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[wxWidgets.git] / include / wx / msw / setup_microwin.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/msw/setup.h
3 // Purpose: Configuration for the library
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 01/02/97
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 #ifndef _WX_SETUP_H_
13 #define _WX_SETUP_H_
14
15 // ----------------------------------------------------------------------------
16 // global settings
17 // ----------------------------------------------------------------------------
18
19 //#define WXWIN_OS_DESCRIPTION wxT("MicroWindows")
20
21 // define this to 0 when building wxBase library - this can also be done from
22 // makefile/project file overriding the value here
23 #ifndef wxUSE_GUI
24 #define wxUSE_GUI 1
25 #endif // wxUSE_GUI
26
27 // ----------------------------------------------------------------------------
28 // compatibility settings
29 // ----------------------------------------------------------------------------
30
31 // This setting determines the compatibility with 1.68 API:
32 // Level 0: no backward compatibility, all new features
33 // Level 1: some extra methods are defined for compatibility.
34 //
35 // Default is 0.
36 //
37 // Recommended setting: 0 (in fact the compatibility code is now very minimal
38 // so there is little advantage to setting it to 1.
39 #define WXWIN_COMPATIBILITY 0
40
41 // This setting determines the compatibility with 2.0 API: set it to 1 to
42 // enable it
43 //
44 // Default is 0.
45 //
46 // Recommended setting: 0 (please update your code instead!)
47 #define WXWIN_COMPATIBILITY_2 0
48
49 // This setting determines the compatibility with 2.0 API: set it to 1 to
50 // enable it
51 //
52 // Default is 0.
53 //
54 // Recommended setting: 0 (please update your code instead!)
55 #define WXWIN_COMPATIBILITY_2_2 0
56
57 // in wxMSW version 2.1.11 and earlier, wxIcon always derives from wxBitmap,
58 // but this is very dangerous because you can mistakenly pass an icon instead
59 // of a bitmap to a function taking "const wxBitmap&" - which will *not* work
60 // because an icon is not a valid bitmap
61 //
62 // Starting from 2.1.12, you have the choice under this backwards compatible
63 // behaviour (your code will still compile, but probably won't behave as
64 // expected!) and not deriving wxIcon class from wxBitmap, but providing a
65 // conversion ctor wxBitmap(const wxIcon&) instead.
66 //
67 // Recommended setting: 0
68 #define wxICON_IS_BITMAP 0
69
70 // Define as 1 for font size to be backward compatible to 1.63 and earlier.
71 // 1.64 and later define point sizes to be compatible with Windows.
72 //
73 // Default is 0
74 //
75 // Recommended setting: 0
76 #define wxFONT_SIZE_COMPATIBILITY 0
77
78 // Set to 0 for accurate dialog units, else 1 to be as per 2.1.16 and before.
79 // If migrating between versions, your dialogs may seem to shrink.
80 //
81 // Default is 1
82 //
83 // Recommended setting: 0 (the new calculations are more correct!)
84 #define wxDIALOG_UNIT_COMPATIBILITY 1
85
86 // ----------------------------------------------------------------------------
87 // debugging settings
88 // ----------------------------------------------------------------------------
89
90 // Generic comment about debugging settings: they are very useful if you don't
91 // use any other memory leak detection tools such as Purify/BoundsChecker, but
92 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
93 // as wxWindows memory debugging subsystem built in since version 5.0 and you
94 // may prefer to use it instead of built in memory debugging code because it is
95 // faster and more fool proof.
96 //
97 // Using VC++ CRT memory debugging is enabled by default in debug mode
98 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
99 // and if __NO_VC_CRTDBG__ is not defined.
100
101 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
102 // __WXDEBUG__ is not defined, will still use normal memory operators. It's
103 // recommended to set this to 1, since you may well need to output an error log
104 // in a production version (or non-debugging beta).
105 //
106 // Default is 1.
107 //
108 // Recommended setting: 1 but see comment above
109 #define wxUSE_DEBUG_CONTEXT 1
110
111 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
112 // __WXDEBUG__ is also defined.
113 //
114 // WARNING: this code may not work with all architectures, especially if
115 // alignment is an issue. This switch is currently ignored for mingw / cygwin
116 //
117 // Default is 1
118 //
119 // Recommended setting: 1 but see comment in the beginning of this section
120 #define wxUSE_MEMORY_TRACING 1
121
122 // In debug mode, cause new and delete to be redefined globally.
123 // If this causes problems (e.g. link errors), set this to 0.
124 // This switch is currently ignored for mingw / cygwin
125 //
126 // Default is 1
127 //
128 // Recommended setting: 1 but see comment in the beginning of this section
129 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
130
131 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
132 // this causes problems (e.g. link errors), set this to 0. You may need to set
133 // this to 0 if using templates (at least for VC++). This switch is currently
134 // ignored for mingw / cygwin
135 //
136 // Default is 1
137 //
138 // Recommended setting: 1 but see comment in the beginning of this section
139 #define wxUSE_DEBUG_NEW_ALWAYS 0
140
141 // wxHandleFatalExceptions() may be used to catch the program faults at run
142 // time and, instead of terminating the program with a usual GPF message box,
143 // call the user-defined wxApp::OnFatalException() function. If you set
144 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
145 //
146 // This setting is for Win32 only and can only be enabled if your compiler
147 // supports Win32 structured exception handling (currently only VC++ does)
148 //
149 // Default is 1
150 //
151 // Recommended setting: 1 if your compiler supports it.
152 #ifdef _MSC_VER
153 #define wxUSE_ON_FATAL_EXCEPTION 1
154 #else
155 #define wxUSE_ON_FATAL_EXCEPTION 0
156 #endif
157
158 // ----------------------------------------------------------------------------
159 // Unicode support
160 // ----------------------------------------------------------------------------
161
162 // Set wxUSE_UNICODE to 1 to compile wxWindows in Unicode mode: wxChar will be
163 // defined as wchar_t, wxString will use Unicode internally. If you set this
164 // to 1, you must use wxT() macro for all literal strings in the program.
165 //
166 // Unicode is currently only fully supported under Windows NT/2000 (Windows 9x
167 // doesn't support it and the programs compiled in Unicode mode will not run
168 // under 9x).
169 //
170 // Default is 0
171 //
172 // Recommended setting: 0 (unless you only plan to use Windows NT/2000)
173 #define wxUSE_UNICODE 0
174
175 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
176 // compiling the program in Unicode mode. More precisely, it will be possible
177 // to construct wxString from a wide (Unicode) string and convert any wxString
178 // to Unicode.
179 //
180 // Default is 1
181 //
182 // Recommended setting: 1
183 #define wxUSE_WCHAR_T 0
184
185 // ----------------------------------------------------------------------------
186 // global features
187 // ----------------------------------------------------------------------------
188
189 // Support for message/error logging. This includes wxLogXXX() functions and
190 // wxLog and derived classes. Don't set this to 0 unless you really know what
191 // you are doing.
192 //
193 // Default is 1
194 //
195 // Recommended setting: 1 (always)
196 #define wxUSE_LOG 1
197
198 // Support for command line parsing using wxCmdLineParser class.
199 //
200 // Default is 1
201 //
202 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
203 #define wxUSE_CMDLINE_PARSER 1
204
205 // Recommended setting: 1
206 #define wxUSE_LOGWINDOW 1
207
208 // Recommended setting: 1
209 #define wxUSE_LOGGUI 1
210
211 // Recommended setting: 1
212 #define wxUSE_LOG_DIALOG 0
213
214 // Support for multithreaded applications: if 1, compile in thread classes
215 // (thread.h) and make the library a bit more thread safe. Although thread
216 // support is quite stable by now, you may still consider recompiling the
217 // library without it if you have no use for it - this will result in a
218 // somewhat smaller and faster operation.
219 //
220 // This is ignored under Win16, threads are only supported under Win32.
221 //
222 // Default is 1
223 //
224 // Recommended setting: 0 unless you do plan to develop MT applications
225 #define wxUSE_THREADS 0
226
227 // If enabled (1), compiles wxWindows streams classes
228 #define wxUSE_STREAMS 1
229
230 // Use standard C++ streams if 1. If 0, use wxWin streams implementation.
231 #define wxUSE_STD_IOSTREAM 0
232
233 // Use serialization (requires utils/serialize)
234 #define wxUSE_SERIAL 0
235
236 // ----------------------------------------------------------------------------
237 // non GUI features selection
238 // ----------------------------------------------------------------------------
239
240 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
241 // integer which is implemented in terms of native 64 bit integers if any or
242 // uses emulation otherwise.
243 //
244 // This class is required by wxDateTime and so you should enable it if you want
245 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
246 // integers in which case (almost) all of its functions are inline and it
247 // almost does not take any space, so there should be no reason to switch it
248 // off.
249 //
250 // Recommended setting: 1
251 #define wxUSE_LONGLONG 1
252
253 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
254 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
255 //
256 // Default is 1
257 //
258 // Recommended setting: 1 (wxFile is highly recommended as it is required by
259 // i18n code, wxFileConfig and others)
260 #define wxUSE_FILE 1
261 #define wxUSE_FFILE 1
262
263 // use wxTextBuffer class: required by wxTextFile
264 #define wxUSE_TEXTBUFFER 1
265
266 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
267 // wxFileConfig
268 #define wxUSE_TEXTFILE 1
269
270 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
271 #define wxUSE_INTL 1
272
273 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
274 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
275 // old wxTime and wxDate classes which are still provided for backwards
276 // compatibility (and implemented in terms of wxDateTime).
277 //
278 // Note that this class is relatively new and is still officially in alpha
279 // stage because some features are not yet (fully) implemented. It is already
280 // quite useful though and should only be disabled if you are aiming at
281 // absolutely minimal version of the library.
282 //
283 // Requires: wxUSE_LONGLONG
284 //
285 // Default is 1
286 //
287 // Recommended setting: 1
288 #define wxUSE_DATETIME 1
289
290 // wxUSE_TIMEDATE enables compilation of the old wxDate and wxTime classes (not
291 // the same as wxDateTime!). These classes are obsolete and shouldn't be used
292 // in new code
293 //
294 // Default is 0
295 //
296 // Recommended setting: 0 unless you have legacy code which uses these classes
297 #define wxUSE_TIMEDATE 0
298
299 // Set wxUSE_TIMER to 1 to compile wxTimer class
300 //
301 // Default is 1
302 //
303 // Recommended setting: 1
304 #define wxUSE_TIMER 1
305
306 // Use wxStopWatch clas.
307 //
308 // Default is 1
309 //
310 // Recommended setting: 1 (needed by wxSocket)
311 #define wxUSE_STOPWATCH 1
312
313 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
314 // which allow the application to store its settings in the persistent
315 // storage. Setting this to 1 will also enable on-demand creation of the
316 // global config object in wxApp.
317 //
318 // See also wxUSE_CONFIG_NATIVE below.
319 //
320 // Recommended setting: 1
321 #define wxUSE_CONFIG 1
322
323 // If wxUSE_CONFIG is 1, you may choose to use either the native config
324 // classes under Windows (using .INI files under Win16 and the registry under
325 // Win32) or the portable text file format used by the config classes under
326 // Unix.
327 //
328 // Default is 1 to use native classes. Note that you may still use
329 // wxFileConfig even if you set this to 1 - just the config object created by
330 // default for the applications needs will be a wxRegConfig or wxIniConfig and
331 // not wxFileConfig.
332 //
333 // Recommended setting: 1
334 #define wxUSE_CONFIG_NATIVE 0
335
336 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
337 // to connect/disconnect from the network and be notified whenever the dial-up
338 // network connection is established/terminated. Requires wxUSE_DYNLIB_CLASS.
339 //
340 // Default is 1.
341 //
342 // Recommended setting: 1
343 #define wxUSE_DIALUP_MANAGER 0
344
345 // Compile in wxLibrary class for run-time DLL loading and function calling.
346 // Required by wxUSE_DIALUP_MANAGER.
347 //
348 // This setting is for Win32 only
349 //
350 // Default is 1.
351 //
352 // Recommended setting: 1
353 #define wxUSE_DYNLIB_CLASS 0
354
355 // Set to 1 to use socket classes
356 #define wxUSE_SOCKETS 0
357
358 // Set to 1 to enable virtual file systems (required by wxHTML)
359 #define wxUSE_FILESYSTEM 0
360
361 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
362 #define wxUSE_FS_ZIP 0
363
364 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
365 #define wxUSE_FS_INET 0
366
367 // Set to 1 to compile wxZipInput/OutputStream classes.
368 #define wxUSE_ZIPSTREAM 0
369
370 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
371 // wxUSE_LIBPNG.
372 #define wxUSE_ZLIB 0
373
374 // If enabled, the code written by Apple will be used to write, in a portable
375 // way, float on the disk. See extended.c for the license which is different
376 // from wxWindows one.
377 //
378 // Default is 1.
379 //
380 // Recommended setting: 1 unless you don't like the license terms (unlikely)
381 #define wxUSE_APPLE_IEEE 1
382
383 // Joystick support class
384 #define wxUSE_JOYSTICK 1
385
386 // wxFontMapper class
387 #define wxUSE_FONTMAP 1
388
389 // wxMimeTypesManager class
390 #define wxUSE_MIMETYPE 0
391
392 // wxSystemOptions class
393 #define wxUSE_SYSTEM_OPTIONS 1
394
395 // Support for regular expression matching via wxRegEx class: enable this to
396 // use POSIX regular expressions in your code. You need to compile regex
397 // library from src/regex to use it under Windows.
398 //
399 // Default is 0
400 //
401 // Recommended setting: 1 if your compiler supports it, if it doesn't please
402 // contribute us a makefile for src/regex for it
403 #define wxUSE_REGEX 0
404
405 // wxWave class
406 #define wxUSE_WAVE 0
407
408 // ----------------------------------------------------------------------------
409 // Individual GUI controls
410 // ----------------------------------------------------------------------------
411
412 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
413 // (without it, wxControl class is not compiled)
414 //
415 // Default is 1
416 //
417 // Recommended setting: 1 (don't change except for very special programs)
418 #define wxUSE_CONTROLS 1
419
420 // wxPopupWindow class is not used currently by wxMSW
421 //
422 // Default is 0
423 //
424 // Recommended setting: 0
425 #define wxUSE_POPUPWIN 1
426
427 // Each of the settings below corresponds to one wxWindows control. They are
428 // all switched on by default but may be disabled if you are sure that your
429 // program (including any standard dialogs it can show!) doesn't need them and
430 // if you desperately want to save some space. If you use any of these you must
431 // set wxUSE_CONTROLS as well.
432 //
433 // Default is 1
434 //
435 // Recommended setting: 1
436 #define wxUSE_BUTTON 1 // wxButton
437 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
438 #define wxUSE_CALENDARCTRL 0 // wxCalendarCtrl
439 #define wxUSE_CHECKBOX 1 // wxCheckBox
440 #define wxUSE_CHECKLISTBOX 0 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
441 #define wxUSE_CHOICE 1 // wxChoice
442 #define wxUSE_COMBOBOX 1 // wxComboBox
443 #define wxUSE_GAUGE 0 // wxGauge
444 #define wxUSE_LISTBOX 1 // wxListBox
445 #define wxUSE_LISTCTRL 0 // wxListCtrl
446 #define wxUSE_RADIOBOX 0 // wxRadioBox
447 #define wxUSE_RADIOBTN 1 // wxRadioButton
448 #define wxUSE_SCROLLBAR 1 // wxScrollBar
449 #define wxUSE_SLIDER 1 // wxSlider
450 #define wxUSE_SPINBTN 0 // wxSpinButton
451 #define wxUSE_SPINCTRL 0 // wxSpinCtrl
452 #define wxUSE_STATBOX 1 // wxStaticBox
453 #define wxUSE_STATLINE 1 // wxStaticLine
454 #define wxUSE_STATTEXT 1 // wxStaticText
455 #define wxUSE_STATBMP 1 // wxStaticBitmap
456 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
457 #define wxUSE_TOGGLEBTN 0 // requires wxButton
458 #define wxUSE_TREECTRL 0 // wxTreeCtrl
459
460 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
461 // below either wxStatusBar95 or a generic wxStatusBar will be used.
462 //
463 // Default is 1
464 //
465 // Recommended setting: 1
466 #define wxUSE_STATUSBAR 1
467
468 // Two status bar implementations are available under Win32: the generic one
469 // or the wrapper around native control. For native look and feel the native
470 // version should be used.
471 //
472 // Default is 1.
473 //
474 // Recommended setting: 1 (there is no advantage in using the generic one)
475 #define wxUSE_NATIVE_STATUSBAR 0
476
477 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
478 // classes at all. Otherwise, use the native toolbar class unless
479 // wxUSE_TOOLBAR_NATIVE is 0. Additionally, the generic toolbar class which
480 // supports some features which might not be supported by the native wxToolBar
481 // class may be compiled in if wxUSE_TOOLBAR_SIMPLE is 1.
482 //
483 // Default is 1 for all settings.
484 //
485 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE and 0 for
486 // wxUSE_TOOLBAR_SIMPLE (the default is 1 mainly for backwards compatibility).
487 #define wxUSE_TOOLBAR 0
488 #define wxUSE_TOOLBAR_NATIVE 0
489 #define wxUSE_TOOLBAR_SIMPLE 0
490
491 // this setting is obsolete, value is ignored
492 #define wxUSE_BUTTONBAR 0
493
494 // wxNotebook is a control with several "tabs" located on one of its sides. It
495 // may be used ot logically organise the data presented to the user instead of
496 // putting everything in one huge dialog. It replaces wxTabControl and related
497 // classes of wxWin 1.6x.
498 //
499 // Default is 1.
500 //
501 // Recommended setting: 1
502 #define wxUSE_NOTEBOOK 0
503
504 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
505 // the new class. It shouldn't be used in new code.
506 //
507 // Default is 0.
508 //
509 // Recommended setting: 0 (use wxNotebook)
510 #define wxUSE_TAB_DIALOG 0
511
512 // wxGrid class comes in two flavours: the original (pre wxWin 2.2) one and
513 // the new, much imporved and enhanced version. The new version is backwards
514 // compatible with the old one and should be used whenever possible, i.e. if
515 // you set wxUSE_GRID to 1, set wxUSE_NEW_GRID to 1 too.
516 //
517 // Default is 1 for both options.
518 //
519 // Recommended setting: 1 for wxUSE_NEW_GRID, 0 if you have an old code using
520 // wxGrid and 100% backwards compatibality (with all old wxGrid quirks) is
521 // essential.
522 //
523 // WIN16/BC++ resets wxUSE_NEW_GRID to 0 because it exceeds the data limit.
524 #define wxUSE_GRID 0
525 #define wxUSE_NEW_GRID 0
526
527 // wxProperty[Value/Form/List] classes, used by Dialog Editor
528 #define wxUSE_PROPSHEET 0
529
530 // ----------------------------------------------------------------------------
531 // Miscellaneous GUI stuff
532 // ----------------------------------------------------------------------------
533
534 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
535 #define wxUSE_ACCEL 0
536
537 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
538 // under Windows).
539 //
540 // Default is 1.
541 //
542 // Recommended setting: 1 (can be safely set to 0, not used by the library)
543 #define wxUSE_CARET 1
544
545 // Miscellaneous geometry code: needed for Canvas library
546 #define wxUSE_GEOMETRY 1
547
548 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
549 // wxListCtrl.
550 //
551 // Default is 1.
552 //
553 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
554 // enumerated above, then this class is mostly useless too)
555 #define wxUSE_IMAGLIST 0
556
557 // Use wxMenu, wxMenuBar, wxMenuItem.
558 //
559 // Default is 1.
560 //
561 // Recommended setting: 1 (can't be disabled under MSW)
562 #define wxUSE_MENUS 1
563
564 // Use wxSashWindow class.
565 //
566 // Default is 1.
567 //
568 // Recommended setting: 1
569 #define wxUSE_SASH 1
570
571 // Use wxSplitterWindow class.
572 //
573 // Default is 1.
574 //
575 // Recommended setting: 1
576 #define wxUSE_SPLITTER 1
577
578 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
579 //
580 // Default is 1.
581 //
582 // Recommended setting: 1
583 #define wxUSE_TOOLTIPS 0
584
585 // wxValidator class and related methods
586 #define wxUSE_VALIDATORS 0
587
588 // wxDC cacheing implementation
589 #define wxUSE_DC_CACHEING 0
590
591 // ----------------------------------------------------------------------------
592 // common dialogs
593 // ----------------------------------------------------------------------------
594
595 // Define 1 to use generic dialogs in Windows, even though they duplicate
596 // native common dialog (e.g. wxColourDialog). This is mainly useful for
597 // testing.
598 //
599 // Default is 0
600 //
601 // Recommended setting: 0
602 #define wxUSE_GENERIC_DIALOGS_IN_MSW 0
603
604 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
605 // file selector, printer dialog). Switching this off also switches off the
606 // printing architecture and interactive wxPrinterDC.
607 //
608 // Default is 1
609 //
610 // Recommended setting: 1 (unless it really doesn't work)
611 #define wxUSE_COMMON_DIALOGS 1
612
613 // wxBusyInfo displays window with message when app is busy. Works in same way
614 // as wxBusyCursor
615 #define wxUSE_BUSYINFO 0
616
617 // Use single/multiple choice dialogs.
618 //
619 // Default is 1
620 //
621 // Recommended setting: 1 (used in the library itself)
622 #define wxUSE_CHOICEDLG 1
623
624 // Use colour picker dialog
625 //
626 // Default is 1
627 //
628 // Recommended setting: 1
629 #define wxUSE_COLOURDLG 0
630
631 // wxDirDlg class for getting a directory name from user
632 #define wxUSE_DIRDLG 0
633
634 // TODO: setting to choose the generic or native one
635
636 // Use file open/save dialogs.
637 //
638 // Default is 1
639 //
640 // Recommended setting: 1 (used in many places in the library itself)
641 #define wxUSE_FILEDLG 0
642
643 // Use find/replace dialogs.
644 //
645 // Default is 1
646 //
647 // Recommended setting: 1 (but may be safely set to 0)
648 #define wxUSE_FINDREPLDLG 0
649
650 // Use font picker dialog
651 //
652 // Default is 1
653 //
654 // Recommended setting: 1 (used in the library itself)
655 #define wxUSE_FONTDLG 0
656
657 // Use wxMessageDialog and wxMessageBox.
658 //
659 // Default is 1
660 //
661 // Recommended setting: 1 (used in the library itself)
662 #define wxUSE_MSGDLG 1
663
664 // progress dialog class for lengthy operations
665 #define wxUSE_PROGRESSDLG 0
666
667 // support for startup tips (wxShowTip &c)
668 #define wxUSE_STARTUP_TIPS 0
669
670 // text entry dialog and wxGetTextFromUser function
671 #define wxUSE_TEXTDLG 0
672
673 // number entry dialog
674 #define wxUSE_NUMBERDLG 0
675
676 // splash screen class
677 #define wxUSE_SPLASH 0
678
679 // wizards
680 #define wxUSE_WIZARDDLG 0
681
682 // ----------------------------------------------------------------------------
683 // Metafiles support
684 // ----------------------------------------------------------------------------
685
686 // Windows supports the graphics format known as metafile which is, though not
687 // portable, is widely used under Windows and so is supported by wxWin (under
688 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
689 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
690 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
691 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
692 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
693 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
694 // in any metafile related classes at all.
695 //
696 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
697 //
698 // Recommended setting: default or 0 for everything for portable programs.
699 #define wxUSE_METAFILE 0
700 #define wxUSE_ENH_METAFILE 0
701 #define wxUSE_WIN_METAFILES_ALWAYS 0
702
703 // ----------------------------------------------------------------------------
704 // Big GUI components
705 // ----------------------------------------------------------------------------
706
707 // Set to 0 to disable document/view architecture
708 #define wxUSE_DOC_VIEW_ARCHITECTURE 0
709
710 // Set to 0 to disable MDI document/view architecture
711 #define wxUSE_MDI_ARCHITECTURE 0
712
713 // Set to 0 to disable print/preview architecture code
714 #define wxUSE_PRINTING_ARCHITECTURE 0
715
716 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
717 // much more.
718 //
719 // Default is 1.
720 //
721 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
722 // smaller library.
723 #define wxUSE_HTML 0
724
725 // OpenGL canvas
726 #define wxUSE_GLCANVAS 0
727
728 // wxTreeLayout class
729 #define wxUSE_TREELAYOUT 0
730
731 // ----------------------------------------------------------------------------
732 // Data transfer
733 // ----------------------------------------------------------------------------
734
735 // Use wxClipboard class for clipboard copy/paste.
736 //
737 // Default is 1.
738 //
739 // Recommended setting: 1
740 #define wxUSE_CLIPBOARD 0
741
742 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
743 // drop
744 //
745 // Default is 1.
746 //
747 // Recommended setting: 1
748 #define wxUSE_DATAOBJ 0
749
750 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
751 // different from "built in" drag and drop in wxTreeCtrl which is always
752 // available). Requires wxUSE_DATAOBJ.
753 //
754 // Default is 1.
755 //
756 // Recommended setting: 1
757 #define wxUSE_DRAG_AND_DROP 0
758
759 // ----------------------------------------------------------------------------
760 // miscellaneous settings
761 // ----------------------------------------------------------------------------
762
763 // wxSingleInstanceChecker class allows to verify at startup if another program
764 // instance is running (it is only available under Win32)
765 //
766 // Default is 1
767 //
768 // Recommended setting: 1 (the class is tiny, disabling it won't save much
769 // space)
770 #define wxUSE_SNGLINST_CHECKER 0
771
772 #define wxUSE_DRAGIMAGE 0
773
774 #define wxUSE_IPC 0
775 // 0 for no interprocess comms
776 #define wxUSE_HELP 0
777 // 0 for no help facility
778 #define wxUSE_MS_HTML_HELP 0
779 // 0 for no MS HTML Help
780
781 // Use wxHTML-based help controller?
782 #define wxUSE_WXHTML_HELP 0
783
784 #define wxUSE_RESOURCES 0
785 // 0 for no wxGetResource/wxWriteResource
786 #define wxUSE_CONSTRAINTS 1
787 // 0 for no window layout constraint system
788
789 #define wxUSE_SPLINES 1
790 // 0 for no splines
791
792 #define wxUSE_XPM_IN_MSW 1
793 // 0 for no XPM support in wxBitmap.
794 // Default is 1, as XPM is now fully
795 // supported this makes easier the issue
796 // of portable icons and bitmaps.
797
798 #define wxUSE_IMAGE_LOADING_IN_MSW 0
799 // Use dynamic DIB loading/saving code in utils/dib under MSW.
800 #define wxUSE_RESOURCE_LOADING_IN_MSW 0
801 // Use dynamic icon/cursor loading/saving code
802 // under MSW.
803 #define wxUSE_WX_RESOURCES 0
804 // Use .wxr resource mechanism (requires PrologIO library)
805
806 #define wxUSE_MOUSEWHEEL 0
807 // Include mouse wheel support
808
809 // ----------------------------------------------------------------------------
810 // postscript support settings
811 // ----------------------------------------------------------------------------
812
813 // Set to 1 for PostScript device context.
814 #define wxUSE_POSTSCRIPT 0
815
816 // Set to 1 to use font metric files in GetTextExtent
817 #define wxUSE_AFM_FOR_POSTSCRIPT 0
818
819 // Set to 0 to disable PostScript print/preview architecture code under Windows
820 // (just use Windows printing).
821 #define wxUSE_POSTSCRIPT_ARCHITECTURE_IN_MSW 0
822
823 // ----------------------------------------------------------------------------
824 // database classes
825 // ----------------------------------------------------------------------------
826
827 // Define 1 to use ODBC classes
828 #define wxUSE_ODBC 0
829
830 // For backward compatibility reasons, this parameter now only controls the
831 // default scrolling method used by cursors. This default behavior can be
832 // overriden by setting the second param of wxDB::wxDbGetConnection() or
833 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
834 // that use the connection) should support forward only scrolling of cursors,
835 // or both forward and backward support for backward scrolling cursors is
836 // dependent on the data source as well as the ODBC driver being used.
837 #define wxODBC_FWD_ONLY_CURSORS 1
838
839 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
840 // member variables. With a setting of 1, full backward compatability with the
841 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
842 // as future development will be done only on the non-deprecated
843 // functions/classes/member variables/etc.
844 #define wxODBC_BACKWARD_COMPATABILITY 0
845
846 // ----------------------------------------------------------------------------
847 // other compiler (mis)features
848 // ----------------------------------------------------------------------------
849
850 // Set this to 0 if your compiler can't cope with omission of prototype
851 // parameters.
852 //
853 // Default is 1.
854 //
855 // Recommended setting: 1 (should never need to set this to 0)
856 #define REMOVE_UNUSED_ARG 1
857
858 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
859 // them. Set to 1 for <iostream.h>, 0 for <iostream>
860 //
861 // Default is 1.
862 //
863 // Recommended setting: whatever your compiler likes more
864 #define wxUSE_IOSTREAMH 1
865
866 // ----------------------------------------------------------------------------
867 // image format support
868 // ----------------------------------------------------------------------------
869
870 // wxImage supports many different image formats which can be configured at
871 // compile-time. BMP is always supported, others are optional and can be safely
872 // disabled if you don't plan to use images in such format sometimes saving
873 // substantial amount of code in the final library.
874 //
875 // Some formats require an extra library which is included in wxWin sources
876 // which is mentioned if it is the case.
877
878 // Set to 1 for wxImage support (recommended).
879 #define wxUSE_IMAGE 1
880
881 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
882 #define wxUSE_LIBPNG 0
883
884 // Set to 1 for JPEG format support (requires libjpeg)
885 #define wxUSE_LIBJPEG 0
886
887 // Set to 1 for TIFF format support (requires libtiff)
888 #define wxUSE_LIBTIFF 0
889
890 // Set to 1 for GIF format support
891 #define wxUSE_GIF 0
892
893 // Set to 1 for PNM format support
894 #define wxUSE_PNM 0
895
896 // Set to 1 for PCX format support
897 #define wxUSE_PCX 0
898
899 // Set to 1 for XPM format support
900 #define wxUSE_XPM 1
901
902 // Set to 1 to compile in wxPalette class
903 #define wxUSE_PALETTE 1
904
905 // ----------------------------------------------------------------------------
906 // Windows-only settings
907 // ----------------------------------------------------------------------------
908
909 // Set this to 1 if you want to use wxWindows and MFC in the same program. This
910 // will override some other settings (see below)
911 //
912 // Default is 0.
913 //
914 // Recommended setting: 0 unless you really have to use MFC
915 #define wxUSE_MFC 0
916
917 // Set this to 1 for generic OLE support: this is required for drag-and-drop,
918 // clipboard, OLE Automation. Only set it to 0 if your compiler is very old and
919 // can't compile/doesn't have the OLE headers.
920 //
921 // Default is 1.
922 //
923 // Recommended setting: 1
924 #define wxUSE_OLE 0
925
926 // Set this to 1 to use Microsoft CTL3D library for "3D-look" under Win16 or NT
927 // 3.x. This setting is ignored under Win9x and NT 4.0+.
928 //
929 // Default is 0 for (most) Win32 (systems), 1 for Win16
930 //
931 // Recommended setting: same as default
932 #if defined(__WIN95__)
933 #define wxUSE_CTL3D 0
934 #else
935 #define wxUSE_CTL3D 1
936 #endif
937
938 // Define as 1 to use Microsoft's ItsyBitsy small title bar library, for
939 // wxMiniFrame. This setting is only used for Win3.1; Win9x and NT use native
940 // miniframes support instead.
941 //
942 // Default is 0 for (most) Win32 (systems), 1 for Win16
943 //
944 // Recommended setting: same as default
945 #if defined(__WIN95__)
946 #define wxUSE_ITSY_BITSY 0
947 #else
948 #define wxUSE_ITSY_BITSY 1
949 #endif
950
951 // Set this to 1 to use RICHEDIT controls for wxTextCtrl with style wxTE_RICH
952 // which allows to put more than ~32Kb of text in it even under Win9x (NT
953 // doesn't have such limitation).
954 //
955 // Default is 1 for compilers which support it
956 //
957 // Recommended setting: 1, only set it to 0 if your compiler doesn't have
958 // or can't compile <richedit.h>
959 #if defined(__WIN95__) && !defined(__TWIN32__) && !defined(__GNUWIN32_OLD__)
960 #define wxUSE_RICHEDIT 1
961
962 // TODO: This should be ifdef'ed for any compilers that don't support
963 // RichEdit 2.0 but do have RichEdit 1.0...
964 #define wxUSE_RICHEDIT2 1
965
966 #else
967 #define wxUSE_RICHEDIT 0
968 #define wxUSE_RICHEDIT2 0
969 #endif
970
971 // Set this to 1 to enable support for the owner-drawn menu and listboxes. This
972 // is required by wxUSE_CHECKLISTBOX.
973 //
974 // Default is 1.
975 //
976 // Recommended setting: 1, set to 0 for a small library size reduction
977 #define wxUSE_OWNER_DRAWN 0
978
979 // ----------------------------------------------------------------------------
980 // obsolete settings
981 // ----------------------------------------------------------------------------
982
983 // NB: all settings in this section are obsolete and should not be used/changed
984 // at all, they will disappear
985
986 // Set to 1 to use PenWindows
987 #define wxUSE_PENWINDOWS 0
988
989 // Define 1 to use bitmap messages.
990 #define wxUSE_BITMAP_MESSAGE 1
991
992 // If 1, enables provision of run-time type information.
993 // NOW MANDATORY: don't change.
994 #define wxUSE_DYNAMIC_CLASSES 1
995
996 // ----------------------------------------------------------------------------
997 // disable the settings which don't work for some compilers
998 // ----------------------------------------------------------------------------
999
1000 #ifndef wxUSE_NORLANDER_HEADERS
1001 #if (defined(__MINGW32__) || defined(__CYGWIN__)) && ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1002 # define wxUSE_NORLANDER_HEADERS 1
1003 #else
1004 # define wxUSE_NORLANDER_HEADERS 0
1005 #endif
1006 #endif
1007
1008 #if defined(__GNUWIN32__)
1009 // These don't work as expected for mingw32 and cygwin32
1010 #undef wxUSE_MEMORY_TRACING
1011 #define wxUSE_MEMORY_TRACING 0
1012
1013 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1014 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1015
1016 #undef wxUSE_DEBUG_NEW_ALWAYS
1017 #define wxUSE_DEBUG_NEW_ALWAYS 0
1018
1019 // Cygwin betas don't have wcslen
1020 #if defined(__CYGWIN__) || defined(__CYGWIN32__)
1021 # if ! ((__GNUC__>2) ||((__GNUC__==2) && (__GNUC_MINOR__>=95)))
1022 # undef wxUSE_WCHAR_T
1023 # define wxUSE_WCHAR_T 0
1024 # endif
1025 #endif
1026
1027 #endif // __GNUWIN32__
1028
1029 // MFC duplicates these operators
1030 #if wxUSE_MFC
1031 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1032 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1033
1034 #undef wxUSE_DEBUG_NEW_ALWAYS
1035 #define wxUSE_DEBUG_NEW_ALWAYS 0
1036 #endif // wxUSE_MFC
1037
1038 // ODBC classes aren't Unicode-compatible yet
1039 #if wxUSE_UNICODE
1040 #undef wxUSE_ODBC
1041 #define wxUSE_ODBC 0
1042 #endif
1043
1044 #if (!defined(WIN32) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !wxUSE_NORLANDER_HEADERS)
1045 // Can't use OLE drag and drop in Windows 3.1 because we don't know how
1046 // to implement UUIDs
1047 // GnuWin32 doesn't have appropriate headers for e.g. IUnknown.
1048 #undef wxUSE_DRAG_AND_DROP
1049 #define wxUSE_DRAG_AND_DROP 0
1050 #endif
1051
1052 // Only WIN32 supports wxStatusBar95
1053 #if !defined(__WIN32__) && wxUSE_NATIVE_STATUSBAR
1054 #undef wxUSE_NATIVE_STATUSBAR
1055 #define wxUSE_NATIVE_STATUSBAR 0
1056 #endif
1057
1058 #if !wxUSE_OWNER_DRAWN
1059 #undef wxUSE_CHECKLISTBOX
1060 #define wxUSE_CHECKLISTBOX 0
1061 #endif
1062
1063 // Salford C++ doesn't like some of the memory operator definitions
1064 #ifdef __SALFORDC__
1065 #undef wxUSE_MEMORY_TRACING
1066 #define wxUSE_MEMORY_TRACING 0
1067
1068 #undef wxUSE_GLOBAL_MEMORY_OPERATORS
1069 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
1070
1071 #undef wxUSE_DEBUG_NEW_ALWAYS
1072 #define wxUSE_DEBUG_NEW_ALWAYS 0
1073
1074 #undef wxUSE_THREADS
1075 #define wxUSE_THREADS 0
1076
1077 #undef wxUSE_OWNER_DRAWN
1078 #define wxUSE_OWNER_DRAWN 0
1079 #endif // __SALFORDC__
1080
1081 #ifdef __TWIN32__
1082
1083 #undef wxUSE_THREADS
1084 #define wxUSE_THREADS 0
1085
1086 #undef wxUSE_ODBC
1087 #define wxUSE_ODBC 0
1088
1089 #endif // __TWIN32__
1090
1091 // BC++/Win16 can't cope with the amount of data in resource.cpp
1092 #if defined(__WIN16__) && defined(__BORLANDC__)
1093 #undef wxUSE_WX_RESOURCES
1094 #define wxUSE_WX_RESOURCES 0
1095
1096 #undef wxUSE_ODBC
1097 #define wxUSE_ODBC 0
1098
1099 #undef wxUSE_NEW_GRID
1100 #define wxUSE_NEW_GRID 0
1101 #endif
1102
1103 #if defined(__BORLANDC__) && (__BORLANDC__ < 0x500)
1104 // BC++ 4.0 can't compile JPEG library
1105 #undef wxUSE_LIBJPEG
1106 #define wxUSE_LIBJPEG 0
1107 #endif
1108
1109 // wxUSE_DEBUG_NEW_ALWAYS = 1 not compatible with BC++ in DLL mode
1110 #if defined(__BORLANDC__) && (defined(WXMAKINGDLL) || defined(WXUSINGDLL))
1111 #undef wxUSE_DEBUG_NEW_ALWAYS
1112 #define wxUSE_DEBUG_NEW_ALWAYS 0
1113 #endif
1114
1115 #if defined(__WXMSW__) && defined(__WATCOMC__)
1116 /*
1117 #undef wxUSE_GLCANVAS
1118 #define wxUSE_GLCANVAS 0
1119 */
1120
1121 #undef wxUSE_WCHAR_T
1122 #define wxUSE_WCHAR_T 0
1123 #endif
1124
1125 #if defined(__WXMSW__) && !defined(__WIN32__)
1126
1127 #undef wxUSE_SOCKETS
1128 #define wxUSE_SOCKETS 0
1129
1130 #undef wxUSE_THREADS
1131 #define wxUSE_THREADS 0
1132
1133 #undef wxUSE_TOOLTIPS
1134 #define wxUSE_TOOLTIPS 0
1135
1136 #undef wxUSE_SPINCTRL
1137 #define wxUSE_SPINCTRL 0
1138
1139 #undef wxUSE_SPINBTN
1140 #define wxUSE_SPINBTN 0
1141
1142 #undef wxUSE_LIBPNG
1143 #define wxUSE_LIBPNG 0
1144
1145 #undef wxUSE_LIBJPEG
1146 #define wxUSE_LIBJPEG 0
1147
1148 #undef wxUSE_LIBTIFF
1149 #define wxUSE_LIBTIFF 0
1150
1151 #undef wxUSE_GIF
1152 #define wxUSE_GIF 0
1153
1154 #undef wxUSE_PNM
1155 #define wxUSE_PNM 0
1156
1157 #undef wxUSE_PCX
1158 #define wxUSE_PCX 0
1159
1160 #undef wxUSE_GLCANVAS
1161 #define wxUSE_GLCANVAS 0
1162
1163 #undef wxUSE_MS_HTML_HELP
1164 #define wxUSE_MS_HTML_HELP 0
1165
1166 #undef wxUSE_WCHAR_T
1167 #define wxUSE_WCHAR_T 0
1168
1169 #endif // Win16
1170
1171 // ----------------------------------------------------------------------------
1172 // undef the things which don't make sense for wxBase build
1173 // ----------------------------------------------------------------------------
1174
1175 #if !wxUSE_GUI
1176
1177 #undef wxUSE_HTML
1178 #define wxUSE_HTML 0
1179
1180 #endif // !wxUSE_GUI
1181
1182 // ----------------------------------------------------------------------------
1183 // check the settings consistency: do it here to abort compilation immediately
1184 // and not almost in the very end when the relevant file fails to compile and
1185 // you need to modify setup.h and rebuild everything
1186 // ----------------------------------------------------------------------------
1187
1188 #if wxUSE_DATETIME && !wxUSE_LONGLONG
1189 #error wxDateTime requires wxLongLong
1190 #endif
1191
1192 #if wxUSE_TEXTFILE && !wxUSE_FILE
1193 #error You cannot compile wxTextFile without wxFile
1194 #endif
1195
1196 #if wxUSE_FILESYSTEM && !wxUSE_STREAMS
1197 #error You cannot compile virtual file systems without wxUSE_STREAMS
1198 #endif
1199
1200 #if wxUSE_HTML && !wxUSE_FILESYSTEM
1201 #error You cannot compile wxHTML without virtual file systems
1202 #endif
1203
1204 // add more tests here...
1205
1206 #endif
1207 // _WX_SETUP_H_