wxPlatformInfo (patch 1532064)
[wxWidgets.git] / include / wx / apptrait.h
1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/apptrait.h
3 // Purpose: declaration of wxAppTraits and derived classes
4 // Author: Vadim Zeitlin
5 // Modified by:
6 // Created: 19.06.2003
7 // RCS-ID: $Id$
8 // Copyright: (c) 2003 Vadim Zeitlin <vadim@wxwidgets.org>
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_APPTRAIT_H_
13 #define _WX_APPTRAIT_H_
14
15 #include "wx/string.h"
16 #include "wx/platinfo.h"
17
18 class WXDLLIMPEXP_BASE wxObject;
19 class WXDLLEXPORT wxAppTraits;
20 #if wxUSE_FONTMAP
21 class WXDLLEXPORT wxFontMapper;
22 #endif // wxUSE_FONTMAP
23 class WXDLLIMPEXP_BASE wxLog;
24 class WXDLLIMPEXP_BASE wxMessageOutput;
25 class WXDLLEXPORT wxRendererNative;
26 class WXDLLIMPEXP_BASE wxString;
27
28 class GSocketGUIFunctionsTable;
29
30
31 // ----------------------------------------------------------------------------
32 // wxAppTraits: this class defines various configurable aspects of wxApp
33 // ----------------------------------------------------------------------------
34
35 class WXDLLIMPEXP_BASE wxStandardPathsBase;
36
37 class WXDLLIMPEXP_BASE wxAppTraitsBase
38 {
39 public:
40 // needed since this class declares virtual members
41 virtual ~wxAppTraitsBase() { }
42
43 // hooks for creating the global objects, may be overridden by the user
44 // ------------------------------------------------------------------------
45
46 #if wxUSE_LOG
47 // create the default log target
48 virtual wxLog *CreateLogTarget() = 0;
49 #endif // wxUSE_LOG
50
51 // create the global object used for printing out messages
52 virtual wxMessageOutput *CreateMessageOutput() = 0;
53
54 #if wxUSE_FONTMAP
55 // create the global font mapper object used for encodings/charset mapping
56 virtual wxFontMapper *CreateFontMapper() = 0;
57 #endif // wxUSE_FONTMAP
58
59 // get the renderer to use for drawing the generic controls (return value
60 // may be NULL in which case the default renderer for the current platform
61 // is used); this is used in GUI only and always returns NULL in console
62 //
63 // NB: returned pointer will be deleted by the caller
64 virtual wxRendererNative *CreateRenderer() = 0;
65
66 #if wxUSE_STDPATHS
67 // wxStandardPaths object is normally the same for wxBase and wxGUI
68 // except in the case of wxMac and wxCocoa
69 virtual wxStandardPathsBase& GetStandardPaths();
70 #endif // wxUSE_STDPATHS
71
72 // functions abstracting differences between GUI and console modes
73 // ------------------------------------------------------------------------
74
75 #ifdef __WXDEBUG__
76 // show the assert dialog with the specified message in GUI or just print
77 // the string to stderr in console mode
78 //
79 // base class version has an implementation (in spite of being pure
80 // virtual) in base/appbase.cpp which can be called as last resort.
81 //
82 // return true to suppress subsequent asserts, false to continue as before
83 virtual bool ShowAssertDialog(const wxString& msg) = 0;
84 #endif // __WXDEBUG__
85
86 // return true if fprintf(stderr) goes somewhere, false otherwise
87 virtual bool HasStderr() = 0;
88
89 // managing "pending delete" list: in GUI mode we can't immediately delete
90 // some objects because there may be unprocessed events for them and so we
91 // only do it during the next idle loop iteration while this is, of course,
92 // unnecessary in wxBase, so we have a few functions to abstract these
93 // operations
94
95 // add the object to the pending delete list in GUI, delete it immediately
96 // in wxBase
97 virtual void ScheduleForDestroy(wxObject *object) = 0;
98
99 // remove this object from the pending delete list in GUI, do nothing in
100 // wxBase
101 virtual void RemoveFromPendingDelete(wxObject *object) = 0;
102
103 #if wxUSE_SOCKETS
104 // return table of GUI callbacks for GSocket code or NULL in wxBase. This
105 // is needed because networking classes are in their own library and so
106 // they can't directly call GUI functions (the same net library can be
107 // used in both GUI and base apps). To complicate it further, GUI library
108 // ("wxCore") doesn't depend on networking library and so only a functions
109 // table can be passed around
110 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable() = 0;
111 #endif
112
113 // return information about the (native) toolkit currently used;
114 // returns wxPORT_BASE for console applications and one of the remaining
115 // wxPORT_* values for GUI applications.
116 virtual wxPortId GetToolkitVersion(int *majVer, int *minVer) const = 0;
117 };
118
119 // ----------------------------------------------------------------------------
120 // include the platform-specific version of the class
121 // ----------------------------------------------------------------------------
122
123 // NB: test for __UNIX__ before __WXMAC__ as under Darwin we want to use the
124 // Unix code (and otherwise __UNIX__ wouldn't be defined)
125 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
126 #if defined(__WXPALMOS__)
127 #include "wx/palmos/apptbase.h"
128 #elif defined(__WIN32__)
129 #include "wx/msw/apptbase.h"
130 #elif defined(__UNIX__) && !defined(__EMX__)
131 #include "wx/unix/apptbase.h"
132 #elif defined(__WXMAC__)
133 #include "wx/mac/apptbase.h"
134 #elif defined(__OS2__)
135 #include "wx/os2/apptbase.h"
136 #else // no platform-specific methods to add to wxAppTraits
137 // wxAppTraits must be a class because it was forward declared as class
138 class WXDLLIMPEXP_BASE wxAppTraits : public wxAppTraitsBase
139 {
140 };
141 #endif // platform
142
143 // ============================================================================
144 // standard traits for console and GUI applications
145 // ============================================================================
146
147 // ----------------------------------------------------------------------------
148 // wxConsoleAppTraitsBase: wxAppTraits implementation for the console apps
149 // ----------------------------------------------------------------------------
150
151 class WXDLLIMPEXP_BASE wxConsoleAppTraitsBase : public wxAppTraits
152 {
153 public:
154 #if wxUSE_LOG
155 virtual wxLog *CreateLogTarget();
156 #endif // wxUSE_LOG
157 virtual wxMessageOutput *CreateMessageOutput();
158 #if wxUSE_FONTMAP
159 virtual wxFontMapper *CreateFontMapper();
160 #endif // wxUSE_FONTMAP
161 virtual wxRendererNative *CreateRenderer();
162 #if wxUSE_SOCKETS
163 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
164 #endif
165
166 #ifdef __WXDEBUG__
167 virtual bool ShowAssertDialog(const wxString& msg);
168 #endif // __WXDEBUG__
169 virtual bool HasStderr();
170
171 virtual void ScheduleForDestroy(wxObject *object);
172 virtual void RemoveFromPendingDelete(wxObject *object);
173
174 // the GetToolkitVersion for console application is always the same
175 wxPortId GetToolkitVersion(int *verMaj, int *verMin) const
176 {
177 // no toolkits (wxBase is for console applications without GUI support)
178 // NB: zero means "no toolkit", -1 means "not initialized yet"
179 // so we must use zero here!
180 if (verMaj) *verMaj = 0;
181 if (verMin) *verMin = 0;
182 return wxPORT_BASE;
183 }
184 };
185
186 // ----------------------------------------------------------------------------
187 // wxGUIAppTraitsBase: wxAppTraits implementation for the GUI apps
188 // ----------------------------------------------------------------------------
189
190 #if wxUSE_GUI
191
192 class WXDLLEXPORT wxGUIAppTraitsBase : public wxAppTraits
193 {
194 public:
195 #if wxUSE_LOG
196 virtual wxLog *CreateLogTarget();
197 #endif // wxUSE_LOG
198 virtual wxMessageOutput *CreateMessageOutput();
199 #if wxUSE_FONTMAP
200 virtual wxFontMapper *CreateFontMapper();
201 #endif // wxUSE_FONTMAP
202 virtual wxRendererNative *CreateRenderer();
203 #if wxUSE_SOCKETS
204 virtual GSocketGUIFunctionsTable* GetSocketGUIFunctionsTable();
205 #endif
206
207 #ifdef __WXDEBUG__
208 virtual bool ShowAssertDialog(const wxString& msg);
209 #endif // __WXDEBUG__
210 virtual bool HasStderr();
211
212 virtual void ScheduleForDestroy(wxObject *object);
213 virtual void RemoveFromPendingDelete(wxObject *object);
214 };
215
216 #endif // wxUSE_GUI
217
218 // ----------------------------------------------------------------------------
219 // include the platform-specific version of the classes above
220 // ----------------------------------------------------------------------------
221
222 // ABX: check __WIN32__ instead of __WXMSW__ for the same MSWBase in any Win32 port
223 #if defined(__WXPALMOS__)
224 #include "wx/palmos/apptrait.h"
225 #elif defined(__WIN32__)
226 #include "wx/msw/apptrait.h"
227 #elif defined(__UNIX__) && !defined(__EMX__)
228 #include "wx/unix/apptrait.h"
229 #elif defined(__WXMAC__)
230 #include "wx/mac/apptrait.h"
231 #elif defined(__WXPM__)
232 #include "wx/os2/apptrait.h"
233 #else
234 #if wxUSE_GUI
235 class wxGUIAppTraits : public wxGUIAppTraitsBase
236 {
237 };
238 #endif // wxUSE_GUI
239 class wxConsoleAppTraits: public wxConsoleAppTraitsBase
240 {
241 };
242 #endif // platform
243
244 #endif // _WX_APPTRAIT_H_
245