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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wizard.h
3 // Purpose: interface of wxWizardPage
4 // Author: wxWidgets team
5 // RCS-ID: $Id$
6 // Licence: wxWindows license
7 /////////////////////////////////////////////////////////////////////////////
8
9 /**
10 @class wxWizardPage
11 @wxheader{wizard.h}
12
13 wxWizardPage is one of the screens in wxWizard: it must
14 know what are the following and preceding pages (which may be @NULL for the
15 first/last page). Except for this extra knowledge, wxWizardPage is just a
16 panel, so the controls may be placed directly on it in the usual way.
17
18 This class allows the programmer to decide the order of pages in the wizard
19 dynamically (during run-time) and so provides maximal flexibility. Usually,
20 however, the order of pages is known in advance in which case
21 wxWizardPageSimple class is enough and it is simpler
22 to use.
23
24 @library{wxadv}
25 @category{miscwnd}
26
27 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
28 */
29 class wxWizardPage : public wxPanel
30 {
31 public:
32 /**
33 Constructor accepts an optional bitmap which will be used for this page
34 instead of the default one for this wizard (note that all bitmaps used should
35 be of the same size). Notice that no other parameters are needed because the
36 wizard will resize and reposition the page anyhow.
37
38 @param parent
39 The parent wizard
40 @param bitmap
41 The page-specific bitmap if different from the global one
42 */
43 wxWizardPage(wxWizard* parent,
44 const wxBitmap& bitmap = wxNullBitmap);
45
46 /**
47 This method is called by wxWizard to get the bitmap to display alongside the
48 page. By default, @c m_bitmap member variable which was set in the
49 @ref wxwizardpage() constructor.
50 If the bitmap was not explicitly set (i.e. if @c wxNullBitmap is returned),
51 the default bitmap for the wizard should be used.
52 The only cases when you would want to override this function is if the page
53 bitmap depends dynamically on the user choices, i.e. almost never.
54 */
55 wxBitmap GetBitmap() const;
56
57 /**
58 Get the page which should be shown when the user chooses the @c "Next"
59 button: if @NULL is returned, this button will be disabled. The last
60 page of the wizard will usually return @NULL from here, but the others
61 will not.
62
63 @see GetPrev()
64 */
65 wxWizardPage* GetNext() const;
66
67 /**
68 Get the page which should be shown when the user chooses the @c "Back"
69 button: if @NULL is returned, this button will be disabled. The first
70 page of the wizard will usually return @NULL from here, but the others
71 will not.
72
73 @see GetNext()
74 */
75 wxWizardPage* GetPrev() const;
76 };
77
78
79
80 /**
81 @class wxWizardEvent
82 @wxheader{wizard.h}
83
84 wxWizardEvent class represents an event generated by the
85 wizard(): this event is first sent to the page itself and,
86 if not processed there, goes up the window hierarchy as usual.
87
88 @library{wxadv}
89 @category{events}
90
91 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
92 */
93 class wxWizardEvent : public wxNotifyEvent
94 {
95 public:
96 /**
97 Constructor. It is not normally used by the user code as the objects of this
98 type are constructed by wxWizard.
99 */
100 wxWizardEvent(wxEventType type = wxEVT_NULL, int id = -1,
101 bool direction = true);
102
103 /**
104 Return the direction in which the page is changing: for @c
105 EVT_WIZARD_PAGE_CHANGING, return @true if we're going forward or
106 @false otherwise and for @c EVT_WIZARD_PAGE_CHANGED return @true if
107 we came from the previous page and @false if we returned from the next
108 one.
109 */
110 bool GetDirection() const;
111
112 /**
113 Returns the wxWizardPage which was active when this
114 event was generated.
115 */
116 wxWizardPage* GetPage() const;
117 };
118
119
120
121 /**
122 @class wxWizardPageSimple
123 @wxheader{wizard.h}
124
125 wxWizardPageSimple is the simplest possible
126 wxWizardPage implementation: it just returns the
127 pointers given to its constructor from GetNext() and GetPrev() functions.
128
129 This makes it very easy to use the objects of this class in the wizards where
130 the pages order is known statically - on the other hand, if this is not the
131 case you must derive your own class from wxWizardPage
132 instead.
133
134 @library{wxadv}
135 @category{miscwnd}
136
137 @see wxWizard, @ref overview_samplewizard "wxWizard sample"
138 */
139 class wxWizardPageSimple : public wxWizardPage
140 {
141 public:
142 /**
143 Constructor takes the previous and next pages. They may be modified later by
144 SetPrev() or
145 SetNext().
146 */
147 wxWizardPageSimple(wxWizard* parent = NULL,
148 wxWizardPage* prev = NULL,
149 wxWizardPage* next = NULL,
150 const wxBitmap& bitmap = wxNullBitmap);
151
152 /**
153 A convenience function to make the pages follow each other.
154 Example:
155 */
156 static void Chain(wxWizardPageSimple* first,
157 wxWizardPageSimple* second);
158
159 /**
160 Sets the next page.
161 */
162 void SetNext(wxWizardPage* next);
163
164 /**
165 Sets the previous page.
166 */
167 void SetPrev(wxWizardPage* prev);
168 };
169
170
171
172 /**
173 @class wxWizard
174 @wxheader{wizard.h}
175
176 wxWizard is the central class for implementing 'wizard-like' dialogs. These
177 dialogs are mostly familiar to Windows users and are nothing other than a
178 sequence of 'pages', each displayed inside a dialog which has the
179 buttons to navigate to the next (and previous) pages.
180
181 The wizards are typically used to decompose a complex dialog into several
182 simple steps and are mainly useful to the novice users, hence it is important
183 to keep them as simple as possible.
184
185 To show a wizard dialog, you must first create an instance of the wxWizard class
186 using either the non-default constructor or a default one followed by call to
187 the
188 wxWizard::Create function. Then you should add all pages you
189 want the wizard to show and call wxWizard::RunWizard.
190 Finally, don't forget to call @c wizard-Destroy(), otherwise your application
191 will hang on exit due to an undestroyed window.
192
193 You can supply a bitmap to display on the left of the wizard, either for all
194 pages
195 or for individual pages. If you need to have the bitmap resize to the height of
196 the wizard,
197 call wxWizard::SetBitmapPlacement and if necessary,
198 wxWizard::SetBitmapBackgroundColour and wxWizard::SetMinimumBitmapWidth.
199
200 To make wizard pages scroll when the display is too small to fit the whole
201 dialog, you can switch
202 layout adaptation on globally with wxDialog::EnableLayoutAdaptation or
203 per dialog with wxDialog::SetLayoutAdaptationMode. For more
204 about layout adaptation, see @ref overview_autoscrollingdialogs "Automatic
205 scrolling dialogs".
206
207 @library{wxadv}
208 @category{cmndlg}
209
210 @see wxWizardEvent, wxWizardPage, @ref overview_samplewizard "wxWizard sample"
211 */
212 class wxWizard : public wxDialog
213 {
214 public:
215 //@{
216 /**
217 Constructor which really creates the wizard -- if you use this constructor, you
218 shouldn't call Create().
219 Notice that unlike almost all other wxWidgets classes, there is no @e size
220 parameter in the wxWizard constructor because the wizard will have a predefined
221 default size by default. If you want to change this, you should use the
222 GetPageAreaSizer() function.
223
224 @param parent
225 The parent window, may be @NULL.
226 @param id
227 The id of the dialog, will usually be just -1.
228 @param title
229 The title of the dialog.
230 @param bitmap
231 The default bitmap used in the left side of the wizard. See
232 also GetBitmap.
233 @param pos
234 The position of the dialog, it will be centered on the screen
235 by default.
236 @param style
237 Window style is passed to wxDialog.
238 */
239 wxWizard();
240 wxWizard(wxWindow* parent, int id = -1,
241 const wxString& title = wxEmptyString,
242 const wxBitmap& bitmap = wxNullBitmap,
243 const wxPoint& pos = wxDefaultPosition,
244 long style = wxDEFAULT_DIALOG_STYLE);
245 //@}
246
247 /**
248 Creates the wizard dialog. Must be called if the default constructor had been
249 used to create the object.
250 Notice that unlike almost all other wxWidgets classes, there is no @e size
251 parameter in the wxWizard constructor because the wizard will have a predefined
252 default size by default. If you want to change this, you should use the
253 GetPageAreaSizer() function.
254
255 @param parent
256 The parent window, may be @NULL.
257 @param id
258 The id of the dialog, will usually be just -1.
259 @param title
260 The title of the dialog.
261 @param bitmap
262 The default bitmap used in the left side of the wizard. See
263 also GetBitmap.
264 @param pos
265 The position of the dialog, it will be centered on the screen
266 by default.
267 @param style
268 Window style is passed to wxDialog.
269 */
270 bool Create(wxWindow* parent, int id = -1,
271 const wxString& title = wxEmptyString,
272 const wxBitmap& bitmap = wxNullBitmap,
273 const wxPoint& pos = wxDefaultPosition,
274 long style = wxDEFAULT_DIALOG_STYLE);
275
276 /**
277 This method is obsolete, use
278 GetPageAreaSizer() instead.
279 Sets the page size to be big enough for all the pages accessible via the
280 given @e firstPage, i.e. this page, its next page and so on.
281 This method may be called more than once and it will only change the page size
282 if the size required by the new page is bigger than the previously set one.
283 This is useful if the decision about which pages to show is taken during
284 run-time, as in this case, the wizard won't be able to get to all pages starting
285 from a single one and you should call @e Fit separately for the others.
286 */
287 void FitToPage(const wxWizardPage* firstPage);
288
289 /**
290 Returns the bitmap used for the wizard.
291 */
292 const wxBitmap GetBitmap() const;
293
294 /**
295 Returns the colour that should be used to fill the area not taken up by the
296 wizard or page bitmap,
297 if a non-zero bitmap placement flag has been set.
298 See also SetBitmapPlacement().
299 */
300 const wxColour GetBitmapBackgroundColour() const;
301
302 /**
303 Returns the flags indicating how the wizard or page bitmap should be expanded
304 and positioned to fit the
305 page height. By default, placement is 0 (no expansion is done).
306 See also SetBitmapPlacement() for the possible values.
307 */
308 int GetBitmapPlacement();
309
310 /**
311 Get the current page while the wizard is running. @NULL is returned if
312 RunWizard() is not being executed now.
313 */
314 wxWizardPage* GetCurrentPage() const;
315
316 /**
317 Returns the minimum width for the bitmap that will be constructed to contain
318 the actual wizard or page bitmap
319 if a non-zero bitmap placement flag has been set.
320 See also SetBitmapPlacement().
321 */
322 int GetMinimumBitmapWidth() const;
323
324 /**
325 Returns pointer to page area sizer. The wizard is laid out using sizers and
326 the page area sizer is the place-holder for the pages. All pages are resized
327 before
328 being shown to match the wizard page area.
329 Page area sizer has a minimal size that is the maximum of several values. First,
330 all pages (or other objects) added to the sizer. Second, all pages reachable
331 by repeatedly applying
332 wxWizardPage::GetNext to
333 any page inserted into the sizer. Third,
334 the minimal size specified using SetPageSize() and
335 FitToPage(). Fourth, the total wizard height may
336 be increased to accommodate the bitmap height. Fifth and finally, wizards are
337 never smaller than some built-in minimal size to avoid wizards that are too
338 small.
339 The caller can use wxSizer::SetMinSize to enlarge it
340 beyond the minimal size. If @c wxRESIZE_BORDER was passed to constructor, user
341 can resize wizard and consequently the page area (but not make it smaller than
342 the
343 minimal size).
344 It is recommended to add the first page to the page area sizer. For simple
345 wizards,
346 this will enlarge the wizard to fit the biggest page. For non-linear wizards,
347 the first page of every separate chain should be added. Caller-specified size
348 can be accomplished using wxSizer::SetMinSize.
349 Adding pages to the page area sizer affects the default border width around page
350 area that can be altered with SetBorder().
351 */
352 virtual wxSizer* GetPageAreaSizer() const;
353
354 /**
355 Returns the size available for the pages.
356 */
357 wxSize GetPageSize() const;
358
359 /**
360 Return @true if this page is not the last one in the wizard. The base
361 class version implements this by calling
362 @ref wxWizardPage::getnext page-GetNext but this could be undesirable if,
363 for example, the pages are created on demand only.
364
365 @see HasPrevPage()
366 */
367 virtual bool HasNextPage(wxWizardPage* page);
368
369 /**
370 Returns @true if this page is not the last one in the wizard. The base
371 class version implements this by calling
372 @ref wxWizardPage::getprev page-GetPrev but this could be undesirable if,
373 for example, the pages are created on demand only.
374
375 @see HasNextPage()
376 */
377 virtual bool HasPrevPage(wxWizardPage* page);
378
379 /**
380 Executes the wizard starting from the given page, returning @true if it was
381 successfully finished or @false if user cancelled it. The @a firstPage
382 can not be @NULL.
383 */
384 bool RunWizard(wxWizardPage* firstPage);
385
386 /**
387 Sets the bitmap used for the wizard.
388 */
389 void SetBitmap(const wxBitmap& bitmap);
390
391 /**
392 Sets the colour that should be used to fill the area not taken up by the wizard
393 or page bitmap,
394 if a non-zero bitmap placement flag has been set.
395 See also SetBitmapPlacement().
396 */
397 void SetBitmapBackgroundColour(const wxColour& colour);
398
399 /**
400 Sets the flags indicating how the wizard or page bitmap should be expanded and
401 positioned to fit the
402 page height. By default, placement is 0 (no expansion is done). @a placement is
403 a bitlist with the
404 following possible values:
405
406 @b wxWIZARD_VALIGN_TOP
407
408 Aligns the bitmap at the top.
409
410 @b wxWIZARD_VALIGN_CENTRE
411
412 Centres the bitmap vertically.
413
414 @b wxWIZARD_VALIGN_BOTTOM
415
416 Aligns the bitmap at the bottom.
417
418 @b wxWIZARD_HALIGN_LEFT
419
420 Left-aligns the bitmap.
421
422 @b wxWIZARD_HALIGN_CENTRE
423
424 Centres the bitmap horizontally.
425
426 @b wxWIZARD_HALIGN_RIGHT
427
428 Right-aligns the bitmap.
429
430 @b wxWIZARD_TILE
431
432
433 See also SetMinimumBitmapWidth().
434 */
435 void SetBitmapPlacement(int placement);
436
437 /**
438 Sets width of border around page area. Default is zero. For backward
439 compatibility, if there are no pages in
440 GetPageAreaSizer(), the default is 5 pixels.
441 If there is a five point border around all controls in a page and the border
442 around
443 page area is left as zero, a five point white space along all dialog borders
444 will be added to the control border in order to space page controls ten points
445 from the dialog
446 border and non-page controls.
447 */
448 void SetBorder(int border);
449
450 /**
451 Sets the minimum width for the bitmap that will be constructed to contain the
452 actual wizard or page bitmap
453 if a non-zero bitmap placement flag has been set. If this is not set when using
454 bitmap placement, the initial
455 layout may be incorrect.
456 See also SetBitmapPlacement().
457 */
458 void SetMinimumBitmapWidth(int width);
459
460 /**
461 This method is obsolete, use
462 GetPageAreaSizer() instead.
463 Sets the minimal size to be made available for the wizard pages. The wizard
464 will take into account the size of the bitmap (if any) itself. Also, the
465 wizard will never be smaller than the default size.
466 The recommended way to use this function is to lay out all wizard pages using
467 the sizers (even though the wizard is not resizeable) and then use
468 wxSizer::CalcMin in a loop to calculate the maximum
469 of minimal sizes of the pages and pass it to SetPageSize().
470 */
471 void SetPageSize(const wxSize& sizePage);
472 };
473