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git.saurik.com Git - wxWidgets.git/blob - samples/html/virtual/virtual.cpp
1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxHtml testing example
4 // demonstrates virtual file systems feature
5 /////////////////////////////////////////////////////////////////////////////
7 #if defined(__GNUG__) && !defined(__APPLE__)
8 #pragma implementation "test.cpp"
9 #pragma interface "test.cpp"
12 // For compilers that support precompilation, includes "wx/wx.h".
13 #include "wx/wxprec.h"
19 // for all others, include the necessary headers (this file is usually all you
20 // need because it includes almost all "standard" wxWidgets headers
26 #include "wx/html/htmlwin.h"
31 #include "wx/wfstream.h"
32 #include "wx/mstream.h"
36 class MyVFS
: public wxFileSystemHandler
39 MyVFS() : wxFileSystemHandler() {}
41 wxFSFile
* OpenFile(wxFileSystem
& fs
, const wxString
& location
);
42 bool CanOpen(const wxString
& location
);
46 bool MyVFS::CanOpen(const wxString
& location
)
48 return (GetProtocol(location
) == wxT("myVFS"));
53 wxFSFile
* MyVFS::OpenFile(wxFileSystem
& WXUNUSED(fs
), const wxString
& location
)
57 static char buf
[1024];
58 const wxWX2MBbuf loc
= location
.ToAscii();
60 sprintf(buf
, "<html><body><h2><i>You're in Node <u>%s</u></i></h2><p>"
61 "Where do you want to go?<br><blockquote>"
62 "<a href=\"%s-1\">sub-1</a><br>"
63 "<a href=\"%s-2\">sub-2</a><br>"
64 "<a href=\"%s-3\">sub-3</a><br>"
65 "</blockquote></body></html>",
66 (const char*)loc
, (const char*)loc
, (const char*)loc
,
69 // NB: There's a terrible hack involved: we fill 'buf' with new data every
70 // time this method is called and return new wxMemoryInputStream pointing to it.
71 // This won't work as soon as there are 2+ myVFS files opened. Fortunately,
72 // this won't happen because wxHTML keeps only one "page" file opened at the
74 str
= new wxMemoryInputStream(buf
, strlen(buf
));
75 f
= new wxFSFile(str
, location
, wxT("text/html"), wxEmptyString
, wxDateTime::Today());
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 // Define a new application type, each program should derive a class from wxApp
87 class MyApp
: public wxApp
90 // override base class virtuals
91 // ----------------------------
93 // this one is called on application startup and is a good place for the app
94 // initialization (doing it here and not in the ctor allows to have an error
95 // return: if OnInit() returns false, the application terminates)
96 virtual bool OnInit();
99 // Define a new frame type: this is going to be our main frame
100 class MyFrame
: public wxFrame
104 MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
);
106 // event handlers (these functions should _not_ be virtual)
107 void OnQuit(wxCommandEvent
& event
);
108 void OnBack(wxCommandEvent
& event
);
109 void OnForward(wxCommandEvent
& event
);
112 // any class wishing to process wxWidgets events must use this macro
113 DECLARE_EVENT_TABLE()
116 // ----------------------------------------------------------------------------
118 // ----------------------------------------------------------------------------
120 // IDs for the controls and the menu commands
128 // controls start here (the numbers are, of course, arbitrary)
132 // ----------------------------------------------------------------------------
133 // event tables and other macros for wxWidgets
134 // ----------------------------------------------------------------------------
136 // the event tables connect the wxWidgets events with the functions (event
137 // handlers) which process them. It can be also done at run-time, but for the
138 // simple menu events like this the static method is much simpler.
139 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
140 EVT_MENU(Minimal_Quit
, MyFrame::OnQuit
)
141 EVT_MENU(Minimal_Back
, MyFrame::OnBack
)
142 EVT_MENU(Minimal_Forward
, MyFrame::OnForward
)
145 // Create a new application object: this macro will allow wxWidgets to create
146 // the application object during program execution (it's better than using a
147 // static object for many reasons) and also declares the accessor function
148 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
152 // ============================================================================
154 // ============================================================================
156 // ----------------------------------------------------------------------------
157 // the application class
158 // ----------------------------------------------------------------------------
160 // `Main program' equivalent: the program execution "starts" here
163 // Create the main application window
164 MyFrame
*frame
= new MyFrame(_("wxHtmlWindow testing application"),
165 wxDefaultPosition
, wxSize(640, 480));
167 // Show it and tell the application that it's our main window
168 // @@@ what does it do exactly, in fact? is it necessary here?
171 wxFileSystem::AddHandler(new MyVFS
);
173 // success: wxApp::OnRun() will be called which will enter the main message
174 // loop and the application will run. If we returned false here, the
175 // application would exit immediately.
179 // ----------------------------------------------------------------------------
181 // ----------------------------------------------------------------------------
186 MyFrame::MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
)
187 : wxFrame((wxFrame
*)NULL
, wxID_ANY
, title
, pos
, size
)
190 wxMenu
*menuFile
= new wxMenu
;
191 wxMenu
*menuNav
= new wxMenu
;
193 menuFile
->Append(Minimal_Quit
, _("E&xit"));
194 menuNav
->Append(Minimal_Back
, _("Go &BACK"));
195 menuNav
->Append(Minimal_Forward
, _("Go &FORWARD"));
197 // now append the freshly created menu to the menu bar...
198 wxMenuBar
*menuBar
= new wxMenuBar
;
199 menuBar
->Append(menuFile
, _("&File"));
200 menuBar
->Append(menuNav
, _("&Navigate"));
202 // ... and attach this menu bar to the frame
207 #endif // wxUSE_STATUSBAR
209 html
= new wxHtmlWindow(this);
210 html
-> SetRelatedFrame(this, _("VFS Demo: '%s'"));
212 html
-> SetRelatedStatusBar(1);
213 #endif // wxUSE_STATUSBAR
214 html
-> LoadPage(wxT("start.htm"));
220 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
222 // true is to force the frame to close
226 void MyFrame::OnBack(wxCommandEvent
& WXUNUSED(event
))
228 if (!html
-> HistoryBack()) wxMessageBox(_("You reached prehistory era!"));
232 void MyFrame::OnForward(wxCommandEvent
& WXUNUSED(event
))
234 if (!html
-> HistoryForward()) wxMessageBox(_("No more items in history!"));