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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: samples/docview/docview.h
3 // Purpose: Document/view demo
4 // Author: Julian Smart
5 // Modified by: Vadim Zeitlin: merge with the MDI version and general cleanup
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) 1998 Julian Smart
9 // (c) 2008 Vadim Zeitlin
10 // Licence: wxWindows license
11 /////////////////////////////////////////////////////////////////////////////
12
13 #ifndef _WX_SAMPLES_DOCVIEW_DOCVIEW_H_
14 #define _WX_SAMPLES_DOCVIEW_DOCVIEW_H_
15
16 #include "wx/docview.h"
17
18 class MyFrame;
19 class MyCanvas;
20 class DrawingView;
21
22 // Define a new application
23 class MyApp : public wxApp
24 {
25 public:
26 // this sample can be launched in several different ways:
27 enum Mode
28 {
29 #if wxUSE_MDI_ARCHITECTURE
30 Mode_MDI, // MDI mode: multiple documents, single top level window
31 #endif // wxUSE_MDI_ARCHITECTURE
32 Mode_SDI, // SDI mode: multiple documents, multiple top level windows
33 Mode_Single // single document mode (and hence single top level window)
34 };
35
36 MyApp();
37
38 // override some wxApp virtual methods
39 virtual bool OnInit();
40 virtual int OnExit();
41
42 virtual void OnInitCmdLine(wxCmdLineParser& parser);
43 virtual bool OnCmdLineParsed(wxCmdLineParser& parser);
44
45 // our specific methods
46 Mode GetMode() const { return m_mode; }
47 wxFrame *CreateChildFrame(wxDocument *doc, wxView *view, bool isCanvas);
48
49 // these accessors should only be called in single document mode, otherwise
50 // the pointers are NULL and an assert is triggered
51 MyCanvas *GetMainWindowCanvas() const
52 { wxASSERT(m_canvas); return m_canvas; }
53 wxMenu *GetMainWindowEditMenu() const
54 { wxASSERT(m_menuEdit); return m_menuEdit; }
55
56 private:
57 // append the standard document-oriented menu commands to this menu
58 void AppendDocumentFileCommands(wxMenu *menu, bool supportsPrinting);
59
60 // create the edit menu for drawing documents
61 wxMenu *CreateDrawingEditMenu();
62
63 // create and associate with the given frame the menu bar containing the
64 // given file and edit (possibly NULL) menus as well as the standard help
65 // one
66 void CreateMenuBarForFrame(wxFrame *frame, wxMenu *file, wxMenu *edit);
67
68
69 // show the about box: as we can have different frames it's more
70 // convenient, even if somewhat less usual, to handle this in the
71 // application object itself
72 void OnAbout(wxCommandEvent& event);
73
74
75 // the currently used mode
76 Mode m_mode;
77
78 // only used if m_mode == Mode_Single
79 MyCanvas *m_canvas;
80 wxMenu *m_menuEdit;
81
82 DECLARE_EVENT_TABLE()
83 DECLARE_NO_COPY_CLASS(MyApp)
84 };
85
86 DECLARE_APP(MyApp)
87
88 #endif // _WX_SAMPLES_DOCVIEW_DOCVIEW_H_