]> git.saurik.com Git - wxWidgets.git/blob - include/wx/msw/dc.h
Watcom C++ mods
[wxWidgets.git] / include / wx / msw / dc.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: dc.h
3 // Purpose: wxDC class
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_DC_H_
13 #define _WX_DC_H_
14
15 #ifdef __GNUG__
16 #pragma interface "dc.h"
17 #endif
18
19 #include "wx/pen.h"
20 #include "wx/brush.h"
21 #include "wx/icon.h"
22 #include "wx/font.h"
23 #include "wx/gdicmn.h"
24 #include "wx/window.h"
25
26 class WXDLLEXPORT wxDC: public wxObject
27 {
28 DECLARE_ABSTRACT_CLASS(wxDC)
29 protected:
30 public:
31 wxDC(void);
32 ~wxDC(void);
33
34 #ifdef WX_COMP_INLINE_NO_CLASS
35 inline void BeginDrawing(void) {}
36 inline void EndDrawing(void) {}
37 #else
38 inline void wxDC::BeginDrawing(void) {}
39 inline void wxDC::EndDrawing(void) {}
40 #endif
41
42 virtual void FloodFill(long x1, long y1, const wxColour& col, int style=wxFLOOD_SURFACE) ;
43 inline void FloodFill(const wxPoint& pt, const wxColour& col, int style=wxFLOOD_SURFACE)
44 {
45 FloodFill(pt.x, pt.y, col, style);
46 }
47
48 virtual bool GetPixel(long x1, long y1, wxColour *col) const ;
49 inline bool GetPixel(const wxPoint& pt, wxColour *col) const
50 {
51 return GetPixel(pt.x, pt.y, col);
52 }
53
54 virtual void DrawLine(long x1, long y1, long x2, long y2);
55 inline void DrawLine(const wxPoint& pt1, const wxPoint& pt2)
56 {
57 DrawLine(pt1.x, pt1.y, pt2.x, pt2.y);
58 }
59
60 virtual void CrossHair(long x, long y) ;
61 inline void CrossHair(const wxPoint& pt)
62 {
63 CrossHair(pt.x, pt.y);
64 }
65
66 virtual void DrawArc(long x1,long y1,long x2,long y2,long xc, long yc);
67 inline void DrawArc(const wxPoint& pt1, const wxPoint& pt2, const wxPoint& centre)
68 {
69 DrawArc(pt1.x, pt1.y, pt2.x, pt2.y, centre.x, centre.y);
70 }
71
72 virtual void DrawEllipticArc (long x, long y, long w, long h, double sa, double ea);
73 virtual void DrawEllipticArc (const wxPoint& pt, const wxSize& sz, double sa, double ea)
74 {
75 DrawEllipticArc(pt.x, pt.y, sz.x, sz.y, sa, ea);
76 }
77
78 virtual void DrawPoint(long x, long y);
79 inline void DrawPoint(const wxPoint& pt)
80 {
81 DrawPoint(pt.x, pt.y);
82 }
83
84 virtual void DrawLines(int n, wxPoint points[], long xoffset = 0, long yoffset = 0);
85
86 virtual void DrawPolygon(int n, wxPoint points[], long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
87
88 virtual void DrawRectangle(long x, long y, long width, long height);
89 inline void DrawRectangle(const wxPoint& pt, const wxSize& sz)
90 {
91 DrawRectangle(pt.x, pt.y, sz.x, sz.y);
92 }
93 inline void DrawRectangle(const wxRect& rect)
94 {
95 DrawRectangle(rect.x, rect.y, rect.width, rect.height);
96 }
97
98 virtual void DrawRoundedRectangle(long x, long y, long width, long height, double radius = 20.0);
99 inline void DrawRoundedRectangle(const wxPoint& pt, const wxSize& sz, double radius = 20.0)
100 {
101 DrawRoundedRectangle(pt.x, pt.y, sz.x, sz.y, radius);
102 }
103 inline void DrawRoundedRectangle(const wxRect& rect, double radius = 20.0)
104 {
105 DrawRoundedRectangle(rect.x, rect.y, rect.width, rect.height, radius);
106 }
107
108 virtual void DrawEllipse(long x, long y, long width, long height);
109 inline void DrawEllipse(const wxPoint& pt, const wxSize& sz)
110 {
111 DrawEllipse(pt.x, pt.y, sz.x, sz.y);
112 }
113 inline void DrawEllipse(const wxRect& rect)
114 {
115 DrawEllipse(rect.x, rect.y, rect.width, rect.height);
116 }
117
118 virtual void DrawIcon(const wxIcon& icon, long x, long y);
119 inline void DrawIcon(const wxIcon& icon, const wxPoint& pt)
120 {
121 DrawIcon(icon, pt.x, pt.y);
122 }
123
124 virtual void DrawBitmap( const wxBitmap &bmp, long x, long y, bool useMask=FALSE );
125
126 inline void DrawPoint(wxPoint& point) { DrawPoint(point.x, point.y); }
127 virtual void DrawLines(wxList *list, long xoffset = 0, long yoffset = 0);
128 virtual void DrawPolygon(wxList *list, long xoffset = 0, long yoffset = 0, int fillStyle=wxODDEVEN_RULE);
129
130 virtual void DrawText(const wxString& text, long x, long y, bool use16bit = FALSE);
131 inline void DrawText(const wxString& text, const wxPoint& pt, bool use16bit = FALSE)
132 {
133 DrawText(text, pt.x, pt.y, use16bit);
134 }
135
136 virtual bool Blit(long xdest, long ydest, long width, long height,
137 wxDC *source, long xsrc, long ysrc, int rop = wxCOPY, bool useMask = FALSE);
138 inline bool Blit(const wxPoint& destPt, const wxSize& sz,
139 wxDC *source, const wxPoint& srcPt, int rop = wxCOPY, bool useMask = FALSE)
140 {
141 return Blit(destPt.x, destPt.y, sz.x, sz.y, source, srcPt.x, srcPt.y, rop, useMask);
142 }
143
144 #if wxUSE_SPLINES
145 // Splines
146 // 3-point spline
147 virtual void DrawSpline(long x1, long y1, long x2, long y2, long x3, long y3);
148 // Any number of control points - a list of pointers to wxPoints
149 virtual void DrawSpline(wxList *points);
150 virtual void DrawSpline(int n, wxPoint points[]);
151 #endif
152 virtual void Clear(void);
153 virtual void SetFont(const wxFont& font);
154 virtual void SetPen(const wxPen& pen);
155 virtual void SetBrush(const wxBrush& brush);
156 virtual void SetLogicalFunction(int function);
157 virtual void SetBackground(const wxBrush& brush);
158 virtual void SetBackgroundMode(int mode);
159
160 virtual void SetClippingRegion(long x, long y, long width, long height);
161 inline void SetClippingRegion(const wxPoint& pt, const wxSize& sz)
162 {
163 SetClippingRegion(pt.x, pt.y, sz.x, sz.y);
164 }
165 inline void SetClippingRegion(const wxRect& rect)
166 {
167 SetClippingRegion(rect.x, rect.y, rect.width, rect.height);
168 }
169 virtual void SetClippingRegion(const wxRegion& region);
170
171 virtual void SetPalette(const wxPalette& palette);
172 #if WXWIN_COMPATIBILITY
173 virtual inline void SetColourMap(const wxPalette& palette) { SetPalette(palette); };
174 #endif
175 virtual void DestroyClippingRegion(void);
176 virtual long GetCharHeight(void) const;
177 virtual long GetCharWidth(void) const;
178 virtual void GetTextExtent(const wxString& string, long *x, long *y,
179 long *descent = NULL, long *externalLeading = NULL,
180 wxFont *theFont = NULL, bool use16bit = FALSE) const;
181 #if WXWIN_COMPATIBILITY
182 void GetTextExtent(const wxString& string, float *x, float *y,
183 float *descent = NULL, float *externalLeading = NULL,
184 wxFont *theFont = NULL, bool use16bit = FALSE) const ;
185 #endif
186
187 // Size in device units
188 virtual void GetSize(int* width, int* height) const;
189 inline wxSize GetSize(void) const { int w, h; GetSize(&w, &h); return wxSize(w, h); }
190
191 // Size in mm
192 virtual void GetSizeMM(long* width, long* height) const ;
193
194 // Compatibility
195 #if WXWIN_COMPATIBILITY
196 inline void GetSize(float* width, float* height) const { int w, h; GetSize(& w, & h); *width = w; *height = h; }
197 inline void GetSizeMM(float *width, float *height) const { long w, h; GetSizeMM(& w, & h); *width = (float) w; *height = (float) h; }
198 #endif
199
200 virtual bool StartDoc(const wxString& message);
201 virtual void EndDoc(void);
202 virtual void StartPage(void);
203 virtual void EndPage(void);
204 virtual void SetMapMode(int mode);
205 virtual void SetUserScale(double x, double y);
206 virtual void SetSystemScale(double x, double y);
207 virtual void SetLogicalOrigin(long x, long y);
208 virtual void SetDeviceOrigin(long x, long y);
209 virtual void SetAxisOrientation(bool xLeftRight, bool yBottomUp);
210
211 // This group of functions does actual conversion
212 // of the input, as you'd expect.
213
214 long DeviceToLogicalX(long x) const;
215 long DeviceToLogicalY(long y) const;
216 long DeviceToLogicalXRel(long x) const;
217 long DeviceToLogicalYRel(long y) const;
218 long LogicalToDeviceX(long x) const;
219 long LogicalToDeviceY(long y) const;
220 long LogicalToDeviceXRel(long x) const;
221 long LogicalToDeviceYRel(long y) const;
222
223 // This group of functions may not do any conversion
224 // if m_scaleGDI is TRUE, since the HDC does the
225 // conversion automatically.
226 // m_scaleGDI NOW OBSOLETE
227 long ImplDeviceToLogicalX(long x) const;
228 long ImplDeviceToLogicalY(long y) const;
229 long ImplDeviceToLogicalXRel(long x) const;
230 long ImplDeviceToLogicalYRel(long y) const;
231 long ImplLogicalToDeviceX(long x) const;
232 long ImplLogicalToDeviceY(long y) const;
233 long ImplLogicalToDeviceXRel(long x) const;
234 long ImplLogicalToDeviceYRel(long y) const;
235
236 virtual bool CanDrawBitmap(void) const;
237 virtual bool CanGetTextExtent(void) const;
238
239 virtual void SetTextForeground(const wxColour& colour);
240 virtual void SetTextBackground(const wxColour& colour);
241 inline virtual bool Ok(void) const {return m_ok;};
242 inline virtual int GetMapMode(void) const {return m_mappingMode;};
243
244 inline virtual wxBrush& GetBackground(void) const { return (wxBrush&) m_backgroundBrush ;}
245 inline virtual wxBrush& GetBrush(void) const { return (wxBrush&) m_brush ;}
246 inline virtual wxFont& GetFont(void) const { return (wxFont&) m_font ;}
247 inline virtual int GetLogicalFunction(void) const { return m_logicalFunction ;}
248 inline virtual wxPen& GetPen(void) const { return (wxPen&) m_pen ;}
249 inline virtual wxColour&GetTextBackground(void) const { return (wxColour&) m_textBackgroundColour ;}
250 inline virtual wxColour&GetTextForeground(void) const { return (wxColour&) m_textForegroundColour ;}
251
252 virtual void SetLogicalScale(double x, double y);
253 virtual inline void GetUserScale(double* x, double *y) const { *x = m_userScaleX; *y = m_userScaleY; }
254 virtual void CalcBoundingBox(long x, long y);
255 // Get the final bounding box of the PostScript or Metafile picture.
256 virtual inline long MinX(void) const { return m_minX; }
257 virtual inline long MaxX(void) const { return m_maxX; }
258 virtual inline long MinY(void) const { return m_minY; }
259 virtual inline long MaxY(void) const { return m_maxY; }
260 // Sometimes we need to override optimization, e.g.
261 // if other software is drawing onto our surface and we
262 // can't be sure of who's done what.
263 virtual inline void SetOptimization(bool WXUNUSED(opt)) { }
264 virtual inline bool GetOptimization(void) { return FALSE; }
265
266 virtual void GetClippingBox(long *x,long *y,long *w,long *h) const ;
267 inline void GetClippingBox(wxRect& rect) const
268 {
269 long x, y, w, h;
270 GetClippingBox(&x, &y, &w, &h); rect.x = x; rect.y = y; rect.width = w; rect.height = h;
271 }
272
273 // This should probably be made available on other platforms
274 #ifdef WX_COMP_INLINE_NO_CLASS
275 int GetDepth(void) const ;
276 #else
277 int wxDC::GetDepth(void) const ;
278 #endif
279
280 // Implementation
281 virtual void SetRop(WXHDC cdc);
282 virtual void DoClipping(WXHDC cdc);
283 virtual void SelectOldObjects(WXHDC dc);
284
285 inline wxWindow *GetWindow(void) const { return m_canvas; }
286 inline void SetWindow(wxWindow *win) { m_canvas = win; }
287 inline WXHDC GetHDC(void) const { return m_hDC; }
288 inline void SetHDC(WXHDC dc, bool bOwnsDC = FALSE) { m_hDC = dc; m_bOwnsDC = bOwnsDC; }
289
290 protected:
291 bool m_colour;
292 bool m_ok;
293 bool m_clipping;
294 bool m_isInteractive;
295
296 // Coordinate system variables
297 long m_logicalOriginX;
298 long m_logicalOriginY;
299
300 long m_deviceOriginX;
301 long m_deviceOriginY;
302
303 double m_logicalScaleX;
304 double m_logicalScaleY;
305
306 double m_userScaleX;
307 double m_userScaleY;
308
309 int m_signX; // Used by SetAxisOrientation() to
310 int m_signY; // invert the axes
311
312 int m_mappingMode;
313
314 long m_minX; // bounding box
315 long m_minY;
316 long m_maxX;
317 long m_maxY;
318
319 int m_logicalFunction;
320 int m_backgroundMode;
321
322 wxPen m_pen;
323 wxBrush m_brush;
324 wxBrush m_backgroundBrush;
325 wxColour m_textForegroundColour;
326 wxColour m_textBackgroundColour;
327 wxFont m_font;
328 wxPalette m_palette;
329 int m_clipX1;
330 int m_clipY1;
331 int m_clipX2;
332 int m_clipY2;
333 // bool m_dontDelete;
334 int m_windowExtX;
335 int m_windowExtY;
336 double m_systemScaleX;
337 double m_systemScaleY;
338
339 wxWindow * m_canvas;
340 wxBitmap m_selectedBitmap;
341 wxString m_filename;
342
343 // TRUE => DeleteDC() in dtor, FALSE => only ReleaseDC() it
344 bool m_bOwnsDC;
345
346 WXHDC m_hDC;
347 int m_hDCCount;
348
349 // Store all old GDI objects when do a SelectObject,
350 // so we can select them back in (this unselecting user's
351 // objects) so we can safely delete the DC.
352 WXHBITMAP m_oldBitmap;
353 WXHPEN m_oldPen;
354 WXHBRUSH m_oldBrush;
355 WXHFONT m_oldFont;
356 WXHPALETTE m_oldPalette;
357
358 // Stores scaling, translation, rotation
359 // wxTransformMatrix m_transformMatrix;
360
361 // Do we wish to scale GDI objects too, e.g. pen width?
362 // bool m_scaleGDI;
363 };
364
365 // Logical to device
366 // Absolute
367 #define XLOG2DEV(x) ImplLogicalToDeviceX(x)
368
369 #define YLOG2DEV(y) ImplLogicalToDeviceY(y)
370
371 // Relative
372 #define XLOG2DEVREL(x) ImplLogicalToDeviceXRel(x)
373 #define YLOG2DEVREL(y) ImplLogicalToDeviceYRel(y)
374
375 // Device to logical
376 // Absolute
377 #define XDEV2LOG(x) ImplDeviceToLogicalX(x)
378
379 #define YDEV2LOG(y) ImplDeviceToLogicalY(y)
380
381 // Relative
382 #define XDEV2LOGREL(x) ImplDeviceToLogicalXRel(x)
383 #define YDEV2LOGREL(y) ImplDeviceToLogicalYRel(y)
384
385 /*
386 * Have the same macros as for XView but not for every operation:
387 * just for calculating window/viewport extent (a better way of scaling).
388 */
389
390 // Logical to device
391 // Absolute
392 #define MS_XLOG2DEV(x) LogicalToDevice(x)
393
394 #define MS_YLOG2DEV(y) LogicalToDevice(y)
395
396 // Relative
397 #define MS_XLOG2DEVREL(x) LogicalToDeviceXRel(x)
398 #define MS_YLOG2DEVREL(y) LogicalToDeviceYRel(y)
399
400 // Device to logical
401 // Absolute
402 #define MS_XDEV2LOG(x) DeviceToLogicalX(x)
403
404 #define MS_YDEV2LOG(y) DeviceToLogicalY(y)
405
406 // Relative
407 #define MS_XDEV2LOGREL(x) DeviceToLogicalXRel(x)
408 #define MS_YDEV2LOGREL(y) DeviceToLogicalYRel(y)
409
410 #define MM_POINTS 7
411 #define MM_METRIC 8
412
413 extern int wxPageNumber;
414
415 // Conversion
416 #define METRIC_CONVERSION_CONSTANT 0.0393700787
417
418 // Scaling factors for various unit conversions
419 #define mm2inches (METRIC_CONVERSION_CONSTANT)
420 #define inches2mm (1/METRIC_CONVERSION_CONSTANT)
421
422 #define mm2twips (METRIC_CONVERSION_CONSTANT*1440)
423 #define twips2mm (1/(METRIC_CONVERSION_CONSTANT*1440))
424
425 #define mm2pt (METRIC_CONVERSION_CONSTANT*72)
426 #define pt2mm (1/(METRIC_CONVERSION_CONSTANT*72))
427
428 #define wx_round(a) (int)((a)+.5)
429
430
431 #endif
432 // _WX_DC_H_