we don't know how to create it.
333 return (WXCursor) 0;
334 }
335
336 // Make a cursor from standard id
337 WXCursor wxCursor::MakeCursor(WXDisplay* display, wxStockCursor id) const
338 {
339 Display* dpy = (Display*) display;
340 Cursor cursor = (Cursor) 0;
341 int x_cur = -1;
342
343 switch (id)
344 {
345 case wxCURSOR_CHAR: return (WXCursor)cursor;
346
347 case wxCURSOR_WAIT: x_cur = XC_watch; break;
348 case wxCURSOR_CROSS: x_cur = XC_crosshair; break;
349 case wxCURSOR_HAND: x_cur = XC_hand1; break;
350 case wxCURSOR_BULLSEYE: x_cur = XC_target; break;
351 case wxCURSOR_PENCIL: x_cur = XC_pencil; break;
352 case wxCURSOR_MAGNIFIER: x_cur = XC_sizing; break;
353 case wxCURSOR_IBEAM: x_cur = XC_xterm; break;
354 case wxCURSOR_NO_ENTRY: x_cur = XC_pirate; break;
355 case wxCURSOR_LEFT_BUTTON: x_cur = XC_leftbutton; break;
356 case wxCURSOR_RIGHT_BUTTON: x_cur = XC_rightbutton; break;
357 case wxCURSOR_MIDDLE_BUTTON: x_cur = XC_middlebutton; break;
358 case wxCURSOR_QUESTION_ARROW: x_cur = XC_question_arrow; break;
359 case wxCURSOR_SIZING: x_cur = XC_sizing; break;
360 case wxCURSOR_WATCH: x_cur = XC_watch; break;
361 case wxCURSOR_SPRAYCAN: x_cur = XC_spraycan; break;
362 case wxCURSOR_PAINT_BRUSH: x_cur = XC_spraycan; break;
363 case wxCURSOR_SIZENWSE:
364 case wxCURSOR_SIZENESW: x_cur = XC_crosshair; break;
365 case wxCURSOR_SIZEWE: x_cur = XC_sb_h_double_arrow; break;
366 case wxCURSOR_SIZENS: x_cur = XC_sb_v_double_arrow; break;
367 case wxCURSOR_POINT_LEFT: x_cur = XC_sb_left_arrow; break;
368 case wxCURSOR_POINT_RIGHT: x_cur = XC_sb_right_arrow; break;
369 // (JD Huggins) added more stock cursors for X
370 // X-only cursors BEGIN
371 case wxCURSOR_CROSS_REVERSE: x_cur = XC_cross_reverse; break;
372 case wxCURSOR_DOUBLE_ARROW: x_cur = XC_double_arrow; break;
373 case wxCURSOR_BASED_ARROW_UP: x_cur = XC_based_arrow_up; break;
374 case wxCURSOR_BASED_ARROW_DOWN: x_cur = XC_based_arrow_down; break;
375 case wxCURSOR_BLANK:
376 {
377 GC gc;
378 XGCValues gcv;
379 Pixmap empty_pixmap;
380 XColor blank_color;
381
382 empty_pixmap =
383 XCreatePixmap (dpy, RootWindow (dpy, DefaultScreen (dpy)),
384 16, 16, 1);
385 gcv.function = GXxor;
386 gc = XCreateGC (dpy,
387 empty_pixmap,
388 GCFunction,
389 &gcv);
390 XCopyArea (dpy,
391 empty_pixmap,
392 empty_pixmap,
393 gc,
394 0, 0,
395 16, 16,
396 0, 0);
397 XFreeGC (dpy, gc);
398 cursor = XCreatePixmapCursor (dpy,
399 empty_pixmap,
400 empty_pixmap,
401 &blank_color,
402 &blank_color,
403 8, 8);
404
405 break;
406 }
407 case wxCURSOR_ARROW:
408 default: x_cur = XC_top_left_arrow; break;
409 }
410
411 if( x_cur == -1 )
412 return (WXCursor)cursor;
413
414 cursor = XCreateFontCursor (dpy, x_cur);
415 return (WXCursor) cursor;
416 }
417
418 // Global cursor setting
419 void wxSetCursor(const wxCursor& WXUNUSED(cursor))
420 {
421 // Nothing to do for Motif (no global cursor)
422 }
423
424
425 // ----------------------------------------------------------------------------
426 // busy cursor stuff
427 // ----------------------------------------------------------------------------
428
429 static int wxBusyCursorCount = 0;
430
431 // Helper function
432 static void
433 wxXSetBusyCursor (wxWindow * win, const wxCursor * cursor)
434 {
435 Display *display = (Display*) win->GetXDisplay();
436
437 Window xwin = (Window) win->GetXWindow();
438 if (!xwin)
439 return;
440
441 XSetWindowAttributes attrs;
442
443 if (cursor)
444 {
445 attrs.cursor = (Cursor) cursor->GetXCursor(display);
446 }
447 else
448 {
449 // Restore old cursor
450 if (win->GetCursor().Ok())
451 attrs.cursor = (Cursor) win->GetCursor().GetXCursor(display);
452 else
453 attrs.cursor = None;
454 }
455 if (xwin)
456 XChangeWindowAttributes (display, xwin, CWCursor, &attrs);
457
458 XFlush (display);
459
460 for(wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst (); node;
461 node = node->GetNext())
462 {
463 wxWindow *child = node->GetData ();
464 wxXSetBusyCursor (child, cursor);
465 }
466 }
467
468 // Set the cursor to the busy cursor for all windows
469 void wxBeginBusyCursor(const wxCursor *cursor)
470 {
471 wxBusyCursorCount++;
472 if (wxBusyCursorCount == 1)
473 {
474 for(wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst (); node;
475 node = node->GetNext())
476 {
477 wxWindow *win = node->GetData ();
478 wxXSetBusyCursor (win, cursor);
479 }
480 }
481 }
482
483 // Restore cursor to normal
484 void wxEndBusyCursor()
485 {
486 if (wxBusyCursorCount == 0)
487 return;
488
489 wxBusyCursorCount--;
490 if (wxBusyCursorCount == 0)
491 {
492 for(wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst (); node;
493 node = node->GetNext())
494 {
495 wxWindow *win = node->GetData ();
496 wxXSetBusyCursor (win, NULL);
497 }
498 }
499 }
500
501 // true if we're between the above two calls
502 bool wxIsBusy()
503 {
504 return (wxBusyCursorCount > 0);
505 }