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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_CONSTRAINTS
51 #include "wx/layout.h"
52 #endif // wxUSE_CONSTRAINTS
53
54 #include "wx/sizer.h"
55
56 #if wxUSE_DRAG_AND_DROP
57 #include "wx/dnd.h"
58 #endif // wxUSE_DRAG_AND_DROP
59
60 #if wxUSE_ACCESSIBILITY
61 #include "wx/access.h"
62 #endif
63
64 #if wxUSE_HELP
65 #include "wx/cshelp.h"
66 #endif // wxUSE_HELP
67
68 #if wxUSE_TOOLTIPS
69 #include "wx/tooltip.h"
70 #endif // wxUSE_TOOLTIPS
71
72 #if wxUSE_CARET
73 #include "wx/caret.h"
74 #endif // wxUSE_CARET
75
76 // ----------------------------------------------------------------------------
77 // static data
78 // ----------------------------------------------------------------------------
79
80 #if defined(__WXPM__)
81 int wxWindowBase::ms_lastControlId = 2000;
82 #else
83 int wxWindowBase::ms_lastControlId = -200;
84 #endif
85
86 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
87
88 // ----------------------------------------------------------------------------
89 // event table
90 // ----------------------------------------------------------------------------
91
92 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
93 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
94 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
95 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
96
97 #if wxUSE_HELP
98 EVT_HELP(-1, wxWindowBase::OnHelp)
99 #endif // wxUSE_HELP
100
101 END_EVENT_TABLE()
102
103 // ============================================================================
104 // implementation of the common functionality of the wxWindow class
105 // ============================================================================
106
107 // ----------------------------------------------------------------------------
108 // initialization
109 // ----------------------------------------------------------------------------
110
111 // the default initialization
112 void wxWindowBase::InitBase()
113 {
114 // no window yet, no parent nor children
115 m_parent = (wxWindow *)NULL;
116 m_windowId = -1;
117
118 // no constraints on the minimal window size
119 m_minWidth =
120 m_minHeight =
121 m_maxWidth =
122 m_maxHeight = -1;
123
124 // window is created enabled but it's not visible yet
125 m_isShown = FALSE;
126 m_isEnabled = TRUE;
127
128 // the default event handler is just this window
129 m_eventHandler = this;
130
131 #if wxUSE_VALIDATORS
132 // no validator
133 m_windowValidator = (wxValidator *) NULL;
134 #endif // wxUSE_VALIDATORS
135
136 // use the system default colours
137 m_backgroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
138 m_foregroundColour = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
139
140 // don't set the font here for wxMSW as we don't call WM_SETFONT here and
141 // so the font is *not* really set - but calls to SetFont() later won't do
142 // anything because m_font appears to be already set!
143 #ifndef __WXMSW__
144 m_font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
145 #endif // __WXMSW__
146
147 // the colours/fonts are default for now
148 m_hasBgCol =
149 m_hasFgCol =
150 m_hasFont = FALSE;
151
152 m_isBeingDeleted = FALSE;
153
154 // no style bits
155 m_exStyle =
156 m_windowStyle = 0;
157
158 #if wxUSE_CONSTRAINTS
159 // no constraints whatsoever
160 m_constraints = (wxLayoutConstraints *) NULL;
161 m_constraintsInvolvedIn = (wxWindowList *) NULL;
162 #endif // wxUSE_CONSTRAINTS
163
164 m_windowSizer = (wxSizer *) NULL;
165 m_containingSizer = (wxSizer *) NULL;
166 m_autoLayout = FALSE;
167
168 #if wxUSE_DRAG_AND_DROP
169 m_dropTarget = (wxDropTarget *)NULL;
170 #endif // wxUSE_DRAG_AND_DROP
171
172 #if wxUSE_TOOLTIPS
173 m_tooltip = (wxToolTip *)NULL;
174 #endif // wxUSE_TOOLTIPS
175
176 #if wxUSE_CARET
177 m_caret = (wxCaret *)NULL;
178 #endif // wxUSE_CARET
179
180 #if wxUSE_PALETTE
181 m_hasCustomPalette = FALSE;
182 #endif // wxUSE_PALETTE
183
184 #if wxUSE_ACCESSIBILITY
185 m_accessible = NULL;
186 #endif
187
188 m_virtualSize = wxDefaultSize;
189
190 m_minVirtualWidth =
191 m_minVirtualHeight =
192 m_maxVirtualWidth =
193 m_maxVirtualHeight = -1;
194
195 // Whether we're using the current theme for this window (wxGTK only for now)
196 m_themeEnabled = FALSE;
197 }
198
199 // common part of window creation process
200 bool wxWindowBase::CreateBase(wxWindowBase *parent,
201 wxWindowID id,
202 const wxPoint& WXUNUSED(pos),
203 const wxSize& WXUNUSED(size),
204 long style,
205 const wxValidator& validator,
206 const wxString& name)
207 {
208 #if wxUSE_STATBOX
209 // wxGTK doesn't allow to create controls with static box as the parent so
210 // this will result in a crash when the program is ported to wxGTK so warn
211 // the user about it
212
213 // if you get this assert, the correct solution is to create the controls
214 // as siblings of the static box
215 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
216 _T("wxStaticBox can't be used as a window parent!") );
217 #endif // wxUSE_STATBOX
218
219 // ids are limited to 16 bits under MSW so if you care about portability,
220 // it's not a good idea to use ids out of this range (and negative ids are
221 // reserved for wxWindows own usage)
222 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
223 _T("invalid id value") );
224
225 // generate a new id if the user doesn't care about it
226 m_windowId = id == wxID_ANY ? NewControlId() : id;
227
228 SetName(name);
229 SetWindowStyleFlag(style);
230 SetParent(parent);
231
232 #if wxUSE_VALIDATORS
233 SetValidator(validator);
234 #endif // wxUSE_VALIDATORS
235
236 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
237 // have it too - like this it's possible to set it only in the top level
238 // dialog/frame and all children will inherit it by defult
239 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
240 {
241 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
242 }
243
244 return TRUE;
245 }
246
247 // ----------------------------------------------------------------------------
248 // destruction
249 // ----------------------------------------------------------------------------
250
251 // common clean up
252 wxWindowBase::~wxWindowBase()
253 {
254 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
255
256 // FIXME if these 2 cases result from programming errors in the user code
257 // we should probably assert here instead of silently fixing them
258
259 // Just in case the window has been Closed, but we're then deleting
260 // immediately: don't leave dangling pointers.
261 wxPendingDelete.DeleteObject(this);
262
263 // Just in case we've loaded a top-level window via LoadNativeDialog but
264 // we weren't a dialog class
265 wxTopLevelWindows.DeleteObject((wxWindow*)this);
266
267 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
268
269 #if wxUSE_CARET
270 if ( m_caret )
271 delete m_caret;
272 #endif // wxUSE_CARET
273
274 #if wxUSE_VALIDATORS
275 if ( m_windowValidator )
276 delete m_windowValidator;
277 #endif // wxUSE_VALIDATORS
278
279 #if wxUSE_CONSTRAINTS
280 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
281 // at deleted windows as they delete themselves.
282 DeleteRelatedConstraints();
283
284 if ( m_constraints )
285 {
286 // This removes any dangling pointers to this window in other windows'
287 // constraintsInvolvedIn lists.
288 UnsetConstraints(m_constraints);
289 delete m_constraints;
290 m_constraints = NULL;
291 }
292
293 #endif // wxUSE_CONSTRAINTS
294
295 if ( m_containingSizer )
296 m_containingSizer->Detach( (wxWindow*)this );
297
298 if ( m_windowSizer )
299 delete m_windowSizer;
300
301 #if wxUSE_DRAG_AND_DROP
302 if ( m_dropTarget )
303 delete m_dropTarget;
304 #endif // wxUSE_DRAG_AND_DROP
305
306 #if wxUSE_TOOLTIPS
307 if ( m_tooltip )
308 delete m_tooltip;
309 #endif // wxUSE_TOOLTIPS
310
311 #if wxUSE_ACCESSIBILITY
312 if ( m_accessible )
313 delete m_accessible;
314 #endif
315
316 // reset the dangling pointer our parent window may keep to us
317 if ( m_parent && m_parent->GetDefaultItem() == this )
318 {
319 m_parent->SetDefaultItem(NULL);
320 }
321 }
322
323 bool wxWindowBase::Destroy()
324 {
325 delete this;
326
327 return TRUE;
328 }
329
330 bool wxWindowBase::Close(bool force)
331 {
332 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
333 event.SetEventObject(this);
334 #if WXWIN_COMPATIBILITY
335 event.SetForce(force);
336 #endif // WXWIN_COMPATIBILITY
337 event.SetCanVeto(!force);
338
339 // return FALSE if window wasn't closed because the application vetoed the
340 // close event
341 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
342 }
343
344 bool wxWindowBase::DestroyChildren()
345 {
346 wxWindowList::compatibility_iterator node;
347 for ( ;; )
348 {
349 // we iterate until the list becomes empty
350 node = GetChildren().GetFirst();
351 if ( !node )
352 break;
353
354 wxWindow *child = node->GetData();
355
356 wxASSERT_MSG( child, wxT("children list contains empty nodes") );
357
358 child->Show(FALSE);
359 delete child;
360
361 wxASSERT_MSG( !GetChildren().Find(child),
362 wxT("child didn't remove itself using RemoveChild()") );
363 }
364
365 return TRUE;
366 }
367
368 // ----------------------------------------------------------------------------
369 // size/position related methods
370 // ----------------------------------------------------------------------------
371
372 // centre the window with respect to its parent in either (or both) directions
373 void wxWindowBase::Centre(int direction)
374 {
375 // the position/size of the parent window or of the entire screen
376 wxPoint posParent;
377 int widthParent, heightParent;
378
379 wxWindow *parent = NULL;
380
381 if ( !(direction & wxCENTRE_ON_SCREEN) )
382 {
383 // find the parent to centre this window on: it should be the
384 // immediate parent for the controls but the top level parent for the
385 // top level windows (like dialogs)
386 parent = GetParent();
387 if ( IsTopLevel() )
388 {
389 while ( parent && !parent->IsTopLevel() )
390 {
391 parent = parent->GetParent();
392 }
393 }
394
395 // there is no wxTopLevelWindow under wxMotif yet
396 #ifndef __WXMOTIF__
397 // we shouldn't center the dialog on the iconized window: under
398 // Windows, for example, this places it completely off the screen
399 if ( parent )
400 {
401 wxTopLevelWindow *winTop = wxDynamicCast(parent, wxTopLevelWindow);
402 if ( winTop && winTop->IsIconized() )
403 {
404 parent = NULL;
405 }
406 }
407 #endif // __WXMOTIF__
408
409 // did we find the parent?
410 if ( !parent )
411 {
412 // no other choice
413 direction |= wxCENTRE_ON_SCREEN;
414 }
415 }
416
417 if ( direction & wxCENTRE_ON_SCREEN )
418 {
419 // centre with respect to the whole screen
420 wxDisplaySize(&widthParent, &heightParent);
421 }
422 else
423 {
424 if ( IsTopLevel() )
425 {
426 // centre on the parent
427 parent->GetSize(&widthParent, &heightParent);
428
429 // adjust to the parents position
430 posParent = parent->GetPosition();
431 }
432 else
433 {
434 // centre inside the parents client rectangle
435 parent->GetClientSize(&widthParent, &heightParent);
436 }
437 }
438
439 int width, height;
440 GetSize(&width, &height);
441
442 int xNew = -1,
443 yNew = -1;
444
445 if ( direction & wxHORIZONTAL )
446 xNew = (widthParent - width)/2;
447
448 if ( direction & wxVERTICAL )
449 yNew = (heightParent - height)/2;
450
451 xNew += posParent.x;
452 yNew += posParent.y;
453
454 // Base size of the visible dimensions of the display
455 // to take into account the taskbar
456 wxRect rect = wxGetClientDisplayRect();
457 wxSize size (rect.width,rect.height);
458
459 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
460 // but it may mean that the window is placed on other than the main
461 // display. Therefore we only make sure centered window is on the main display
462 // if the parent is at least partially present here.
463 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
464 {
465 if (xNew < 0)
466 xNew = 0;
467 else if (xNew+width > size.x)
468 xNew = size.x-width-1;
469 }
470 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
471 {
472 if (yNew+height > size.y)
473 yNew = size.y-height-1;
474
475 // Make certain that the title bar is initially visible
476 // always, even if this would push the bottom of the
477 // dialog of the visible area of the display
478 if (yNew < 0)
479 yNew = 0;
480 }
481
482 // move the window to this position (keeping the old size but using
483 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
484 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
485 }
486
487 // fits the window around the children
488 void wxWindowBase::Fit()
489 {
490 if ( GetChildren().GetCount() > 0 )
491 {
492 SetClientSize(DoGetBestSize());
493 }
494 //else: do nothing if we have no children
495 }
496
497 // fits virtual size (ie. scrolled area etc.) around children
498 void wxWindowBase::FitInside()
499 {
500 if ( GetChildren().GetCount() > 0 )
501 {
502 SetVirtualSize( GetBestVirtualSize() );
503 }
504 }
505
506 // return the size best suited for the current window
507 wxSize wxWindowBase::DoGetBestSize() const
508 {
509 if ( m_windowSizer )
510 {
511 return m_windowSizer->GetMinSize();
512 }
513 #if wxUSE_CONSTRAINTS
514 else if ( m_constraints )
515 {
516 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
517
518 // our minimal acceptable size is such that all our windows fit inside
519 int maxX = 0,
520 maxY = 0;
521
522 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
523 node;
524 node = node->GetNext() )
525 {
526 wxLayoutConstraints *c = node->GetData()->GetConstraints();
527 if ( !c )
528 {
529 // it's not normal that we have an unconstrained child, but
530 // what can we do about it?
531 continue;
532 }
533
534 int x = c->right.GetValue(),
535 y = c->bottom.GetValue();
536
537 if ( x > maxX )
538 maxX = x;
539
540 if ( y > maxY )
541 maxY = y;
542
543 // TODO: we must calculate the overlaps somehow, otherwise we
544 // will never return a size bigger than the current one :-(
545 }
546
547 return wxSize(maxX, maxY);
548 }
549 #endif // wxUSE_CONSTRAINTS
550 else if ( GetChildren().GetCount() > 0 )
551 {
552 // our minimal acceptable size is such that all our windows fit inside
553 int maxX = 0,
554 maxY = 0;
555
556 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
557 node;
558 node = node->GetNext() )
559 {
560 wxWindow *win = node->GetData();
561 if ( win->IsTopLevel()
562 #if wxUSE_STATUSBAR
563 || wxDynamicCast(win, wxStatusBar)
564 #endif // wxUSE_STATUSBAR
565 )
566 {
567 // dialogs and frames lie in different top level windows -
568 // don't deal with them here; as for the status bars, they
569 // don't lie in the client area at all
570 continue;
571 }
572
573 int wx, wy, ww, wh;
574 win->GetPosition(&wx, &wy);
575
576 // if the window hadn't been positioned yet, assume that it is in
577 // the origin
578 if ( wx == -1 )
579 wx = 0;
580 if ( wy == -1 )
581 wy = 0;
582
583 win->GetSize(&ww, &wh);
584 if ( wx + ww > maxX )
585 maxX = wx + ww;
586 if ( wy + wh > maxY )
587 maxY = wy + wh;
588 }
589
590 // for compatibility with the old versions and because it really looks
591 // slightly more pretty like this, add a pad
592 maxX += 7;
593 maxY += 14;
594
595 return wxSize(maxX, maxY);
596 }
597 else
598 {
599 // for a generic window there is no natural best size - just use the
600 // current one
601 return GetSize();
602 }
603 }
604
605 // by default the origin is not shifted
606 wxPoint wxWindowBase::GetClientAreaOrigin() const
607 {
608 return wxPoint(0, 0);
609 }
610
611 // set the min/max size of the window
612 void wxWindowBase::SetSizeHints(int minW, int minH,
613 int maxW, int maxH,
614 int WXUNUSED(incW), int WXUNUSED(incH))
615 {
616 // setting min width greater than max width leads to infinite loops under
617 // X11 and generally doesn't make any sense, so don't allow it
618 wxCHECK_RET( (minW == -1 || maxW == -1 || minW <= maxW) &&
619 (minH == -1 || maxH == -1 || minH <= maxH),
620 _T("min width/height must be less than max width/height!") );
621
622 m_minWidth = minW;
623 m_maxWidth = maxW;
624 m_minHeight = minH;
625 m_maxHeight = maxH;
626 }
627
628 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
629 int maxW, int maxH )
630 {
631 m_minVirtualWidth = minW;
632 m_maxVirtualWidth = maxW;
633 m_minVirtualHeight = minH;
634 m_maxVirtualHeight = maxH;
635 }
636
637 void wxWindowBase::DoSetVirtualSize( int x, int y )
638 {
639 if ( m_minVirtualWidth != -1 && m_minVirtualWidth > x )
640 x = m_minVirtualWidth;
641 if ( m_maxVirtualWidth != -1 && m_maxVirtualWidth < x )
642 x = m_maxVirtualWidth;
643 if ( m_minVirtualHeight != -1 && m_minVirtualHeight > y )
644 y = m_minVirtualHeight;
645 if ( m_maxVirtualHeight != -1 && m_maxVirtualHeight < y )
646 y = m_maxVirtualHeight;
647
648 m_virtualSize = wxSize(x, y);
649 }
650
651 wxSize wxWindowBase::DoGetVirtualSize() const
652 {
653 wxSize s( GetClientSize() );
654
655 return wxSize( wxMax( m_virtualSize.GetWidth(), s.GetWidth() ),
656 wxMax( m_virtualSize.GetHeight(), s.GetHeight() ) );
657 }
658
659 // ----------------------------------------------------------------------------
660 // show/hide/enable/disable the window
661 // ----------------------------------------------------------------------------
662
663 bool wxWindowBase::Show(bool show)
664 {
665 if ( show != m_isShown )
666 {
667 m_isShown = show;
668
669 return TRUE;
670 }
671 else
672 {
673 return FALSE;
674 }
675 }
676
677 bool wxWindowBase::Enable(bool enable)
678 {
679 if ( enable != m_isEnabled )
680 {
681 m_isEnabled = enable;
682
683 return TRUE;
684 }
685 else
686 {
687 return FALSE;
688 }
689 }
690 // ----------------------------------------------------------------------------
691 // RTTI
692 // ----------------------------------------------------------------------------
693
694 bool wxWindowBase::IsTopLevel() const
695 {
696 return FALSE;
697 }
698
699 // ----------------------------------------------------------------------------
700 // reparenting the window
701 // ----------------------------------------------------------------------------
702
703 void wxWindowBase::AddChild(wxWindowBase *child)
704 {
705 wxCHECK_RET( child, wxT("can't add a NULL child") );
706
707 // this should never happen and it will lead to a crash later if it does
708 // because RemoveChild() will remove only one node from the children list
709 // and the other(s) one(s) will be left with dangling pointers in them
710 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
711
712 GetChildren().Append((wxWindow*)child);
713 child->SetParent(this);
714 }
715
716 void wxWindowBase::RemoveChild(wxWindowBase *child)
717 {
718 wxCHECK_RET( child, wxT("can't remove a NULL child") );
719
720 GetChildren().DeleteObject((wxWindow *)child);
721 child->SetParent(NULL);
722 }
723
724 bool wxWindowBase::Reparent(wxWindowBase *newParent)
725 {
726 wxWindow *oldParent = GetParent();
727 if ( newParent == oldParent )
728 {
729 // nothing done
730 return FALSE;
731 }
732
733 // unlink this window from the existing parent.
734 if ( oldParent )
735 {
736 oldParent->RemoveChild(this);
737 }
738 else
739 {
740 wxTopLevelWindows.DeleteObject((wxWindow *)this);
741 }
742
743 // add it to the new one
744 if ( newParent )
745 {
746 newParent->AddChild(this);
747 }
748 else
749 {
750 wxTopLevelWindows.Append((wxWindow *)this);
751 }
752
753 return TRUE;
754 }
755
756 // ----------------------------------------------------------------------------
757 // event handler stuff
758 // ----------------------------------------------------------------------------
759
760 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
761 {
762 wxEvtHandler *handlerOld = GetEventHandler();
763
764 handler->SetNextHandler(handlerOld);
765
766 if ( handlerOld )
767 GetEventHandler()->SetPreviousHandler(handler);
768
769 SetEventHandler(handler);
770 }
771
772 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
773 {
774 wxEvtHandler *handlerA = GetEventHandler();
775 if ( handlerA )
776 {
777 wxEvtHandler *handlerB = handlerA->GetNextHandler();
778 handlerA->SetNextHandler((wxEvtHandler *)NULL);
779
780 if ( handlerB )
781 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
782 SetEventHandler(handlerB);
783
784 if ( deleteHandler )
785 {
786 delete handlerA;
787 handlerA = (wxEvtHandler *)NULL;
788 }
789 }
790
791 return handlerA;
792 }
793
794 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
795 {
796 wxCHECK_MSG( handler, FALSE, _T("RemoveEventHandler(NULL) called") );
797
798 wxEvtHandler *handlerPrev = NULL,
799 *handlerCur = GetEventHandler();
800 while ( handlerCur )
801 {
802 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
803
804 if ( handlerCur == handler )
805 {
806 if ( handlerPrev )
807 {
808 handlerPrev->SetNextHandler(handlerNext);
809 }
810 else
811 {
812 SetEventHandler(handlerNext);
813 }
814
815 if ( handlerNext )
816 {
817 handlerNext->SetPreviousHandler ( handlerPrev );
818 }
819 handler->SetNextHandler(NULL);
820
821 return TRUE;
822 }
823
824 handlerPrev = handlerCur;
825 handlerCur = handlerNext;
826 }
827
828 wxFAIL_MSG( _T("where has the event handler gone?") );
829
830 return FALSE;
831 }
832
833 // ----------------------------------------------------------------------------
834 // cursors, fonts &c
835 // ----------------------------------------------------------------------------
836
837 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
838 {
839 if ( !colour.Ok() || (colour == m_backgroundColour) )
840 return FALSE;
841
842 m_backgroundColour = colour;
843
844 m_hasBgCol = TRUE;
845
846 return TRUE;
847 }
848
849 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
850 {
851 if ( !colour.Ok() || (colour == m_foregroundColour) )
852 return FALSE;
853
854 m_foregroundColour = colour;
855
856 m_hasFgCol = TRUE;
857
858 return TRUE;
859 }
860
861 bool wxWindowBase::SetCursor(const wxCursor& cursor)
862 {
863 // setting an invalid cursor is ok, it means that we don't have any special
864 // cursor
865 if ( m_cursor == cursor )
866 {
867 // no change
868 return FALSE;
869 }
870
871 m_cursor = cursor;
872
873 return TRUE;
874 }
875
876 bool wxWindowBase::SetFont(const wxFont& font)
877 {
878 // don't try to set invalid font, always fall back to the default
879 const wxFont& fontOk = font.Ok() ? font : *wxSWISS_FONT;
880
881 if ( fontOk == m_font )
882 {
883 // no change
884 return FALSE;
885 }
886
887 m_font = fontOk;
888
889 m_hasFont = TRUE;
890
891 return TRUE;
892 }
893
894 #if wxUSE_PALETTE
895
896 void wxWindowBase::SetPalette(const wxPalette& pal)
897 {
898 m_hasCustomPalette = TRUE;
899 m_palette = pal;
900
901 // VZ: can anyone explain me what do we do here?
902 wxWindowDC d((wxWindow *) this);
903 d.SetPalette(pal);
904 }
905
906 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
907 {
908 wxWindow *win = (wxWindow *)this;
909 while ( win && !win->HasCustomPalette() )
910 {
911 win = win->GetParent();
912 }
913
914 return win;
915 }
916
917 #endif // wxUSE_PALETTE
918
919 #if wxUSE_CARET
920 void wxWindowBase::SetCaret(wxCaret *caret)
921 {
922 if ( m_caret )
923 {
924 delete m_caret;
925 }
926
927 m_caret = caret;
928
929 if ( m_caret )
930 {
931 wxASSERT_MSG( m_caret->GetWindow() == this,
932 wxT("caret should be created associated to this window") );
933 }
934 }
935 #endif // wxUSE_CARET
936
937 #if wxUSE_VALIDATORS
938 // ----------------------------------------------------------------------------
939 // validators
940 // ----------------------------------------------------------------------------
941
942 void wxWindowBase::SetValidator(const wxValidator& validator)
943 {
944 if ( m_windowValidator )
945 delete m_windowValidator;
946
947 m_windowValidator = (wxValidator *)validator.Clone();
948
949 if ( m_windowValidator )
950 m_windowValidator->SetWindow(this) ;
951 }
952 #endif // wxUSE_VALIDATORS
953
954 // ----------------------------------------------------------------------------
955 // update region stuff
956 // ----------------------------------------------------------------------------
957
958 wxRect wxWindowBase::GetUpdateClientRect() const
959 {
960 wxRegion rgnUpdate = GetUpdateRegion();
961 rgnUpdate.Intersect(GetClientRect());
962 wxRect rectUpdate = rgnUpdate.GetBox();
963 wxPoint ptOrigin = GetClientAreaOrigin();
964 rectUpdate.x -= ptOrigin.x;
965 rectUpdate.y -= ptOrigin.y;
966
967 return rectUpdate;
968 }
969
970 bool wxWindowBase::IsExposed(int x, int y) const
971 {
972 return m_updateRegion.Contains(x, y) != wxOutRegion;
973 }
974
975 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
976 {
977 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
978 }
979
980 void wxWindowBase::ClearBackground()
981 {
982 // wxGTK uses its own version, no need to add never used code
983 #ifndef __WXGTK__
984 wxClientDC dc((wxWindow *)this);
985 wxBrush brush(GetBackgroundColour(), wxSOLID);
986 dc.SetBackground(brush);
987 dc.Clear();
988 #endif // __WXGTK__
989 }
990
991 // ----------------------------------------------------------------------------
992 // find child window by id or name
993 // ----------------------------------------------------------------------------
994
995 wxWindow *wxWindowBase::FindWindow( long id )
996 {
997 if ( id == m_windowId )
998 return (wxWindow *)this;
999
1000 wxWindowBase *res = (wxWindow *)NULL;
1001 wxWindowList::compatibility_iterator node;
1002 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1003 {
1004 wxWindowBase *child = node->GetData();
1005 res = child->FindWindow( id );
1006 }
1007
1008 return (wxWindow *)res;
1009 }
1010
1011 wxWindow *wxWindowBase::FindWindow( const wxString& name )
1012 {
1013 if ( name == m_windowName )
1014 return (wxWindow *)this;
1015
1016 wxWindowBase *res = (wxWindow *)NULL;
1017 wxWindowList::compatibility_iterator node;
1018 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1019 {
1020 wxWindow *child = node->GetData();
1021 res = child->FindWindow(name);
1022 }
1023
1024 return (wxWindow *)res;
1025 }
1026
1027
1028 // find any window by id or name or label: If parent is non-NULL, look through
1029 // children for a label or title matching the specified string. If NULL, look
1030 // through all top-level windows.
1031 //
1032 // to avoid duplicating code we reuse the same helper function but with
1033 // different comparators
1034
1035 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1036 const wxString& label, long id);
1037
1038 static
1039 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1040 long WXUNUSED(id))
1041 {
1042 return win->GetLabel() == label;
1043 }
1044
1045 static
1046 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1047 long WXUNUSED(id))
1048 {
1049 return win->GetName() == label;
1050 }
1051
1052 static
1053 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1054 long id)
1055 {
1056 return win->GetId() == id;
1057 }
1058
1059 // recursive helper for the FindWindowByXXX() functions
1060 static
1061 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1062 const wxString& label,
1063 long id,
1064 wxFindWindowCmp cmp)
1065 {
1066 if ( parent )
1067 {
1068 // see if this is the one we're looking for
1069 if ( (*cmp)(parent, label, id) )
1070 return (wxWindow *)parent;
1071
1072 // It wasn't, so check all its children
1073 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1074 node;
1075 node = node->GetNext() )
1076 {
1077 // recursively check each child
1078 wxWindow *win = (wxWindow *)node->GetData();
1079 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1080 if (retwin)
1081 return retwin;
1082 }
1083 }
1084
1085 // Not found
1086 return NULL;
1087 }
1088
1089 // helper for FindWindowByXXX()
1090 static
1091 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1092 const wxString& label,
1093 long id,
1094 wxFindWindowCmp cmp)
1095 {
1096 if ( parent )
1097 {
1098 // just check parent and all its children
1099 return wxFindWindowRecursively(parent, label, id, cmp);
1100 }
1101
1102 // start at very top of wx's windows
1103 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1104 node;
1105 node = node->GetNext() )
1106 {
1107 // recursively check each window & its children
1108 wxWindow *win = node->GetData();
1109 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1110 if (retwin)
1111 return retwin;
1112 }
1113
1114 return NULL;
1115 }
1116
1117 /* static */
1118 wxWindow *
1119 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1120 {
1121 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1122 }
1123
1124 /* static */
1125 wxWindow *
1126 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1127 {
1128 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1129
1130 if ( !win )
1131 {
1132 // fall back to the label
1133 win = FindWindowByLabel(title, parent);
1134 }
1135
1136 return win;
1137 }
1138
1139 /* static */
1140 wxWindow *
1141 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1142 {
1143 return wxFindWindowHelper(parent, _T(""), id, wxFindWindowCmpIds);
1144 }
1145
1146 // ----------------------------------------------------------------------------
1147 // dialog oriented functions
1148 // ----------------------------------------------------------------------------
1149
1150 void wxWindowBase::MakeModal(bool modal)
1151 {
1152 // Disable all other windows
1153 if ( IsTopLevel() )
1154 {
1155 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1156 while (node)
1157 {
1158 wxWindow *win = node->GetData();
1159 if (win != this)
1160 win->Enable(!modal);
1161
1162 node = node->GetNext();
1163 }
1164 }
1165 }
1166
1167 bool wxWindowBase::Validate()
1168 {
1169 #if wxUSE_VALIDATORS
1170 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1171
1172 wxWindowList::compatibility_iterator node;
1173 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1174 {
1175 wxWindowBase *child = node->GetData();
1176 wxValidator *validator = child->GetValidator();
1177 if ( validator && !validator->Validate((wxWindow *)this) )
1178 {
1179 return FALSE;
1180 }
1181
1182 if ( recurse && !child->Validate() )
1183 {
1184 return FALSE;
1185 }
1186 }
1187 #endif // wxUSE_VALIDATORS
1188
1189 return TRUE;
1190 }
1191
1192 bool wxWindowBase::TransferDataToWindow()
1193 {
1194 #if wxUSE_VALIDATORS
1195 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1196
1197 wxWindowList::compatibility_iterator node;
1198 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1199 {
1200 wxWindowBase *child = node->GetData();
1201 wxValidator *validator = child->GetValidator();
1202 if ( validator && !validator->TransferToWindow() )
1203 {
1204 wxLogWarning(_("Could not transfer data to window"));
1205 #if wxUSE_LOG
1206 wxLog::FlushActive();
1207 #endif // wxUSE_LOG
1208
1209 return FALSE;
1210 }
1211
1212 if ( recurse )
1213 {
1214 if ( !child->TransferDataToWindow() )
1215 {
1216 // warning already given
1217 return FALSE;
1218 }
1219 }
1220 }
1221 #endif // wxUSE_VALIDATORS
1222
1223 return TRUE;
1224 }
1225
1226 bool wxWindowBase::TransferDataFromWindow()
1227 {
1228 #if wxUSE_VALIDATORS
1229 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1230
1231 wxWindowList::compatibility_iterator node;
1232 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1233 {
1234 wxWindow *child = node->GetData();
1235 wxValidator *validator = child->GetValidator();
1236 if ( validator && !validator->TransferFromWindow() )
1237 {
1238 // nop warning here because the application is supposed to give
1239 // one itself - we don't know here what might have gone wrongly
1240
1241 return FALSE;
1242 }
1243
1244 if ( recurse )
1245 {
1246 if ( !child->TransferDataFromWindow() )
1247 {
1248 // warning already given
1249 return FALSE;
1250 }
1251 }
1252 }
1253 #endif // wxUSE_VALIDATORS
1254
1255 return TRUE;
1256 }
1257
1258 void wxWindowBase::InitDialog()
1259 {
1260 wxInitDialogEvent event(GetId());
1261 event.SetEventObject( this );
1262 GetEventHandler()->ProcessEvent(event);
1263 }
1264
1265 // ----------------------------------------------------------------------------
1266 // context-sensitive help support
1267 // ----------------------------------------------------------------------------
1268
1269 #if wxUSE_HELP
1270
1271 // associate this help text with this window
1272 void wxWindowBase::SetHelpText(const wxString& text)
1273 {
1274 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1275 if ( helpProvider )
1276 {
1277 helpProvider->AddHelp(this, text);
1278 }
1279 }
1280
1281 // associate this help text with all windows with the same id as this
1282 // one
1283 void wxWindowBase::SetHelpTextForId(const wxString& text)
1284 {
1285 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1286 if ( helpProvider )
1287 {
1288 helpProvider->AddHelp(GetId(), text);
1289 }
1290 }
1291
1292 // get the help string associated with this window (may be empty)
1293 wxString wxWindowBase::GetHelpText() const
1294 {
1295 wxString text;
1296 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1297 if ( helpProvider )
1298 {
1299 text = helpProvider->GetHelp(this);
1300 }
1301
1302 return text;
1303 }
1304
1305 // show help for this window
1306 void wxWindowBase::OnHelp(wxHelpEvent& event)
1307 {
1308 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1309 if ( helpProvider )
1310 {
1311 if ( helpProvider->ShowHelp(this) )
1312 {
1313 // skip the event.Skip() below
1314 return;
1315 }
1316 }
1317
1318 event.Skip();
1319 }
1320
1321 #endif // wxUSE_HELP
1322
1323 // ----------------------------------------------------------------------------
1324 // tooltipsroot.Replace("\\", "/");
1325 // ----------------------------------------------------------------------------
1326
1327 #if wxUSE_TOOLTIPS
1328
1329 void wxWindowBase::SetToolTip( const wxString &tip )
1330 {
1331 // don't create the new tooltip if we already have one
1332 if ( m_tooltip )
1333 {
1334 m_tooltip->SetTip( tip );
1335 }
1336 else
1337 {
1338 SetToolTip( new wxToolTip( tip ) );
1339 }
1340
1341 // setting empty tooltip text does not remove the tooltip any more - use
1342 // SetToolTip((wxToolTip *)NULL) for this
1343 }
1344
1345 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1346 {
1347 if ( m_tooltip )
1348 delete m_tooltip;
1349
1350 m_tooltip = tooltip;
1351 }
1352
1353 #endif // wxUSE_TOOLTIPS
1354
1355 // ----------------------------------------------------------------------------
1356 // constraints and sizers
1357 // ----------------------------------------------------------------------------
1358
1359 #if wxUSE_CONSTRAINTS
1360
1361 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1362 {
1363 if ( m_constraints )
1364 {
1365 UnsetConstraints(m_constraints);
1366 delete m_constraints;
1367 }
1368 m_constraints = constraints;
1369 if ( m_constraints )
1370 {
1371 // Make sure other windows know they're part of a 'meaningful relationship'
1372 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1373 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1374 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1375 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1376 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1377 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1378 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1379 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1380 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1381 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1382 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1383 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1384 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1385 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1386 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1387 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1388 }
1389 }
1390
1391 // This removes any dangling pointers to this window in other windows'
1392 // constraintsInvolvedIn lists.
1393 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1394 {
1395 if ( c )
1396 {
1397 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1398 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1399 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1400 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1401 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1402 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1403 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1404 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1405 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1406 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1407 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1408 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1409 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1410 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1411 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1412 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1413 }
1414 }
1415
1416 // Back-pointer to other windows we're involved with, so if we delete this
1417 // window, we must delete any constraints we're involved with.
1418 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1419 {
1420 if ( !m_constraintsInvolvedIn )
1421 m_constraintsInvolvedIn = new wxWindowList;
1422 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1423 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1424 }
1425
1426 // REMOVE back-pointer to other windows we're involved with.
1427 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1428 {
1429 if ( m_constraintsInvolvedIn )
1430 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1431 }
1432
1433 // Reset any constraints that mention this window
1434 void wxWindowBase::DeleteRelatedConstraints()
1435 {
1436 if ( m_constraintsInvolvedIn )
1437 {
1438 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1439 while (node)
1440 {
1441 wxWindow *win = node->GetData();
1442 wxLayoutConstraints *constr = win->GetConstraints();
1443
1444 // Reset any constraints involving this window
1445 if ( constr )
1446 {
1447 constr->left.ResetIfWin(this);
1448 constr->top.ResetIfWin(this);
1449 constr->right.ResetIfWin(this);
1450 constr->bottom.ResetIfWin(this);
1451 constr->width.ResetIfWin(this);
1452 constr->height.ResetIfWin(this);
1453 constr->centreX.ResetIfWin(this);
1454 constr->centreY.ResetIfWin(this);
1455 }
1456
1457 wxWindowList::compatibility_iterator next = node->GetNext();
1458 m_constraintsInvolvedIn->Erase(node);
1459 node = next;
1460 }
1461
1462 delete m_constraintsInvolvedIn;
1463 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1464 }
1465 }
1466
1467 #endif // wxUSE_CONSTRAINTS
1468
1469 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1470 {
1471 if ( deleteOld )
1472 delete m_windowSizer;
1473
1474 m_windowSizer = sizer;
1475
1476 SetAutoLayout( sizer != NULL );
1477 }
1478
1479 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1480 {
1481 SetSizer( sizer, deleteOld );
1482 sizer->SetSizeHints( (wxWindow*) this );
1483 }
1484
1485 #if wxUSE_CONSTRAINTS
1486
1487 void wxWindowBase::SatisfyConstraints()
1488 {
1489 wxLayoutConstraints *constr = GetConstraints();
1490 bool wasOk = constr && constr->AreSatisfied();
1491
1492 ResetConstraints(); // Mark all constraints as unevaluated
1493
1494 int noChanges = 1;
1495
1496 // if we're a top level panel (i.e. our parent is frame/dialog), our
1497 // own constraints will never be satisfied any more unless we do it
1498 // here
1499 if ( wasOk )
1500 {
1501 while ( noChanges > 0 )
1502 {
1503 LayoutPhase1(&noChanges);
1504 }
1505 }
1506
1507 LayoutPhase2(&noChanges);
1508 }
1509
1510 #endif // wxUSE_CONSTRAINTS
1511
1512 bool wxWindowBase::Layout()
1513 {
1514 // If there is a sizer, use it instead of the constraints
1515 if ( GetSizer() )
1516 {
1517 int w, h;
1518 GetVirtualSize(&w, &h);
1519 GetSizer()->SetDimension( 0, 0, w, h );
1520 }
1521 #if wxUSE_CONSTRAINTS
1522 else
1523 {
1524 SatisfyConstraints(); // Find the right constraints values
1525 SetConstraintSizes(); // Recursively set the real window sizes
1526 }
1527 #endif
1528
1529 return TRUE;
1530 }
1531
1532 #if wxUSE_CONSTRAINTS
1533
1534 // first phase of the constraints evaluation: set our own constraints
1535 bool wxWindowBase::LayoutPhase1(int *noChanges)
1536 {
1537 wxLayoutConstraints *constr = GetConstraints();
1538
1539 return !constr || constr->SatisfyConstraints(this, noChanges);
1540 }
1541
1542 // second phase: set the constraints for our children
1543 bool wxWindowBase::LayoutPhase2(int *noChanges)
1544 {
1545 *noChanges = 0;
1546
1547 // Layout children
1548 DoPhase(1);
1549
1550 // Layout grand children
1551 DoPhase(2);
1552
1553 return TRUE;
1554 }
1555
1556 // Do a phase of evaluating child constraints
1557 bool wxWindowBase::DoPhase(int phase)
1558 {
1559 // the list containing the children for which the constraints are already
1560 // set correctly
1561 wxWindowList succeeded;
1562
1563 // the max number of iterations we loop before concluding that we can't set
1564 // the constraints
1565 static const int maxIterations = 500;
1566
1567 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1568 {
1569 int noChanges = 0;
1570
1571 // loop over all children setting their constraints
1572 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1573 node;
1574 node = node->GetNext() )
1575 {
1576 wxWindow *child = node->GetData();
1577 if ( child->IsTopLevel() )
1578 {
1579 // top level children are not inside our client area
1580 continue;
1581 }
1582
1583 if ( !child->GetConstraints() || succeeded.Find(child) )
1584 {
1585 // this one is either already ok or nothing we can do about it
1586 continue;
1587 }
1588
1589 int tempNoChanges = 0;
1590 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1591 : child->LayoutPhase2(&tempNoChanges);
1592 noChanges += tempNoChanges;
1593
1594 if ( success )
1595 {
1596 succeeded.Append(child);
1597 }
1598 }
1599
1600 if ( !noChanges )
1601 {
1602 // constraints are set
1603 break;
1604 }
1605 }
1606
1607 return TRUE;
1608 }
1609
1610 void wxWindowBase::ResetConstraints()
1611 {
1612 wxLayoutConstraints *constr = GetConstraints();
1613 if ( constr )
1614 {
1615 constr->left.SetDone(FALSE);
1616 constr->top.SetDone(FALSE);
1617 constr->right.SetDone(FALSE);
1618 constr->bottom.SetDone(FALSE);
1619 constr->width.SetDone(FALSE);
1620 constr->height.SetDone(FALSE);
1621 constr->centreX.SetDone(FALSE);
1622 constr->centreY.SetDone(FALSE);
1623 }
1624
1625 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1626 while (node)
1627 {
1628 wxWindow *win = node->GetData();
1629 if ( !win->IsTopLevel() )
1630 win->ResetConstraints();
1631 node = node->GetNext();
1632 }
1633 }
1634
1635 // Need to distinguish between setting the 'fake' size for windows and sizers,
1636 // and setting the real values.
1637 void wxWindowBase::SetConstraintSizes(bool recurse)
1638 {
1639 wxLayoutConstraints *constr = GetConstraints();
1640 if ( constr && constr->AreSatisfied() )
1641 {
1642 int x = constr->left.GetValue();
1643 int y = constr->top.GetValue();
1644 int w = constr->width.GetValue();
1645 int h = constr->height.GetValue();
1646
1647 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1648 (constr->height.GetRelationship() != wxAsIs) )
1649 {
1650 SetSize(x, y, w, h);
1651 }
1652 else
1653 {
1654 // If we don't want to resize this window, just move it...
1655 Move(x, y);
1656 }
1657 }
1658 else if ( constr )
1659 {
1660 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1661 GetClassInfo()->GetClassName(),
1662 GetName().c_str());
1663 }
1664
1665 if ( recurse )
1666 {
1667 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1668 while (node)
1669 {
1670 wxWindow *win = node->GetData();
1671 if ( !win->IsTopLevel() && win->GetConstraints() )
1672 win->SetConstraintSizes();
1673 node = node->GetNext();
1674 }
1675 }
1676 }
1677
1678 // Only set the size/position of the constraint (if any)
1679 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1680 {
1681 wxLayoutConstraints *constr = GetConstraints();
1682 if ( constr )
1683 {
1684 if ( x != -1 )
1685 {
1686 constr->left.SetValue(x);
1687 constr->left.SetDone(TRUE);
1688 }
1689 if ( y != -1 )
1690 {
1691 constr->top.SetValue(y);
1692 constr->top.SetDone(TRUE);
1693 }
1694 if ( w != -1 )
1695 {
1696 constr->width.SetValue(w);
1697 constr->width.SetDone(TRUE);
1698 }
1699 if ( h != -1 )
1700 {
1701 constr->height.SetValue(h);
1702 constr->height.SetDone(TRUE);
1703 }
1704 }
1705 }
1706
1707 void wxWindowBase::MoveConstraint(int x, int y)
1708 {
1709 wxLayoutConstraints *constr = GetConstraints();
1710 if ( constr )
1711 {
1712 if ( x != -1 )
1713 {
1714 constr->left.SetValue(x);
1715 constr->left.SetDone(TRUE);
1716 }
1717 if ( y != -1 )
1718 {
1719 constr->top.SetValue(y);
1720 constr->top.SetDone(TRUE);
1721 }
1722 }
1723 }
1724
1725 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1726 {
1727 wxLayoutConstraints *constr = GetConstraints();
1728 if ( constr )
1729 {
1730 *w = constr->width.GetValue();
1731 *h = constr->height.GetValue();
1732 }
1733 else
1734 GetSize(w, h);
1735 }
1736
1737 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
1738 {
1739 wxLayoutConstraints *constr = GetConstraints();
1740 if ( constr )
1741 {
1742 *w = constr->width.GetValue();
1743 *h = constr->height.GetValue();
1744 }
1745 else
1746 GetClientSize(w, h);
1747 }
1748
1749 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
1750 {
1751 wxLayoutConstraints *constr = GetConstraints();
1752 if ( constr )
1753 {
1754 *x = constr->left.GetValue();
1755 *y = constr->top.GetValue();
1756 }
1757 else
1758 GetPosition(x, y);
1759 }
1760
1761 #endif // wxUSE_CONSTRAINTS
1762
1763 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
1764 {
1765 // don't do it for the dialogs/frames - they float independently of their
1766 // parent
1767 if ( !IsTopLevel() )
1768 {
1769 wxWindow *parent = GetParent();
1770 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
1771 {
1772 wxPoint pt(parent->GetClientAreaOrigin());
1773 x += pt.x;
1774 y += pt.y;
1775 }
1776 }
1777 }
1778
1779 // ----------------------------------------------------------------------------
1780 // do Update UI processing for child controls
1781 // ----------------------------------------------------------------------------
1782
1783 void wxWindowBase::UpdateWindowUI(long flags)
1784 {
1785 wxUpdateUIEvent event(GetId());
1786 event.m_eventObject = this;
1787
1788 if ( GetEventHandler()->ProcessEvent(event) )
1789 {
1790 DoUpdateWindowUI(event);
1791 }
1792
1793 if (flags & wxUPDATE_UI_RECURSE)
1794 {
1795 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1796 while (node)
1797 {
1798 wxWindow* child = (wxWindow*) node->GetData();
1799 child->UpdateWindowUI(flags);
1800 node = node->GetNext();
1801 }
1802 }
1803 }
1804
1805 // do the window-specific processing after processing the update event
1806 // TODO: take specific knowledge out of this function and
1807 // put in each control's base class. Unfortunately we don't
1808 // yet have base implementation files for wxCheckBox and wxRadioButton.
1809 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
1810 {
1811 if ( event.GetSetEnabled() )
1812 Enable(event.GetEnabled());
1813
1814 #if wxUSE_CONTROLS
1815 if ( event.GetSetText() )
1816 {
1817 wxControl *control = wxDynamicCastThis(wxControl);
1818 if ( control )
1819 {
1820 if ( event.GetText() != control->GetLabel() )
1821 control->SetLabel(event.GetText());
1822 }
1823 #if wxUSE_CHECKBOX
1824 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
1825 if ( checkbox )
1826 {
1827 if ( event.GetSetChecked() )
1828 checkbox->SetValue(event.GetChecked());
1829 }
1830 #endif // wxUSE_CHECKBOX
1831
1832 #if wxUSE_RADIOBTN
1833 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
1834 if ( radiobtn )
1835 {
1836 if ( event.GetSetChecked() )
1837 radiobtn->SetValue(event.GetChecked());
1838 }
1839 #endif // wxUSE_RADIOBTN
1840 }
1841 #endif
1842 }
1843
1844 #if 0
1845 // call internal idle recursively
1846 // may be obsolete (wait until OnIdle scheme stabilises)
1847 void wxWindowBase::ProcessInternalIdle()
1848 {
1849 OnInternalIdle();
1850
1851 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1852 while (node)
1853 {
1854 wxWindow *child = node->GetData();
1855 child->ProcessInternalIdle();
1856 node = node->GetNext();
1857 }
1858 }
1859 #endif
1860
1861 // ----------------------------------------------------------------------------
1862 // dialog units translations
1863 // ----------------------------------------------------------------------------
1864
1865 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
1866 {
1867 int charWidth = GetCharWidth();
1868 int charHeight = GetCharHeight();
1869 wxPoint pt2(-1, -1);
1870 if (pt.x != -1)
1871 pt2.x = (int) ((pt.x * 4) / charWidth) ;
1872 if (pt.y != -1)
1873 pt2.y = (int) ((pt.y * 8) / charHeight) ;
1874
1875 return pt2;
1876 }
1877
1878 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
1879 {
1880 int charWidth = GetCharWidth();
1881 int charHeight = GetCharHeight();
1882 wxPoint pt2(-1, -1);
1883 if (pt.x != -1)
1884 pt2.x = (int) ((pt.x * charWidth) / 4) ;
1885 if (pt.y != -1)
1886 pt2.y = (int) ((pt.y * charHeight) / 8) ;
1887
1888 return pt2;
1889 }
1890
1891 // ----------------------------------------------------------------------------
1892 // event handlers
1893 // ----------------------------------------------------------------------------
1894
1895 // propagate the colour change event to the subwindows
1896 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
1897 {
1898 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1899 while ( node )
1900 {
1901 // Only propagate to non-top-level windows
1902 wxWindow *win = node->GetData();
1903 if ( !win->IsTopLevel() )
1904 {
1905 wxSysColourChangedEvent event2;
1906 event.m_eventObject = win;
1907 win->GetEventHandler()->ProcessEvent(event2);
1908 }
1909
1910 node = node->GetNext();
1911 }
1912 }
1913
1914 // the default action is to populate dialog with data when it's created,
1915 // and nudge the UI into displaying itself correctly in case
1916 // we've turned the wxUpdateUIEvents frequency down low.
1917 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
1918 {
1919 TransferDataToWindow();
1920
1921 // Update the UI at this point
1922 UpdateWindowUI(wxUPDATE_UI_RECURSE);
1923 }
1924
1925 // process Ctrl-Alt-mclick
1926 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
1927 {
1928 #if wxUSE_MSGDLG
1929 if ( event.ControlDown() && event.AltDown() )
1930 {
1931 // don't translate these strings
1932 wxString port;
1933
1934 #ifdef __WXUNIVERSAL__
1935 port = _T("Univ/");
1936 #endif // __WXUNIVERSAL__
1937
1938 switch ( wxGetOsVersion() )
1939 {
1940 case wxMOTIF_X: port += _T("Motif"); break;
1941 case wxMAC:
1942 case wxMAC_DARWIN: port += _T("Mac"); break;
1943 case wxBEOS: port += _T("BeOS"); break;
1944 case wxGTK:
1945 case wxGTK_WIN32:
1946 case wxGTK_OS2:
1947 case wxGTK_BEOS: port += _T("GTK"); break;
1948 case wxWINDOWS:
1949 case wxPENWINDOWS:
1950 case wxWINDOWS_NT:
1951 case wxWIN32S:
1952 case wxWIN95:
1953 case wxWIN386: port += _T("MS Windows"); break;
1954 case wxMGL_UNIX:
1955 case wxMGL_X:
1956 case wxMGL_WIN32:
1957 case wxMGL_OS2: port += _T("MGL"); break;
1958 case wxWINDOWS_OS2:
1959 case wxOS2_PM: port += _T("OS/2"); break;
1960 default: port += _T("unknown"); break;
1961 }
1962
1963 wxMessageBox(wxString::Format(
1964 _T(
1965 " wxWindows Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWindows team"
1966 ),
1967 port.c_str(),
1968 wxMAJOR_VERSION,
1969 wxMINOR_VERSION,
1970 wxRELEASE_NUMBER,
1971 #if wxUSE_UNICODE
1972 L" (Unicode)",
1973 #else
1974 "",
1975 #endif
1976 __TDATE__,
1977 __TTIME__
1978 ),
1979 _T("wxWindows information"),
1980 wxICON_INFORMATION | wxOK,
1981 (wxWindow *)this);
1982 }
1983 else
1984 #endif // wxUSE_MSGDLG
1985 {
1986 event.Skip();
1987 }
1988 }
1989
1990 // ----------------------------------------------------------------------------
1991 // accessibility
1992 // ----------------------------------------------------------------------------
1993
1994 #if wxUSE_ACCESSIBILITY
1995 void wxWindowBase::SetAccessible(wxAccessible* accessible)
1996 {
1997 if (m_accessible && (accessible != m_accessible))
1998 delete m_accessible;
1999 m_accessible = accessible;
2000 if (m_accessible)
2001 m_accessible->SetWindow((wxWindow*) this);
2002 }
2003
2004 // Returns the accessible object, creating if necessary.
2005 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2006 {
2007 if (!m_accessible)
2008 m_accessible = CreateAccessible();
2009 return m_accessible;
2010 }
2011
2012 // Override to create a specific accessible object.
2013 wxAccessible* wxWindowBase::CreateAccessible()
2014 {
2015 return new wxWindowAccessible((wxWindow*) this);
2016 }
2017
2018 #endif
2019
2020 #if !wxUSE_STL
2021 // ----------------------------------------------------------------------------
2022 // list classes implementation
2023 // ----------------------------------------------------------------------------
2024
2025 void wxWindowListNode::DeleteData()
2026 {
2027 delete (wxWindow *)GetData();
2028 }
2029 #endif
2030
2031 // ----------------------------------------------------------------------------
2032 // borders
2033 // ----------------------------------------------------------------------------
2034
2035 wxBorder wxWindowBase::GetBorder(long flags) const
2036 {
2037 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2038 if ( border == wxBORDER_DEFAULT )
2039 {
2040 border = GetDefaultBorder();
2041 }
2042
2043 return border;
2044 }
2045
2046 wxBorder wxWindowBase::GetDefaultBorder() const
2047 {
2048 return wxBORDER_NONE;
2049 }
2050
2051 // ----------------------------------------------------------------------------
2052 // hit testing
2053 // ----------------------------------------------------------------------------
2054
2055 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2056 {
2057 // here we just check if the point is inside the window or not
2058
2059 // check the top and left border first
2060 bool outside = x < 0 || y < 0;
2061 if ( !outside )
2062 {
2063 // check the right and bottom borders too
2064 wxSize size = GetSize();
2065 outside = x >= size.x || y >= size.y;
2066 }
2067
2068 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2069 }
2070
2071 // ----------------------------------------------------------------------------
2072 // mouse capture
2073 // ----------------------------------------------------------------------------
2074
2075 struct WXDLLEXPORT wxWindowNext
2076 {
2077 wxWindow *win;
2078 wxWindowNext *next;
2079 } *wxWindowBase::ms_winCaptureNext = NULL;
2080
2081 void wxWindowBase::CaptureMouse()
2082 {
2083 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2084
2085 wxWindow *winOld = GetCapture();
2086 if ( winOld )
2087 {
2088 ((wxWindowBase*) winOld)->DoReleaseMouse();
2089
2090 // save it on stack
2091 wxWindowNext *item = new wxWindowNext;
2092 item->win = winOld;
2093 item->next = ms_winCaptureNext;
2094 ms_winCaptureNext = item;
2095 }
2096 //else: no mouse capture to save
2097
2098 DoCaptureMouse();
2099 }
2100
2101 void wxWindowBase::ReleaseMouse()
2102 {
2103 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2104
2105 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2106
2107 DoReleaseMouse();
2108
2109 if ( ms_winCaptureNext )
2110 {
2111 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2112
2113 wxWindowNext *item = ms_winCaptureNext;
2114 ms_winCaptureNext = item->next;
2115 delete item;
2116 }
2117 //else: stack is empty, no previous capture
2118
2119 wxLogTrace(_T("mousecapture"),
2120 _T("After ReleaseMouse() mouse is captured by %p"),
2121 GetCapture());
2122 }
2123
2124 #if wxUSE_HOTKEY
2125
2126 bool
2127 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2128 int WXUNUSED(modifiers),
2129 int WXUNUSED(keycode))
2130 {
2131 // not implemented
2132 return false;
2133 }
2134
2135 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2136 {
2137 // not implemented
2138 return false;
2139 }
2140
2141 #endif // wxUSE_HOTKEY
2142
2143 void wxWindowBase::SendDestroyEvent()
2144 {
2145 wxWindowDestroyEvent event;
2146 event.SetEventObject(this);
2147 event.SetId(GetId());
2148 GetEventHandler()->ProcessEvent(event);
2149 }
2150
2151 // ----------------------------------------------------------------------------
2152 // event processing
2153 // ----------------------------------------------------------------------------
2154
2155 #if wxUSE_VALIDATORS
2156
2157 bool wxWindowBase::TryValidator(wxEvent& event)
2158 {
2159 // Can only use the validator of the window which
2160 // is receiving the event
2161 if ( event.GetEventObject() == this )
2162 {
2163 wxValidator *validator = GetValidator();
2164 if ( validator && validator->ProcessEvent(event) )
2165 {
2166 return TRUE;
2167 }
2168 }
2169
2170 return FALSE;
2171 }
2172
2173 #endif // wxUSE_VALIDATORS
2174
2175 bool wxWindowBase::TryParent(wxEvent& event)
2176 {
2177 // carry on up the parent-child hierarchy if the propgation count hasn't
2178 // reached zero yet
2179 if ( event.ShouldPropagate() )
2180 {
2181 // honour the requests to stop propagation at this window: this is
2182 // used by the dialogs, for example, to prevent processing the events
2183 // from the dialog controls in the parent frame which rarely, if ever,
2184 // makes sense
2185 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2186 {
2187 wxWindow *parent = GetParent();
2188 if ( parent && !parent->IsBeingDeleted() )
2189 {
2190 wxPropagateOnce propagateOnce(event);
2191
2192 return parent->GetEventHandler()->ProcessEvent(event);
2193 }
2194 }
2195 }
2196
2197 return wxEvtHandler::TryParent(event);
2198 }
2199
2200 // ----------------------------------------------------------------------------
2201 // global functions
2202 // ----------------------------------------------------------------------------
2203
2204 wxWindow* wxGetTopLevelParent(wxWindow *win)
2205 {
2206 while ( win && !win->IsTopLevel() )
2207 win = win->GetParent();
2208
2209 return win;
2210 }
2211
2212 #if wxUSE_ACCESSIBILITY
2213 // ----------------------------------------------------------------------------
2214 // accessible object for windows
2215 // ----------------------------------------------------------------------------
2216
2217 // Can return either a child object, or an integer
2218 // representing the child element, starting from 1.
2219 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& pt, int* childId, wxAccessible** childObject)
2220 {
2221 wxASSERT( GetWindow() != NULL );
2222 if (!GetWindow())
2223 return wxACC_FAIL;
2224
2225 return wxACC_NOT_IMPLEMENTED;
2226 }
2227
2228 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2229 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2230 {
2231 wxASSERT( GetWindow() != NULL );
2232 if (!GetWindow())
2233 return wxACC_FAIL;
2234
2235 wxWindow* win = NULL;
2236 if (elementId == 0)
2237 {
2238 win = GetWindow();
2239 }
2240 else
2241 {
2242 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2243 {
2244 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2245 }
2246 else
2247 return wxACC_FAIL;
2248 }
2249 if (win)
2250 {
2251 rect = win->GetRect();
2252 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2253 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2254 return wxACC_OK;
2255 }
2256
2257 return wxACC_NOT_IMPLEMENTED;
2258 }
2259
2260 // Navigates from fromId to toId/toObject.
2261 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2262 int* toId, wxAccessible** toObject)
2263 {
2264 wxASSERT( GetWindow() != NULL );
2265 if (!GetWindow())
2266 return wxACC_FAIL;
2267
2268 switch (navDir)
2269 {
2270 case wxNAVDIR_FIRSTCHILD:
2271 {
2272 if (GetWindow()->GetChildren().GetCount() == 0)
2273 return wxACC_FALSE;
2274 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2275 *toObject = childWindow->GetOrCreateAccessible();
2276
2277 return wxACC_OK;
2278 }
2279 case wxNAVDIR_LASTCHILD:
2280 {
2281 if (GetWindow()->GetChildren().GetCount() == 0)
2282 return wxACC_FALSE;
2283 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2284 *toObject = childWindow->GetOrCreateAccessible();
2285
2286 return wxACC_OK;
2287 }
2288 case wxNAVDIR_RIGHT:
2289 case wxNAVDIR_DOWN:
2290 case wxNAVDIR_NEXT:
2291 {
2292 wxWindowList::compatibility_iterator node =
2293 wxWindowList::compatibility_iterator();
2294 if (fromId == 0)
2295 {
2296 // Can't navigate to sibling of this window
2297 // if we're a top-level window.
2298 if (!GetWindow()->GetParent())
2299 return wxACC_NOT_IMPLEMENTED;
2300
2301 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2302 }
2303 else
2304 {
2305 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2306 node = GetWindow()->GetChildren().Item(fromId-1);
2307 }
2308
2309 if (node && node->GetNext())
2310 {
2311 wxWindow* nextWindow = node->GetNext()->GetData();
2312 *toObject = nextWindow->GetOrCreateAccessible();
2313 return wxACC_OK;
2314 }
2315 else
2316 return wxACC_FALSE;
2317 }
2318 case wxNAVDIR_LEFT:
2319 case wxNAVDIR_UP:
2320 case wxNAVDIR_PREVIOUS:
2321 {
2322 wxWindowList::compatibility_iterator node =
2323 wxWindowList::compatibility_iterator();
2324 if (fromId == 0)
2325 {
2326 // Can't navigate to sibling of this window
2327 // if we're a top-level window.
2328 if (!GetWindow()->GetParent())
2329 return wxACC_NOT_IMPLEMENTED;
2330
2331 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2332 }
2333 else
2334 {
2335 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2336 node = GetWindow()->GetChildren().Item(fromId-1);
2337 }
2338
2339 if (node && node->GetPrevious())
2340 {
2341 wxWindow* previousWindow = node->GetPrevious()->GetData();
2342 *toObject = previousWindow->GetOrCreateAccessible();
2343 return wxACC_OK;
2344 }
2345 else
2346 return wxACC_FALSE;
2347 }
2348 }
2349
2350 return wxACC_NOT_IMPLEMENTED;
2351 }
2352
2353 // Gets the name of the specified object.
2354 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2355 {
2356 wxASSERT( GetWindow() != NULL );
2357 if (!GetWindow())
2358 return wxACC_FAIL;
2359
2360 wxString title;
2361
2362 // If a child, leave wxWindows to call the function on the actual
2363 // child object.
2364 if (childId > 0)
2365 return wxACC_NOT_IMPLEMENTED;
2366
2367 // This will eventually be replaced by specialised
2368 // accessible classes, one for each kind of wxWindows
2369 // control or window.
2370 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2371 title = ((wxButton*) GetWindow())->GetLabel();
2372 else
2373 title = GetWindow()->GetName();
2374
2375 if (!title.IsEmpty())
2376 {
2377 *name = title;
2378 return wxACC_OK;
2379 }
2380 else
2381 return wxACC_NOT_IMPLEMENTED;
2382 }
2383
2384 // Gets the number of children.
2385 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2386 {
2387 wxASSERT( GetWindow() != NULL );
2388 if (!GetWindow())
2389 return wxACC_FAIL;
2390
2391 *childId = (int) GetWindow()->GetChildren().GetCount();
2392 return wxACC_OK;
2393 }
2394
2395 // Gets the specified child (starting from 1).
2396 // If *child is NULL and return value is wxACC_OK,
2397 // this means that the child is a simple element and
2398 // not an accessible object.
2399 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2400 {
2401 wxASSERT( GetWindow() != NULL );
2402 if (!GetWindow())
2403 return wxACC_FAIL;
2404
2405 if (childId == 0)
2406 {
2407 *child = this;
2408 return wxACC_OK;
2409 }
2410
2411 if (childId > (int) GetWindow()->GetChildren().GetCount())
2412 return wxACC_FAIL;
2413
2414 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2415 *child = childWindow->GetOrCreateAccessible();
2416 if (*child)
2417 return wxACC_OK;
2418 else
2419 return wxACC_FAIL;
2420 }
2421
2422 // Gets the parent, or NULL.
2423 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2424 {
2425 wxASSERT( GetWindow() != NULL );
2426 if (!GetWindow())
2427 return wxACC_FAIL;
2428
2429 wxWindow* parentWindow = GetWindow()->GetParent();
2430 if (!parentWindow)
2431 {
2432 *parent = NULL;
2433 return wxACC_OK;
2434 }
2435 else
2436 {
2437 *parent = parentWindow->GetOrCreateAccessible();
2438 if (*parent)
2439 return wxACC_OK;
2440 else
2441 return wxACC_FAIL;
2442 }
2443 }
2444
2445 // Performs the default action. childId is 0 (the action for this object)
2446 // or > 0 (the action for a child).
2447 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2448 // window (e.g. an edit control).
2449 wxAccStatus wxWindowAccessible::DoDefaultAction(int childId)
2450 {
2451 wxASSERT( GetWindow() != NULL );
2452 if (!GetWindow())
2453 return wxACC_FAIL;
2454
2455 return wxACC_NOT_IMPLEMENTED;
2456 }
2457
2458 // Gets the default action for this object (0) or > 0 (the action for a child).
2459 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2460 // string if there is no action.
2461 // The retrieved string describes the action that is performed on an object,
2462 // not what the object does as a result. For example, a toolbar button that prints
2463 // a document has a default action of "Press" rather than "Prints the current document."
2464 wxAccStatus wxWindowAccessible::GetDefaultAction(int childId, wxString* actionName)
2465 {
2466 wxASSERT( GetWindow() != NULL );
2467 if (!GetWindow())
2468 return wxACC_FAIL;
2469
2470 return wxACC_NOT_IMPLEMENTED;
2471 }
2472
2473 // Returns the description for this object or a child.
2474 wxAccStatus wxWindowAccessible::GetDescription(int childId, wxString* description)
2475 {
2476 wxASSERT( GetWindow() != NULL );
2477 if (!GetWindow())
2478 return wxACC_FAIL;
2479
2480 wxString ht(GetWindow()->GetHelpText());
2481 if (!ht.IsEmpty())
2482 {
2483 *description = ht;
2484 return wxACC_OK;
2485 }
2486 return wxACC_NOT_IMPLEMENTED;
2487 }
2488
2489 // Returns help text for this object or a child, similar to tooltip text.
2490 wxAccStatus wxWindowAccessible::GetHelpText(int childId, wxString* helpText)
2491 {
2492 wxASSERT( GetWindow() != NULL );
2493 if (!GetWindow())
2494 return wxACC_FAIL;
2495
2496 wxString ht(GetWindow()->GetHelpText());
2497 if (!ht.IsEmpty())
2498 {
2499 *helpText = ht;
2500 return wxACC_OK;
2501 }
2502 return wxACC_NOT_IMPLEMENTED;
2503 }
2504
2505 // Returns the keyboard shortcut for this object or child.
2506 // Return e.g. ALT+K
2507 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int childId, wxString* shortcut)
2508 {
2509 wxASSERT( GetWindow() != NULL );
2510 if (!GetWindow())
2511 return wxACC_FAIL;
2512
2513 return wxACC_NOT_IMPLEMENTED;
2514 }
2515
2516 // Returns a role constant.
2517 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2518 {
2519 wxASSERT( GetWindow() != NULL );
2520 if (!GetWindow())
2521 return wxACC_FAIL;
2522
2523 // If a child, leave wxWindows to call the function on the actual
2524 // child object.
2525 if (childId > 0)
2526 return wxACC_NOT_IMPLEMENTED;
2527
2528 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2529 return wxACC_NOT_IMPLEMENTED;
2530 #if wxUSE_STATUSBAR
2531 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2532 return wxACC_NOT_IMPLEMENTED;
2533 #endif
2534 #if wxUSE_TOOLBAR
2535 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2536 return wxACC_NOT_IMPLEMENTED;
2537 #endif
2538
2539 //*role = wxROLE_SYSTEM_CLIENT;
2540 *role = wxROLE_SYSTEM_CLIENT;
2541 return wxACC_OK;
2542
2543 return wxACC_NOT_IMPLEMENTED;
2544 }
2545
2546 // Returns a state constant.
2547 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2548 {
2549 wxASSERT( GetWindow() != NULL );
2550 if (!GetWindow())
2551 return wxACC_FAIL;
2552
2553 // If a child, leave wxWindows to call the function on the actual
2554 // child object.
2555 if (childId > 0)
2556 return wxACC_NOT_IMPLEMENTED;
2557
2558 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2559 return wxACC_NOT_IMPLEMENTED;
2560
2561 #if wxUSE_STATUSBAR
2562 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2563 return wxACC_NOT_IMPLEMENTED;
2564 #endif
2565 #if wxUSE_TOOLBAR
2566 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2567 return wxACC_NOT_IMPLEMENTED;
2568 #endif
2569
2570 *state = 0;
2571 return wxACC_OK;
2572
2573 return wxACC_NOT_IMPLEMENTED;
2574 }
2575
2576 // Returns a localized string representing the value for the object
2577 // or child.
2578 wxAccStatus wxWindowAccessible::GetValue(int childId, wxString* strValue)
2579 {
2580 wxASSERT( GetWindow() != NULL );
2581 if (!GetWindow())
2582 return wxACC_FAIL;
2583
2584 return wxACC_NOT_IMPLEMENTED;
2585 }
2586
2587 // Selects the object or child.
2588 wxAccStatus wxWindowAccessible::Select(int childId, wxAccSelectionFlags selectFlags)
2589 {
2590 wxASSERT( GetWindow() != NULL );
2591 if (!GetWindow())
2592 return wxACC_FAIL;
2593
2594 return wxACC_NOT_IMPLEMENTED;
2595 }
2596
2597 // Gets the window with the keyboard focus.
2598 // If childId is 0 and child is NULL, no object in
2599 // this subhierarchy has the focus.
2600 // If this object has the focus, child should be 'this'.
2601 wxAccStatus wxWindowAccessible::GetFocus(int* childId, wxAccessible** child)
2602 {
2603 wxASSERT( GetWindow() != NULL );
2604 if (!GetWindow())
2605 return wxACC_FAIL;
2606
2607 return wxACC_NOT_IMPLEMENTED;
2608 }
2609
2610 // Gets a variant representing the selected children
2611 // of this object.
2612 // Acceptable values:
2613 // - a null variant (IsNull() returns TRUE)
2614 // - a list variant (GetType() == wxT("list")
2615 // - an integer representing the selected child element,
2616 // or 0 if this object is selected (GetType() == wxT("long")
2617 // - a "void*" pointer to a wxAccessible child object
2618 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* selections)
2619 {
2620 wxASSERT( GetWindow() != NULL );
2621 if (!GetWindow())
2622 return wxACC_FAIL;
2623
2624 return wxACC_NOT_IMPLEMENTED;
2625 }
2626
2627 #endif // wxUSE_ACCESSIBILITY