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[wxWidgets.git] / samples / html / help / help.cpp
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: test.cpp
3 // Purpose: wxHtml testing example
4 /////////////////////////////////////////////////////////////////////////////
5
6 // For compilers that support precompilation, includes "wx/wx.h".
7 #include "wx/wxprec.h"
8
9 #ifdef __BORLANDC__
10 #pragma hdrstop
11 #endif
12
13 // for all others, include the necessary headers (this file is usually all you
14 // need because it includes almost all "standard" wxWidgets headers
15 #ifndef WX_PRECOMP
16 #include "wx/wx.h"
17 #endif
18
19 #include "wx/image.h"
20 #include "wx/html/helpfrm.h"
21 #include "wx/html/helpctrl.h"
22 #include "wx/filesys.h"
23 #include "wx/fs_zip.h"
24
25 // ----------------------------------------------------------------------------
26 // private classes
27 // ----------------------------------------------------------------------------
28
29
30 // Define a new application type, each program should derive a class from wxApp
31 class MyApp : public wxApp
32 {
33 public:
34 // override base class virtuals
35 // ----------------------------
36
37 // this one is called on application startup and is a good place for the app
38 // initialization (doing it here and not in the ctor allows to have an error
39 // return: if OnInit() returns false, the application terminates)
40 virtual bool OnInit();
41 };
42
43
44
45 // Define a new frame type: this is going to be our main frame
46 class MyFrame : public wxFrame
47 {
48 public:
49 // ctor(s)
50 MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size);
51
52 // event handlers (these functions should _not_ be virtual)
53 void OnQuit(wxCommandEvent& event);
54 void OnHelp(wxCommandEvent& event);
55 void OnClose(wxCloseEvent& event);
56 private:
57 wxHtmlHelpController help;
58
59 // any class wishing to process wxWidgets events must use this macro
60 DECLARE_EVENT_TABLE()
61 };
62
63 // ----------------------------------------------------------------------------
64 // constants
65 // ----------------------------------------------------------------------------
66
67 // IDs for the controls and the menu commands
68 enum
69 {
70 // menu items
71 Minimal_Quit = 1,
72 Minimal_Help
73 };
74
75 // ----------------------------------------------------------------------------
76 // event tables and other macros for wxWidgets
77 // ----------------------------------------------------------------------------
78
79 // the event tables connect the wxWidgets events with the functions (event
80 // handlers) which process them. It can be also done at run-time, but for the
81 // simple menu events like this the static method is much simpler.
82 BEGIN_EVENT_TABLE(MyFrame, wxFrame)
83 EVT_MENU(Minimal_Quit, MyFrame::OnQuit)
84 EVT_MENU(Minimal_Help, MyFrame::OnHelp)
85 EVT_CLOSE(MyFrame::OnClose)
86 END_EVENT_TABLE()
87
88 // Create a new application object: this macro will allow wxWidgets to create
89 // the application object during program execution (it's better than using a
90 // static object for many reasons) and also declares the accessor function
91 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
92 // not wxApp)
93 IMPLEMENT_APP(MyApp)
94
95 // ============================================================================
96 // implementation
97 // ============================================================================
98
99 // ----------------------------------------------------------------------------
100 // the application class
101 // ----------------------------------------------------------------------------
102 // `Main program' equivalent: the program execution "starts" here
103 bool MyApp::OnInit()
104 {
105 wxInitAllImageHandlers();
106 #if wxUSE_STREAMS && wxUSE_ZIPSTREAM && wxUSE_ZLIB
107 wxFileSystem::AddHandler(new wxZipFSHandler);
108 #endif
109 SetVendorName(wxT("wxWidgets"));
110 SetAppName(wxT("wxHTMLHelp"));
111
112 // Create the main application window
113 MyFrame *frame = new MyFrame(_("HTML Help Sample"),
114 wxDefaultPosition, wxDefaultSize);
115
116 // Show it and tell the application that it's our main window
117 // @@@ what does it do exactly, in fact? is it necessary here?
118 frame->Show(true);
119 SetTopWindow(frame);
120
121
122 // success: wxApp::OnRun() will be called which will enter the main message
123 // loop and the application will run. If we returned false here, the
124 // application would exit immediately.
125 return true;
126 }
127
128 // ----------------------------------------------------------------------------
129 // main frame
130 // ----------------------------------------------------------------------------
131
132
133 // frame constructor
134 MyFrame::MyFrame(const wxString& title, const wxPoint& pos, const wxSize& size)
135 : wxFrame((wxFrame *)NULL, wxID_ANY, title, pos, size),
136 help(wxHF_DEFAULT_STYLE | wxHF_OPEN_FILES)
137 {
138 // create a menu bar
139 wxMenu *menuFile = new wxMenu;
140
141 menuFile->Append(Minimal_Help, _("&Help"));
142 menuFile->Append(Minimal_Quit, _("E&xit"));
143
144 // now append the freshly created menu to the menu bar...
145 wxMenuBar *menuBar = new wxMenuBar;
146 menuBar->Append(menuFile, _("&File"));
147
148 // ... and attach this menu bar to the frame
149 SetMenuBar(menuBar);
150
151 help.UseConfig(wxConfig::Get());
152 bool ret;
153 help.SetTempDir(wxT("."));
154 ret = help.AddBook(wxFileName(wxT("helpfiles/testing.hhp"), wxPATH_UNIX));
155 if (! ret)
156 wxMessageBox(wxT("Failed adding book helpfiles/testing.hhp"));
157 ret = help.AddBook(wxFileName(wxT("helpfiles/another.hhp"), wxPATH_UNIX));
158 if (! ret)
159 wxMessageBox(_("Failed adding book helpfiles/another.hhp"));
160 }
161
162
163 // event handlers
164
165 void MyFrame::OnQuit(wxCommandEvent& WXUNUSED(event))
166 {
167 // true is to force the frame to close
168 Close(true);
169 }
170
171 void MyFrame::OnHelp(wxCommandEvent& WXUNUSED(event))
172 {
173 help.Display(wxT("Test HELPFILE"));
174 }
175
176 void MyFrame::OnClose(wxCloseEvent& event)
177 {
178 // Close the help frame; this will cause the config data to
179 // get written.
180 if ( help.GetFrame() ) // returns NULL if no help frame active
181 help.GetFrame()->Close(true);
182 // now we can safely delete the config pointer
183 event.Skip();
184 delete wxConfig::Set(NULL);
185 }
186
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