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Now set the client and main windows in wxAdoptedWindow::SetHandle
[wxWidgets.git] / samples / opengl / cube / cube.pro
1 # this is the project file for the opengl/cube wxWindows sample
2
3 # we generate the VC++ IDE project file, comment this line
4 # to generate a makefile for (n)make
5 TEMPLATE = vc6app
6
7 # wx is mandatory for wxWindows projects
8 CONFIG = wx
9
10 # the configurations of wxWindows we want to use: the value below is the
11 # default one; possible other values are {Debug|Release}Unicode[Dll]
12 #WXCONFIGS = Debug Release DebugDll ReleaseDll
13
14 # we need to explicitly specify the wxWindows root dir location because it is
15 # not the default "../.." for this sample
16 WXDIR=../../..
17
18 # need to link against OpenGL libs, of course
19 win32:LIBS=opengl32.lib glu32.lib
20
21 # project files
22 SOURCES = cube.cpp
23 RC_FILE = cube.rc
24 TARGET = glcube