1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
28 #include "wx/string.h"
32 #include "wx/window.h"
33 #include "wx/control.h"
34 #include "wx/checkbox.h"
35 #include "wx/radiobut.h"
36 #include "wx/statbox.h"
37 #include "wx/textctrl.h"
38 #include "wx/settings.h"
39 #include "wx/dialog.h"
40 #include "wx/msgdlg.h"
41 #include "wx/msgout.h"
42 #include "wx/statusbr.h"
43 #include "wx/toolbar.h"
44 #include "wx/dcclient.h"
45 #include "wx/scrolbar.h"
46 #include "wx/layout.h"
51 #if wxUSE_DRAG_AND_DROP
53 #endif // wxUSE_DRAG_AND_DROP
55 #if wxUSE_ACCESSIBILITY
56 #include "wx/access.h"
60 #include "wx/cshelp.h"
64 #include "wx/tooltip.h"
65 #endif // wxUSE_TOOLTIPS
71 #if wxUSE_SYSTEM_OPTIONS
72 #include "wx/sysopt.h"
75 #include "wx/platinfo.h"
76 #include "wx/private/window.h"
79 #include "wx/msw/wrapwin.h"
83 WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
87 wxMenu
*wxCurrentPopupMenu
= NULL
;
90 extern WXDLLEXPORT_DATA(const char) wxPanelNameStr
[] = "panel";
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
97 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
99 // ----------------------------------------------------------------------------
101 // ----------------------------------------------------------------------------
103 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
104 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
105 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
106 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
109 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
112 EVT_SIZE(wxWindowBase::InternalOnSize
)
115 // ============================================================================
116 // implementation of the common functionality of the wxWindow class
117 // ============================================================================
119 // ----------------------------------------------------------------------------
121 // ----------------------------------------------------------------------------
123 #if wxUSE_EXTENDED_RTTI
125 // windows that are created from a parent window during its Create method,
126 // eg. spin controls in a calendar controls must never been streamed out
127 // separately otherwise chaos occurs. Right now easiest is to test for negative ids,
128 // as windows with negative ids never can be recreated anyway
131 bool wxWindowStreamingCallback( const wxObject
*object
, wxObjectWriter
*,
132 wxObjectWriterCallback
*, const wxStringToAnyHashMap
& )
134 const wxWindow
* win
= wx_dynamic_cast(const wxWindow
*, object
);
135 if ( win
&& win
->GetId() < 0 )
140 wxIMPLEMENT_DYNAMIC_CLASS_XTI_CALLBACK(wxWindow
, wxWindowBase
, "wx/window.h", \
141 wxWindowStreamingCallback
)
143 // make wxWindowList known before the property is used
145 wxCOLLECTION_TYPE_INFO( wxWindow
*, wxWindowList
);
147 template<> void wxCollectionToVariantArray( wxWindowList
const &theList
,
150 wxListCollectionToAnyList
<wxWindowList::compatibility_iterator
>( theList
, value
);
153 wxDEFINE_FLAGS( wxWindowStyle
)
155 wxBEGIN_FLAGS( wxWindowStyle
)
156 // new style border flags, we put them first to
157 // use them for streaming out
159 wxFLAGS_MEMBER(wxBORDER_SIMPLE
)
160 wxFLAGS_MEMBER(wxBORDER_SUNKEN
)
161 wxFLAGS_MEMBER(wxBORDER_DOUBLE
)
162 wxFLAGS_MEMBER(wxBORDER_RAISED
)
163 wxFLAGS_MEMBER(wxBORDER_STATIC
)
164 wxFLAGS_MEMBER(wxBORDER_NONE
)
166 // old style border flags
167 wxFLAGS_MEMBER(wxSIMPLE_BORDER
)
168 wxFLAGS_MEMBER(wxSUNKEN_BORDER
)
169 wxFLAGS_MEMBER(wxDOUBLE_BORDER
)
170 wxFLAGS_MEMBER(wxRAISED_BORDER
)
171 wxFLAGS_MEMBER(wxSTATIC_BORDER
)
172 wxFLAGS_MEMBER(wxBORDER
)
174 // standard window styles
175 wxFLAGS_MEMBER(wxTAB_TRAVERSAL
)
176 wxFLAGS_MEMBER(wxCLIP_CHILDREN
)
177 wxFLAGS_MEMBER(wxTRANSPARENT_WINDOW
)
178 wxFLAGS_MEMBER(wxWANTS_CHARS
)
179 wxFLAGS_MEMBER(wxFULL_REPAINT_ON_RESIZE
)
180 wxFLAGS_MEMBER(wxALWAYS_SHOW_SB
)
181 wxFLAGS_MEMBER(wxVSCROLL
)
182 wxFLAGS_MEMBER(wxHSCROLL
)
184 wxEND_FLAGS( wxWindowStyle
)
186 wxBEGIN_PROPERTIES_TABLE(wxWindow
)
187 wxEVENT_PROPERTY( Close
, wxEVT_CLOSE_WINDOW
, wxCloseEvent
)
188 wxEVENT_PROPERTY( Create
, wxEVT_CREATE
, wxWindowCreateEvent
)
189 wxEVENT_PROPERTY( Destroy
, wxEVT_DESTROY
, wxWindowDestroyEvent
)
190 // Always constructor Properties first
192 wxREADONLY_PROPERTY( Parent
,wxWindow
*, GetParent
, wxEMPTY_PARAMETER_VALUE
, \
193 0 /*flags*/, wxT("Helpstring"), wxT("group"))
194 wxPROPERTY( Id
,wxWindowID
, SetId
, GetId
, -1 /*wxID_ANY*/, 0 /*flags*/, \
195 wxT("Helpstring"), wxT("group") )
196 wxPROPERTY( Position
,wxPoint
, SetPosition
, GetPosition
, wxDefaultPosition
, \
197 0 /*flags*/, wxT("Helpstring"), wxT("group")) // pos
198 wxPROPERTY( Size
,wxSize
, SetSize
, GetSize
, wxDefaultSize
, 0 /*flags*/, \
199 wxT("Helpstring"), wxT("group")) // size
200 wxPROPERTY( WindowStyle
, long, SetWindowStyleFlag
, GetWindowStyleFlag
, \
201 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // style
202 wxPROPERTY( Name
,wxString
, SetName
, GetName
, wxEmptyString
, 0 /*flags*/, \
203 wxT("Helpstring"), wxT("group") )
205 // Then all relations of the object graph
207 wxREADONLY_PROPERTY_COLLECTION( Children
, wxWindowList
, wxWindowBase
*, \
208 GetWindowChildren
, wxPROP_OBJECT_GRAPH
/*flags*/, \
209 wxT("Helpstring"), wxT("group"))
211 // and finally all other properties
213 wxPROPERTY( ExtraStyle
, long, SetExtraStyle
, GetExtraStyle
, wxEMPTY_PARAMETER_VALUE
, \
214 0 /*flags*/, wxT("Helpstring"), wxT("group")) // extstyle
215 wxPROPERTY( BackgroundColour
, wxColour
, SetBackgroundColour
, GetBackgroundColour
, \
216 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // bg
217 wxPROPERTY( ForegroundColour
, wxColour
, SetForegroundColour
, GetForegroundColour
, \
218 wxEMPTY_PARAMETER_VALUE
, 0 /*flags*/, wxT("Helpstring"), wxT("group")) // fg
219 wxPROPERTY( Enabled
, bool, Enable
, IsEnabled
, wxAny((bool)true), 0 /*flags*/, \
220 wxT("Helpstring"), wxT("group"))
221 wxPROPERTY( Shown
, bool, Show
, IsShown
, wxAny((bool)true), 0 /*flags*/, \
222 wxT("Helpstring"), wxT("group"))
225 // possible property candidates (not in xrc) or not valid in all subclasses
226 wxPROPERTY( Title
,wxString
, SetTitle
, GetTitle
, wxEmptyString
)
227 wxPROPERTY( Font
, wxFont
, SetFont
, GetWindowFont
, )
228 wxPROPERTY( Label
,wxString
, SetLabel
, GetLabel
, wxEmptyString
)
229 // MaxHeight, Width, MinHeight, Width
230 // TODO switch label to control and title to toplevels
232 wxPROPERTY( ThemeEnabled
, bool, SetThemeEnabled
, GetThemeEnabled
, )
233 //wxPROPERTY( Cursor, wxCursor, SetCursor, GetCursor, )
234 // wxPROPERTY( ToolTip, wxString, SetToolTip, GetToolTipText, )
235 wxPROPERTY( AutoLayout
, bool, SetAutoLayout
, GetAutoLayout
, )
237 wxEND_PROPERTIES_TABLE()
239 wxEMPTY_HANDLERS_TABLE(wxWindow
)
241 wxCONSTRUCTOR_DUMMY(wxWindow
)
245 #ifndef __WXUNIVERSAL__
246 IMPLEMENT_DYNAMIC_CLASS(wxWindow
, wxWindowBase
)
251 // ----------------------------------------------------------------------------
253 // ----------------------------------------------------------------------------
255 // the default initialization
256 wxWindowBase::wxWindowBase()
258 // no window yet, no parent nor children
260 m_windowId
= wxID_ANY
;
262 // no constraints on the minimal window size
264 m_maxWidth
= wxDefaultCoord
;
266 m_maxHeight
= wxDefaultCoord
;
268 // invalidiated cache value
269 m_bestSizeCache
= wxDefaultSize
;
271 // window are created enabled and visible by default
275 // the default event handler is just this window
276 m_eventHandler
= this;
280 m_windowValidator
= NULL
;
281 #endif // wxUSE_VALIDATORS
283 // the colours/fonts are default for now, so leave m_font,
284 // m_backgroundColour and m_foregroundColour uninitialized and set those
290 m_inheritFont
= false;
296 m_backgroundStyle
= wxBG_STYLE_ERASE
;
298 #if wxUSE_CONSTRAINTS
299 // no constraints whatsoever
300 m_constraints
= NULL
;
301 m_constraintsInvolvedIn
= NULL
;
302 #endif // wxUSE_CONSTRAINTS
304 m_windowSizer
= NULL
;
305 m_containingSizer
= NULL
;
306 m_autoLayout
= false;
308 #if wxUSE_DRAG_AND_DROP
310 #endif // wxUSE_DRAG_AND_DROP
314 #endif // wxUSE_TOOLTIPS
318 #endif // wxUSE_CARET
321 m_hasCustomPalette
= false;
322 #endif // wxUSE_PALETTE
324 #if wxUSE_ACCESSIBILITY
328 m_virtualSize
= wxDefaultSize
;
330 m_scrollHelper
= NULL
;
332 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
333 #if wxUSE_SYSTEM_OPTIONS
334 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT
) )
336 m_windowVariant
= (wxWindowVariant
) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT
) ;
340 // Whether we're using the current theme for this window (wxGTK only for now)
341 m_themeEnabled
= false;
343 // This is set to true by SendDestroyEvent() which should be called by the
344 // most derived class to ensure that the destruction event is sent as soon
345 // as possible to allow its handlers to still see the undestroyed window
346 m_isBeingDeleted
= false;
351 // common part of window creation process
352 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
354 const wxPoint
& WXUNUSED(pos
),
357 const wxString
& name
)
359 // ids are limited to 16 bits under MSW so if you care about portability,
360 // it's not a good idea to use ids out of this range (and negative ids are
361 // reserved for wxWidgets own usage)
362 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767) ||
363 (id
>= wxID_AUTO_LOWEST
&& id
<= wxID_AUTO_HIGHEST
),
364 wxT("invalid id value") );
366 // generate a new id if the user doesn't care about it
367 if ( id
== wxID_ANY
)
369 m_windowId
= NewControlId();
371 else // valid id specified
376 // don't use SetWindowStyleFlag() here, this function should only be called
377 // to change the flag after creation as it tries to reflect the changes in
378 // flags by updating the window dynamically and we don't need this here
379 m_windowStyle
= style
;
381 // assume the user doesn't want this window to shrink beneath its initial
382 // size, this worked like this in wxWidgets 2.8 and before and generally
383 // often makes sense for child windows (for top level ones it definitely
384 // does not as the user should be able to resize the window)
386 // note that we can't use IsTopLevel() from ctor
387 if ( size
!= wxDefaultSize
&& !wxTopLevelWindows
.Find((wxWindow
*)this) )
396 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
401 const wxValidator
& wxVALIDATOR_PARAM(validator
),
402 const wxString
& name
)
404 if ( !CreateBase(parent
, id
, pos
, size
, style
, name
) )
408 SetValidator(validator
);
409 #endif // wxUSE_VALIDATORS
411 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
412 // have it too - like this it's possible to set it only in the top level
413 // dialog/frame and all children will inherit it by defult
414 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
416 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
422 bool wxWindowBase::ToggleWindowStyle(int flag
)
424 wxASSERT_MSG( flag
, wxT("flags with 0 value can't be toggled") );
427 long style
= GetWindowStyleFlag();
433 else // currently off
439 SetWindowStyleFlag(style
);
444 // ----------------------------------------------------------------------------
446 // ----------------------------------------------------------------------------
449 wxWindowBase::~wxWindowBase()
451 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
453 // FIXME if these 2 cases result from programming errors in the user code
454 // we should probably assert here instead of silently fixing them
456 // Just in case the window has been Closed, but we're then deleting
457 // immediately: don't leave dangling pointers.
458 wxPendingDelete
.DeleteObject(this);
460 // Just in case we've loaded a top-level window via LoadNativeDialog but
461 // we weren't a dialog class
462 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
464 // Any additional event handlers should be popped before the window is
465 // deleted as otherwise the last handler will be left with a dangling
466 // pointer to this window result in a difficult to diagnose crash later on.
467 wxASSERT_MSG( GetEventHandler() == this,
468 wxT("any pushed event handlers must have been removed") );
471 // The associated popup menu can still be alive, disassociate from it in
473 if ( wxCurrentPopupMenu
&& wxCurrentPopupMenu
->GetInvokingWindow() == this )
474 wxCurrentPopupMenu
->SetInvokingWindow(NULL
);
475 #endif // wxUSE_MENUS
477 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
479 // notify the parent about this window destruction
481 m_parent
->RemoveChild(this);
485 #endif // wxUSE_CARET
488 delete m_windowValidator
;
489 #endif // wxUSE_VALIDATORS
491 #if wxUSE_CONSTRAINTS
492 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
493 // at deleted windows as they delete themselves.
494 DeleteRelatedConstraints();
498 // This removes any dangling pointers to this window in other windows'
499 // constraintsInvolvedIn lists.
500 UnsetConstraints(m_constraints
);
501 wxDELETE(m_constraints
);
503 #endif // wxUSE_CONSTRAINTS
505 if ( m_containingSizer
)
506 m_containingSizer
->Detach( (wxWindow
*)this );
508 delete m_windowSizer
;
510 #if wxUSE_DRAG_AND_DROP
512 #endif // wxUSE_DRAG_AND_DROP
516 #endif // wxUSE_TOOLTIPS
518 #if wxUSE_ACCESSIBILITY
523 // NB: this has to be called unconditionally, because we don't know
524 // whether this window has associated help text or not
525 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
527 helpProvider
->RemoveHelp(this);
531 bool wxWindowBase::IsBeingDeleted() const
533 return m_isBeingDeleted
||
534 (!IsTopLevel() && m_parent
&& m_parent
->IsBeingDeleted());
537 void wxWindowBase::SendDestroyEvent()
539 if ( m_isBeingDeleted
)
541 // we could have been already called from a more derived class dtor,
542 // e.g. ~wxTLW calls us and so does ~wxWindow and the latter call
543 // should be simply ignored
547 m_isBeingDeleted
= true;
549 wxWindowDestroyEvent event
;
550 event
.SetEventObject(this);
551 event
.SetId(GetId());
552 GetEventHandler()->ProcessEvent(event
);
555 bool wxWindowBase::Destroy()
564 bool wxWindowBase::Close(bool force
)
566 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
567 event
.SetEventObject(this);
568 event
.SetCanVeto(!force
);
570 // return false if window wasn't closed because the application vetoed the
572 return HandleWindowEvent(event
) && !event
.GetVeto();
575 bool wxWindowBase::DestroyChildren()
577 wxWindowList::compatibility_iterator node
;
580 // we iterate until the list becomes empty
581 node
= GetChildren().GetFirst();
585 wxWindow
*child
= node
->GetData();
587 // note that we really want to delete it immediately so don't call the
588 // possible overridden Destroy() version which might not delete the
589 // child immediately resulting in problems with our (top level) child
590 // outliving its parent
591 child
->wxWindowBase::Destroy();
593 wxASSERT_MSG( !GetChildren().Find(child
),
594 wxT("child didn't remove itself using RemoveChild()") );
600 // ----------------------------------------------------------------------------
601 // size/position related methods
602 // ----------------------------------------------------------------------------
604 // centre the window with respect to its parent in either (or both) directions
605 void wxWindowBase::DoCentre(int dir
)
607 wxCHECK_RET( !(dir
& wxCENTRE_ON_SCREEN
) && GetParent(),
608 wxT("this method only implements centering child windows") );
610 SetSize(GetRect().CentreIn(GetParent()->GetClientSize(), dir
));
613 // fits the window around the children
614 void wxWindowBase::Fit()
616 if ( !GetChildren().empty() )
618 SetSize(GetBestSize());
620 //else: do nothing if we have no children
623 // fits virtual size (ie. scrolled area etc.) around children
624 void wxWindowBase::FitInside()
626 if ( GetChildren().GetCount() > 0 )
628 SetVirtualSize( GetBestVirtualSize() );
632 // On Mac, scrollbars are explicitly children.
633 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
634 static bool wxHasRealChildren(const wxWindowBase
* win
)
636 int realChildCount
= 0;
638 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
640 node
= node
->GetNext() )
642 wxWindow
*win
= node
->GetData();
643 if ( !win
->IsTopLevel() && win
->IsShown()
645 && !win
->IsKindOf(CLASSINFO(wxScrollBar
))
650 return (realChildCount
> 0);
654 void wxWindowBase::InvalidateBestSize()
656 m_bestSizeCache
= wxDefaultSize
;
658 // parent's best size calculation may depend on its children's
659 // as long as child window we are in is not top level window itself
660 // (because the TLW size is never resized automatically)
661 // so let's invalidate it as well to be safe:
662 if (m_parent
&& !IsTopLevel())
663 m_parent
->InvalidateBestSize();
666 // return the size best suited for the current window
667 wxSize
wxWindowBase::DoGetBestSize() const
673 best
= m_windowSizer
->GetMinSize();
675 #if wxUSE_CONSTRAINTS
676 else if ( m_constraints
)
678 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
680 // our minimal acceptable size is such that all our windows fit inside
684 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
686 node
= node
->GetNext() )
688 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
691 // it's not normal that we have an unconstrained child, but
692 // what can we do about it?
696 int x
= c
->right
.GetValue(),
697 y
= c
->bottom
.GetValue();
705 // TODO: we must calculate the overlaps somehow, otherwise we
706 // will never return a size bigger than the current one :-(
709 best
= wxSize(maxX
, maxY
);
711 #endif // wxUSE_CONSTRAINTS
712 else if ( !GetChildren().empty()
713 #if defined( __WXMAC__ ) && !defined(__WXUNIVERSAL__)
714 && wxHasRealChildren(this)
718 // our minimal acceptable size is such that all our visible child
719 // windows fit inside
723 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
725 node
= node
->GetNext() )
727 wxWindow
*win
= node
->GetData();
728 if ( win
->IsTopLevel()
731 || wxDynamicCast(win
, wxStatusBar
)
732 #endif // wxUSE_STATUSBAR
735 // dialogs and frames lie in different top level windows -
736 // don't deal with them here; as for the status bars, they
737 // don't lie in the client area at all
742 win
->GetPosition(&wx
, &wy
);
744 // if the window hadn't been positioned yet, assume that it is in
746 if ( wx
== wxDefaultCoord
)
748 if ( wy
== wxDefaultCoord
)
751 win
->GetSize(&ww
, &wh
);
752 if ( wx
+ ww
> maxX
)
754 if ( wy
+ wh
> maxY
)
758 best
= wxSize(maxX
, maxY
);
760 else // ! has children
762 wxSize size
= GetMinSize();
763 if ( !size
.IsFullySpecified() )
765 // if the window doesn't define its best size we assume that it can
766 // be arbitrarily small -- usually this is not the case, of course,
767 // but we have no way to know what the limit is, it should really
768 // override DoGetBestClientSize() itself to tell us
769 size
.SetDefaults(wxSize(1, 1));
772 // return as-is, unadjusted by the client size difference.
776 // Add any difference between size and client size
777 wxSize diff
= GetSize() - GetClientSize();
778 best
.x
+= wxMax(0, diff
.x
);
779 best
.y
+= wxMax(0, diff
.y
);
784 // helper of GetWindowBorderSize(): as many ports don't implement support for
785 // wxSYS_BORDER/EDGE_X/Y metrics in their wxSystemSettings, use hard coded
786 // fallbacks in this case
787 static int wxGetMetricOrDefault(wxSystemMetric what
, const wxWindowBase
* win
)
789 int rc
= wxSystemSettings::GetMetric(
790 what
, static_cast<wxWindow
*>(const_cast<wxWindowBase
*>(win
)));
797 // 2D border is by default 1 pixel wide
803 // 3D borders are by default 2 pixels
808 wxFAIL_MSG( wxT("unexpected wxGetMetricOrDefault() argument") );
816 wxSize
wxWindowBase::GetWindowBorderSize() const
820 switch ( GetBorder() )
823 // nothing to do, size is already (0, 0)
826 case wxBORDER_SIMPLE
:
827 case wxBORDER_STATIC
:
828 size
.x
= wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
829 size
.y
= wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
832 case wxBORDER_SUNKEN
:
833 case wxBORDER_RAISED
:
834 size
.x
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_X
, this),
835 wxGetMetricOrDefault(wxSYS_BORDER_X
, this));
836 size
.y
= wxMax(wxGetMetricOrDefault(wxSYS_EDGE_Y
, this),
837 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this));
840 case wxBORDER_DOUBLE
:
841 size
.x
= wxGetMetricOrDefault(wxSYS_EDGE_X
, this) +
842 wxGetMetricOrDefault(wxSYS_BORDER_X
, this);
843 size
.y
= wxGetMetricOrDefault(wxSYS_EDGE_Y
, this) +
844 wxGetMetricOrDefault(wxSYS_BORDER_Y
, this);
848 wxFAIL_MSG(wxT("Unknown border style."));
852 // we have borders on both sides
856 wxSize
wxWindowBase::GetEffectiveMinSize() const
858 // merge the best size with the min size, giving priority to the min size
859 wxSize min
= GetMinSize();
861 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
863 wxSize best
= GetBestSize();
864 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
865 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
871 wxSize
wxWindowBase::DoGetBorderSize() const
873 // there is one case in which we can implement it for all ports easily
874 if ( GetBorder() == wxBORDER_NONE
)
877 // otherwise use the difference between the real size and the client size
878 // as a fallback: notice that this is incorrect in general as client size
879 // also doesn't take the scrollbars into account
880 return GetSize() - GetClientSize();
883 wxSize
wxWindowBase::GetBestSize() const
885 if ( !m_windowSizer
&& m_bestSizeCache
.IsFullySpecified() )
886 return m_bestSizeCache
;
888 // call DoGetBestClientSize() first, if a derived class overrides it wants
890 wxSize size
= DoGetBestClientSize();
891 if ( size
!= wxDefaultSize
)
893 size
+= DoGetBorderSize();
899 return DoGetBestSize();
902 void wxWindowBase::SetMinSize(const wxSize
& minSize
)
904 m_minWidth
= minSize
.x
;
905 m_minHeight
= minSize
.y
;
908 void wxWindowBase::SetMaxSize(const wxSize
& maxSize
)
910 m_maxWidth
= maxSize
.x
;
911 m_maxHeight
= maxSize
.y
;
914 void wxWindowBase::SetInitialSize(const wxSize
& size
)
916 // Set the min size to the size passed in. This will usually either be
917 // wxDefaultSize or the size passed to this window's ctor/Create function.
920 // Merge the size with the best size if needed
921 wxSize best
= GetEffectiveMinSize();
923 // If the current size doesn't match then change it
924 if (GetSize() != best
)
929 // by default the origin is not shifted
930 wxPoint
wxWindowBase::GetClientAreaOrigin() const
935 wxSize
wxWindowBase::ClientToWindowSize(const wxSize
& size
) const
937 const wxSize
diff(GetSize() - GetClientSize());
939 return wxSize(size
.x
== -1 ? -1 : size
.x
+ diff
.x
,
940 size
.y
== -1 ? -1 : size
.y
+ diff
.y
);
943 wxSize
wxWindowBase::WindowToClientSize(const wxSize
& size
) const
945 const wxSize
diff(GetSize() - GetClientSize());
947 return wxSize(size
.x
== -1 ? -1 : size
.x
- diff
.x
,
948 size
.y
== -1 ? -1 : size
.y
- diff
.y
);
951 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
953 if ( m_windowVariant
!= variant
)
955 m_windowVariant
= variant
;
957 DoSetWindowVariant(variant
);
961 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
963 // adjust the font height to correspond to our new variant (notice that
964 // we're only called if something really changed)
965 wxFont font
= GetFont();
966 int size
= font
.GetPointSize();
969 case wxWINDOW_VARIANT_NORMAL
:
972 case wxWINDOW_VARIANT_SMALL
:
973 size
= wxRound(size
* 3.0 / 4.0);
976 case wxWINDOW_VARIANT_MINI
:
977 size
= wxRound(size
* 2.0 / 3.0);
980 case wxWINDOW_VARIANT_LARGE
:
981 size
= wxRound(size
* 5.0 / 4.0);
985 wxFAIL_MSG(wxT("unexpected window variant"));
989 font
.SetPointSize(size
);
993 void wxWindowBase::DoSetSizeHints( int minW
, int minH
,
995 int WXUNUSED(incW
), int WXUNUSED(incH
) )
997 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
998 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
999 wxT("min width/height must be less than max width/height!") );
1008 #if WXWIN_COMPATIBILITY_2_8
1009 void wxWindowBase::SetVirtualSizeHints(int WXUNUSED(minW
), int WXUNUSED(minH
),
1010 int WXUNUSED(maxW
), int WXUNUSED(maxH
))
1014 void wxWindowBase::SetVirtualSizeHints(const wxSize
& WXUNUSED(minsize
),
1015 const wxSize
& WXUNUSED(maxsize
))
1018 #endif // WXWIN_COMPATIBILITY_2_8
1020 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
1022 m_virtualSize
= wxSize(x
, y
);
1025 wxSize
wxWindowBase::DoGetVirtualSize() const
1027 // we should use the entire client area so if it is greater than our
1028 // virtual size, expand it to fit (otherwise if the window is big enough we
1029 // wouldn't be using parts of it)
1030 wxSize size
= GetClientSize();
1031 if ( m_virtualSize
.x
> size
.x
)
1032 size
.x
= m_virtualSize
.x
;
1034 if ( m_virtualSize
.y
>= size
.y
)
1035 size
.y
= m_virtualSize
.y
;
1040 void wxWindowBase::DoGetScreenPosition(int *x
, int *y
) const
1042 // screen position is the same as (0, 0) in client coords for non TLWs (and
1043 // TLWs override this method)
1049 ClientToScreen(x
, y
);
1052 void wxWindowBase::SendSizeEvent(int flags
)
1054 wxSizeEvent
event(GetSize(), GetId());
1055 event
.SetEventObject(this);
1056 if ( flags
& wxSEND_EVENT_POST
)
1057 wxPostEvent(this, event
);
1059 HandleWindowEvent(event
);
1062 void wxWindowBase::SendSizeEventToParent(int flags
)
1064 wxWindow
* const parent
= GetParent();
1065 if ( parent
&& !parent
->IsBeingDeleted() )
1066 parent
->SendSizeEvent(flags
);
1069 bool wxWindowBase::HasScrollbar(int orient
) const
1071 // if scrolling in the given direction is disabled, we can't have the
1072 // corresponding scrollbar no matter what
1073 if ( !CanScroll(orient
) )
1076 const wxSize sizeVirt
= GetVirtualSize();
1077 const wxSize sizeClient
= GetClientSize();
1079 return orient
== wxHORIZONTAL
? sizeVirt
.x
> sizeClient
.x
1080 : sizeVirt
.y
> sizeClient
.y
;
1083 // ----------------------------------------------------------------------------
1084 // show/hide/enable/disable the window
1085 // ----------------------------------------------------------------------------
1087 bool wxWindowBase::Show(bool show
)
1089 if ( show
!= m_isShown
)
1101 bool wxWindowBase::IsEnabled() const
1103 return IsThisEnabled() && (IsTopLevel() || !GetParent() || GetParent()->IsEnabled());
1106 void wxWindowBase::NotifyWindowOnEnableChange(bool enabled
)
1108 // Under some platforms there is no need to update the window state
1109 // explicitly, it will become disabled when its parent is. On other ones we
1110 // do need to disable all windows recursively though.
1111 #ifndef wxHAS_NATIVE_ENABLED_MANAGEMENT
1113 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1117 // Disabling a top level window is typically done when showing a modal
1118 // dialog and we don't need to disable its children in this case, they will
1119 // be logically disabled anyhow (i.e. their IsEnabled() will return false)
1120 // and the TLW won't accept any input for them. Moreover, explicitly
1121 // disabling them would look ugly as the entire TLW would be greyed out
1122 // whenever a modal dialog is shown and no native applications under any
1123 // platform behave like this.
1124 if ( IsTopLevel() && !enabled
)
1127 // When disabling (or enabling back) a non-TLW window we need to
1128 // recursively propagate the change of the state to its children, otherwise
1129 // they would still show as enabled even though they wouldn't actually
1130 // accept any input (at least under MSW where children don't accept input
1131 // if any of the windows in their parent chain is enabled).
1133 // Notice that we must do this even for wxHAS_NATIVE_ENABLED_MANAGEMENT
1134 // platforms as we still need to call the children OnEnabled() recursively.
1135 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1137 node
= node
->GetNext() )
1139 wxWindowBase
* const child
= node
->GetData();
1140 if ( !child
->IsTopLevel() && child
->IsThisEnabled() )
1141 child
->NotifyWindowOnEnableChange(enabled
);
1145 bool wxWindowBase::Enable(bool enable
)
1147 if ( enable
== IsThisEnabled() )
1150 m_isEnabled
= enable
;
1152 // If we call DoEnable() from NotifyWindowOnEnableChange(), we don't need
1153 // to do it from here.
1154 #ifdef wxHAS_NATIVE_ENABLED_MANAGEMENT
1156 #endif // !defined(wxHAS_NATIVE_ENABLED_MANAGEMENT)
1158 NotifyWindowOnEnableChange(enable
);
1163 bool wxWindowBase::IsShownOnScreen() const
1165 // A window is shown on screen if it itself is shown and so are all its
1166 // parents. But if a window is toplevel one, then its always visible on
1167 // screen if IsShown() returns true, even if it has a hidden parent.
1169 (IsTopLevel() || GetParent() == NULL
|| GetParent()->IsShownOnScreen());
1172 // ----------------------------------------------------------------------------
1174 // ----------------------------------------------------------------------------
1176 bool wxWindowBase::IsTopLevel() const
1181 // ----------------------------------------------------------------------------
1183 // ----------------------------------------------------------------------------
1185 void wxWindowBase::Freeze()
1187 if ( !m_freezeCount
++ )
1189 // physically freeze this window:
1192 // and recursively freeze all children:
1193 for ( wxWindowList::iterator i
= GetChildren().begin();
1194 i
!= GetChildren().end(); ++i
)
1196 wxWindow
*child
= *i
;
1197 if ( child
->IsTopLevel() )
1205 void wxWindowBase::Thaw()
1207 wxASSERT_MSG( m_freezeCount
, "Thaw() without matching Freeze()" );
1209 if ( !--m_freezeCount
)
1211 // recursively thaw all children:
1212 for ( wxWindowList::iterator i
= GetChildren().begin();
1213 i
!= GetChildren().end(); ++i
)
1215 wxWindow
*child
= *i
;
1216 if ( child
->IsTopLevel() )
1222 // physically thaw this window:
1227 // ----------------------------------------------------------------------------
1228 // reparenting the window
1229 // ----------------------------------------------------------------------------
1231 void wxWindowBase::AddChild(wxWindowBase
*child
)
1233 wxCHECK_RET( child
, wxT("can't add a NULL child") );
1235 // this should never happen and it will lead to a crash later if it does
1236 // because RemoveChild() will remove only one node from the children list
1237 // and the other(s) one(s) will be left with dangling pointers in them
1238 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), wxT("AddChild() called twice") );
1240 GetChildren().Append((wxWindow
*)child
);
1241 child
->SetParent(this);
1243 // adding a child while frozen will assert when thawed, so freeze it as if
1244 // it had been already present when we were frozen
1245 if ( IsFrozen() && !child
->IsTopLevel() )
1249 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
1251 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
1253 // removing a child while frozen may result in permanently frozen window
1254 // if used e.g. from Reparent(), so thaw it
1256 // NB: IsTopLevel() doesn't return true any more when a TLW child is being
1257 // removed from its ~wxWindowBase, so check for IsBeingDeleted() too
1258 if ( IsFrozen() && !child
->IsBeingDeleted() && !child
->IsTopLevel() )
1261 GetChildren().DeleteObject((wxWindow
*)child
);
1262 child
->SetParent(NULL
);
1265 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
1267 wxWindow
*oldParent
= GetParent();
1268 if ( newParent
== oldParent
)
1274 const bool oldEnabledState
= IsEnabled();
1276 // unlink this window from the existing parent.
1279 oldParent
->RemoveChild(this);
1283 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
1286 // add it to the new one
1289 newParent
->AddChild(this);
1293 wxTopLevelWindows
.Append((wxWindow
*)this);
1296 // We need to notify window (and its subwindows) if by changing the parent
1297 // we also change our enabled/disabled status.
1298 const bool newEnabledState
= IsEnabled();
1299 if ( newEnabledState
!= oldEnabledState
)
1301 NotifyWindowOnEnableChange(newEnabledState
);
1307 // ----------------------------------------------------------------------------
1308 // event handler stuff
1309 // ----------------------------------------------------------------------------
1311 void wxWindowBase::SetEventHandler(wxEvtHandler
*handler
)
1313 wxCHECK_RET(handler
!= NULL
, "SetEventHandler(NULL) called");
1315 m_eventHandler
= handler
;
1318 void wxWindowBase::SetNextHandler(wxEvtHandler
*WXUNUSED(handler
))
1320 // disable wxEvtHandler chain mechanism for wxWindows:
1321 // wxWindow uses its own stack mechanism which doesn't mix well with wxEvtHandler's one
1323 wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1325 void wxWindowBase::SetPreviousHandler(wxEvtHandler
*WXUNUSED(handler
))
1327 // we can't simply wxFAIL here as in SetNextHandler: in fact the last
1328 // handler of our stack when is destroyed will be Unlink()ed and thus
1329 // will call this function to update the pointer of this window...
1331 //wxFAIL_MSG("wxWindow cannot be part of a wxEvtHandler chain");
1334 void wxWindowBase::PushEventHandler(wxEvtHandler
*handlerToPush
)
1336 wxCHECK_RET( handlerToPush
!= NULL
, "PushEventHandler(NULL) called" );
1338 // the new handler is going to be part of the wxWindow stack of event handlers:
1339 // it can't be part also of an event handler double-linked chain:
1340 wxASSERT_MSG(handlerToPush
->IsUnlinked(),
1341 "The handler being pushed in the wxWindow stack shouldn't be part of "
1342 "a wxEvtHandler chain; call Unlink() on it first");
1344 wxEvtHandler
*handlerOld
= GetEventHandler();
1345 wxCHECK_RET( handlerOld
, "an old event handler is NULL?" );
1347 // now use wxEvtHandler double-linked list to implement a stack:
1348 handlerToPush
->SetNextHandler(handlerOld
);
1350 if (handlerOld
!= this)
1351 handlerOld
->SetPreviousHandler(handlerToPush
);
1353 SetEventHandler(handlerToPush
);
1356 // final checks of the operations done above:
1357 wxASSERT_MSG( handlerToPush
->GetPreviousHandler() == NULL
,
1358 "the first handler of the wxWindow stack should "
1359 "have no previous handlers set" );
1360 wxASSERT_MSG( handlerToPush
->GetNextHandler() != NULL
,
1361 "the first handler of the wxWindow stack should "
1362 "have non-NULL next handler" );
1364 wxEvtHandler
* pLast
= handlerToPush
;
1365 while ( pLast
&& pLast
!= this )
1366 pLast
= pLast
->GetNextHandler();
1367 wxASSERT_MSG( pLast
->GetNextHandler() == NULL
,
1368 "the last handler of the wxWindow stack should "
1369 "have this window as next handler" );
1370 #endif // wxDEBUG_LEVEL
1373 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
1375 // we need to pop the wxWindow stack, i.e. we need to remove the first handler
1377 wxEvtHandler
*firstHandler
= GetEventHandler();
1378 wxCHECK_MSG( firstHandler
!= NULL
, NULL
, "wxWindow cannot have a NULL event handler" );
1379 wxCHECK_MSG( firstHandler
!= this, NULL
, "cannot pop the wxWindow itself" );
1380 wxCHECK_MSG( firstHandler
->GetPreviousHandler() == NULL
, NULL
,
1381 "the first handler of the wxWindow stack should have no previous handlers set" );
1383 wxEvtHandler
*secondHandler
= firstHandler
->GetNextHandler();
1384 wxCHECK_MSG( secondHandler
!= NULL
, NULL
,
1385 "the first handler of the wxWindow stack should have non-NULL next handler" );
1387 firstHandler
->SetNextHandler(NULL
);
1388 secondHandler
->SetPreviousHandler(NULL
);
1390 // now firstHandler is completely unlinked; set secondHandler as the new window event handler
1391 SetEventHandler(secondHandler
);
1393 if ( deleteHandler
)
1395 wxDELETE(firstHandler
);
1398 return firstHandler
;
1401 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handlerToRemove
)
1403 wxCHECK_MSG( handlerToRemove
!= NULL
, false, "RemoveEventHandler(NULL) called" );
1404 wxCHECK_MSG( handlerToRemove
!= this, false, "Cannot remove the window itself" );
1406 if (handlerToRemove
== GetEventHandler())
1408 // removing the first event handler is equivalent to "popping" the stack
1409 PopEventHandler(false);
1413 // NOTE: the wxWindow event handler list is always terminated with "this" handler
1414 wxEvtHandler
*handlerCur
= GetEventHandler()->GetNextHandler();
1415 while ( handlerCur
!= this && handlerCur
)
1417 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
1419 if ( handlerCur
== handlerToRemove
)
1421 handlerCur
->Unlink();
1423 wxASSERT_MSG( handlerCur
!= GetEventHandler(),
1424 "the case Remove == Pop should was already handled" );
1428 handlerCur
= handlerNext
;
1431 wxFAIL_MSG( wxT("where has the event handler gone?") );
1436 bool wxWindowBase::HandleWindowEvent(wxEvent
& event
) const
1438 // SafelyProcessEvent() will handle exceptions nicely
1439 return GetEventHandler()->SafelyProcessEvent(event
);
1442 // ----------------------------------------------------------------------------
1443 // colours, fonts &c
1444 // ----------------------------------------------------------------------------
1446 void wxWindowBase::InheritAttributes()
1448 const wxWindowBase
* const parent
= GetParent();
1452 // we only inherit attributes which had been explicitly set for the parent
1453 // which ensures that this only happens if the user really wants it and
1454 // not by default which wouldn't make any sense in modern GUIs where the
1455 // controls don't all use the same fonts (nor colours)
1456 if ( parent
->m_inheritFont
&& !m_hasFont
)
1457 SetFont(parent
->GetFont());
1459 // in addition, there is a possibility to explicitly forbid inheriting
1460 // colours at each class level by overriding ShouldInheritColours()
1461 if ( ShouldInheritColours() )
1463 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
1464 SetForegroundColour(parent
->GetForegroundColour());
1466 // inheriting (solid) background colour is wrong as it totally breaks
1467 // any kind of themed backgrounds
1469 // instead, the controls should use the same background as their parent
1470 // (ideally by not drawing it at all)
1472 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
1473 SetBackgroundColour(parent
->GetBackgroundColour());
1478 /* static */ wxVisualAttributes
1479 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
1481 // it is important to return valid values for all attributes from here,
1482 // GetXXX() below rely on this
1483 wxVisualAttributes attrs
;
1484 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
1485 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
1487 // On Smartphone/PocketPC, wxSYS_COLOUR_WINDOW is a better reflection of
1488 // the usual background colour than wxSYS_COLOUR_BTNFACE.
1489 // It's a pity that wxSYS_COLOUR_WINDOW isn't always a suitable background
1490 // colour on other platforms.
1492 #if defined(__WXWINCE__) && (defined(__SMARTPHONE__) || defined(__POCKETPC__))
1493 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOW
);
1495 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
1500 wxColour
wxWindowBase::GetBackgroundColour() const
1502 if ( !m_backgroundColour
.IsOk() )
1504 wxASSERT_MSG( !m_hasBgCol
, wxT("we have invalid explicit bg colour?") );
1506 // get our default background colour
1507 wxColour colBg
= GetDefaultAttributes().colBg
;
1509 // we must return some valid colour to avoid redoing this every time
1510 // and also to avoid surprising the applications written for older
1511 // wxWidgets versions where GetBackgroundColour() always returned
1512 // something -- so give them something even if it doesn't make sense
1513 // for this window (e.g. it has a themed background)
1515 colBg
= GetClassDefaultAttributes().colBg
;
1520 return m_backgroundColour
;
1523 wxColour
wxWindowBase::GetForegroundColour() const
1525 // logic is the same as above
1526 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1528 wxColour colFg
= GetDefaultAttributes().colFg
;
1530 if ( !colFg
.IsOk() )
1531 colFg
= GetClassDefaultAttributes().colFg
;
1536 return m_foregroundColour
;
1539 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1541 if ( colour
== m_backgroundColour
)
1544 m_hasBgCol
= colour
.IsOk();
1546 m_inheritBgCol
= m_hasBgCol
;
1547 m_backgroundColour
= colour
;
1548 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1552 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1554 if (colour
== m_foregroundColour
)
1557 m_hasFgCol
= colour
.IsOk();
1558 m_inheritFgCol
= m_hasFgCol
;
1559 m_foregroundColour
= colour
;
1560 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1564 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1566 // setting an invalid cursor is ok, it means that we don't have any special
1568 if ( m_cursor
.IsSameAs(cursor
) )
1579 wxFont
wxWindowBase::GetFont() const
1581 // logic is the same as in GetBackgroundColour()
1582 if ( !m_font
.IsOk() )
1584 wxASSERT_MSG( !m_hasFont
, wxT("we have invalid explicit font?") );
1586 wxFont font
= GetDefaultAttributes().font
;
1588 font
= GetClassDefaultAttributes().font
;
1596 bool wxWindowBase::SetFont(const wxFont
& font
)
1598 if ( font
== m_font
)
1605 m_hasFont
= font
.IsOk();
1606 m_inheritFont
= m_hasFont
;
1608 InvalidateBestSize();
1615 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1617 m_hasCustomPalette
= true;
1620 // VZ: can anyone explain me what do we do here?
1621 wxWindowDC
d((wxWindow
*) this);
1625 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1627 wxWindow
*win
= (wxWindow
*)this;
1628 while ( win
&& !win
->HasCustomPalette() )
1630 win
= win
->GetParent();
1636 #endif // wxUSE_PALETTE
1639 void wxWindowBase::SetCaret(wxCaret
*caret
)
1650 wxASSERT_MSG( m_caret
->GetWindow() == this,
1651 wxT("caret should be created associated to this window") );
1654 #endif // wxUSE_CARET
1656 #if wxUSE_VALIDATORS
1657 // ----------------------------------------------------------------------------
1659 // ----------------------------------------------------------------------------
1661 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1663 if ( m_windowValidator
)
1664 delete m_windowValidator
;
1666 m_windowValidator
= (wxValidator
*)validator
.Clone();
1668 if ( m_windowValidator
)
1669 m_windowValidator
->SetWindow(this);
1671 #endif // wxUSE_VALIDATORS
1673 // ----------------------------------------------------------------------------
1674 // update region stuff
1675 // ----------------------------------------------------------------------------
1677 wxRect
wxWindowBase::GetUpdateClientRect() const
1679 wxRegion rgnUpdate
= GetUpdateRegion();
1680 rgnUpdate
.Intersect(GetClientRect());
1681 wxRect rectUpdate
= rgnUpdate
.GetBox();
1682 wxPoint ptOrigin
= GetClientAreaOrigin();
1683 rectUpdate
.x
-= ptOrigin
.x
;
1684 rectUpdate
.y
-= ptOrigin
.y
;
1689 bool wxWindowBase::DoIsExposed(int x
, int y
) const
1691 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1694 bool wxWindowBase::DoIsExposed(int x
, int y
, int w
, int h
) const
1696 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1699 void wxWindowBase::ClearBackground()
1701 // wxGTK uses its own version, no need to add never used code
1703 wxClientDC
dc((wxWindow
*)this);
1704 wxBrush
brush(GetBackgroundColour(), wxBRUSHSTYLE_SOLID
);
1705 dc
.SetBackground(brush
);
1710 // ----------------------------------------------------------------------------
1711 // find child window by id or name
1712 // ----------------------------------------------------------------------------
1714 wxWindow
*wxWindowBase::FindWindow(long id
) const
1716 if ( id
== m_windowId
)
1717 return (wxWindow
*)this;
1719 wxWindowBase
*res
= NULL
;
1720 wxWindowList::compatibility_iterator node
;
1721 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1723 wxWindowBase
*child
= node
->GetData();
1724 res
= child
->FindWindow( id
);
1727 return (wxWindow
*)res
;
1730 wxWindow
*wxWindowBase::FindWindow(const wxString
& name
) const
1732 if ( name
== m_windowName
)
1733 return (wxWindow
*)this;
1735 wxWindowBase
*res
= NULL
;
1736 wxWindowList::compatibility_iterator node
;
1737 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1739 wxWindow
*child
= node
->GetData();
1740 res
= child
->FindWindow(name
);
1743 return (wxWindow
*)res
;
1747 // find any window by id or name or label: If parent is non-NULL, look through
1748 // children for a label or title matching the specified string. If NULL, look
1749 // through all top-level windows.
1751 // to avoid duplicating code we reuse the same helper function but with
1752 // different comparators
1754 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1755 const wxString
& label
, long id
);
1758 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1761 return win
->GetLabel() == label
;
1765 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1768 return win
->GetName() == label
;
1772 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1775 return win
->GetId() == id
;
1778 // recursive helper for the FindWindowByXXX() functions
1780 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1781 const wxString
& label
,
1783 wxFindWindowCmp cmp
)
1787 // see if this is the one we're looking for
1788 if ( (*cmp
)(parent
, label
, id
) )
1789 return (wxWindow
*)parent
;
1791 // It wasn't, so check all its children
1792 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1794 node
= node
->GetNext() )
1796 // recursively check each child
1797 wxWindow
*win
= (wxWindow
*)node
->GetData();
1798 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1808 // helper for FindWindowByXXX()
1810 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1811 const wxString
& label
,
1813 wxFindWindowCmp cmp
)
1817 // just check parent and all its children
1818 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1821 // start at very top of wx's windows
1822 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1824 node
= node
->GetNext() )
1826 // recursively check each window & its children
1827 wxWindow
*win
= node
->GetData();
1828 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1838 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1840 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1845 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1847 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1851 // fall back to the label
1852 win
= FindWindowByLabel(title
, parent
);
1860 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1862 return wxFindWindowHelper(parent
, wxEmptyString
, id
, wxFindWindowCmpIds
);
1865 // ----------------------------------------------------------------------------
1866 // dialog oriented functions
1867 // ----------------------------------------------------------------------------
1869 void wxWindowBase::MakeModal(bool modal
)
1871 // Disable all other windows
1874 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1877 wxWindow
*win
= node
->GetData();
1879 win
->Enable(!modal
);
1881 node
= node
->GetNext();
1886 bool wxWindowBase::Validate()
1888 #if wxUSE_VALIDATORS
1889 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1891 wxWindowList::compatibility_iterator node
;
1892 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1894 wxWindowBase
*child
= node
->GetData();
1895 wxValidator
*validator
= child
->GetValidator();
1896 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1901 if ( recurse
&& !child
->Validate() )
1906 #endif // wxUSE_VALIDATORS
1911 bool wxWindowBase::TransferDataToWindow()
1913 #if wxUSE_VALIDATORS
1914 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1916 wxWindowList::compatibility_iterator node
;
1917 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1919 wxWindowBase
*child
= node
->GetData();
1920 wxValidator
*validator
= child
->GetValidator();
1921 if ( validator
&& !validator
->TransferToWindow() )
1923 wxLogWarning(_("Could not transfer data to window"));
1925 wxLog::FlushActive();
1933 if ( !child
->TransferDataToWindow() )
1935 // warning already given
1940 #endif // wxUSE_VALIDATORS
1945 bool wxWindowBase::TransferDataFromWindow()
1947 #if wxUSE_VALIDATORS
1948 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1950 wxWindowList::compatibility_iterator node
;
1951 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1953 wxWindow
*child
= node
->GetData();
1954 wxValidator
*validator
= child
->GetValidator();
1955 if ( validator
&& !validator
->TransferFromWindow() )
1957 // nop warning here because the application is supposed to give
1958 // one itself - we don't know here what might have gone wrongly
1965 if ( !child
->TransferDataFromWindow() )
1967 // warning already given
1972 #endif // wxUSE_VALIDATORS
1977 void wxWindowBase::InitDialog()
1979 wxInitDialogEvent
event(GetId());
1980 event
.SetEventObject( this );
1981 GetEventHandler()->ProcessEvent(event
);
1984 // ----------------------------------------------------------------------------
1985 // context-sensitive help support
1986 // ----------------------------------------------------------------------------
1990 // associate this help text with this window
1991 void wxWindowBase::SetHelpText(const wxString
& text
)
1993 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1996 helpProvider
->AddHelp(this, text
);
2000 #if WXWIN_COMPATIBILITY_2_8
2001 // associate this help text with all windows with the same id as this
2003 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
2005 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2008 helpProvider
->AddHelp(GetId(), text
);
2011 #endif // WXWIN_COMPATIBILITY_2_8
2013 // get the help string associated with this window (may be empty)
2014 // default implementation forwards calls to the help provider
2016 wxWindowBase::GetHelpTextAtPoint(const wxPoint
& WXUNUSED(pt
),
2017 wxHelpEvent::Origin
WXUNUSED(origin
)) const
2020 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2023 text
= helpProvider
->GetHelp(this);
2029 // show help for this window
2030 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
2032 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
2035 wxPoint pos
= event
.GetPosition();
2036 const wxHelpEvent::Origin origin
= event
.GetOrigin();
2037 if ( origin
== wxHelpEvent::Origin_Keyboard
)
2039 // if the help event was generated from keyboard it shouldn't
2040 // appear at the mouse position (which is still the only position
2041 // associated with help event) if the mouse is far away, although
2042 // we still do use the mouse position if it's over the window
2043 // because we suppose the user looks approximately at the mouse
2044 // already and so it would be more convenient than showing tooltip
2045 // at some arbitrary position which can be quite far from it
2046 const wxRect rectClient
= GetClientRect();
2047 if ( !rectClient
.Contains(ScreenToClient(pos
)) )
2049 // position help slightly under and to the right of this window
2050 pos
= ClientToScreen(wxPoint(
2052 rectClient
.height
+ GetCharHeight()
2057 if ( helpProvider
->ShowHelpAtPoint(this, pos
, origin
) )
2059 // skip the event.Skip() below
2067 #endif // wxUSE_HELP
2069 // ----------------------------------------------------------------------------
2071 // ----------------------------------------------------------------------------
2075 wxString
wxWindowBase::GetToolTipText() const
2077 return m_tooltip
? m_tooltip
->GetTip() : wxString();
2080 void wxWindowBase::SetToolTip( const wxString
&tip
)
2082 // don't create the new tooltip if we already have one
2085 m_tooltip
->SetTip( tip
);
2089 SetToolTip( new wxToolTip( tip
) );
2092 // setting empty tooltip text does not remove the tooltip any more - use
2093 // SetToolTip(NULL) for this
2096 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
2098 if ( m_tooltip
!= tooltip
)
2103 m_tooltip
= tooltip
;
2107 #endif // wxUSE_TOOLTIPS
2109 // ----------------------------------------------------------------------------
2110 // constraints and sizers
2111 // ----------------------------------------------------------------------------
2113 #if wxUSE_CONSTRAINTS
2115 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
2117 if ( m_constraints
)
2119 UnsetConstraints(m_constraints
);
2120 delete m_constraints
;
2122 m_constraints
= constraints
;
2123 if ( m_constraints
)
2125 // Make sure other windows know they're part of a 'meaningful relationship'
2126 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
2127 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
2128 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
2129 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
2130 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
2131 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
2132 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
2133 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
2134 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
2135 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
2136 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
2137 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
2138 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
2139 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
2140 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
2141 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
2145 // This removes any dangling pointers to this window in other windows'
2146 // constraintsInvolvedIn lists.
2147 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
2151 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2152 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
2153 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
2154 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
2155 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
2156 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
2157 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
2158 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
2159 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
2160 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
2161 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
2162 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
2163 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
2164 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
2165 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
2166 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
2170 // Back-pointer to other windows we're involved with, so if we delete this
2171 // window, we must delete any constraints we're involved with.
2172 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
2174 if ( !m_constraintsInvolvedIn
)
2175 m_constraintsInvolvedIn
= new wxWindowList
;
2176 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
2177 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
2180 // REMOVE back-pointer to other windows we're involved with.
2181 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
2183 if ( m_constraintsInvolvedIn
)
2184 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
2187 // Reset any constraints that mention this window
2188 void wxWindowBase::DeleteRelatedConstraints()
2190 if ( m_constraintsInvolvedIn
)
2192 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
2195 wxWindow
*win
= node
->GetData();
2196 wxLayoutConstraints
*constr
= win
->GetConstraints();
2198 // Reset any constraints involving this window
2201 constr
->left
.ResetIfWin(this);
2202 constr
->top
.ResetIfWin(this);
2203 constr
->right
.ResetIfWin(this);
2204 constr
->bottom
.ResetIfWin(this);
2205 constr
->width
.ResetIfWin(this);
2206 constr
->height
.ResetIfWin(this);
2207 constr
->centreX
.ResetIfWin(this);
2208 constr
->centreY
.ResetIfWin(this);
2211 wxWindowList::compatibility_iterator next
= node
->GetNext();
2212 m_constraintsInvolvedIn
->Erase(node
);
2216 wxDELETE(m_constraintsInvolvedIn
);
2220 #endif // wxUSE_CONSTRAINTS
2222 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
2224 if ( sizer
== m_windowSizer
)
2227 if ( m_windowSizer
)
2229 m_windowSizer
->SetContainingWindow(NULL
);
2232 delete m_windowSizer
;
2235 m_windowSizer
= sizer
;
2236 if ( m_windowSizer
)
2238 m_windowSizer
->SetContainingWindow((wxWindow
*)this);
2241 SetAutoLayout(m_windowSizer
!= NULL
);
2244 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
2246 SetSizer( sizer
, deleteOld
);
2247 sizer
->SetSizeHints( (wxWindow
*) this );
2251 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
2253 // adding a window to a sizer twice is going to result in fatal and
2254 // hard to debug problems later because when deleting the second
2255 // associated wxSizerItem we're going to dereference a dangling
2256 // pointer; so try to detect this as early as possible
2257 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
2258 wxT("Adding a window to the same sizer twice?") );
2260 m_containingSizer
= sizer
;
2263 #if wxUSE_CONSTRAINTS
2265 void wxWindowBase::SatisfyConstraints()
2267 wxLayoutConstraints
*constr
= GetConstraints();
2268 bool wasOk
= constr
&& constr
->AreSatisfied();
2270 ResetConstraints(); // Mark all constraints as unevaluated
2274 // if we're a top level panel (i.e. our parent is frame/dialog), our
2275 // own constraints will never be satisfied any more unless we do it
2279 while ( noChanges
> 0 )
2281 LayoutPhase1(&noChanges
);
2285 LayoutPhase2(&noChanges
);
2288 #endif // wxUSE_CONSTRAINTS
2290 bool wxWindowBase::Layout()
2292 // If there is a sizer, use it instead of the constraints
2296 GetVirtualSize(&w
, &h
);
2297 GetSizer()->SetDimension( 0, 0, w
, h
);
2299 #if wxUSE_CONSTRAINTS
2302 SatisfyConstraints(); // Find the right constraints values
2303 SetConstraintSizes(); // Recursively set the real window sizes
2310 void wxWindowBase::InternalOnSize(wxSizeEvent
& event
)
2312 if ( GetAutoLayout() )
2318 #if wxUSE_CONSTRAINTS
2320 // first phase of the constraints evaluation: set our own constraints
2321 bool wxWindowBase::LayoutPhase1(int *noChanges
)
2323 wxLayoutConstraints
*constr
= GetConstraints();
2325 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
2328 // second phase: set the constraints for our children
2329 bool wxWindowBase::LayoutPhase2(int *noChanges
)
2336 // Layout grand children
2342 // Do a phase of evaluating child constraints
2343 bool wxWindowBase::DoPhase(int phase
)
2345 // the list containing the children for which the constraints are already
2347 wxWindowList succeeded
;
2349 // the max number of iterations we loop before concluding that we can't set
2351 static const int maxIterations
= 500;
2353 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
2357 // loop over all children setting their constraints
2358 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2360 node
= node
->GetNext() )
2362 wxWindow
*child
= node
->GetData();
2363 if ( child
->IsTopLevel() )
2365 // top level children are not inside our client area
2369 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
2371 // this one is either already ok or nothing we can do about it
2375 int tempNoChanges
= 0;
2376 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
2377 : child
->LayoutPhase2(&tempNoChanges
);
2378 noChanges
+= tempNoChanges
;
2382 succeeded
.Append(child
);
2388 // constraints are set
2396 void wxWindowBase::ResetConstraints()
2398 wxLayoutConstraints
*constr
= GetConstraints();
2401 constr
->left
.SetDone(false);
2402 constr
->top
.SetDone(false);
2403 constr
->right
.SetDone(false);
2404 constr
->bottom
.SetDone(false);
2405 constr
->width
.SetDone(false);
2406 constr
->height
.SetDone(false);
2407 constr
->centreX
.SetDone(false);
2408 constr
->centreY
.SetDone(false);
2411 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2414 wxWindow
*win
= node
->GetData();
2415 if ( !win
->IsTopLevel() )
2416 win
->ResetConstraints();
2417 node
= node
->GetNext();
2421 // Need to distinguish between setting the 'fake' size for windows and sizers,
2422 // and setting the real values.
2423 void wxWindowBase::SetConstraintSizes(bool recurse
)
2425 wxLayoutConstraints
*constr
= GetConstraints();
2426 if ( constr
&& constr
->AreSatisfied() )
2428 int x
= constr
->left
.GetValue();
2429 int y
= constr
->top
.GetValue();
2430 int w
= constr
->width
.GetValue();
2431 int h
= constr
->height
.GetValue();
2433 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
2434 (constr
->height
.GetRelationship() != wxAsIs
) )
2436 // We really shouldn't set negative sizes for the windows so make
2437 // them at least of 1*1 size
2438 SetSize(x
, y
, w
> 0 ? w
: 1, h
> 0 ? h
: 1);
2442 // If we don't want to resize this window, just move it...
2448 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
2449 GetClassInfo()->GetClassName(),
2455 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2458 wxWindow
*win
= node
->GetData();
2459 if ( !win
->IsTopLevel() && win
->GetConstraints() )
2460 win
->SetConstraintSizes();
2461 node
= node
->GetNext();
2466 // Only set the size/position of the constraint (if any)
2467 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
2469 wxLayoutConstraints
*constr
= GetConstraints();
2472 if ( x
!= wxDefaultCoord
)
2474 constr
->left
.SetValue(x
);
2475 constr
->left
.SetDone(true);
2477 if ( y
!= wxDefaultCoord
)
2479 constr
->top
.SetValue(y
);
2480 constr
->top
.SetDone(true);
2482 if ( w
!= wxDefaultCoord
)
2484 constr
->width
.SetValue(w
);
2485 constr
->width
.SetDone(true);
2487 if ( h
!= wxDefaultCoord
)
2489 constr
->height
.SetValue(h
);
2490 constr
->height
.SetDone(true);
2495 void wxWindowBase::MoveConstraint(int x
, int y
)
2497 wxLayoutConstraints
*constr
= GetConstraints();
2500 if ( x
!= wxDefaultCoord
)
2502 constr
->left
.SetValue(x
);
2503 constr
->left
.SetDone(true);
2505 if ( y
!= wxDefaultCoord
)
2507 constr
->top
.SetValue(y
);
2508 constr
->top
.SetDone(true);
2513 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
2515 wxLayoutConstraints
*constr
= GetConstraints();
2518 *w
= constr
->width
.GetValue();
2519 *h
= constr
->height
.GetValue();
2525 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
2527 wxLayoutConstraints
*constr
= GetConstraints();
2530 *w
= constr
->width
.GetValue();
2531 *h
= constr
->height
.GetValue();
2534 GetClientSize(w
, h
);
2537 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
2539 wxLayoutConstraints
*constr
= GetConstraints();
2542 *x
= constr
->left
.GetValue();
2543 *y
= constr
->top
.GetValue();
2549 #endif // wxUSE_CONSTRAINTS
2551 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
2553 // don't do it for the dialogs/frames - they float independently of their
2555 if ( !IsTopLevel() )
2557 wxWindow
*parent
= GetParent();
2558 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
2560 wxPoint
pt(parent
->GetClientAreaOrigin());
2567 // ----------------------------------------------------------------------------
2568 // Update UI processing
2569 // ----------------------------------------------------------------------------
2571 void wxWindowBase::UpdateWindowUI(long flags
)
2573 wxUpdateUIEvent
event(GetId());
2574 event
.SetEventObject(this);
2576 if ( GetEventHandler()->ProcessEvent(event
) )
2578 DoUpdateWindowUI(event
);
2581 if (flags
& wxUPDATE_UI_RECURSE
)
2583 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2586 wxWindow
* child
= (wxWindow
*) node
->GetData();
2587 child
->UpdateWindowUI(flags
);
2588 node
= node
->GetNext();
2593 // do the window-specific processing after processing the update event
2594 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2596 if ( event
.GetSetEnabled() )
2597 Enable(event
.GetEnabled());
2599 if ( event
.GetSetShown() )
2600 Show(event
.GetShown());
2603 // ----------------------------------------------------------------------------
2605 // ----------------------------------------------------------------------------
2607 // Send idle event to window and all subwindows
2608 bool wxWindowBase::SendIdleEvents(wxIdleEvent
& event
)
2610 bool needMore
= false;
2614 // should we send idle event to this window?
2615 if (wxIdleEvent::GetMode() == wxIDLE_PROCESS_ALL
||
2616 HasExtraStyle(wxWS_EX_PROCESS_IDLE
))
2618 event
.SetEventObject(this);
2619 HandleWindowEvent(event
);
2621 if (event
.MoreRequested())
2624 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2625 for (; node
; node
= node
->GetNext())
2627 wxWindow
* child
= node
->GetData();
2628 if (child
->SendIdleEvents(event
))
2635 void wxWindowBase::OnInternalIdle()
2637 if (wxUpdateUIEvent::CanUpdate(this) && IsShownOnScreen())
2638 UpdateWindowUI(wxUPDATE_UI_FROMIDLE
);
2641 // ----------------------------------------------------------------------------
2642 // dialog units translations
2643 // ----------------------------------------------------------------------------
2645 // Windows' computes dialog units using average character width over upper-
2646 // and lower-case ASCII alphabet and not using the average character width
2647 // metadata stored in the font; see
2648 // http://support.microsoft.com/default.aspx/kb/145994 for detailed discussion.
2649 // It's important that we perform the conversion in identical way, because
2650 // dialog units natively exist only on Windows and Windows HIG is expressed
2652 wxSize
wxWindowBase::GetDlgUnitBase() const
2654 const wxWindowBase
* const parent
= wxGetTopLevelParent((wxWindow
*)this);
2656 if ( !parent
->m_font
.IsOk() )
2658 // Default GUI font is used. This is the most common case, so
2659 // cache the results.
2660 static wxSize s_defFontSize
;
2661 if ( s_defFontSize
.x
== 0 )
2662 s_defFontSize
= wxPrivate::GetAverageASCIILetterSize(*parent
);
2663 return s_defFontSize
;
2667 // Custom font, we always need to compute the result
2668 return wxPrivate::GetAverageASCIILetterSize(*parent
);
2672 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
) const
2674 const wxSize base
= GetDlgUnitBase();
2676 // NB: wxMulDivInt32() is used, because it correctly rounds the result
2678 wxPoint pt2
= wxDefaultPosition
;
2679 if (pt
.x
!= wxDefaultCoord
)
2680 pt2
.x
= wxMulDivInt32(pt
.x
, 4, base
.x
);
2681 if (pt
.y
!= wxDefaultCoord
)
2682 pt2
.y
= wxMulDivInt32(pt
.y
, 8, base
.y
);
2687 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
) const
2689 const wxSize base
= GetDlgUnitBase();
2691 wxPoint pt2
= wxDefaultPosition
;
2692 if (pt
.x
!= wxDefaultCoord
)
2693 pt2
.x
= wxMulDivInt32(pt
.x
, base
.x
, 4);
2694 if (pt
.y
!= wxDefaultCoord
)
2695 pt2
.y
= wxMulDivInt32(pt
.y
, base
.y
, 8);
2700 // ----------------------------------------------------------------------------
2702 // ----------------------------------------------------------------------------
2704 // propagate the colour change event to the subwindows
2705 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& WXUNUSED(event
))
2707 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2710 // Only propagate to non-top-level windows
2711 wxWindow
*win
= node
->GetData();
2712 if ( !win
->IsTopLevel() )
2714 wxSysColourChangedEvent event2
;
2715 event2
.SetEventObject(win
);
2716 win
->GetEventHandler()->ProcessEvent(event2
);
2719 node
= node
->GetNext();
2725 // the default action is to populate dialog with data when it's created,
2726 // and nudge the UI into displaying itself correctly in case
2727 // we've turned the wxUpdateUIEvents frequency down low.
2728 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2730 TransferDataToWindow();
2732 // Update the UI at this point
2733 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2736 // ----------------------------------------------------------------------------
2737 // menu-related functions
2738 // ----------------------------------------------------------------------------
2742 bool wxWindowBase::PopupMenu(wxMenu
*menu
, int x
, int y
)
2744 wxCHECK_MSG( menu
, false, "can't popup NULL menu" );
2746 wxMenuInvokingWindowSetter
2747 setInvokingWin(*menu
, static_cast<wxWindow
*>(this));
2749 wxCurrentPopupMenu
= menu
;
2750 const bool rc
= DoPopupMenu(menu
, x
, y
);
2751 wxCurrentPopupMenu
= NULL
;
2756 // this is used to pass the id of the selected item from the menu event handler
2757 // to the main function itself
2759 // it's ok to use a global here as there can be at most one popup menu shown at
2761 static int gs_popupMenuSelection
= wxID_NONE
;
2763 void wxWindowBase::InternalOnPopupMenu(wxCommandEvent
& event
)
2765 // store the id in a global variable where we'll retrieve it from later
2766 gs_popupMenuSelection
= event
.GetId();
2769 void wxWindowBase::InternalOnPopupMenuUpdate(wxUpdateUIEvent
& WXUNUSED(event
))
2771 // nothing to do but do not skip it
2775 wxWindowBase::DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
2777 gs_popupMenuSelection
= wxID_NONE
;
2779 Connect(wxEVT_COMMAND_MENU_SELECTED
,
2780 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2784 // it is common to construct the menu passed to this function dynamically
2785 // using some fixed range of ids which could clash with the ids used
2786 // elsewhere in the program, which could result in some menu items being
2787 // unintentionally disabled or otherwise modified by update UI handlers
2788 // elsewhere in the program code and this is difficult to avoid in the
2789 // program itself, so instead we just temporarily suspend UI updating while
2790 // this menu is shown
2791 Connect(wxEVT_UPDATE_UI
,
2792 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2796 PopupMenu(&menu
, x
, y
);
2798 Disconnect(wxEVT_UPDATE_UI
,
2799 wxUpdateUIEventHandler(wxWindowBase::InternalOnPopupMenuUpdate
),
2802 Disconnect(wxEVT_COMMAND_MENU_SELECTED
,
2803 wxCommandEventHandler(wxWindowBase::InternalOnPopupMenu
),
2807 return gs_popupMenuSelection
;
2810 #endif // wxUSE_MENUS
2812 // methods for drawing the sizers in a visible way: this is currently only
2813 // enabled for "full debug" builds with wxDEBUG_LEVEL==2 as it doesn't work
2814 // that well and also because we don't want to leave it enabled in default
2815 // builds used for production
2816 #if wxDEBUG_LEVEL > 1
2818 static void DrawSizers(wxWindowBase
*win
);
2820 static void DrawBorder(wxWindowBase
*win
, const wxRect
& rect
, bool fill
, const wxPen
* pen
)
2822 wxClientDC
dc((wxWindow
*)win
);
2824 dc
.SetBrush(fill
? wxBrush(pen
->GetColour(), wxBRUSHSTYLE_CROSSDIAG_HATCH
) :
2825 *wxTRANSPARENT_BRUSH
);
2826 dc
.DrawRectangle(rect
.Deflate(1, 1));
2829 static void DrawSizer(wxWindowBase
*win
, wxSizer
*sizer
)
2831 const wxSizerItemList
& items
= sizer
->GetChildren();
2832 for ( wxSizerItemList::const_iterator i
= items
.begin(),
2837 wxSizerItem
*item
= *i
;
2838 if ( item
->IsSizer() )
2840 DrawBorder(win
, item
->GetRect().Deflate(2), false, wxRED_PEN
);
2841 DrawSizer(win
, item
->GetSizer());
2843 else if ( item
->IsSpacer() )
2845 DrawBorder(win
, item
->GetRect().Deflate(2), true, wxBLUE_PEN
);
2847 else if ( item
->IsWindow() )
2849 DrawSizers(item
->GetWindow());
2852 wxFAIL_MSG("inconsistent wxSizerItem status!");
2856 static void DrawSizers(wxWindowBase
*win
)
2858 DrawBorder(win
, win
->GetClientSize(), false, wxGREEN_PEN
);
2860 wxSizer
*sizer
= win
->GetSizer();
2863 DrawSizer(win
, sizer
);
2865 else // no sizer, still recurse into the children
2867 const wxWindowList
& children
= win
->GetChildren();
2868 for ( wxWindowList::const_iterator i
= children
.begin(),
2869 end
= children
.end();
2876 // show all kind of sizes of this window; see the "window sizing" topic
2877 // overview for more info about the various differences:
2878 wxSize fullSz
= win
->GetSize();
2879 wxSize clientSz
= win
->GetClientSize();
2880 wxSize bestSz
= win
->GetBestSize();
2881 wxSize minSz
= win
->GetMinSize();
2882 wxSize maxSz
= win
->GetMaxSize();
2883 wxSize virtualSz
= win
->GetVirtualSize();
2885 wxMessageOutputDebug dbgout
;
2887 "%-10s => fullsz=%4d;%-4d clientsz=%4d;%-4d bestsz=%4d;%-4d minsz=%4d;%-4d maxsz=%4d;%-4d virtualsz=%4d;%-4d\n",
2890 clientSz
.x
, clientSz
.y
,
2894 virtualSz
.x
, virtualSz
.y
);
2898 #endif // wxDEBUG_LEVEL
2900 // process special middle clicks
2901 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2903 if ( event
.ControlDown() && event
.AltDown() )
2905 #if wxDEBUG_LEVEL > 1
2906 // Ctrl-Alt-Shift-mclick makes the sizers visible in debug builds
2907 if ( event
.ShiftDown() )
2912 #endif // __WXDEBUG__
2915 // just Ctrl-Alt-middle click shows information about wx version
2916 ::wxInfoMessageBox((wxWindow
*)this);
2917 #endif // wxUSE_MSGDLG
2926 // ----------------------------------------------------------------------------
2928 // ----------------------------------------------------------------------------
2930 #if wxUSE_ACCESSIBILITY
2931 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2933 if (m_accessible
&& (accessible
!= m_accessible
))
2934 delete m_accessible
;
2935 m_accessible
= accessible
;
2937 m_accessible
->SetWindow((wxWindow
*) this);
2940 // Returns the accessible object, creating if necessary.
2941 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2944 m_accessible
= CreateAccessible();
2945 return m_accessible
;
2948 // Override to create a specific accessible object.
2949 wxAccessible
* wxWindowBase::CreateAccessible()
2951 return new wxWindowAccessible((wxWindow
*) this);
2956 // ----------------------------------------------------------------------------
2957 // list classes implementation
2958 // ----------------------------------------------------------------------------
2962 #include "wx/listimpl.cpp"
2963 WX_DEFINE_LIST(wxWindowList
)
2967 void wxWindowListNode::DeleteData()
2969 delete (wxWindow
*)GetData();
2972 #endif // wxUSE_STL/!wxUSE_STL
2974 // ----------------------------------------------------------------------------
2976 // ----------------------------------------------------------------------------
2978 wxBorder
wxWindowBase::GetBorder(long flags
) const
2980 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2981 if ( border
== wxBORDER_DEFAULT
)
2983 border
= GetDefaultBorder();
2985 else if ( border
== wxBORDER_THEME
)
2987 border
= GetDefaultBorderForControl();
2993 wxBorder
wxWindowBase::GetDefaultBorder() const
2995 return wxBORDER_NONE
;
2998 // ----------------------------------------------------------------------------
3000 // ----------------------------------------------------------------------------
3002 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
3004 // here we just check if the point is inside the window or not
3006 // check the top and left border first
3007 bool outside
= x
< 0 || y
< 0;
3010 // check the right and bottom borders too
3011 wxSize size
= GetSize();
3012 outside
= x
>= size
.x
|| y
>= size
.y
;
3015 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
3018 // ----------------------------------------------------------------------------
3020 // ----------------------------------------------------------------------------
3022 struct WXDLLEXPORT wxWindowNext
3026 } *wxWindowBase::ms_winCaptureNext
= NULL
;
3027 wxWindow
*wxWindowBase::ms_winCaptureCurrent
= NULL
;
3028 bool wxWindowBase::ms_winCaptureChanging
= false;
3030 void wxWindowBase::CaptureMouse()
3032 wxLogTrace(wxT("mousecapture"), wxT("CaptureMouse(%p)"), static_cast<void*>(this));
3034 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive CaptureMouse call?") );
3036 ms_winCaptureChanging
= true;
3038 wxWindow
*winOld
= GetCapture();
3041 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
3044 wxWindowNext
*item
= new wxWindowNext
;
3046 item
->next
= ms_winCaptureNext
;
3047 ms_winCaptureNext
= item
;
3049 //else: no mouse capture to save
3052 ms_winCaptureCurrent
= (wxWindow
*)this;
3054 ms_winCaptureChanging
= false;
3057 void wxWindowBase::ReleaseMouse()
3059 wxLogTrace(wxT("mousecapture"), wxT("ReleaseMouse(%p)"), static_cast<void*>(this));
3061 wxASSERT_MSG( !ms_winCaptureChanging
, wxT("recursive ReleaseMouse call?") );
3063 wxASSERT_MSG( GetCapture() == this,
3064 "attempt to release mouse, but this window hasn't captured it" );
3065 wxASSERT_MSG( ms_winCaptureCurrent
== this,
3066 "attempt to release mouse, but this window hasn't captured it" );
3068 ms_winCaptureChanging
= true;
3071 ms_winCaptureCurrent
= NULL
;
3073 if ( ms_winCaptureNext
)
3075 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
3076 ms_winCaptureCurrent
= ms_winCaptureNext
->win
;
3078 wxWindowNext
*item
= ms_winCaptureNext
;
3079 ms_winCaptureNext
= item
->next
;
3082 //else: stack is empty, no previous capture
3084 ms_winCaptureChanging
= false;
3086 wxLogTrace(wxT("mousecapture"),
3087 (const wxChar
*) wxT("After ReleaseMouse() mouse is captured by %p"),
3088 static_cast<void*>(GetCapture()));
3091 static void DoNotifyWindowAboutCaptureLost(wxWindow
*win
)
3093 wxMouseCaptureLostEvent
event(win
->GetId());
3094 event
.SetEventObject(win
);
3095 if ( !win
->GetEventHandler()->ProcessEvent(event
) )
3097 // windows must handle this event, otherwise the app wouldn't behave
3098 // correctly if it loses capture unexpectedly; see the discussion here:
3099 // http://sourceforge.net/tracker/index.php?func=detail&aid=1153662&group_id=9863&atid=109863
3100 // http://article.gmane.org/gmane.comp.lib.wxwidgets.devel/82376
3101 wxFAIL_MSG( wxT("window that captured the mouse didn't process wxEVT_MOUSE_CAPTURE_LOST") );
3106 void wxWindowBase::NotifyCaptureLost()
3108 // don't do anything if capture lost was expected, i.e. resulted from
3109 // a wx call to ReleaseMouse or CaptureMouse:
3110 if ( ms_winCaptureChanging
)
3113 // if the capture was lost unexpectedly, notify every window that has
3114 // capture (on stack or current) about it and clear the stack:
3116 if ( ms_winCaptureCurrent
)
3118 DoNotifyWindowAboutCaptureLost(ms_winCaptureCurrent
);
3119 ms_winCaptureCurrent
= NULL
;
3122 while ( ms_winCaptureNext
)
3124 wxWindowNext
*item
= ms_winCaptureNext
;
3125 ms_winCaptureNext
= item
->next
;
3127 DoNotifyWindowAboutCaptureLost(item
->win
);
3136 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
3137 int WXUNUSED(modifiers
),
3138 int WXUNUSED(keycode
))
3144 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
3150 #endif // wxUSE_HOTKEY
3152 // ----------------------------------------------------------------------------
3154 // ----------------------------------------------------------------------------
3156 bool wxWindowBase::TryBefore(wxEvent
& event
)
3158 #if wxUSE_VALIDATORS
3159 // Can only use the validator of the window which
3160 // is receiving the event
3161 if ( event
.GetEventObject() == this )
3163 wxValidator
* const validator
= GetValidator();
3164 if ( validator
&& validator
->ProcessEventLocally(event
) )
3169 #endif // wxUSE_VALIDATORS
3171 return wxEvtHandler::TryBefore(event
);
3174 bool wxWindowBase::TryAfter(wxEvent
& event
)
3176 // carry on up the parent-child hierarchy if the propagation count hasn't
3178 if ( event
.ShouldPropagate() )
3180 // honour the requests to stop propagation at this window: this is
3181 // used by the dialogs, for example, to prevent processing the events
3182 // from the dialog controls in the parent frame which rarely, if ever,
3184 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
3186 wxWindow
*parent
= GetParent();
3187 if ( parent
&& !parent
->IsBeingDeleted() )
3189 wxPropagateOnce
propagateOnce(event
);
3191 return parent
->GetEventHandler()->ProcessEvent(event
);
3196 return wxEvtHandler::TryAfter(event
);
3199 // ----------------------------------------------------------------------------
3200 // window relationships
3201 // ----------------------------------------------------------------------------
3203 wxWindow
*wxWindowBase::DoGetSibling(WindowOrder order
) const
3205 wxCHECK_MSG( GetParent(), NULL
,
3206 wxT("GetPrev/NextSibling() don't work for TLWs!") );
3208 wxWindowList
& siblings
= GetParent()->GetChildren();
3209 wxWindowList::compatibility_iterator i
= siblings
.Find((wxWindow
*)this);
3210 wxCHECK_MSG( i
, NULL
, wxT("window not a child of its parent?") );
3212 if ( order
== OrderBefore
)
3213 i
= i
->GetPrevious();
3217 return i
? i
->GetData() : NULL
;
3220 // ----------------------------------------------------------------------------
3221 // keyboard navigation
3222 // ----------------------------------------------------------------------------
3224 // Navigates in the specified direction inside this window
3225 bool wxWindowBase::DoNavigateIn(int flags
)
3227 #ifdef wxHAS_NATIVE_TAB_TRAVERSAL
3228 // native code doesn't process our wxNavigationKeyEvents anyhow
3231 #else // !wxHAS_NATIVE_TAB_TRAVERSAL
3232 wxNavigationKeyEvent eventNav
;
3233 wxWindow
*focused
= FindFocus();
3234 eventNav
.SetCurrentFocus(focused
);
3235 eventNav
.SetEventObject(focused
);
3236 eventNav
.SetFlags(flags
);
3237 return GetEventHandler()->ProcessEvent(eventNav
);
3238 #endif // wxHAS_NATIVE_TAB_TRAVERSAL/!wxHAS_NATIVE_TAB_TRAVERSAL
3241 bool wxWindowBase::HandleAsNavigationKey(const wxKeyEvent
& event
)
3243 if ( event
.GetKeyCode() != WXK_TAB
)
3246 int flags
= wxNavigationKeyEvent::FromTab
;
3248 if ( event
.ShiftDown() )
3249 flags
|= wxNavigationKeyEvent::IsBackward
;
3251 flags
|= wxNavigationKeyEvent::IsForward
;
3253 if ( event
.ControlDown() )
3254 flags
|= wxNavigationKeyEvent::WinChange
;
3260 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
)
3262 // check that we're not a top level window
3263 wxCHECK_RET( GetParent(),
3264 wxT("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
3266 // detect the special case when we have nothing to do anyhow and when the
3267 // code below wouldn't work
3271 // find the target window in the siblings list
3272 wxWindowList
& siblings
= GetParent()->GetChildren();
3273 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
3274 wxCHECK_RET( i
, wxT("MoveBefore/AfterInTabOrder(): win is not a sibling") );
3276 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
3277 // can't just move the node around
3278 wxWindow
*self
= (wxWindow
*)this;
3279 siblings
.DeleteObject(self
);
3280 if ( move
== OrderAfter
)
3287 siblings
.Insert(i
, self
);
3289 else // OrderAfter and win was the last sibling
3291 siblings
.Append(self
);
3295 // ----------------------------------------------------------------------------
3297 // ----------------------------------------------------------------------------
3299 /*static*/ wxWindow
* wxWindowBase::FindFocus()
3301 wxWindowBase
*win
= DoFindFocus();
3302 return win
? win
->GetMainWindowOfCompositeControl() : NULL
;
3305 bool wxWindowBase::HasFocus() const
3307 wxWindowBase
*win
= DoFindFocus();
3308 return win
== this ||
3309 win
== wxConstCast(this, wxWindowBase
)->GetMainWindowOfCompositeControl();
3312 // ----------------------------------------------------------------------------
3314 // ----------------------------------------------------------------------------
3316 #if wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3321 class DragAcceptFilesTarget
: public wxFileDropTarget
3324 DragAcceptFilesTarget(wxWindowBase
*win
) : m_win(win
) {}
3326 virtual bool OnDropFiles(wxCoord x
, wxCoord y
,
3327 const wxArrayString
& filenames
)
3329 wxDropFilesEvent
event(wxEVT_DROP_FILES
,
3331 wxCArrayString(filenames
).Release());
3332 event
.SetEventObject(m_win
);
3336 return m_win
->HandleWindowEvent(event
);
3340 wxWindowBase
* const m_win
;
3342 wxDECLARE_NO_COPY_CLASS(DragAcceptFilesTarget
);
3346 } // anonymous namespace
3348 // Generic version of DragAcceptFiles(). It works by installing a simple
3349 // wxFileDropTarget-to-EVT_DROP_FILES adaptor and therefore cannot be used
3350 // together with explicit SetDropTarget() calls.
3351 void wxWindowBase::DragAcceptFiles(bool accept
)
3355 wxASSERT_MSG( !GetDropTarget(),
3356 "cannot use DragAcceptFiles() and SetDropTarget() together" );
3357 SetDropTarget(new DragAcceptFilesTarget(this));
3361 SetDropTarget(NULL
);
3365 #endif // wxUSE_DRAG_AND_DROP && !defined(__WXMSW__)
3367 // ----------------------------------------------------------------------------
3369 // ----------------------------------------------------------------------------
3371 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
3373 while ( win
&& !win
->IsTopLevel() )
3374 win
= win
->GetParent();
3379 #if wxUSE_ACCESSIBILITY
3380 // ----------------------------------------------------------------------------
3381 // accessible object for windows
3382 // ----------------------------------------------------------------------------
3384 // Can return either a child object, or an integer
3385 // representing the child element, starting from 1.
3386 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
3388 wxASSERT( GetWindow() != NULL
);
3392 return wxACC_NOT_IMPLEMENTED
;
3395 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
3396 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
3398 wxASSERT( GetWindow() != NULL
);
3402 wxWindow
* win
= NULL
;
3409 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
3411 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
3418 rect
= win
->GetRect();
3419 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
3420 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
3424 return wxACC_NOT_IMPLEMENTED
;
3427 // Navigates from fromId to toId/toObject.
3428 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
3429 int* WXUNUSED(toId
), wxAccessible
** toObject
)
3431 wxASSERT( GetWindow() != NULL
);
3437 case wxNAVDIR_FIRSTCHILD
:
3439 if (GetWindow()->GetChildren().GetCount() == 0)
3441 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
3442 *toObject
= childWindow
->GetOrCreateAccessible();
3446 case wxNAVDIR_LASTCHILD
:
3448 if (GetWindow()->GetChildren().GetCount() == 0)
3450 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
3451 *toObject
= childWindow
->GetOrCreateAccessible();
3455 case wxNAVDIR_RIGHT
:
3459 wxWindowList::compatibility_iterator node
=
3460 wxWindowList::compatibility_iterator();
3463 // Can't navigate to sibling of this window
3464 // if we're a top-level window.
3465 if (!GetWindow()->GetParent())
3466 return wxACC_NOT_IMPLEMENTED
;
3468 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3472 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3473 node
= GetWindow()->GetChildren().Item(fromId
-1);
3476 if (node
&& node
->GetNext())
3478 wxWindow
* nextWindow
= node
->GetNext()->GetData();
3479 *toObject
= nextWindow
->GetOrCreateAccessible();
3487 case wxNAVDIR_PREVIOUS
:
3489 wxWindowList::compatibility_iterator node
=
3490 wxWindowList::compatibility_iterator();
3493 // Can't navigate to sibling of this window
3494 // if we're a top-level window.
3495 if (!GetWindow()->GetParent())
3496 return wxACC_NOT_IMPLEMENTED
;
3498 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
3502 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
3503 node
= GetWindow()->GetChildren().Item(fromId
-1);
3506 if (node
&& node
->GetPrevious())
3508 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
3509 *toObject
= previousWindow
->GetOrCreateAccessible();
3517 return wxACC_NOT_IMPLEMENTED
;
3520 // Gets the name of the specified object.
3521 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
3523 wxASSERT( GetWindow() != NULL
);
3529 // If a child, leave wxWidgets to call the function on the actual
3532 return wxACC_NOT_IMPLEMENTED
;
3534 // This will eventually be replaced by specialised
3535 // accessible classes, one for each kind of wxWidgets
3536 // control or window.
3538 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
3539 title
= ((wxButton
*) GetWindow())->GetLabel();
3542 title
= GetWindow()->GetName();
3550 return wxACC_NOT_IMPLEMENTED
;
3553 // Gets the number of children.
3554 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
3556 wxASSERT( GetWindow() != NULL
);
3560 *childId
= (int) GetWindow()->GetChildren().GetCount();
3564 // Gets the specified child (starting from 1).
3565 // If *child is NULL and return value is wxACC_OK,
3566 // this means that the child is a simple element and
3567 // not an accessible object.
3568 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
3570 wxASSERT( GetWindow() != NULL
);
3580 if (childId
> (int) GetWindow()->GetChildren().GetCount())
3583 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
3584 *child
= childWindow
->GetOrCreateAccessible();
3591 // Gets the parent, or NULL.
3592 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
3594 wxASSERT( GetWindow() != NULL
);
3598 wxWindow
* parentWindow
= GetWindow()->GetParent();
3606 *parent
= parentWindow
->GetOrCreateAccessible();
3614 // Performs the default action. childId is 0 (the action for this object)
3615 // or > 0 (the action for a child).
3616 // Return wxACC_NOT_SUPPORTED if there is no default action for this
3617 // window (e.g. an edit control).
3618 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
3620 wxASSERT( GetWindow() != NULL
);
3624 return wxACC_NOT_IMPLEMENTED
;
3627 // Gets the default action for this object (0) or > 0 (the action for a child).
3628 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
3629 // string if there is no action.
3630 // The retrieved string describes the action that is performed on an object,
3631 // not what the object does as a result. For example, a toolbar button that prints
3632 // a document has a default action of "Press" rather than "Prints the current document."
3633 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
3635 wxASSERT( GetWindow() != NULL
);
3639 return wxACC_NOT_IMPLEMENTED
;
3642 // Returns the description for this object or a child.
3643 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
3645 wxASSERT( GetWindow() != NULL
);
3649 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3655 return wxACC_NOT_IMPLEMENTED
;
3658 // Returns help text for this object or a child, similar to tooltip text.
3659 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
3661 wxASSERT( GetWindow() != NULL
);
3665 wxString
ht(GetWindow()->GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Keyboard
));
3671 return wxACC_NOT_IMPLEMENTED
;
3674 // Returns the keyboard shortcut for this object or child.
3675 // Return e.g. ALT+K
3676 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
3678 wxASSERT( GetWindow() != NULL
);
3682 return wxACC_NOT_IMPLEMENTED
;
3685 // Returns a role constant.
3686 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
3688 wxASSERT( GetWindow() != NULL
);
3692 // If a child, leave wxWidgets to call the function on the actual
3695 return wxACC_NOT_IMPLEMENTED
;
3697 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3698 return wxACC_NOT_IMPLEMENTED
;
3700 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3701 return wxACC_NOT_IMPLEMENTED
;
3704 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3705 return wxACC_NOT_IMPLEMENTED
;
3708 //*role = wxROLE_SYSTEM_CLIENT;
3709 *role
= wxROLE_SYSTEM_CLIENT
;
3713 return wxACC_NOT_IMPLEMENTED
;
3717 // Returns a state constant.
3718 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
3720 wxASSERT( GetWindow() != NULL
);
3724 // If a child, leave wxWidgets to call the function on the actual
3727 return wxACC_NOT_IMPLEMENTED
;
3729 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
3730 return wxACC_NOT_IMPLEMENTED
;
3733 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
3734 return wxACC_NOT_IMPLEMENTED
;
3737 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
3738 return wxACC_NOT_IMPLEMENTED
;
3745 return wxACC_NOT_IMPLEMENTED
;
3749 // Returns a localized string representing the value for the object
3751 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
3753 wxASSERT( GetWindow() != NULL
);
3757 return wxACC_NOT_IMPLEMENTED
;
3760 // Selects the object or child.
3761 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
3763 wxASSERT( GetWindow() != NULL
);
3767 return wxACC_NOT_IMPLEMENTED
;
3770 // Gets the window with the keyboard focus.
3771 // If childId is 0 and child is NULL, no object in
3772 // this subhierarchy has the focus.
3773 // If this object has the focus, child should be 'this'.
3774 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
3776 wxASSERT( GetWindow() != NULL
);
3780 return wxACC_NOT_IMPLEMENTED
;
3784 // Gets a variant representing the selected children
3786 // Acceptable values:
3787 // - a null variant (IsNull() returns true)
3788 // - a list variant (GetType() == wxT("list")
3789 // - an integer representing the selected child element,
3790 // or 0 if this object is selected (GetType() == wxT("long")
3791 // - a "void*" pointer to a wxAccessible child object
3792 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
3794 wxASSERT( GetWindow() != NULL
);
3798 return wxACC_NOT_IMPLEMENTED
;
3800 #endif // wxUSE_VARIANT
3802 #endif // wxUSE_ACCESSIBILITY
3804 // ----------------------------------------------------------------------------
3806 // ----------------------------------------------------------------------------
3809 wxWindowBase::AdjustForLayoutDirection(wxCoord x
,
3811 wxCoord widthTotal
) const
3813 if ( GetLayoutDirection() == wxLayout_RightToLeft
)
3815 x
= widthTotal
- x
- width
;