1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
8 // Copyright: (c) wxWindows team
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
16 #pragma interface "windowbase.h"
19 // ----------------------------------------------------------------------------
20 // headers which we must include here
21 // ----------------------------------------------------------------------------
23 #include "wx/event.h" // the base class
25 #include "wx/list.h" // defines wxWindowList
27 #include "wx/cursor.h" // we have member variables of these classes
28 #include "wx/font.h" // so we can't do without them
29 #include "wx/colour.h"
30 #include "wx/region.h"
33 #include "wx/validate.h" // for wxDefaultValidator (always include it)
39 // when building wxUniv/Foo we don't want the code for native menu use to be
40 // compiled in - it should only be used when building real wxFoo
41 #ifdef __WXUNIVERSAL__
42 #define wxUSE_MENUS_NATIVE 0
44 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
45 #endif // __WXUNIVERSAL__/__WXMSW__
47 // ----------------------------------------------------------------------------
48 // forward declarations
49 // ----------------------------------------------------------------------------
51 class WXDLLEXPORT wxCaret
;
52 class WXDLLEXPORT wxClientData
;
53 class WXDLLEXPORT wxControl
;
54 class WXDLLEXPORT wxCursor
;
55 class WXDLLEXPORT wxDC
;
56 class WXDLLEXPORT wxDropTarget
;
57 class WXDLLEXPORT wxItemResource
;
58 class WXDLLEXPORT wxLayoutConstraints
;
59 class WXDLLEXPORT wxResourceTable
;
60 class WXDLLEXPORT wxSizer
;
61 class WXDLLEXPORT wxToolTip
;
62 class WXDLLEXPORT wxWindowBase
;
63 class WXDLLEXPORT wxWindow
;
65 // ----------------------------------------------------------------------------
66 // (pseudo)template list classes
67 // ----------------------------------------------------------------------------
69 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
71 // ----------------------------------------------------------------------------
73 // ----------------------------------------------------------------------------
75 WXDLLEXPORT_DATA(extern wxWindowList
) wxTopLevelWindows
;
77 // ----------------------------------------------------------------------------
78 // helper classes used by [SG]etClientObject/Data
80 // TODO move into a separate header?
81 // ----------------------------------------------------------------------------
83 // what kind of client data do we have?
86 wxClientData_None
, // we don't know yet because we don't have it at all
87 wxClientData_Object
, // our client data is typed and we own it
88 wxClientData_Void
// client data is untyped and we don't own it
95 virtual ~wxClientData() { }
98 class wxStringClientData
: public wxClientData
101 wxStringClientData() { }
102 wxStringClientData( const wxString
&data
) : m_data(data
) { }
103 void SetData( const wxString
&data
) { m_data
= data
; }
104 const wxString
& GetData() const { return m_data
; }
110 // ----------------------------------------------------------------------------
111 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
112 // interface of this class.
114 // Event handler: windows have themselves as their event handlers by default,
115 // but their event handlers could be set to another object entirely. This
116 // separation can reduce the amount of derivation required, and allow
117 // alteration of a window's functionality (e.g. by a resource editor that
118 // temporarily switches event handlers).
119 // ----------------------------------------------------------------------------
121 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
124 // creating the window
125 // -------------------
128 wxWindowBase() { InitBase(); }
130 // pseudo ctor (can't be virtual, called from ctor)
131 bool CreateBase(wxWindowBase
*parent
,
133 const wxPoint
& pos
= wxDefaultPosition
,
134 const wxSize
& size
= wxDefaultSize
,
136 const wxValidator
& validator
= wxDefaultValidator
,
137 const wxString
& name
= wxPanelNameStr
);
139 virtual ~wxWindowBase();
141 #if wxUSE_WX_RESOURCES
142 // these functions are implemented in resource.cpp and resourc2.cpp
143 virtual bool LoadFromResource(wxWindow
*parent
,
144 const wxString
& resourceName
,
145 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
146 virtual wxControl
*CreateItem(const wxItemResource
* childResource
,
147 const wxItemResource
* parentResource
,
148 const wxResourceTable
*table
= (const wxResourceTable
*) NULL
);
149 #endif // wxUSE_WX_RESOURCES
151 // deleting the window
152 // -------------------
154 // ask the window to close itself, return TRUE if the event handler
155 // honoured our request
156 bool Close( bool force
= FALSE
);
158 // the following functions delete the C++ objects (the window itself
159 // or its children) as well as the GUI windows and normally should
160 // never be used directly
162 // delete window unconditionally (dangerous!), returns TRUE if ok
163 virtual bool Destroy();
164 // delete all children of this window, returns TRUE if ok
165 bool DestroyChildren();
167 // is the window being deleted?
168 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
173 // NB: in future versions of wxWindows Set/GetTitle() will only work
174 // with the top level windows (such as dialogs and frames) and
175 // Set/GetLabel() only with the other ones (i.e. all controls).
177 // the title (or label, see below) of the window: the text which the
179 virtual void SetTitle( const wxString
& WXUNUSED(title
) ) {}
180 virtual wxString
GetTitle() const { return wxEmptyString
; }
182 // label is just the same as the title (but for, e.g., buttons it
183 // makes more sense to speak about labels)
184 virtual void SetLabel(const wxString
& label
) { SetTitle(label
); }
185 virtual wxString
GetLabel() const { return GetTitle(); }
187 // the window name is used for ressource setting in X, it is not the
188 // same as the window title/label
189 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
190 virtual wxString
GetName() const { return m_windowName
; }
192 // window id uniquely identifies the window among its siblings unless
193 // it is -1 which means "don't care"
194 void SetId( wxWindowID id
) { m_windowId
= id
; }
195 wxWindowID
GetId() const { return m_windowId
; }
197 // generate a control id for the controls which were not given one by
199 static int NewControlId() { return --ms_lastControlId
; }
200 // get the id of the control following the one with the given
201 // (autogenerated) id
202 static int NextControlId(int id
) { return id
- 1; }
203 // get the id of the control preceding the one with the given
204 // (autogenerated) id
205 static int PrevControlId(int id
) { return id
+ 1; }
210 // set the window size and/or position
211 void SetSize( int x
, int y
, int width
, int height
,
212 int sizeFlags
= wxSIZE_AUTO
)
213 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
215 void SetSize( int width
, int height
)
216 { DoSetSize( -1, -1, width
, height
, wxSIZE_USE_EXISTING
); }
218 void SetSize( const wxSize
& size
)
219 { SetSize( size
.x
, size
.y
); }
221 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
222 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
224 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
225 { DoSetSize(x
, y
, -1, -1, flags
); }
227 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
228 { Move(pt
.x
, pt
.y
, flags
); }
231 virtual void Raise() = 0;
232 virtual void Lower() = 0;
234 // client size is the size of area available for subwindows
235 void SetClientSize( int width
, int height
)
236 { DoSetClientSize(width
, height
); }
238 void SetClientSize( const wxSize
& size
)
239 { DoSetClientSize(size
.x
, size
.y
); }
241 void SetClientSize(const wxRect
& rect
)
242 { SetClientSize( rect
.width
, rect
.height
); }
244 // get the window position and/or size (pointers may be NULL)
245 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
246 wxPoint
GetPosition() const
249 DoGetPosition(&w
, &h
);
251 return wxPoint(w
, h
);
254 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
255 wxSize
GetSize() const
262 wxRect
GetRect() const
265 GetPosition(& x
, & y
);
268 return wxRect(x
, y
, w
, h
);
271 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
272 wxSize
GetClientSize() const
275 DoGetClientSize(& w
, & h
);
280 // get the origin of the client area of the window relative to the
281 // window top left corner (the client area may be shifted because of
282 // the borders, scrollbars, other decorations...)
283 virtual wxPoint
GetClientAreaOrigin() const;
285 // get the client rectangle in window (i.e. client) coordinates
286 wxRect
GetClientRect() const
288 return wxRect(GetClientAreaOrigin(), GetClientSize());
291 // get the size best suited for the window (in fact, minimal
292 // acceptable size using which it will still look "nice")
293 wxSize
GetBestSize() const { return DoGetBestSize(); }
294 void GetBestSize(int *w
, int *h
) const
296 wxSize s
= DoGetBestSize();
303 // the generic centre function - centers the window on parent by
304 // default or on screen if it doesn't have parent or
305 // wxCENTER_ON_SCREEN flag is given
306 void Centre( int direction
= wxBOTH
);
307 void Center( int direction
= wxBOTH
) { Centre(direction
); }
309 // centre on screen (only works for top level windows)
310 void CentreOnScreen(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_ON_SCREEN
); }
311 void CenterOnScreen(int dir
= wxBOTH
) { CentreOnScreen(dir
); }
313 // centre with respect to the the parent window
314 void CentreOnParent(int dir
= wxBOTH
) { Centre(dir
| wxCENTER_FRAME
); }
315 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
317 // set window size to wrap around its children
320 // set min/max size of the window
321 virtual void SetSizeHints( int minW
, int minH
,
322 int maxW
= -1, int maxH
= -1,
323 int incW
= -1, int incH
= -1 );
325 int GetMinWidth() const { return m_minWidth
; }
326 int GetMinHeight() const { return m_minHeight
; }
327 int GetMaxWidth() const { return m_maxWidth
; }
328 int GetMaxHeight() const { return m_maxHeight
; }
333 // returns TRUE if window was shown/hidden, FALSE if the nothing was
334 // done (window was already shown/hidden)
335 virtual bool Show( bool show
= TRUE
);
336 bool Hide() { return Show(FALSE
); }
338 // returns TRUE if window was enabled/disabled, FALSE if nothing done
339 virtual bool Enable( bool enable
= TRUE
);
340 bool Disable() { return Enable(FALSE
); }
342 bool IsShown() const { return m_isShown
; }
343 bool IsEnabled() const { return m_isEnabled
; }
345 // get/set window style (setting style won't update the window and so
346 // is only useful for internal usage)
347 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
348 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
350 // just some (somewhat shorter) synonims
351 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
352 long GetWindowStyle() const { return GetWindowStyleFlag(); }
354 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
355 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
357 // extra style: the less often used style bits which can't be set with
358 // SetWindowStyleFlag()
359 void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
360 long GetExtraStyle() const { return m_exStyle
; }
362 // make the window modal (all other windows unresponsive)
363 virtual void MakeModal(bool modal
= TRUE
);
365 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
366 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
368 // focus and keyboard handling
369 // ---------------------------
371 // set focus to this window
372 virtual void SetFocus() = 0;
374 // return the window which currently has the focus or NULL
375 static wxWindow
*FindFocus() /* = 0: implement in derived classes */;
377 // can this window have focus?
378 virtual bool AcceptsFocus() const { return IsShown() && IsEnabled(); }
380 // can this window be given focus by keyboard navigation? if not, the
381 // only way to give it focus (provided it accepts it at all) is to
383 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
385 // NB: these methods really don't belong here but with the current
386 // class hierarchy there is no other place for them :-(
388 // get the default child of this parent, i.e. the one which is
389 // activated by pressing <Enter>
390 virtual wxWindow
*GetDefaultItem() const { return NULL
; }
392 // set this child as default, return the old default
393 virtual wxWindow
*SetDefaultItem(wxWindow
* WXUNUSED(child
))
396 // parent/children relations
397 // -------------------------
399 // get the list of children
400 const wxWindowList
& GetChildren() const { return m_children
; }
401 wxWindowList
& GetChildren() { return m_children
; }
403 // get the parent or the parent of the parent
404 wxWindow
*GetParent() const { return m_parent
; }
405 inline wxWindow
*GetGrandParent() const;
407 // is this window a top level one?
408 virtual bool IsTopLevel() const;
410 // it doesn't really change parent, use ReParent() instead
411 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
412 // change the real parent of this window, return TRUE if the parent
413 // was changed, FALSE otherwise (error or newParent == oldParent)
414 virtual bool Reparent( wxWindowBase
*newParent
);
416 // find window among the descendants of this one either by id or by
417 // name (return NULL if not found)
418 wxWindow
*FindWindow( long id
);
419 wxWindow
*FindWindow( const wxString
& name
);
421 // implementation mostly
422 virtual void AddChild( wxWindowBase
*child
);
423 virtual void RemoveChild( wxWindowBase
*child
);
425 // event handler stuff
426 // -------------------
428 // get the current event handler
429 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
431 // replace the event handler (allows to completely subclass the
433 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
435 // push/pop event handler: allows to chain a custom event handler to
436 // alreasy existing ones
437 void PushEventHandler( wxEvtHandler
*handler
);
438 wxEvtHandler
*PopEventHandler( bool deleteHandler
= FALSE
);
444 // a window may have an associated validator which is used to control
446 virtual void SetValidator( const wxValidator
&validator
);
447 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
448 #endif // wxUSE_VALIDATORS
453 // each window may have associated client data: either a pointer to
454 // wxClientData object in which case it is managed by the window (i.e.
455 // it will delete the data when it's destroyed) or an untyped pointer
456 // which won't be deleted by the window - but not both of them
457 void SetClientObject( wxClientData
*data
) { DoSetClientObject(data
); }
458 wxClientData
*GetClientObject() const { return DoGetClientObject(); }
460 void SetClientData( void *data
) { DoSetClientData(data
); }
461 void *GetClientData() const { return DoGetClientData(); }
463 // dialog oriented functions
464 // -------------------------
466 // validate the correctness of input, return TRUE if ok
467 virtual bool Validate();
469 // transfer data between internal and GUI representations
470 virtual bool TransferDataToWindow();
471 virtual bool TransferDataFromWindow();
473 virtual void InitDialog();
478 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
479 { m_acceleratorTable
= accel
; }
480 wxAcceleratorTable
*GetAcceleratorTable()
481 { return &m_acceleratorTable
; }
482 #endif // wxUSE_ACCEL
484 // dialog units translations
485 // -------------------------
487 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
488 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
489 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
491 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
493 return wxSize(pt
.x
, pt
.y
);
496 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
498 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
500 return wxSize(pt
.x
, pt
.y
);
506 // move the mouse to the specified position
507 virtual void WarpPointer(int x
, int y
) = 0;
509 // start or end mouse capture
510 virtual void CaptureMouse() = 0;
511 virtual void ReleaseMouse() = 0;
513 // get the window which currently captures the mouse or NULL
514 static wxWindow
*GetCapture();
516 // does this window have the capture?
517 virtual bool HasCapture() const
518 { return (wxWindow
*)this == GetCapture(); }
520 // painting the window
521 // -------------------
523 // mark the specified rectangle (or the whole window) as "dirty" so it
525 virtual void Refresh( bool eraseBackground
= TRUE
,
526 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
528 // a less awkward wrapper for Refresh
529 void RefreshRect(const wxRect
& rect
) { Refresh(TRUE
, &rect
); }
531 // repaint all invalid areas of the window immediately
532 virtual void Update() { }
534 // clear the window entirely
535 virtual void Clear() = 0;
537 // freeze the window: don't redraw it until it is thawed
538 virtual void Freeze() { }
540 // thaw the window: redraw it after it had been frozen
541 virtual void Thaw() { }
543 // adjust DC for drawing on this window
544 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
546 // the update region of the window contains the areas which must be
547 // repainted by the program
548 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
549 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
551 // get the update rectangleregion bounding box in client coords
552 wxRect
GetUpdateClientRect() const;
554 // these functions verify whether the given point/rectangle belongs to
555 // (or at least intersects with) the update region
556 bool IsExposed( int x
, int y
) const;
557 bool IsExposed( int x
, int y
, int w
, int h
) const;
559 bool IsExposed( const wxPoint
& pt
) const
560 { return IsExposed(pt
.x
, pt
.y
); }
561 bool IsExposed( const wxRect
& rect
) const
562 { return IsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
564 // colours, fonts and cursors
565 // --------------------------
567 // set/retrieve the window colours (system defaults are used by
568 // default): Set functions return TRUE if colour was changed
569 virtual bool SetBackgroundColour( const wxColour
&colour
);
570 virtual bool SetForegroundColour( const wxColour
&colour
);
572 wxColour
GetBackgroundColour() const { return m_backgroundColour
; }
573 wxColour
GetForegroundColour() const { return m_foregroundColour
; }
575 // set/retrieve the cursor for this window (SetCursor() returns TRUE
576 // if the cursor was really changed)
577 virtual bool SetCursor( const wxCursor
&cursor
);
578 const wxCursor
& GetCursor() const { return m_cursor
; }
579 wxCursor
& GetCursor() { return m_cursor
; }
581 // set/retrieve the font for the window (SetFont() returns TRUE if the
582 // font really changed)
583 virtual bool SetFont( const wxFont
&font
) = 0;
584 const wxFont
& GetFont() const { return m_font
; }
585 wxFont
& GetFont() { return m_font
; }
588 // associate a caret with the window
589 void SetCaret(wxCaret
*caret
);
590 // get the current caret (may be NULL)
591 wxCaret
*GetCaret() const { return m_caret
; }
592 #endif // wxUSE_CARET
594 // get the (average) character size for the current font
595 virtual int GetCharHeight() const = 0;
596 virtual int GetCharWidth() const = 0;
598 // get the width/height/... of the text using current or specified
600 virtual void GetTextExtent(const wxString
& string
,
602 int *descent
= (int *) NULL
,
603 int *externalLeading
= (int *) NULL
,
604 const wxFont
*theFont
= (const wxFont
*) NULL
)
607 // client <-> screen coords
608 // ------------------------
610 // translate to/from screen/client coordinates (pointers may be NULL)
611 void ClientToScreen( int *x
, int *y
) const
612 { DoClientToScreen(x
, y
); }
613 void ScreenToClient( int *x
, int *y
) const
614 { DoScreenToClient(x
, y
); }
616 // wxPoint interface to do the same thing
617 wxPoint
ClientToScreen(const wxPoint
& pt
) const
619 int x
= pt
.x
, y
= pt
.y
;
620 DoClientToScreen(&x
, &y
);
622 return wxPoint(x
, y
);
625 wxPoint
ScreenToClient(const wxPoint
& pt
) const
627 int x
= pt
.x
, y
= pt
.y
;
628 DoScreenToClient(&x
, &y
);
630 return wxPoint(x
, y
);
633 // test where the given (in client coords) point lies
634 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
635 { return DoHitTest(x
, y
); }
637 wxHitTest
HitTest(const wxPoint
& pt
) const
638 { return DoHitTest(pt
.x
, pt
.y
); }
643 // get the window border style: uses the current style and falls back to
644 // the default style for this class otherwise (see GetDefaultBorder())
645 wxBorder
GetBorder() const;
647 void UpdateWindowUI();
650 bool PopupMenu( wxMenu
*menu
, const wxPoint
& pos
)
651 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
652 bool PopupMenu( wxMenu
*menu
, int x
, int y
)
653 { return DoPopupMenu(menu
, x
, y
); }
654 #endif // wxUSE_MENUS
659 // does the window have the scrollbar for this orientation?
660 bool HasScrollbar(int orient
) const
662 return (m_windowStyle
&
663 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
666 // configure the window scrollbars
667 virtual void SetScrollbar( int orient
,
671 bool refresh
= TRUE
) = 0;
672 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= TRUE
) = 0;
673 virtual int GetScrollPos( int orient
) const = 0;
674 virtual int GetScrollThumb( int orient
) const = 0;
675 virtual int GetScrollRange( int orient
) const = 0;
677 // scroll window to the specified position
678 virtual void ScrollWindow( int dx
, int dy
,
679 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
681 // scrolls window by line/page: note that not all controls support this
683 // return TRUE if the position changed, FALSE otherwise
684 virtual bool ScrollLines(int WXUNUSED(lines
)) { return FALSE
; }
685 virtual bool ScrollPages(int WXUNUSED(pages
)) { return FALSE
; }
687 // convenient wrappers for ScrollLines/Pages
688 bool LineUp() { return ScrollLines(-1); }
689 bool LineDown() { return ScrollLines(1); }
690 bool PageUp() { return ScrollPages(-1); }
691 bool PageDown() { return ScrollPages(1); }
693 // context-sensitive help
694 // ----------------------
696 // these are the convenience functions wrapping wxHelpProvider methods
699 // associate this help text with this window
700 void SetHelpText(const wxString
& text
);
701 // associate this help text with all windows with the same id as this
703 void SetHelpTextForId(const wxString
& text
);
704 // get the help string associated with this window (may be empty)
705 wxString
GetHelpText() const;
712 // the easiest way to set a tooltip for a window is to use this method
713 void SetToolTip( const wxString
&tip
);
714 // attach a tooltip to the window
715 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
716 // get the associated tooltip or NULL if none
717 wxToolTip
* GetToolTip() const { return m_tooltip
; }
718 #endif // wxUSE_TOOLTIPS
722 #if wxUSE_DRAG_AND_DROP
723 // set/retrieve the drop target associated with this window (may be
724 // NULL; it's owned by the window and will be deleted by it)
725 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
726 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
727 #endif // wxUSE_DRAG_AND_DROP
729 // constraints and sizers
730 // ----------------------
731 #if wxUSE_CONSTRAINTS
732 // set the constraints for this window or retrieve them (may be NULL)
733 void SetConstraints( wxLayoutConstraints
*constraints
);
734 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
736 // when using constraints, it makes sense to update children positions
737 // automatically whenever the window is resized - this is done if
739 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
740 bool GetAutoLayout() const { return m_autoLayout
; }
742 // do layout the window and its children
743 virtual bool Layout();
745 // implementation only
746 void UnsetConstraints(wxLayoutConstraints
*c
);
747 wxWindowList
*GetConstraintsInvolvedIn() const
748 { return m_constraintsInvolvedIn
; }
749 void AddConstraintReference(wxWindowBase
*otherWin
);
750 void RemoveConstraintReference(wxWindowBase
*otherWin
);
751 void DeleteRelatedConstraints();
752 void ResetConstraints();
754 // these methods may be overriden for special layout algorithms
755 virtual void SetConstraintSizes(bool recurse
= TRUE
);
756 virtual bool LayoutPhase1(int *noChanges
);
757 virtual bool LayoutPhase2(int *noChanges
);
758 virtual bool DoPhase(int phase
);
760 // these methods are virtual but normally won't be overridden
761 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
762 virtual void MoveConstraint(int x
, int y
);
763 virtual void GetSizeConstraint(int *w
, int *h
) const ;
764 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
765 virtual void GetPositionConstraint(int *x
, int *y
) const ;
768 // TODO: what are they and how do they work??
769 void SetSizer( wxSizer
*sizer
);
770 wxSizer
*GetSizer() const { return m_windowSizer
; }
771 #endif // wxUSE_CONSTRAINTS
773 // backward compatibility
774 // ----------------------
775 #if WXWIN_COMPATIBILITY
776 bool Enabled() const { return IsEnabled(); }
778 void SetButtonFont(const wxFont
& font
) { SetFont(font
); }
779 void SetLabelFont(const wxFont
& font
) { SetFont(font
); }
780 wxFont
& GetLabelFont() { return GetFont(); };
781 wxFont
& GetButtonFont() { return GetFont(); };
782 #endif // WXWIN_COMPATIBILITY
788 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
789 void OnInitDialog( wxInitDialogEvent
&event
);
790 void OnMiddleClick( wxMouseEvent
& event
);
792 void OnHelp(wxHelpEvent
& event
);
795 // get the haqndle of the window for the underlying window system: this
796 // is only used for wxWin itself or for user code which wants to call
797 // platform-specific APIs
798 virtual WXWidget
GetHandle() const = 0;
801 // the window id - a number which uniquely identifies a window among
802 // its siblings unless it is -1
803 wxWindowID m_windowId
;
805 // the parent window of this window (or NULL) and the list of the children
808 wxWindowList m_children
;
810 // the minimal allowed size for the window (no minimal size if variable(s)
812 int m_minWidth
, m_minHeight
, m_maxWidth
, m_maxHeight
;
814 // event handler for this window: usually is just 'this' but may be
815 // changed with SetEventHandler()
816 wxEvtHandler
*m_eventHandler
;
819 // associated validator or NULL if none
820 wxValidator
*m_windowValidator
;
821 #endif // wxUSE_VALIDATORS
823 #if wxUSE_DRAG_AND_DROP
824 wxDropTarget
*m_dropTarget
;
825 #endif // wxUSE_DRAG_AND_DROP
827 // visual window attributes
830 wxColour m_backgroundColour
, m_foregroundColour
;
834 #endif // wxUSE_CARET
836 // the region which should be repainted in response to paint event
837 wxRegion m_updateRegion
;
840 // the accelerator table for the window which translates key strokes into
842 wxAcceleratorTable m_acceleratorTable
;
843 #endif // wxUSE_ACCEL
845 // user data associated with the window: either an object which will be
846 // deleted by the window when it's deleted or some raw pointer which we do
847 // nothing with - only one type of data can be used with the given window
848 // (i.e. you cannot set the void data and then associate the window with
849 // wxClientData or vice versa)
852 wxClientData
*m_clientObject
;
856 // the tooltip for this window (may be NULL)
858 wxToolTip
*m_tooltip
;
859 #endif // wxUSE_TOOLTIPS
861 // constraints and sizers
862 #if wxUSE_CONSTRAINTS
863 // the constraints for this window or NULL
864 wxLayoutConstraints
*m_constraints
;
866 // constraints this window is involved in
867 wxWindowList
*m_constraintsInvolvedIn
;
869 // top level and the parent sizers
870 // TODO what's this and how does it work?)
871 wxSizer
*m_windowSizer
;
872 wxWindowBase
*m_sizerParent
;
874 // Layout() window automatically when its size changes?
876 #endif // wxUSE_CONSTRAINTS
881 bool m_isBeingDeleted
:1;
886 wxString m_windowName
;
890 // common part of all ctors: it is not virtual because it is called from
894 // override this to change the default (i.e. used when no style is
895 // specified) border for the window class
896 virtual wxBorder
GetDefaultBorder() const;
898 // get the default size for the new window if no explicit size given
899 // FIXME why 20 and not 30, 10 or ...?
900 static int WidthDefault(int w
) { return w
== -1 ? 20 : w
; }
901 static int HeightDefault(int h
) { return h
== -1 ? 20 : h
; }
903 // set the best size for the control if the default size was given:
904 // replaces the fields of size == -1 with the best values for them and
905 // calls SetSize() if needed
906 void SetBestSize(const wxSize
& size
)
908 if ( size
.x
== -1 || size
.y
== -1 )
910 wxSize sizeBest
= DoGetBestSize();
920 // more pure virtual functions
921 // ---------------------------
923 // NB: we must have DoSomething() function when Something() is an overloaded
924 // method: indeed, we can't just have "virtual Something()" in case when
925 // the function is overloaded because then we'd have to make virtual all
926 // the variants (otherwise only the virtual function may be called on a
927 // pointer to derived class according to C++ rules) which is, in
928 // general, absolutely not needed. So instead we implement all
929 // overloaded Something()s in terms of DoSomething() which will be the
930 // only one to be virtual.
932 // coordinates translation
933 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
934 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
936 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
938 // retrieve the position/size of the window
939 virtual void DoGetPosition( int *x
, int *y
) const = 0;
940 virtual void DoGetSize( int *width
, int *height
) const = 0;
941 virtual void DoGetClientSize( int *width
, int *height
) const = 0;
943 // get the size which best suits the window: for a control, it would be
944 // the minimal size which doesn't truncate the control, for a panel - the
945 // same size as it would have after a call to Fit()
946 virtual wxSize
DoGetBestSize() const;
948 // this is the virtual function to be overriden in any derived class which
949 // wants to change how SetSize() or Move() works - it is called by all
950 // versions of these functions in the base class
951 virtual void DoSetSize(int x
, int y
,
952 int width
, int height
,
953 int sizeFlags
= wxSIZE_AUTO
) = 0;
955 // same as DoSetSize() for the client size
956 virtual void DoSetClientSize(int width
, int height
) = 0;
958 // move the window to the specified location and resize it: this is called
959 // from both DoSetSize() and DoSetClientSize() and would usually just
960 // reposition this window except for composite controls which will want to
961 // arrange themselves inside the given rectangle
962 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
965 virtual void DoSetToolTip( wxToolTip
*tip
);
966 #endif // wxUSE_TOOLTIPS
969 virtual bool DoPopupMenu( wxMenu
*menu
, int x
, int y
) = 0;
970 #endif // wxUSE_MENUS
972 // client data accessors
973 virtual void DoSetClientObject( wxClientData
*data
);
974 virtual wxClientData
*DoGetClientObject() const;
976 virtual void DoSetClientData( void *data
);
977 virtual void *DoGetClientData() const;
979 // Makes an adjustment to the window position (for example, a frame that has
980 // a toolbar that it manages itself).
981 virtual void AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
);
983 // what kind of data do we have?
984 wxClientDataType m_clientDataType
;
987 // contains the last id generated by NewControlId
988 static int ms_lastControlId
;
990 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
991 DECLARE_NO_COPY_CLASS(wxWindowBase
)
992 DECLARE_EVENT_TABLE()
995 // ----------------------------------------------------------------------------
996 // now include the declaration of wxWindow class
997 // ----------------------------------------------------------------------------
999 // include the declaration of the platform-specific class
1000 #if defined(__WXMSW__)
1001 #ifdef __WXUNIVERSAL__
1002 #define wxWindowNative wxWindowMSW
1004 #define wxWindowMSW wxWindow
1005 #define sm_classwxWindowMSW sm_classwxWindow
1006 #endif // wxUniv/!wxUniv
1007 #include "wx/msw/window.h"
1008 #elif defined(__WXMOTIF__)
1009 #include "wx/motif/window.h"
1010 #elif defined(__WXGTK__)
1011 #ifdef __WXUNIVERSAL__
1012 #define wxWindowNative wxWindowGTK
1014 #define wxWindowGTK wxWindow
1015 #define sm_classwxWindowGTK sm_classwxWindow
1017 #include "wx/gtk/window.h"
1018 #elif defined(__WXMGL__)
1019 #ifdef __WXUNIVERSAL__
1020 #define wxWindowNative wxWindowMGL
1022 #define wxWindowMGL wxWindow
1023 #define sm_classwxWindowMGL sm_classwxWindow
1025 #include "wx/mgl/window.h"
1026 #elif defined(__WXMAC__)
1027 #ifdef __WXUNIVERSAL__
1028 #define wxWindowNative wxWindowMac
1030 #define wxWindowMac wxWindow
1031 #define sm_classwxWindowMac sm_classwxWindow
1033 #include "wx/mac/window.h"
1034 #elif defined(__WXPM__)
1035 #ifdef __WXUNIVERSAL__
1036 #define wxWindowNative wxWindowOS2
1038 #define wxWindowOS2 wxWindow
1039 #define sm_classwxWindowOS2 sm_classwxWindow
1040 #endif // wxUniv/!wxUniv
1041 #include "wx/os2/window.h"
1044 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1045 // for the native ports we already have defined it above
1046 #if defined(__WXUNIVERSAL__)
1047 #ifndef wxWindowNative
1048 #error "wxWindowNative must be defined above!"
1051 #include "wx/univ/window.h"
1054 // ----------------------------------------------------------------------------
1055 // inline functions which couldn't be declared in the class body because of
1056 // forward dependencies
1057 // ----------------------------------------------------------------------------
1059 inline wxWindow
*wxWindowBase::GetGrandParent() const
1061 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1064 // ----------------------------------------------------------------------------
1066 // ----------------------------------------------------------------------------
1068 // Find the wxWindow at the current mouse position, also returning the mouse
1070 WXDLLEXPORT
extern wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1072 // Get the current mouse position.
1073 WXDLLEXPORT
extern wxPoint
wxGetMousePosition();
1075 // get the currently active window of this application or NULL
1076 WXDLLEXPORT
extern wxWindow
*wxGetActiveWindow();
1078 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1079 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1082 // _WX_WINDOW_H_BASE_