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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: joytest.cpp
3 // Purpose: Joystick sample
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
14
15 #ifdef __BORLANDC__
16 #pragma hdrstop
17 #endif
18
19 #ifndef WX_PRECOMP
20 #include "wx/wx.h"
21 #endif
22
23 #if !wxUSE_JOYSTICK
24 # error You must set wxUSE_JOYSTICK to 1 in setup.h
25 #endif
26
27 #include "wx/sound.h"
28 #include "wx/joystick.h"
29
30 #include "joytest.h"
31
32 MyFrame *frame = NULL;
33
34 IMPLEMENT_APP(MyApp)
35
36 // For drawing lines in a canvas
37 long xpos = -1;
38 long ypos = -1;
39
40 int winNumber = 1;
41
42 int nButtons = 0;
43 // Initialise this in OnInit, not statically
44 bool MyApp::OnInit()
45 {
46 wxJoystick stick(wxJOYSTICK1);
47 if (!stick.IsOk())
48 {
49 wxMessageBox(_T("No joystick detected!"));
50 return false;
51 }
52
53 #if wxUSE_SOUND
54 m_fire.Create(_T("buttonpress.wav"));
55 #endif // wxUSE_SOUND
56
57 m_minX = stick.GetXMin();
58 m_minY = stick.GetYMin();
59 m_maxX = stick.GetXMax();
60 m_maxY = stick.GetYMax();
61
62 // Create the main frame window
63
64 frame = new MyFrame(NULL, _T("Joystick Demo"), wxDefaultPosition,
65 wxSize(500, 400), wxDEFAULT_FRAME_STYLE | wxHSCROLL | wxVSCROLL);
66
67 // Give it an icon (this is ignored in MDI mode: uses resources)
68 #ifdef __WXMSW__
69 frame->SetIcon(wxIcon(_T("joyicon")));
70 #endif
71 #ifdef __X__
72 frame->SetIcon(wxIcon(_T("joyicon.xbm")));
73 #endif
74
75 // Make a menubar
76 wxMenu *file_menu = new wxMenu;
77
78 file_menu->Append(JOYTEST_QUIT, _T("&Exit"));
79
80 wxMenuBar *menu_bar = new wxMenuBar;
81
82 menu_bar->Append(file_menu, _T("&File"));
83
84 // Associate the menu bar with the frame
85 frame->SetMenuBar(menu_bar);
86
87 #if wxUSE_STATUSBAR
88 frame->CreateStatusBar();
89 frame->SetStatusText(wxString::Format(wxT("Device [%s] (PID:[%i] MID:[%i]) Ready... # of joysticks:[%i]"), stick.GetProductName().c_str(), stick.GetProductId(), stick.GetManufacturerId(), wxJoystick::GetNumberJoysticks()));
90 #endif // wxUSE_STATUSBAR
91
92 frame->CenterOnScreen();
93 frame->Show(true);
94
95 SetTopWindow(frame);
96
97 return true;
98 }
99
100 BEGIN_EVENT_TABLE(MyCanvas, wxScrolledWindow)
101 EVT_JOYSTICK_EVENTS(MyCanvas::OnJoystickEvent)
102 END_EVENT_TABLE()
103
104 // Define a constructor for my canvas
105 MyCanvas::MyCanvas(wxWindow *parent, const wxPoint& pos, const wxSize& size):
106 wxScrolledWindow(parent, wxID_ANY, pos, size, wxSUNKEN_BORDER)
107 {
108 m_stick = new wxJoystick(wxJOYSTICK1);
109 nButtons = m_stick->GetNumberButtons();
110 m_stick->SetCapture(this, 10);
111 }
112
113 MyCanvas::~MyCanvas()
114 {
115 m_stick->ReleaseCapture();
116 delete m_stick;
117 }
118
119 void MyCanvas::OnJoystickEvent(wxJoystickEvent& event)
120 {
121 wxClientDC dc(this);
122
123 wxPoint pt(event.GetPosition());
124
125 // if negative positions are possible then shift everything up
126 int xmin = wxGetApp().m_minX;
127 int xmax = wxGetApp().m_maxX;
128 int ymin = wxGetApp().m_minY;
129 int ymax = wxGetApp().m_maxY;
130 if (xmin < 0) {
131 xmax += abs(xmin);
132 pt.x += abs(xmin);
133 }
134 if (ymin < 0) {
135 ymax += abs(ymin);
136 pt.y += abs(ymin);
137 }
138
139 // Scale to canvas size
140 int cw, ch;
141 GetSize(&cw, &ch);
142
143 pt.x = (long) (((double)pt.x/(double)xmax) * cw);
144 pt.y = (long) (((double)pt.y/(double)ymax) * ch);
145
146 if (xpos > -1 && ypos > -1 && event.IsMove() && event.ButtonIsDown())
147 {
148 dc.SetPen(*wxBLACK_PEN);
149 dc.DrawLine(xpos, ypos, pt.x, pt.y);
150 }
151
152 xpos = pt.x;
153 ypos = pt.y;
154
155 #if wxUSE_STATUSBAR
156 wxString buf;
157 if (event.ButtonDown())
158 buf.Printf(_T("Joystick (%d, %d) #%i Fire!"), pt.x, pt.y, event.GetButtonChange());
159 else
160 buf.Printf(_T("Joystick (%d, %d) "), pt.x, pt.y);
161
162 /*
163 for(int i = 0; i < nButtons; ++i)
164 {
165 buf += wxString(wxT("[")) +
166 ((event.GetButtonState() & (1 << i)) ? wxT("Y") : wxT("N")) + wxString(wxT("]"));
167 }
168 */
169
170 frame->SetStatusText(buf);
171 #endif // wxUSE_STATUSBAR
172
173 #if wxUSE_SOUND
174 if (event.ButtonDown() && wxGetApp().m_fire.IsOk())
175 {
176 wxGetApp().m_fire.Play();
177 }
178 #endif // wxUSE_SOUND
179 }
180
181 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
182 EVT_MENU(JOYTEST_QUIT, MyFrame::OnQuit)
183 END_EVENT_TABLE()
184
185 MyFrame::MyFrame(wxFrame *parent, const wxString& title, const wxPoint& pos,
186 const wxSize& size, const long style)
187 : wxFrame(parent, wxID_ANY, title, pos, size, style)
188 {
189 canvas = new MyCanvas(this);
190 }
191
192 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
193 {
194 Close(true);
195 }
196
197 void MyFrame::OnActivate(wxActivateEvent& event)
198 {
199 if (event.GetActive() && canvas)
200 canvas->SetFocus();
201 }