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using graphics context for core graphics switch
[wxWidgets.git] / include / wx / dfb / dcmemory.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: wx/dfb/dcmemory.h
3 // Purpose: wxMemoryDC class declaration
4 // Created: 2006-08-10
5 // Author: Vaclav Slavik
6 // RCS-ID: $Id$
7 // Copyright: (c) 2006 REA Elektronik GmbH
8 // Licence: wxWindows licence
9 /////////////////////////////////////////////////////////////////////////////
10
11 #ifndef _WX_DFB_DCMEMORY_H_
12 #define _WX_DFB_DCMEMORY_H_
13
14 #include "wx/dc.h"
15 #include "wx/bitmap.h"
16
17 class WXDLLIMPEXP_CORE wxMemoryDC : public wxDC
18 {
19 public:
20 wxMemoryDC( const wxBitmap& bitmap = wxNullBitmap );
21 wxMemoryDC(wxDC *dc); // create compatible DC
22
23 virtual void SelectObject(const wxBitmap& bitmap);
24
25 // implementation from now on:
26
27 wxBitmap GetSelectedObject() const { return m_bmp; }
28
29 private:
30 wxBitmap m_bmp;
31
32 DECLARE_DYNAMIC_CLASS(wxMemoryDC)
33 };
34
35 #endif // _WX_DFB_DCMEMORY_H_
36