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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: app.cpp
3 // Purpose: wxApp
4 // Author: Julian Smart
5 // Modified by:
6 // Created: 04/01/98
7 // RCS-ID: $Id$
8 // Copyright: (c) Julian Smart and Markus Holzem
9 // Licence: wxWindows license
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ===========================================================================
13 // declarations
14 // ===========================================================================
15
16 // ---------------------------------------------------------------------------
17 // headers
18 // ---------------------------------------------------------------------------
19
20 #ifdef __GNUG__
21 #pragma implementation "app.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #if defined(__BORLANDC__)
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/frame.h"
33 #include "wx/app.h"
34 #include "wx/utils.h"
35 #include "wx/gdicmn.h"
36 #include "wx/pen.h"
37 #include "wx/brush.h"
38 #include "wx/cursor.h"
39 #include "wx/icon.h"
40 #include "wx/palette.h"
41 #include "wx/dc.h"
42 #include "wx/dialog.h"
43 #include "wx/msgdlg.h"
44 #include "wx/intl.h"
45 #include "wx/dynarray.h"
46 #include "wx/wxchar.h"
47 #include "wx/icon.h"
48 #include "wx/log.h"
49 #endif
50
51 #include "wx/cmdline.h"
52 #include "wx/filename.h"
53 #include "wx/module.h"
54
55 #include "wx/msw/private.h"
56
57 #if wxUSE_THREADS
58 #include "wx/thread.h"
59
60 // define the array of MSG strutures
61 WX_DECLARE_OBJARRAY(MSG, wxMsgArray);
62
63 #include "wx/arrimpl.cpp"
64
65 WX_DEFINE_OBJARRAY(wxMsgArray);
66 #endif // wxUSE_THREADS
67
68 #if wxUSE_WX_RESOURCES
69 #include "wx/resource.h"
70 #endif
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 // OLE is used for drag-and-drop, clipboard, OLE Automation..., but some
77 // compilers don't support it (missing headers, libs, ...)
78 #if defined(__GNUWIN32_OLD__) || defined(__SC__) || defined(__SALFORDC__)
79 #undef wxUSE_OLE
80
81 #define wxUSE_OLE 0
82 #endif // broken compilers
83
84 #if wxUSE_OLE
85 #include <ole2.h>
86 #endif
87
88 #include <string.h>
89 #include <ctype.h>
90
91 #if defined(__WIN95__) && !((defined(__GNUWIN32_OLD__) || defined(__TWIN32__) || defined(__WXMICROWIN__)) && !defined(__CYGWIN10__))
92 #include <commctrl.h>
93 #endif
94
95 #ifndef __WXMICROWIN__
96 #include "wx/msw/msvcrt.h"
97 #endif
98
99 // ----------------------------------------------------------------------------
100 // conditional compilation
101 // ----------------------------------------------------------------------------
102
103 // The macro _WIN32_IE is defined by commctrl.h (unless it had already been
104 // defined before) and shows us what common control features are available
105 // during the compile time (it doesn't mean that they will be available during
106 // the run-time, use GetComCtl32Version() to test for them!). The possible
107 // values are:
108 //
109 // 0x0200 for comctl32.dll 4.00 shipped with Win95/NT 4.0
110 // 0x0300 4.70 IE 3.x
111 // 0x0400 4.71 IE 4.0
112 // 0x0401 4.72 IE 4.01 and Win98
113 // 0x0500 5.00 IE 5.x and NT 5.0 (Win2000)
114
115 #ifndef _WIN32_IE
116 // minimal set of features by default
117 #define _WIN32_IE 0x0200
118 #endif
119
120 #if _WIN32_IE >= 0x0300 && !defined(__MINGW32__)
121 #include <shlwapi.h>
122 #endif
123
124 // ---------------------------------------------------------------------------
125 // global variables
126 // ---------------------------------------------------------------------------
127
128 extern wxChar *wxBuffer;
129 extern wxList WXDLLEXPORT wxPendingDelete;
130 #ifndef __WXMICROWIN__
131 extern void wxSetKeyboardHook(bool doIt);
132 #endif
133
134 MSG s_currentMsg;
135 wxApp *wxTheApp = NULL;
136
137 // NB: all "NoRedraw" classes must have the same names as the "normal" classes
138 // with NR suffix - wxWindow::MSWCreate() supposes this
139 const wxChar *wxCanvasClassName = wxT("wxWindowClass");
140 const wxChar *wxCanvasClassNameNR = wxT("wxWindowClassNR");
141 const wxChar *wxMDIFrameClassName = wxT("wxMDIFrameClass");
142 const wxChar *wxMDIFrameClassNameNoRedraw = wxT("wxMDIFrameClassNR");
143 const wxChar *wxMDIChildFrameClassName = wxT("wxMDIChildFrameClass");
144 const wxChar *wxMDIChildFrameClassNameNoRedraw = wxT("wxMDIChildFrameClassNR");
145
146 HICON wxSTD_FRAME_ICON = (HICON) NULL;
147 HICON wxSTD_MDICHILDFRAME_ICON = (HICON) NULL;
148 HICON wxSTD_MDIPARENTFRAME_ICON = (HICON) NULL;
149
150 HICON wxDEFAULT_FRAME_ICON = (HICON) NULL;
151 HICON wxDEFAULT_MDICHILDFRAME_ICON = (HICON) NULL;
152 HICON wxDEFAULT_MDIPARENTFRAME_ICON = (HICON) NULL;
153
154 HBRUSH wxDisableButtonBrush = (HBRUSH) 0;
155
156 LRESULT WXDLLEXPORT APIENTRY wxWndProc(HWND, UINT, WPARAM, LPARAM);
157
158 // FIXME wxUSE_ON_FATAL_EXCEPTION is only supported for VC++ now because it
159 // needs compiler support for Win32 SEH. Others (especially Borland)
160 // probably have it too, but I'm not sure about how it works
161 // JACS: get 'Cannot use __try in functions that require unwinding
162 // in Unicode mode, so disabling.
163 #if !defined(__VISUALC__) || defined(__WIN16__) || defined(UNICODE)
164 #undef wxUSE_ON_FATAL_EXCEPTION
165 #define wxUSE_ON_FATAL_EXCEPTION 0
166 #endif // VC++
167
168 #if wxUSE_ON_FATAL_EXCEPTION
169 static bool gs_handleExceptions = FALSE;
170 #endif
171
172 // ===========================================================================
173 // implementation
174 // ===========================================================================
175
176 // ---------------------------------------------------------------------------
177 // wxApp
178 // ---------------------------------------------------------------------------
179
180 IMPLEMENT_DYNAMIC_CLASS(wxApp, wxEvtHandler)
181
182 BEGIN_EVENT_TABLE(wxApp, wxEvtHandler)
183 EVT_IDLE(wxApp::OnIdle)
184 EVT_END_SESSION(wxApp::OnEndSession)
185 EVT_QUERY_END_SESSION(wxApp::OnQueryEndSession)
186 END_EVENT_TABLE()
187
188 //// Initialize
189 bool wxApp::Initialize()
190 {
191 // the first thing to do is to check if we're trying to run an Unicode
192 // program under Win9x w/o MSLU emulation layer - if so, abort right now
193 // as it has no chance to work
194 #if wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
195 if ( wxGetOsVersion() != wxWINDOWS_NT )
196 {
197 // note that we can use MessageBoxW() as it's implemented even under
198 // Win9x - OTOH, we can't use wxGetTranslation() because the file APIs
199 // used by wxLocale are not
200 ::MessageBox
201 (
202 NULL,
203 _T("This program uses Unicode and requires Windows NT/2000/XP.\nProgram aborted."),
204 _T("wxWindows Fatal Error"),
205 MB_ICONERROR | MB_OK
206 );
207
208 return FALSE;
209 }
210 #endif // wxUSE_UNICODE && !wxUSE_UNICODE_MSLU
211
212 wxBuffer = new wxChar[1500]; // FIXME
213
214 wxClassInfo::InitializeClasses();
215
216 #if wxUSE_THREADS
217 wxPendingEventsLocker = new wxCriticalSection;
218 #endif
219
220 wxTheColourDatabase = new wxColourDatabase(wxKEY_STRING);
221 wxTheColourDatabase->Initialize();
222
223 wxInitializeStockLists();
224 wxInitializeStockObjects();
225
226 #if wxUSE_WX_RESOURCES
227 wxInitializeResourceSystem();
228 #endif
229
230 wxBitmap::InitStandardHandlers();
231
232 #if defined(__WIN95__) && !defined(__WXMICROWIN__)
233 InitCommonControls();
234 #endif // __WIN95__
235
236 #if wxUSE_OLE || wxUSE_DRAG_AND_DROP
237
238 #ifdef __WIN16__
239 // for OLE, enlarge message queue to be as large as possible
240 int iMsg = 96;
241 while (!SetMessageQueue(iMsg) && (iMsg -= 8))
242 ;
243 #endif // Win16
244
245 #if wxUSE_OLE
246 // we need to initialize OLE library
247 if ( FAILED(::OleInitialize(NULL)) )
248 wxLogError(_("Cannot initialize OLE"));
249 #endif
250
251 #endif // wxUSE_OLE
252
253 #if wxUSE_CTL3D
254 if (!Ctl3dRegister(wxhInstance))
255 wxLogError(wxT("Cannot register CTL3D"));
256
257 Ctl3dAutoSubclass(wxhInstance);
258 #endif // wxUSE_CTL3D
259
260 // VZ: these icons are not in wx.rc anyhow (but should they?)!
261 #if 0
262 wxSTD_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_FRAME"));
263 wxSTD_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDIPARENTFRAME"));
264 wxSTD_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxSTD_MDICHILDFRAME"));
265
266 wxDEFAULT_FRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_FRAME"));
267 wxDEFAULT_MDIPARENTFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDIPARENTFRAME"));
268 wxDEFAULT_MDICHILDFRAME_ICON = LoadIcon(wxhInstance, wxT("wxDEFAULT_MDICHILDFRAME"));
269 #endif // 0
270
271 RegisterWindowClasses();
272
273 #ifndef __WXMICROWIN__
274 // Create the brush for disabling bitmap buttons
275
276 LOGBRUSH lb;
277 lb.lbStyle = BS_PATTERN;
278 lb.lbColor = 0;
279 lb.lbHatch = (int)LoadBitmap( wxhInstance, wxT("wxDISABLE_BUTTON_BITMAP") );
280 if ( lb.lbHatch )
281 {
282 wxDisableButtonBrush = ::CreateBrushIndirect( & lb );
283 ::DeleteObject( (HGDIOBJ)lb.lbHatch );
284 }
285 //else: wxWindows resources are probably not linked in
286 #endif
287
288 #if wxUSE_PENWINDOWS
289 wxRegisterPenWin();
290 #endif
291
292 wxWinHandleHash = new wxWinHashTable(wxKEY_INTEGER, 100);
293
294 // This is to foil optimizations in Visual C++ that throw out dummy.obj.
295 // PLEASE DO NOT ALTER THIS.
296 #if defined(__VISUALC__) && defined(__WIN16__) && !defined(WXMAKINGDLL)
297 extern char wxDummyChar;
298 if (wxDummyChar) wxDummyChar++;
299 #endif
300
301 #ifndef __WXMICROWIN__
302 wxSetKeyboardHook(TRUE);
303 #endif
304
305 wxModule::RegisterModules();
306 if (!wxModule::InitializeModules())
307 return FALSE;
308 return TRUE;
309 }
310
311 // ---------------------------------------------------------------------------
312 // RegisterWindowClasses
313 // ---------------------------------------------------------------------------
314
315 // TODO we should only register classes really used by the app. For this it
316 // would be enough to just delay the class registration until an attempt
317 // to create a window of this class is made.
318 bool wxApp::RegisterWindowClasses()
319 {
320 WNDCLASS wndclass;
321 wxZeroMemory(wndclass);
322
323 // for each class we register one with CS_(V|H)REDRAW style and one
324 // without for windows created with wxNO_FULL_REDRAW_ON_REPAINT flag
325 static const long styleNormal = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
326 static const long styleNoRedraw = CS_DBLCLKS;
327
328 // the fields which are common to all classes
329 wndclass.lpfnWndProc = (WNDPROC)wxWndProc;
330 wndclass.hInstance = wxhInstance;
331 wndclass.hCursor = ::LoadCursor((HINSTANCE)NULL, IDC_ARROW);
332
333 // Register the frame window class.
334 wndclass.hbrBackground = (HBRUSH)(COLOR_APPWORKSPACE + 1);
335 wndclass.lpszClassName = wxCanvasClassName;
336 wndclass.style = styleNormal;
337
338 if ( !RegisterClass(&wndclass) )
339 {
340 wxLogLastError(wxT("RegisterClass(frame)"));
341
342 return FALSE;
343 }
344
345 // "no redraw" frame
346 wndclass.lpszClassName = wxCanvasClassNameNR;
347 wndclass.style = styleNoRedraw;
348
349 if ( !RegisterClass(&wndclass) )
350 {
351 wxLogLastError(wxT("RegisterClass(no redraw frame)"));
352
353 return FALSE;
354 }
355
356 // Register the MDI frame window class.
357 wndclass.hbrBackground = (HBRUSH)NULL; // paint MDI frame ourselves
358 wndclass.lpszClassName = wxMDIFrameClassName;
359 wndclass.style = styleNormal;
360
361 if ( !RegisterClass(&wndclass) )
362 {
363 wxLogLastError(wxT("RegisterClass(MDI parent)"));
364
365 return FALSE;
366 }
367
368 // "no redraw" MDI frame
369 wndclass.lpszClassName = wxMDIFrameClassNameNoRedraw;
370 wndclass.style = styleNoRedraw;
371
372 if ( !RegisterClass(&wndclass) )
373 {
374 wxLogLastError(wxT("RegisterClass(no redraw MDI parent frame)"));
375
376 return FALSE;
377 }
378
379 // Register the MDI child frame window class.
380 wndclass.hbrBackground = (HBRUSH)(COLOR_WINDOW + 1);
381 wndclass.lpszClassName = wxMDIChildFrameClassName;
382 wndclass.style = styleNormal;
383
384 if ( !RegisterClass(&wndclass) )
385 {
386 wxLogLastError(wxT("RegisterClass(MDI child)"));
387
388 return FALSE;
389 }
390
391 // "no redraw" MDI child frame
392 wndclass.lpszClassName = wxMDIChildFrameClassNameNoRedraw;
393 wndclass.style = styleNoRedraw;
394
395 if ( !RegisterClass(&wndclass) )
396 {
397 wxLogLastError(wxT("RegisterClass(no redraw MDI child)"));
398
399 return FALSE;
400 }
401
402 return TRUE;
403 }
404
405 // ---------------------------------------------------------------------------
406 // UnregisterWindowClasses
407 // ---------------------------------------------------------------------------
408
409 bool wxApp::UnregisterWindowClasses()
410 {
411 bool retval = TRUE;
412
413 #ifndef __WXMICROWIN__
414 // MDI frame window class.
415 if ( !::UnregisterClass(wxMDIFrameClassName, wxhInstance) )
416 {
417 wxLogLastError(wxT("UnregisterClass(MDI parent)"));
418
419 retval = FALSE;
420 }
421
422 // "no redraw" MDI frame
423 if ( !::UnregisterClass(wxMDIFrameClassNameNoRedraw, wxhInstance) )
424 {
425 wxLogLastError(wxT("UnregisterClass(no redraw MDI parent frame)"));
426
427 retval = FALSE;
428 }
429
430 // MDI child frame window class.
431 if ( !::UnregisterClass(wxMDIChildFrameClassName, wxhInstance) )
432 {
433 wxLogLastError(wxT("UnregisterClass(MDI child)"));
434
435 retval = FALSE;
436 }
437
438 // "no redraw" MDI child frame
439 if ( !::UnregisterClass(wxMDIChildFrameClassNameNoRedraw, wxhInstance) )
440 {
441 wxLogLastError(wxT("UnregisterClass(no redraw MDI child)"));
442
443 retval = FALSE;
444 }
445
446 // canvas class name
447 if ( !::UnregisterClass(wxCanvasClassName, wxhInstance) )
448 {
449 wxLogLastError(wxT("UnregisterClass(canvas)"));
450
451 retval = FALSE;
452 }
453
454 if ( !::UnregisterClass(wxCanvasClassNameNR, wxhInstance) )
455 {
456 wxLogLastError(wxT("UnregisterClass(no redraw canvas)"));
457
458 retval = FALSE;
459 }
460 #endif // __WXMICROWIN__
461
462 return retval;
463 }
464
465 // ---------------------------------------------------------------------------
466 // Convert Windows to argc, argv style
467 // ---------------------------------------------------------------------------
468
469 void wxApp::ConvertToStandardCommandArgs(const char* lpCmdLine)
470 {
471 // break the command line in words
472 wxArrayString args =
473 wxCmdLineParser::ConvertStringToArgs(wxConvertMB2WX(lpCmdLine));
474
475 // +1 here for the program name
476 argc = args.GetCount() + 1;
477
478 // and +1 here for the terminating NULL
479 argv = new wxChar *[argc + 1];
480
481 argv[0] = new wxChar[260]; // 260 is MAX_PATH value from windef.h
482 ::GetModuleFileName(wxhInstance, argv[0], 260);
483
484 // also set the app name from argv[0]
485 wxString name;
486 wxFileName::SplitPath(argv[0], NULL, &name, NULL);
487
488 SetAppName(name);
489
490 // copy all the other arguments to wxApp::argv[]
491 for ( int i = 1; i < argc; i++ )
492 {
493 argv[i] = copystring(args[i - 1]);
494 }
495
496 // argv[] must be NULL-terminated
497 argv[argc] = NULL;
498 }
499
500 //// Cleans up any wxWindows internal structures left lying around
501
502 void wxApp::CleanUp()
503 {
504 //// COMMON CLEANUP
505
506 #if wxUSE_LOG
507 // flush the logged messages if any and install a 'safer' log target: the
508 // default one (wxLogGui) can't be used after the resources are freed just
509 // below and the user suppliedo ne might be even more unsafe (using any
510 // wxWindows GUI function is unsafe starting from now)
511 wxLog::DontCreateOnDemand();
512
513 // this will flush the old messages if any
514 delete wxLog::SetActiveTarget(new wxLogStderr);
515 #endif // wxUSE_LOG
516
517 // One last chance for pending objects to be cleaned up
518 wxTheApp->DeletePendingObjects();
519
520 wxModule::CleanUpModules();
521
522 #if wxUSE_WX_RESOURCES
523 wxCleanUpResourceSystem();
524
525 // wxDefaultResourceTable->ClearTable();
526 #endif
527
528 wxDeleteStockObjects();
529
530 // Destroy all GDI lists, etc.
531 wxDeleteStockLists();
532
533 delete wxTheColourDatabase;
534 wxTheColourDatabase = NULL;
535
536 wxBitmap::CleanUpHandlers();
537
538 delete[] wxBuffer;
539 wxBuffer = NULL;
540
541 //// WINDOWS-SPECIFIC CLEANUP
542
543 #ifndef __WXMICROWIN__
544 wxSetKeyboardHook(FALSE);
545 #endif
546
547 #if wxUSE_PENWINDOWS
548 wxCleanUpPenWin();
549 #endif
550
551 if (wxSTD_FRAME_ICON)
552 DestroyIcon(wxSTD_FRAME_ICON);
553 if (wxSTD_MDICHILDFRAME_ICON)
554 DestroyIcon(wxSTD_MDICHILDFRAME_ICON);
555 if (wxSTD_MDIPARENTFRAME_ICON)
556 DestroyIcon(wxSTD_MDIPARENTFRAME_ICON);
557
558 if (wxDEFAULT_FRAME_ICON)
559 DestroyIcon(wxDEFAULT_FRAME_ICON);
560 if (wxDEFAULT_MDICHILDFRAME_ICON)
561 DestroyIcon(wxDEFAULT_MDICHILDFRAME_ICON);
562 if (wxDEFAULT_MDIPARENTFRAME_ICON)
563 DestroyIcon(wxDEFAULT_MDIPARENTFRAME_ICON);
564
565 if ( wxDisableButtonBrush )
566 ::DeleteObject( wxDisableButtonBrush );
567
568 #if wxUSE_OLE
569 ::OleUninitialize();
570 #endif
571
572 #ifdef WXMAKINGDLL
573 // for an EXE the classes are unregistered when it terminates but DLL may
574 // be loaded several times (load/unload/load) into the same process in
575 // which case the registration will fail after the first time if we don't
576 // unregister the classes now
577 UnregisterWindowClasses();
578 #endif // WXMAKINGDLL
579
580 #if wxUSE_CTL3D
581 Ctl3dUnregister(wxhInstance);
582 #endif
583
584 delete wxWinHandleHash;
585
586 // GL: I'm annoyed ... I don't know where to put this and I don't want to
587 // create a module for that as it's part of the core.
588 delete wxPendingEvents;
589
590 #if wxUSE_THREADS
591 delete wxPendingEventsLocker;
592 // If we don't do the following, we get an apparent memory leak
593 #if wxUSE_VALIDATORS
594 ((wxEvtHandler&) wxDefaultValidator).ClearEventLocker();
595 #endif // wxUSE_VALIDATORS
596 #endif // wxUSE_THREADS
597
598 wxClassInfo::CleanUpClasses();
599
600 delete wxTheApp;
601 wxTheApp = NULL;
602
603 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
604 // At this point we want to check if there are any memory
605 // blocks that aren't part of the wxDebugContext itself,
606 // as a special case. Then when dumping we need to ignore
607 // wxDebugContext, too.
608 if (wxDebugContext::CountObjectsLeft(TRUE) > 0)
609 {
610 wxLogMessage(wxT("There were memory leaks."));
611 wxDebugContext::Dump();
612 wxDebugContext::PrintStatistics();
613 }
614 // wxDebugContext::SetStream(NULL, NULL);
615 #endif
616
617 #if wxUSE_LOG
618 // do it as the very last thing because everything else can log messages
619 delete wxLog::SetActiveTarget(NULL);
620 #endif // wxUSE_LOG
621 }
622
623 //----------------------------------------------------------------------
624 // Entry point helpers, used by wxPython
625 //----------------------------------------------------------------------
626
627 int WXDLLEXPORT wxEntryStart( int WXUNUSED(argc), char** WXUNUSED(argv) )
628 {
629 return wxApp::Initialize();
630 }
631
632 int WXDLLEXPORT wxEntryInitGui()
633 {
634 return wxTheApp->OnInitGui();
635 }
636
637 void WXDLLEXPORT wxEntryCleanup()
638 {
639 wxApp::CleanUp();
640 }
641
642
643 #if !defined(_WINDLL) || (defined(_WINDLL) && defined(WXMAKINGDLL))
644
645 // temporarily disable this warning which would be generated in release builds
646 // because of __try
647 #ifdef __VISUALC__
648 #pragma warning(disable: 4715) // not all control paths return a value
649 #endif // Visual C++
650
651 //----------------------------------------------------------------------
652 // Main wxWindows entry point
653 //----------------------------------------------------------------------
654 int wxEntry(WXHINSTANCE hInstance,
655 WXHINSTANCE WXUNUSED(hPrevInstance),
656 char *lpCmdLine,
657 int nCmdShow,
658 bool enterLoop)
659 {
660 // do check for memory leaks on program exit
661 // (another useful flag is _CRTDBG_DELAY_FREE_MEM_DF which doesn't free
662 // deallocated memory which may be used to simulate low-memory condition)
663 #ifndef __WXMICROWIN__
664 wxCrtSetDbgFlag(_CRTDBG_LEAK_CHECK_DF);
665 #endif
666
667 #ifdef __MWERKS__
668 #if (defined(__WXDEBUG__) && wxUSE_MEMORY_TRACING) || wxUSE_DEBUG_CONTEXT
669 // This seems to be necessary since there are 'rogue'
670 // objects present at this point (perhaps global objects?)
671 // Setting a checkpoint will ignore them as far as the
672 // memory checking facility is concerned.
673 // Of course you may argue that memory allocated in globals should be
674 // checked, but this is a reasonable compromise.
675 wxDebugContext::SetCheckpoint();
676 #endif
677 #endif
678
679 // take everything into a try-except block to be able to call
680 // OnFatalException() if necessary
681 #if wxUSE_ON_FATAL_EXCEPTION
682 __try {
683 #endif
684 wxhInstance = (HINSTANCE) hInstance;
685
686 if (!wxEntryStart(0,0))
687 return 0;
688
689 // create the application object or ensure that one already exists
690 if (!wxTheApp)
691 {
692 // The app may have declared a global application object, but we recommend
693 // the IMPLEMENT_APP macro is used instead, which sets an initializer
694 // function for delayed, dynamic app object construction.
695 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
696 wxT("No initializer - use IMPLEMENT_APP macro.") );
697
698 wxTheApp = (wxApp*) (*wxApp::GetInitializerFunction()) ();
699 }
700
701 wxCHECK_MSG( wxTheApp, 0, wxT("You have to define an instance of wxApp!") );
702
703 // save the WinMain() parameters
704 if (lpCmdLine) // MicroWindows passes NULL
705 wxTheApp->ConvertToStandardCommandArgs(lpCmdLine);
706 wxTheApp->m_nCmdShow = nCmdShow;
707
708 // We really don't want timestamps by default, because it means
709 // we can't simply double-click on the error message and get to that
710 // line in the source. So VC++ at least, let's have a sensible default.
711 #ifdef __VISUALC__
712 wxLog::SetTimestamp(NULL);
713 #endif
714
715 int retValue = 0;
716
717 // it is common to create a modal dialog in OnInit() (to ask/notify the
718 // user about something) but it wouldn't work if we don't change the
719 // "exit on delete last frame" flag here as when this dialog is
720 // deleted, the app would terminate (it was the last top level window
721 // as the main frame wasn't created yet!), so disable this behaviour
722 // temproarily
723 bool exitOnLastFrameDelete = wxTheApp->GetExitOnFrameDelete();
724 wxTheApp->SetExitOnFrameDelete(FALSE);
725
726 // init the app
727 retValue = wxEntryInitGui() && wxTheApp->OnInit() ? 0 : -1;
728
729 // restore the old flag value
730 wxTheApp->SetExitOnFrameDelete(exitOnLastFrameDelete);
731
732 if ( retValue == 0 )
733 {
734 if ( enterLoop )
735 {
736 // run the main loop
737 retValue = wxTheApp->OnRun();
738 }
739 else
740 {
741 // we want to initialize, but not run or exit immediately.
742 return 1;
743 }
744 }
745 //else: app initialization failed, so we skipped OnRun()
746
747 wxWindow *topWindow = wxTheApp->GetTopWindow();
748 if ( topWindow )
749 {
750 // Forcibly delete the window.
751 if ( topWindow->IsKindOf(CLASSINFO(wxFrame)) ||
752 topWindow->IsKindOf(CLASSINFO(wxDialog)) )
753 {
754 topWindow->Close(TRUE);
755 wxTheApp->DeletePendingObjects();
756 }
757 else
758 {
759 delete topWindow;
760 wxTheApp->SetTopWindow(NULL);
761 }
762 }
763
764 wxTheApp->OnExit();
765
766 wxEntryCleanup();
767
768 return retValue;
769
770 #if wxUSE_ON_FATAL_EXCEPTION
771 }
772 __except ( gs_handleExceptions ? EXCEPTION_EXECUTE_HANDLER
773 : EXCEPTION_CONTINUE_SEARCH ) {
774 if ( wxTheApp )
775 {
776 // give the user a chance to do something special about this
777 wxTheApp->OnFatalException();
778 }
779
780 ::ExitProcess(3); // the same exit code as abort()
781
782 // NOTREACHED
783 }
784 #endif // wxUSE_ON_FATAL_EXCEPTION
785 }
786
787 // restore warning state
788 #ifdef __VISUALC__
789 #pragma warning(default: 4715) // not all control paths return a value
790 #endif // Visual C++
791
792 #else /* _WINDLL */
793
794 //----------------------------------------------------------------------
795 // Entry point for wxWindows + the App in a DLL
796 //----------------------------------------------------------------------
797
798 int wxEntry(WXHINSTANCE hInstance)
799 {
800 wxhInstance = (HINSTANCE) hInstance;
801 wxEntryStart(0, 0);
802
803 // The app may have declared a global application object, but we recommend
804 // the IMPLEMENT_APP macro is used instead, which sets an initializer function
805 // for delayed, dynamic app object construction.
806 if (!wxTheApp)
807 {
808 wxCHECK_MSG( wxApp::GetInitializerFunction(), 0,
809 "No initializer - use IMPLEMENT_APP macro." );
810
811 wxTheApp = (* wxApp::GetInitializerFunction()) ();
812 }
813
814 wxCHECK_MSG( wxTheApp, 0, "You have to define an instance of wxApp!" );
815
816 wxTheApp->argc = 0;
817 wxTheApp->argv = NULL;
818
819 wxEntryInitGui();
820
821 wxTheApp->OnInit();
822
823 wxWindow *topWindow = wxTheApp->GetTopWindow();
824 if ( topWindow && topWindow->GetHWND())
825 {
826 topWindow->Show(TRUE);
827 }
828
829 return 1;
830 }
831 #endif // _WINDLL
832
833 //// Static member initialization
834
835 wxAppInitializerFunction wxAppBase::m_appInitFn = (wxAppInitializerFunction) NULL;
836
837 wxApp::wxApp()
838 {
839 argc = 0;
840 argv = NULL;
841 m_printMode = wxPRINT_WINDOWS;
842 m_auto3D = TRUE;
843 }
844
845 wxApp::~wxApp()
846 {
847 // Delete command-line args
848 int i;
849 for (i = 0; i < argc; i++)
850 {
851 delete[] argv[i];
852 }
853 delete[] argv;
854 }
855
856 bool wxApp::Initialized()
857 {
858 #ifndef _WINDLL
859 if (GetTopWindow())
860 return TRUE;
861 else
862 return FALSE;
863 #else // Assume initialized if DLL (no way of telling)
864 return TRUE;
865 #endif
866 }
867
868 /*
869 * Get and process a message, returning FALSE if WM_QUIT
870 * received (and also set the flag telling the app to exit the main loop)
871 *
872 */
873 bool wxApp::DoMessage()
874 {
875 BOOL rc = ::GetMessage(&s_currentMsg, (HWND) NULL, 0, 0);
876 if ( rc == 0 )
877 {
878 // got WM_QUIT
879 m_keepGoing = FALSE;
880
881 return FALSE;
882 }
883 else if ( rc == -1 )
884 {
885 // should never happen, but let's test for it nevertheless
886 wxLogLastError(wxT("GetMessage"));
887 }
888 else
889 {
890 #if wxUSE_THREADS
891 wxASSERT_MSG( wxThread::IsMain(),
892 wxT("only the main thread can process Windows messages") );
893
894 static bool s_hadGuiLock = TRUE;
895 static wxMsgArray s_aSavedMessages;
896
897 // if a secondary thread owns is doing GUI calls, save all messages for
898 // later processing - we can't process them right now because it will
899 // lead to recursive library calls (and we're not reentrant)
900 if ( !wxGuiOwnedByMainThread() )
901 {
902 s_hadGuiLock = FALSE;
903
904 // leave out WM_COMMAND messages: too dangerous, sometimes
905 // the message will be processed twice
906 if ( !wxIsWaitingForThread() ||
907 s_currentMsg.message != WM_COMMAND )
908 {
909 s_aSavedMessages.Add(s_currentMsg);
910 }
911
912 return TRUE;
913 }
914 else
915 {
916 // have we just regained the GUI lock? if so, post all of the saved
917 // messages
918 //
919 // FIXME of course, it's not _exactly_ the same as processing the
920 // messages normally - expect some things to break...
921 if ( !s_hadGuiLock )
922 {
923 s_hadGuiLock = TRUE;
924
925 size_t count = s_aSavedMessages.GetCount();
926 for ( size_t n = 0; n < count; n++ )
927 {
928 MSG& msg = s_aSavedMessages[n];
929
930 DoMessage((WXMSG *)&msg);
931 }
932
933 s_aSavedMessages.Empty();
934 }
935 }
936 #endif // wxUSE_THREADS
937
938 // Process the message
939 DoMessage((WXMSG *)&s_currentMsg);
940 }
941
942 return TRUE;
943 }
944
945 void wxApp::DoMessage(WXMSG *pMsg)
946 {
947 if ( !ProcessMessage(pMsg) )
948 {
949 ::TranslateMessage((MSG *)pMsg);
950 ::DispatchMessage((MSG *)pMsg);
951 }
952 }
953
954 /*
955 * Keep trying to process messages until WM_QUIT
956 * received.
957 *
958 * If there are messages to be processed, they will all be
959 * processed and OnIdle will not be called.
960 * When there are no more messages, OnIdle is called.
961 * If OnIdle requests more time,
962 * it will be repeatedly called so long as there are no pending messages.
963 * A 'feature' of this is that once OnIdle has decided that no more processing
964 * is required, then it won't get processing time until further messages
965 * are processed (it'll sit in DoMessage).
966 */
967
968 int wxApp::MainLoop()
969 {
970 m_keepGoing = TRUE;
971
972 while ( m_keepGoing )
973 {
974 #if wxUSE_THREADS
975 wxMutexGuiLeaveOrEnter();
976 #endif // wxUSE_THREADS
977
978 while ( !Pending() && ProcessIdle() )
979 ;
980
981 // a message came or no more idle processing to do
982 DoMessage();
983 }
984
985 return s_currentMsg.wParam;
986 }
987
988 // Returns TRUE if more time is needed.
989 bool wxApp::ProcessIdle()
990 {
991 wxIdleEvent event;
992 event.SetEventObject(this);
993 ProcessEvent(event);
994
995 return event.MoreRequested();
996 }
997
998 void wxApp::ExitMainLoop()
999 {
1000 // VZ: why not ::PostQuitMessage()?
1001 m_keepGoing = FALSE;
1002 }
1003
1004 bool wxApp::Pending()
1005 {
1006 return ::PeekMessage(&s_currentMsg, 0, 0, 0, PM_NOREMOVE) != 0;
1007 }
1008
1009 void wxApp::Dispatch()
1010 {
1011 DoMessage();
1012 }
1013
1014 /*
1015 * Give all windows a chance to preprocess
1016 * the message. Some may have accelerator tables, or have
1017 * MDI complications.
1018 */
1019
1020 bool wxApp::ProcessMessage(WXMSG *wxmsg)
1021 {
1022 MSG *msg = (MSG *)wxmsg;
1023 HWND hwnd = msg->hwnd;
1024 wxWindow *wndThis = wxGetWindowFromHWND((WXHWND)hwnd);
1025
1026 // this may happen if the event occured in a standard modeless dialog (the
1027 // only example of which I know of is the find/replace dialog) - then call
1028 // IsDialogMessage() to make TAB navigation in it work
1029 if ( !wndThis )
1030 {
1031 // we need to find the dialog containing this control as
1032 // IsDialogMessage() just eats all the messages (i.e. returns TRUE for
1033 // them) if we call it for the control itself
1034 while ( hwnd && ::GetWindowLong(hwnd, GWL_STYLE) & WS_CHILD )
1035 {
1036 hwnd = ::GetParent(hwnd);
1037 }
1038
1039 return hwnd && ::IsDialogMessage(hwnd, msg) != 0;
1040 }
1041
1042 #if wxUSE_TOOLTIPS
1043 // we must relay WM_MOUSEMOVE events to the tooltip ctrl if we want it to
1044 // popup the tooltip bubbles
1045 if ( (msg->message == WM_MOUSEMOVE) )
1046 {
1047 wxToolTip *tt = wndThis->GetToolTip();
1048 if ( tt )
1049 {
1050 tt->RelayEvent(wxmsg);
1051 }
1052 }
1053 #endif // wxUSE_TOOLTIPS
1054
1055 // allow the window to prevent certain messages from being
1056 // translated/processed (this is currently used by wxTextCtrl to always
1057 // grab Ctrl-C/V/X, even if they are also accelerators in some parent)
1058 if ( !wndThis->MSWShouldPreProcessMessage(wxmsg) )
1059 {
1060 return FALSE;
1061 }
1062
1063 // try translations first: the accelerators override everything
1064 wxWindow *wnd;
1065
1066 for ( wnd = wndThis; wnd; wnd = wnd->GetParent() )
1067 {
1068 if ( wnd->MSWTranslateMessage(wxmsg))
1069 return TRUE;
1070
1071 // stop at first top level window, i.e. don't try to process the key
1072 // strokes originating in a dialog using the accelerators of the parent
1073 // frame - this doesn't make much sense
1074 if ( wnd->IsTopLevel() )
1075 break;
1076 }
1077
1078 // now try the other hooks (kbd navigation is handled here): we start from
1079 // wndThis->GetParent() because wndThis->MSWProcessMessage() was already
1080 // called above
1081 for ( wnd = wndThis->GetParent(); wnd; wnd = wnd->GetParent() )
1082 {
1083 if ( wnd->MSWProcessMessage(wxmsg) )
1084 return TRUE;
1085 }
1086
1087 // no special preprocessing for this message, dispatch it normally
1088 return FALSE;
1089 }
1090
1091 void wxApp::OnIdle(wxIdleEvent& event)
1092 {
1093 static bool s_inOnIdle = FALSE;
1094
1095 // Avoid recursion (via ProcessEvent default case)
1096 if ( s_inOnIdle )
1097 return;
1098
1099 s_inOnIdle = TRUE;
1100
1101 // If there are pending events, we must process them: pending events
1102 // are either events to the threads other than main or events posted
1103 // with wxPostEvent() functions
1104 // GRG: I have moved this here so that all pending events are processed
1105 // before starting to delete any objects. This behaves better (in
1106 // particular, wrt wxPostEvent) and is coherent with wxGTK's current
1107 // behaviour. Changed Feb/2000 before 2.1.14
1108 ProcessPendingEvents();
1109
1110 // 'Garbage' collection of windows deleted with Close().
1111 DeletePendingObjects();
1112
1113 #if wxUSE_LOG
1114 // flush the logged messages if any
1115 wxLog::FlushActive();
1116 #endif // wxUSE_LOG
1117
1118 #if wxUSE_DC_CACHEING
1119 // automated DC cache management: clear the cached DCs and bitmap
1120 // if it's likely that the app has finished with them, that is, we
1121 // get an idle event and we're not dragging anything.
1122 if (!::GetKeyState(MK_LBUTTON) && !::GetKeyState(MK_MBUTTON) && !::GetKeyState(MK_RBUTTON))
1123 wxDC::ClearCache();
1124 #endif // wxUSE_DC_CACHEING
1125
1126 // Send OnIdle events to all windows
1127 if ( SendIdleEvents() )
1128 {
1129 // SendIdleEvents() returns TRUE if at least one window requested more
1130 // idle events
1131 event.RequestMore(TRUE);
1132 }
1133
1134 s_inOnIdle = FALSE;
1135 }
1136
1137 // Send idle event to all top-level windows
1138 bool wxApp::SendIdleEvents()
1139 {
1140 bool needMore = FALSE;
1141
1142 wxWindowList::Node* node = wxTopLevelWindows.GetFirst();
1143 while (node)
1144 {
1145 wxWindow* win = node->GetData();
1146 if (SendIdleEvents(win))
1147 needMore = TRUE;
1148 node = node->GetNext();
1149 }
1150
1151 return needMore;
1152 }
1153
1154 // Send idle event to window and all subwindows
1155 bool wxApp::SendIdleEvents(wxWindow* win)
1156 {
1157 bool needMore = FALSE;
1158
1159 wxIdleEvent event;
1160 event.SetEventObject(win);
1161 win->GetEventHandler()->ProcessEvent(event);
1162
1163 if (event.MoreRequested())
1164 needMore = TRUE;
1165
1166 wxNode* node = win->GetChildren().First();
1167 while (node)
1168 {
1169 wxWindow* win = (wxWindow*) node->Data();
1170 if (SendIdleEvents(win))
1171 needMore = TRUE;
1172
1173 node = node->Next();
1174 }
1175 return needMore;
1176 }
1177
1178 void wxApp::DeletePendingObjects()
1179 {
1180 wxNode *node = wxPendingDelete.First();
1181 while (node)
1182 {
1183 wxObject *obj = (wxObject *)node->Data();
1184
1185 delete obj;
1186
1187 if (wxPendingDelete.Member(obj))
1188 delete node;
1189
1190 // Deleting one object may have deleted other pending
1191 // objects, so start from beginning of list again.
1192 node = wxPendingDelete.First();
1193 }
1194 }
1195
1196 void wxApp::OnEndSession(wxCloseEvent& WXUNUSED(event))
1197 {
1198 if (GetTopWindow())
1199 GetTopWindow()->Close(TRUE);
1200 }
1201
1202 // Default behaviour: close the application with prompts. The
1203 // user can veto the close, and therefore the end session.
1204 void wxApp::OnQueryEndSession(wxCloseEvent& event)
1205 {
1206 if (GetTopWindow())
1207 {
1208 if (!GetTopWindow()->Close(!event.CanVeto()))
1209 event.Veto(TRUE);
1210 }
1211 }
1212
1213 /* static */
1214 int wxApp::GetComCtl32Version()
1215 {
1216 #ifdef __WXMICROWIN__
1217 return 0;
1218 #else
1219 // cache the result
1220 static int s_verComCtl32 = -1;
1221
1222 wxCRIT_SECT_DECLARE(csComCtl32);
1223 wxCRIT_SECT_LOCKER(lock, csComCtl32);
1224
1225 if ( s_verComCtl32 == -1 )
1226 {
1227 // initally assume no comctl32.dll at all
1228 s_verComCtl32 = 0;
1229
1230 // do we have it?
1231 HMODULE hModuleComCtl32 = ::GetModuleHandle(wxT("COMCTL32"));
1232
1233 // if so, then we can check for the version
1234 if ( hModuleComCtl32 )
1235 {
1236 // try to use DllGetVersion() if available in _headers_
1237 #ifdef DLLVER_PLATFORM_WINDOWS // defined in shlwapi.h
1238 DLLGETVERSIONPROC pfnDllGetVersion = (DLLGETVERSIONPROC)
1239 ::GetProcAddress(hModuleComCtl32, "DllGetVersion");
1240 if ( pfnDllGetVersion )
1241 {
1242 DLLVERSIONINFO dvi;
1243 dvi.cbSize = sizeof(dvi);
1244
1245 HRESULT hr = (*pfnDllGetVersion)(&dvi);
1246 if ( FAILED(hr) )
1247 {
1248 wxLogApiError(_T("DllGetVersion"), hr);
1249 }
1250 else
1251 {
1252 // this is incompatible with _WIN32_IE values, but
1253 // compatible with the other values returned by
1254 // GetComCtl32Version()
1255 s_verComCtl32 = 100*dvi.dwMajorVersion +
1256 dvi.dwMinorVersion;
1257 }
1258 }
1259 #endif
1260 // DllGetVersion() unavailable either during compile or
1261 // run-time, try to guess the version otherwise
1262 if ( !s_verComCtl32 )
1263 {
1264 // InitCommonControlsEx is unique to 4.70 and later
1265 FARPROC theProc = ::GetProcAddress
1266 (
1267 hModuleComCtl32,
1268 "InitCommonControlsEx"
1269 );
1270
1271 if ( !theProc )
1272 {
1273 // not found, must be 4.00
1274 s_verComCtl32 = 400;
1275 }
1276 else
1277 {
1278 // many symbols appeared in comctl32 4.71, could use
1279 // any of them except may be DllInstall
1280 theProc = ::GetProcAddress
1281 (
1282 hModuleComCtl32,
1283 "InitializeFlatSB"
1284 );
1285 if ( !theProc )
1286 {
1287 // not found, must be 4.70
1288 s_verComCtl32 = 470;
1289 }
1290 else
1291 {
1292 // found, must be 4.71
1293 s_verComCtl32 = 471;
1294 }
1295 }
1296 }
1297 }
1298 }
1299
1300 return s_verComCtl32;
1301 #endif
1302 }
1303
1304 void wxExit()
1305 {
1306 wxLogError(_("Fatal error: exiting"));
1307
1308 wxApp::CleanUp();
1309 exit(0);
1310 }
1311
1312 // Yield to incoming messages
1313
1314 bool wxApp::Yield(bool onlyIfNeeded)
1315 {
1316 // MT-FIXME
1317 static bool s_inYield = FALSE;
1318
1319 // disable log flushing from here because a call to wxYield() shouldn't
1320 // normally result in message boxes popping up &c
1321 wxLog::Suspend();
1322
1323 if ( s_inYield )
1324 {
1325 if ( !onlyIfNeeded )
1326 {
1327 wxFAIL_MSG( wxT("wxYield called recursively" ) );
1328 }
1329
1330 return FALSE;
1331 }
1332
1333 s_inYield = TRUE;
1334
1335 // we don't want to process WM_QUIT from here - it should be processed in
1336 // the main event loop in order to stop it
1337 MSG msg;
1338 while ( PeekMessage(&msg, (HWND)0, 0, 0, PM_NOREMOVE) &&
1339 msg.message != WM_QUIT )
1340 {
1341 #if wxUSE_THREADS
1342 wxMutexGuiLeaveOrEnter();
1343 #endif // wxUSE_THREADS
1344
1345 if ( !wxTheApp->DoMessage() )
1346 break;
1347 }
1348
1349 // if there are pending events, we must process them.
1350 ProcessPendingEvents();
1351
1352 // let the logs be flashed again
1353 wxLog::Resume();
1354
1355 s_inYield = FALSE;
1356
1357 return TRUE;
1358 }
1359
1360 bool wxHandleFatalExceptions(bool doit)
1361 {
1362 #if wxUSE_ON_FATAL_EXCEPTION
1363 // assume this can only be called from the main thread
1364 gs_handleExceptions = doit;
1365
1366 return TRUE;
1367 #else
1368 wxFAIL_MSG(_T("set wxUSE_ON_FATAL_EXCEPTION to 1 to use this function"));
1369
1370 (void)doit;
1371 return FALSE;
1372 #endif
1373 }
1374
1375 //-----------------------------------------------------------------------------
1376 // wxWakeUpIdle
1377 //-----------------------------------------------------------------------------
1378
1379 void wxWakeUpIdle()
1380 {
1381 // Send the top window a dummy message so idle handler processing will
1382 // start up again. Doing it this way ensures that the idle handler
1383 // wakes up in the right thread (see also wxWakeUpMainThread() which does
1384 // the same for the main app thread only)
1385 wxWindow *topWindow = wxTheApp->GetTopWindow();
1386 if ( topWindow )
1387 {
1388 if ( !::PostMessage(GetHwndOf(topWindow), WM_NULL, 0, 0) )
1389 {
1390 // should never happen
1391 wxLogLastError(wxT("PostMessage(WM_NULL)"));
1392 }
1393 }
1394 }
1395
1396 //-----------------------------------------------------------------------------
1397
1398 // For some reason, with MSVC++ 1.5, WinMain isn't linked in properly
1399 // if in a separate file. So include it here to ensure it's linked.
1400 #if (defined(__VISUALC__) && !defined(__WIN32__)) || (defined(__GNUWIN32__) && !defined(__TWIN32__) && !defined(WXMAKINGDLL))
1401 #include "main.cpp"
1402 #endif