1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/os2/thread.cpp
3 // Purpose: wxThread Implementation
4 // Author: Original from Wolfram Gloger/Guilhem Lavaux/David Webster
5 // Modified by: Stefan Neis
8 // Copyright: (c) Stefan Neis (2003)
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // For compilers that support precompilation, includes "wx.h".
17 #include "wx/wxprec.h"
21 #include "wx/thread.h"
27 #include "wx/module.h"
30 #include "wx/apptrait.h"
35 #define INCL_DOSSEMAPHORES
36 #define INCL_DOSPROCESS
43 // the possible states of the thread ("=>" shows all possible transitions from
47 STATE_NEW
, // didn't start execution yet (=> RUNNING)
48 STATE_RUNNING
, // thread is running (=> PAUSED, CANCELED)
49 STATE_PAUSED
, // thread is temporarily suspended (=> RUNNING)
50 STATE_CANCELED
, // thread should terminate a.s.a.p. (=> EXITED)
51 STATE_EXITED
// thread is terminating
54 // ----------------------------------------------------------------------------
55 // this module's globals
56 // ----------------------------------------------------------------------------
58 // id of the main thread - the one which can call GUI functions without first
59 // calling wxMutexGuiEnter()
60 wxThreadIdType
wxThread::ms_idMainThread
= 0;
61 wxMutex
* p_wxMainMutex
;
63 // OS2 substitute for Tls pointer the current parent thread object
64 wxThread
* m_pThread
; // pointer to the wxWidgets thread object
66 // if it's false, some secondary thread is holding the GUI lock
67 static bool gs_bGuiOwnedByMainThread
= true;
69 // critical section which controls access to all GUI functions: any secondary
70 // thread (i.e. except the main one) must enter this crit section before doing
72 static wxCriticalSection
*gs_pCritsectGui
= NULL
;
74 // critical section which protects s_nWaitingForGui variable
75 static wxCriticalSection
*gs_pCritsectWaitingForGui
= NULL
;
77 // number of threads waiting for GUI in wxMutexGuiEnter()
78 static size_t gs_nWaitingForGui
= 0;
80 // are we waiting for a thread termination?
81 static bool gs_bWaitingForThread
= false;
83 // ============================================================================
84 // OS/2 implementation of thread and related classes
85 // ============================================================================
87 // ----------------------------------------------------------------------------
88 // wxMutex implementation
89 // ----------------------------------------------------------------------------
93 wxMutexInternal(wxMutexType mutexType
);
96 bool IsOk() const { return m_vMutex
!= NULL
; }
98 wxMutexError
Lock() { return LockTimeout(SEM_INDEFINITE_WAIT
); }
99 wxMutexError
Lock(unsigned long ms
) { return LockTimeout(ms
); }
100 wxMutexError
TryLock();
101 wxMutexError
Unlock();
104 wxMutexError
LockTimeout(ULONG ulMilliseconds
);
108 // all mutexes are "pseudo-"recursive under OS2 so we don't use mutexType
109 // (Calls to DosRequestMutexSem and DosReleaseMutexSem can be nested, but
110 // the request count for a semaphore cannot exceed 65535. If an attempt is
111 // made to exceed this number, ERROR_TOO_MANY_SEM_REQUESTS is returned.)
112 wxMutexInternal::wxMutexInternal(wxMutexType
WXUNUSED(eMutexType
))
114 APIRET ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
117 wxLogSysError(_("Cannot create mutex."));
122 wxMutexInternal::~wxMutexInternal()
126 if (::DosCloseMutexSem(m_vMutex
))
128 wxLogLastError(wxT("DosCloseMutexSem(mutex)"));
133 wxMutexError
wxMutexInternal::TryLock()
135 const wxMutexError rc
= LockTimeout( SEM_IMMEDIATE_RETURN
);
137 // we have a special return code for timeout in this case
138 return rc
== wxMUTEX_TIMEOUT
? wxMUTEX_BUSY
: rc
;
141 wxMutexError
wxMutexInternal::LockTimeout(ULONG ulMilliseconds
)
145 ulrc
= ::DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
150 return wxMUTEX_TIMEOUT
;
151 case ERROR_TOO_MANY_SEM_REQUESTS
:
158 case ERROR_INVALID_HANDLE
:
159 case ERROR_INTERRUPT
:
160 case ERROR_SEM_OWNER_DIED
:
161 wxLogSysError(_("Couldn't acquire a mutex lock"));
162 return wxMUTEX_MISC_ERROR
;
165 wxFAIL_MSG(wxT("impossible return value in wxMutex::Lock"));
166 return wxMUTEX_MISC_ERROR
;
168 return wxMUTEX_NO_ERROR
;
171 wxMutexError
wxMutexInternal::Unlock()
175 ulrc
= ::DosReleaseMutexSem(m_vMutex
);
178 wxLogSysError(_("Couldn't release a mutex"));
179 return wxMUTEX_MISC_ERROR
;
181 return wxMUTEX_NO_ERROR
;
184 // --------------------------------------------------------------------------
186 // --------------------------------------------------------------------------
188 // a trivial wrapper around OS2 event semaphore
189 class wxSemaphoreInternal
192 wxSemaphoreInternal(int initialcount
, int maxcount
);
193 ~wxSemaphoreInternal();
195 bool IsOk() const { return m_vEvent
!= NULL
; }
197 wxSemaError
Wait() { return WaitTimeout(SEM_INDEFINITE_WAIT
); }
198 wxSemaError
TryWait() { return WaitTimeout(SEM_IMMEDIATE_RETURN
); }
199 wxSemaError
WaitTimeout(unsigned long milliseconds
);
210 wxSemaphoreInternal::wxSemaphoreInternal(int initialcount
, int maxcount
)
215 // make it practically infinite
219 m_count
= initialcount
;
220 m_maxcount
= maxcount
;
221 ulrc
= ::DosCreateMutexSem(NULL
, &m_vMutex
, 0L, FALSE
);
224 wxLogLastError(wxT("DosCreateMutexSem()"));
229 ulrc
= ::DosCreateEventSem(NULL
, &m_vEvent
, 0L, FALSE
);
232 wxLogLastError(wxT("DosCreateEventSem()"));
233 ::DosCloseMutexSem(m_vMutex
);
238 ::DosPostEventSem(m_vEvent
);
241 wxSemaphoreInternal::~wxSemaphoreInternal()
245 if ( ::DosCloseEventSem(m_vEvent
) )
247 wxLogLastError(wxT("DosCloseEventSem(semaphore)"));
249 if ( ::DosCloseMutexSem(m_vMutex
) )
251 wxLogLastError(wxT("DosCloseMutexSem(semaphore)"));
258 wxSemaError
wxSemaphoreInternal::WaitTimeout(unsigned long ulMilliseconds
)
262 ulrc
= ::DosWaitEventSem(m_vEvent
, ulMilliseconds
);
269 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
272 return wxSEMA_TIMEOUT
;
275 wxLogLastError(wxT("DosWaitEventSem(semaphore)"));
276 return wxSEMA_MISC_ERROR
;
278 ulrc
= :: DosRequestMutexSem(m_vMutex
, ulMilliseconds
);
286 case ERROR_TOO_MANY_SEM_REQUESTS
:
287 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
290 return wxSEMA_TIMEOUT
;
293 wxFAIL_MSG(wxT("DosRequestMutexSem(mutex)"));
294 return wxSEMA_MISC_ERROR
;
305 ::DosResetEventSem(m_vEvent
, &ulPostCount
);
307 ::DosReleaseMutexSem(m_vMutex
);
309 return wxSEMA_NO_ERROR
;
310 } while (ulMilliseconds
== SEM_INDEFINITE_WAIT
);
312 if (ulMilliseconds
== SEM_IMMEDIATE_RETURN
)
314 return wxSEMA_TIMEOUT
;
317 wxSemaError
wxSemaphoreInternal::Post()
320 ulrc
= ::DosRequestMutexSem(m_vMutex
, SEM_INDEFINITE_WAIT
);
321 if (ulrc
!= NO_ERROR
)
322 return wxSEMA_MISC_ERROR
;
324 if (m_count
< m_maxcount
)
327 ulrc
= ::DosPostEventSem(m_vEvent
);
330 ::DosReleaseMutexSem(m_vMutex
);
332 return wxSEMA_OVERFLOW
;
333 if ( ulrc
!= NO_ERROR
&& ulrc
!= ERROR_ALREADY_POSTED
)
335 wxLogLastError(wxT("DosPostEventSem(semaphore)"));
337 return wxSEMA_MISC_ERROR
;
340 return wxSEMA_NO_ERROR
;
343 // ----------------------------------------------------------------------------
344 // wxThread implementation
345 // ----------------------------------------------------------------------------
347 // wxThreadInternal class
348 // ----------------------
350 class wxThreadInternal
353 inline wxThreadInternal()
356 m_eState
= STATE_NEW
;
357 m_nPriority
= wxPRIORITY_DEFAULT
;
365 // create a new (suspended) thread (for the given thread object)
366 bool Create( wxThread
* pThread
367 ,unsigned int uStackSize
370 // suspend/resume/terminate
373 inline void Cancel() { m_eState
= STATE_CANCELED
; }
376 inline void SetState(wxThreadState eState
) { m_eState
= eState
; }
377 inline wxThreadState
GetState() const { return m_eState
; }
380 void SetPriority(unsigned int nPriority
);
381 inline unsigned int GetPriority() const { return m_nPriority
; }
383 // thread handle and id
384 inline TID
GetHandle() const { return m_hThread
; }
385 TID
GetId() const { return m_hThread
; }
388 static void OS2ThreadStart(void* pParam
);
391 // Threads in OS/2 have only an ID, so m_hThread is both it's handle and ID
392 // PM also has no real Tls mechanism to index pointers by so we'll just
393 // keep track of the wxWidgets parent object here.
394 TID m_hThread
; // handle and ID of the thread
395 wxThreadState m_eState
; // state, see wxThreadState enum
396 unsigned int m_nPriority
; // thread priority in "wx" units
399 void wxThreadInternal::OS2ThreadStart( void * pParam
)
404 wxThread
*pThread
= (wxThread
*)pParam
;
406 // first of all, wait for the thread to be started.
407 pThread
->m_critsect
.Enter();
408 pThread
->m_critsect
.Leave();
409 // Now check whether we hadn't been cancelled already and don't
410 // start the user code at all in this case.
411 if ( pThread
->m_internal
->GetState() == STATE_EXITED
)
414 bWasCancelled
= true;
416 else // do run thread
418 wxAppTraits
*traits
= wxTheApp
? wxTheApp
->GetTraits() : NULL
;
421 traits
->InitializeGui(ulHab
);
422 dwRet
= (DWORD
)pThread
->Entry();
424 traits
->TerminateGui(ulHab
);
426 // enter m_critsect before changing the thread state
427 pThread
->m_critsect
.Enter();
429 bWasCancelled
= pThread
->m_internal
->GetState() == STATE_CANCELED
;
431 pThread
->m_internal
->SetState(STATE_EXITED
);
432 pThread
->m_critsect
.Leave();
436 // if the thread was cancelled (from Delete()), then it the handle is still
438 if (pThread
->IsDetached() && !bWasCancelled
)
443 //else: the joinable threads handle will be closed when Wait() is done
447 void wxThreadInternal::SetPriority(
448 unsigned int nPriority
451 // translate wxWidgets priority to the PM one
452 ULONG ulOS2_PriorityClass
;
453 ULONG ulOS2_SubPriority
;
456 m_nPriority
= nPriority
;
457 if (m_nPriority
<= 25)
458 ulOS2_PriorityClass
= PRTYC_IDLETIME
;
459 else if (m_nPriority
<= 50)
460 ulOS2_PriorityClass
= PRTYC_REGULAR
;
461 else if (m_nPriority
<= 75)
462 ulOS2_PriorityClass
= PRTYC_TIMECRITICAL
;
463 else if (m_nPriority
<= 100)
464 ulOS2_PriorityClass
= PRTYC_FOREGROUNDSERVER
;
467 wxFAIL_MSG(wxT("invalid value of thread priority parameter"));
468 ulOS2_PriorityClass
= PRTYC_REGULAR
;
470 ulOS2_SubPriority
= (ULONG
) (((m_nPriority
- 1) % 25 + 1) * 31.0 / 25);
471 ulrc
= ::DosSetPriority( PRTYS_THREAD
478 wxLogSysError(_("Can't set thread priority"));
482 bool wxThreadInternal::Create( wxThread
* pThread
,
483 unsigned int uStackSize
)
490 pThread
->m_critsect
.Enter();
491 tid
= _beginthread(wxThreadInternal::OS2ThreadStart
,
492 NULL
, uStackSize
, pThread
);
495 wxLogSysError(_("Can't create thread"));
500 if (m_nPriority
!= wxPRIORITY_DEFAULT
)
502 SetPriority(m_nPriority
);
508 bool wxThreadInternal::Suspend()
510 ULONG ulrc
= ::DosSuspendThread(m_hThread
);
514 wxLogSysError(_("Cannot suspend thread %lu"), m_hThread
);
517 m_eState
= STATE_PAUSED
;
522 bool wxThreadInternal::Resume()
524 ULONG ulrc
= ::DosResumeThread(m_hThread
);
528 wxLogSysError(_("Cannot resume thread %lu"), m_hThread
);
532 // don't change the state from STATE_EXITED because it's special and means
533 // we are going to terminate without running any user code - if we did it,
534 // the codei n Delete() wouldn't work
535 if ( m_eState
!= STATE_EXITED
)
537 m_eState
= STATE_RUNNING
;
546 wxThread
*wxThread::This()
548 wxThread
* pThread
= m_pThread
;
556 void wxThread::Yield()
561 int wxThread::GetCPUCount()
565 ulrc
= ::DosQuerySysInfo(26, 26, (void *)&CPUCount
, sizeof(ULONG
));
566 // QSV_NUMPROCESSORS(26) is typically not defined in header files
574 wxThreadIdType
wxThread::GetCurrentId()
579 ::DosGetInfoBlocks(&ptib
, &ppib
);
580 return (wxThreadIdType
) ptib
->tib_ptib2
->tib2_ultid
;
583 bool wxThread::SetConcurrency(size_t level
)
585 wxASSERT_MSG( IsMain(), wxT("should only be called from the main thread") );
587 // ok only for the default one
591 // Don't know how to realize this on OS/2.
598 wxThread::wxThread(wxThreadKind kind
)
600 m_internal
= new wxThreadInternal();
602 m_isDetached
= kind
== wxTHREAD_DETACHED
;
605 wxThread::~wxThread()
610 // create/start thread
611 // -------------------
613 wxThreadError
wxThread::Create(
614 unsigned int uStackSize
617 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
619 if ( !m_internal
->Create(this, uStackSize
) )
620 return wxTHREAD_NO_RESOURCE
;
622 return wxTHREAD_NO_ERROR
;
625 wxThreadError
wxThread::Run()
627 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
629 if ( m_internal
->GetState() != STATE_NEW
)
631 // actually, it may be almost any state at all, not only STATE_RUNNING
632 return wxTHREAD_RUNNING
;
637 // suspend/resume thread
638 // ---------------------
640 wxThreadError
wxThread::Pause()
642 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
644 return m_internal
->Suspend() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
647 wxThreadError
wxThread::Resume()
649 if (m_internal
->GetState() == STATE_NEW
)
651 m_internal
->SetState(STATE_RUNNING
);
653 return wxTHREAD_NO_ERROR
;
656 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
658 return m_internal
->Resume() ? wxTHREAD_NO_ERROR
: wxTHREAD_MISC_ERROR
;
664 wxThread::ExitCode
wxThread::Wait(wxThreadWait waitMode
)
666 // although under Windows we can wait for any thread, it's an error to
667 // wait for a detached one in wxWin API
668 wxCHECK_MSG( !IsDetached(), (ExitCode
)-1,
669 wxT("can't wait for detached thread") );
670 ExitCode rc
= (ExitCode
)-1;
671 (void)Delete(&rc
, waitMode
);
675 wxThreadError
wxThread::Delete(ExitCode
*pRc
, wxThreadWait
WXUNUSED(waitMode
))
679 // Delete() is always safe to call, so consider all possible states
681 // we might need to resume the thread, but we might also not need to cancel
682 // it if it doesn't run yet
683 bool shouldResume
= false,
687 // check if the thread already started to run
689 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
691 if ( m_internal
->GetState() == STATE_NEW
)
693 // WinThreadStart() will see it and terminate immediately, no need
694 // to cancel the thread - but we still need to resume it to let it
696 m_internal
->SetState(STATE_EXITED
);
698 Resume(); // it knows about STATE_EXITED special case
700 shouldCancel
= false;
703 // shouldResume is correctly set to false here
707 shouldResume
= IsPaused();
711 // resume the thread if it is paused
715 TID hThread
= m_internal
->GetHandle();
717 if ( isRunning
|| IsRunning())
721 // set flag for wxIsWaitingForThread()
722 gs_bWaitingForThread
= true;
725 // ask the thread to terminate
728 wxCriticalSectionLocker
lock(m_critsect
);
730 m_internal
->Cancel();
734 // we can't just wait for the thread to terminate because it might be
735 // calling some GUI functions and so it will never terminate before we
736 // process the Windows messages that result from these functions
737 DWORD result
= 0; // suppress warnings from broken compilers
742 // give the thread we're waiting for chance to do the GUI call
744 if ( (gs_nWaitingForGui
> 0) && wxGuiOwnedByMainThread() )
750 result
= ::DosWaitThread(&hThread
, DCWW_NOWAIT
);
751 // FIXME: We ought to have a message processing loop here!!
755 case ERROR_INTERRUPT
:
756 case ERROR_THREAD_NOT_TERMINATED
:
758 case ERROR_INVALID_THREADID
:
760 // thread we're waiting for just terminated
761 // or even does not exist any more.
765 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
769 // event processing - needed if we are the main thread
770 // to give other threads a chance to do remaining GUI
771 // processing and terminate cleanly.
772 wxTheApp
->HandleSockets();
773 if (wxTheApp
->Pending())
774 if ( !wxTheApp
->DoMessage() )
776 // WM_QUIT received: kill the thread
779 return wxTHREAD_KILLED
;
786 } while ( result
!= NO_ERROR
);
788 // simply wait for the thread to terminate
790 // OTOH, even console apps create windows (in wxExecute, for WinSock
791 // &c), so may be use MsgWaitForMultipleObject() too here?
792 if ( ::DosWaitThread(&hThread
, DCWW_WAIT
) != NO_ERROR
)
794 wxFAIL_MSG(wxT("unexpected result of DosWaitThread"));
796 #endif // wxUSE_GUI/!wxUSE_GUI
800 gs_bWaitingForThread
= false;
805 // although the thread might be already in the EXITED state it might not
806 // have terminated yet and so we are not sure that it has actually
807 // terminated if the "if" above hadn't been taken
810 if ( !::GetExitCodeThread(hThread
, (LPDWORD
)&rc
) )
812 wxLogLastError(wxT("GetExitCodeThread"));
816 } while ( (DWORD
)rc
== STILL_ACTIVE
);
821 // if the thread exits normally, this is done in WinThreadStart, but in
822 // this case it would have been too early because
823 // MsgWaitForMultipleObject() would fail if the thread handle was
824 // closed while we were waiting on it, so we must do it here
831 return rc
== (ExitCode
)-1 ? wxTHREAD_MISC_ERROR
: wxTHREAD_NO_ERROR
;
834 wxThreadError
wxThread::Kill()
837 return wxTHREAD_NOT_RUNNING
;
839 ::DosKillThread(m_internal
->GetHandle());
844 return wxTHREAD_NO_ERROR
;
847 void wxThread::Exit(ExitCode
WXUNUSED(pStatus
))
851 wxFAIL_MSG(wxT("Couldn't return from DosExit()!"));
854 void wxThread::SetPriority(
858 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
860 m_internal
->SetPriority(nPrio
);
863 unsigned int wxThread::GetPriority() const
865 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
867 return m_internal
->GetPriority();
870 unsigned long wxThread::GetId() const
872 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
); // const_cast
874 return (unsigned long)m_internal
->GetId();
877 bool wxThread::IsRunning() const
879 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
881 return(m_internal
->GetState() == STATE_RUNNING
);
884 bool wxThread::IsAlive() const
886 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
888 return (m_internal
->GetState() == STATE_RUNNING
) ||
889 (m_internal
->GetState() == STATE_PAUSED
);
892 bool wxThread::IsPaused() const
894 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
896 return (m_internal
->GetState() == STATE_PAUSED
);
899 bool wxThread::TestDestroy()
901 wxCriticalSectionLocker
lock((wxCriticalSection
&)m_critsect
);
903 return m_internal
->GetState() == STATE_CANCELED
;
906 // ----------------------------------------------------------------------------
907 // Automatic initialization for thread module
908 // ----------------------------------------------------------------------------
910 class wxThreadModule
: public wxModule
913 virtual bool OnInit();
914 virtual void OnExit();
917 DECLARE_DYNAMIC_CLASS(wxThreadModule
)
920 IMPLEMENT_DYNAMIC_CLASS(wxThreadModule
, wxModule
)
922 bool wxThreadModule::OnInit()
924 gs_pCritsectWaitingForGui
= new wxCriticalSection();
926 gs_pCritsectGui
= new wxCriticalSection();
927 gs_pCritsectGui
->Enter();
929 wxThread::ms_idMainThread
= wxThread::GetCurrentId();
934 void wxThreadModule::OnExit()
938 gs_pCritsectGui
->Leave();
939 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
940 delete gs_pCritsectGui
;
942 gs_pCritsectGui
= NULL
;
945 #if (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
946 wxDELETE(gs_pCritsectWaitingForGui
);
950 // ----------------------------------------------------------------------------
952 // ----------------------------------------------------------------------------
954 // wake up the main thread if it's in ::GetMessage()
955 void WXDLLEXPORT
wxWakeUpMainThread()
958 if ( !::WinPostQueueMsg(wxTheApp
->m_hMq
, WM_NULL
, 0, 0) )
960 // should never happen
961 wxLogLastError(wxT("WinPostMessage(WM_NULL)"));
966 void wxMutexGuiEnterImpl()
968 // this would dead lock everything...
969 wxASSERT_MSG( !wxThread::IsMain(),
970 wxT("main thread doesn't want to block in wxMutexGuiEnter()!") );
972 // the order in which we enter the critical sections here is crucial!!
974 // set the flag telling to the main thread that we want to do some GUI
976 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
981 wxWakeUpMainThread();
983 // now we may block here because the main thread will soon let us in
984 // (during the next iteration of OnIdle())
985 gs_pCritsectGui
->Enter();
988 void wxMutexGuiLeaveImpl()
990 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
992 if ( wxThread::IsMain() )
994 gs_bGuiOwnedByMainThread
= false;
998 // decrement the number of waiters now
999 wxASSERT_MSG(gs_nWaitingForGui
> 0,
1000 wxT("calling wxMutexGuiLeave() without entering it first?") );
1002 gs_nWaitingForGui
--;
1004 wxWakeUpMainThread();
1007 gs_pCritsectGui
->Leave();
1010 void WXDLLEXPORT
wxMutexGuiLeaveOrEnter()
1012 wxASSERT_MSG( wxThread::IsMain(),
1013 wxT("only main thread may call wxMutexGuiLeaveOrEnter()!") );
1015 wxCriticalSectionLocker
enter(*gs_pCritsectWaitingForGui
);
1017 if (gs_nWaitingForGui
== 0)
1019 // no threads are waiting for GUI - so we may acquire the lock without
1020 // any danger (but only if we don't already have it)
1021 if (!wxGuiOwnedByMainThread())
1023 gs_pCritsectGui
->Enter();
1025 gs_bGuiOwnedByMainThread
= true;
1027 //else: already have it, nothing to do
1031 // some threads are waiting, release the GUI lock if we have it
1032 if (wxGuiOwnedByMainThread())
1036 //else: some other worker thread is doing GUI
1040 bool WXDLLEXPORT
wxGuiOwnedByMainThread()
1042 return gs_bGuiOwnedByMainThread
;
1045 bool WXDLLEXPORT
wxIsWaitingForThread()
1047 return gs_bWaitingForThread
;
1050 // ----------------------------------------------------------------------------
1051 // include common implementation code
1052 // ----------------------------------------------------------------------------
1054 #include "wx/thrimpl.cpp"