]> git.saurik.com Git - wxWidgets.git/blob - src/msw/dialog.cpp
New HTML help system. The old controller class has been split in
[wxWidgets.git] / src / msw / dialog.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dialog.cpp
3 // Purpose: wxDialog class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "dialog.h"
14 #endif
15
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
18
19 #ifdef __BORLANDC__
20 #pragma hdrstop
21 #endif
22
23 #ifndef WX_PRECOMP
24 #include "wx/dialog.h"
25 #include "wx/utils.h"
26 #include "wx/frame.h"
27 #include "wx/app.h"
28 #include "wx/settings.h"
29 #include "wx/intl.h"
30 #include "wx/log.h"
31 #endif
32
33 #include "wx/msw/private.h"
34 #include "wx/log.h"
35
36 #if wxUSE_COMMON_DIALOGS
37 #include <commdlg.h>
38 #endif
39
40 #define wxDIALOG_DEFAULT_X 300
41 #define wxDIALOG_DEFAULT_Y 300
42
43 // Lists to keep track of windows, so we can disable/enable them
44 // for modal dialogs
45 wxWindowList wxModalDialogs;
46 wxWindowList wxModelessWindows; // Frames and modeless dialogs
47 extern wxList WXDLLEXPORT wxPendingDelete;
48
49 #if !USE_SHARED_LIBRARY
50 IMPLEMENT_DYNAMIC_CLASS(wxDialog, wxPanel)
51
52 BEGIN_EVENT_TABLE(wxDialog, wxPanel)
53 EVT_SIZE(wxDialog::OnSize)
54 EVT_BUTTON(wxID_OK, wxDialog::OnOK)
55 EVT_BUTTON(wxID_APPLY, wxDialog::OnApply)
56 EVT_BUTTON(wxID_CANCEL, wxDialog::OnCancel)
57 EVT_CHAR_HOOK(wxDialog::OnCharHook)
58 EVT_SYS_COLOUR_CHANGED(wxDialog::OnSysColourChanged)
59 EVT_CLOSE(wxDialog::OnCloseWindow)
60 END_EVENT_TABLE()
61 #endif
62
63 wxDialog::wxDialog()
64 {
65 m_isShown = FALSE;
66 m_modalShowing = FALSE;
67
68 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
69 }
70
71 bool wxDialog::Create(wxWindow *parent, wxWindowID id,
72 const wxString& title,
73 const wxPoint& pos,
74 const wxSize& size,
75 long style,
76 const wxString& name)
77 {
78 #if wxUSE_TOOLTIPS
79 m_hwndToolTip = 0;
80 #endif
81
82 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
83 SetName(name);
84
85 if (!parent)
86 wxTopLevelWindows.Append(this);
87
88 // windowFont = wxTheFontList->FindOrCreateFont(11, wxSWISS, wxNORMAL, wxNORMAL);
89
90 if (parent) parent->AddChild(this);
91
92 if ( id == -1 )
93 m_windowId = (int)NewControlId();
94 else
95 m_windowId = id;
96
97 int x = pos.x;
98 int y = pos.y;
99 int width = size.x;
100 int height = size.y;
101
102 if (x < 0) x = wxDIALOG_DEFAULT_X;
103 if (y < 0) y = wxDIALOG_DEFAULT_Y;
104
105 m_windowStyle = style;
106
107 m_isShown = FALSE;
108 m_modalShowing = FALSE;
109
110 if (width < 0)
111 width = 500;
112 if (height < 0)
113 height = 500;
114
115 // All dialogs should really have this style
116 m_windowStyle |= wxTAB_TRAVERSAL;
117
118 WXDWORD extendedStyle = MakeExtendedStyle(m_windowStyle);
119 if (m_windowStyle & wxSTAY_ON_TOP)
120 extendedStyle |= WS_EX_TOPMOST;
121
122 // Allows creation of dialogs with & without captions under MSWindows,
123 // resizeable or not (but a resizeable dialog always has caption -
124 // otherwise it would look too strange)
125 const wxChar *dlg;
126 if ( style & wxRESIZE_BORDER )
127 dlg = _T("wxResizeableDialog");
128 else if ( style & wxCAPTION )
129 dlg = _T("wxCaptionDialog");
130 else
131 dlg = _T("wxNoCaptionDialog");
132 MSWCreate(m_windowId, parent, NULL, this, NULL,
133 x, y, width, height,
134 0, // style is not used if we have dlg template
135 dlg,
136 extendedStyle);
137
138 HWND hwnd = (HWND)GetHWND();
139
140 if ( !hwnd )
141 {
142 wxLogError(_("Failed to create dialog."));
143
144 return FALSE;
145 }
146
147 SubclassWin(GetHWND());
148
149 SetWindowText(hwnd, title);
150 SetFont(wxSystemSettings::GetSystemFont(wxSYS_DEFAULT_GUI_FONT));
151
152 return TRUE;
153 }
154
155 void wxDialog::SetModal(bool flag)
156 {
157 if ( flag )
158 m_windowStyle |= wxDIALOG_MODAL ;
159 else
160 if ( m_windowStyle & wxDIALOG_MODAL )
161 m_windowStyle -= wxDIALOG_MODAL ;
162
163 wxModelessWindows.DeleteObject(this);
164 if (!flag)
165 wxModelessWindows.Append(this);
166 }
167
168 wxDialog::~wxDialog()
169 {
170 m_isBeingDeleted = TRUE;
171
172 wxTopLevelWindows.DeleteObject(this);
173
174 Show(FALSE);
175
176 if (m_modalShowing)
177 {
178 // For some reason, wxWindows can activate another task altogether
179 // when a frame is destroyed after a modal dialog has been invoked.
180 // Try to bring the parent to the top.
181 // dfgg: I moved this following line from end of function -
182 // must not call if another window is on top!!
183 // This can often happen with Close() and delayed deleting
184 if (GetParent() && GetParent()->GetHWND())
185 ::BringWindowToTop((HWND) GetParent()->GetHWND());
186 }
187
188 m_modalShowing = FALSE;
189
190 if ( (GetWindowStyleFlag() & wxDIALOG_MODAL) != wxDIALOG_MODAL )
191 wxModelessWindows.DeleteObject(this);
192
193 // If this is the last top-level window, exit.
194 if (wxTheApp && (wxTopLevelWindows.Number() == 0))
195 {
196 wxTheApp->SetTopWindow(NULL);
197
198 if (wxTheApp->GetExitOnFrameDelete())
199 {
200 PostQuitMessage(0);
201 }
202 }
203 }
204
205 // By default, pressing escape cancels the dialog
206 void wxDialog::OnCharHook(wxKeyEvent& event)
207 {
208 if (GetHWND())
209 {
210 if (event.m_keyCode == WXK_ESCAPE)
211 {
212 // Behaviour changed in 2.0: we'll send a Cancel message
213 // to the dialog instead of Close.
214 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
215 cancelEvent.SetEventObject( this );
216 GetEventHandler()->ProcessEvent(cancelEvent);
217
218 return;
219 }
220 }
221 // We didn't process this event.
222 event.Skip();
223 }
224
225 void wxDialog::OnPaint(wxPaintEvent& event)
226 {
227 // No: if you call the default procedure, it makes
228 // the following painting code not work.
229 // wxWindow::OnPaint(event);
230 }
231
232 void wxDialog::Fit()
233 {
234 wxWindow::Fit();
235 }
236
237 void wxDialog::Iconize(bool WXUNUSED(iconize))
238 {
239 // Windows dialog boxes can't be iconized
240 }
241
242 bool wxDialog::IsIconized() const
243 {
244 return FALSE;
245 }
246
247 void wxDialog::DoSetClientSize(int width, int height)
248 {
249 HWND hWnd = (HWND) GetHWND();
250 RECT rect;
251 ::GetClientRect(hWnd, &rect);
252
253 RECT rect2;
254 GetWindowRect(hWnd, &rect2);
255
256 // Find the difference between the entire window (title bar and all)
257 // and the client area; add this to the new client size to move the
258 // window
259 int actual_width = rect2.right - rect2.left - rect.right + width;
260 int actual_height = rect2.bottom - rect2.top - rect.bottom + height;
261
262 MoveWindow(hWnd, rect2.left, rect2.top, actual_width, actual_height, TRUE);
263
264 wxSizeEvent event(wxSize(actual_width, actual_height), m_windowId);
265 event.SetEventObject( this );
266 GetEventHandler()->ProcessEvent(event);
267 }
268
269 void wxDialog::GetPosition(int *x, int *y) const
270 {
271 HWND hWnd = (HWND) GetHWND();
272 RECT rect;
273 GetWindowRect(hWnd, &rect);
274
275 *x = rect.left;
276 *y = rect.top;
277 }
278
279 bool wxDialog::IsShown() const
280 {
281 return m_isShown;
282 }
283
284 bool wxDialog::IsModal() const
285 {
286 return wxModalDialogs.Find((wxDialog *)this) != 0; // const_cast
287 }
288
289 bool wxDialog::Show(bool show)
290 {
291 m_isShown = show;
292
293 if (show)
294 InitDialog();
295
296 bool modal = ((GetWindowStyleFlag() & wxDIALOG_MODAL) == wxDIALOG_MODAL) ;
297
298 #if WXGARBAGE_COLLECTION_ON /* MATTHEW: GC */
299 if (!modal) {
300 if (show) {
301 if (!wxModelessWindows.Find(this))
302 wxModelessWindows.Append(this);
303 } else
304 wxModelessWindows.DeleteObject(this);
305 }
306 if (show) {
307 if (!wxTopLevelWindows.Find(this))
308 wxTopLevelWindows.Append(this);
309 } else
310 wxTopLevelWindows.DeleteObject(this);
311 #endif
312
313 if (modal)
314 {
315 if (show)
316 {
317 // find the top level window which had focus before - we will restore
318 // focus to it later
319 m_hwndOldFocus = 0;
320 for ( HWND hwnd = ::GetFocus(); hwnd; hwnd = ::GetParent(hwnd) )
321 {
322 m_hwndOldFocus = (WXHWND)hwnd;
323 }
324
325 if (m_modalShowing)
326 {
327 BringWindowToTop((HWND) GetHWND());
328 return TRUE;
329 }
330
331 m_modalShowing = TRUE;
332 wxNode *node = wxModalDialogs.First();
333 while (node)
334 {
335 wxDialog *box = (wxDialog *)node->Data();
336 if (box != this)
337 ::EnableWindow((HWND) box->GetHWND(), FALSE);
338 node = node->Next();
339 }
340
341 // if we don't do it, some window might be deleted while we have pointers
342 // to them in our disabledWindows list and the program will crash when it
343 // will try to reenable them after the modal dialog end
344 wxTheApp->DeletePendingObjects();
345 wxList disabledWindows;
346
347 node = wxModelessWindows.First();
348 while (node)
349 {
350 wxWindow *win = (wxWindow *)node->Data();
351 if (::IsWindowEnabled((HWND) win->GetHWND()))
352 {
353 ::EnableWindow((HWND) win->GetHWND(), FALSE);
354 disabledWindows.Append(win);
355 }
356 node = node->Next();
357 }
358
359 ShowWindow((HWND) GetHWND(), SW_SHOW);
360 EnableWindow((HWND) GetHWND(), TRUE);
361 BringWindowToTop((HWND) GetHWND());
362
363 if ( !wxModalDialogs.Find(this) )
364 wxModalDialogs.Append(this);
365
366 MSG msg;
367 // Must test whether this dialog still exists: we may not process
368 // a message before the deletion.
369 while (wxModalDialogs.Find(this) && m_modalShowing && GetMessage(&msg, NULL, 0, 0))
370 {
371 if ( m_acceleratorTable.Ok() &&
372 ::TranslateAccelerator((HWND)GetHWND(),
373 (HACCEL)m_acceleratorTable.GetHACCEL(),
374 &msg) )
375 {
376 // Have processed the message
377 }
378 else if ( !wxTheApp->ProcessMessage((WXMSG *)&msg) )
379 {
380 TranslateMessage(&msg);
381 DispatchMessage(&msg);
382 }
383
384 // If we get crashes (as per George Tasker's message) with nested modal dialogs,
385 // we should try removing the m_modalShowing test
386
387 if (m_modalShowing && !::PeekMessage(&msg, 0, 0, 0, PM_NOREMOVE))
388 // dfgg: NB MUST test m_modalShowing again as the message loop could have triggered
389 // a Show(FALSE) in the mean time!!!
390 // Without the test, we might delete the dialog before the end of modal showing.
391 {
392 while (wxTheApp->ProcessIdle() && m_modalShowing)
393 {
394 // Keep going until we decide we've done enough
395 }
396 }
397 }
398 // dfgg: now must specifically re-enable all other app windows that we disabled earlier
399 node=disabledWindows.First();
400 while(node) {
401 wxWindow* win = (wxWindow*) node->Data();
402 if (wxModalDialogs.Find(win) || wxModelessWindows.Find(win))
403 {
404 HWND hWnd = (HWND) win->GetHWND();
405 if (::IsWindow(hWnd))
406 ::EnableWindow(hWnd,TRUE);
407 }
408 node=node->Next();
409 }
410 }
411 else // !show
412 {
413 ::SetFocus((HWND)m_hwndOldFocus);
414
415 wxModalDialogs.DeleteObject(this);
416
417 wxNode *last = wxModalDialogs.Last();
418
419 // If there's still a modal dialog active, we
420 // enable it, else we enable all modeless windows
421 if (last)
422 {
423 // VZ: I don't understand what this is supposed to do, so I'll leave
424 // it out for now and look for horrible consequences
425 wxDialog *box = (wxDialog *)last->Data();
426 HWND hwnd = (HWND) box->GetHWND();
427 #if 0
428 if (box->IsUserEnabled())
429 #endif // 0
430 EnableWindow(hwnd, TRUE);
431 BringWindowToTop(hwnd);
432 }
433 else
434 {
435 wxNode *node = wxModelessWindows.First();
436 while (node)
437 {
438 wxWindow *win = (wxWindow *)node->Data();
439 HWND hwnd = (HWND) win->GetHWND();
440 // Only enable again if not user-disabled.
441 #if 0
442 if (win->IsUserEnabled())
443 #endif // 0
444 EnableWindow(hwnd, TRUE);
445 node = node->Next();
446 }
447 }
448 // Try to highlight the correct window (the parent)
449 HWND hWndParent = 0;
450 if (GetParent())
451 {
452 hWndParent = (HWND) GetParent()->GetHWND();
453 if (hWndParent)
454 ::BringWindowToTop(hWndParent);
455 }
456 ShowWindow((HWND) GetHWND(), SW_HIDE);
457 m_modalShowing = FALSE;
458 }
459 }
460 else // !modal
461 {
462 if (show)
463 {
464 ShowWindow((HWND) GetHWND(), SW_SHOW);
465 BringWindowToTop((HWND) GetHWND());
466 }
467 else
468 {
469 // Try to highlight the correct window (the parent)
470 HWND hWndParent = 0;
471 if (GetParent())
472 {
473 hWndParent = (HWND) GetParent()->GetHWND();
474 if (hWndParent)
475 ::BringWindowToTop(hWndParent);
476 }
477 ShowWindow((HWND) GetHWND(), SW_HIDE);
478 }
479 }
480 return TRUE;
481 }
482
483 void wxDialog::SetTitle(const wxString& title)
484 {
485 SetWindowText((HWND) GetHWND(), title.c_str());
486 }
487
488 wxString wxDialog::GetTitle() const
489 {
490 GetWindowText((HWND) GetHWND(), wxBuffer, 1000);
491 return wxString(wxBuffer);
492 }
493
494 void wxDialog::Centre(int direction)
495 {
496 int x_offset,y_offset ;
497 int display_width, display_height;
498 int width, height, x, y;
499 wxWindow *parent = GetParent();
500 if ((direction & wxCENTER_FRAME) && parent)
501 {
502 parent->GetPosition(&x_offset,&y_offset) ;
503 parent->GetSize(&display_width,&display_height) ;
504 }
505 else
506 {
507 wxDisplaySize(&display_width, &display_height);
508 x_offset = 0 ;
509 y_offset = 0 ;
510 }
511
512 GetSize(&width, &height);
513 GetPosition(&x, &y);
514
515 if (direction & wxHORIZONTAL)
516 x = (int)((display_width - width)/2);
517 if (direction & wxVERTICAL)
518 y = (int)((display_height - height)/2);
519
520 SetSize(x+x_offset, y+y_offset, width, height);
521 }
522
523 // Replacement for Show(TRUE) for modal dialogs - returns return code
524 int wxDialog::ShowModal()
525 {
526 m_windowStyle |= wxDIALOG_MODAL;
527 Show(TRUE);
528 return GetReturnCode();
529 }
530
531 void wxDialog::EndModal(int retCode)
532 {
533 SetReturnCode(retCode);
534 Show(FALSE);
535 }
536
537 // Define for each class of dialog and control
538 WXHBRUSH wxDialog::OnCtlColor(WXHDC pDC, WXHWND pWnd, WXUINT nCtlColor,
539 WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
540 {
541 #if wxUSE_CTL3D
542 HBRUSH hbrush = Ctl3dCtlColorEx(message, wParam, lParam);
543 return (WXHBRUSH) hbrush;
544 #else
545 return 0;
546 #endif
547 }
548
549 // Standard buttons
550 void wxDialog::OnOK(wxCommandEvent& event)
551 {
552 if ( Validate() && TransferDataFromWindow() )
553 {
554 if ( IsModal() )
555 EndModal(wxID_OK);
556 else
557 {
558 SetReturnCode(wxID_OK);
559 this->Show(FALSE);
560 }
561 }
562 }
563
564 void wxDialog::OnApply(wxCommandEvent& event)
565 {
566 if (Validate())
567 TransferDataFromWindow();
568 // TODO probably need to disable the Apply button until things change again
569 }
570
571 void wxDialog::OnCancel(wxCommandEvent& event)
572 {
573 if ( IsModal() )
574 EndModal(wxID_CANCEL);
575 else
576 {
577 SetReturnCode(wxID_CANCEL);
578 this->Show(FALSE);
579 }
580 }
581
582 void wxDialog::OnCloseWindow(wxCloseEvent& event)
583 {
584 // We'll send a Cancel message by default,
585 // which may close the dialog.
586 // Check for looping if the Cancel event handler calls Close().
587
588 // Note that if a cancel button and handler aren't present in the dialog,
589 // nothing will happen when you close the dialog via the window manager, or
590 // via Close().
591 // We wouldn't want to destroy the dialog by default, since the dialog may have been
592 // created on the stack.
593 // However, this does mean that calling dialog->Close() won't delete the dialog
594 // unless the handler for wxID_CANCEL does so. So use Destroy() if you want to be
595 // sure to destroy the dialog.
596 // The default OnCancel (above) simply ends a modal dialog, and hides a modeless dialog.
597
598 static wxList closing;
599
600 if ( closing.Member(this) )
601 return;
602
603 closing.Append(this);
604
605 wxCommandEvent cancelEvent(wxEVT_COMMAND_BUTTON_CLICKED, wxID_CANCEL);
606 cancelEvent.SetEventObject( this );
607 GetEventHandler()->ProcessEvent(cancelEvent); // This may close the dialog
608
609 closing.DeleteObject(this);
610 }
611
612 // Destroy the window (delayed, if a managed window)
613 bool wxDialog::Destroy()
614 {
615 if (!wxPendingDelete.Member(this))
616 wxPendingDelete.Append(this);
617 return TRUE;
618 }
619
620 void wxDialog::OnSize(wxSizeEvent& WXUNUSED(event))
621 {
622 // if we're using constraints - do use them
623 #if wxUSE_CONSTRAINTS
624 if ( GetAutoLayout() )
625 {
626 Layout();
627 }
628 #endif
629 }
630
631 void wxDialog::OnSysColourChanged(wxSysColourChangedEvent& event)
632 {
633 #if wxUSE_CTL3D
634 Ctl3dColorChange();
635 #else
636 SetBackgroundColour(wxSystemSettings::GetSystemColour(wxSYS_COLOUR_3DFACE));
637 Refresh();
638 #endif
639 }
640
641 // ---------------------------------------------------------------------------
642 // dialog window proc
643 // ---------------------------------------------------------------------------
644
645 long wxDialog::MSWWindowProc(WXUINT message, WXWPARAM wParam, WXLPARAM lParam)
646 {
647 long rc = 0;
648 bool processed = FALSE;
649
650 switch ( message )
651 {
652 case WM_CLOSE:
653 // if we can't close, tell the system that we processed the
654 // message - otherwise it would close us
655 processed = !Close();
656 break;
657 }
658
659 if ( !processed )
660 rc = wxWindow::MSWWindowProc(message, wParam, lParam);
661
662 return rc;
663 }