1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
32 #include "wx/string.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
60 #if wxUSE_DRAG_AND_DROP
62 #endif // wxUSE_DRAG_AND_DROP
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
69 #include "wx/cshelp.h"
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
80 // ----------------------------------------------------------------------------
82 // ----------------------------------------------------------------------------
85 int wxWindowBase::ms_lastControlId
= 2000;
87 int wxWindowBase::ms_lastControlId
= -200;
90 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase
, wxEvtHandler
)
92 // ----------------------------------------------------------------------------
94 // ----------------------------------------------------------------------------
96 BEGIN_EVENT_TABLE(wxWindowBase
, wxEvtHandler
)
97 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged
)
98 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog
)
99 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick
)
102 EVT_HELP(wxID_ANY
, wxWindowBase::OnHelp
)
107 // ============================================================================
108 // implementation of the common functionality of the wxWindow class
109 // ============================================================================
111 // ----------------------------------------------------------------------------
113 // ----------------------------------------------------------------------------
115 // the default initialization
116 wxWindowBase::wxWindowBase()
118 // no window yet, no parent nor children
119 m_parent
= (wxWindow
*)NULL
;
120 m_windowId
= wxID_ANY
;
122 // no constraints on the minimal window size
124 m_maxWidth
= wxDefaultCoord
;
126 m_maxHeight
= wxDefaultCoord
;
128 // invalidiated cache value
129 m_bestSizeCache
= wxDefaultSize
;
131 // window are created enabled and visible by default
135 // the default event handler is just this window
136 m_eventHandler
= this;
140 m_windowValidator
= (wxValidator
*) NULL
;
141 #endif // wxUSE_VALIDATORS
143 // the colours/fonts are default for now, so leave m_font,
144 // m_backgroundColour and m_foregroundColour uninitialized and set those
150 m_inheritFont
= false;
156 #if wxUSE_CONSTRAINTS
157 // no constraints whatsoever
158 m_constraints
= (wxLayoutConstraints
*) NULL
;
159 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
160 #endif // wxUSE_CONSTRAINTS
162 m_windowSizer
= (wxSizer
*) NULL
;
163 m_containingSizer
= (wxSizer
*) NULL
;
164 m_autoLayout
= false;
166 #if wxUSE_DRAG_AND_DROP
167 m_dropTarget
= (wxDropTarget
*)NULL
;
168 #endif // wxUSE_DRAG_AND_DROP
171 m_tooltip
= (wxToolTip
*)NULL
;
172 #endif // wxUSE_TOOLTIPS
175 m_caret
= (wxCaret
*)NULL
;
176 #endif // wxUSE_CARET
179 m_hasCustomPalette
= false;
180 #endif // wxUSE_PALETTE
182 #if wxUSE_ACCESSIBILITY
186 m_virtualSize
= wxDefaultSize
;
189 m_maxVirtualWidth
= wxDefaultCoord
;
191 m_maxVirtualHeight
= wxDefaultCoord
;
193 m_windowVariant
= wxWINDOW_VARIANT_NORMAL
;
195 // Whether we're using the current theme for this window (wxGTK only for now)
196 m_themeEnabled
= false;
198 // VZ: this one shouldn't exist...
199 m_isBeingDeleted
= false;
202 // common part of window creation process
203 bool wxWindowBase::CreateBase(wxWindowBase
*parent
,
205 const wxPoint
& WXUNUSED(pos
),
206 const wxSize
& WXUNUSED(size
),
208 const wxValidator
& wxVALIDATOR_PARAM(validator
),
209 const wxString
& name
)
212 // wxGTK doesn't allow to create controls with static box as the parent so
213 // this will result in a crash when the program is ported to wxGTK so warn
216 // if you get this assert, the correct solution is to create the controls
217 // as siblings of the static box
218 wxASSERT_MSG( !parent
|| !wxDynamicCast(parent
, wxStaticBox
),
219 _T("wxStaticBox can't be used as a window parent!") );
220 #endif // wxUSE_STATBOX
222 // ids are limited to 16 bits under MSW so if you care about portability,
223 // it's not a good idea to use ids out of this range (and negative ids are
224 // reserved for wxWidgets own usage)
225 wxASSERT_MSG( id
== wxID_ANY
|| (id
>= 0 && id
< 32767),
226 _T("invalid id value") );
228 // generate a new id if the user doesn't care about it
229 m_windowId
= id
== wxID_ANY
? NewControlId() : id
;
232 SetWindowStyleFlag(style
);
236 SetValidator(validator
);
237 #endif // wxUSE_VALIDATORS
239 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
240 // have it too - like this it's possible to set it only in the top level
241 // dialog/frame and all children will inherit it by defult
242 if ( parent
&& (parent
->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) )
244 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY
);
250 // ----------------------------------------------------------------------------
252 // ----------------------------------------------------------------------------
255 wxWindowBase::~wxWindowBase()
257 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
259 // FIXME if these 2 cases result from programming errors in the user code
260 // we should probably assert here instead of silently fixing them
262 // Just in case the window has been Closed, but we're then deleting
263 // immediately: don't leave dangling pointers.
264 wxPendingDelete
.DeleteObject(this);
266 // Just in case we've loaded a top-level window via LoadNativeDialog but
267 // we weren't a dialog class
268 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
270 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
272 // reset the dangling pointer our parent window may keep to us
275 if ( m_parent
->GetDefaultItem() == this )
277 m_parent
->SetDefaultItem(NULL
);
280 m_parent
->RemoveChild(this);
285 #endif // wxUSE_CARET
288 delete m_windowValidator
;
289 #endif // wxUSE_VALIDATORS
291 #if wxUSE_CONSTRAINTS
292 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
293 // at deleted windows as they delete themselves.
294 DeleteRelatedConstraints();
298 // This removes any dangling pointers to this window in other windows'
299 // constraintsInvolvedIn lists.
300 UnsetConstraints(m_constraints
);
301 delete m_constraints
;
302 m_constraints
= NULL
;
304 #endif // wxUSE_CONSTRAINTS
306 if ( m_containingSizer
)
307 m_containingSizer
->Detach( (wxWindow
*)this );
309 delete m_windowSizer
;
311 #if wxUSE_DRAG_AND_DROP
313 #endif // wxUSE_DRAG_AND_DROP
317 #endif // wxUSE_TOOLTIPS
319 #if wxUSE_ACCESSIBILITY
324 bool wxWindowBase::Destroy()
331 bool wxWindowBase::Close(bool force
)
333 wxCloseEvent
event(wxEVT_CLOSE_WINDOW
, m_windowId
);
334 event
.SetEventObject(this);
335 event
.SetCanVeto(!force
);
337 // return false if window wasn't closed because the application vetoed the
339 return GetEventHandler()->ProcessEvent(event
) && !event
.GetVeto();
342 bool wxWindowBase::DestroyChildren()
344 wxWindowList::compatibility_iterator node
;
347 // we iterate until the list becomes empty
348 node
= GetChildren().GetFirst();
352 wxWindow
*child
= node
->GetData();
354 // note that we really want to call delete and not ->Destroy() here
355 // because we want to delete the child immediately, before we are
356 // deleted, and delayed deletion would result in problems as our (top
357 // level) child could outlive its parent
360 wxASSERT_MSG( !GetChildren().Find(child
),
361 wxT("child didn't remove itself using RemoveChild()") );
367 // ----------------------------------------------------------------------------
368 // size/position related methods
369 // ----------------------------------------------------------------------------
371 // centre the window with respect to its parent in either (or both) directions
372 void wxWindowBase::Centre(int direction
)
374 // the position/size of the parent window or of the entire screen
376 int widthParent
, heightParent
;
378 wxWindow
*parent
= NULL
;
380 if ( !(direction
& wxCENTRE_ON_SCREEN
) )
382 // find the parent to centre this window on: it should be the
383 // immediate parent for the controls but the top level parent for the
384 // top level windows (like dialogs)
385 parent
= GetParent();
388 while ( parent
&& !parent
->IsTopLevel() )
390 parent
= parent
->GetParent();
394 // there is no wxTopLevelWindow under wxMotif yet
396 // we shouldn't center the dialog on the iconized window: under
397 // Windows, for example, this places it completely off the screen
400 wxTopLevelWindow
*winTop
= wxDynamicCast(parent
, wxTopLevelWindow
);
401 if ( winTop
&& winTop
->IsIconized() )
406 #endif // __WXMOTIF__
408 // did we find the parent?
412 direction
|= wxCENTRE_ON_SCREEN
;
416 if ( direction
& wxCENTRE_ON_SCREEN
)
418 // centre with respect to the whole screen
419 wxDisplaySize(&widthParent
, &heightParent
);
425 // centre on the parent
426 parent
->GetSize(&widthParent
, &heightParent
);
428 // adjust to the parents position
429 posParent
= parent
->GetPosition();
433 // centre inside the parents client rectangle
434 parent
->GetClientSize(&widthParent
, &heightParent
);
439 GetSize(&width
, &height
);
441 int xNew
= wxDefaultCoord
,
442 yNew
= wxDefaultCoord
;
444 if ( direction
& wxHORIZONTAL
)
445 xNew
= (widthParent
- width
)/2;
447 if ( direction
& wxVERTICAL
)
448 yNew
= (heightParent
- height
)/2;
453 // Base size of the visible dimensions of the display
454 // to take into account the taskbar. And the Mac menu bar at top.
455 wxRect clientrect
= wxGetClientDisplayRect();
457 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
458 // but it may mean that the window is placed on other than the main
459 // display. Therefore we only make sure centered window is on the main display
460 // if the parent is at least partially present here.
461 if (posParent
.x
+ widthParent
>= 0) // if parent is (partially) on the main display
463 if (xNew
< clientrect
.GetLeft())
464 xNew
= clientrect
.GetLeft();
465 else if (xNew
+ width
> clientrect
.GetRight())
466 xNew
= clientrect
.GetRight() - width
;
468 if (posParent
.y
+ heightParent
>= 0) // if parent is (partially) on the main display
470 if (yNew
+ height
> clientrect
.GetBottom())
471 yNew
= clientrect
.GetBottom() - height
;
473 // Make certain that the title bar is initially visible
474 // always, even if this would push the bottom of the
475 // dialog off the visible area of the display
476 if (yNew
< clientrect
.GetTop())
477 yNew
= clientrect
.GetTop();
480 // move the window to this position (keeping the old size but using
481 // SetSize() and not Move() to allow xNew and/or yNew to be -1)
482 SetSize(xNew
, yNew
, width
, height
, wxSIZE_ALLOW_MINUS_ONE
);
485 // fits the window around the children
486 void wxWindowBase::Fit()
488 if ( GetChildren().GetCount() > 0 )
490 SetClientSize(GetBestSize());
492 //else: do nothing if we have no children
495 // fits virtual size (ie. scrolled area etc.) around children
496 void wxWindowBase::FitInside()
498 if ( GetChildren().GetCount() > 0 )
500 SetVirtualSize( GetBestVirtualSize() );
504 // On Mac, scrollbars are explicitly children.
506 static bool wxHasRealChildren(const wxWindowBase
* win
)
508 int realChildCount
= 0;
510 for ( wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
512 node
= node
->GetNext() )
514 wxWindow
*win
= node
->GetData();
515 if ( !win
->IsTopLevel() && win
->IsShown() && !win
->IsKindOf(CLASSINFO(wxScrollBar
)))
518 return (realChildCount
> 0);
522 // return the size best suited for the current window
523 wxSize
wxWindowBase::DoGetBestSize() const
527 return m_windowSizer
->GetMinSize();
529 #if wxUSE_CONSTRAINTS
530 else if ( m_constraints
)
532 wxConstCast(this, wxWindowBase
)->SatisfyConstraints();
534 // our minimal acceptable size is such that all our windows fit inside
538 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
540 node
= node
->GetNext() )
542 wxLayoutConstraints
*c
= node
->GetData()->GetConstraints();
545 // it's not normal that we have an unconstrained child, but
546 // what can we do about it?
550 int x
= c
->right
.GetValue(),
551 y
= c
->bottom
.GetValue();
559 // TODO: we must calculate the overlaps somehow, otherwise we
560 // will never return a size bigger than the current one :-(
563 return wxSize(maxX
, maxY
);
565 #endif // wxUSE_CONSTRAINTS
566 else if ( !GetChildren().empty()
568 && wxHasRealChildren(this)
572 // our minimal acceptable size is such that all our visible child windows fit inside
576 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
578 node
= node
->GetNext() )
580 wxWindow
*win
= node
->GetData();
581 if ( win
->IsTopLevel() || ( ! win
->IsShown() )
583 || wxDynamicCast(win
, wxStatusBar
)
584 #endif // wxUSE_STATUSBAR
587 // dialogs and frames lie in different top level windows -
588 // don't deal with them here; as for the status bars, they
589 // don't lie in the client area at all
594 win
->GetPosition(&wx
, &wy
);
596 // if the window hadn't been positioned yet, assume that it is in
598 if ( wx
== wxDefaultCoord
)
600 if ( wy
== wxDefaultCoord
)
603 win
->GetSize(&ww
, &wh
);
604 if ( wx
+ ww
> maxX
)
606 if ( wy
+ wh
> maxY
)
610 // for compatibility with the old versions and because it really looks
611 // slightly more pretty like this, add a pad
615 return wxSize(maxX
, maxY
);
617 else // ! has children
619 // for a generic window there is no natural best size - just use either the
620 // minimum size if there is one, or the current size
621 if ( GetMinSize().IsFullySpecified() )
629 wxSize
wxWindowBase::GetBestFittingSize() const
631 // merge the best size with the min size, giving priority to the min size
632 wxSize min
= GetMinSize();
633 if (min
.x
== wxDefaultCoord
|| min
.y
== wxDefaultCoord
)
635 wxSize best
= GetBestSize();
636 if (min
.x
== wxDefaultCoord
) min
.x
= best
.x
;
637 if (min
.y
== wxDefaultCoord
) min
.y
= best
.y
;
643 void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
645 // Set the min size to the size passed in. This will usually either be
646 // wxDefaultSize or the size passed to this window's ctor/Create function.
649 // Merge the size with the best size if needed
650 wxSize best
= GetBestFittingSize();
652 // If the current size doesn't match then change it
653 if (GetSize() != best
)
658 // by default the origin is not shifted
659 wxPoint
wxWindowBase::GetClientAreaOrigin() const
661 return wxPoint(0, 0);
664 // set the min/max size of the window
665 void wxWindowBase::SetSizeHints(int minW
, int minH
,
667 int WXUNUSED(incW
), int WXUNUSED(incH
))
669 // setting min width greater than max width leads to infinite loops under
670 // X11 and generally doesn't make any sense, so don't allow it
671 wxCHECK_RET( (minW
== wxDefaultCoord
|| maxW
== wxDefaultCoord
|| minW
<= maxW
) &&
672 (minH
== wxDefaultCoord
|| maxH
== wxDefaultCoord
|| minH
<= maxH
),
673 _T("min width/height must be less than max width/height!") );
681 void wxWindowBase::SetWindowVariant( wxWindowVariant variant
)
683 if ( m_windowVariant
!= variant
)
685 m_windowVariant
= variant
;
687 DoSetWindowVariant(variant
);
691 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant
)
693 // adjust the font height to correspond to our new variant (notice that
694 // we're only called if something really changed)
695 wxFont font
= GetFont();
696 int size
= font
.GetPointSize();
699 case wxWINDOW_VARIANT_NORMAL
:
702 case wxWINDOW_VARIANT_SMALL
:
707 case wxWINDOW_VARIANT_MINI
:
712 case wxWINDOW_VARIANT_LARGE
:
718 wxFAIL_MSG(_T("unexpected window variant"));
722 font
.SetPointSize(size
);
726 void wxWindowBase::SetVirtualSizeHints( int minW
, int minH
,
729 m_minVirtualWidth
= minW
;
730 m_maxVirtualWidth
= maxW
;
731 m_minVirtualHeight
= minH
;
732 m_maxVirtualHeight
= maxH
;
735 void wxWindowBase::DoSetVirtualSize( int x
, int y
)
737 if ( m_minVirtualWidth
!= wxDefaultCoord
&& m_minVirtualWidth
> x
)
738 x
= m_minVirtualWidth
;
739 if ( m_maxVirtualWidth
!= wxDefaultCoord
&& m_maxVirtualWidth
< x
)
740 x
= m_maxVirtualWidth
;
741 if ( m_minVirtualHeight
!= wxDefaultCoord
&& m_minVirtualHeight
> y
)
742 y
= m_minVirtualHeight
;
743 if ( m_maxVirtualHeight
!= wxDefaultCoord
&& m_maxVirtualHeight
< y
)
744 y
= m_maxVirtualHeight
;
746 m_virtualSize
= wxSize(x
, y
);
749 wxSize
wxWindowBase::DoGetVirtualSize() const
751 wxSize
s( GetClientSize() );
753 return wxSize( wxMax( m_virtualSize
.GetWidth(), s
.GetWidth() ),
754 wxMax( m_virtualSize
.GetHeight(), s
.GetHeight() ) );
757 // ----------------------------------------------------------------------------
758 // show/hide/enable/disable the window
759 // ----------------------------------------------------------------------------
761 bool wxWindowBase::Show(bool show
)
763 if ( show
!= m_isShown
)
775 bool wxWindowBase::Enable(bool enable
)
777 if ( enable
!= m_isEnabled
)
779 m_isEnabled
= enable
;
788 // ----------------------------------------------------------------------------
790 // ----------------------------------------------------------------------------
792 bool wxWindowBase::IsTopLevel() const
797 // ----------------------------------------------------------------------------
798 // reparenting the window
799 // ----------------------------------------------------------------------------
801 void wxWindowBase::AddChild(wxWindowBase
*child
)
803 wxCHECK_RET( child
, wxT("can't add a NULL child") );
805 // this should never happen and it will lead to a crash later if it does
806 // because RemoveChild() will remove only one node from the children list
807 // and the other(s) one(s) will be left with dangling pointers in them
808 wxASSERT_MSG( !GetChildren().Find((wxWindow
*)child
), _T("AddChild() called twice") );
810 GetChildren().Append((wxWindow
*)child
);
811 child
->SetParent(this);
814 void wxWindowBase::RemoveChild(wxWindowBase
*child
)
816 wxCHECK_RET( child
, wxT("can't remove a NULL child") );
818 GetChildren().DeleteObject((wxWindow
*)child
);
819 child
->SetParent(NULL
);
822 bool wxWindowBase::Reparent(wxWindowBase
*newParent
)
824 wxWindow
*oldParent
= GetParent();
825 if ( newParent
== oldParent
)
831 // unlink this window from the existing parent.
834 oldParent
->RemoveChild(this);
838 wxTopLevelWindows
.DeleteObject((wxWindow
*)this);
841 // add it to the new one
844 newParent
->AddChild(this);
848 wxTopLevelWindows
.Append((wxWindow
*)this);
854 // ----------------------------------------------------------------------------
855 // event handler stuff
856 // ----------------------------------------------------------------------------
858 void wxWindowBase::PushEventHandler(wxEvtHandler
*handler
)
860 wxEvtHandler
*handlerOld
= GetEventHandler();
862 handler
->SetNextHandler(handlerOld
);
865 GetEventHandler()->SetPreviousHandler(handler
);
867 SetEventHandler(handler
);
870 wxEvtHandler
*wxWindowBase::PopEventHandler(bool deleteHandler
)
872 wxEvtHandler
*handlerA
= GetEventHandler();
875 wxEvtHandler
*handlerB
= handlerA
->GetNextHandler();
876 handlerA
->SetNextHandler((wxEvtHandler
*)NULL
);
879 handlerB
->SetPreviousHandler((wxEvtHandler
*)NULL
);
880 SetEventHandler(handlerB
);
885 handlerA
= (wxEvtHandler
*)NULL
;
892 bool wxWindowBase::RemoveEventHandler(wxEvtHandler
*handler
)
894 wxCHECK_MSG( handler
, false, _T("RemoveEventHandler(NULL) called") );
896 wxEvtHandler
*handlerPrev
= NULL
,
897 *handlerCur
= GetEventHandler();
900 wxEvtHandler
*handlerNext
= handlerCur
->GetNextHandler();
902 if ( handlerCur
== handler
)
906 handlerPrev
->SetNextHandler(handlerNext
);
910 SetEventHandler(handlerNext
);
915 handlerNext
->SetPreviousHandler ( handlerPrev
);
918 handler
->SetNextHandler(NULL
);
919 handler
->SetPreviousHandler(NULL
);
924 handlerPrev
= handlerCur
;
925 handlerCur
= handlerNext
;
928 wxFAIL_MSG( _T("where has the event handler gone?") );
933 // ----------------------------------------------------------------------------
935 // ----------------------------------------------------------------------------
937 void wxWindowBase::InheritAttributes()
939 const wxWindowBase
* const parent
= GetParent();
943 // we only inherit attributes which had been explicitly set for the parent
944 // which ensures that this only happens if the user really wants it and
945 // not by default which wouldn't make any sense in modern GUIs where the
946 // controls don't all use the same fonts (nor colours)
947 if ( parent
->m_inheritFont
&& !m_hasFont
)
948 SetFont(parent
->GetFont());
950 // in addition, there is a possibility to explicitly forbid inheriting
951 // colours at each class level by overriding ShouldInheritColours()
952 if ( ShouldInheritColours() )
954 if ( parent
->m_inheritFgCol
&& !m_hasFgCol
)
955 SetForegroundColour(parent
->GetForegroundColour());
957 if ( parent
->m_inheritBgCol
&& !m_hasBgCol
)
958 SetBackgroundColour(parent
->GetBackgroundColour());
962 /* static */ wxVisualAttributes
963 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant
WXUNUSED(variant
))
965 // it is important to return valid values for all attributes from here,
966 // GetXXX() below rely on this
967 wxVisualAttributes attrs
;
968 attrs
.font
= wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
);
969 attrs
.colFg
= wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT
);
970 attrs
.colBg
= wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE
);
975 wxColour
wxWindowBase::GetBackgroundColour() const
977 if ( !m_backgroundColour
.Ok() )
979 wxASSERT_MSG( !m_hasBgCol
, _T("we have invalid explicit bg colour?") );
981 // get our default background colour
982 wxColour colBg
= GetDefaultAttributes().colBg
;
984 // we must return some valid colour to avoid redoing this every time
985 // and also to avoid surprizing the applications written for older
986 // wxWidgets versions where GetBackgroundColour() always returned
987 // something -- so give them something even if it doesn't make sense
988 // for this window (e.g. it has a themed background)
990 colBg
= GetClassDefaultAttributes().colBg
;
995 return m_backgroundColour
;
998 wxColour
wxWindowBase::GetForegroundColour() const
1000 // logic is the same as above
1001 if ( !m_hasFgCol
&& !m_foregroundColour
.Ok() )
1003 wxASSERT_MSG( !m_hasFgCol
, _T("we have invalid explicit fg colour?") );
1005 wxColour colFg
= GetDefaultAttributes().colFg
;
1008 colFg
= GetClassDefaultAttributes().colFg
;
1013 return m_foregroundColour
;
1016 bool wxWindowBase::SetBackgroundColour( const wxColour
&colour
)
1018 if ( colour
== m_backgroundColour
)
1021 m_hasBgCol
= colour
.Ok();
1022 m_inheritBgCol
= m_hasBgCol
;
1023 m_backgroundColour
= colour
;
1024 SetThemeEnabled( !m_hasBgCol
&& !m_foregroundColour
.Ok() );
1028 bool wxWindowBase::SetForegroundColour( const wxColour
&colour
)
1030 if (colour
== m_foregroundColour
)
1033 m_hasFgCol
= colour
.Ok();
1034 m_inheritFgCol
= m_hasFgCol
;
1035 m_foregroundColour
= colour
;
1036 SetThemeEnabled( !m_hasFgCol
&& !m_backgroundColour
.Ok() );
1040 bool wxWindowBase::SetCursor(const wxCursor
& cursor
)
1042 // setting an invalid cursor is ok, it means that we don't have any special
1044 if ( m_cursor
== cursor
)
1055 wxFont
wxWindowBase::GetFont() const
1057 // logic is the same as in GetBackgroundColour()
1060 wxASSERT_MSG( !m_hasFont
, _T("we have invalid explicit font?") );
1062 wxFont font
= GetDefaultAttributes().font
;
1064 font
= GetClassDefaultAttributes().font
;
1072 bool wxWindowBase::SetFont(const wxFont
& font
)
1074 if ( font
== m_font
)
1081 m_hasFont
= font
.Ok();
1082 m_inheritFont
= m_hasFont
;
1089 void wxWindowBase::SetPalette(const wxPalette
& pal
)
1091 m_hasCustomPalette
= true;
1094 // VZ: can anyone explain me what do we do here?
1095 wxWindowDC
d((wxWindow
*) this);
1099 wxWindow
*wxWindowBase::GetAncestorWithCustomPalette() const
1101 wxWindow
*win
= (wxWindow
*)this;
1102 while ( win
&& !win
->HasCustomPalette() )
1104 win
= win
->GetParent();
1110 #endif // wxUSE_PALETTE
1113 void wxWindowBase::SetCaret(wxCaret
*caret
)
1124 wxASSERT_MSG( m_caret
->GetWindow() == this,
1125 wxT("caret should be created associated to this window") );
1128 #endif // wxUSE_CARET
1130 #if wxUSE_VALIDATORS
1131 // ----------------------------------------------------------------------------
1133 // ----------------------------------------------------------------------------
1135 void wxWindowBase::SetValidator(const wxValidator
& validator
)
1137 if ( m_windowValidator
)
1138 delete m_windowValidator
;
1140 m_windowValidator
= (wxValidator
*)validator
.Clone();
1142 if ( m_windowValidator
)
1143 m_windowValidator
->SetWindow(this);
1145 #endif // wxUSE_VALIDATORS
1147 // ----------------------------------------------------------------------------
1148 // update region stuff
1149 // ----------------------------------------------------------------------------
1151 wxRect
wxWindowBase::GetUpdateClientRect() const
1153 wxRegion rgnUpdate
= GetUpdateRegion();
1154 rgnUpdate
.Intersect(GetClientRect());
1155 wxRect rectUpdate
= rgnUpdate
.GetBox();
1156 wxPoint ptOrigin
= GetClientAreaOrigin();
1157 rectUpdate
.x
-= ptOrigin
.x
;
1158 rectUpdate
.y
-= ptOrigin
.y
;
1163 bool wxWindowBase::IsExposed(int x
, int y
) const
1165 return m_updateRegion
.Contains(x
, y
) != wxOutRegion
;
1168 bool wxWindowBase::IsExposed(int x
, int y
, int w
, int h
) const
1170 return m_updateRegion
.Contains(x
, y
, w
, h
) != wxOutRegion
;
1173 void wxWindowBase::ClearBackground()
1175 // wxGTK uses its own version, no need to add never used code
1177 wxClientDC
dc((wxWindow
*)this);
1178 wxBrush
brush(GetBackgroundColour(), wxSOLID
);
1179 dc
.SetBackground(brush
);
1184 // ----------------------------------------------------------------------------
1185 // find child window by id or name
1186 // ----------------------------------------------------------------------------
1188 wxWindow
*wxWindowBase::FindWindow( long id
)
1190 if ( id
== m_windowId
)
1191 return (wxWindow
*)this;
1193 wxWindowBase
*res
= (wxWindow
*)NULL
;
1194 wxWindowList::compatibility_iterator node
;
1195 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1197 wxWindowBase
*child
= node
->GetData();
1198 res
= child
->FindWindow( id
);
1201 return (wxWindow
*)res
;
1204 wxWindow
*wxWindowBase::FindWindow( const wxString
& name
)
1206 if ( name
== m_windowName
)
1207 return (wxWindow
*)this;
1209 wxWindowBase
*res
= (wxWindow
*)NULL
;
1210 wxWindowList::compatibility_iterator node
;
1211 for ( node
= m_children
.GetFirst(); node
&& !res
; node
= node
->GetNext() )
1213 wxWindow
*child
= node
->GetData();
1214 res
= child
->FindWindow(name
);
1217 return (wxWindow
*)res
;
1221 // find any window by id or name or label: If parent is non-NULL, look through
1222 // children for a label or title matching the specified string. If NULL, look
1223 // through all top-level windows.
1225 // to avoid duplicating code we reuse the same helper function but with
1226 // different comparators
1228 typedef bool (*wxFindWindowCmp
)(const wxWindow
*win
,
1229 const wxString
& label
, long id
);
1232 bool wxFindWindowCmpLabels(const wxWindow
*win
, const wxString
& label
,
1235 return win
->GetLabel() == label
;
1239 bool wxFindWindowCmpNames(const wxWindow
*win
, const wxString
& label
,
1242 return win
->GetName() == label
;
1246 bool wxFindWindowCmpIds(const wxWindow
*win
, const wxString
& WXUNUSED(label
),
1249 return win
->GetId() == id
;
1252 // recursive helper for the FindWindowByXXX() functions
1254 wxWindow
*wxFindWindowRecursively(const wxWindow
*parent
,
1255 const wxString
& label
,
1257 wxFindWindowCmp cmp
)
1261 // see if this is the one we're looking for
1262 if ( (*cmp
)(parent
, label
, id
) )
1263 return (wxWindow
*)parent
;
1265 // It wasn't, so check all its children
1266 for ( wxWindowList::compatibility_iterator node
= parent
->GetChildren().GetFirst();
1268 node
= node
->GetNext() )
1270 // recursively check each child
1271 wxWindow
*win
= (wxWindow
*)node
->GetData();
1272 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1282 // helper for FindWindowByXXX()
1284 wxWindow
*wxFindWindowHelper(const wxWindow
*parent
,
1285 const wxString
& label
,
1287 wxFindWindowCmp cmp
)
1291 // just check parent and all its children
1292 return wxFindWindowRecursively(parent
, label
, id
, cmp
);
1295 // start at very top of wx's windows
1296 for ( wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1298 node
= node
->GetNext() )
1300 // recursively check each window & its children
1301 wxWindow
*win
= node
->GetData();
1302 wxWindow
*retwin
= wxFindWindowRecursively(win
, label
, id
, cmp
);
1312 wxWindowBase::FindWindowByLabel(const wxString
& title
, const wxWindow
*parent
)
1314 return wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpLabels
);
1319 wxWindowBase::FindWindowByName(const wxString
& title
, const wxWindow
*parent
)
1321 wxWindow
*win
= wxFindWindowHelper(parent
, title
, 0, wxFindWindowCmpNames
);
1325 // fall back to the label
1326 win
= FindWindowByLabel(title
, parent
);
1334 wxWindowBase::FindWindowById( long id
, const wxWindow
* parent
)
1336 return wxFindWindowHelper(parent
, _T(""), id
, wxFindWindowCmpIds
);
1339 // ----------------------------------------------------------------------------
1340 // dialog oriented functions
1341 // ----------------------------------------------------------------------------
1343 void wxWindowBase::MakeModal(bool modal
)
1345 // Disable all other windows
1348 wxWindowList::compatibility_iterator node
= wxTopLevelWindows
.GetFirst();
1351 wxWindow
*win
= node
->GetData();
1353 win
->Enable(!modal
);
1355 node
= node
->GetNext();
1360 bool wxWindowBase::Validate()
1362 #if wxUSE_VALIDATORS
1363 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1365 wxWindowList::compatibility_iterator node
;
1366 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1368 wxWindowBase
*child
= node
->GetData();
1369 wxValidator
*validator
= child
->GetValidator();
1370 if ( validator
&& !validator
->Validate((wxWindow
*)this) )
1375 if ( recurse
&& !child
->Validate() )
1380 #endif // wxUSE_VALIDATORS
1385 bool wxWindowBase::TransferDataToWindow()
1387 #if wxUSE_VALIDATORS
1388 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1390 wxWindowList::compatibility_iterator node
;
1391 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1393 wxWindowBase
*child
= node
->GetData();
1394 wxValidator
*validator
= child
->GetValidator();
1395 if ( validator
&& !validator
->TransferToWindow() )
1397 wxLogWarning(_("Could not transfer data to window"));
1399 wxLog::FlushActive();
1407 if ( !child
->TransferDataToWindow() )
1409 // warning already given
1414 #endif // wxUSE_VALIDATORS
1419 bool wxWindowBase::TransferDataFromWindow()
1421 #if wxUSE_VALIDATORS
1422 bool recurse
= (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY
) != 0;
1424 wxWindowList::compatibility_iterator node
;
1425 for ( node
= m_children
.GetFirst(); node
; node
= node
->GetNext() )
1427 wxWindow
*child
= node
->GetData();
1428 wxValidator
*validator
= child
->GetValidator();
1429 if ( validator
&& !validator
->TransferFromWindow() )
1431 // nop warning here because the application is supposed to give
1432 // one itself - we don't know here what might have gone wrongly
1439 if ( !child
->TransferDataFromWindow() )
1441 // warning already given
1446 #endif // wxUSE_VALIDATORS
1451 void wxWindowBase::InitDialog()
1453 wxInitDialogEvent
event(GetId());
1454 event
.SetEventObject( this );
1455 GetEventHandler()->ProcessEvent(event
);
1458 // ----------------------------------------------------------------------------
1459 // context-sensitive help support
1460 // ----------------------------------------------------------------------------
1464 // associate this help text with this window
1465 void wxWindowBase::SetHelpText(const wxString
& text
)
1467 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1470 helpProvider
->AddHelp(this, text
);
1474 // associate this help text with all windows with the same id as this
1476 void wxWindowBase::SetHelpTextForId(const wxString
& text
)
1478 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1481 helpProvider
->AddHelp(GetId(), text
);
1485 // get the help string associated with this window (may be empty)
1486 wxString
wxWindowBase::GetHelpText() const
1489 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1492 text
= helpProvider
->GetHelp(this);
1498 // show help for this window
1499 void wxWindowBase::OnHelp(wxHelpEvent
& event
)
1501 wxHelpProvider
*helpProvider
= wxHelpProvider::Get();
1504 if ( helpProvider
->ShowHelp(this) )
1506 // skip the event.Skip() below
1514 #endif // wxUSE_HELP
1516 // ----------------------------------------------------------------------------
1517 // tooltipsroot.Replace("\\", "/");
1518 // ----------------------------------------------------------------------------
1522 void wxWindowBase::SetToolTip( const wxString
&tip
)
1524 // don't create the new tooltip if we already have one
1527 m_tooltip
->SetTip( tip
);
1531 SetToolTip( new wxToolTip( tip
) );
1534 // setting empty tooltip text does not remove the tooltip any more - use
1535 // SetToolTip((wxToolTip *)NULL) for this
1538 void wxWindowBase::DoSetToolTip(wxToolTip
*tooltip
)
1543 m_tooltip
= tooltip
;
1546 #endif // wxUSE_TOOLTIPS
1548 // ----------------------------------------------------------------------------
1549 // constraints and sizers
1550 // ----------------------------------------------------------------------------
1552 #if wxUSE_CONSTRAINTS
1554 void wxWindowBase::SetConstraints( wxLayoutConstraints
*constraints
)
1556 if ( m_constraints
)
1558 UnsetConstraints(m_constraints
);
1559 delete m_constraints
;
1561 m_constraints
= constraints
;
1562 if ( m_constraints
)
1564 // Make sure other windows know they're part of a 'meaningful relationship'
1565 if ( m_constraints
->left
.GetOtherWindow() && (m_constraints
->left
.GetOtherWindow() != this) )
1566 m_constraints
->left
.GetOtherWindow()->AddConstraintReference(this);
1567 if ( m_constraints
->top
.GetOtherWindow() && (m_constraints
->top
.GetOtherWindow() != this) )
1568 m_constraints
->top
.GetOtherWindow()->AddConstraintReference(this);
1569 if ( m_constraints
->right
.GetOtherWindow() && (m_constraints
->right
.GetOtherWindow() != this) )
1570 m_constraints
->right
.GetOtherWindow()->AddConstraintReference(this);
1571 if ( m_constraints
->bottom
.GetOtherWindow() && (m_constraints
->bottom
.GetOtherWindow() != this) )
1572 m_constraints
->bottom
.GetOtherWindow()->AddConstraintReference(this);
1573 if ( m_constraints
->width
.GetOtherWindow() && (m_constraints
->width
.GetOtherWindow() != this) )
1574 m_constraints
->width
.GetOtherWindow()->AddConstraintReference(this);
1575 if ( m_constraints
->height
.GetOtherWindow() && (m_constraints
->height
.GetOtherWindow() != this) )
1576 m_constraints
->height
.GetOtherWindow()->AddConstraintReference(this);
1577 if ( m_constraints
->centreX
.GetOtherWindow() && (m_constraints
->centreX
.GetOtherWindow() != this) )
1578 m_constraints
->centreX
.GetOtherWindow()->AddConstraintReference(this);
1579 if ( m_constraints
->centreY
.GetOtherWindow() && (m_constraints
->centreY
.GetOtherWindow() != this) )
1580 m_constraints
->centreY
.GetOtherWindow()->AddConstraintReference(this);
1584 // This removes any dangling pointers to this window in other windows'
1585 // constraintsInvolvedIn lists.
1586 void wxWindowBase::UnsetConstraints(wxLayoutConstraints
*c
)
1590 if ( c
->left
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1591 c
->left
.GetOtherWindow()->RemoveConstraintReference(this);
1592 if ( c
->top
.GetOtherWindow() && (c
->top
.GetOtherWindow() != this) )
1593 c
->top
.GetOtherWindow()->RemoveConstraintReference(this);
1594 if ( c
->right
.GetOtherWindow() && (c
->right
.GetOtherWindow() != this) )
1595 c
->right
.GetOtherWindow()->RemoveConstraintReference(this);
1596 if ( c
->bottom
.GetOtherWindow() && (c
->bottom
.GetOtherWindow() != this) )
1597 c
->bottom
.GetOtherWindow()->RemoveConstraintReference(this);
1598 if ( c
->width
.GetOtherWindow() && (c
->width
.GetOtherWindow() != this) )
1599 c
->width
.GetOtherWindow()->RemoveConstraintReference(this);
1600 if ( c
->height
.GetOtherWindow() && (c
->height
.GetOtherWindow() != this) )
1601 c
->height
.GetOtherWindow()->RemoveConstraintReference(this);
1602 if ( c
->centreX
.GetOtherWindow() && (c
->centreX
.GetOtherWindow() != this) )
1603 c
->centreX
.GetOtherWindow()->RemoveConstraintReference(this);
1604 if ( c
->centreY
.GetOtherWindow() && (c
->centreY
.GetOtherWindow() != this) )
1605 c
->centreY
.GetOtherWindow()->RemoveConstraintReference(this);
1609 // Back-pointer to other windows we're involved with, so if we delete this
1610 // window, we must delete any constraints we're involved with.
1611 void wxWindowBase::AddConstraintReference(wxWindowBase
*otherWin
)
1613 if ( !m_constraintsInvolvedIn
)
1614 m_constraintsInvolvedIn
= new wxWindowList
;
1615 if ( !m_constraintsInvolvedIn
->Find((wxWindow
*)otherWin
) )
1616 m_constraintsInvolvedIn
->Append((wxWindow
*)otherWin
);
1619 // REMOVE back-pointer to other windows we're involved with.
1620 void wxWindowBase::RemoveConstraintReference(wxWindowBase
*otherWin
)
1622 if ( m_constraintsInvolvedIn
)
1623 m_constraintsInvolvedIn
->DeleteObject((wxWindow
*)otherWin
);
1626 // Reset any constraints that mention this window
1627 void wxWindowBase::DeleteRelatedConstraints()
1629 if ( m_constraintsInvolvedIn
)
1631 wxWindowList::compatibility_iterator node
= m_constraintsInvolvedIn
->GetFirst();
1634 wxWindow
*win
= node
->GetData();
1635 wxLayoutConstraints
*constr
= win
->GetConstraints();
1637 // Reset any constraints involving this window
1640 constr
->left
.ResetIfWin(this);
1641 constr
->top
.ResetIfWin(this);
1642 constr
->right
.ResetIfWin(this);
1643 constr
->bottom
.ResetIfWin(this);
1644 constr
->width
.ResetIfWin(this);
1645 constr
->height
.ResetIfWin(this);
1646 constr
->centreX
.ResetIfWin(this);
1647 constr
->centreY
.ResetIfWin(this);
1650 wxWindowList::compatibility_iterator next
= node
->GetNext();
1651 m_constraintsInvolvedIn
->Erase(node
);
1655 delete m_constraintsInvolvedIn
;
1656 m_constraintsInvolvedIn
= (wxWindowList
*) NULL
;
1660 #endif // wxUSE_CONSTRAINTS
1662 void wxWindowBase::SetSizer(wxSizer
*sizer
, bool deleteOld
)
1664 if ( sizer
== m_windowSizer
)
1668 delete m_windowSizer
;
1670 m_windowSizer
= sizer
;
1672 SetAutoLayout( sizer
!= NULL
);
1675 void wxWindowBase::SetSizerAndFit(wxSizer
*sizer
, bool deleteOld
)
1677 SetSizer( sizer
, deleteOld
);
1678 sizer
->SetSizeHints( (wxWindow
*) this );
1682 void wxWindowBase::SetContainingSizer(wxSizer
* sizer
)
1684 // adding a window to a sizer twice is going to result in fatal and
1685 // hard to debug problems later because when deleting the second
1686 // associated wxSizerItem we're going to dereference a dangling
1687 // pointer; so try to detect this as early as possible
1688 wxASSERT_MSG( !sizer
|| m_containingSizer
!= sizer
,
1689 _T("Adding a window to the same sizer twice?") );
1691 m_containingSizer
= sizer
;
1694 #if wxUSE_CONSTRAINTS
1696 void wxWindowBase::SatisfyConstraints()
1698 wxLayoutConstraints
*constr
= GetConstraints();
1699 bool wasOk
= constr
&& constr
->AreSatisfied();
1701 ResetConstraints(); // Mark all constraints as unevaluated
1705 // if we're a top level panel (i.e. our parent is frame/dialog), our
1706 // own constraints will never be satisfied any more unless we do it
1710 while ( noChanges
> 0 )
1712 LayoutPhase1(&noChanges
);
1716 LayoutPhase2(&noChanges
);
1719 #endif // wxUSE_CONSTRAINTS
1721 bool wxWindowBase::Layout()
1723 // If there is a sizer, use it instead of the constraints
1727 GetVirtualSize(&w
, &h
);
1728 GetSizer()->SetDimension( 0, 0, w
, h
);
1730 #if wxUSE_CONSTRAINTS
1733 SatisfyConstraints(); // Find the right constraints values
1734 SetConstraintSizes(); // Recursively set the real window sizes
1741 #if wxUSE_CONSTRAINTS
1743 // first phase of the constraints evaluation: set our own constraints
1744 bool wxWindowBase::LayoutPhase1(int *noChanges
)
1746 wxLayoutConstraints
*constr
= GetConstraints();
1748 return !constr
|| constr
->SatisfyConstraints(this, noChanges
);
1751 // second phase: set the constraints for our children
1752 bool wxWindowBase::LayoutPhase2(int *noChanges
)
1759 // Layout grand children
1765 // Do a phase of evaluating child constraints
1766 bool wxWindowBase::DoPhase(int phase
)
1768 // the list containing the children for which the constraints are already
1770 wxWindowList succeeded
;
1772 // the max number of iterations we loop before concluding that we can't set
1774 static const int maxIterations
= 500;
1776 for ( int noIterations
= 0; noIterations
< maxIterations
; noIterations
++ )
1780 // loop over all children setting their constraints
1781 for ( wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1783 node
= node
->GetNext() )
1785 wxWindow
*child
= node
->GetData();
1786 if ( child
->IsTopLevel() )
1788 // top level children are not inside our client area
1792 if ( !child
->GetConstraints() || succeeded
.Find(child
) )
1794 // this one is either already ok or nothing we can do about it
1798 int tempNoChanges
= 0;
1799 bool success
= phase
== 1 ? child
->LayoutPhase1(&tempNoChanges
)
1800 : child
->LayoutPhase2(&tempNoChanges
);
1801 noChanges
+= tempNoChanges
;
1805 succeeded
.Append(child
);
1811 // constraints are set
1819 void wxWindowBase::ResetConstraints()
1821 wxLayoutConstraints
*constr
= GetConstraints();
1824 constr
->left
.SetDone(false);
1825 constr
->top
.SetDone(false);
1826 constr
->right
.SetDone(false);
1827 constr
->bottom
.SetDone(false);
1828 constr
->width
.SetDone(false);
1829 constr
->height
.SetDone(false);
1830 constr
->centreX
.SetDone(false);
1831 constr
->centreY
.SetDone(false);
1834 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1837 wxWindow
*win
= node
->GetData();
1838 if ( !win
->IsTopLevel() )
1839 win
->ResetConstraints();
1840 node
= node
->GetNext();
1844 // Need to distinguish between setting the 'fake' size for windows and sizers,
1845 // and setting the real values.
1846 void wxWindowBase::SetConstraintSizes(bool recurse
)
1848 wxLayoutConstraints
*constr
= GetConstraints();
1849 if ( constr
&& constr
->AreSatisfied() )
1851 int x
= constr
->left
.GetValue();
1852 int y
= constr
->top
.GetValue();
1853 int w
= constr
->width
.GetValue();
1854 int h
= constr
->height
.GetValue();
1856 if ( (constr
->width
.GetRelationship() != wxAsIs
) ||
1857 (constr
->height
.GetRelationship() != wxAsIs
) )
1859 SetSize(x
, y
, w
, h
);
1863 // If we don't want to resize this window, just move it...
1869 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1870 GetClassInfo()->GetClassName(),
1876 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
1879 wxWindow
*win
= node
->GetData();
1880 if ( !win
->IsTopLevel() && win
->GetConstraints() )
1881 win
->SetConstraintSizes();
1882 node
= node
->GetNext();
1887 // Only set the size/position of the constraint (if any)
1888 void wxWindowBase::SetSizeConstraint(int x
, int y
, int w
, int h
)
1890 wxLayoutConstraints
*constr
= GetConstraints();
1893 if ( x
!= wxDefaultCoord
)
1895 constr
->left
.SetValue(x
);
1896 constr
->left
.SetDone(true);
1898 if ( y
!= wxDefaultCoord
)
1900 constr
->top
.SetValue(y
);
1901 constr
->top
.SetDone(true);
1903 if ( w
!= wxDefaultCoord
)
1905 constr
->width
.SetValue(w
);
1906 constr
->width
.SetDone(true);
1908 if ( h
!= wxDefaultCoord
)
1910 constr
->height
.SetValue(h
);
1911 constr
->height
.SetDone(true);
1916 void wxWindowBase::MoveConstraint(int x
, int y
)
1918 wxLayoutConstraints
*constr
= GetConstraints();
1921 if ( x
!= wxDefaultCoord
)
1923 constr
->left
.SetValue(x
);
1924 constr
->left
.SetDone(true);
1926 if ( y
!= wxDefaultCoord
)
1928 constr
->top
.SetValue(y
);
1929 constr
->top
.SetDone(true);
1934 void wxWindowBase::GetSizeConstraint(int *w
, int *h
) const
1936 wxLayoutConstraints
*constr
= GetConstraints();
1939 *w
= constr
->width
.GetValue();
1940 *h
= constr
->height
.GetValue();
1946 void wxWindowBase::GetClientSizeConstraint(int *w
, int *h
) const
1948 wxLayoutConstraints
*constr
= GetConstraints();
1951 *w
= constr
->width
.GetValue();
1952 *h
= constr
->height
.GetValue();
1955 GetClientSize(w
, h
);
1958 void wxWindowBase::GetPositionConstraint(int *x
, int *y
) const
1960 wxLayoutConstraints
*constr
= GetConstraints();
1963 *x
= constr
->left
.GetValue();
1964 *y
= constr
->top
.GetValue();
1970 #endif // wxUSE_CONSTRAINTS
1972 void wxWindowBase::AdjustForParentClientOrigin(int& x
, int& y
, int sizeFlags
) const
1974 // don't do it for the dialogs/frames - they float independently of their
1976 if ( !IsTopLevel() )
1978 wxWindow
*parent
= GetParent();
1979 if ( !(sizeFlags
& wxSIZE_NO_ADJUSTMENTS
) && parent
)
1981 wxPoint
pt(parent
->GetClientAreaOrigin());
1988 // ----------------------------------------------------------------------------
1989 // do Update UI processing for child controls
1990 // ----------------------------------------------------------------------------
1992 void wxWindowBase::UpdateWindowUI(long flags
)
1994 wxUpdateUIEvent
event(GetId());
1995 event
.m_eventObject
= this;
1997 if ( GetEventHandler()->ProcessEvent(event
) )
1999 DoUpdateWindowUI(event
);
2002 if (flags
& wxUPDATE_UI_RECURSE
)
2004 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2007 wxWindow
* child
= (wxWindow
*) node
->GetData();
2008 child
->UpdateWindowUI(flags
);
2009 node
= node
->GetNext();
2014 // do the window-specific processing after processing the update event
2015 // TODO: take specific knowledge out of this function and
2016 // put in each control's base class. Unfortunately we don't
2017 // yet have base implementation files for wxCheckBox and wxRadioButton.
2018 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent
& event
)
2020 if ( event
.GetSetEnabled() )
2021 Enable(event
.GetEnabled());
2024 if ( event
.GetSetText() )
2026 wxControl
*control
= wxDynamicCastThis(wxControl
);
2029 if ( event
.GetText() != control
->GetLabel() )
2030 control
->SetLabel(event
.GetText());
2033 wxCheckBox
*checkbox
= wxDynamicCastThis(wxCheckBox
);
2036 if ( event
.GetSetChecked() )
2037 checkbox
->SetValue(event
.GetChecked());
2039 #endif // wxUSE_CHECKBOX
2042 wxRadioButton
*radiobtn
= wxDynamicCastThis(wxRadioButton
);
2045 if ( event
.GetSetChecked() )
2046 radiobtn
->SetValue(event
.GetChecked());
2048 #endif // wxUSE_RADIOBTN
2054 // call internal idle recursively
2055 // may be obsolete (wait until OnIdle scheme stabilises)
2056 void wxWindowBase::ProcessInternalIdle()
2060 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2063 wxWindow
*child
= node
->GetData();
2064 child
->ProcessInternalIdle();
2065 node
= node
->GetNext();
2070 // ----------------------------------------------------------------------------
2071 // dialog units translations
2072 // ----------------------------------------------------------------------------
2074 wxPoint
wxWindowBase::ConvertPixelsToDialog(const wxPoint
& pt
)
2076 int charWidth
= GetCharWidth();
2077 int charHeight
= GetCharHeight();
2078 wxPoint
pt2(-1, -1);
2080 pt2
.x
= (int) ((pt
.x
* 4) / charWidth
);
2082 pt2
.y
= (int) ((pt
.y
* 8) / charHeight
);
2087 wxPoint
wxWindowBase::ConvertDialogToPixels(const wxPoint
& pt
)
2089 int charWidth
= GetCharWidth();
2090 int charHeight
= GetCharHeight();
2091 wxPoint
pt2(-1, -1);
2093 pt2
.x
= (int) ((pt
.x
* charWidth
) / 4);
2095 pt2
.y
= (int) ((pt
.y
* charHeight
) / 8);
2100 // ----------------------------------------------------------------------------
2102 // ----------------------------------------------------------------------------
2104 // propagate the colour change event to the subwindows
2105 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent
& event
)
2107 wxWindowList::compatibility_iterator node
= GetChildren().GetFirst();
2110 // Only propagate to non-top-level windows
2111 wxWindow
*win
= node
->GetData();
2112 if ( !win
->IsTopLevel() )
2114 wxSysColourChangedEvent event2
;
2115 event
.m_eventObject
= win
;
2116 win
->GetEventHandler()->ProcessEvent(event2
);
2119 node
= node
->GetNext();
2125 // the default action is to populate dialog with data when it's created,
2126 // and nudge the UI into displaying itself correctly in case
2127 // we've turned the wxUpdateUIEvents frequency down low.
2128 void wxWindowBase::OnInitDialog( wxInitDialogEvent
&WXUNUSED(event
) )
2130 TransferDataToWindow();
2132 // Update the UI at this point
2133 UpdateWindowUI(wxUPDATE_UI_RECURSE
);
2136 // process Ctrl-Alt-mclick
2137 void wxWindowBase::OnMiddleClick( wxMouseEvent
& event
)
2140 if ( event
.ControlDown() && event
.AltDown() )
2142 // don't translate these strings
2145 #ifdef __WXUNIVERSAL__
2147 #endif // __WXUNIVERSAL__
2149 switch ( wxGetOsVersion() )
2151 case wxMOTIF_X
: port
+= _T("Motif"); break;
2153 case wxMAC_DARWIN
: port
+= _T("Mac"); break;
2154 case wxBEOS
: port
+= _T("BeOS"); break;
2158 case wxGTK_BEOS
: port
+= _T("GTK"); break;
2164 case wxWIN386
: port
+= _T("MS Windows"); break;
2168 case wxMGL_OS2
: port
+= _T("MGL"); break;
2170 case wxOS2_PM
: port
+= _T("OS/2"); break;
2171 default: port
+= _T("unknown"); break;
2174 wxMessageBox(wxString::Format(
2176 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s, compiled at %s %s\n Copyright (c) 1995-2002 wxWidgets team"
2190 _T("wxWidgets information"),
2191 wxICON_INFORMATION
| wxOK
,
2195 #endif // wxUSE_MSGDLG
2201 // ----------------------------------------------------------------------------
2203 // ----------------------------------------------------------------------------
2205 #if wxUSE_ACCESSIBILITY
2206 void wxWindowBase::SetAccessible(wxAccessible
* accessible
)
2208 if (m_accessible
&& (accessible
!= m_accessible
))
2209 delete m_accessible
;
2210 m_accessible
= accessible
;
2212 m_accessible
->SetWindow((wxWindow
*) this);
2215 // Returns the accessible object, creating if necessary.
2216 wxAccessible
* wxWindowBase::GetOrCreateAccessible()
2219 m_accessible
= CreateAccessible();
2220 return m_accessible
;
2223 // Override to create a specific accessible object.
2224 wxAccessible
* wxWindowBase::CreateAccessible()
2226 return new wxWindowAccessible((wxWindow
*) this);
2232 // ----------------------------------------------------------------------------
2233 // list classes implementation
2234 // ----------------------------------------------------------------------------
2236 void wxWindowListNode::DeleteData()
2238 delete (wxWindow
*)GetData();
2242 // ----------------------------------------------------------------------------
2244 // ----------------------------------------------------------------------------
2246 wxBorder
wxWindowBase::GetBorder(long flags
) const
2248 wxBorder border
= (wxBorder
)(flags
& wxBORDER_MASK
);
2249 if ( border
== wxBORDER_DEFAULT
)
2251 border
= GetDefaultBorder();
2257 wxBorder
wxWindowBase::GetDefaultBorder() const
2259 return wxBORDER_NONE
;
2262 // ----------------------------------------------------------------------------
2264 // ----------------------------------------------------------------------------
2266 wxHitTest
wxWindowBase::DoHitTest(wxCoord x
, wxCoord y
) const
2268 // here we just check if the point is inside the window or not
2270 // check the top and left border first
2271 bool outside
= x
< 0 || y
< 0;
2274 // check the right and bottom borders too
2275 wxSize size
= GetSize();
2276 outside
= x
>= size
.x
|| y
>= size
.y
;
2279 return outside
? wxHT_WINDOW_OUTSIDE
: wxHT_WINDOW_INSIDE
;
2282 // ----------------------------------------------------------------------------
2284 // ----------------------------------------------------------------------------
2286 struct WXDLLEXPORT wxWindowNext
2290 } *wxWindowBase::ms_winCaptureNext
= NULL
;
2292 void wxWindowBase::CaptureMouse()
2294 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2296 wxWindow
*winOld
= GetCapture();
2299 ((wxWindowBase
*) winOld
)->DoReleaseMouse();
2302 wxWindowNext
*item
= new wxWindowNext
;
2304 item
->next
= ms_winCaptureNext
;
2305 ms_winCaptureNext
= item
;
2307 //else: no mouse capture to save
2312 void wxWindowBase::ReleaseMouse()
2314 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2316 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2320 if ( ms_winCaptureNext
)
2322 ((wxWindowBase
*)ms_winCaptureNext
->win
)->DoCaptureMouse();
2324 wxWindowNext
*item
= ms_winCaptureNext
;
2325 ms_winCaptureNext
= item
->next
;
2328 //else: stack is empty, no previous capture
2330 wxLogTrace(_T("mousecapture"),
2331 (const wxChar
*) _T("After ReleaseMouse() mouse is captured by %p"),
2338 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId
),
2339 int WXUNUSED(modifiers
),
2340 int WXUNUSED(keycode
))
2346 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId
))
2352 #endif // wxUSE_HOTKEY
2354 void wxWindowBase::SendDestroyEvent()
2356 wxWindowDestroyEvent event
;
2357 event
.SetEventObject(this);
2358 event
.SetId(GetId());
2359 GetEventHandler()->ProcessEvent(event
);
2362 // ----------------------------------------------------------------------------
2364 // ----------------------------------------------------------------------------
2366 bool wxWindowBase::TryValidator(wxEvent
& wxVALIDATOR_PARAM(event
))
2368 #if wxUSE_VALIDATORS
2369 // Can only use the validator of the window which
2370 // is receiving the event
2371 if ( event
.GetEventObject() == this )
2373 wxValidator
*validator
= GetValidator();
2374 if ( validator
&& validator
->ProcessEvent(event
) )
2379 #endif // wxUSE_VALIDATORS
2384 bool wxWindowBase::TryParent(wxEvent
& event
)
2386 // carry on up the parent-child hierarchy if the propgation count hasn't
2388 if ( event
.ShouldPropagate() )
2390 // honour the requests to stop propagation at this window: this is
2391 // used by the dialogs, for example, to prevent processing the events
2392 // from the dialog controls in the parent frame which rarely, if ever,
2394 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS
) )
2396 wxWindow
*parent
= GetParent();
2397 if ( parent
&& !parent
->IsBeingDeleted() )
2399 wxPropagateOnce
propagateOnce(event
);
2401 return parent
->GetEventHandler()->ProcessEvent(event
);
2406 return wxEvtHandler::TryParent(event
);
2409 // ----------------------------------------------------------------------------
2410 // keyboard navigation
2411 // ----------------------------------------------------------------------------
2413 // Navigates in the specified direction.
2414 bool wxWindowBase::Navigate(int flags
)
2416 wxNavigationKeyEvent eventNav
;
2417 eventNav
.SetFlags(flags
);
2418 eventNav
.SetEventObject(this);
2419 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav
) )
2426 void wxWindowBase::DoMoveInTabOrder(wxWindow
*win
, MoveKind move
)
2428 // check that we're not a top level window
2429 wxCHECK_RET( GetParent(),
2430 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2432 // find the target window in the siblings list
2433 wxWindowList
& siblings
= GetParent()->GetChildren();
2434 wxWindowList::compatibility_iterator i
= siblings
.Find(win
);
2435 wxCHECK_RET( i
, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2437 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2438 // can't just move the node around
2439 wxWindow
*self
= (wxWindow
*)this;
2440 siblings
.DeleteObject(self
);
2441 if ( move
== MoveAfter
)
2448 siblings
.Insert(i
, self
);
2450 else // MoveAfter and win was the last sibling
2452 siblings
.Append(self
);
2456 // ----------------------------------------------------------------------------
2458 // ----------------------------------------------------------------------------
2460 wxWindow
* wxGetTopLevelParent(wxWindow
*win
)
2462 while ( win
&& !win
->IsTopLevel() )
2463 win
= win
->GetParent();
2468 #if wxUSE_ACCESSIBILITY
2469 // ----------------------------------------------------------------------------
2470 // accessible object for windows
2471 // ----------------------------------------------------------------------------
2473 // Can return either a child object, or an integer
2474 // representing the child element, starting from 1.
2475 wxAccStatus
wxWindowAccessible::HitTest(const wxPoint
& WXUNUSED(pt
), int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(childObject
))
2477 wxASSERT( GetWindow() != NULL
);
2481 return wxACC_NOT_IMPLEMENTED
;
2484 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2485 wxAccStatus
wxWindowAccessible::GetLocation(wxRect
& rect
, int elementId
)
2487 wxASSERT( GetWindow() != NULL
);
2491 wxWindow
* win
= NULL
;
2498 if (elementId
<= (int) GetWindow()->GetChildren().GetCount())
2500 win
= GetWindow()->GetChildren().Item(elementId
-1)->GetData();
2507 rect
= win
->GetRect();
2508 if (win
->GetParent() && !win
->IsKindOf(CLASSINFO(wxTopLevelWindow
)))
2509 rect
.SetPosition(win
->GetParent()->ClientToScreen(rect
.GetPosition()));
2513 return wxACC_NOT_IMPLEMENTED
;
2516 // Navigates from fromId to toId/toObject.
2517 wxAccStatus
wxWindowAccessible::Navigate(wxNavDir navDir
, int fromId
,
2518 int* WXUNUSED(toId
), wxAccessible
** toObject
)
2520 wxASSERT( GetWindow() != NULL
);
2526 case wxNAVDIR_FIRSTCHILD
:
2528 if (GetWindow()->GetChildren().GetCount() == 0)
2530 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetFirst()->GetData();
2531 *toObject
= childWindow
->GetOrCreateAccessible();
2535 case wxNAVDIR_LASTCHILD
:
2537 if (GetWindow()->GetChildren().GetCount() == 0)
2539 wxWindow
* childWindow
= (wxWindow
*) GetWindow()->GetChildren().GetLast()->GetData();
2540 *toObject
= childWindow
->GetOrCreateAccessible();
2544 case wxNAVDIR_RIGHT
:
2548 wxWindowList::compatibility_iterator node
=
2549 wxWindowList::compatibility_iterator();
2552 // Can't navigate to sibling of this window
2553 // if we're a top-level window.
2554 if (!GetWindow()->GetParent())
2555 return wxACC_NOT_IMPLEMENTED
;
2557 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2561 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2562 node
= GetWindow()->GetChildren().Item(fromId
-1);
2565 if (node
&& node
->GetNext())
2567 wxWindow
* nextWindow
= node
->GetNext()->GetData();
2568 *toObject
= nextWindow
->GetOrCreateAccessible();
2576 case wxNAVDIR_PREVIOUS
:
2578 wxWindowList::compatibility_iterator node
=
2579 wxWindowList::compatibility_iterator();
2582 // Can't navigate to sibling of this window
2583 // if we're a top-level window.
2584 if (!GetWindow()->GetParent())
2585 return wxACC_NOT_IMPLEMENTED
;
2587 node
= GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2591 if (fromId
<= (int) GetWindow()->GetChildren().GetCount())
2592 node
= GetWindow()->GetChildren().Item(fromId
-1);
2595 if (node
&& node
->GetPrevious())
2597 wxWindow
* previousWindow
= node
->GetPrevious()->GetData();
2598 *toObject
= previousWindow
->GetOrCreateAccessible();
2606 return wxACC_NOT_IMPLEMENTED
;
2609 // Gets the name of the specified object.
2610 wxAccStatus
wxWindowAccessible::GetName(int childId
, wxString
* name
)
2612 wxASSERT( GetWindow() != NULL
);
2618 // If a child, leave wxWidgets to call the function on the actual
2621 return wxACC_NOT_IMPLEMENTED
;
2623 // This will eventually be replaced by specialised
2624 // accessible classes, one for each kind of wxWidgets
2625 // control or window.
2627 if (GetWindow()->IsKindOf(CLASSINFO(wxButton
)))
2628 title
= ((wxButton
*) GetWindow())->GetLabel();
2631 title
= GetWindow()->GetName();
2633 if (!title
.IsEmpty())
2639 return wxACC_NOT_IMPLEMENTED
;
2642 // Gets the number of children.
2643 wxAccStatus
wxWindowAccessible::GetChildCount(int* childId
)
2645 wxASSERT( GetWindow() != NULL
);
2649 *childId
= (int) GetWindow()->GetChildren().GetCount();
2653 // Gets the specified child (starting from 1).
2654 // If *child is NULL and return value is wxACC_OK,
2655 // this means that the child is a simple element and
2656 // not an accessible object.
2657 wxAccStatus
wxWindowAccessible::GetChild(int childId
, wxAccessible
** child
)
2659 wxASSERT( GetWindow() != NULL
);
2669 if (childId
> (int) GetWindow()->GetChildren().GetCount())
2672 wxWindow
* childWindow
= GetWindow()->GetChildren().Item(childId
-1)->GetData();
2673 *child
= childWindow
->GetOrCreateAccessible();
2680 // Gets the parent, or NULL.
2681 wxAccStatus
wxWindowAccessible::GetParent(wxAccessible
** parent
)
2683 wxASSERT( GetWindow() != NULL
);
2687 wxWindow
* parentWindow
= GetWindow()->GetParent();
2695 *parent
= parentWindow
->GetOrCreateAccessible();
2703 // Performs the default action. childId is 0 (the action for this object)
2704 // or > 0 (the action for a child).
2705 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2706 // window (e.g. an edit control).
2707 wxAccStatus
wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId
))
2709 wxASSERT( GetWindow() != NULL
);
2713 return wxACC_NOT_IMPLEMENTED
;
2716 // Gets the default action for this object (0) or > 0 (the action for a child).
2717 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2718 // string if there is no action.
2719 // The retrieved string describes the action that is performed on an object,
2720 // not what the object does as a result. For example, a toolbar button that prints
2721 // a document has a default action of "Press" rather than "Prints the current document."
2722 wxAccStatus
wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId
), wxString
* WXUNUSED(actionName
))
2724 wxASSERT( GetWindow() != NULL
);
2728 return wxACC_NOT_IMPLEMENTED
;
2731 // Returns the description for this object or a child.
2732 wxAccStatus
wxWindowAccessible::GetDescription(int WXUNUSED(childId
), wxString
* description
)
2734 wxASSERT( GetWindow() != NULL
);
2738 wxString
ht(GetWindow()->GetHelpText());
2744 return wxACC_NOT_IMPLEMENTED
;
2747 // Returns help text for this object or a child, similar to tooltip text.
2748 wxAccStatus
wxWindowAccessible::GetHelpText(int WXUNUSED(childId
), wxString
* helpText
)
2750 wxASSERT( GetWindow() != NULL
);
2754 wxString
ht(GetWindow()->GetHelpText());
2760 return wxACC_NOT_IMPLEMENTED
;
2763 // Returns the keyboard shortcut for this object or child.
2764 // Return e.g. ALT+K
2765 wxAccStatus
wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId
), wxString
* WXUNUSED(shortcut
))
2767 wxASSERT( GetWindow() != NULL
);
2771 return wxACC_NOT_IMPLEMENTED
;
2774 // Returns a role constant.
2775 wxAccStatus
wxWindowAccessible::GetRole(int childId
, wxAccRole
* role
)
2777 wxASSERT( GetWindow() != NULL
);
2781 // If a child, leave wxWidgets to call the function on the actual
2784 return wxACC_NOT_IMPLEMENTED
;
2786 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2787 return wxACC_NOT_IMPLEMENTED
;
2789 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2790 return wxACC_NOT_IMPLEMENTED
;
2793 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2794 return wxACC_NOT_IMPLEMENTED
;
2797 //*role = wxROLE_SYSTEM_CLIENT;
2798 *role
= wxROLE_SYSTEM_CLIENT
;
2802 return wxACC_NOT_IMPLEMENTED
;
2806 // Returns a state constant.
2807 wxAccStatus
wxWindowAccessible::GetState(int childId
, long* state
)
2809 wxASSERT( GetWindow() != NULL
);
2813 // If a child, leave wxWidgets to call the function on the actual
2816 return wxACC_NOT_IMPLEMENTED
;
2818 if (GetWindow()->IsKindOf(CLASSINFO(wxControl
)))
2819 return wxACC_NOT_IMPLEMENTED
;
2822 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar
)))
2823 return wxACC_NOT_IMPLEMENTED
;
2826 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar
)))
2827 return wxACC_NOT_IMPLEMENTED
;
2834 return wxACC_NOT_IMPLEMENTED
;
2838 // Returns a localized string representing the value for the object
2840 wxAccStatus
wxWindowAccessible::GetValue(int WXUNUSED(childId
), wxString
* WXUNUSED(strValue
))
2842 wxASSERT( GetWindow() != NULL
);
2846 return wxACC_NOT_IMPLEMENTED
;
2849 // Selects the object or child.
2850 wxAccStatus
wxWindowAccessible::Select(int WXUNUSED(childId
), wxAccSelectionFlags
WXUNUSED(selectFlags
))
2852 wxASSERT( GetWindow() != NULL
);
2856 return wxACC_NOT_IMPLEMENTED
;
2859 // Gets the window with the keyboard focus.
2860 // If childId is 0 and child is NULL, no object in
2861 // this subhierarchy has the focus.
2862 // If this object has the focus, child should be 'this'.
2863 wxAccStatus
wxWindowAccessible::GetFocus(int* WXUNUSED(childId
), wxAccessible
** WXUNUSED(child
))
2865 wxASSERT( GetWindow() != NULL
);
2869 return wxACC_NOT_IMPLEMENTED
;
2872 // Gets a variant representing the selected children
2874 // Acceptable values:
2875 // - a null variant (IsNull() returns TRUE)
2876 // - a list variant (GetType() == wxT("list")
2877 // - an integer representing the selected child element,
2878 // or 0 if this object is selected (GetType() == wxT("long")
2879 // - a "void*" pointer to a wxAccessible child object
2880 wxAccStatus
wxWindowAccessible::GetSelections(wxVariant
* WXUNUSED(selections
))
2882 wxASSERT( GetWindow() != NULL
);
2886 return wxACC_NOT_IMPLEMENTED
;
2889 #endif // wxUSE_ACCESSIBILITY