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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
22
23 #ifdef __BORLANDC__
24 #pragma hdrstop
25 #endif
26
27 #ifndef WX_PRECOMP
28 #include "wx/string.h"
29 #include "wx/log.h"
30 #include "wx/intl.h"
31 #include "wx/frame.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/statusbr.h"
42 #include "wx/toolbar.h"
43 #include "wx/dcclient.h"
44 #include "wx/scrolbar.h"
45 #include "wx/layout.h"
46 #include "wx/sizer.h"
47 #include "wx/menu.h"
48 #endif //WX_PRECOMP
49
50 #if wxUSE_DRAG_AND_DROP
51 #include "wx/dnd.h"
52 #endif // wxUSE_DRAG_AND_DROP
53
54 #if wxUSE_ACCESSIBILITY
55 #include "wx/access.h"
56 #endif
57
58 #if wxUSE_HELP
59 #include "wx/cshelp.h"
60 #endif // wxUSE_HELP
61
62 #if wxUSE_TOOLTIPS
63 #include "wx/tooltip.h"
64 #endif // wxUSE_TOOLTIPS
65
66 #if wxUSE_CARET
67 #include "wx/caret.h"
68 #endif // wxUSE_CARET
69
70 #if wxUSE_SYSTEM_OPTIONS
71 #include "wx/sysopt.h"
72 #endif
73
74 // For reporting compile- and runtime version of GTK+ in the ctrl+alt+mclick dialog.
75 // The gtk includes don't pull any other headers in, at least not on my system - MR
76 #ifdef __WXGTK__
77 #ifdef __WXGTK20__
78 #include <gtk/gtkversion.h>
79 #else
80 #include <gtk/gtkfeatures.h>
81 #endif
82 #endif
83
84 #include "wx/platinfo.h"
85
86 // Windows List
87 WXDLLIMPEXP_DATA_CORE(wxWindowList) wxTopLevelWindows;
88
89 // globals
90 #if wxUSE_MENUS
91 wxMenu *wxCurrentPopupMenu = NULL;
92 #endif // wxUSE_MENUS
93
94 // ----------------------------------------------------------------------------
95 // static data
96 // ----------------------------------------------------------------------------
97
98
99 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
100
101 // ----------------------------------------------------------------------------
102 // event table
103 // ----------------------------------------------------------------------------
104
105 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
106 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
107 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
108 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
109
110 #if wxUSE_HELP
111 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
112 #endif // wxUSE_HELP
113
114 END_EVENT_TABLE()
115
116 // ============================================================================
117 // implementation of the common functionality of the wxWindow class
118 // ============================================================================
119
120 // ----------------------------------------------------------------------------
121 // initialization
122 // ----------------------------------------------------------------------------
123
124 // the default initialization
125 wxWindowBase::wxWindowBase()
126 {
127 // no window yet, no parent nor children
128 m_parent = (wxWindow *)NULL;
129 m_windowId = wxID_ANY;
130
131 // no constraints on the minimal window size
132 m_minWidth =
133 m_maxWidth = wxDefaultCoord;
134 m_minHeight =
135 m_maxHeight = wxDefaultCoord;
136
137 // invalidiated cache value
138 m_bestSizeCache = wxDefaultSize;
139
140 // window are created enabled and visible by default
141 m_isShown =
142 m_isEnabled = true;
143
144 // the default event handler is just this window
145 m_eventHandler = this;
146
147 #if wxUSE_VALIDATORS
148 // no validator
149 m_windowValidator = (wxValidator *) NULL;
150 #endif // wxUSE_VALIDATORS
151
152 // the colours/fonts are default for now, so leave m_font,
153 // m_backgroundColour and m_foregroundColour uninitialized and set those
154 m_hasBgCol =
155 m_hasFgCol =
156 m_hasFont = false;
157 m_inheritBgCol =
158 m_inheritFgCol =
159 m_inheritFont = false;
160
161 // no style bits
162 m_exStyle =
163 m_windowStyle = 0;
164
165 m_backgroundStyle = wxBG_STYLE_SYSTEM;
166
167 #if wxUSE_CONSTRAINTS
168 // no constraints whatsoever
169 m_constraints = (wxLayoutConstraints *) NULL;
170 m_constraintsInvolvedIn = (wxWindowList *) NULL;
171 #endif // wxUSE_CONSTRAINTS
172
173 m_windowSizer = (wxSizer *) NULL;
174 m_containingSizer = (wxSizer *) NULL;
175 m_autoLayout = false;
176
177 #if wxUSE_DRAG_AND_DROP
178 m_dropTarget = (wxDropTarget *)NULL;
179 #endif // wxUSE_DRAG_AND_DROP
180
181 #if wxUSE_TOOLTIPS
182 m_tooltip = (wxToolTip *)NULL;
183 #endif // wxUSE_TOOLTIPS
184
185 #if wxUSE_CARET
186 m_caret = (wxCaret *)NULL;
187 #endif // wxUSE_CARET
188
189 #if wxUSE_PALETTE
190 m_hasCustomPalette = false;
191 #endif // wxUSE_PALETTE
192
193 #if wxUSE_ACCESSIBILITY
194 m_accessible = NULL;
195 #endif
196
197 m_virtualSize = wxDefaultSize;
198
199 m_scrollHelper = (wxScrollHelper *) NULL;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207 #endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214
215 m_freezeCount = 0;
216 }
217
218 // common part of window creation process
219 bool wxWindowBase::CreateBase(wxWindowBase *parent,
220 wxWindowID id,
221 const wxPoint& WXUNUSED(pos),
222 const wxSize& WXUNUSED(size),
223 long style,
224 const wxValidator& wxVALIDATOR_PARAM(validator),
225 const wxString& name)
226 {
227 #if wxUSE_STATBOX
228 // wxGTK doesn't allow to create controls with static box as the parent so
229 // this will result in a crash when the program is ported to wxGTK so warn
230 // the user about it
231
232 // if you get this assert, the correct solution is to create the controls
233 // as siblings of the static box
234 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
235 _T("wxStaticBox can't be used as a window parent!") );
236 #endif // wxUSE_STATBOX
237
238 // ids are limited to 16 bits under MSW so if you care about portability,
239 // it's not a good idea to use ids out of this range (and negative ids are
240 // reserved for wxWidgets own usage)
241 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767) ||
242 (id >= wxID_AUTO_LOWEST && id <= wxID_AUTO_HIGHEST),
243 _T("invalid id value") );
244
245 // generate a new id if the user doesn't care about it
246 if ( id == wxID_ANY )
247 {
248 m_windowId = NewControlId();
249 }
250 else // valid id specified
251 {
252 m_windowId = id;
253 }
254
255 // don't use SetWindowStyleFlag() here, this function should only be called
256 // to change the flag after creation as it tries to reflect the changes in
257 // flags by updating the window dynamically and we don't need this here
258 m_windowStyle = style;
259
260 SetName(name);
261 SetParent(parent);
262
263 #if wxUSE_VALIDATORS
264 SetValidator(validator);
265 #endif // wxUSE_VALIDATORS
266
267 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
268 // have it too - like this it's possible to set it only in the top level
269 // dialog/frame and all children will inherit it by defult
270 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
271 {
272 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
273 }
274
275 return true;
276 }
277
278 bool wxWindowBase::ToggleWindowStyle(int flag)
279 {
280 wxASSERT_MSG( flag, _T("flags with 0 value can't be toggled") );
281
282 bool rc;
283 long style = GetWindowStyleFlag();
284 if ( style & flag )
285 {
286 style &= ~flag;
287 rc = false;
288 }
289 else // currently off
290 {
291 style |= flag;
292 rc = true;
293 }
294
295 SetWindowStyleFlag(style);
296
297 return rc;
298 }
299
300 // ----------------------------------------------------------------------------
301 // destruction
302 // ----------------------------------------------------------------------------
303
304 // common clean up
305 wxWindowBase::~wxWindowBase()
306 {
307 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
308
309 // FIXME if these 2 cases result from programming errors in the user code
310 // we should probably assert here instead of silently fixing them
311
312 // Just in case the window has been Closed, but we're then deleting
313 // immediately: don't leave dangling pointers.
314 wxPendingDelete.DeleteObject(this);
315
316 // Just in case we've loaded a top-level window via LoadNativeDialog but
317 // we weren't a dialog class
318 wxTopLevelWindows.DeleteObject((wxWindow*)this);
319
320 // The associated popup menu can still be alive, disassociate from it in
321 // this case
322 if ( wxCurrentPopupMenu && wxCurrentPopupMenu->GetInvokingWindow() == this )
323 wxCurrentPopupMenu->SetInvokingWindow(NULL);
324
325 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
326
327 // notify the parent about this window destruction
328 if ( m_parent )
329 m_parent->RemoveChild(this);
330
331 #if wxUSE_CARET
332 delete m_caret;
333 #endif // wxUSE_CARET
334
335 #if wxUSE_VALIDATORS
336 delete m_windowValidator;
337 #endif // wxUSE_VALIDATORS
338
339 #if wxUSE_CONSTRAINTS
340 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
341 // at deleted windows as they delete themselves.
342 DeleteRelatedConstraints();
343
344 if ( m_constraints )
345 {
346 // This removes any dangling pointers to this window in other windows'
347 // constraintsInvolvedIn lists.
348 UnsetConstraints(m_constraints);
349 delete m_constraints;
350 m_constraints = NULL;
351 }
352 #endif // wxUSE_CONSTRAINTS
353
354 if ( m_containingSizer )
355 m_containingSizer->Detach( (wxWindow*)this );
356
357 delete m_windowSizer;
358
359 #if wxUSE_DRAG_AND_DROP
360 delete m_dropTarget;
361 #endif // wxUSE_DRAG_AND_DROP
362
363 #if wxUSE_TOOLTIPS
364 delete m_tooltip;
365 #endif // wxUSE_TOOLTIPS
366
367 #if wxUSE_ACCESSIBILITY
368 delete m_accessible;
369 #endif
370 }
371
372 void wxWindowBase::SendDestroyEvent()
373 {
374 wxWindowDestroyEvent event;
375 event.SetEventObject(this);
376 event.SetId(GetId());
377 GetEventHandler()->ProcessEvent(event);
378 }
379
380 bool wxWindowBase::Destroy()
381 {
382 delete this;
383
384 return true;
385 }
386
387 bool wxWindowBase::Close(bool force)
388 {
389 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
390 event.SetEventObject(this);
391 event.SetCanVeto(!force);
392
393 // return false if window wasn't closed because the application vetoed the
394 // close event
395 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
396 }
397
398 bool wxWindowBase::DestroyChildren()
399 {
400 wxWindowList::compatibility_iterator node;
401 for ( ;; )
402 {
403 // we iterate until the list becomes empty
404 node = GetChildren().GetFirst();
405 if ( !node )
406 break;
407
408 wxWindow *child = node->GetData();
409
410 // note that we really want to call delete and not ->Destroy() here
411 // because we want to delete the child immediately, before we are
412 // deleted, and delayed deletion would result in problems as our (top
413 // level) child could outlive its parent
414 delete child;
415
416 wxASSERT_MSG( !GetChildren().Find(child),
417 wxT("child didn't remove itself using RemoveChild()") );
418 }
419
420 return true;
421 }
422
423 // ----------------------------------------------------------------------------
424 // size/position related methods
425 // ----------------------------------------------------------------------------
426
427 // centre the window with respect to its parent in either (or both) directions
428 void wxWindowBase::DoCentre(int dir)
429 {
430 wxCHECK_RET( !(dir & wxCENTRE_ON_SCREEN) && GetParent(),
431 _T("this method only implements centering child windows") );
432
433 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir));
434 }
435
436 // fits the window around the children
437 void wxWindowBase::Fit()
438 {
439 if ( !GetChildren().empty() )
440 {
441 SetSize(GetBestSize());
442 }
443 //else: do nothing if we have no children
444 }
445
446 // fits virtual size (ie. scrolled area etc.) around children
447 void wxWindowBase::FitInside()
448 {
449 if ( GetChildren().GetCount() > 0 )
450 {
451 SetVirtualSize( GetBestVirtualSize() );
452 }
453 }
454
455 // On Mac, scrollbars are explicitly children.
456 #ifdef __WXMAC__
457 static bool wxHasRealChildren(const wxWindowBase* win)
458 {
459 int realChildCount = 0;
460
461 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
462 node;
463 node = node->GetNext() )
464 {
465 wxWindow *win = node->GetData();
466 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
467 realChildCount ++;
468 }
469 return (realChildCount > 0);
470 }
471 #endif
472
473 void wxWindowBase::InvalidateBestSize()
474 {
475 m_bestSizeCache = wxDefaultSize;
476
477 // parent's best size calculation may depend on its children's
478 // as long as child window we are in is not top level window itself
479 // (because the TLW size is never resized automatically)
480 // so let's invalidate it as well to be safe:
481 if (m_parent && !IsTopLevel())
482 m_parent->InvalidateBestSize();
483 }
484
485 // return the size best suited for the current window
486 wxSize wxWindowBase::DoGetBestSize() const
487 {
488 wxSize best;
489
490 if ( m_windowSizer )
491 {
492 best = m_windowSizer->GetMinSize();
493 }
494 #if wxUSE_CONSTRAINTS
495 else if ( m_constraints )
496 {
497 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
498
499 // our minimal acceptable size is such that all our windows fit inside
500 int maxX = 0,
501 maxY = 0;
502
503 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
504 node;
505 node = node->GetNext() )
506 {
507 wxLayoutConstraints *c = node->GetData()->GetConstraints();
508 if ( !c )
509 {
510 // it's not normal that we have an unconstrained child, but
511 // what can we do about it?
512 continue;
513 }
514
515 int x = c->right.GetValue(),
516 y = c->bottom.GetValue();
517
518 if ( x > maxX )
519 maxX = x;
520
521 if ( y > maxY )
522 maxY = y;
523
524 // TODO: we must calculate the overlaps somehow, otherwise we
525 // will never return a size bigger than the current one :-(
526 }
527
528 best = wxSize(maxX, maxY);
529 }
530 #endif // wxUSE_CONSTRAINTS
531 else if ( !GetChildren().empty()
532 #ifdef __WXMAC__
533 && wxHasRealChildren(this)
534 #endif
535 )
536 {
537 // our minimal acceptable size is such that all our visible child
538 // windows fit inside
539 int maxX = 0,
540 maxY = 0;
541
542 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
543 node;
544 node = node->GetNext() )
545 {
546 wxWindow *win = node->GetData();
547 if ( win->IsTopLevel()
548 || !win->IsShown()
549 #if wxUSE_STATUSBAR
550 || wxDynamicCast(win, wxStatusBar)
551 #endif // wxUSE_STATUSBAR
552 )
553 {
554 // dialogs and frames lie in different top level windows -
555 // don't deal with them here; as for the status bars, they
556 // don't lie in the client area at all
557 continue;
558 }
559
560 int wx, wy, ww, wh;
561 win->GetPosition(&wx, &wy);
562
563 // if the window hadn't been positioned yet, assume that it is in
564 // the origin
565 if ( wx == wxDefaultCoord )
566 wx = 0;
567 if ( wy == wxDefaultCoord )
568 wy = 0;
569
570 win->GetSize(&ww, &wh);
571 if ( wx + ww > maxX )
572 maxX = wx + ww;
573 if ( wy + wh > maxY )
574 maxY = wy + wh;
575 }
576
577 best = wxSize(maxX, maxY);
578 }
579 else // ! has children
580 {
581 // for a generic window there is no natural best size so, if the
582 // minimal size is not set, use the current size but take care to
583 // remember it as minimal size for the next time because our best size
584 // should be constant: otherwise we could get into a situation when the
585 // window is initially at some size, then expanded to a larger size and
586 // then, when the containing window is shrunk back (because our initial
587 // best size had been used for computing the parent min size), we can't
588 // be shrunk back any more because our best size is now bigger
589 wxSize size = GetMinSize();
590 if ( !size.IsFullySpecified() )
591 {
592 size.SetDefaults(GetSize());
593 wxConstCast(this, wxWindowBase)->SetMinSize(size);
594 }
595
596 // return as-is, unadjusted by the client size difference.
597 return size;
598 }
599
600 // Add any difference between size and client size
601 wxSize diff = GetSize() - GetClientSize();
602 best.x += wxMax(0, diff.x);
603 best.y += wxMax(0, diff.y);
604
605 return best;
606 }
607
608 // helper of GetWindowBorderSize(): as many ports don't implement support for
609 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
610 // fallbacks in this case
611 static int wxGetMetricOrDefault(wxSystemMetric what)
612 {
613 int rc = wxSystemSettings::GetMetric(what);
614 if ( rc == -1 )
615 {
616 switch ( what )
617 {
618 case wxSYS_BORDER_X:
619 case wxSYS_BORDER_Y:
620 // 2D border is by default 1 pixel wide
621 rc = 1;
622 break;
623
624 case wxSYS_EDGE_X:
625 case wxSYS_EDGE_Y:
626 // 3D borders are by default 2 pixels
627 rc = 2;
628 break;
629
630 default:
631 wxFAIL_MSG( _T("unexpected wxGetMetricOrDefault() argument") );
632 rc = 0;
633 }
634 }
635
636 return rc;
637 }
638
639 wxSize wxWindowBase::GetWindowBorderSize() const
640 {
641 wxSize size;
642
643 switch ( GetBorder() )
644 {
645 case wxBORDER_NONE:
646 // nothing to do, size is already (0, 0)
647 break;
648
649 case wxBORDER_SIMPLE:
650 case wxBORDER_STATIC:
651 size.x = wxGetMetricOrDefault(wxSYS_BORDER_X);
652 size.y = wxGetMetricOrDefault(wxSYS_BORDER_Y);
653 break;
654
655 case wxBORDER_SUNKEN:
656 case wxBORDER_RAISED:
657 size.x = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X),
658 wxGetMetricOrDefault(wxSYS_BORDER_X));
659 size.y = wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y),
660 wxGetMetricOrDefault(wxSYS_BORDER_Y));
661 break;
662
663 case wxBORDER_DOUBLE:
664 size.x = wxGetMetricOrDefault(wxSYS_EDGE_X) +
665 wxGetMetricOrDefault(wxSYS_BORDER_X);
666 size.y = wxGetMetricOrDefault(wxSYS_EDGE_Y) +
667 wxGetMetricOrDefault(wxSYS_BORDER_Y);
668 break;
669
670 default:
671 wxFAIL_MSG(_T("Unknown border style."));
672 break;
673 }
674
675 // we have borders on both sides
676 return size*2;
677 }
678
679 wxSize wxWindowBase::GetEffectiveMinSize() const
680 {
681 // merge the best size with the min size, giving priority to the min size
682 wxSize min = GetMinSize();
683 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
684 {
685 wxSize best = GetBestSize();
686 if (min.x == wxDefaultCoord) min.x = best.x;
687 if (min.y == wxDefaultCoord) min.y = best.y;
688 }
689 return min;
690 }
691
692
693 void wxWindowBase::SetInitialSize(const wxSize& size)
694 {
695 // Set the min size to the size passed in. This will usually either be
696 // wxDefaultSize or the size passed to this window's ctor/Create function.
697 SetMinSize(size);
698
699 // Merge the size with the best size if needed
700 wxSize best = GetEffectiveMinSize();
701
702 // If the current size doesn't match then change it
703 if (GetSize() != best)
704 SetSize(best);
705 }
706
707
708 // by default the origin is not shifted
709 wxPoint wxWindowBase::GetClientAreaOrigin() const
710 {
711 return wxPoint(0,0);
712 }
713
714 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
715 {
716 if ( m_windowVariant != variant )
717 {
718 m_windowVariant = variant;
719
720 DoSetWindowVariant(variant);
721 }
722 }
723
724 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
725 {
726 // adjust the font height to correspond to our new variant (notice that
727 // we're only called if something really changed)
728 wxFont font = GetFont();
729 int size = font.GetPointSize();
730 switch ( variant )
731 {
732 case wxWINDOW_VARIANT_NORMAL:
733 break;
734
735 case wxWINDOW_VARIANT_SMALL:
736 size *= 3;
737 size /= 4;
738 break;
739
740 case wxWINDOW_VARIANT_MINI:
741 size *= 2;
742 size /= 3;
743 break;
744
745 case wxWINDOW_VARIANT_LARGE:
746 size *= 5;
747 size /= 4;
748 break;
749
750 default:
751 wxFAIL_MSG(_T("unexpected window variant"));
752 break;
753 }
754
755 font.SetPointSize(size);
756 SetFont(font);
757 }
758
759 void wxWindowBase::DoSetSizeHints( int minW, int minH,
760 int maxW, int maxH,
761 int WXUNUSED(incW), int WXUNUSED(incH) )
762 {
763 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
764 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
765 _T("min width/height must be less than max width/height!") );
766
767 m_minWidth = minW;
768 m_maxWidth = maxW;
769 m_minHeight = minH;
770 m_maxHeight = maxH;
771 }
772
773
774 #if WXWIN_COMPATIBILITY_2_8
775 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW), int WXUNUSED(minH),
776 int WXUNUSED(maxW), int WXUNUSED(maxH))
777 {
778 }
779
780 void wxWindowBase::SetVirtualSizeHints(const wxSize& WXUNUSED(minsize),
781 const wxSize& WXUNUSED(maxsize))
782 {
783 }
784 #endif // WXWIN_COMPATIBILITY_2_8
785
786 void wxWindowBase::DoSetVirtualSize( int x, int y )
787 {
788 m_virtualSize = wxSize(x, y);
789 }
790
791 wxSize wxWindowBase::DoGetVirtualSize() const
792 {
793 // we should use the entire client area so if it is greater than our
794 // virtual size, expand it to fit (otherwise if the window is big enough we
795 // wouldn't be using parts of it)
796 wxSize size = GetClientSize();
797 if ( m_virtualSize.x > size.x )
798 size.x = m_virtualSize.x;
799
800 if ( m_virtualSize.y >= size.y )
801 size.y = m_virtualSize.y;
802
803 return size;
804 }
805
806 void wxWindowBase::DoGetScreenPosition(int *x, int *y) const
807 {
808 // screen position is the same as (0, 0) in client coords for non TLWs (and
809 // TLWs override this method)
810 if ( x )
811 *x = 0;
812 if ( y )
813 *y = 0;
814
815 ClientToScreen(x, y);
816 }
817
818 // ----------------------------------------------------------------------------
819 // show/hide/enable/disable the window
820 // ----------------------------------------------------------------------------
821
822 bool wxWindowBase::Show(bool show)
823 {
824 if ( show != m_isShown )
825 {
826 m_isShown = show;
827
828 return true;
829 }
830 else
831 {
832 return false;
833 }
834 }
835
836 bool wxWindowBase::IsEnabled() const
837 {
838 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
839 }
840
841 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled)
842 {
843 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
844 DoEnable(enabled);
845 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
846
847 OnEnabled(enabled);
848
849 // If we are top-level then the logic doesn't apply - otherwise
850 // showing a modal dialog would result in total greying out (and ungreying
851 // out later) of everything which would be really ugly
852 if ( IsTopLevel() )
853 return;
854
855 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
856 node;
857 node = node->GetNext() )
858 {
859 wxWindowBase * const child = node->GetData();
860 if ( !child->IsTopLevel() && child->IsThisEnabled() )
861 child->NotifyWindowOnEnableChange(enabled);
862 }
863 }
864
865 bool wxWindowBase::Enable(bool enable)
866 {
867 if ( enable == IsThisEnabled() )
868 return false;
869
870 m_isEnabled = enable;
871
872 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
873 DoEnable(enable);
874 #else // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
875 wxWindowBase * const parent = GetParent();
876 if( !IsTopLevel() && parent && !parent->IsEnabled() )
877 {
878 return true;
879 }
880 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
881
882 NotifyWindowOnEnableChange(enable);
883
884 return true;
885 }
886
887 bool wxWindowBase::IsShownOnScreen() const
888 {
889 // A window is shown on screen if it itself is shown and so are all its
890 // parents. But if a window is toplevel one, then its always visible on
891 // screen if IsShown() returns true, even if it has a hidden parent.
892 return IsShown() &&
893 (IsTopLevel() || GetParent() == NULL || GetParent()->IsShownOnScreen());
894 }
895
896 // ----------------------------------------------------------------------------
897 // RTTI
898 // ----------------------------------------------------------------------------
899
900 bool wxWindowBase::IsTopLevel() const
901 {
902 return false;
903 }
904
905 // ----------------------------------------------------------------------------
906 // reparenting the window
907 // ----------------------------------------------------------------------------
908
909 void wxWindowBase::AddChild(wxWindowBase *child)
910 {
911 wxCHECK_RET( child, wxT("can't add a NULL child") );
912
913 // this should never happen and it will lead to a crash later if it does
914 // because RemoveChild() will remove only one node from the children list
915 // and the other(s) one(s) will be left with dangling pointers in them
916 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
917
918 GetChildren().Append((wxWindow*)child);
919 child->SetParent(this);
920 }
921
922 void wxWindowBase::RemoveChild(wxWindowBase *child)
923 {
924 wxCHECK_RET( child, wxT("can't remove a NULL child") );
925
926 GetChildren().DeleteObject((wxWindow *)child);
927 child->SetParent(NULL);
928 }
929
930 bool wxWindowBase::Reparent(wxWindowBase *newParent)
931 {
932 wxWindow *oldParent = GetParent();
933 if ( newParent == oldParent )
934 {
935 // nothing done
936 return false;
937 }
938
939 const bool oldEnabledState = IsEnabled();
940
941 // unlink this window from the existing parent.
942 if ( oldParent )
943 {
944 oldParent->RemoveChild(this);
945 }
946 else
947 {
948 wxTopLevelWindows.DeleteObject((wxWindow *)this);
949 }
950
951 // add it to the new one
952 if ( newParent )
953 {
954 newParent->AddChild(this);
955 }
956 else
957 {
958 wxTopLevelWindows.Append((wxWindow *)this);
959 }
960
961 // We need to notify window (and its subwindows) if by changing the parent
962 // we also change our enabled/disabled status.
963 const bool newEnabledState = IsEnabled();
964 if ( newEnabledState != oldEnabledState )
965 {
966 NotifyWindowOnEnableChange(newEnabledState);
967 }
968
969 return true;
970 }
971
972 // ----------------------------------------------------------------------------
973 // event handler stuff
974 // ----------------------------------------------------------------------------
975
976 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
977 {
978 wxEvtHandler *handlerOld = GetEventHandler();
979
980 handler->SetNextHandler(handlerOld);
981
982 if ( handlerOld )
983 GetEventHandler()->SetPreviousHandler(handler);
984
985 SetEventHandler(handler);
986 }
987
988 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
989 {
990 wxEvtHandler *handlerA = GetEventHandler();
991 if ( handlerA )
992 {
993 wxEvtHandler *handlerB = handlerA->GetNextHandler();
994 handlerA->SetNextHandler((wxEvtHandler *)NULL);
995
996 if ( handlerB )
997 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
998 SetEventHandler(handlerB);
999
1000 if ( deleteHandler )
1001 {
1002 delete handlerA;
1003 handlerA = (wxEvtHandler *)NULL;
1004 }
1005 }
1006
1007 return handlerA;
1008 }
1009
1010 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
1011 {
1012 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
1013
1014 wxEvtHandler *handlerPrev = NULL,
1015 *handlerCur = GetEventHandler();
1016 while ( handlerCur )
1017 {
1018 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
1019
1020 if ( handlerCur == handler )
1021 {
1022 if ( handlerPrev )
1023 {
1024 handlerPrev->SetNextHandler(handlerNext);
1025 }
1026 else
1027 {
1028 SetEventHandler(handlerNext);
1029 }
1030
1031 if ( handlerNext )
1032 {
1033 handlerNext->SetPreviousHandler ( handlerPrev );
1034 }
1035
1036 handler->SetNextHandler(NULL);
1037 handler->SetPreviousHandler(NULL);
1038
1039 return true;
1040 }
1041
1042 handlerPrev = handlerCur;
1043 handlerCur = handlerNext;
1044 }
1045
1046 wxFAIL_MSG( _T("where has the event handler gone?") );
1047
1048 return false;
1049 }
1050
1051 bool wxWindowBase::HandleWindowEvent(wxEvent& event) const
1052 {
1053 return GetEventHandler()->SafelyProcessEvent(event);
1054 }
1055
1056 // ----------------------------------------------------------------------------
1057 // colours, fonts &c
1058 // ----------------------------------------------------------------------------
1059
1060 void wxWindowBase::InheritAttributes()
1061 {
1062 const wxWindowBase * const parent = GetParent();
1063 if ( !parent )
1064 return;
1065
1066 // we only inherit attributes which had been explicitly set for the parent
1067 // which ensures that this only happens if the user really wants it and
1068 // not by default which wouldn't make any sense in modern GUIs where the
1069 // controls don't all use the same fonts (nor colours)
1070 if ( parent->m_inheritFont && !m_hasFont )
1071 SetFont(parent->GetFont());
1072
1073 // in addition, there is a possibility to explicitly forbid inheriting
1074 // colours at each class level by overriding ShouldInheritColours()
1075 if ( ShouldInheritColours() )
1076 {
1077 if ( parent->m_inheritFgCol && !m_hasFgCol )
1078 SetForegroundColour(parent->GetForegroundColour());
1079
1080 // inheriting (solid) background colour is wrong as it totally breaks
1081 // any kind of themed backgrounds
1082 //
1083 // instead, the controls should use the same background as their parent
1084 // (ideally by not drawing it at all)
1085 #if 0
1086 if ( parent->m_inheritBgCol && !m_hasBgCol )
1087 SetBackgroundColour(parent->GetBackgroundColour());
1088 #endif // 0
1089 }
1090 }
1091
1092 /* static */ wxVisualAttributes
1093 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1094 {
1095 // it is important to return valid values for all attributes from here,
1096 // GetXXX() below rely on this
1097 wxVisualAttributes attrs;
1098 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1099 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1100
1101 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1102 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1103 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1104 // colour on other platforms.
1105
1106 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1107 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW);
1108 #else
1109 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1110 #endif
1111 return attrs;
1112 }
1113
1114 wxColour wxWindowBase::GetBackgroundColour() const
1115 {
1116 if ( !m_backgroundColour.IsOk() )
1117 {
1118 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1119
1120 // get our default background colour
1121 wxColour colBg = GetDefaultAttributes().colBg;
1122
1123 // we must return some valid colour to avoid redoing this every time
1124 // and also to avoid surprizing the applications written for older
1125 // wxWidgets versions where GetBackgroundColour() always returned
1126 // something -- so give them something even if it doesn't make sense
1127 // for this window (e.g. it has a themed background)
1128 if ( !colBg.Ok() )
1129 colBg = GetClassDefaultAttributes().colBg;
1130
1131 return colBg;
1132 }
1133 else
1134 return m_backgroundColour;
1135 }
1136
1137 wxColour wxWindowBase::GetForegroundColour() const
1138 {
1139 // logic is the same as above
1140 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1141 {
1142 wxColour colFg = GetDefaultAttributes().colFg;
1143
1144 if ( !colFg.IsOk() )
1145 colFg = GetClassDefaultAttributes().colFg;
1146
1147 return colFg;
1148 }
1149 else
1150 return m_foregroundColour;
1151 }
1152
1153 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1154 {
1155 if ( colour == m_backgroundColour )
1156 return false;
1157
1158 m_hasBgCol = colour.IsOk();
1159 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1160 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1161
1162 m_inheritBgCol = m_hasBgCol;
1163 m_backgroundColour = colour;
1164 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1165 return true;
1166 }
1167
1168 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1169 {
1170 if (colour == m_foregroundColour )
1171 return false;
1172
1173 m_hasFgCol = colour.IsOk();
1174 m_inheritFgCol = m_hasFgCol;
1175 m_foregroundColour = colour;
1176 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1177 return true;
1178 }
1179
1180 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1181 {
1182 // setting an invalid cursor is ok, it means that we don't have any special
1183 // cursor
1184 if ( m_cursor.IsSameAs(cursor) )
1185 {
1186 // no change
1187 return false;
1188 }
1189
1190 m_cursor = cursor;
1191
1192 return true;
1193 }
1194
1195 wxFont wxWindowBase::GetFont() const
1196 {
1197 // logic is the same as in GetBackgroundColour()
1198 if ( !m_font.IsOk() )
1199 {
1200 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1201
1202 wxFont font = GetDefaultAttributes().font;
1203 if ( !font.IsOk() )
1204 font = GetClassDefaultAttributes().font;
1205
1206 return font;
1207 }
1208 else
1209 return m_font;
1210 }
1211
1212 bool wxWindowBase::SetFont(const wxFont& font)
1213 {
1214 if ( font == m_font )
1215 {
1216 // no change
1217 return false;
1218 }
1219
1220 m_font = font;
1221 m_hasFont = font.IsOk();
1222 m_inheritFont = m_hasFont;
1223
1224 InvalidateBestSize();
1225
1226 return true;
1227 }
1228
1229 #if wxUSE_PALETTE
1230
1231 void wxWindowBase::SetPalette(const wxPalette& pal)
1232 {
1233 m_hasCustomPalette = true;
1234 m_palette = pal;
1235
1236 // VZ: can anyone explain me what do we do here?
1237 wxWindowDC d((wxWindow *) this);
1238 d.SetPalette(pal);
1239 }
1240
1241 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1242 {
1243 wxWindow *win = (wxWindow *)this;
1244 while ( win && !win->HasCustomPalette() )
1245 {
1246 win = win->GetParent();
1247 }
1248
1249 return win;
1250 }
1251
1252 #endif // wxUSE_PALETTE
1253
1254 #if wxUSE_CARET
1255 void wxWindowBase::SetCaret(wxCaret *caret)
1256 {
1257 if ( m_caret )
1258 {
1259 delete m_caret;
1260 }
1261
1262 m_caret = caret;
1263
1264 if ( m_caret )
1265 {
1266 wxASSERT_MSG( m_caret->GetWindow() == this,
1267 wxT("caret should be created associated to this window") );
1268 }
1269 }
1270 #endif // wxUSE_CARET
1271
1272 #if wxUSE_VALIDATORS
1273 // ----------------------------------------------------------------------------
1274 // validators
1275 // ----------------------------------------------------------------------------
1276
1277 void wxWindowBase::SetValidator(const wxValidator& validator)
1278 {
1279 if ( m_windowValidator )
1280 delete m_windowValidator;
1281
1282 m_windowValidator = (wxValidator *)validator.Clone();
1283
1284 if ( m_windowValidator )
1285 m_windowValidator->SetWindow(this);
1286 }
1287 #endif // wxUSE_VALIDATORS
1288
1289 // ----------------------------------------------------------------------------
1290 // update region stuff
1291 // ----------------------------------------------------------------------------
1292
1293 wxRect wxWindowBase::GetUpdateClientRect() const
1294 {
1295 wxRegion rgnUpdate = GetUpdateRegion();
1296 rgnUpdate.Intersect(GetClientRect());
1297 wxRect rectUpdate = rgnUpdate.GetBox();
1298 wxPoint ptOrigin = GetClientAreaOrigin();
1299 rectUpdate.x -= ptOrigin.x;
1300 rectUpdate.y -= ptOrigin.y;
1301
1302 return rectUpdate;
1303 }
1304
1305 bool wxWindowBase::DoIsExposed(int x, int y) const
1306 {
1307 return m_updateRegion.Contains(x, y) != wxOutRegion;
1308 }
1309
1310 bool wxWindowBase::DoIsExposed(int x, int y, int w, int h) const
1311 {
1312 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1313 }
1314
1315 void wxWindowBase::ClearBackground()
1316 {
1317 // wxGTK uses its own version, no need to add never used code
1318 #ifndef __WXGTK__
1319 wxClientDC dc((wxWindow *)this);
1320 wxBrush brush(GetBackgroundColour(), wxSOLID);
1321 dc.SetBackground(brush);
1322 dc.Clear();
1323 #endif // __WXGTK__
1324 }
1325
1326 // ----------------------------------------------------------------------------
1327 // find child window by id or name
1328 // ----------------------------------------------------------------------------
1329
1330 wxWindow *wxWindowBase::FindWindow(long id) const
1331 {
1332 if ( id == m_windowId )
1333 return (wxWindow *)this;
1334
1335 wxWindowBase *res = (wxWindow *)NULL;
1336 wxWindowList::compatibility_iterator node;
1337 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1338 {
1339 wxWindowBase *child = node->GetData();
1340 res = child->FindWindow( id );
1341 }
1342
1343 return (wxWindow *)res;
1344 }
1345
1346 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1347 {
1348 if ( name == m_windowName )
1349 return (wxWindow *)this;
1350
1351 wxWindowBase *res = (wxWindow *)NULL;
1352 wxWindowList::compatibility_iterator node;
1353 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1354 {
1355 wxWindow *child = node->GetData();
1356 res = child->FindWindow(name);
1357 }
1358
1359 return (wxWindow *)res;
1360 }
1361
1362
1363 // find any window by id or name or label: If parent is non-NULL, look through
1364 // children for a label or title matching the specified string. If NULL, look
1365 // through all top-level windows.
1366 //
1367 // to avoid duplicating code we reuse the same helper function but with
1368 // different comparators
1369
1370 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1371 const wxString& label, long id);
1372
1373 static
1374 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1375 long WXUNUSED(id))
1376 {
1377 return win->GetLabel() == label;
1378 }
1379
1380 static
1381 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1382 long WXUNUSED(id))
1383 {
1384 return win->GetName() == label;
1385 }
1386
1387 static
1388 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1389 long id)
1390 {
1391 return win->GetId() == id;
1392 }
1393
1394 // recursive helper for the FindWindowByXXX() functions
1395 static
1396 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1397 const wxString& label,
1398 long id,
1399 wxFindWindowCmp cmp)
1400 {
1401 if ( parent )
1402 {
1403 // see if this is the one we're looking for
1404 if ( (*cmp)(parent, label, id) )
1405 return (wxWindow *)parent;
1406
1407 // It wasn't, so check all its children
1408 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1409 node;
1410 node = node->GetNext() )
1411 {
1412 // recursively check each child
1413 wxWindow *win = (wxWindow *)node->GetData();
1414 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1415 if (retwin)
1416 return retwin;
1417 }
1418 }
1419
1420 // Not found
1421 return NULL;
1422 }
1423
1424 // helper for FindWindowByXXX()
1425 static
1426 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1427 const wxString& label,
1428 long id,
1429 wxFindWindowCmp cmp)
1430 {
1431 if ( parent )
1432 {
1433 // just check parent and all its children
1434 return wxFindWindowRecursively(parent, label, id, cmp);
1435 }
1436
1437 // start at very top of wx's windows
1438 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1439 node;
1440 node = node->GetNext() )
1441 {
1442 // recursively check each window & its children
1443 wxWindow *win = node->GetData();
1444 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1445 if (retwin)
1446 return retwin;
1447 }
1448
1449 return NULL;
1450 }
1451
1452 /* static */
1453 wxWindow *
1454 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1455 {
1456 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1457 }
1458
1459 /* static */
1460 wxWindow *
1461 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1462 {
1463 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1464
1465 if ( !win )
1466 {
1467 // fall back to the label
1468 win = FindWindowByLabel(title, parent);
1469 }
1470
1471 return win;
1472 }
1473
1474 /* static */
1475 wxWindow *
1476 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1477 {
1478 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1479 }
1480
1481 // ----------------------------------------------------------------------------
1482 // dialog oriented functions
1483 // ----------------------------------------------------------------------------
1484
1485 void wxWindowBase::MakeModal(bool modal)
1486 {
1487 // Disable all other windows
1488 if ( IsTopLevel() )
1489 {
1490 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1491 while (node)
1492 {
1493 wxWindow *win = node->GetData();
1494 if (win != this)
1495 win->Enable(!modal);
1496
1497 node = node->GetNext();
1498 }
1499 }
1500 }
1501
1502 bool wxWindowBase::Validate()
1503 {
1504 #if wxUSE_VALIDATORS
1505 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1506
1507 wxWindowList::compatibility_iterator node;
1508 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1509 {
1510 wxWindowBase *child = node->GetData();
1511 wxValidator *validator = child->GetValidator();
1512 if ( validator && !validator->Validate((wxWindow *)this) )
1513 {
1514 return false;
1515 }
1516
1517 if ( recurse && !child->Validate() )
1518 {
1519 return false;
1520 }
1521 }
1522 #endif // wxUSE_VALIDATORS
1523
1524 return true;
1525 }
1526
1527 bool wxWindowBase::TransferDataToWindow()
1528 {
1529 #if wxUSE_VALIDATORS
1530 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1531
1532 wxWindowList::compatibility_iterator node;
1533 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1534 {
1535 wxWindowBase *child = node->GetData();
1536 wxValidator *validator = child->GetValidator();
1537 if ( validator && !validator->TransferToWindow() )
1538 {
1539 wxLogWarning(_("Could not transfer data to window"));
1540 #if wxUSE_LOG
1541 wxLog::FlushActive();
1542 #endif // wxUSE_LOG
1543
1544 return false;
1545 }
1546
1547 if ( recurse )
1548 {
1549 if ( !child->TransferDataToWindow() )
1550 {
1551 // warning already given
1552 return false;
1553 }
1554 }
1555 }
1556 #endif // wxUSE_VALIDATORS
1557
1558 return true;
1559 }
1560
1561 bool wxWindowBase::TransferDataFromWindow()
1562 {
1563 #if wxUSE_VALIDATORS
1564 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1565
1566 wxWindowList::compatibility_iterator node;
1567 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1568 {
1569 wxWindow *child = node->GetData();
1570 wxValidator *validator = child->GetValidator();
1571 if ( validator && !validator->TransferFromWindow() )
1572 {
1573 // nop warning here because the application is supposed to give
1574 // one itself - we don't know here what might have gone wrongly
1575
1576 return false;
1577 }
1578
1579 if ( recurse )
1580 {
1581 if ( !child->TransferDataFromWindow() )
1582 {
1583 // warning already given
1584 return false;
1585 }
1586 }
1587 }
1588 #endif // wxUSE_VALIDATORS
1589
1590 return true;
1591 }
1592
1593 void wxWindowBase::InitDialog()
1594 {
1595 wxInitDialogEvent event(GetId());
1596 event.SetEventObject( this );
1597 GetEventHandler()->ProcessEvent(event);
1598 }
1599
1600 // ----------------------------------------------------------------------------
1601 // context-sensitive help support
1602 // ----------------------------------------------------------------------------
1603
1604 #if wxUSE_HELP
1605
1606 // associate this help text with this window
1607 void wxWindowBase::SetHelpText(const wxString& text)
1608 {
1609 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1610 if ( helpProvider )
1611 {
1612 helpProvider->AddHelp(this, text);
1613 }
1614 }
1615
1616 // associate this help text with all windows with the same id as this
1617 // one
1618 void wxWindowBase::SetHelpTextForId(const wxString& text)
1619 {
1620 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1621 if ( helpProvider )
1622 {
1623 helpProvider->AddHelp(GetId(), text);
1624 }
1625 }
1626
1627 // get the help string associated with this window (may be empty)
1628 // default implementation forwards calls to the help provider
1629 wxString
1630 wxWindowBase::GetHelpTextAtPoint(const wxPoint & WXUNUSED(pt),
1631 wxHelpEvent::Origin WXUNUSED(origin)) const
1632 {
1633 wxString text;
1634 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1635 if ( helpProvider )
1636 {
1637 text = helpProvider->GetHelp(this);
1638 }
1639
1640 return text;
1641 }
1642
1643 // show help for this window
1644 void wxWindowBase::OnHelp(wxHelpEvent& event)
1645 {
1646 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1647 if ( helpProvider )
1648 {
1649 if ( helpProvider->ShowHelpAtPoint(this, event.GetPosition(), event.GetOrigin()) )
1650 {
1651 // skip the event.Skip() below
1652 return;
1653 }
1654 }
1655
1656 event.Skip();
1657 }
1658
1659 #endif // wxUSE_HELP
1660
1661 // ----------------------------------------------------------------------------
1662 // tooltips
1663 // ----------------------------------------------------------------------------
1664
1665 #if wxUSE_TOOLTIPS
1666
1667 void wxWindowBase::SetToolTip( const wxString &tip )
1668 {
1669 // don't create the new tooltip if we already have one
1670 if ( m_tooltip )
1671 {
1672 m_tooltip->SetTip( tip );
1673 }
1674 else
1675 {
1676 SetToolTip( new wxToolTip( tip ) );
1677 }
1678
1679 // setting empty tooltip text does not remove the tooltip any more - use
1680 // SetToolTip((wxToolTip *)NULL) for this
1681 }
1682
1683 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1684 {
1685 if ( m_tooltip != tooltip )
1686 {
1687 if ( m_tooltip )
1688 delete m_tooltip;
1689
1690 m_tooltip = tooltip;
1691 }
1692 }
1693
1694 #endif // wxUSE_TOOLTIPS
1695
1696 // ----------------------------------------------------------------------------
1697 // constraints and sizers
1698 // ----------------------------------------------------------------------------
1699
1700 #if wxUSE_CONSTRAINTS
1701
1702 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1703 {
1704 if ( m_constraints )
1705 {
1706 UnsetConstraints(m_constraints);
1707 delete m_constraints;
1708 }
1709 m_constraints = constraints;
1710 if ( m_constraints )
1711 {
1712 // Make sure other windows know they're part of a 'meaningful relationship'
1713 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1714 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1715 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1716 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1717 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1718 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1719 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1720 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1721 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1722 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1723 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1724 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1725 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1726 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1727 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1728 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1729 }
1730 }
1731
1732 // This removes any dangling pointers to this window in other windows'
1733 // constraintsInvolvedIn lists.
1734 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1735 {
1736 if ( c )
1737 {
1738 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1739 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1740 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1741 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1742 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1743 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1744 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1745 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1746 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1747 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1748 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1749 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1750 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1751 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1752 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1753 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1754 }
1755 }
1756
1757 // Back-pointer to other windows we're involved with, so if we delete this
1758 // window, we must delete any constraints we're involved with.
1759 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1760 {
1761 if ( !m_constraintsInvolvedIn )
1762 m_constraintsInvolvedIn = new wxWindowList;
1763 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1764 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1765 }
1766
1767 // REMOVE back-pointer to other windows we're involved with.
1768 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1769 {
1770 if ( m_constraintsInvolvedIn )
1771 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1772 }
1773
1774 // Reset any constraints that mention this window
1775 void wxWindowBase::DeleteRelatedConstraints()
1776 {
1777 if ( m_constraintsInvolvedIn )
1778 {
1779 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1780 while (node)
1781 {
1782 wxWindow *win = node->GetData();
1783 wxLayoutConstraints *constr = win->GetConstraints();
1784
1785 // Reset any constraints involving this window
1786 if ( constr )
1787 {
1788 constr->left.ResetIfWin(this);
1789 constr->top.ResetIfWin(this);
1790 constr->right.ResetIfWin(this);
1791 constr->bottom.ResetIfWin(this);
1792 constr->width.ResetIfWin(this);
1793 constr->height.ResetIfWin(this);
1794 constr->centreX.ResetIfWin(this);
1795 constr->centreY.ResetIfWin(this);
1796 }
1797
1798 wxWindowList::compatibility_iterator next = node->GetNext();
1799 m_constraintsInvolvedIn->Erase(node);
1800 node = next;
1801 }
1802
1803 delete m_constraintsInvolvedIn;
1804 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1805 }
1806 }
1807
1808 #endif // wxUSE_CONSTRAINTS
1809
1810 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1811 {
1812 if ( sizer == m_windowSizer)
1813 return;
1814
1815 if ( m_windowSizer )
1816 {
1817 m_windowSizer->SetContainingWindow(NULL);
1818
1819 if ( deleteOld )
1820 delete m_windowSizer;
1821 }
1822
1823 m_windowSizer = sizer;
1824 if ( m_windowSizer )
1825 {
1826 m_windowSizer->SetContainingWindow((wxWindow *)this);
1827 }
1828
1829 SetAutoLayout(m_windowSizer != NULL);
1830 }
1831
1832 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1833 {
1834 SetSizer( sizer, deleteOld );
1835 sizer->SetSizeHints( (wxWindow*) this );
1836 }
1837
1838
1839 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1840 {
1841 // adding a window to a sizer twice is going to result in fatal and
1842 // hard to debug problems later because when deleting the second
1843 // associated wxSizerItem we're going to dereference a dangling
1844 // pointer; so try to detect this as early as possible
1845 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1846 _T("Adding a window to the same sizer twice?") );
1847
1848 m_containingSizer = sizer;
1849 }
1850
1851 #if wxUSE_CONSTRAINTS
1852
1853 void wxWindowBase::SatisfyConstraints()
1854 {
1855 wxLayoutConstraints *constr = GetConstraints();
1856 bool wasOk = constr && constr->AreSatisfied();
1857
1858 ResetConstraints(); // Mark all constraints as unevaluated
1859
1860 int noChanges = 1;
1861
1862 // if we're a top level panel (i.e. our parent is frame/dialog), our
1863 // own constraints will never be satisfied any more unless we do it
1864 // here
1865 if ( wasOk )
1866 {
1867 while ( noChanges > 0 )
1868 {
1869 LayoutPhase1(&noChanges);
1870 }
1871 }
1872
1873 LayoutPhase2(&noChanges);
1874 }
1875
1876 #endif // wxUSE_CONSTRAINTS
1877
1878 bool wxWindowBase::Layout()
1879 {
1880 // If there is a sizer, use it instead of the constraints
1881 if ( GetSizer() )
1882 {
1883 int w = 0, h = 0;
1884 GetVirtualSize(&w, &h);
1885 GetSizer()->SetDimension( 0, 0, w, h );
1886 }
1887 #if wxUSE_CONSTRAINTS
1888 else
1889 {
1890 SatisfyConstraints(); // Find the right constraints values
1891 SetConstraintSizes(); // Recursively set the real window sizes
1892 }
1893 #endif
1894
1895 return true;
1896 }
1897
1898 #if wxUSE_CONSTRAINTS
1899
1900 // first phase of the constraints evaluation: set our own constraints
1901 bool wxWindowBase::LayoutPhase1(int *noChanges)
1902 {
1903 wxLayoutConstraints *constr = GetConstraints();
1904
1905 return !constr || constr->SatisfyConstraints(this, noChanges);
1906 }
1907
1908 // second phase: set the constraints for our children
1909 bool wxWindowBase::LayoutPhase2(int *noChanges)
1910 {
1911 *noChanges = 0;
1912
1913 // Layout children
1914 DoPhase(1);
1915
1916 // Layout grand children
1917 DoPhase(2);
1918
1919 return true;
1920 }
1921
1922 // Do a phase of evaluating child constraints
1923 bool wxWindowBase::DoPhase(int phase)
1924 {
1925 // the list containing the children for which the constraints are already
1926 // set correctly
1927 wxWindowList succeeded;
1928
1929 // the max number of iterations we loop before concluding that we can't set
1930 // the constraints
1931 static const int maxIterations = 500;
1932
1933 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1934 {
1935 int noChanges = 0;
1936
1937 // loop over all children setting their constraints
1938 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1939 node;
1940 node = node->GetNext() )
1941 {
1942 wxWindow *child = node->GetData();
1943 if ( child->IsTopLevel() )
1944 {
1945 // top level children are not inside our client area
1946 continue;
1947 }
1948
1949 if ( !child->GetConstraints() || succeeded.Find(child) )
1950 {
1951 // this one is either already ok or nothing we can do about it
1952 continue;
1953 }
1954
1955 int tempNoChanges = 0;
1956 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1957 : child->LayoutPhase2(&tempNoChanges);
1958 noChanges += tempNoChanges;
1959
1960 if ( success )
1961 {
1962 succeeded.Append(child);
1963 }
1964 }
1965
1966 if ( !noChanges )
1967 {
1968 // constraints are set
1969 break;
1970 }
1971 }
1972
1973 return true;
1974 }
1975
1976 void wxWindowBase::ResetConstraints()
1977 {
1978 wxLayoutConstraints *constr = GetConstraints();
1979 if ( constr )
1980 {
1981 constr->left.SetDone(false);
1982 constr->top.SetDone(false);
1983 constr->right.SetDone(false);
1984 constr->bottom.SetDone(false);
1985 constr->width.SetDone(false);
1986 constr->height.SetDone(false);
1987 constr->centreX.SetDone(false);
1988 constr->centreY.SetDone(false);
1989 }
1990
1991 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1992 while (node)
1993 {
1994 wxWindow *win = node->GetData();
1995 if ( !win->IsTopLevel() )
1996 win->ResetConstraints();
1997 node = node->GetNext();
1998 }
1999 }
2000
2001 // Need to distinguish between setting the 'fake' size for windows and sizers,
2002 // and setting the real values.
2003 void wxWindowBase::SetConstraintSizes(bool recurse)
2004 {
2005 wxLayoutConstraints *constr = GetConstraints();
2006 if ( constr && constr->AreSatisfied() )
2007 {
2008 int x = constr->left.GetValue();
2009 int y = constr->top.GetValue();
2010 int w = constr->width.GetValue();
2011 int h = constr->height.GetValue();
2012
2013 if ( (constr->width.GetRelationship() != wxAsIs ) ||
2014 (constr->height.GetRelationship() != wxAsIs) )
2015 {
2016 SetSize(x, y, w, h);
2017 }
2018 else
2019 {
2020 // If we don't want to resize this window, just move it...
2021 Move(x, y);
2022 }
2023 }
2024 else if ( constr )
2025 {
2026 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2027 GetClassInfo()->GetClassName(),
2028 GetName().c_str());
2029 }
2030
2031 if ( recurse )
2032 {
2033 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2034 while (node)
2035 {
2036 wxWindow *win = node->GetData();
2037 if ( !win->IsTopLevel() && win->GetConstraints() )
2038 win->SetConstraintSizes();
2039 node = node->GetNext();
2040 }
2041 }
2042 }
2043
2044 // Only set the size/position of the constraint (if any)
2045 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
2046 {
2047 wxLayoutConstraints *constr = GetConstraints();
2048 if ( constr )
2049 {
2050 if ( x != wxDefaultCoord )
2051 {
2052 constr->left.SetValue(x);
2053 constr->left.SetDone(true);
2054 }
2055 if ( y != wxDefaultCoord )
2056 {
2057 constr->top.SetValue(y);
2058 constr->top.SetDone(true);
2059 }
2060 if ( w != wxDefaultCoord )
2061 {
2062 constr->width.SetValue(w);
2063 constr->width.SetDone(true);
2064 }
2065 if ( h != wxDefaultCoord )
2066 {
2067 constr->height.SetValue(h);
2068 constr->height.SetDone(true);
2069 }
2070 }
2071 }
2072
2073 void wxWindowBase::MoveConstraint(int x, int y)
2074 {
2075 wxLayoutConstraints *constr = GetConstraints();
2076 if ( constr )
2077 {
2078 if ( x != wxDefaultCoord )
2079 {
2080 constr->left.SetValue(x);
2081 constr->left.SetDone(true);
2082 }
2083 if ( y != wxDefaultCoord )
2084 {
2085 constr->top.SetValue(y);
2086 constr->top.SetDone(true);
2087 }
2088 }
2089 }
2090
2091 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
2092 {
2093 wxLayoutConstraints *constr = GetConstraints();
2094 if ( constr )
2095 {
2096 *w = constr->width.GetValue();
2097 *h = constr->height.GetValue();
2098 }
2099 else
2100 GetSize(w, h);
2101 }
2102
2103 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2104 {
2105 wxLayoutConstraints *constr = GetConstraints();
2106 if ( constr )
2107 {
2108 *w = constr->width.GetValue();
2109 *h = constr->height.GetValue();
2110 }
2111 else
2112 GetClientSize(w, h);
2113 }
2114
2115 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2116 {
2117 wxLayoutConstraints *constr = GetConstraints();
2118 if ( constr )
2119 {
2120 *x = constr->left.GetValue();
2121 *y = constr->top.GetValue();
2122 }
2123 else
2124 GetPosition(x, y);
2125 }
2126
2127 #endif // wxUSE_CONSTRAINTS
2128
2129 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2130 {
2131 // don't do it for the dialogs/frames - they float independently of their
2132 // parent
2133 if ( !IsTopLevel() )
2134 {
2135 wxWindow *parent = GetParent();
2136 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2137 {
2138 wxPoint pt(parent->GetClientAreaOrigin());
2139 x += pt.x;
2140 y += pt.y;
2141 }
2142 }
2143 }
2144
2145 // ----------------------------------------------------------------------------
2146 // Update UI processing
2147 // ----------------------------------------------------------------------------
2148
2149 void wxWindowBase::UpdateWindowUI(long flags)
2150 {
2151 wxUpdateUIEvent event(GetId());
2152 event.SetEventObject(this);
2153
2154 if ( GetEventHandler()->ProcessEvent(event) )
2155 {
2156 DoUpdateWindowUI(event);
2157 }
2158
2159 if (flags & wxUPDATE_UI_RECURSE)
2160 {
2161 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2162 while (node)
2163 {
2164 wxWindow* child = (wxWindow*) node->GetData();
2165 child->UpdateWindowUI(flags);
2166 node = node->GetNext();
2167 }
2168 }
2169 }
2170
2171 // do the window-specific processing after processing the update event
2172 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2173 {
2174 if ( event.GetSetEnabled() )
2175 Enable(event.GetEnabled());
2176
2177 if ( event.GetSetShown() )
2178 Show(event.GetShown());
2179 }
2180
2181 // ----------------------------------------------------------------------------
2182 // dialog units translations
2183 // ----------------------------------------------------------------------------
2184
2185 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2186 {
2187 int charWidth = GetCharWidth();
2188 int charHeight = GetCharHeight();
2189 wxPoint pt2 = wxDefaultPosition;
2190 if (pt.x != wxDefaultCoord)
2191 pt2.x = (int) ((pt.x * 4) / charWidth);
2192 if (pt.y != wxDefaultCoord)
2193 pt2.y = (int) ((pt.y * 8) / charHeight);
2194
2195 return pt2;
2196 }
2197
2198 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2199 {
2200 int charWidth = GetCharWidth();
2201 int charHeight = GetCharHeight();
2202 wxPoint pt2 = wxDefaultPosition;
2203 if (pt.x != wxDefaultCoord)
2204 pt2.x = (int) ((pt.x * charWidth) / 4);
2205 if (pt.y != wxDefaultCoord)
2206 pt2.y = (int) ((pt.y * charHeight) / 8);
2207
2208 return pt2;
2209 }
2210
2211 // ----------------------------------------------------------------------------
2212 // event handlers
2213 // ----------------------------------------------------------------------------
2214
2215 // propagate the colour change event to the subwindows
2216 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2217 {
2218 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2219 while ( node )
2220 {
2221 // Only propagate to non-top-level windows
2222 wxWindow *win = node->GetData();
2223 if ( !win->IsTopLevel() )
2224 {
2225 wxSysColourChangedEvent event2;
2226 event.SetEventObject(win);
2227 win->GetEventHandler()->ProcessEvent(event2);
2228 }
2229
2230 node = node->GetNext();
2231 }
2232
2233 Refresh();
2234 }
2235
2236 // the default action is to populate dialog with data when it's created,
2237 // and nudge the UI into displaying itself correctly in case
2238 // we've turned the wxUpdateUIEvents frequency down low.
2239 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2240 {
2241 TransferDataToWindow();
2242
2243 // Update the UI at this point
2244 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2245 }
2246
2247 // ----------------------------------------------------------------------------
2248 // menu-related functions
2249 // ----------------------------------------------------------------------------
2250
2251 #if wxUSE_MENUS
2252
2253 bool wxWindowBase::PopupMenu(wxMenu *menu, int x, int y)
2254 {
2255 wxCHECK_MSG( menu, false, "can't popup NULL menu" );
2256
2257 wxCurrentPopupMenu = menu;
2258 const bool rc = DoPopupMenu(menu, x, y);
2259 wxCurrentPopupMenu = NULL;
2260
2261 return rc;
2262 }
2263
2264 // this is used to pass the id of the selected item from the menu event handler
2265 // to the main function itself
2266 //
2267 // it's ok to use a global here as there can be at most one popup menu shown at
2268 // any time
2269 static int gs_popupMenuSelection = wxID_NONE;
2270
2271 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent& event)
2272 {
2273 // store the id in a global variable where we'll retrieve it from later
2274 gs_popupMenuSelection = event.GetId();
2275 }
2276
2277 int
2278 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu& menu, int x, int y)
2279 {
2280 gs_popupMenuSelection = wxID_NONE;
2281
2282 Connect(wxEVT_COMMAND_MENU_SELECTED,
2283 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2284 NULL,
2285 this);
2286
2287 PopupMenu(&menu, x, y);
2288
2289 Disconnect(wxEVT_COMMAND_MENU_SELECTED,
2290 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu),
2291 NULL,
2292 this);
2293
2294 return gs_popupMenuSelection;
2295 }
2296
2297 #endif // wxUSE_MENUS
2298
2299 // methods for drawing the sizers in a visible way
2300 #ifdef __WXDEBUG__
2301
2302 static void DrawSizers(wxWindowBase *win);
2303
2304 static void DrawBorder(wxWindowBase *win, const wxRect& rect, bool fill = false)
2305 {
2306 wxClientDC dc((wxWindow *)win);
2307 dc.SetPen(*wxRED_PEN);
2308 dc.SetBrush(fill ? wxBrush(*wxRED, wxCROSSDIAG_HATCH): *wxTRANSPARENT_BRUSH);
2309 dc.DrawRectangle(rect.Deflate(1, 1));
2310 }
2311
2312 static void DrawSizer(wxWindowBase *win, wxSizer *sizer)
2313 {
2314 const wxSizerItemList& items = sizer->GetChildren();
2315 for ( wxSizerItemList::const_iterator i = items.begin(),
2316 end = items.end();
2317 i != end;
2318 ++i )
2319 {
2320 wxSizerItem *item = *i;
2321 if ( item->IsSizer() )
2322 {
2323 DrawBorder(win, item->GetRect().Deflate(2));
2324 DrawSizer(win, item->GetSizer());
2325 }
2326 else if ( item->IsSpacer() )
2327 {
2328 DrawBorder(win, item->GetRect().Deflate(2), true);
2329 }
2330 else if ( item->IsWindow() )
2331 {
2332 DrawSizers(item->GetWindow());
2333 }
2334 }
2335 }
2336
2337 static void DrawSizers(wxWindowBase *win)
2338 {
2339 wxSizer *sizer = win->GetSizer();
2340 if ( sizer )
2341 {
2342 DrawBorder(win, win->GetClientSize());
2343 DrawSizer(win, sizer);
2344 }
2345 else // no sizer, still recurse into the children
2346 {
2347 const wxWindowList& children = win->GetChildren();
2348 for ( wxWindowList::const_iterator i = children.begin(),
2349 end = children.end();
2350 i != end;
2351 ++i )
2352 {
2353 DrawSizers(*i);
2354 }
2355 }
2356 }
2357
2358 #endif // __WXDEBUG__
2359
2360 // process special middle clicks
2361 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2362 {
2363 if ( event.ControlDown() && event.AltDown() )
2364 {
2365 #ifdef __WXDEBUG__
2366 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2367 if ( event.ShiftDown() )
2368 {
2369 DrawSizers(this);
2370 return;
2371 }
2372 #endif // __WXDEBUG__
2373 ::wxInfoMessageBox((wxWindow*)this);
2374 }
2375 else
2376 {
2377 event.Skip();
2378 }
2379 }
2380
2381 // ----------------------------------------------------------------------------
2382 // accessibility
2383 // ----------------------------------------------------------------------------
2384
2385 #if wxUSE_ACCESSIBILITY
2386 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2387 {
2388 if (m_accessible && (accessible != m_accessible))
2389 delete m_accessible;
2390 m_accessible = accessible;
2391 if (m_accessible)
2392 m_accessible->SetWindow((wxWindow*) this);
2393 }
2394
2395 // Returns the accessible object, creating if necessary.
2396 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2397 {
2398 if (!m_accessible)
2399 m_accessible = CreateAccessible();
2400 return m_accessible;
2401 }
2402
2403 // Override to create a specific accessible object.
2404 wxAccessible* wxWindowBase::CreateAccessible()
2405 {
2406 return new wxWindowAccessible((wxWindow*) this);
2407 }
2408
2409 #endif
2410
2411 // ----------------------------------------------------------------------------
2412 // list classes implementation
2413 // ----------------------------------------------------------------------------
2414
2415 #if wxUSE_STL
2416
2417 #include "wx/listimpl.cpp"
2418 WX_DEFINE_LIST(wxWindowList)
2419
2420 #else // !wxUSE_STL
2421
2422 void wxWindowListNode::DeleteData()
2423 {
2424 delete (wxWindow *)GetData();
2425 }
2426
2427 #endif // wxUSE_STL/!wxUSE_STL
2428
2429 // ----------------------------------------------------------------------------
2430 // borders
2431 // ----------------------------------------------------------------------------
2432
2433 wxBorder wxWindowBase::GetBorder(long flags) const
2434 {
2435 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2436 if ( border == wxBORDER_DEFAULT )
2437 {
2438 border = GetDefaultBorder();
2439 }
2440 else if ( border == wxBORDER_THEME )
2441 {
2442 border = GetDefaultBorderForControl();
2443 }
2444
2445 return border;
2446 }
2447
2448 wxBorder wxWindowBase::GetDefaultBorder() const
2449 {
2450 return wxBORDER_NONE;
2451 }
2452
2453 // ----------------------------------------------------------------------------
2454 // hit testing
2455 // ----------------------------------------------------------------------------
2456
2457 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2458 {
2459 // here we just check if the point is inside the window or not
2460
2461 // check the top and left border first
2462 bool outside = x < 0 || y < 0;
2463 if ( !outside )
2464 {
2465 // check the right and bottom borders too
2466 wxSize size = GetSize();
2467 outside = x >= size.x || y >= size.y;
2468 }
2469
2470 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2471 }
2472
2473 // ----------------------------------------------------------------------------
2474 // mouse capture
2475 // ----------------------------------------------------------------------------
2476
2477 struct WXDLLEXPORT wxWindowNext
2478 {
2479 wxWindow *win;
2480 wxWindowNext *next;
2481 } *wxWindowBase::ms_winCaptureNext = NULL;
2482 wxWindow *wxWindowBase::ms_winCaptureCurrent = NULL;
2483 bool wxWindowBase::ms_winCaptureChanging = false;
2484
2485 void wxWindowBase::CaptureMouse()
2486 {
2487 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), wx_static_cast(void*, this));
2488
2489 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive CaptureMouse call?") );
2490
2491 ms_winCaptureChanging = true;
2492
2493 wxWindow *winOld = GetCapture();
2494 if ( winOld )
2495 {
2496 ((wxWindowBase*) winOld)->DoReleaseMouse();
2497
2498 // save it on stack
2499 wxWindowNext *item = new wxWindowNext;
2500 item->win = winOld;
2501 item->next = ms_winCaptureNext;
2502 ms_winCaptureNext = item;
2503 }
2504 //else: no mouse capture to save
2505
2506 DoCaptureMouse();
2507 ms_winCaptureCurrent = (wxWindow*)this;
2508
2509 ms_winCaptureChanging = false;
2510 }
2511
2512 void wxWindowBase::ReleaseMouse()
2513 {
2514 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), wx_static_cast(void*, this));
2515
2516 wxASSERT_MSG( !ms_winCaptureChanging, _T("recursive ReleaseMouse call?") );
2517
2518 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2519
2520 ms_winCaptureChanging = true;
2521
2522 DoReleaseMouse();
2523 ms_winCaptureCurrent = NULL;
2524
2525 if ( ms_winCaptureNext )
2526 {
2527 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2528 ms_winCaptureCurrent = ms_winCaptureNext->win;
2529
2530 wxWindowNext *item = ms_winCaptureNext;
2531 ms_winCaptureNext = item->next;
2532 delete item;
2533 }
2534 //else: stack is empty, no previous capture
2535
2536 ms_winCaptureChanging = false;
2537
2538 wxLogTrace(_T("mousecapture"),
2539 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2540 wx_static_cast(void*, GetCapture()));
2541 }
2542
2543 static void DoNotifyWindowAboutCaptureLost(wxWindow *win)
2544 {
2545 wxMouseCaptureLostEvent event(win->GetId());
2546 event.SetEventObject(win);
2547 if ( !win->GetEventHandler()->ProcessEvent(event) )
2548 {
2549 // windows must handle this event, otherwise the app wouldn't behave
2550 // correctly if it loses capture unexpectedly; see the discussion here:
2551 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
2552 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
2553 wxFAIL_MSG( _T("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
2554 }
2555 }
2556
2557 /* static */
2558 void wxWindowBase::NotifyCaptureLost()
2559 {
2560 // don't do anything if capture lost was expected, i.e. resulted from
2561 // a wx call to ReleaseMouse or CaptureMouse:
2562 if ( ms_winCaptureChanging )
2563 return;
2564
2565 // if the capture was lost unexpectedly, notify every window that has
2566 // capture (on stack or current) about it and clear the stack:
2567
2568 if ( ms_winCaptureCurrent )
2569 {
2570 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent);
2571 ms_winCaptureCurrent = NULL;
2572 }
2573
2574 while ( ms_winCaptureNext )
2575 {
2576 wxWindowNext *item = ms_winCaptureNext;
2577 ms_winCaptureNext = item->next;
2578
2579 DoNotifyWindowAboutCaptureLost(item->win);
2580
2581 delete item;
2582 }
2583 }
2584
2585 #if wxUSE_HOTKEY
2586
2587 bool
2588 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2589 int WXUNUSED(modifiers),
2590 int WXUNUSED(keycode))
2591 {
2592 // not implemented
2593 return false;
2594 }
2595
2596 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2597 {
2598 // not implemented
2599 return false;
2600 }
2601
2602 #endif // wxUSE_HOTKEY
2603
2604 // ----------------------------------------------------------------------------
2605 // event processing
2606 // ----------------------------------------------------------------------------
2607
2608 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2609 {
2610 #if wxUSE_VALIDATORS
2611 // Can only use the validator of the window which
2612 // is receiving the event
2613 if ( event.GetEventObject() == this )
2614 {
2615 wxValidator *validator = GetValidator();
2616 if ( validator && validator->ProcessEvent(event) )
2617 {
2618 return true;
2619 }
2620 }
2621 #endif // wxUSE_VALIDATORS
2622
2623 return false;
2624 }
2625
2626 bool wxWindowBase::TryParent(wxEvent& event)
2627 {
2628 // carry on up the parent-child hierarchy if the propagation count hasn't
2629 // reached zero yet
2630 if ( event.ShouldPropagate() )
2631 {
2632 // honour the requests to stop propagation at this window: this is
2633 // used by the dialogs, for example, to prevent processing the events
2634 // from the dialog controls in the parent frame which rarely, if ever,
2635 // makes sense
2636 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2637 {
2638 wxWindow *parent = GetParent();
2639 if ( parent && !parent->IsBeingDeleted() )
2640 {
2641 wxPropagateOnce propagateOnce(event);
2642
2643 return parent->GetEventHandler()->ProcessEvent(event);
2644 }
2645 }
2646 }
2647
2648 return wxEvtHandler::TryParent(event);
2649 }
2650
2651 // ----------------------------------------------------------------------------
2652 // window relationships
2653 // ----------------------------------------------------------------------------
2654
2655 wxWindow *wxWindowBase::DoGetSibling(WindowOrder order) const
2656 {
2657 wxCHECK_MSG( GetParent(), NULL,
2658 _T("GetPrev/NextSibling() don't work for TLWs!") );
2659
2660 wxWindowList& siblings = GetParent()->GetChildren();
2661 wxWindowList::compatibility_iterator i = siblings.Find((wxWindow *)this);
2662 wxCHECK_MSG( i, NULL, _T("window not a child of its parent?") );
2663
2664 if ( order == OrderBefore )
2665 i = i->GetPrevious();
2666 else // OrderAfter
2667 i = i->GetNext();
2668
2669 return i ? i->GetData() : NULL;
2670 }
2671
2672 // ----------------------------------------------------------------------------
2673 // keyboard navigation
2674 // ----------------------------------------------------------------------------
2675
2676 // Navigates in the specified direction inside this window
2677 bool wxWindowBase::DoNavigateIn(int flags)
2678 {
2679 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
2680 // native code doesn't process our wxNavigationKeyEvents anyhow
2681 wxUnusedVar(flags);
2682 return false;
2683 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
2684 wxNavigationKeyEvent eventNav;
2685 eventNav.SetFlags(flags);
2686 eventNav.SetEventObject(FindFocus());
2687 return GetEventHandler()->ProcessEvent(eventNav);
2688 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
2689 }
2690
2691 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, WindowOrder move)
2692 {
2693 // check that we're not a top level window
2694 wxCHECK_RET( GetParent(),
2695 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2696
2697 // detect the special case when we have nothing to do anyhow and when the
2698 // code below wouldn't work
2699 if ( win == this )
2700 return;
2701
2702 // find the target window in the siblings list
2703 wxWindowList& siblings = GetParent()->GetChildren();
2704 wxWindowList::compatibility_iterator i = siblings.Find(win);
2705 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2706
2707 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2708 // can't just move the node around
2709 wxWindow *self = (wxWindow *)this;
2710 siblings.DeleteObject(self);
2711 if ( move == OrderAfter )
2712 {
2713 i = i->GetNext();
2714 }
2715
2716 if ( i )
2717 {
2718 siblings.Insert(i, self);
2719 }
2720 else // OrderAfter and win was the last sibling
2721 {
2722 siblings.Append(self);
2723 }
2724 }
2725
2726 // ----------------------------------------------------------------------------
2727 // focus handling
2728 // ----------------------------------------------------------------------------
2729
2730 /*static*/ wxWindow* wxWindowBase::FindFocus()
2731 {
2732 wxWindowBase *win = DoFindFocus();
2733 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2734 }
2735
2736 // ----------------------------------------------------------------------------
2737 // global functions
2738 // ----------------------------------------------------------------------------
2739
2740 wxWindow* wxGetTopLevelParent(wxWindow *win)
2741 {
2742 while ( win && !win->IsTopLevel() )
2743 win = win->GetParent();
2744
2745 return win;
2746 }
2747
2748 #if wxUSE_ACCESSIBILITY
2749 // ----------------------------------------------------------------------------
2750 // accessible object for windows
2751 // ----------------------------------------------------------------------------
2752
2753 // Can return either a child object, or an integer
2754 // representing the child element, starting from 1.
2755 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2756 {
2757 wxASSERT( GetWindow() != NULL );
2758 if (!GetWindow())
2759 return wxACC_FAIL;
2760
2761 return wxACC_NOT_IMPLEMENTED;
2762 }
2763
2764 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2765 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2766 {
2767 wxASSERT( GetWindow() != NULL );
2768 if (!GetWindow())
2769 return wxACC_FAIL;
2770
2771 wxWindow* win = NULL;
2772 if (elementId == 0)
2773 {
2774 win = GetWindow();
2775 }
2776 else
2777 {
2778 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2779 {
2780 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2781 }
2782 else
2783 return wxACC_FAIL;
2784 }
2785 if (win)
2786 {
2787 rect = win->GetRect();
2788 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2789 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2790 return wxACC_OK;
2791 }
2792
2793 return wxACC_NOT_IMPLEMENTED;
2794 }
2795
2796 // Navigates from fromId to toId/toObject.
2797 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2798 int* WXUNUSED(toId), wxAccessible** toObject)
2799 {
2800 wxASSERT( GetWindow() != NULL );
2801 if (!GetWindow())
2802 return wxACC_FAIL;
2803
2804 switch (navDir)
2805 {
2806 case wxNAVDIR_FIRSTCHILD:
2807 {
2808 if (GetWindow()->GetChildren().GetCount() == 0)
2809 return wxACC_FALSE;
2810 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2811 *toObject = childWindow->GetOrCreateAccessible();
2812
2813 return wxACC_OK;
2814 }
2815 case wxNAVDIR_LASTCHILD:
2816 {
2817 if (GetWindow()->GetChildren().GetCount() == 0)
2818 return wxACC_FALSE;
2819 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2820 *toObject = childWindow->GetOrCreateAccessible();
2821
2822 return wxACC_OK;
2823 }
2824 case wxNAVDIR_RIGHT:
2825 case wxNAVDIR_DOWN:
2826 case wxNAVDIR_NEXT:
2827 {
2828 wxWindowList::compatibility_iterator node =
2829 wxWindowList::compatibility_iterator();
2830 if (fromId == 0)
2831 {
2832 // Can't navigate to sibling of this window
2833 // if we're a top-level window.
2834 if (!GetWindow()->GetParent())
2835 return wxACC_NOT_IMPLEMENTED;
2836
2837 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2838 }
2839 else
2840 {
2841 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2842 node = GetWindow()->GetChildren().Item(fromId-1);
2843 }
2844
2845 if (node && node->GetNext())
2846 {
2847 wxWindow* nextWindow = node->GetNext()->GetData();
2848 *toObject = nextWindow->GetOrCreateAccessible();
2849 return wxACC_OK;
2850 }
2851 else
2852 return wxACC_FALSE;
2853 }
2854 case wxNAVDIR_LEFT:
2855 case wxNAVDIR_UP:
2856 case wxNAVDIR_PREVIOUS:
2857 {
2858 wxWindowList::compatibility_iterator node =
2859 wxWindowList::compatibility_iterator();
2860 if (fromId == 0)
2861 {
2862 // Can't navigate to sibling of this window
2863 // if we're a top-level window.
2864 if (!GetWindow()->GetParent())
2865 return wxACC_NOT_IMPLEMENTED;
2866
2867 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2868 }
2869 else
2870 {
2871 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2872 node = GetWindow()->GetChildren().Item(fromId-1);
2873 }
2874
2875 if (node && node->GetPrevious())
2876 {
2877 wxWindow* previousWindow = node->GetPrevious()->GetData();
2878 *toObject = previousWindow->GetOrCreateAccessible();
2879 return wxACC_OK;
2880 }
2881 else
2882 return wxACC_FALSE;
2883 }
2884 }
2885
2886 return wxACC_NOT_IMPLEMENTED;
2887 }
2888
2889 // Gets the name of the specified object.
2890 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2891 {
2892 wxASSERT( GetWindow() != NULL );
2893 if (!GetWindow())
2894 return wxACC_FAIL;
2895
2896 wxString title;
2897
2898 // If a child, leave wxWidgets to call the function on the actual
2899 // child object.
2900 if (childId > 0)
2901 return wxACC_NOT_IMPLEMENTED;
2902
2903 // This will eventually be replaced by specialised
2904 // accessible classes, one for each kind of wxWidgets
2905 // control or window.
2906 #if wxUSE_BUTTON
2907 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2908 title = ((wxButton*) GetWindow())->GetLabel();
2909 else
2910 #endif
2911 title = GetWindow()->GetName();
2912
2913 if (!title.empty())
2914 {
2915 *name = title;
2916 return wxACC_OK;
2917 }
2918 else
2919 return wxACC_NOT_IMPLEMENTED;
2920 }
2921
2922 // Gets the number of children.
2923 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2924 {
2925 wxASSERT( GetWindow() != NULL );
2926 if (!GetWindow())
2927 return wxACC_FAIL;
2928
2929 *childId = (int) GetWindow()->GetChildren().GetCount();
2930 return wxACC_OK;
2931 }
2932
2933 // Gets the specified child (starting from 1).
2934 // If *child is NULL and return value is wxACC_OK,
2935 // this means that the child is a simple element and
2936 // not an accessible object.
2937 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2938 {
2939 wxASSERT( GetWindow() != NULL );
2940 if (!GetWindow())
2941 return wxACC_FAIL;
2942
2943 if (childId == 0)
2944 {
2945 *child = this;
2946 return wxACC_OK;
2947 }
2948
2949 if (childId > (int) GetWindow()->GetChildren().GetCount())
2950 return wxACC_FAIL;
2951
2952 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2953 *child = childWindow->GetOrCreateAccessible();
2954 if (*child)
2955 return wxACC_OK;
2956 else
2957 return wxACC_FAIL;
2958 }
2959
2960 // Gets the parent, or NULL.
2961 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2962 {
2963 wxASSERT( GetWindow() != NULL );
2964 if (!GetWindow())
2965 return wxACC_FAIL;
2966
2967 wxWindow* parentWindow = GetWindow()->GetParent();
2968 if (!parentWindow)
2969 {
2970 *parent = NULL;
2971 return wxACC_OK;
2972 }
2973 else
2974 {
2975 *parent = parentWindow->GetOrCreateAccessible();
2976 if (*parent)
2977 return wxACC_OK;
2978 else
2979 return wxACC_FAIL;
2980 }
2981 }
2982
2983 // Performs the default action. childId is 0 (the action for this object)
2984 // or > 0 (the action for a child).
2985 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2986 // window (e.g. an edit control).
2987 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2988 {
2989 wxASSERT( GetWindow() != NULL );
2990 if (!GetWindow())
2991 return wxACC_FAIL;
2992
2993 return wxACC_NOT_IMPLEMENTED;
2994 }
2995
2996 // Gets the default action for this object (0) or > 0 (the action for a child).
2997 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2998 // string if there is no action.
2999 // The retrieved string describes the action that is performed on an object,
3000 // not what the object does as a result. For example, a toolbar button that prints
3001 // a document has a default action of "Press" rather than "Prints the current document."
3002 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
3003 {
3004 wxASSERT( GetWindow() != NULL );
3005 if (!GetWindow())
3006 return wxACC_FAIL;
3007
3008 return wxACC_NOT_IMPLEMENTED;
3009 }
3010
3011 // Returns the description for this object or a child.
3012 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
3013 {
3014 wxASSERT( GetWindow() != NULL );
3015 if (!GetWindow())
3016 return wxACC_FAIL;
3017
3018 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3019 if (!ht.empty())
3020 {
3021 *description = ht;
3022 return wxACC_OK;
3023 }
3024 return wxACC_NOT_IMPLEMENTED;
3025 }
3026
3027 // Returns help text for this object or a child, similar to tooltip text.
3028 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
3029 {
3030 wxASSERT( GetWindow() != NULL );
3031 if (!GetWindow())
3032 return wxACC_FAIL;
3033
3034 wxString ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition, wxHelpEvent::Origin_Keyboard));
3035 if (!ht.empty())
3036 {
3037 *helpText = ht;
3038 return wxACC_OK;
3039 }
3040 return wxACC_NOT_IMPLEMENTED;
3041 }
3042
3043 // Returns the keyboard shortcut for this object or child.
3044 // Return e.g. ALT+K
3045 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
3046 {
3047 wxASSERT( GetWindow() != NULL );
3048 if (!GetWindow())
3049 return wxACC_FAIL;
3050
3051 return wxACC_NOT_IMPLEMENTED;
3052 }
3053
3054 // Returns a role constant.
3055 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
3056 {
3057 wxASSERT( GetWindow() != NULL );
3058 if (!GetWindow())
3059 return wxACC_FAIL;
3060
3061 // If a child, leave wxWidgets to call the function on the actual
3062 // child object.
3063 if (childId > 0)
3064 return wxACC_NOT_IMPLEMENTED;
3065
3066 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3067 return wxACC_NOT_IMPLEMENTED;
3068 #if wxUSE_STATUSBAR
3069 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3070 return wxACC_NOT_IMPLEMENTED;
3071 #endif
3072 #if wxUSE_TOOLBAR
3073 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3074 return wxACC_NOT_IMPLEMENTED;
3075 #endif
3076
3077 //*role = wxROLE_SYSTEM_CLIENT;
3078 *role = wxROLE_SYSTEM_CLIENT;
3079 return wxACC_OK;
3080
3081 #if 0
3082 return wxACC_NOT_IMPLEMENTED;
3083 #endif
3084 }
3085
3086 // Returns a state constant.
3087 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
3088 {
3089 wxASSERT( GetWindow() != NULL );
3090 if (!GetWindow())
3091 return wxACC_FAIL;
3092
3093 // If a child, leave wxWidgets to call the function on the actual
3094 // child object.
3095 if (childId > 0)
3096 return wxACC_NOT_IMPLEMENTED;
3097
3098 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
3099 return wxACC_NOT_IMPLEMENTED;
3100
3101 #if wxUSE_STATUSBAR
3102 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
3103 return wxACC_NOT_IMPLEMENTED;
3104 #endif
3105 #if wxUSE_TOOLBAR
3106 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
3107 return wxACC_NOT_IMPLEMENTED;
3108 #endif
3109
3110 *state = 0;
3111 return wxACC_OK;
3112
3113 #if 0
3114 return wxACC_NOT_IMPLEMENTED;
3115 #endif
3116 }
3117
3118 // Returns a localized string representing the value for the object
3119 // or child.
3120 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
3121 {
3122 wxASSERT( GetWindow() != NULL );
3123 if (!GetWindow())
3124 return wxACC_FAIL;
3125
3126 return wxACC_NOT_IMPLEMENTED;
3127 }
3128
3129 // Selects the object or child.
3130 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
3131 {
3132 wxASSERT( GetWindow() != NULL );
3133 if (!GetWindow())
3134 return wxACC_FAIL;
3135
3136 return wxACC_NOT_IMPLEMENTED;
3137 }
3138
3139 // Gets the window with the keyboard focus.
3140 // If childId is 0 and child is NULL, no object in
3141 // this subhierarchy has the focus.
3142 // If this object has the focus, child should be 'this'.
3143 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
3144 {
3145 wxASSERT( GetWindow() != NULL );
3146 if (!GetWindow())
3147 return wxACC_FAIL;
3148
3149 return wxACC_NOT_IMPLEMENTED;
3150 }
3151
3152 #if wxUSE_VARIANT
3153 // Gets a variant representing the selected children
3154 // of this object.
3155 // Acceptable values:
3156 // - a null variant (IsNull() returns true)
3157 // - a list variant (GetType() == wxT("list")
3158 // - an integer representing the selected child element,
3159 // or 0 if this object is selected (GetType() == wxT("long")
3160 // - a "void*" pointer to a wxAccessible child object
3161 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
3162 {
3163 wxASSERT( GetWindow() != NULL );
3164 if (!GetWindow())
3165 return wxACC_FAIL;
3166
3167 return wxACC_NOT_IMPLEMENTED;
3168 }
3169 #endif // wxUSE_VARIANT
3170
3171 #endif // wxUSE_ACCESSIBILITY
3172
3173 // ----------------------------------------------------------------------------
3174 // RTL support
3175 // ----------------------------------------------------------------------------
3176
3177 wxCoord
3178 wxWindowBase::AdjustForLayoutDirection(wxCoord x,
3179 wxCoord width,
3180 wxCoord widthTotal) const
3181 {
3182 if ( GetLayoutDirection() == wxLayout_RightToLeft )
3183 {
3184 x = widthTotal - x - width;
3185 }
3186
3187 return x;
3188 }
3189
3190