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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/univ/setup.h
3 // Purpose: configuration settings for wxUniversal/MSW
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2000 SciTech Software, Inc. (www.scitechsoft.com)
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_UNIV_SETUP_H_
13 #define _WX_UNIV_SETUP_H_
15 // ----------------------------------------------------------------------------
17 // ----------------------------------------------------------------------------
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
29 // This setting determines the compatibility with 2.4 API: set it to 1 to
34 // Recommended setting: 0 (please update your code instead!)
35 #define WXWIN_COMPATIBILITY_2_4 0
37 // This setting determines the compatibility with 2.6 API: set it to 0 to
38 // flag all cases of using deprecated functions.
40 // Default is 1 but please try building your code with 0 as the default will
41 // change to 0 in the next version and the deprecated functions will disappear
42 // in the version after it completely.
44 // Recommended setting: 0 (please update your code)
45 #define WXWIN_COMPATIBILITY_2_6 1
47 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
48 // If migrating between versions, your dialogs may seem to shrink.
52 // Recommended setting: 0 (the new calculations are more correct!)
53 #define wxDIALOG_UNIT_COMPATIBILITY 0
55 // ----------------------------------------------------------------------------
57 // ----------------------------------------------------------------------------
59 // Generic comment about debugging settings: they are very useful if you don't
60 // use any other memory leak detection tools such as Purify/BoundsChecker, but
61 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
62 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
63 // may prefer to use it instead of built in memory debugging code because it is
64 // faster and more fool proof.
66 // Using VC++ CRT memory debugging is enabled by default in debug mode
67 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
68 // and if __NO_VC_CRTDBG__ is not defined.
70 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
71 // __WXDEBUG__ is not defined, will still use the normal memory operators.
75 // Recommended setting: 0
77 #define wxUSE_DEBUG_CONTEXT 1
79 #define wxUSE_DEBUG_CONTEXT 0
82 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
83 // __WXDEBUG__ is also defined.
85 // WARNING: this code may not work with all architectures, especially if
86 // alignment is an issue. This switch is currently ignored for mingw / cygwin
90 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
91 #define wxUSE_MEMORY_TRACING 0
93 // In debug mode, cause new and delete to be redefined globally.
94 // If this causes problems (e.g. link errors which is a common problem
95 // especially if you use another library which also redefines the global new
96 // and delete), set this to 0.
97 // This switch is currently ignored for mingw / cygwin
101 // Recommended setting: 0
102 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
104 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
105 // this causes problems (e.g. link errors), set this to 0. You may need to set
106 // this to 0 if using templates (at least for VC++). This switch is currently
107 // ignored for mingw / cygwin / CodeWarrior
111 // Recommended setting: 0
112 #define wxUSE_DEBUG_NEW_ALWAYS 0
114 // wxHandleFatalExceptions() may be used to catch the program faults at run
115 // time and, instead of terminating the program with a usual GPF message box,
116 // call the user-defined wxApp::OnFatalException() function. If you set
117 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
119 // This setting is for Win32 only and can only be enabled if your compiler
120 // supports Win32 structured exception handling (currently only VC++ does)
124 // Recommended setting: 1 if your compiler supports it.
126 #define wxUSE_ON_FATAL_EXCEPTION 1
128 #define wxUSE_ON_FATAL_EXCEPTION 0
131 // ----------------------------------------------------------------------------
133 // ----------------------------------------------------------------------------
135 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
136 // defined as wchar_t, wxString will use Unicode internally. If you set this
137 // to 1, you must use wxT() macro for all literal strings in the program.
139 // Unicode is currently only fully supported under Windows NT/2000/XP (Windows 9x
140 // doesn't support it and the programs compiled in Unicode mode will not run
145 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
146 #ifndef wxUSE_UNICODE
147 #define wxUSE_UNICODE 0
150 // Set wxUSE_UNICODE_MSLU to 1 if you want to compile wxWidgets in Unicode mode
151 // and be able to run compiled apps under Windows 9x as well as NT/2000/XP. This
152 // setting enables use of unicows.dll from MSLU (MS Layer for Unicode, see
153 // http://www.microsoft.com/globaldev/Articles/mslu_announce.asp). Note that you
154 // will have to modify the makefiles to include unicows.lib import library as the first
155 // library (if you use MSVC, you can run the makefile with "nmake MSLU=1 UNICODE=1"
158 // If your compiler doesn't have unicows.lib, you can get a version of it at
159 // http://libunicows.sourceforge.net
163 // Recommended setting: 0
164 #define wxUSE_UNICODE_MSLU 0
166 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
167 // compiling the program in Unicode mode. More precisely, it will be possible
168 // to construct wxString from a wide (Unicode) string and convert any wxString
173 // Recommended setting: 1 for win32 else 0
174 #if defined(__WIN32__) || defined(__WATCOMC__)
175 #define wxUSE_WCHAR_T 1
177 #define wxUSE_WCHAR_T 0
180 // ----------------------------------------------------------------------------
182 // ----------------------------------------------------------------------------
184 // Compile library in exception-safe mode? If set to 1, the library will try to
185 // behave correctly in presence of exceptions (even though it still will not
186 // use the exceptions itself) and notify the user code about any unhandled
187 // exceptions. If set to 0, propagation of the exceptions through the library
188 // code will lead to undefined behaviour -- but the code itself will be
189 // slightly smaller and faster.
193 // Recommended setting: depends on whether you intend to use C++ exceptions
194 // in your own code (1 if you do, 0 if you don't)
195 #define wxUSE_EXCEPTIONS 1
197 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
198 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
199 // and for wxHashMap to be implemented with templates.
203 // Recommended setting: YMMV
206 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
210 // Recommended setting: 0
211 #define wxUSE_EXTENDED_RTTI 0
213 // Support for message/error logging. This includes wxLogXXX() functions and
214 // wxLog and derived classes. Don't set this to 0 unless you really know what
219 // Recommended setting: 1 (always)
222 // Recommended setting: 1
223 #define wxUSE_LOGWINDOW 1
225 // Recommended setting: 1
226 #define wxUSE_LOGGUI 1
228 // Recommended setting: 1
229 #define wxUSE_LOG_DIALOG 1
231 // Support for command line parsing using wxCmdLineParser class.
235 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
236 #define wxUSE_CMDLINE_PARSER 1
238 // Support for multithreaded applications: if 1, compile in thread classes
239 // (thread.h) and make the library a bit more thread safe. Although thread
240 // support is quite stable by now, you may still consider recompiling the
241 // library without it if you have no use for it - this will result in a
242 // somewhat smaller and faster operation.
244 // This is ignored under Win16, threads are only supported under Win32.
248 // Recommended setting: 0 unless you do plan to develop MT applications
249 #define wxUSE_THREADS 1
251 // If enabled (1), compiles wxWidgets streams classes
252 #define wxUSE_STREAMS 1
254 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
256 #define wxUSE_STD_IOSTREAM 1
258 #define wxUSE_STD_IOSTREAM 0
261 // ----------------------------------------------------------------------------
262 // non GUI features selection
263 // ----------------------------------------------------------------------------
265 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
266 // integer which is implemented in terms of native 64 bit integers if any or
267 // uses emulation otherwise.
269 // This class is required by wxDateTime and so you should enable it if you want
270 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
271 // integers in which case (almost) all of its functions are inline and it
272 // almost does not take any space, so there should be no reason to switch it
275 // Recommended setting: 1
276 #define wxUSE_LONGLONG 1
278 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
279 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
283 // Recommended setting: 1 (wxFile is highly recommended as it is required by
284 // i18n code, wxFileConfig and others)
286 #define wxUSE_FFILE 1
288 // Use wxFSVolume class providing access to the configured/active mount points
292 // Recommended setting: 1 (but may be safely disabled if you don't use it)
293 #define wxUSE_FSVOLUME 1
295 // Use wxStandardPaths class which allows to retrieve some standard locations
296 // in the file system
300 // Recommended setting: 1 (may be disabled to save space, but not much)
301 #define wxUSE_STDPATHS 1
303 // use wxTextBuffer class: required by wxTextFile
304 #define wxUSE_TEXTBUFFER 1
306 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
308 #define wxUSE_TEXTFILE 1
310 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
313 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
314 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
315 // old wxTime and wxDate classes which are still provided for backwards
316 // compatibility (and implemented in terms of wxDateTime).
318 // Note that this class is relatively new and is still officially in alpha
319 // stage because some features are not yet (fully) implemented. It is already
320 // quite useful though and should only be disabled if you are aiming at
321 // absolutely minimal version of the library.
323 // Requires: wxUSE_LONGLONG
327 // Recommended setting: 1
328 #define wxUSE_DATETIME 1
330 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
331 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
336 // Recommended setting: 0 unless you have legacy code which uses these classes
337 #define wxUSE_TIMEDATE 0
339 // Set wxUSE_TIMER to 1 to compile wxTimer class
343 // Recommended setting: 1
344 #define wxUSE_TIMER 1
346 // Use wxStopWatch clas.
350 // Recommended setting: 1 (needed by wxSocket)
351 #define wxUSE_STOPWATCH 1
353 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
354 // which allow the application to store its settings in the persistent
355 // storage. Setting this to 1 will also enable on-demand creation of the
356 // global config object in wxApp.
358 // See also wxUSE_CONFIG_NATIVE below.
360 // Recommended setting: 1
361 #define wxUSE_CONFIG 1
363 // If wxUSE_CONFIG is 1, you may choose to use either the native config
364 // classes under Windows (using .INI files under Win16 and the registry under
365 // Win32) or the portable text file format used by the config classes under
368 // Default is 1 to use native classes. Note that you may still use
369 // wxFileConfig even if you set this to 1 - just the config object created by
370 // default for the applications needs will be a wxRegConfig or wxIniConfig and
373 // Recommended setting: 0 (universal should not use native)
374 #if defined(__WIN32__)
375 #define wxUSE_CONFIG_NATIVE 0
377 #define wxUSE_CONFIG_NATIVE 0
380 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
381 // to connect/disconnect from the network and be notified whenever the dial-up
382 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
386 // Recommended setting: 1
387 #if defined(__WIN32__)
388 #define wxUSE_DIALUP_MANAGER 1
390 #define wxUSE_DIALUP_MANAGER 0
393 // Compile in classes for run-time DLL loading and function calling.
394 // Required by wxUSE_DIALUP_MANAGER.
396 // This setting is for Win32 only
400 // Recommended setting: 1
401 #if defined(__WIN32__)
402 #define wxUSE_DYNLIB_CLASS 1
404 #define wxUSE_DYNLIB_CLASS 0
407 // experimental, don't use for now
408 #if defined(__WIN32__)
409 #define wxUSE_DYNAMIC_LOADER 1
411 #define wxUSE_DYNAMIC_LOADER 0
414 // Set to 1 to use socket classes
415 #define wxUSE_SOCKETS 1
417 // Set to 1 to enable virtual file systems (required by wxHTML)
418 #define wxUSE_FILESYSTEM 1
420 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
421 #define wxUSE_FS_ZIP 1
423 // wxArchive classes for accessing archives such as zip and tar
424 #define wxUSE_ARCHIVE_STREAMS 1
426 // Set to 1 to compile wxZipInput/OutputStream classes.
427 #define wxUSE_ZIPSTREAM 1
429 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
433 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
434 #define wxUSE_FS_INET 1
436 // If enabled, the code written by Apple will be used to write, in a portable
437 // way, float on the disk. See extended.c for the license which is different
438 // from wxWidgets one.
442 // Recommended setting: 1 unless you don't like the license terms (unlikely)
443 #define wxUSE_APPLE_IEEE 1
445 // Joystick support class
446 #if defined(__WIN32__)
447 #define wxUSE_JOYSTICK 1
449 #define wxUSE_JOYSTICK 1
452 // wxFontMapper class
453 #define wxUSE_FONTMAP 1
455 // wxMimeTypesManager class
456 #define wxUSE_MIMETYPE 1
458 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
459 // or wxURL you need to set this to 1.
463 // Recommended setting: 1
464 #define wxUSE_PROTOCOL 1
466 // The settings for the individual URL schemes
467 #define wxUSE_PROTOCOL_FILE 1
468 #define wxUSE_PROTOCOL_FTP 1
469 #define wxUSE_PROTOCOL_HTTP 1
471 // Define this to use wxURL class.
474 // Support for regular expression matching via wxRegEx class: enable this to
475 // use POSIX regular expressions in your code. You need to compile regex
476 // library from src/regex to use it under Windows.
480 // Recommended setting: 1 if your compiler supports it, if it doesn't please
481 // contribute us a makefile for src/regex for it
482 #define wxUSE_REGEX 1
484 // wxSystemOptions class
485 #define wxUSE_SYSTEM_OPTIONS 1
488 #define wxUSE_SOUND 1
494 // Recommended setting: 1
495 #define wxUSE_MEDIACTRL 1
501 // Recommended setting: 1 if you have the QT SDK installed and you need it, else 0
502 #define wxUSE_QUICKTIME 0
508 // Recommended setting: 1 if the DirectX 7 SDK is installed (highly recommended), else 0
509 #define wxUSE_DIRECTSHOW 0
511 // Use wxWidget's XRC XML-based resource system. Recommended.
515 // Recommended setting: 1 (requires wxUSE_XML)
518 // XML parsing classes. Note that their API will change in the future, so
519 // using wxXmlDocument and wxXmlNode in your app is not recommended.
523 // Recommended setting: 1 (required by XRC)
530 // Set to 1 to compile MS Windows XP theme engine support
531 #define wxUSE_UXTHEME 0
533 // Set to 1 to auto-adapt to MS Windows XP themes where possible
534 // (notably, wxNotebook pages)
535 #define wxUSE_UXTHEME_AUTO 0
537 // ----------------------------------------------------------------------------
538 // Individual GUI controls
539 // ----------------------------------------------------------------------------
541 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
542 // (without it, wxControl class is not compiled)
546 // Recommended setting: 1 (don't change except for very special programs)
547 #define wxUSE_CONTROLS 1
549 // wxPopupWindow class is a top level transient window. It is currently used
550 // to implement wxTipWindow
554 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
555 #define wxUSE_POPUPWIN 1
557 // wxTipWindow allows to implement the custom tooltips, it is used by the
558 // context help classes. Requires wxUSE_POPUPWIN.
562 // Recommended setting: 1 (may be set to 0)
563 #define wxUSE_TIPWINDOW 1
565 // Each of the settings below corresponds to one wxWidgets control. They are
566 // all switched on by default but may be disabled if you are sure that your
567 // program (including any standard dialogs it can show!) doesn't need them and
568 // if you desperately want to save some space. If you use any of these you must
569 // set wxUSE_CONTROLS as well.
573 // Recommended setting: 1
574 #define wxUSE_BUTTON 1 // wxButton
575 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
576 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
577 #define wxUSE_CHECKBOX 1 // wxCheckBox
578 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox
579 #define wxUSE_CHOICE 1 // wxChoice
580 #define wxUSE_COMBOBOX 1 // wxComboBox
581 #define wxUSE_DATAVIEWCTRL 1 // wxDataViewCtrl
582 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
583 #define wxUSE_GAUGE 1 // wxGauge
584 #define wxUSE_LISTBOX 1 // wxListBox
585 #define wxUSE_LISTCTRL 1 // wxListCtrl
586 #define wxUSE_RADIOBOX 1 // wxRadioBox
587 #define wxUSE_RADIOBTN 1 // wxRadioButton
588 #define wxUSE_SCROLLBAR 1 // wxScrollBar
589 #define wxUSE_SLIDER 1 // wxSlider
590 #define wxUSE_SPINBTN 1 // wxSpinButton
591 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
592 #define wxUSE_STATBOX 1 // wxStaticBox
593 #define wxUSE_STATLINE 1 // wxStaticLine
594 #define wxUSE_STATTEXT 1 // wxStaticText
595 #define wxUSE_STATBMP 1 // wxStaticBitmap
596 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
597 #define wxUSE_TOGGLEBTN 1 // wxToggleButton
598 #define wxUSE_TREECTRL 1 // wxTreeCtrl
600 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
601 // below either wxStatusBar95 or a generic wxStatusBar will be used.
605 // Recommended setting: 1
606 #define wxUSE_STATUSBAR 1
608 // Two status bar implementations are available under Win32: the generic one
609 // or the wrapper around native control. For native look and feel the native
610 // version should be used.
614 // Recommended setting: 0
615 #define wxUSE_NATIVE_STATUSBAR 0
617 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
618 // classes at all. Otherwise, use the native toolbar class unless
619 // wxUSE_TOOLBAR_NATIVE is 0.
621 // Default is 0 for all settings.
623 // Recommended setting: 1 for wxUSE_TOOLBAR and 0 for wxUSE_TOOLBAR_NATIVE.
624 #define wxUSE_TOOLBAR 1
625 #define wxUSE_TOOLBAR_NATIVE 0
627 // wxNotebook is a control with several "tabs" located on one of its sides. It
628 // may be used ot logically organise the data presented to the user instead of
629 // putting everything in one huge dialog. It replaces wxTabControl and related
630 // classes of wxWin 1.6x.
634 // Recommended setting: 1
635 #define wxUSE_NOTEBOOK 1
637 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
642 // Recommended setting: 1
643 #define wxUSE_LISTBOOK 1
645 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
650 // Recommended setting: 1
651 #define wxUSE_CHOICEBOOK 1
653 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
658 // Recommended setting: 1
659 #define wxUSE_TREEBOOK 1
661 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
666 // Recommended setting: 1
667 #define wxUSE_TOOLBOOK 1
669 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
670 // the new class. It shouldn't be used in new code.
674 // Recommended setting: 0 (use wxNotebook)
675 #define wxUSE_TAB_DIALOG 0
679 // Default is 1, set to 0 to cut down compilation time and binaries size if you
682 // Recommended setting: 1
686 // wxProperty[Value/Form/List] classes, used by Dialog Editor
687 #define wxUSE_PROPSHEET 1
689 // wxComboCtrl and related classes: combobox with custom popup window and
690 // not necessarily a listbox.
694 // Recommended setting: 1 but can be safely set to 0 except for wxUniv where it
695 // it used by wxComboBox
696 #define wxUSE_COMBOCTRL 1
698 // wxOwnerDrawnComboBox is a custom combobox allowing to paint the combobox
703 // Recommended setting: 1 but can be safely set to 0
704 #define wxUSE_ODCOMBOBOX 1
706 // ----------------------------------------------------------------------------
707 // Miscellaneous GUI stuff
708 // ----------------------------------------------------------------------------
710 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
711 #define wxUSE_ACCEL 1
713 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
718 // Recommended setting: 1 (can be safely set to 0, not used by the library)
719 #define wxUSE_CARET 1
721 // Use wxDisplay class: it allows enumerating all displays on a system and
722 // working with them.
724 // Default is 0 because it isn't yet implemented on all platforms
726 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
727 #define wxUSE_DISPLAY 0
729 // Miscellaneous geometry code: needed for Canvas library
730 #define wxUSE_GEOMETRY 0
732 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
737 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
738 // enumerated above, then this class is mostly useless too)
739 #define wxUSE_IMAGLIST 1
741 // Use wxMenu, wxMenuBar, wxMenuItem.
745 // Recommended setting: 1 (can't be disabled under MSW)
746 #define wxUSE_MENUS 1
748 // Use wxSashWindow class.
752 // Recommended setting: 1
755 // Use wxSplitterWindow class.
759 // Recommended setting: 1
760 #define wxUSE_SPLITTER 1
762 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
766 // Recommended setting: 1
768 #define wxUSE_TOOLTIPS 1
770 #define wxUSE_TOOLTIPS 0
773 // wxValidator class and related methods
774 #define wxUSE_VALIDATORS 1
776 // wxDC cacheing implementation
777 #define wxUSE_DC_CACHEING 1
779 // Set this to 1 to enable the use of DIB's for wxBitmap to support
780 // bitmaps > 16MB on Win95/98/Me. Set to 0 to use DDB's only.
781 #define wxUSE_DIB_FOR_BITMAP 0
783 // ----------------------------------------------------------------------------
785 // ----------------------------------------------------------------------------
787 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
788 // file selector, printer dialog). Switching this off also switches off the
789 // printing architecture and interactive wxPrinterDC.
793 // Recommended setting: 1 (unless it really doesn't work)
794 #define wxUSE_COMMON_DIALOGS 1
796 // wxBusyInfo displays window with message when app is busy. Works in same way
798 #define wxUSE_BUSYINFO 1
800 // Use single/multiple choice dialogs.
804 // Recommended setting: 1 (used in the library itself)
805 #define wxUSE_CHOICEDLG 1
807 // Use colour picker dialog
811 // Recommended setting: 1
812 #define wxUSE_COLOURDLG 1
814 // wxDirDlg class for getting a directory name from user
815 #define wxUSE_DIRDLG 1
817 // TODO: setting to choose the generic or native one
819 // Use file open/save dialogs.
823 // Recommended setting: 1 (used in many places in the library itself)
824 #if defined(__WIN32__)
825 #define wxUSE_FILEDLG 1
827 #define wxUSE_FILEDLG 1
830 // Use find/replace dialogs.
834 // Recommended setting: 1 (but may be safely set to 0)
835 #define wxUSE_FINDREPLDLG 1
837 // Use font picker dialog
841 // Recommended setting: 1 (used in the library itself)
842 #define wxUSE_FONTDLG 1
844 // Use wxMessageDialog and wxMessageBox.
848 // Recommended setting: 1 (used in the library itself)
849 #define wxUSE_MSGDLG 1
851 // progress dialog class for lengthy operations
852 #define wxUSE_PROGRESSDLG 1
854 // support for startup tips (wxShowTip &c)
855 #define wxUSE_STARTUP_TIPS 1
857 // text entry dialog and wxGetTextFromUser function
858 #define wxUSE_TEXTDLG 1
860 // number entry dialog
861 #define wxUSE_NUMBERDLG 1
863 // splash screen class
864 #define wxUSE_SPLASH 1
867 #define wxUSE_WIZARDDLG 1
869 // ----------------------------------------------------------------------------
871 // ----------------------------------------------------------------------------
873 // Windows supports the graphics format known as metafile which is, though not
874 // portable, is widely used under Windows and so is supported by wxWin (under
875 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
876 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
877 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
878 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
879 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
880 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
881 // in any metafile related classes at all.
883 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
885 // Recommended setting: default or 0 for everything for portable programs.
886 #if defined(__WIN32__)
887 #define wxUSE_METAFILE 1
888 #define wxUSE_ENH_METAFILE 1
889 #define wxUSE_WIN_METAFILES_ALWAYS 0
891 #define wxUSE_METAFILE 0
892 #define wxUSE_ENH_METAFILE 0
893 #define wxUSE_WIN_METAFILES_ALWAYS 0
896 // ----------------------------------------------------------------------------
897 // Big GUI components
898 // ----------------------------------------------------------------------------
900 // Set to 0 to disable MDI support.
902 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
906 // Recommended setting: 1, can be safely set to 0.
909 // Set to 0 to disable document/view architecture
910 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
912 // Set to 0 to disable MDI document/view architecture
914 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
915 #define wxUSE_MDI_ARCHITECTURE 1
917 // Set to 0 to disable print/preview architecture code
918 #define wxUSE_PRINTING_ARCHITECTURE 1
920 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
925 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
929 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
930 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
931 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
932 // will need to manually add opengl32.lib and glu32.lib to the list of
933 // libraries linked with your program if you use OpenGL.
937 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
938 #if defined(__WIN32__)
939 #define wxUSE_GLCANVAS 1
941 #define wxUSE_GLCANVAS 0
944 // wxRichTextCtrl allows editing of styled text.
948 // Recommended setting: 1, set to 0 if you want compile a
950 #define wxUSE_RICHTEXT 1
952 // wxTreeLayout class
953 #define wxUSE_TREELAYOUT 1
955 // ----------------------------------------------------------------------------
957 // ----------------------------------------------------------------------------
959 // Use wxClipboard class for clipboard copy/paste.
963 // Recommended setting: 1
964 #define wxUSE_CLIPBOARD 1
966 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
971 // Recommended setting: 1 for WIN32
972 #define wxUSE_DATAOBJ 1
974 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
975 // different from "built in" drag and drop in wxTreeCtrl which is always
976 // available). Requires wxUSE_DATAOBJ.
980 // Recommended setting: 1
981 #if defined(__WIN32__)
982 #define wxUSE_DRAG_AND_DROP 1
984 #define wxUSE_DRAG_AND_DROP 0
987 // Use wxAccessible for enhanced and customisable accessibility.
988 // Depends on wxUSE_OLE.
992 // Recommended setting (at present): 0
993 #define wxUSE_ACCESSIBILITY 0
995 // ----------------------------------------------------------------------------
996 // miscellaneous settings
997 // ----------------------------------------------------------------------------
999 // wxSingleInstanceChecker class allows to verify at startup if another program
1000 // instance is running (it is only available under Win32)
1004 // Recommended setting: 1 (the class is tiny, disabling it won't save much
1006 #if defined(__WIN32__)
1007 #define wxUSE_SNGLINST_CHECKER 1
1009 #define wxUSE_SNGLINST_CHECKER 0
1013 #define wxUSE_DRAGIMAGE 1
1015 // Interprocess communication
1019 #if defined(__WIN32__)
1020 #define wxUSE_HELP 1
1022 #define wxUSE_HELP 1
1026 #define wxUSE_MS_HTML_HELP 1
1028 // Use wxHTML-based help controller
1029 #define wxUSE_WXHTML_HELP 1
1032 #define wxUSE_RESOURCES 0
1034 // Window layout constraint system
1035 #define wxUSE_CONSTRAINTS 1
1038 #define wxUSE_SPLINES 1
1040 // Include mouse wheel support
1041 #define wxUSE_MOUSEWHEEL 1
1043 // ----------------------------------------------------------------------------
1044 // postscript support settings
1045 // ----------------------------------------------------------------------------
1047 // Set to 1 for PostScript device context.
1048 #define wxUSE_POSTSCRIPT 1
1050 // Set to 1 to use font metric files in GetTextExtent
1051 #define wxUSE_AFM_FOR_POSTSCRIPT 1
1053 // ----------------------------------------------------------------------------
1055 // ----------------------------------------------------------------------------
1057 // Define 1 to use ODBC classes
1058 #define wxUSE_ODBC 1
1060 // For backward compatibility reasons, this parameter now only controls the
1061 // default scrolling method used by cursors. This default behavior can be
1062 // overriden by setting the second param of wxDB::wxDbGetConnection() or
1063 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
1064 // that use the connection) should support forward only scrolling of cursors,
1065 // or both forward and backward support for backward scrolling cursors is
1066 // dependent on the data source as well as the ODBC driver being used.
1067 #define wxODBC_FWD_ONLY_CURSORS 0
1069 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
1070 // member variables. With a setting of 1, full backward compatibility with the
1071 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
1072 // as future development will be done only on the non-deprecated
1073 // functions/classes/member variables/etc.
1074 #define wxODBC_BACKWARD_COMPATABILITY 0
1076 // ----------------------------------------------------------------------------
1077 // other compiler (mis)features
1078 // ----------------------------------------------------------------------------
1080 // Set this to 0 if your compiler can't cope with omission of prototype
1085 // Recommended setting: 1 (should never need to set this to 0)
1086 #define REMOVE_UNUSED_ARG 1
1088 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
1089 // them. Set to 1 for <iostream.h>, 0 for <iostream>
1093 // Recommended setting: whatever your compiler likes more
1095 #define wxUSE_IOSTREAMH 1
1097 #define wxUSE_IOSTREAMH 0
1100 // ----------------------------------------------------------------------------
1101 // image format support
1102 // ----------------------------------------------------------------------------
1104 // wxImage supports many different image formats which can be configured at
1105 // compile-time. BMP is always supported, others are optional and can be safely
1106 // disabled if you don't plan to use images in such format sometimes saving
1107 // substantial amount of code in the final library.
1109 // Some formats require an extra library which is included in wxWin sources
1110 // which is mentioned if it is the case.
1112 // Set to 1 for wxImage support (recommended).
1113 #define wxUSE_IMAGE 1
1115 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1116 #define wxUSE_LIBPNG 1
1118 // Set to 1 for JPEG format support (requires libjpeg)
1119 #define wxUSE_LIBJPEG 1
1121 // Set to 1 for TIFF format support (requires libtiff)
1122 #define wxUSE_LIBTIFF 1
1124 // Set to 1 for GIF format support
1127 // Set to 1 for PNM format support
1130 // Set to 1 for PCX format support
1133 // Set to 1 for IFF format support (Amiga format)
1136 // Set to 1 for XPM format support
1139 // Set to 1 for MS Icons and Cursors format support
1140 #define wxUSE_ICO_CUR 0
1142 // Set to 1 to compile in wxPalette class
1143 #define wxUSE_PALETTE 1
1145 // ----------------------------------------------------------------------------
1146 // Windows-only settings
1147 // ----------------------------------------------------------------------------
1148 #if defined(__WINDOWS__)
1150 // Set this to 1 if you want to use wxWidgets and MFC in the same program. This
1151 // will override some other settings (see below)
1155 // Recommended setting: 0 unless you really have to use MFC
1158 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
1159 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
1160 // can't compile/doesn't have the OLE headers.
1164 // Recommended setting: 1 for WIN32
1167 // Set to 0 to disable PostScript print/preview architecture code under Windows
1168 // (just use Windows printing).
1169 #if defined(__WIN32__)
1170 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
1172 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
1175 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
1176 // which allows to put more than ~32Kb of text in it even under Win9x (NT
1177 // doesn't have such limitation).
1179 // Default is 1 for compilers which support it
1181 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
1182 // or can't compile <richedit.h>
1183 #if defined(__WIN95__) && !defined(__WINE__) && !defined(__GNUWIN32_OLD__)
1184 // TODO: This should be ifdef'ed for any compilers that don't support
1185 // RichEdit 2.0 but do have RichEdit 1.0...
1186 #define wxUSE_RICHEDIT 0 // currently not supported
1187 #define wxUSE_RICHEDIT2 0 // currently not supported
1190 #define wxUSE_RICHEDIT 0
1191 #define wxUSE_RICHEDIT2 0
1194 // Set this to 1 to enable support for the owner-drawn menu and listboxes.
1198 // Recommended setting: 1, set to 0 for a small library size reduction
1199 #define wxUSE_OWNER_DRAWN 0
1201 // Set this to 1 to be able to use wxCrashReport::Generate() to create mini
1202 // dumps of your program when it crashes (or at any other moment)
1204 // Default is 1 if supported by the compiler (VC++ and recent BC++ only).
1206 // Recommended setting: 1, set to 0 if your programs never crash
1207 #define wxUSE_CRASHREPORT 1
1211 // ----------------------------------------------------------------------------
1213 // ----------------------------------------------------------------------------
1215 // If 1, enables provision of run-time type information.
1216 // NOW MANDATORY: don't change.
1217 #define wxUSE_DYNAMIC_CLASSES 1
1220 #if defined(__WIN32__)
1221 #define wxUSE_DDE_FOR_IPC 0
1223 #define wxUSE_DDE_FOR_IPC 0
1226 #endif // _WX_UNIV_SETUP_H_