1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: interface of wxScrolled template
4 // Author: wxWidgets team
6 // Licence: wxWindows licence
7 /////////////////////////////////////////////////////////////////////////////
10 Possible values for the second argument of wxScrolled::ShowScrollbars().
12 enum wxScrollbarVisibility
14 wxSHOW_SB_NEVER
= -1, ///< Never show the scrollbar at all.
15 wxSHOW_SB_DEFAULT
, ///< Show scrollbar only if it is needed.
16 wxSHOW_SB_ALWAYS
///< Always show scrollbar, even if not needed.
21 The wxScrolled class manages scrolling for its client area, transforming
22 the coordinates according to the scrollbar positions, and setting the
23 scroll positions, thumb sizes and ranges according to the area in view.
25 There are two commonly used (but not the only possible!) specializations of
28 - ::wxScrolledWindow, aka wxScrolled<wxPanel>, is equivalent to
29 ::wxScrolledWindow from earlier versions. Derived from wxPanel, it shares
30 wxPanel's behaviour with regard to TAB traversal and focus handling. Use
31 this if the scrolled window will have child controls.
33 - ::wxScrolledCanvas, aka wxScrolled<wxWindow>, derives from wxWindow and
34 so doesn't handle children specially. This is suitable e.g. for
35 implementing scrollable controls such as tree or list controls.
37 Starting from version 2.4 of wxWidgets, there are several ways to use a
38 ::wxScrolledWindow (and now wxScrolled). In particular, there are
39 three ways to set the size of the scrolling area:
41 One way is to set the scrollbars directly using a call to SetScrollbars().
42 This is the way it used to be in any previous version of wxWidgets and it
43 will be kept for backwards compatibility.
45 An additional method of manual control, which requires a little less
46 computation of your own, is to set the total size of the scrolling area by
47 calling either wxWindow::SetVirtualSize(), or wxWindow::FitInside(), and
48 setting the scrolling increments for it by calling SetScrollRate().
49 Scrolling in some orientation is enabled by setting a non-zero increment
52 The most automatic and newest way is to simply let sizers determine the
53 scrolling area. This is now the default when you set an interior sizer into
54 a wxScrolled with wxWindow::SetSizer(). The scrolling area will be
55 set to the size requested by the sizer and the scrollbars will be assigned
56 for each orientation according to the need for them and the scrolling
57 increment set by SetScrollRate(). As above, scrolling is only enabled in
58 orientations with a non-zero increment. You can influence the minimum size
59 of the scrolled area controlled by a sizer by calling
60 wxWindow::SetVirtualSizeHints(). (Calling SetScrollbars() has analogous
61 effects in wxWidgets 2.4 -- in later versions it may not continue to
64 Note that if maximum size hints are still supported by
65 wxWindow::SetVirtualSizeHints(), use them at your own dire risk. They may
66 or may not have been removed for 2.4, but it really only makes sense to set
67 minimum size hints here. We should probably replace
68 wxWindow::SetVirtualSizeHints() with wxWindow::SetMinVirtualSize() or
69 similar and remove it entirely in future.
71 @todo review docs for this class replacing SetVirtualSizeHints() with
74 As with all windows, an application can draw onto a wxScrolled using a
75 @ref overview_dc "device context".
77 You have the option of handling the OnPaint handler or overriding the
78 wxScrolled::OnDraw() function, which is passed a pre-scrolled device
79 context (prepared by wxScrolled::DoPrepareDC()).
81 If you don't wish to calculate your own scrolling, you must call
82 DoPrepareDC() when not drawing from within OnDraw(), to set the device
83 origin for the device context according to the current scroll position.
85 A wxScrolled will normally scroll itself and therefore its child windows
86 as well. It might however be desired to scroll a different window than
87 itself: e.g. when designing a spreadsheet, you will normally only have to
88 scroll the (usually white) cell area, whereas the (usually grey) label area
89 will scroll very differently. For this special purpose, you can call
90 SetTargetWindow() which means that pressing the scrollbars will scroll a
93 Note that the underlying system knows nothing about scrolling coordinates,
94 so that all system functions (mouse events, expose events, refresh calls
95 etc) as well as the position of subwindows are relative to the "physical"
96 origin of the scrolled window. If the user insert a child window at
97 position (10,10) and scrolls the window down 100 pixels (moving the child
98 window out of the visible area), the child window will report a position
103 Uses a backing pixmap to speed refreshes. Motif only.
107 @beginEventEmissionTable{wxScrollWinEvent}
108 @event{EVT_SCROLLWIN(func)}
109 Process all scroll events.
110 @event{EVT_SCROLLWIN_TOP(func)}
111 Process @c wxEVT_SCROLLWIN_TOP scroll-to-top events.
112 @event{EVT_SCROLLWIN_BOTTOM(func)}
113 Process @c wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
114 @event{EVT_SCROLLWIN_LINEUP(func)}
115 Process @c wxEVT_SCROLLWIN_LINEUP line up events.
116 @event{EVT_SCROLLWIN_LINEDOWN(func)}
117 Process @c wxEVT_SCROLLWIN_LINEDOWN line down events.
118 @event{EVT_SCROLLWIN_PAGEUP(func)}
119 Process @c wxEVT_SCROLLWIN_PAGEUP page up events.
120 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
121 Process @c wxEVT_SCROLLWIN_PAGEDOWN page down events.
122 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
123 Process @c wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
124 (frequent events sent as the user drags the thumbtrack).
125 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
126 Process @c wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
130 Don't confuse wxScrollWinEvents generated by this class with
131 wxScrollEvent objects generated by wxScrollBar and wxSlider.
135 Use wxScrolled for applications where the user scrolls by a fixed amount,
136 and where a 'page' can be interpreted to be the current visible portion of
137 the window. For more sophisticated applications, use the wxScrolled
138 implementation as a guide to build your own scroll behaviour or use
139 wxVScrolledWindow or its variants.
141 @since The wxScrolled template exists since version 2.9.0. In older versions,
142 only ::wxScrolledWindow (equivalent of wxScrolled<wxPanel>) was
148 @see wxScrollBar, wxClientDC, wxPaintDC,
149 wxVScrolledWindow, wxHScrolledWindow, wxHVScrolledWindow,
152 class wxScrolled
: public T
155 /// Default constructor.
164 Window identifier. The value @c wxID_ANY indicates a default value.
166 Window position. If a position of ::wxDefaultPosition is specified
167 then a default position is chosen.
169 Window size. If a size of ::wxDefaultSize is specified then the
170 window is sized appropriately.
172 Window style. See wxScrolled.
176 @remarks The window is initially created without visible scrollbars.
177 Call SetScrollbars() to specify how big the virtual window
180 wxScrolled(wxWindow
* parent
, wxWindowID id
= -1,
181 const wxPoint
& pos
= wxDefaultPosition
,
182 const wxSize
& size
= wxDefaultSize
,
183 long style
= wxHSCROLL
| wxVSCROLL
,
184 const wxString
& name
= "scrolledWindow");
187 Translates the logical coordinates to the device ones. For example, if
188 a window is scrolled 10 pixels to the bottom, the device coordinates of
189 the origin are (0, 0) (as always), but the logical coordinates are (0,
190 10) and so the call to CalcScrolledPosition(0, 10, xx, yy) will return
194 In wxPerl this method takes two parameters and returns a
195 2-element list (xx, yy).
198 @see CalcUnscrolledPosition()
200 void CalcScrolledPosition(int x
, int y
, int* xx
, int* yy
) const;
201 wxPoint
CalcScrolledPosition(const wxPoint
& pt
) const;
204 Translates the device coordinates to the logical ones. For example, if
205 a window is scrolled 10 pixels to the bottom, the device coordinates of
206 the origin are (0, 0) (as always), but the logical coordinates are (0,
207 10) and so the call to CalcUnscrolledPosition(0, 0, xx, yy) will return
211 In wxPerl this method takes two parameters and returns a
212 2-element list (xx, yy).
215 @see CalcScrolledPosition()
217 void CalcUnscrolledPosition(int x
, int y
, int* xx
, int* yy
) const;
218 wxPoint
CalcUnscrolledPosition(const wxPoint
& pt
) const;
221 Creates the window for two-step construction. Derived classes
222 should call or replace this function. See wxScrolled::wxScrolled()
225 bool Create(wxWindow
* parent
, wxWindowID id
= -1,
226 const wxPoint
& pos
= wxDefaultPosition
,
227 const wxSize
& size
= wxDefaultSize
,
228 long style
= wxHSCROLL
| wxVSCROLL
,
229 const wxString
& name
= "scrolledWindow");
232 Disable use of keyboard keys for scrolling.
234 By default cursor movement keys (including Home, End, Page Up and Down)
235 are used to scroll the window appropriately. If the derived class uses
236 these keys for something else, e.g. changing the currently selected
237 item, this function can be used to disable this behaviour as it's not
238 only not necessary then but can actually be actively harmful if another
239 object forwards a keyboard event corresponding to one of the above keys
240 to us using ProcessWindowEvent() because the event will always be
241 processed which can be undesirable.
245 void DisableKeyboardScrolling();
248 Call this function to prepare the device context for drawing a scrolled
251 It sets the device origin according to the current scroll position.
252 DoPrepareDC() is called automatically within the default @c wxEVT_PAINT
253 event handler, so your OnDraw() override will be passed an already
254 'pre-scrolled' device context. However, if you wish to draw from
255 outside of OnDraw() (e.g. from your own @c wxEVT_PAINT handler), you
256 must call this function yourself.
260 void MyWindow::OnEvent(wxMouseEvent& event)
265 dc.SetPen(*wxBLACK_PEN);
267 event.Position(&x, &y);
268 if (xpos > -1 && ypos > -1 && event.Dragging())
270 dc.DrawLine(xpos, ypos, x, y);
277 Notice that the function sets the origin by moving it relatively to the
278 current origin position, so you shouldn't change the origin before
279 calling DoPrepareDC() or, if you do, reset it to (0, 0) later. If you
280 call DoPrepareDC() immediately after device context creation, as in the
281 example above, this problem doesn't arise, of course, so it is
282 customary to do it like this.
284 void DoPrepareDC(wxDC
& dc
);
287 Enable or disable physical scrolling in the given direction. Physical
288 scrolling is the physical transfer of bits up or down the
289 screen when a scroll event occurs. If the application scrolls by a
290 variable amount (e.g. if there are different font sizes) then physical
291 scrolling will not work, and you should switch it off. Note that you
292 will have to reposition child windows yourself, if physical scrolling
296 If @true, enables physical scrolling in the x direction.
298 If @true, enables physical scrolling in the y direction.
300 @remarks Physical scrolling may not be available on all platforms. Where
301 it is available, it is enabled by default.
303 void EnableScrolling(bool xScrolling
, bool yScrolling
);
306 Set the scrollbar visibility.
308 By default the scrollbar in the corresponding direction is only shown
309 if it is needed, i.e. if the virtual size of the scrolled window in
310 this direction is greater than the current physical window size. Using
311 this function the scrollbar visibility can be changed to be:
312 - wxSHOW_SB_ALWAYS: To always show the scrollbar, even if it is
313 not needed currently (wxALWAYS_SHOW_SB style can be used during
314 the window creation to achieve the same effect but it applies
316 - wxSHOW_SB_NEVER: To never show the scrollbar at all. In this case
317 the program should presumably provide some other way for the
318 user to scroll the window.
319 - wxSHOW_SB_DEFAULT: To restore the default behaviour described
323 The desired visibility for the horizontal scrollbar.
325 The desired visibility for the vertical scrollbar.
329 void ShowScrollbars(wxScrollbarVisibility horz
, wxScrollbarVisibility vert
);
332 Get the number of pixels per scroll unit (line), in each direction, as
333 set by SetScrollbars(). A value of zero indicates no scrolling in that
337 Receives the number of pixels per horizontal unit.
339 Receives the number of pixels per vertical unit.
342 In wxPerl this method takes no parameters and returns a
343 2-element list (xUnit, yUnit).
346 @see SetScrollbars(), GetVirtualSize()
348 void GetScrollPixelsPerUnit(int* xUnit
, int* yUnit
) const;
351 Get the position at which the visible portion of the window starts.
354 Receives the first visible x position in scroll units.
356 Receives the first visible y position in scroll units.
359 If either of the scrollbars is not at the home position, @a x
360 and/or @a y will be greater than zero.
361 Combined with wxWindow::GetClientSize(), the application can use this
362 function to efficiently redraw only the visible portion of the window.
363 The positions are in logical scroll units, not pixels, so to convert
364 to pixels you will have to multiply by the number of pixels per scroll
368 In wxPerl this method takes no parameters and returns a
369 2-element list (x, y).
372 @see SetScrollbars(), Scroll()
374 void GetViewStart(int* x
, int* y
) const;
377 This is a simple overload of GetViewStart(int*,int*); see that function
380 wxPoint
GetViewStart() const;
383 Gets the size in device units of the scrollable window area (as
384 opposed to the client size, which is the area of the window currently
388 Receives the length of the scrollable window, in pixels.
390 Receives the height of the scrollable window, in pixels.
392 @remarks Use wxDC::DeviceToLogicalX() and wxDC::DeviceToLogicalY() to
393 translate these units to logical units.
396 In wxPerl this method takes no parameters and returns a
397 2-element list (xUnit, yUnit).
400 @see SetScrollbars(), GetScrollPixelsPerUnit()
402 void GetVirtualSize(int* x
, int* y
) const;
405 Motif only: @true if the window has a backing bitmap.
407 bool IsRetained() const;
410 Called by the default paint event handler to allow the application to
411 define painting behaviour without having to worry about calling
414 Instead of overriding this function you may also just process the paint
415 event in the derived class as usual, but then you will have to call
416 DoPrepareDC() yourself.
418 virtual void OnDraw(wxDC
& dc
);
421 This function is for backwards compatibility only and simply calls
422 DoPrepareDC() now. Notice that it is not called by the default paint
423 event handle (DoPrepareDC() is), so overriding this method in your
424 derived class is useless.
426 void PrepareDC(wxDC
& dc
);
429 Scrolls a window so the view start is at the given point.
432 The x position to scroll to, in scroll units.
434 The y position to scroll to, in scroll units.
436 @remarks The positions are in scroll units, not pixels, so to convert to
437 pixels you will have to multiply by the number of
438 pixels per scroll increment. If either parameter is
439 ::wxDefaultCoord (-1), that position will be ignored (no change
442 @see SetScrollbars(), GetScrollPixelsPerUnit()
444 void Scroll(int x
, int y
);
447 This is an overload of Scroll(int,int); see that function for more info.
449 void Scroll(const wxPoint
& pt
);
452 Set the horizontal and vertical scrolling increment only. See the
453 pixelsPerUnit parameter in SetScrollbars().
455 void SetScrollRate(int xstep
, int ystep
);
458 Sets up vertical and/or horizontal scrollbars.
460 The first pair of parameters give the number of pixels per 'scroll
461 step', i.e. amount moved when the up or down scroll arrows are pressed.
462 The second pair gives the length of scrollbar in scroll steps, which
463 sets the size of the virtual window.
465 @a xPos and @a yPos optionally specify a position to scroll to
468 For example, the following gives a window horizontal and vertical
469 scrollbars with 20 pixels per scroll step, and a size of 50 steps (1000
470 pixels) in each direction:
472 window->SetScrollbars(20, 20, 50, 50);
475 wxScrolled manages the page size itself, using the current client
476 window size as the page size.
478 Note that for more sophisticated scrolling applications, for example
479 where scroll steps may be variable according to the position in the
480 document, it will be necessary to derive a new class from wxWindow,
481 overriding OnSize() and adjusting the scrollbars appropriately.
483 @param pixelsPerUnitX
484 Pixels per scroll unit in the horizontal direction.
485 @param pixelsPerUnitY
486 Pixels per scroll unit in the vertical direction.
488 Number of units in the horizontal direction.
490 Number of units in the vertical direction.
492 Position to initialize the scrollbars in the horizontal direction,
495 Position to initialize the scrollbars in the vertical direction, in
498 Will not refresh window if @true.
500 @see wxWindow::SetVirtualSize()
502 void SetScrollbars(int pixelsPerUnitX
, int pixelsPerUnitY
,
507 bool noRefresh
= false);
510 Call this function to tell wxScrolled to perform the actual scrolling
511 on a different window (and not on itself).
513 This method is useful when only a part of the window should be
514 scrolled. A typical example is a control consisting of a fixed header
515 and the scrollable contents window: the scrollbars are attached to the
516 main window itself, hence it, and not the contents window must be
517 derived from wxScrolled, but only the contents window scrolls when the
518 scrollbars are used. To implement such setup, you need to call this
519 method with the contents window as argument.
521 Notice that if this method is used, GetSizeAvailableForScrollTarget()
522 method must be overridden.
524 void SetTargetWindow(wxWindow
*window
);
525 wxWindow
*GetTargetWindow() const;
528 void SetTargetRect(const wxRect
& rect
);
529 wxRect
GetTargetRect() const;
531 int GetScrollPageSize(int orient
) const;
532 void SetScrollPageSize(int orient
, int pageSize
);
533 int GetScrollLines( int orient
) const;
534 void SetScale(double xs
, double ys
);
535 double GetScaleX() const;
536 double GetScaleY() const;
538 virtual void AdjustScrollbars();
541 Are we generating the autoscroll events?
543 bool IsAutoScrolling() const;
546 Stop generating the scroll events when mouse is held outside the
549 void StopAutoScrolling();
552 This method can be overridden in a derived class to forbid sending the
553 auto scroll events - note that unlike StopAutoScrolling() it doesn't
554 stop the timer, so it will be called repeatedly and will typically
555 return different values depending on the current mouse position
557 The base class version just returns true.
559 virtual bool SendAutoScrollEvents(wxScrollWinEvent
& event
) const;
564 Function which must be overridden to implement the size available for
565 the scroll target for the given size of the main window.
567 This method must be overridden if SetTargetWindow() is used (it is
568 never called otherwise). The implementation should decrease the @a size
569 to account for the size of the non-scrollable parts of the main window
570 and return only the size available for the scrollable window itself.
571 E.g. in the example given in SetTargetWindow() documentation the
572 function would subtract the height of the header window from the
573 vertical component of @a size.
575 virtual wxSize
GetSizeAvailableForScrollTarget(const wxSize
& size
);
580 Scrolled window derived from wxPanel.
582 See wxScrolled for a detailed description.
584 @note Note that because this class derives from wxPanel, it shares its
585 behaviour with regard to TAB traversal and focus handling (in
586 particular, it forwards focus to its children). If you don't want
587 this behaviour, use ::wxScrolledCanvas instead.
589 @note ::wxScrolledWindow is an alias for wxScrolled<wxPanel> since version
590 2.9.0. In older versions, it was a standalone class.
595 @see wxScrolled, ::wxScrolledCanvas
597 typedef wxScrolled
<wxPanel
> wxScrolledWindow
;
600 Alias for wxScrolled<wxWindow>. Scrolled window that doesn't have children
601 and so doesn't need or want special handling of TAB traversal.
608 @see wxScrolled, ::wxScrolledWindow
610 typedef wxScrolled
<wxWindow
> wxScrolledCanvas
;