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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: setup.h
3 // Purpose: Configuration for the library
4 // Author: Stefan Csomor
5 // Modified by: Stefan Csomor
6 // Created: ??/??/98
7 // RCS-ID: $Id$
8 // Copyright: (c) AUTHOR
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 // define this to 0 when building wxBase library - this can also be done from
20 // makefile/project file overriding the value here
21 #ifndef wxUSE_GUI
22 #define wxUSE_GUI 1
23 #endif // wxUSE_GUI
24
25 // ----------------------------------------------------------------------------
26 // compatibility settings
27 // ----------------------------------------------------------------------------
28
29 // This setting determines the compatibility with 1.68 API:
30 // Level 0: no backward compatibility, all new features
31 // Level 1: some extra methods are defined for compatibility.
32 //
33 // Default is 0.
34 //
35 // Recommended setting: 0 (in fact the compatibility code is now very minimal
36 // so there is little advantage to setting it to 1.
37 #define WXWIN_COMPATIBILITY 0
38
39 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
40 // but this is very dangerous because you can mistakenly pass an icon instead
41 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
42 // because an icon is not a valid bitmap
43 //
44 // Starting from 2.1.12, you have the choice under this backwards compatible
45 // behaviour (your code will still compile, but probably won't behave as
46 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
47 // conversion ctor wxBitmap(const wxIcon&) instead.
48 //
49 // Recommended setting: 0
50 #define wxICON_IS_BITMAP 0
51
52 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
53 // 1.64 and later define point sizes to be compatible with Windows.
54 //
55 // Default is 0
56 //
57 // Recommended setting: 0
58 #define wxFONT_SIZE_COMPATIBILITY 0
59
60 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
61 // If migrating between versions, your dialogs may seem to shrink.
62 //
63 // Default is 1
64 //
65 // Recommended setting: 0 (the new calculations are more correct!)
66 #define wxDIALOG_UNIT_COMPATIBILITY 1
67
68 // ----------------------------------------------------------------------------
69 // debugging settings
70 // ----------------------------------------------------------------------------
71
72 // Generic comment about debugging settings: they are very useful if you don't
73 // use any other memory leak detection tools such as Purify/BoundsChecker, but
74 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
75 // as wxWindows memory debugging subsystem built in since version 5.0 and you
76 // may prefer to use it instead of built in memory debugging code because it is
77 // faster and more fool proof.
78 //
79 // Using VC++ CRT memory debugging is enabled by default in debug mode
80 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
81 // and if __NO_VC_CRTDBG__ is not defined.
82
83 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
84 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
85 // recommended to set this to 1, since you may well need to output an error log
86 // in a production version (or non-debugging beta).
87 //
88 // Default is 1.
89 //
90 // Recommended setting: 1 but see comment above
91 #ifndef __MWERKS__
92 #define wxUSE_DEBUG_CONTEXT 0
93 #else
94 #define wxUSE_DEBUG_CONTEXT 1
95 #endif
96
97 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
98 // __WXDEBUG__ is also defined.
99 //
100 // WARNING: this code may not work with all architectures, especially if
101 // alignment is an issue. This switch is currently ignored for mingw / cygwin
102 //
103 // Default is 1
104 //
105 // Recommended setting: 1 but see comment in the beginning of this section
106 #define wxUSE_MEMORY_TRACING 1
107
108 // In debug mode, cause new and delete to be redefined globally.
109 // If this causes problems (e.g. link errors), set this to 0.
110 // This switch is currently ignored for mingw / cygwin
111 //
112 // Default is 1
113 //
114 // Recommended setting: 1 but see comment in the beginning of this section
115 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
116
117 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
118 // this causes problems (e.g. link errors), set this to 0. You may need to set
119 // this to 0 if using templates (at least for VC++). This switch is currently
120 // ignored for mingw / cygwin
121 //
122 // Default is 1
123 //
124 // Recommended setting: 1 but see comment in the beginning of this section
125 #define wxUSE_DEBUG_NEW_ALWAYS 1
126
127 // wxHandleFatalExceptions() may be used to catch the program faults at run
128 // time and, instead of terminating the program with a usual GPF message box,
129 // call the user-defined wxApp::OnFatalException() function. If you set
130 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
131 //
132 // This setting is for Win32 only and can only be enabled if your compiler
133 // supports Win32 structured exception handling (currently only VC++ does)
134 //
135 // Default is 1
136 //
137 // Recommended setting: 1 if your compiler supports it.
138 #ifdef _MSC_VER
139 #define wxUSE_ON_FATAL_EXCEPTION 1
140 #else
141 #define wxUSE_ON_FATAL_EXCEPTION 0
142 #endif
143
144 // ----------------------------------------------------------------------------
145 // Unicode support
146 // ----------------------------------------------------------------------------
147
148 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
149 // defined as wchar_t, wxString will use Unicode internally. If you set this
150 // to 1, you must use wxT() macro for all literal strings in the program.
151 //
152 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
153 // doesn't support it and the programs compiled in Unicode mode will not run
154 // under 9x).
155 //
156 // Default is 0
157 //
158 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
159 #define wxUSE_UNICODE 0
160
161 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
162 // compiling the program in Unicode mode. More precisely, it will be possible
163 // to construct wxString from a wide (Unicode) string and convert any wxString
164 // to Unicode.
165 //
166 // Default is 1
167 //
168 // Recommended setting: 1
169 #define wxUSE_WCHAR_T 1
170
171 // ----------------------------------------------------------------------------
172 // global features
173 // ----------------------------------------------------------------------------
174
175 // Support for message/error logging. This includes wxLogXXX() functions and
176 // wxLog and derived classes. Don't set this to 0 unless you really know what
177 // you are doing.
178 //
179 // Default is 1
180 //
181 // Recommended setting: 1 (always)
182 #define wxUSE_LOG 1
183
184 // Recommended setting: 1 (always)
185 #define wxUSE_LOGWINDOW 1
186
187 // Recommended setting: 1 (always)
188 #define wxUSE_LOGGUI 1
189
190 // Support for multithreaded applications: if 1, compile in thread classes
191 // (thread.h) and make the library a bit more thread safe. Although thread
192 // support is quite stable by now, you may still consider recompiling the
193 // library without it if you have no use for it - this will result in a
194 // somewhat smaller and faster operation.
195 //
196 // This is ignored under Win16, threads are only supported under Win32.
197 //
198 // Default is 1
199 //
200 // Recommended setting: 0 unless you do plan to develop MT applications
201 #define wxUSE_THREADS 1
202
203 // If enabled (1), compiles wxWindows streams classes
204 #define wxUSE_STREAMS 1
205
206 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
207 #ifndef __MWERKS__
208 #define wxUSE_STD_IOSTREAM 0
209 #else
210 #define wxUSE_STD_IOSTREAM 1
211 #endif
212
213 // Use serialization (requires utils/serialize)
214 #define wxUSE_SERIAL 0
215
216 // ----------------------------------------------------------------------------
217 // non GUI features selection
218 // ----------------------------------------------------------------------------
219
220 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
221 // integer which is implemented in terms of native 64 bit integers if any or
222 // uses emulation otherwise.
223 //
224 // This class is required by wxDateTime and so you should enable it if you want
225 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
226 // integers in which case (almost) all of its functions are inline and it
227 // almost does not take any space, so there should be no reason to switch it
228 // off.
229 //
230 // Recommended setting: 1
231 #define wxUSE_LONGLONG 1
232
233 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
234 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
235 //
236 // Default is 1
237 //
238 // Recommended setting: 1 (wxFile is highly recommended as it is required by
239 // i18n code, wxFileConfig and others)
240 #define wxUSE_FILE 1
241 #define wxUSE_FFILE 1
242
243 // use wxTextFile class: requires wxFile, required by wxFileConfig
244 #define wxUSE_TEXTFILE 1
245
246 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
247 #define wxUSE_INTL 1
248
249 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
250 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
251 // old wxTime and wxDate classes which are still provided for backwards
252 // compatibility (and implemented in terms of wxDateTime).
253 //
254 // Note that this class is relatively new and is still officially in alpha
255 // stage because some features are not yet (fully) implemented. It is already
256 // quite useful though and should only be disabled if you are aiming at
257 // absolutely minimal version of the library.
258 //
259 // Requires: wxUSE_LONGLONG
260 //
261 // Default is 1
262 //
263 // Recommended setting: 1
264 #define wxUSE_DATETIME 1
265
266 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
267 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
268 // in new code
269 //
270 // Default is 0
271 //
272 // Recommended setting: 0 unless you have legacy code which uses these classes
273 #define wxUSE_TIMEDATE 0
274
275 // Set wxUSE_TIMER to 1 to compile wxTimer class
276 //
277 // Default is 1
278 //
279 // Recommended setting: 1
280 #define wxUSE_TIMER 1
281
282 // Use wxStopWatch clas.
283 //
284 // Default is 1
285 //
286 // Recommended setting: 1 (needed by wxSocket)
287 #define wxUSE_STOPWATCH 1
288
289 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
290 // which allow the application to store its settings in the persistent
291 // storage. Setting this to 1 will also enable on-demand creation of the
292 // global config object in wxApp.
293 //
294 // See also wxUSE_CONFIG_NATIVE below.
295 //
296 // Recommended setting: 1
297 #define wxUSE_CONFIG 1
298
299 // If wxUSE_CONFIG is 1, you may choose to use either the native config
300 // classes under Windows (using .INI files under Win16 and the registry under
301 // Win32) or the portable text file format used by the config classes under
302 // Unix.
303 //
304 // Default is 1 to use native classes. Note that you may still use
305 // wxFileConfig even if you set this to 1 - just the config object created by
306 // default for the applications needs will be a wxRegConfig or wxIniConfig and
307 // not wxFileConfig.
308 //
309 // Recommended setting: 1
310 #define wxUSE_CONFIG_NATIVE 1
311
312 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
313 // to connect/disconnect from the network and be notified whenever the dial-up
314 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
315 //
316 // Default is 1.
317 //
318 // Recommended setting: 1
319 #define wxUSE_DIALUP_MANAGER 1
320
321 // Compile in wxLibrary class for run-time DLL loading and function calling.
322 // Required by wxUSE_DIALUP_MANAGER.
323 //
324 // This setting is for Win32 only
325 //
326 // Default is 1.
327 //
328 // Recommended setting: 1
329 #define wxUSE_DYNLIB_CLASS 1
330
331 // Set to 1 to use socket classes
332 #define wxUSE_SOCKETS 1
333
334 // Set to 1 to enable virtual file systems (required by wxHTML)
335 #define wxUSE_FILESYSTEM 1
336
337 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
338 #define wxUSE_FS_ZIP 1
339
340 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
341 #define wxUSE_FS_INET 1
342
343 // Set to 1 to compile wxZipInput/OutputStream classes.
344 #define wxUSE_ZIPSTREAM 1
345
346 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
347 // wxUSE_LIBPNG.
348 #define wxUSE_ZLIB 1
349
350 // If enabled, the code written by Apple will be used to write, in a portable
351 // way, float on the disk. See extended.c for the license which is different
352 // from wxWindows one.
353 //
354 // Default is 1.
355 //
356 // Recommended setting: 1 unless you don't like the license terms (unlikely)
357 #define wxUSE_APPLE_IEEE 1
358
359 // Joystick support class
360 #define wxUSE_JOYSTICK 1
361
362 // wxFontMapper class
363 #define wxUSE_FONTMAP 1
364
365 // wxMimeTypesManager class
366 #define wxUSE_MIMETYPE 1
367
368 // ----------------------------------------------------------------------------
369 // Individual GUI controls
370 // ----------------------------------------------------------------------------
371
372 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
373 // (without it, wxControl class is not compiled)
374 //
375 // Default is 1
376 //
377 // Recommended setting: 1 (don't change except for very special programs)
378 #define wxUSE_CONTROLS 1
379
380 // wxPopupWindow class is not used currently by wxMSW
381 //
382 // Default is 0
383 //
384 // Recommended setting: 0
385 #define wxUSE_POPUPWIN 0
386
387 // Each of the settings below corresponds to one wxWindows control. They are
388 // all switched on by default but may be disabled if you are sure that your
389 // program (including any standard dialogs it can show!) doesn't need them and
390 // if you desperately want to save some space. If you use any of these you must
391 // set wxUSE_CONTROLS as well.
392 //
393 // Default is 1
394 //
395 // Recommended setting: 1
396 #define wxUSE_BUTTON 1 // wxButton
397 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
398 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
399 #define wxUSE_CHECKBOX 1 // wxCheckBox
400 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
401 #define wxUSE_CHOICE 1 // wxChoice
402 #define wxUSE_COMBOBOX 1 // wxComboBox
403 #define wxUSE_GAUGE 1 // wxGauge
404 #define wxUSE_LISTBOX 1 // wxListBox
405 #define wxUSE_LISTCTRL 1 // wxListCtrl
406 #define wxUSE_RADIOBOX 1 // wxRadioBox
407 #define wxUSE_RADIOBTN 1 // wxRadioButton
408 #define wxUSE_SCROLLBAR 1 // wxScrollBar
409 #define wxUSE_SLIDER 1 // wxSlider
410 #define wxUSE_SPINBTN 1 // wxSpinButton
411 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
412 #define wxUSE_STATBOX 1 // wxStaticBox
413 #define wxUSE_STATLINE 1 // wxStaticLine
414 #define wxUSE_STATTEXT 1 // wxStaticText
415 #define wxUSE_STATBMP 1 // wxStaticBitmap
416 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
417 #define wxUSE_TOGGLEBTN 1 // requires wxButton
418 #define wxUSE_TREECTRL 1 // wxTreeCtrl
419
420 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
421 // below either wxStatusBar95 or a generic wxStatusBar will be used.
422 //
423 // Default is 1
424 //
425 // Recommended setting: 1
426 #define wxUSE_STATUSBAR 1
427
428 // Two status bar implementations are available under Win32: the generic one
429 // or the wrapper around native control. For native look and feel the native
430 // version should be used.
431 //
432 // Default is 1.
433 //
434 // Recommended setting: 1 (there is no advantage in using the generic one)
435 #define wxUSE_NATIVE_STATUSBAR 1
436
437 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
438 // classes at all. Otherwise, use the native toolbar class unless
439 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
440 // supports some features which might not be supported by the native wxToolBar
441 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
442 //
443 // Default is 1 for all settings.
444 //
445 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
446 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
447 #define wxUSE_TOOLBAR 1
448 #define wxUSE_TOOLBAR_NATIVE 1
449 #define wxUSE_TOOLBAR_SIMPLE 1
450
451 // this setting is obsolete, value is ignored
452 #define wxUSE_BUTTONBAR 1
453
454 // wxNotebook is a control with several "tabs" located on one of its sides. It
455 // may be used ot logically organise the data presented to the user instead of
456 // putting everything in one huge dialog. It replaces wxTabControl and related
457 // classes of wxWin 1.6x.
458 //
459 // Default is 1.
460 //
461 // Recommended setting: 1
462 #define wxUSE_NOTEBOOK 1
463
464 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
465 // the new class. It shouldn't be used in new code.
466 //
467 // Default is 0.
468 //
469 // Recommended setting: 0 (use wxNotebook)
470 #define wxUSE_TAB_DIALOG 0
471
472 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
473 // the new, much imporved and enhanced version. The new version is backwards
474 // compatible with the old one and should be used whenever possible, i.e. if
475 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
476 //
477 // Default is 1 for both options.
478 //
479 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
480 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
481 // essential.
482 //
483 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
484 #define wxUSE_GRID 1
485 #define wxUSE_NEW_GRID 1
486
487 // ----------------------------------------------------------------------------
488 // Miscellaneous GUI stuff
489 // ----------------------------------------------------------------------------
490
491 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
492 #define wxUSE_ACCEL 1
493
494 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
495 // under Windows).
496 //
497 // Default is 1.
498 //
499 // Recommended setting: 1 (can be safely set to 0, not used by the library)
500 #define wxUSE_CARET 1
501
502 // Miscellaneous geometry code: needed for Canvas library
503 #define wxUSE_GEOMETRY 1
504
505 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
506 // wxListCtrl.
507 //
508 // Default is 1.
509 //
510 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
511 // enumerated above, then this class is mostly useless too)
512 #define wxUSE_IMAGLIST 1
513
514 // Use wxMenu, wxMenuBar, wxMenuItem.
515 //
516 // Default is 1.
517 //
518 // Recommended setting: 1 (can't be disabled under MSW)
519 #define wxUSE_MENUS 1
520
521 // Use wxSashWindow class.
522 //
523 // Default is 1.
524 //
525 // Recommended setting: 1
526 #define wxUSE_SASH 1
527
528 // Use wxSplitterWindow class.
529 //
530 // Default is 1.
531 //
532 // Recommended setting: 1
533 #define wxUSE_SPLITTER 1
534
535 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
536 //
537 // Default is 1.
538 //
539 // Recommended setting: 1
540 #define wxUSE_TOOLTIPS 1
541
542 // wxValidator class and related methods
543 #define wxUSE_VALIDATORS 1
544
545 // ----------------------------------------------------------------------------
546 // common dialogs
547 // ----------------------------------------------------------------------------
548
549 // Define 1 to use generic dialogs in Windows, even though they duplicate
550 // native common dialog (e.g. wxColourDialog). This is mainly useful for
551 // testing.
552 //
553 // Default is 0
554 //
555 // Recommended setting: 0
556 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
557
558 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
559 // file selector, printer dialog). Switching this off also switches off the
560 // printing architecture and interactive wxPrinterDC.
561 //
562 // Default is 1
563 //
564 // Recommended setting: 1 (unless it really doesn't work)
565 #define wxUSE_COMMON_DIALOGS 1
566
567 // wxBusyInfo displays window with message when app is busy. Works in same way
568 // as wxBusyCursor
569 #define wxUSE_BUSYINFO 1
570
571 // Use single/multiple choice dialogs.
572 //
573 // Default is 1
574 //
575 // Recommended setting: 1 (used in the library itself)
576 #define wxUSE_CHOICEDLG 1
577
578 // wxDirDlg class for getting a directory name from user
579 #define wxUSE_DIRDLG 1
580
581 // TODO: setting to choose the generic or native one
582
583 // Use file open/save dialogs.
584 //
585 // Default is 1
586 //
587 // Recommended setting: 1 (used in many places in the library itself)
588 #define wxUSE_FILEDLG 1
589
590 // Use font picker dialog
591 //
592 // Default is 1
593 //
594 // Recommended setting: 1 (used in the library itself)
595 #define wxUSE_FONTDLG 1
596
597 // Use wxMessageDialog and wxMessageBox.
598 //
599 // Default is 1
600 //
601 // Recommended setting: 1 (used in the library itself)
602 #define wxUSE_MSGDLG 1
603
604 // progress dialog class for lengthy operations
605 #define wxUSE_PROGRESSDLG 1
606
607 // support for startup tips (wxShowTip &c)
608 #define wxUSE_STARTUP_TIPS 1
609
610 // text entry dialog and wxGetTextFromUser function
611 #define wxUSE_TEXTDLG 1
612
613 // number entry dialog
614 #define wxUSE_NUMBERDLG 1
615
616 // ----------------------------------------------------------------------------
617 // Metafiles support
618 // ----------------------------------------------------------------------------
619
620 // Windows supports the graphics format known as metafile which is, though not
621 // portable, is widely used under Windows and so is supported by wxWin (under
622 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
623 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
624 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
625 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
626 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
627 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
628 // in any metafile related classes at all.
629 //
630 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
631 //
632 // Recommended setting: default or 0 for everything for portable programs.
633 #define wxUSE_METAFILE 1
634 #define wxUSE_ENH_METAFILE 1
635 #define wxUSE_WIN_METAFILES_ALWAYS 0
636
637 // ----------------------------------------------------------------------------
638 // Big GUI components
639 // ----------------------------------------------------------------------------
640
641 // Set to 0 to disable document/view architecture
642 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
643
644 // Set to 0 to disable MDI document/view architecture
645 #define wxUSE_MDI_ARCHITECTURE 1
646
647 // Set to 0 to disable print/preview architecture code
648 #define wxUSE_PRINTING_ARCHITECTURE 1
649
650 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
651 // much more.
652 //
653 // Default is 1.
654 //
655 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
656 // smaller library.
657 #define wxUSE_HTML 1
658
659 // OpenGL canvas
660 #define wxUSE_GLCANVAS 1
661
662 // wxTreeLayout class
663 #define wxUSE_TREELAYOUT 1
664
665 // ----------------------------------------------------------------------------
666 // Data transfer
667 // ----------------------------------------------------------------------------
668
669 // Use wxClipboard class for clipboard copy/paste.
670 //
671 // Default is 1.
672 //
673 // Recommended setting: 1
674 #define wxUSE_CLIPBOARD 1
675
676 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
677 // drop
678 //
679 // Default is 1.
680 //
681 // Recommended setting: 1
682 #define wxUSE_DATAOBJ 1
683
684 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
685 // different from "built in" drag and drop in wxTreeCtrl which is always
686 // available). Requires wxUSE_DATAOBJ.
687 //
688 // Default is 1.
689 //
690 // Recommended setting: 0 for Mac OS as drag and drop is not yet implemented
691 #define wxUSE_DRAG_AND_DROP 0
692
693 // ----------------------------------------------------------------------------
694 // miscellaneous settings
695 // ----------------------------------------------------------------------------
696
697 // wxSingleInstanceChecker class allows to verify at startup if another program
698 // instance is running (it is only available under Win32)
699 //
700 // Default is 1
701 //
702 // Recommended setting: 1 (the class is tiny, disabling it won't save much
703 // space)
704 #define wxUSE_SNGLINST_CHECKER 1
705
706 #define wxUSE_IPC 0
707 // 0 for no interprocess comms
708 #define wxUSE_HELP 1
709 // 0 for no help facility
710 #define wxUSE_MS_HTML_HELP 0
711 // 0 for no MS HTML Help
712 #define wxUSE_RESOURCES 1
713 // 0 for no wxGetResource/wxWriteResource
714 #define wxUSE_CONSTRAINTS 1
715 // 0 for no window layout constraint system
716
717 #define wxUSE_SPLINES 1
718 // 0 for no splines
719
720 #define wxUSE_XPM_IN_MSW 1
721 // 0 for no XPM support in wxBitmap.
722 // Default is 1, as XPM is now fully
723 // supported this makes easier the issue
724 // of portable icons and bitmaps.
725
726 #define wxUSE_IMAGE_LOADING_IN_MSW 1
727 // Use dynamic DIB loading/saving code in utils/dib under MSW.
728 #define wxUSE_RESOURCE_LOADING_IN_MSW 1
729 // Use dynamic icon/cursor loading/saving code
730 // under MSW.
731 #define wxUSE_WX_RESOURCES 1
732 // Use .wxr resource mechanism (requires PrologIO library)
733
734 #define wxUSE_MOUSEWHEEL 1
735 // Include mouse wheel support
736
737 // ----------------------------------------------------------------------------
738 // postscript support settings
739 // ----------------------------------------------------------------------------
740
741 // Set to 1 for PostScript device context.
742 #define wxUSE_POSTSCRIPT 0
743
744 // Set to 1 to use font metric files in GetTextExtent
745 #define wxUSE_AFM_FOR_POSTSCRIPT 0
746
747 // Set to 0 to disable PostScript print/preview architecture code under Windows
748 // (just use Windows printing).
749 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 1
750
751 // ----------------------------------------------------------------------------
752 // database classes
753 // ----------------------------------------------------------------------------
754
755 // Define 1 to use ODBC classes
756 #define wxUSE_ODBC 0
757
758 // For backward compatibility reasons, this parameter now only controls the
759 // default scrolling method used by cursors. This default behavior can be
760 // overriden by setting the second param of wxDB::wxDbGetConnection() or
761 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
762 // that use the connection) should support forward only scrolling of cursors,
763 // or both forward and backward support for backward scrolling cursors is
764 // dependent on the data source as well as the ODBC driver being used.
765 #define wxODBC_FWD_ONLY_CURSORS 1
766
767 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
768 // member variables. With a setting of 1, full backward compatability with the
769 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
770 // as future development will be done only on the non-deprecated
771 // functions/classes/member variables/etc.
772 #define wxODBC_BACKWARD_COMPATABILITY 0
773
774 // ----------------------------------------------------------------------------
775 // other compiler (mis)features
776 // ----------------------------------------------------------------------------
777
778 // Set this to 0 if your compiler can't cope with omission of prototype
779 // parameters.
780 //
781 // Default is 1.
782 //
783 // Recommended setting: 1 (should never need to set this to 0)
784 #define REMOVE_UNUSED_ARG 1
785
786 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
787 // them. Set to 1 for <iostream.h>, 0 for <iostream>
788 //
789 // Default is 1.
790 //
791 // Recommended setting: whatever your compiler likes more
792 #ifndef __MWERKS__
793 #define wxUSE_IOSTREAMH 0
794 #else
795 #define wxUSE_IOSTREAMH 1
796 #endif
797
798 // ----------------------------------------------------------------------------
799 // image format support
800 // ----------------------------------------------------------------------------
801
802 // wxImage supports many different image formats which can be configured at
803 // compile-time. BMP is always supported, others are optional and can be safely
804 // disabled if you don't plan to use images in such format sometimes saving
805 // substantial amount of code in the final library.
806 //
807 // Some formats require an extra library which is included in wxWin sources
808 // which is mentioned if it is the case.
809
810 // Set to 1 for wxImage support (recommended).
811 #define wxUSE_IMAGE 1
812
813 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
814 #define wxUSE_LIBPNG 1
815
816 // Set to 1 for JPEG format support (requires libjpeg)
817 #define wxUSE_LIBJPEG 1
818
819 // Set to 1 for TIFF format support (requires libtiff)
820 #define wxUSE_LIBTIFF 1
821
822 // Set to 1 for GIF format support
823 #define wxUSE_GIF 1
824
825 // Set to 1 for PNM format support
826 #define wxUSE_PNM 1
827
828 // Set to 1 for PCX format support
829 #define wxUSE_PCX 1
830
831 // Set to 1 for XPM format support
832 #define wxUSE_XPM 1
833
834 // ----------------------------------------------------------------------------
835 // Mac-only settings
836 // ----------------------------------------------------------------------------
837
838 #define WORDS_BIGENDIAN 1
839
840 // ----------------------------------------------------------------------------
841 // Windows-only settings
842 // ----------------------------------------------------------------------------
843
844 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
845 // will override some other settings (see below)
846 //
847 // Default is 0.
848 //
849 // Recommended setting: 0 unless you really have to use MFC
850 #define wxUSE_MFC 0
851
852 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
853 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
854 // can't compile/doesn't have the OLE headers.
855 //
856 // Default is 1.
857 //
858 // Recommended setting: 1
859 #define wxUSE_OLE 1
860
861 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
862 // 3.x. This setting is ignored under Win9x and NT 4.0+.
863 //
864 // Default is 0 for (most) Win32 (systems), 1 for Win16
865 //
866 // Recommended setting: same as default
867 #if defined(__WIN95__)
868 #define wxUSE_CTL3D 0
869 #else
870 #define wxUSE_CTL3D 1
871 #endif
872
873 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
874 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
875 // miniframes support instead.
876 //
877 // Default is 0 for (most) Win32 (systems), 1 for Win16
878 //
879 // Recommended setting: same as default
880 #if defined(__WIN95__)
881 #define wxUSE_ITSY_BITSY 0
882 #else
883 #define wxUSE_ITSY_BITSY 1
884 #endif
885
886 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
887 // which allows to put more than ~32Kb of text in it even under Win9x (NT
888 // doesn't have such limitation).
889 //
890 // Default is 1 for compilers which support it
891 //
892 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
893 // or can't compile <richedit.h>
894 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
895 #define wxUSE_RICHEDIT 1
896
897 // TODO: This should be ifdef'ed for any compilers that don't support
898 // RichEdit 2.0 but do have RichEdit 1.0...
899 #define wxUSE_RICHEDIT2 1
900
901 #else
902 #define wxUSE_RICHEDIT 0
903 #define wxUSE_RICHEDIT2 0
904 #endif
905
906 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
907 // is required by wxUSE_CHECKLISTBOX.
908 //
909 // Default is 1.
910 //
911 // Recommended setting: 1, set to 0 for a small library size reduction
912 #define wxUSE_OWNER_DRAWN 0
913
914 // ----------------------------------------------------------------------------
915 // obsolete settings
916 // ----------------------------------------------------------------------------
917
918 // NB: all settings in this section are obsolete and should not be used/changed
919 // at all, they will disappear
920
921 // Set to 1 to use PenWindows
922 #define wxUSE_PENWINDOWS 0
923
924 // Define 1 to use bitmap messages.
925 #define wxUSE_BITMAP_MESSAGE 1
926
927 // If 1, enables provision of run-time type information.
928 // NOW MANDATORY: don't change.
929 #define wxUSE_DYNAMIC_CLASSES 1
930
931 // ----------------------------------------------------------------------------
932 // disable the settings which don't work for some compilers
933 // ----------------------------------------------------------------------------
934
935 #ifndef wxUSE_NORLANDER_HEADERS
936 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
937 # define wxUSE_NORLANDER_HEADERS 1
938 #else
939 # define wxUSE_NORLANDER_HEADERS 0
940 #endif
941 #endif
942
943 #if defined(__GNUWIN32__)
944 // These don't work as expected for mingw32 and cygwin32
945 #undef wxUSE_MEMORY_TRACING
946 #define wxUSE_MEMORY_TRACING 0
947
948 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
949 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
950
951 #undef wxUSE_DEBUG_NEW_ALWAYS
952 #define wxUSE_DEBUG_NEW_ALWAYS 0
953
954 // Cygwin betas don't have wcslen
955 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
956 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
957 # undef wxUSE_WCHAR_T
958 # define wxUSE_WCHAR_T 0
959 # endif
960 #endif
961
962 #endif // __GNUWIN32__
963
964 // MFC duplicates these operators
965 #if wxUSE_MFC
966 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
967 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
968
969 #undef wxUSE_DEBUG_NEW_ALWAYS
970 #define wxUSE_DEBUG_NEW_ALWAYS 0
971 #endif // wxUSE_MFC
972
973 // ODBC classes aren't Unicode-compatible yet
974 #if wxUSE_UNICODE
975 #undef wxUSE_ODBC
976 #define wxUSE_ODBC 0
977 #endif
978
979 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
980 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
981 // to implement UUIDs
982 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
983 #undef wxUSE_DRAG_AND_DROP
984 #define wxUSE_DRAG_AND_DROP 0
985 #endif
986
987 // Only WIN32 supports wxStatusBar95
988 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
989 #undef wxUSE_NATIVE_STATUSBAR
990 #define wxUSE_NATIVE_STATUSBAR 0
991 #endif
992
993 #if !wxUSE_OWNER_DRAWN
994 #undef wxUSE_CHECKLISTBOX
995 #define wxUSE_CHECKLISTBOX 0
996 #endif
997
998 // Salford C++ doesn't like some of the memory operator definitions
999 #ifdef __SALFORDC__
1000 #undef wxUSE_MEMORY_TRACING
1001 #define wxUSE_MEMORY_TRACING 0
1002
1003 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1004 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1005
1006 #undef wxUSE_DEBUG_NEW_ALWAYS
1007 #define wxUSE_DEBUG_NEW_ALWAYS 0
1008
1009 #undef wxUSE_THREADS
1010 #define wxUSE_THREADS 0
1011
1012 #undef wxUSE_OWNER_DRAWN
1013 #define wxUSE_OWNER_DRAWN 0
1014 #endif // __SALFORDC__
1015
1016 #ifdef __TWIN32__
1017
1018 #undef wxUSE_THREADS
1019 #define wxUSE_THREADS 0
1020
1021 #undef wxUSE_ODBC
1022 #define wxUSE_ODBC 0
1023
1024 #endif // __TWIN32__
1025
1026 // BC++/Win16 can't cope with the amount of data in resource.cpp
1027 #if defined(__WIN16__) && defined(__BORLANDC__)
1028 #undef wxUSE_WX_RESOURCES
1029 #define wxUSE_WX_RESOURCES 0
1030
1031 #undef wxUSE_ODBC
1032 #define wxUSE_ODBC 0
1033
1034 #undef wxUSE_NEW_GRID
1035 #define wxUSE_NEW_GRID 0
1036 #endif
1037
1038 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1039 // BC++ 4.0 can't compile JPEG library
1040 #undef wxUSE_LIBJPEG
1041 #define wxUSE_LIBJPEG 0
1042 #endif
1043
1044 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1045 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1046 #undef wxUSE_DEBUG_NEW_ALWAYS
1047 #define wxUSE_DEBUG_NEW_ALWAYS 0
1048 #endif
1049
1050 #if defined(__WXMSW__) && defined(__WATCOMC__)
1051 /*
1052 #undef wxUSE_GLCANVAS
1053 #define wxUSE_GLCANVAS 0
1054 */
1055
1056 #undef wxUSE_WCHAR_T
1057 #define wxUSE_WCHAR_T 0
1058 #endif
1059
1060 #if defined(__WXMSW__) && !defined(__WIN32__)
1061
1062 #undef wxUSE_SOCKETS
1063 #define wxUSE_SOCKETS 0
1064
1065 #undef wxUSE_THREADS
1066 #define wxUSE_THREADS 0
1067
1068 #undef wxUSE_TOOLTIPS
1069 #define wxUSE_TOOLTIPS 0
1070
1071 #undef wxUSE_SPINCTRL
1072 #define wxUSE_SPINCTRL 0
1073
1074 #undef wxUSE_SPINBTN
1075 #define wxUSE_SPINBTN 0
1076
1077 #undef wxUSE_LIBPNG
1078 #define wxUSE_LIBPNG 0
1079
1080 #undef wxUSE_LIBJPEG
1081 #define wxUSE_LIBJPEG 0
1082
1083 #undef wxUSE_LIBTIFF
1084 #define wxUSE_LIBTIFF 0
1085
1086 #undef wxUSE_GIF
1087 #define wxUSE_GIF 0
1088
1089 #undef wxUSE_PNM
1090 #define wxUSE_PNM 0
1091
1092 #undef wxUSE_PCX
1093 #define wxUSE_PCX 0
1094
1095 #undef wxUSE_GLCANVAS
1096 #define wxUSE_GLCANVAS 0
1097
1098 #undef wxUSE_MS_HTML_HELP
1099 #define wxUSE_MS_HTML_HELP 0
1100
1101 #undef wxUSE_WCHAR_T
1102 #define wxUSE_WCHAR_T 0
1103
1104 #endif // Win16
1105
1106 // ----------------------------------------------------------------------------
1107 // undef the things which don't make sense for wxBase build
1108 // ----------------------------------------------------------------------------
1109
1110 #if !wxUSE_GUI
1111
1112 #undef wxUSE_HTML
1113 #define wxUSE_HTML 0
1114
1115 #endif // !wxUSE_GUI
1116
1117 // ----------------------------------------------------------------------------
1118 // check the settings consistency: do it here to abort compilation immediately
1119 // and not almost in the very end when the relevant file fails to compile and
1120 // you need to modify setup.h and rebuild everything
1121 // ----------------------------------------------------------------------------
1122
1123 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1124 #error wxDateTime requires wxLongLong
1125 #endif
1126
1127 #if wxUSE_TEXTFILE && !wxUSE_FILE
1128 #error You cannot compile wxTextFile without wxFile
1129 #endif
1130
1131 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1132 #error You cannot compile virtual file systems without wxUSE_STREAMS
1133 #endif
1134
1135 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1136 #error You cannot compile wxHTML without virtual file systems
1137 #endif
1138
1139 // add more tests here...
1140
1141 #endif
1142 // _WX_SETUP_H_