1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: src/common/containr.cpp
3 // Purpose: implementation of wxControlContainer
4 // Author: Vadim Zeitlin
8 // Copyright: (c) 2001 Vadim Zeitlin <zeitlin@dptmaths.ens-cachan.fr>
9 // License: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "containr.h"
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
34 #include "wx/window.h"
37 #include "wx/containr.h"
40 #include "wx/scrolbar.h"
44 #include "wx/radiobut.h"
47 // ============================================================================
49 // ============================================================================
51 wxControlContainer::wxControlContainer(wxWindow
*winParent
)
53 m_winParent
= winParent
;
61 bool wxControlContainer::AcceptsFocus() const
63 // if we're not shown or disabled, we can't accept focus
64 if ( m_winParent
->IsShown() && m_winParent
->IsEnabled() )
66 // otherwise we can accept focus either if we have no children at all
67 // (in this case we're probably not used as a container) or only when
68 // at least one child will accept focus
69 wxWindowList::compatibility_iterator node
= m_winParent
->GetChildren().GetFirst();
74 // wxMac has eventually the two scrollbars as children, they don't count
75 // as real children in the algorithm mentioned above
76 bool hasRealChildren
= false ;
81 wxWindow
*child
= node
->GetData();
83 if ( child
->AcceptsFocus() )
89 wxScrollBar
*sb
= wxDynamicCast( child
, wxScrollBar
) ;
90 if ( sb
== NULL
|| !m_winParent
->MacIsWindowScrollbar( sb
) )
91 hasRealChildren
= true ;
93 node
= node
->GetNext();
97 if ( !hasRealChildren
)
105 void wxControlContainer::SetLastFocus(wxWindow
*win
)
107 // the panel itself should never get the focus at all but if it does happen
108 // temporarily (as it seems to do under wxGTK), at the very least don't
109 // forget our previous m_winLastFocused
110 if ( win
!= m_winParent
)
112 // if we're setting the focus
115 // find the last _immediate_ child which got focus
116 wxWindow
*winParent
= win
;
117 while ( winParent
!= m_winParent
)
120 winParent
= win
->GetParent();
122 // Yes, this can happen, though in a totally pathological case.
123 // like when detaching a menubar from a frame with a child
124 // which has pushed itself as an event handler for the menubar.
127 wxASSERT_MSG( winParent
,
128 _T("Setting last focus for a window that is not our child?") );
132 m_winLastFocused
= win
;
136 wxLogTrace(_T("focus"), _T("Set last focus to %s(%s)"),
137 win
->GetClassInfo()->GetClassName(),
138 win
->GetLabel().c_str());
142 wxLogTrace(_T("focus"), _T("No more last focus"));
146 // propagate the last focus upwards so that our parent can set focus back
147 // to us if it loses it now and regains later
148 wxWindow
*parent
= m_winParent
->GetParent();
151 wxChildFocusEvent
eventFocus(m_winParent
);
152 parent
->GetEventHandler()->ProcessEvent(eventFocus
);
156 // ----------------------------------------------------------------------------
157 // Keyboard handling - this is the place where the TAB traversal logic is
158 // implemented. As this code is common to all ports, this ensures consistent
159 // behaviour even if we don't specify how exactly the wxNavigationKeyEvent are
160 // generated and this is done in platform specific code which also ensures that
161 // we can follow the given platform standards.
162 // ----------------------------------------------------------------------------
164 void wxControlContainer::HandleOnNavigationKey( wxNavigationKeyEvent
& event
)
166 wxWindow
*parent
= m_winParent
->GetParent();
168 // the event is propagated downwards if the event emitter was our parent
169 bool goingDown
= event
.GetEventObject() == parent
;
171 const wxWindowList
& children
= m_winParent
->GetChildren();
173 // there is not much to do if we don't have children and we're not
174 // interested in "notebook page change" events here
175 if ( !children
.GetCount() || event
.IsWindowChange() )
177 // let the parent process it unless it already comes from our parent
178 // of we don't have any
180 !parent
|| !parent
->GetEventHandler()->ProcessEvent(event
) )
188 // where are we going?
189 bool forward
= event
.GetDirection();
191 // the node of the children list from which we should start looking for the
192 // next acceptable child
193 wxWindowList::compatibility_iterator node
, start_node
;
195 // we should start from the first/last control and not from the one which
196 // had focus the last time if we're propagating the event downwards because
197 // for our parent we look like a single control
200 // just to be sure it's not used (normally this is not necessary, but
201 // doesn't hurt neither)
202 m_winLastFocused
= (wxWindow
*)NULL
;
204 // start from first or last depending on where we're going
205 node
= forward
? children
.GetFirst() : children
.GetLast();
207 // we want to cycle over all nodes
208 start_node
= wxWindowList::compatibility_iterator();
212 // try to find the child which has the focus currently
214 // the event emitter might have done this for us
215 wxWindow
*winFocus
= event
.GetCurrentFocus();
217 // but if not, we might know where the focus was ourselves
219 winFocus
= m_winLastFocused
;
221 // if still no luck, do it the hard way
223 winFocus
= wxWindow::FindFocus();
227 // ok, we found the focus - now is it our child?
228 start_node
= children
.Find( winFocus
);
232 start_node
= wxWindowList::compatibility_iterator();
235 if ( !start_node
&& m_winLastFocused
)
237 // window which has focus isn't our child, fall back to the one
238 // which had the focus the last time
239 start_node
= children
.Find( m_winLastFocused
);
242 // if we still didn't find anything, we should start with the first one
245 start_node
= children
.GetFirst();
248 // and the first child which we can try setting focus to is the next or
250 node
= forward
? start_node
->GetNext() : start_node
->GetPrevious();
253 // we want to cycle over all elements passing by NULL
254 while ( node
!= start_node
)
256 // Have we come to the last or first item on the panel?
261 // Check if our (may be grand) parent is another panel: if this
262 // is the case, they will know what to do with this navigation
263 // key and so give them the chance to process it instead of
264 // looping inside this panel (normally, the focus will go to
265 // the next/previous item after this panel in the parent
267 wxWindow
*focussed_child_of_parent
= m_winParent
;
270 // we don't want to tab into a different dialog or frame
271 if ( focussed_child_of_parent
->IsTopLevel() )
274 event
.SetCurrentFocus( focussed_child_of_parent
);
275 if ( parent
->GetEventHandler()->ProcessEvent( event
) )
278 focussed_child_of_parent
= parent
;
280 parent
= parent
->GetParent();
283 //else: as the focus came from our parent, we definitely don't want
284 // to send it back to it!
286 // no, we are not inside another panel so process this ourself
287 node
= forward
? children
.GetFirst() : children
.GetLast();
292 wxWindow
*child
= node
->GetData();
295 bool is_not_msw_rb
= !m_winLastFocused
||
296 !wxIsKindOf(m_winLastFocused
,wxRadioButton
);
298 static const bool is_not_msw_rb
= true;
301 if ( child
->AcceptsFocusFromKeyboard() && is_not_msw_rb
)
303 // if we're setting the focus to a child panel we should prevent it
304 // from giving it to the child which had the focus the last time
305 // and instead give it to the first/last child depending from which
306 // direction we're coming
307 event
.SetEventObject(m_winParent
);
310 // we need to hop to the next activated
311 // radio button, not just the next radio
313 if (wxIsKindOf(child
,wxRadioButton
))
315 wxRadioButton
*rb
= (wxRadioButton
*) child
;
320 wxWindowList::compatibility_iterator node
= children
.Find( child
);
322 node
= node
->GetNext();
324 node
= node
->GetPrevious();
326 return; // this would probably an error
327 child
= node
->GetData();
328 if (!wxIsKindOf(child
,wxRadioButton
))
330 rb
= (wxRadioButton
*) child
;
338 // disable propagation for this call as otherwise the event might
339 // bounce back to us.
340 wxPropagationDisabler
disableProp(event
);
341 if ( !child
->GetEventHandler()->ProcessEvent(event
) )
343 // set it first in case SetFocusFromKbd() results in focus
345 m_winLastFocused
= child
;
347 // everything is simple: just give focus to it
348 child
->SetFocusFromKbd();
350 //else: the child manages its focus itself
357 node
= forward
? node
->GetNext() : node
->GetPrevious();
360 // we cycled through all of our children and none of them wanted to accept
365 void wxControlContainer::HandleOnWindowDestroy(wxWindowBase
*child
)
367 if ( child
== m_winLastFocused
)
368 m_winLastFocused
= NULL
;
370 if ( child
== m_winDefault
)
373 if ( child
== m_winTmpDefault
)
374 m_winTmpDefault
= NULL
;
377 // ----------------------------------------------------------------------------
379 // ----------------------------------------------------------------------------
381 bool wxControlContainer::DoSetFocus()
383 wxLogTrace(_T("focus"), _T("SetFocus on wxPanel 0x%08lx."),
384 (unsigned long)m_winParent
->GetHandle());
389 // when the panel gets the focus we move the focus to either the last
390 // window that had the focus or the first one that can get it unless the
391 // focus had been already set to some other child
393 wxWindow
*win
= wxWindow::FindFocus();
396 if ( win
== m_winParent
)
398 // our child already has focus, don't take it away from it
402 if ( win
->IsTopLevel() )
404 // don't look beyond the first top level parent - useless and
409 win
= win
->GetParent();
412 // protect against infinite recursion:
415 bool ret
= SetFocusToChild();
417 m_inSetFocus
= false;
422 void wxControlContainer::HandleOnFocus(wxFocusEvent
& event
)
424 wxLogTrace(_T("focus"), _T("OnFocus on wxPanel 0x%08lx, name: %s"),
425 (unsigned long)m_winParent
->GetHandle(),
426 m_winParent
->GetName().c_str() );
433 bool wxControlContainer::SetFocusToChild()
435 return wxSetFocusToChild(m_winParent
, &m_winLastFocused
);
438 // ----------------------------------------------------------------------------
439 // SetFocusToChild(): this function is used by wxPanel but also by wxFrame in
440 // wxMSW, this is why it is outside of wxControlContainer class
441 // ----------------------------------------------------------------------------
443 bool wxSetFocusToChild(wxWindow
*win
, wxWindow
**childLastFocused
)
445 wxCHECK_MSG( win
, false, _T("wxSetFocusToChild(): invalid window") );
446 wxCHECK_MSG( childLastFocused
, false,
447 _T("wxSetFocusToChild(): NULL child poonter") );
449 if ( *childLastFocused
)
451 // It might happen that the window got reparented
452 if ( (*childLastFocused
)->GetParent() == win
)
454 wxLogTrace(_T("focus"),
455 _T("SetFocusToChild() => last child (0x%08lx)."),
456 (unsigned long)(*childLastFocused
)->GetHandle());
458 // not SetFocusFromKbd(): we're restoring focus back to the old
459 // window and not setting it as the result of a kbd action
460 (*childLastFocused
)->SetFocus();
465 // it doesn't count as such any more
466 *childLastFocused
= (wxWindow
*)NULL
;
470 // set the focus to the first child who wants it
471 wxWindowList::compatibility_iterator node
= win
->GetChildren().GetFirst();
474 wxWindow
*child
= node
->GetData();
476 if ( child
->AcceptsFocusFromKeyboard() && !child
->IsTopLevel() )
478 wxLogTrace(_T("focus"),
479 _T("SetFocusToChild() => first child (0x%08lx)."),
480 (unsigned long)child
->GetHandle());
482 *childLastFocused
= child
;
483 child
->SetFocusFromKbd();
487 node
= node
->GetNext();