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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 17/09/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifdef __GNUG__
13 #pragma implementation "app.h"
14 #pragma implementation "appbase.h"
15 #endif
16
17 #include "wx/frame.h"
18 #include "wx/app.h"
19 #include "wx/utils.h"
20 #include "wx/gdicmn.h"
21 #include "wx/pen.h"
22 #include "wx/brush.h"
23 #include "wx/cursor.h"
24 #include "wx/icon.h"
25 #include "wx/palette.h"
26 #include "wx/dc.h"
27 #include "wx/dialog.h"
28 #include "wx/msgdlg.h"
29 #include "wx/log.h"
30 #include "wx/module.h"
31 #include "wx/memory.h"
32 #include "wx/log.h"
33 #include "wx/intl.h"
34
35 #if wxUSE_THREADS
36 #include "wx/thread.h"
37 #endif
38
39 #if wxUSE_WX_RESOURCES
40 #include "wx/resource.h"
41 #endif
42
43 #include <Xm/Xm.h>
44 #include <X11/Xlib.h>
45 #include <X11/Xutil.h>
46 #include <X11/Xresource.h>
47 #include <X11/Xatom.h>
48
49 #include "wx/motif/private.h"
50
51 #include <string.h>
52
53 extern char *wxBuffer;
54 extern wxList wxPendingDelete;
55
56 #if wxUSE_THREADS
57 extern wxList *wxPendingEvents;
58 extern wxCriticalSection *wxPendingEventsLocker;
59 #endif // wxUSE_THREADS
60
61 wxApp *wxTheApp = NULL;
62
63 wxHashTable *wxWidgetHashTable = NULL;
64
65 #if !USE_SHARED_LIBRARY
66 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
67
68 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
69 EVT_IDLE(wxApp::OnIdle)
70 END_EVENT_TABLE()
71 #endif
72
73 long wxApp::sm_lastMessageTime = 0;
74
75 bool wxApp::Initialize()
76 {
77 wxBuffer = new char[BUFSIZ + 512];
78
79 wxClassInfo::InitializeClasses();
80
81 // GL: I'm annoyed ... I don't know where to put this and I don't want to
82 // create a module for that as it's part of the core.
83 #if wxUSE_THREADS
84 wxPendingEvents = new wxList();
85 wxPendingEventsLocker = new wxCriticalSection();
86 #endif
87
88 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
89 wxTheColourDatabase->Initialize();
90
91 wxInitializeStockLists();
92 wxInitializeStockObjects();
93
94 #if wxUSE_WX_RESOURCES
95 wxInitializeResourceSystem();
96 #endif
97
98 // For PostScript printing
99 #if wxUSE_POSTSCRIPT
100 /* Done using wxModule now
101 wxInitializePrintSetupData();
102 wxThePrintPaperDatabase = new wxPrintPaperDatabase;
103 wxThePrintPaperDatabase->CreateDatabase();
104 */
105 #endif
106
107 wxBitmap::InitStandardHandlers();
108
109 wxWidgetHashTable = new wxHashTable(wxKEY_INTEGER);
110
111 wxModule::RegisterModules();
112 if (!wxModule::InitializeModules()) return FALSE;
113
114 return TRUE;
115 }
116
117 void wxApp::CleanUp()
118 {
119 delete wxWidgetHashTable;
120 wxWidgetHashTable = NULL;
121
122 wxModule::CleanUpModules();
123
124 #if wxUSE_WX_RESOURCES
125 wxCleanUpResourceSystem();
126 #endif
127
128 wxDeleteStockObjects() ;
129
130 // Destroy all GDI lists, etc.
131
132 delete wxTheBrushList;
133 wxTheBrushList = NULL;
134
135 delete wxThePenList;
136 wxThePenList = NULL;
137
138 delete wxTheFontList;
139 wxTheFontList = NULL;
140
141 delete wxTheBitmapList;
142 wxTheBitmapList = NULL;
143
144 delete wxTheColourDatabase;
145 wxTheColourDatabase = NULL;
146
147 #if wxUSE_POSTSCRIPT
148 /* Done using wxModule now
149 wxInitializePrintSetupData(FALSE);
150 delete wxThePrintPaperDatabase;
151 wxThePrintPaperDatabase = NULL;
152 */
153 #endif
154
155 wxBitmap::CleanUpHandlers();
156
157 delete[] wxBuffer;
158 wxBuffer = NULL;
159
160 wxClassInfo::CleanUpClasses();
161
162 delete wxTheApp;
163 wxTheApp = NULL;
164
165 // GL: I'm annoyed ... I don't know where to put this and I don't want to
166 // create a module for that as it's part of the core.
167 #if wxUSE_THREADS
168 delete wxPendingEvents;
169 delete wxPendingEventsLocker;
170 #endif
171
172 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
173 // At this point we want to check if there are any memory
174 // blocks that aren't part of the wxDebugContext itself,
175 // as a special case. Then when dumping we need to ignore
176 // wxDebugContext, too.
177 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
178 {
179 wxLogDebug("There were memory leaks.\n");
180 wxDebugContext::Dump();
181 wxDebugContext::PrintStatistics();
182 }
183 #endif
184
185 // do it as the very last thing because everything else can log messages
186 wxLog::DontCreateOnDemand();
187 // do it as the very last thing because everything else can log messages
188 delete wxLog::SetActiveTarget(NULL);
189 }
190
191 int wxEntry( int argc, char *argv[] )
192 {
193 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
194 // This seems to be necessary since there are 'rogue'
195 // objects present at this point (perhaps global objects?)
196 // Setting a checkpoint will ignore them as far as the
197 // memory checking facility is concerned.
198 // Of course you may argue that memory allocated in globals should be
199 // checked, but this is a reasonable compromise.
200 wxDebugContext::SetCheckpoint();
201 #endif
202
203 if (!wxApp::Initialize())
204 return FALSE;
205
206 if (!wxTheApp)
207 {
208 if (!wxApp::GetInitializerFunction())
209 {
210 printf( "wxWindows error: No initializer - use IMPLEMENT_APP macro.\n" );
211 return 0;
212 };
213
214 wxTheApp = (wxApp*) (* wxApp::GetInitializerFunction()) ();
215 };
216
217 if (!wxTheApp)
218 {
219 printf( "wxWindows error: wxTheApp == NULL\n" );
220 return 0;
221 };
222
223 wxTheApp->SetClassName(wxFileNameFromPath(argv[0]));
224 wxTheApp->SetAppName(wxFileNameFromPath(argv[0]));
225
226 wxTheApp->argc = argc;
227 wxTheApp->argv = argv;
228
229 // GUI-specific initialization, such as creating an app context.
230 wxTheApp->OnInitGui();
231
232 // Here frames insert themselves automatically into wxTopLevelWindows by
233 // getting created in OnInit().
234
235 int retValue = 0;
236 if (wxTheApp->OnInit())
237 {
238 if (wxTheApp->Initialized()) retValue = wxTheApp->OnRun();
239 }
240
241 // flush the logged messages if any
242 wxLog *pLog = wxLog::GetActiveTarget();
243 if ( pLog != NULL && pLog->HasPendingMessages() )
244 pLog->Flush();
245
246 delete wxLog::SetActiveTarget(new wxLogStderr); // So dialog boxes aren't used
247 // for further messages
248
249 if (wxTheApp->GetTopWindow())
250 {
251 delete wxTheApp->GetTopWindow();
252 wxTheApp->SetTopWindow(NULL);
253 }
254
255 wxTheApp->DeletePendingObjects();
256
257 wxTheApp->OnExit();
258
259 wxApp::CleanUp();
260
261 return retValue;
262 };
263
264 // Static member initialization
265 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
266
267 wxApp::wxApp()
268 {
269 m_topWindow = NULL;
270 wxTheApp = this;
271 m_className = "";
272 m_wantDebugOutput = TRUE ;
273 m_appName = "";
274 argc = 0;
275 argv = NULL;
276 m_exitOnFrameDelete = TRUE;
277
278 m_mainColormap = (WXColormap) NULL;
279 m_appContext = (WXAppContext) NULL;
280 m_topLevelWidget = (WXWidget) NULL;
281 m_maxRequestSize = 0;
282 m_initialDisplay = (WXDisplay*) 0;
283 }
284
285 bool wxApp::Initialized()
286 {
287 if (GetTopWindow())
288 return TRUE;
289 else
290 return FALSE;
291 }
292
293 int wxApp::MainLoop()
294 {
295 m_keepGoing = TRUE;
296
297 /*
298 * Sit around forever waiting to process X-events. Property Change
299 * event are handled special, because they have to refer to
300 * the root window rather than to a widget. therefore we can't
301 * use an Xt-eventhandler.
302 */
303
304 XSelectInput(XtDisplay((Widget) wxTheApp->GetTopLevelWidget()),
305 XDefaultRootWindow(XtDisplay((Widget) wxTheApp->GetTopLevelWidget())),
306 PropertyChangeMask);
307
308 XEvent event;
309
310 // Use this flag to allow breaking the loop via wxApp::ExitMainLoop()
311 while (m_keepGoing)
312 {
313 XtAppNextEvent( (XtAppContext) wxTheApp->GetAppContext(), &event);
314
315 ProcessXEvent((WXEvent*) & event);
316
317 if (XtAppPending( (XtAppContext) wxTheApp->GetAppContext() ) == 0)
318 {
319 if (!ProcessIdle())
320 {
321 #if wxUSE_THREADS
322 // leave the main loop to give other threads a chance to
323 // perform their GUI work
324 wxMutexGuiLeave();
325 wxUsleep(20);
326 wxMutexGuiEnter();
327 #endif
328 }
329 }
330
331 }
332
333 return 0;
334 }
335
336 // Processes an X event.
337 void wxApp::ProcessXEvent(WXEvent* _event)
338 {
339 XEvent* event = (XEvent*) _event;
340
341 if (event->type == KeyPress)
342 {
343 #ifdef __WXDEBUG__
344 Widget widget = XtWindowToWidget(event->xany.display, event->xany.window);
345 wxLogDebug("Got key press event for 0x%08x (parent = 0x%08x)",
346 widget, XtParent(widget));
347 #endif // DEBUG
348
349 if (CheckForAccelerator(_event))
350 {
351 // Do nothing! We intercepted and processed the event as an
352 // accelerator.
353 return;
354 }
355 else if (CheckForKeyDown(_event))
356 {
357 // We intercepted and processed the key down event
358 return;
359 }
360 else
361 {
362 XtDispatchEvent(event);
363 return;
364 }
365 }
366 else if (event->type == KeyRelease)
367 {
368 if (CheckForKeyUp(_event))
369 {
370 // We intercepted and processed the key up event
371 return;
372 }
373 else
374 {
375 XtDispatchEvent(event);
376 return;
377 }
378 }
379 else if (event->type == PropertyNotify)
380 {
381 HandlePropertyChange(_event);
382 return;
383 }
384 else if (event->type == ResizeRequest)
385 {
386 /* Terry Gitnick <terryg@scientech.com> - 1/21/98
387 * If resize event, don't resize until the last resize event for this
388 * window is recieved. Prevents flicker as windows are resized.
389 */
390
391 Display *disp = XtDisplay((Widget) wxTheApp->GetTopLevelWidget());
392 Window win = event->xany.window;
393 XEvent report;
394
395 // to avoid flicker
396 report = * event;
397 while( XCheckTypedWindowEvent (disp, win, ResizeRequest, &report));
398
399 // TODO: when implementing refresh optimization, we can use
400 // XtAddExposureToRegion to expand the window's paint region.
401
402 XtDispatchEvent(event);
403 }
404 else
405 {
406 XtDispatchEvent(event);
407 }
408 }
409
410 // Returns TRUE if more time is needed.
411 bool wxApp::ProcessIdle()
412 {
413 wxIdleEvent event;
414 event.SetEventObject(this);
415 ProcessEvent(event);
416
417 return event.MoreRequested();
418 }
419
420 void wxApp::ExitMainLoop()
421 {
422 m_keepGoing = FALSE;
423 }
424
425 // Is a message/event pending?
426 bool wxApp::Pending()
427 {
428 XFlush(XtDisplay( (Widget) wxTheApp->GetTopLevelWidget() ));
429
430 // Fix by Doug from STI, to prevent a stall if non-X event
431 // is found.
432 return ((XtAppPending( (XtAppContext) GetAppContext() ) & XtIMXEvent) != 0) ;
433 }
434
435 // Dispatch a message.
436 void wxApp::Dispatch()
437 {
438 // XtAppProcessEvent( (XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
439
440 XEvent event;
441 XtAppNextEvent((XtAppContext) GetAppContext(), &event);
442 ProcessXEvent((WXEvent*) & event);
443 }
444
445 // This should be redefined in a derived class for
446 // handling property change events for XAtom IPC.
447 void wxApp::HandlePropertyChange(WXEvent *event)
448 {
449 // by default do nothing special
450 XtDispatchEvent((XEvent*) event); /* let Motif do the work */
451 }
452
453 void wxApp::OnIdle(wxIdleEvent& event)
454 {
455 static bool inOnIdle = FALSE;
456
457 // Avoid recursion (via ProcessEvent default case)
458 if (inOnIdle)
459 return;
460
461 inOnIdle = TRUE;
462
463 // 'Garbage' collection of windows deleted with Close().
464 DeletePendingObjects();
465
466 #if wxUSE_THREADS
467 // Flush pending events.
468 ProcessPendingEvents();
469 #endif
470
471 // flush the logged messages if any
472 wxLog *pLog = wxLog::GetActiveTarget();
473 if ( pLog != NULL && pLog->HasPendingMessages() )
474 pLog->Flush();
475
476 // Send OnIdle events to all windows
477 bool needMore = SendIdleEvents();
478
479 if (needMore)
480 event.RequestMore(TRUE);
481
482 inOnIdle = FALSE;
483 }
484
485 // Send idle event to all top-level windows
486 bool wxApp::SendIdleEvents()
487 {
488 bool needMore = FALSE;
489
490 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
491 while (node)
492 {
493 wxWindow* win = node->GetData();
494 if (SendIdleEvents(win))
495 needMore = TRUE;
496 node = node->GetNext();
497 }
498
499 return needMore;
500 }
501
502 // Send idle event to window and all subwindows
503 bool wxApp::SendIdleEvents(wxWindow* win)
504 {
505 bool needMore = FALSE;
506
507 wxIdleEvent event;
508 event.SetEventObject(win);
509 win->ProcessEvent(event);
510
511 if (event.MoreRequested())
512 needMore = TRUE;
513
514 wxNode* node = win->GetChildren().First();
515 while (node)
516 {
517 wxWindow* win = (wxWindow*) node->Data();
518 if (SendIdleEvents(win))
519 needMore = TRUE;
520
521 node = node->Next();
522 }
523 return needMore ;
524 }
525
526 void wxApp::DeletePendingObjects()
527 {
528 wxNode *node = wxPendingDelete.First();
529 while (node)
530 {
531 wxObject *obj = (wxObject *)node->Data();
532
533 delete obj;
534
535 if (wxPendingDelete.Member(obj))
536 delete node;
537
538 // Deleting one object may have deleted other pending
539 // objects, so start from beginning of list again.
540 node = wxPendingDelete.First();
541 }
542 }
543
544 #if wxUSE_THREADS
545 void wxApp::ProcessPendingEvents()
546 {
547 wxNode *node = wxPendingEvents->First();
548 wxCriticalSectionLocker locker(*wxPendingEventsLocker);
549
550 while (node)
551 {
552 wxEvtHandler *handler = (wxEvtHandler *)node->Data();
553
554 handler->ProcessPendingEvents();
555
556 delete node;
557 node = wxPendingEvents->First();
558 }
559 }
560 #endif // wxUSE_THREADS
561
562 // Create an application context
563 bool wxApp::OnInitGui()
564 {
565 XtToolkitInitialize() ;
566 wxTheApp->m_appContext = (WXAppContext) XtCreateApplicationContext() ;
567 Display *dpy = XtOpenDisplay((XtAppContext) wxTheApp->m_appContext,(String)NULL,NULL,
568 (const char*) wxTheApp->GetClassName(), NULL, 0,
569 # if XtSpecificationRelease < 5
570 (Cardinal*) &argc,
571 # else
572 &argc,
573 # endif
574 argv);
575
576 if (!dpy) {
577 wxString className(wxTheApp->GetClassName());
578 wxLogError(_("wxWindows could not open display for '%s': exiting."),
579 (const char*) className);
580 exit(-1);
581 }
582 m_initialDisplay = (WXDisplay*) dpy;
583
584 wxTheApp->m_topLevelWidget = (WXWidget) XtAppCreateShell((String)NULL, (const char*) wxTheApp->GetClassName(),
585 applicationShellWidgetClass,dpy,
586 NULL,0) ;
587
588 // Add general resize proc
589 XtActionsRec rec;
590 rec.string = "resize";
591 rec.proc = (XtActionProc)wxWidgetResizeProc;
592 XtAppAddActions((XtAppContext) wxTheApp->m_appContext, &rec, 1);
593
594 GetMainColormap(dpy);
595 m_maxRequestSize = XMaxRequestSize((Display*) dpy);
596
597 return TRUE;
598 }
599
600 WXColormap wxApp::GetMainColormap(WXDisplay* display)
601 {
602 if (!display) /* Must be called first with non-NULL display */
603 return m_mainColormap;
604
605 int defaultScreen = DefaultScreen((Display*) display);
606 Screen* screen = XScreenOfDisplay((Display*) display, defaultScreen);
607
608 Colormap c = DefaultColormapOfScreen(screen);
609
610 if (!m_mainColormap)
611 m_mainColormap = (WXColormap) c;
612
613 return (WXColormap) c;
614 }
615
616 // Returns TRUE if an accelerator has been processed
617 bool wxApp::CheckForAccelerator(WXEvent* event)
618 {
619 XEvent* xEvent = (XEvent*) event;
620 if (xEvent->xany.type == KeyPress)
621 {
622 // Find a wxWindow for this window
623 // TODO: should get display for the window, not the current display
624 Widget widget = XtWindowToWidget((Display*) wxGetDisplay(), xEvent->xany.window);
625 wxWindow* win = NULL;
626
627 // Find the first wxWindow that corresponds to this event window
628 while (widget && !(win = wxGetWindowFromTable(widget)))
629 widget = XtParent(widget);
630
631 if (!widget || !win)
632 return FALSE;
633
634 wxKeyEvent keyEvent(wxEVT_CHAR);
635 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
636
637 // Now we have a wxKeyEvent and we have a wxWindow.
638 // Go up the hierarchy until we find a matching accelerator,
639 // or we get to the top.
640 while (win)
641 {
642 if (win->ProcessAccelerator(keyEvent))
643 return TRUE;
644 win = win->GetParent();
645 }
646 return FALSE;
647 }
648 return FALSE;
649 }
650
651 bool wxApp::CheckForKeyDown(WXEvent* event)
652 {
653 XEvent* xEvent = (XEvent*) event;
654 if (xEvent->xany.type == KeyPress)
655 {
656 Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
657 xEvent->xany.window);
658 wxWindow* win = NULL;
659
660 // Find the first wxWindow that corresponds to this event window
661 while (widget && !(win = wxGetWindowFromTable(widget)))
662 widget = XtParent(widget);
663
664 if (!widget || !win)
665 return FALSE;
666
667 wxKeyEvent keyEvent(wxEVT_KEY_DOWN);
668 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
669
670 return win->ProcessEvent( keyEvent );
671 }
672
673 return FALSE;
674 }
675
676 bool wxApp::CheckForKeyUp(WXEvent* event)
677 {
678 XEvent* xEvent = (XEvent*) event;
679 if (xEvent->xany.type == KeyRelease)
680 {
681 Widget widget = XtWindowToWidget((Display*) wxGetDisplay(),
682 xEvent->xany.window);
683 wxWindow* win = NULL;
684
685 // Find the first wxWindow that corresponds to this event window
686 while (widget && !(win = wxGetWindowFromTable(widget)))
687 widget = XtParent(widget);
688
689 if (!widget || !win)
690 return FALSE;
691
692 wxKeyEvent keyEvent(wxEVT_KEY_UP);
693 wxTranslateKeyEvent(keyEvent, win, (Widget) 0, xEvent);
694
695 return win->ProcessEvent( keyEvent );
696 }
697
698 return FALSE;
699 }
700
701 void wxExit()
702 {
703 int retValue = 0;
704 if (wxTheApp)
705 retValue = wxTheApp->OnExit();
706
707 wxApp::CleanUp();
708 /*
709 * Exit in some platform-specific way. Not recommended that the app calls this:
710 * only for emergencies.
711 */
712 exit(retValue);
713 }
714
715 // Yield to other processes
716 bool wxYield()
717 {
718 while (wxTheApp && wxTheApp->Pending())
719 wxTheApp->Dispatch();
720
721 // VZ: is it the same as this (taken from old wxExecute)?
722 #if 0
723 XtAppProcessEvent((XtAppContext) wxTheApp->GetAppContext(), XtIMAll);
724 #endif
725
726 return TRUE;
727 }
728
729 // TODO use XmGetPixmap (?) to get the really standard icons!
730
731 #include "wx/generic/info.xpm"
732 #include "wx/generic/error.xpm"
733 #include "wx/generic/question.xpm"
734 #include "wx/generic/warning.xpm"
735
736 wxIcon
737 wxApp::GetStdIcon(int which) const
738 {
739 switch(which)
740 {
741 case wxICON_INFORMATION:
742 return wxIcon(info_xpm);
743
744 case wxICON_QUESTION:
745 return wxIcon(question_xpm);
746
747 case wxICON_EXCLAMATION:
748 return wxIcon(warning_xpm);
749
750 default:
751 wxFAIL_MSG("requested non existent standard icon");
752 // still fall through
753
754 case wxICON_HAND:
755 return wxIcon(error_xpm);
756 }
757 }