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1 %
2 % automatically generated by HelpGen from
3 % encconv.h at 30/Dec/99 18:45:16
4 %
5
6 \section{\class{wxEncodingConverter}}\label{wxencodingconverter}
7
8 This class is capable of converting strings between two
9 8-bit encodings/charsets. It can also convert from/to Unicode (but only
10 if you compiled wxWindows with wxUSE\_WCHAR\_T set to 1). Only limited subset
11 of encodings in supported by wxEncodingConverter:
12 {\tt wxFONTENCODING\_ISO8859\_1..15}, {\tt wxFONTENCODING\_CP1250..1257} and
13 {\tt wxFONTENCODING\_KOI8}.
14
15 \wxheading{Note}
16
17 Please use \helpref{wxMBConv classes}{mbconvclasses} instead
18 if possible. \helpref{wxCSConv}{wxcsconv} has much better support for various
19 encodings than wxEncodingConverter. wxEncodingConverter is useful only
20 if you rely on {\tt wxCONVERT\_SUBSTITUTE} mode of operation (see
21 \helpref{Init}{wxencodingconverterinit}).
22
23 \wxheading{Derived from}
24
25 \helpref{wxObject}{wxobject}
26
27 \wxheading{Include files}
28
29 <wx/encconv.h>
30
31 \wxheading{See also}
32
33 \helpref{wxFontMapper}{wxfontmapper},
34 \helpref{wxMBConv}{wxmbconv},
35 \helpref{Writing non-English applications}{nonenglishoverview}
36
37
38 \latexignore{\rtfignore{\wxheading{Members}}}
39
40 \membersection{wxEncodingConverter::wxEncodingConverter}\label{wxencodingconverterwxencodingconverter}
41
42 \func{}{wxEncodingConverter}{\void}
43
44 Constructor.
45
46 \membersection{wxEncodingConverter::Init}\label{wxencodingconverterinit}
47
48 \func{bool}{Init}{\param{wxFontEncoding }{input\_enc}, \param{wxFontEncoding }{output\_enc}, \param{int }{method = wxCONVERT\_STRICT}}
49
50 Initialize conversion. Both output or input encoding may
51 be wxFONTENCODING\_UNICODE, but only if wxUSE\_ENCODING is set to 1.
52 All subsequent calls to \helpref{Convert()}{wxencodingconverterconvert}
53 will interpret its argument
54 as a string in {\it input\_enc} encoding and will output string in
55 {\it output\_enc} encoding.
56 You must call this method before calling Convert. You may call
57 it more than once in order to switch to another conversion.
58 {\it Method} affects behaviour of Convert() in case input character
59 cannot be converted because it does not exist in output encoding:
60
61 \begin{twocollist}\itemsep=0pt
62 \twocolitem{{\bf wxCONVERT\_STRICT}}{follow behaviour of GNU Recode -
63 just copy unconvertible characters to output and don't change them
64 (its integer value will stay the same)}
65 \twocolitem{{\bf wxCONVERT\_SUBSTITUTE}}{try some (lossy) substitutions
66 - e.g. replace unconvertible latin capitals with acute by ordinary
67 capitals, replace en-dash or em-dash by '-' etc.}
68 \end{twocollist}
69
70 Both modes guarantee that output string will have same length
71 as input string.
72
73 \wxheading{Return value}
74
75 false if given conversion is impossible, true otherwise
76 (conversion may be impossible either if you try to convert
77 to Unicode with non-Unicode build of wxWindows or if input
78 or output encoding is not supported.)
79
80 \membersection{wxEncodingConverter::Convert}\label{wxencodingconverterconvert}
81
82 \func{void}{Convert}{\param{const char* }{input}, \param{char* }{output}}
83
84 \func{void}{Convert}{\param{const wchar\_t* }{input}, \param{wchar\_t* }{output}}
85
86 \func{void}{Convert}{\param{const char* }{input}, \param{wchar\_t* }{output}}
87
88 \func{void}{Convert}{\param{const wchar\_t* }{input}, \param{char* }{output}}
89
90 Convert input string according to settings passed to
91 \helpref{Init}{wxencodingconverterinit} and writes the result to {\it output}.
92
93 \func{void}{Convert}{\param{char* }{str}}
94
95 \func{void}{Convert}{\param{wchar\_t* }{str}}
96
97 Convert input string according to settings passed to
98 \helpref{Init}{wxencodingconverterinit} in-place, i.e. write the result to the
99 same memory area.
100
101 \func{wxString}{Convert}{\param{const wxString\& }{input}}
102
103 Convert wxString and return new wxString object.
104
105 \wxheading{Notes}
106
107 You must call \helpref{Init}{wxencodingconverterinit} before using this method!
108
109 {\tt wchar\_t} versions of the method are not available if wxWindows was compiled
110 with {\tt wxUSE\_WCHAR\_T} set to 0.
111
112 \membersection{wxEncodingConverter::GetPlatformEquivalents}\label{wxencodingconvertergetplatformequivalents}
113
114 \func{static wxFontEncodingArray}{GetPlatformEquivalents}{\param{wxFontEncoding }{enc}, \param{int }{platform = wxPLATFORM\_CURRENT}}
115
116 Return equivalents for given font that are used
117 under given platform. Supported platforms:
118
119 \begin{itemize}\itemsep=0pt
120 \item wxPLATFORM\_UNIX
121 \item wxPLATFORM\_WINDOWS
122 \item wxPLATFORM\_OS2
123 \item wxPLATFORM\_MAC
124 \item wxPLATFORM\_CURRENT
125 \end{itemize}
126
127 wxPLATFORM\_CURRENT means the platform this binary was compiled for.
128
129 Examples:
130
131 \begin{verbatim}
132 current platform enc returned value
133 ----------------------------------------------
134 unix CP1250 {ISO8859_2}
135 unix ISO8859_2 {ISO8859_2}
136 windows ISO8859_2 {CP1250}
137 unix CP1252 {ISO8859_1,ISO8859_15}
138 \end{verbatim}
139
140 Equivalence is defined in terms of convertibility:
141 two encodings are equivalent if you can convert text between
142 then without losing information (it may - and will - happen
143 that you lose special chars like quotation marks or em-dashes
144 but you shouldn't lose any diacritics and language-specific
145 characters when converting between equivalent encodings).
146
147 Remember that this function does {\bf NOT} check for presence of
148 fonts in system. It only tells you what are most suitable
149 encodings. (It usually returns only one encoding.)
150
151 \wxheading{Notes}
152
153 \begin{itemize}\itemsep=0pt
154 \item Note that argument {\it enc} itself may be present in the returned array,
155 so that you can, as a side-effect, detect whether the
156 encoding is native for this platform or not.
157 \item \helpref{Convert}{wxencodingconverterconvert} is not limited to
158 converting between equivalent encodings, it can convert between two arbitrary
159 encodings.
160 \item If {\it enc} is present in the returned array, then it is {\bf always} the first
161 item of it.
162 \item Please note that the returned array may contain no items at all.
163 \end{itemize}
164
165 \membersection{wxEncodingConverter::GetAllEquivalents}\label{wxencodingconvertergetallequivalents}
166
167 \func{static wxFontEncodingArray}{GetAllEquivalents}{\param{wxFontEncoding }{enc}}
168
169 Similar to
170 \helpref{GetPlatformEquivalents}{wxencodingconvertergetplatformequivalents},
171 but this one will return ALL
172 equivalent encodings, regardless of the platform, and including itself.
173
174 This platform's encodings are before others in the array. And again, if {\it enc} is in the array,
175 it is the very first item in it.
176