1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLEXPORT wxCaret
;
70 class WXDLLEXPORT wxControl
;
71 class WXDLLEXPORT wxCursor
;
72 class WXDLLEXPORT wxDC
;
73 class WXDLLEXPORT wxDropTarget
;
74 class WXDLLEXPORT wxItemResource
;
75 class WXDLLEXPORT wxLayoutConstraints
;
76 class WXDLLEXPORT wxResourceTable
;
77 class WXDLLEXPORT wxSizer
;
78 class WXDLLEXPORT wxToolTip
;
79 class WXDLLEXPORT wxWindowBase
;
80 class WXDLLEXPORT wxWindow
;
81 class WXDLLEXPORT wxScrollHelper
;
83 #if wxUSE_ACCESSIBILITY
84 class WXDLLEXPORT wxAccessible
;
87 // ----------------------------------------------------------------------------
88 // helper stuff used by wxWindow
89 // ----------------------------------------------------------------------------
91 // struct containing all the visual attributes of a control
92 struct WXDLLEXPORT wxVisualAttributes
94 // the font used for control label/text inside it
97 // the foreground colour
100 // the background colour, may be wxNullColour if the controls background
101 // colour is not solid
105 // different window variants, on platforms like eg mac uses different
109 wxWINDOW_VARIANT_NORMAL
, // Normal size
110 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
111 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
112 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
116 #if wxUSE_SYSTEM_OPTIONS
117 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
120 // ----------------------------------------------------------------------------
121 // (pseudo)template list classes
122 // ----------------------------------------------------------------------------
124 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLEXPORT
);
126 // ----------------------------------------------------------------------------
128 // ----------------------------------------------------------------------------
130 extern WXDLLEXPORT_DATA(wxWindowList
) wxTopLevelWindows
;
131 extern WXDLLIMPEXP_DATA_CORE(wxList
) wxPendingDelete
;
133 // ----------------------------------------------------------------------------
134 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
135 // interface of this class.
137 // Event handler: windows have themselves as their event handlers by default,
138 // but their event handlers could be set to another object entirely. This
139 // separation can reduce the amount of derivation required, and allow
140 // alteration of a window's functionality (e.g. by a resource editor that
141 // temporarily switches event handlers).
142 // ----------------------------------------------------------------------------
144 class WXDLLEXPORT wxWindowBase
: public wxEvtHandler
147 // creating the window
148 // -------------------
150 // default ctor, initializes everything which can be initialized before
154 // pseudo ctor (can't be virtual, called from ctor)
155 bool CreateBase(wxWindowBase
*parent
,
157 const wxPoint
& pos
= wxDefaultPosition
,
158 const wxSize
& size
= wxDefaultSize
,
160 const wxValidator
& validator
= wxDefaultValidator
,
161 const wxString
& name
= wxPanelNameStr
);
163 virtual ~wxWindowBase();
165 // deleting the window
166 // -------------------
168 // ask the window to close itself, return true if the event handler
169 // honoured our request
170 bool Close( bool force
= false );
172 // the following functions delete the C++ objects (the window itself
173 // or its children) as well as the GUI windows and normally should
174 // never be used directly
176 // delete window unconditionally (dangerous!), returns true if ok
177 virtual bool Destroy();
178 // delete all children of this window, returns true if ok
179 bool DestroyChildren();
181 // is the window being deleted?
182 bool IsBeingDeleted() const { return m_isBeingDeleted
; }
187 // label is just the same as the title (but for, e.g., buttons it
188 // makes more sense to speak about labels), title access
189 // is available from wxTLW classes only (frames, dialogs)
190 virtual void SetLabel(const wxString
& label
) = 0;
191 virtual wxString
GetLabel() const = 0;
193 // the window name is used for ressource setting in X, it is not the
194 // same as the window title/label
195 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
196 virtual wxString
GetName() const { return m_windowName
; }
198 // sets the window variant, calls internally DoSetVariant if variant
200 void SetWindowVariant(wxWindowVariant variant
);
201 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
204 // window id uniquely identifies the window among its siblings unless
205 // it is wxID_ANY which means "don't care"
206 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
207 wxWindowID
GetId() const { return m_windowId
; }
209 // get or change the layout direction (LTR or RTL) for this window,
210 // wxLayout_Default is returned if layout direction is not supported
211 virtual wxLayoutDirection
GetLayoutDirection() const
212 { return wxLayout_Default
; }
213 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
216 // mirror coordinates for RTL layout if this window uses it and if the
217 // mirroring is not done automatically like Win32
218 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
220 wxCoord widthTotal
) const;
222 // generate a control id for the controls which were not given one by
224 static int NewControlId() { return --ms_lastControlId
; }
225 // get the id of the control following the one with the given
226 // (autogenerated) id
227 static int NextControlId(int winid
) { return winid
- 1; }
228 // get the id of the control preceding the one with the given
229 // (autogenerated) id
230 static int PrevControlId(int winid
) { return winid
+ 1; }
235 // set the window size and/or position
236 void SetSize( int x
, int y
, int width
, int height
,
237 int sizeFlags
= wxSIZE_AUTO
)
238 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
240 void SetSize( int width
, int height
)
241 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
243 void SetSize( const wxSize
& size
)
244 { SetSize( size
.x
, size
.y
); }
246 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
247 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
249 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
250 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
252 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
253 { Move(pt
.x
, pt
.y
, flags
); }
255 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
258 virtual void Raise() = 0;
259 virtual void Lower() = 0;
261 // client size is the size of area available for subwindows
262 void SetClientSize( int width
, int height
)
263 { DoSetClientSize(width
, height
); }
265 void SetClientSize( const wxSize
& size
)
266 { DoSetClientSize(size
.x
, size
.y
); }
268 void SetClientSize(const wxRect
& rect
)
269 { SetClientSize( rect
.width
, rect
.height
); }
271 // get the window position (pointers may be NULL): notice that it is in
272 // client coordinates for child windows and screen coordinates for the
273 // top level ones, use GetScreenPosition() if you need screen
274 // coordinates for all kinds of windows
275 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
276 wxPoint
GetPosition() const
279 DoGetPosition(&x
, &y
);
281 return wxPoint(x
, y
);
284 // get the window position in screen coordinates
285 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
286 wxPoint
GetScreenPosition() const
289 DoGetScreenPosition(&x
, &y
);
291 return wxPoint(x
, y
);
294 // get the window size (pointers may be NULL)
295 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
296 wxSize
GetSize() const
303 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
304 wxSize
GetClientSize() const
307 DoGetClientSize(&w
, &h
);
312 // get the position and size at once
313 wxRect
GetRect() const
319 return wxRect(x
, y
, w
, h
);
322 wxRect
GetScreenRect() const
325 GetScreenPosition(&x
, &y
);
328 return wxRect(x
, y
, w
, h
);
331 // get the origin of the client area of the window relative to the
332 // window top left corner (the client area may be shifted because of
333 // the borders, scrollbars, other decorations...)
334 virtual wxPoint
GetClientAreaOrigin() const;
336 // get the client rectangle in window (i.e. client) coordinates
337 wxRect
GetClientRect() const
339 return wxRect(GetClientAreaOrigin(), GetClientSize());
342 // get the size best suited for the window (in fact, minimal
343 // acceptable size using which it will still look "nice" in
345 wxSize
GetBestSize() const
347 if (m_bestSizeCache
.IsFullySpecified())
348 return m_bestSizeCache
;
349 return DoGetBestSize();
351 void GetBestSize(int *w
, int *h
) const
353 wxSize s
= GetBestSize();
360 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
361 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
363 // reset the cached best size value so it will be recalculated the
364 // next time it is needed.
365 void InvalidateBestSize();
366 void CacheBestSize(const wxSize
& size
) const
367 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
370 // This function will merge the window's best size into the window's
371 // minimum size, giving priority to the min size components, and
372 // returns the results.
373 wxSize
GetEffectiveMinSize() const;
374 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
375 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
377 // A 'Smart' SetSize that will fill in default size values with 'best'
378 // size. Sets the minsize to what was passed in.
379 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
380 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
383 // the generic centre function - centers the window on parent by`
384 // default or on screen if it doesn't have parent or
385 // wxCENTER_ON_SCREEN flag is given
386 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
387 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
389 // centre with respect to the the parent window
390 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
391 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
393 // set window size to wrap around its children
396 // set virtual size to satisfy children
397 virtual void FitInside();
400 // SetSizeHints is actually for setting the size hints
401 // for the wxTLW for a Window Manager - hence the name -
402 // and it is therefore overridden in wxTLW to do that.
403 // In wxWindow(Base), it has (unfortunately) been abused
404 // to mean the same as SetMinSize() and SetMaxSize().
406 virtual void SetSizeHints( int minW
, int minH
,
407 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
408 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
409 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
411 void SetSizeHints( const wxSize
& minSize
,
412 const wxSize
& maxSize
=wxDefaultSize
,
413 const wxSize
& incSize
=wxDefaultSize
)
414 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
416 virtual void DoSetSizeHints( int minW
, int minH
,
418 int incW
, int incH
);
420 // Methods for setting virtual size hints
421 // FIXME: What are virtual size hints?
423 virtual void SetVirtualSizeHints( int minW
, int minH
,
424 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
);
425 void SetVirtualSizeHints( const wxSize
& minSize
,
426 const wxSize
& maxSize
=wxDefaultSize
)
428 SetVirtualSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
);
432 // Call these to override what GetBestSize() returns. This
433 // method is only virtual because it is overriden in wxTLW
434 // as a different API for SetSizeHints().
435 virtual void SetMinSize(const wxSize
& minSize
) { m_minWidth
= minSize
.x
; m_minHeight
= minSize
.y
; }
436 virtual void SetMaxSize(const wxSize
& maxSize
) { m_maxWidth
= maxSize
.x
; m_maxHeight
= maxSize
.y
; }
438 // Override these methods to impose restrictions on min/max size.
439 // The easier way is to call SetMinSize() and SetMaxSize() which
440 // will have the same effect. Doing both is non-sense.
441 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
442 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
444 // Get the min and max values one by one
445 int GetMinWidth() const { return GetMinSize().x
; }
446 int GetMinHeight() const { return GetMinSize().y
; }
447 int GetMaxWidth() const { return GetMaxSize().x
; }
448 int GetMaxHeight() const { return GetMaxSize().y
; }
451 // Methods for accessing the virtual size of a window. For most
452 // windows this is just the client area of the window, but for
453 // some like scrolled windows it is more or less independent of
454 // the screen window size. You may override the DoXXXVirtual
455 // methods below for classes where that is is the case.
457 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
458 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
460 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
461 void GetVirtualSize( int *x
, int *y
) const
463 wxSize
s( DoGetVirtualSize() );
471 // Override these methods for windows that have a virtual size
472 // independent of their client size. eg. the virtual area of a
475 virtual void DoSetVirtualSize( int x
, int y
);
476 virtual wxSize
DoGetVirtualSize() const;
478 // Return the largest of ClientSize and BestSize (as determined
479 // by a sizer, interior children, or other means)
481 virtual wxSize
GetBestVirtualSize() const
483 wxSize
client( GetClientSize() );
484 wxSize
best( GetBestSize() );
486 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
489 // return the size of the left/right and top/bottom borders in x and y
490 // components of the result respectively
491 virtual wxSize
GetWindowBorderSize() const;
497 // returns true if window was shown/hidden, false if the nothing was
498 // done (window was already shown/hidden)
499 virtual bool Show( bool show
= true );
500 bool Hide() { return Show(false); }
502 // returns true if window was enabled/disabled, false if nothing done
503 virtual bool Enable( bool enable
= true );
504 bool Disable() { return Enable(false); }
506 virtual bool IsShown() const { return m_isShown
; }
507 // returns true if the window is really enabled and false otherwise,
508 // whether because it had been explicitly disabled itself or because
509 // its parent is currently disabled -- then this method returns false
510 // whatever is the intrinsic state of this window, use IsThisEnabled(0
511 // to retrieve it. In other words, this relation always holds:
513 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
515 bool IsEnabled() const;
517 // returns the internal window state independently of the parent(s)
518 // state, i.e. the state in which the window would be if all its
519 // parents were enabled (use IsEnabled() above to get the effective
521 bool IsThisEnabled() const { return m_isEnabled
; }
523 // returns true if the window is visible, i.e. IsShown() returns true
524 // if called on it and all its parents up to the first TLW
525 virtual bool IsShownOnScreen() const;
527 // get/set window style (setting style won't update the window and so
528 // is only useful for internal usage)
529 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
530 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
532 // just some (somewhat shorter) synonims
533 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
534 long GetWindowStyle() const { return GetWindowStyleFlag(); }
536 // check if the flag is set
537 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
538 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
540 // turn the flag on if it had been turned off before and vice versa,
541 // return true if the flag is currently turned on
542 bool ToggleWindowStyle(int flag
);
544 // extra style: the less often used style bits which can't be set with
545 // SetWindowStyleFlag()
546 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
547 long GetExtraStyle() const { return m_exStyle
; }
549 // make the window modal (all other windows unresponsive)
550 virtual void MakeModal(bool modal
= true);
553 // (primitive) theming support
554 // ---------------------------
556 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
557 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
560 // focus and keyboard handling
561 // ---------------------------
563 // set focus to this window
564 virtual void SetFocus() = 0;
566 // set focus to this window as the result of a keyboard action
567 virtual void SetFocusFromKbd() { SetFocus(); }
569 // return the window which currently has the focus or NULL
570 static wxWindow
*FindFocus();
572 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
574 // can this window have focus in principle?
576 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
577 // [FromKeyboard]() is that the former functions are meant to be
578 // overridden in the derived classes to simply return false if the
579 // control can't have focus, while the latter are meant to be used by
580 // this class clients and take into account the current window state
581 virtual bool AcceptsFocus() const { return true; }
583 // can this window have focus right now?
584 bool CanAcceptFocus() const { return AcceptsFocus() && IsShown() && IsEnabled(); }
586 // can this window be given focus by keyboard navigation? if not, the
587 // only way to give it focus (provided it accepts it at all) is to
589 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
591 // can this window be assigned focus from keyboard right now?
592 bool CanAcceptFocusFromKeyboard() const
593 { return AcceptsFocusFromKeyboard() && CanAcceptFocus(); }
595 // call this when the return value of AcceptsFocus() changes
596 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
598 // navigates inside this window
599 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
600 { return DoNavigateIn(flags
); }
602 // navigates in the specified direction from this window, this is
603 // equivalent to GetParent()->NavigateIn()
604 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
605 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
607 // move this window just before/after the specified one in tab order
608 // (the other window must be our sibling!)
609 void MoveBeforeInTabOrder(wxWindow
*win
)
610 { DoMoveInTabOrder(win
, MoveBefore
); }
611 void MoveAfterInTabOrder(wxWindow
*win
)
612 { DoMoveInTabOrder(win
, MoveAfter
); }
615 // parent/children relations
616 // -------------------------
618 // get the list of children
619 const wxWindowList
& GetChildren() const { return m_children
; }
620 wxWindowList
& GetChildren() { return m_children
; }
622 // needed just for extended runtime
623 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
625 // get the parent or the parent of the parent
626 wxWindow
*GetParent() const { return m_parent
; }
627 inline wxWindow
*GetGrandParent() const;
629 // is this window a top level one?
630 virtual bool IsTopLevel() const;
632 // it doesn't really change parent, use Reparent() instead
633 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
634 // change the real parent of this window, return true if the parent
635 // was changed, false otherwise (error or newParent == oldParent)
636 virtual bool Reparent( wxWindowBase
*newParent
);
638 // implementation mostly
639 virtual void AddChild( wxWindowBase
*child
);
640 virtual void RemoveChild( wxWindowBase
*child
);
642 // looking for windows
643 // -------------------
645 // find window among the descendants of this one either by id or by
646 // name (return NULL if not found)
647 wxWindow
*FindWindow(long winid
) const;
648 wxWindow
*FindWindow(const wxString
& name
) const;
650 // Find a window among any window (all return NULL if not found)
651 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
652 static wxWindow
*FindWindowByName( const wxString
& name
,
653 const wxWindow
*parent
= NULL
);
654 static wxWindow
*FindWindowByLabel( const wxString
& label
,
655 const wxWindow
*parent
= NULL
);
657 // event handler stuff
658 // -------------------
660 // get the current event handler
661 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
663 // replace the event handler (allows to completely subclass the
665 void SetEventHandler( wxEvtHandler
*handler
) { m_eventHandler
= handler
; }
667 // push/pop event handler: allows to chain a custom event handler to
668 // alreasy existing ones
669 void PushEventHandler( wxEvtHandler
*handler
);
670 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
672 // find the given handler in the event handler chain and remove (but
673 // not delete) it from the event handler chain, return true if it was
674 // found and false otherwise (this also results in an assert failure so
675 // this function should only be called when the handler is supposed to
677 bool RemoveEventHandler(wxEvtHandler
*handler
);
683 // a window may have an associated validator which is used to control
685 virtual void SetValidator( const wxValidator
&validator
);
686 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
687 #endif // wxUSE_VALIDATORS
690 // dialog oriented functions
691 // -------------------------
693 // validate the correctness of input, return true if ok
694 virtual bool Validate();
696 // transfer data between internal and GUI representations
697 virtual bool TransferDataToWindow();
698 virtual bool TransferDataFromWindow();
700 virtual void InitDialog();
705 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
706 { m_acceleratorTable
= accel
; }
707 wxAcceleratorTable
*GetAcceleratorTable()
708 { return &m_acceleratorTable
; }
710 #endif // wxUSE_ACCEL
713 // hot keys (system wide accelerators)
714 // -----------------------------------
716 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
717 virtual bool UnregisterHotKey(int hotkeyId
);
718 #endif // wxUSE_HOTKEY
721 // dialog units translations
722 // -------------------------
724 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
);
725 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
);
726 wxSize
ConvertPixelsToDialog( const wxSize
& sz
)
728 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
730 return wxSize(pt
.x
, pt
.y
);
733 wxSize
ConvertDialogToPixels( const wxSize
& sz
)
735 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
737 return wxSize(pt
.x
, pt
.y
);
743 // move the mouse to the specified position
744 virtual void WarpPointer(int x
, int y
) = 0;
746 // start or end mouse capture, these functions maintain the stack of
747 // windows having captured the mouse and after calling ReleaseMouse()
748 // the mouse is not released but returns to the window which had had
749 // captured it previously (if any)
753 // get the window which currently captures the mouse or NULL
754 static wxWindow
*GetCapture();
756 // does this window have the capture?
757 virtual bool HasCapture() const
758 { return (wxWindow
*)this == GetCapture(); }
760 // painting the window
761 // -------------------
763 // mark the specified rectangle (or the whole window) as "dirty" so it
765 virtual void Refresh( bool eraseBackground
= true,
766 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
768 // a less awkward wrapper for Refresh
769 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
771 Refresh(eraseBackground
, &rect
);
774 // repaint all invalid areas of the window immediately
775 virtual void Update() { }
777 // clear the window background
778 virtual void ClearBackground();
780 // freeze the window: don't redraw it until it is thawed
781 virtual void Freeze() { }
783 // thaw the window: redraw it after it had been frozen
784 virtual void Thaw() { }
786 // return true if window had been frozen and not unthawed yet
787 virtual bool IsFrozen() const { return false; }
789 // adjust DC for drawing on this window
790 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
792 // return true if the window contents is double buffered by the system
793 virtual bool IsDoubleBuffered() const { return false; }
795 // the update region of the window contains the areas which must be
796 // repainted by the program
797 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
798 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
800 // get the update rectangleregion bounding box in client coords
801 wxRect
GetUpdateClientRect() const;
803 // these functions verify whether the given point/rectangle belongs to
804 // (or at least intersects with) the update region
805 virtual bool DoIsExposed( int x
, int y
) const;
806 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
808 bool IsExposed( int x
, int y
) const
809 { return DoIsExposed(x
, y
); }
810 bool IsExposed( int x
, int y
, int w
, int h
) const
811 { return DoIsExposed(x
, y
, w
, h
); }
812 bool IsExposed( const wxPoint
& pt
) const
813 { return DoIsExposed(pt
.x
, pt
.y
); }
814 bool IsExposed( const wxRect
& rect
) const
815 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
817 // colours, fonts and cursors
818 // --------------------------
820 // get the default attributes for the controls of this class: we
821 // provide a virtual function which can be used to query the default
822 // attributes of an existing control and a static function which can
823 // be used even when no existing object of the given class is
824 // available, but which won't return any styles specific to this
825 // particular control, of course (e.g. "Ok" button might have
826 // different -- bold for example -- font)
827 virtual wxVisualAttributes
GetDefaultAttributes() const
829 return GetClassDefaultAttributes(GetWindowVariant());
832 static wxVisualAttributes
833 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
835 // set/retrieve the window colours (system defaults are used by
836 // default): SetXXX() functions return true if colour was changed,
837 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
838 // value to prevent it from being inherited by our children
839 virtual bool SetBackgroundColour(const wxColour
& colour
);
840 void SetOwnBackgroundColour(const wxColour
& colour
)
842 if ( SetBackgroundColour(colour
) )
843 m_inheritBgCol
= false;
845 wxColour
GetBackgroundColour() const;
846 bool InheritsBackgroundColour() const
848 return m_inheritBgCol
;
850 bool UseBgCol() const
855 virtual bool SetForegroundColour(const wxColour
& colour
);
856 void SetOwnForegroundColour(const wxColour
& colour
)
858 if ( SetForegroundColour(colour
) )
859 m_inheritFgCol
= false;
861 wxColour
GetForegroundColour() const;
863 // Set/get the background style.
864 // Pass one of wxBG_STYLE_SYSTEM, wxBG_STYLE_COLOUR, wxBG_STYLE_CUSTOM
865 virtual bool SetBackgroundStyle(wxBackgroundStyle style
) { m_backgroundStyle
= style
; return true; }
866 virtual wxBackgroundStyle
GetBackgroundStyle() const { return m_backgroundStyle
; }
868 // returns true if the control has "transparent" areas such as a
869 // wxStaticText and wxCheckBox and the background should be adapted
870 // from a parent window
871 virtual bool HasTransparentBackground() { return false; }
873 // set/retrieve the font for the window (SetFont() returns true if the
874 // font really changed)
875 virtual bool SetFont(const wxFont
& font
) = 0;
876 void SetOwnFont(const wxFont
& font
)
879 m_inheritFont
= false;
881 wxFont
GetFont() const;
883 // set/retrieve the cursor for this window (SetCursor() returns true
884 // if the cursor was really changed)
885 virtual bool SetCursor( const wxCursor
&cursor
);
886 const wxCursor
& GetCursor() const { return m_cursor
; }
889 // associate a caret with the window
890 void SetCaret(wxCaret
*caret
);
891 // get the current caret (may be NULL)
892 wxCaret
*GetCaret() const { return m_caret
; }
893 #endif // wxUSE_CARET
895 // get the (average) character size for the current font
896 virtual int GetCharHeight() const = 0;
897 virtual int GetCharWidth() const = 0;
899 // get the width/height/... of the text using current or specified
901 virtual void GetTextExtent(const wxString
& string
,
903 int *descent
= (int *) NULL
,
904 int *externalLeading
= (int *) NULL
,
905 const wxFont
*theFont
= (const wxFont
*) NULL
)
908 wxSize
GetTextExtent(const wxString
& string
) const
911 GetTextExtent(string
, &w
, &h
);
915 // client <-> screen coords
916 // ------------------------
918 // translate to/from screen/client coordinates (pointers may be NULL)
919 void ClientToScreen( int *x
, int *y
) const
920 { DoClientToScreen(x
, y
); }
921 void ScreenToClient( int *x
, int *y
) const
922 { DoScreenToClient(x
, y
); }
924 // wxPoint interface to do the same thing
925 wxPoint
ClientToScreen(const wxPoint
& pt
) const
927 int x
= pt
.x
, y
= pt
.y
;
928 DoClientToScreen(&x
, &y
);
930 return wxPoint(x
, y
);
933 wxPoint
ScreenToClient(const wxPoint
& pt
) const
935 int x
= pt
.x
, y
= pt
.y
;
936 DoScreenToClient(&x
, &y
);
938 return wxPoint(x
, y
);
941 // test where the given (in client coords) point lies
942 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
943 { return DoHitTest(x
, y
); }
945 wxHitTest
HitTest(const wxPoint
& pt
) const
946 { return DoHitTest(pt
.x
, pt
.y
); }
951 // get the window border style from the given flags: this is different from
952 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
953 // translate wxBORDER_DEFAULT to something reasonable
954 wxBorder
GetBorder(long flags
) const;
956 // get border for the flags of this window
957 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
959 // send wxUpdateUIEvents to this window, and children if recurse is true
960 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
962 // do the window-specific processing after processing the update event
963 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
966 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
967 { return DoPopupMenu(menu
, pos
.x
, pos
.y
); }
968 bool PopupMenu(wxMenu
*menu
, int x
, int y
)
969 { return DoPopupMenu(menu
, x
, y
); }
970 #endif // wxUSE_MENUS
972 // override this method to return true for controls having multiple pages
973 virtual bool HasMultiplePages() const { return false; }
979 // does the window have the scrollbar for this orientation?
980 bool HasScrollbar(int orient
) const
982 return (m_windowStyle
&
983 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
986 // configure the window scrollbars
987 virtual void SetScrollbar( int orient
,
991 bool refresh
= true ) = 0;
992 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
993 virtual int GetScrollPos( int orient
) const = 0;
994 virtual int GetScrollThumb( int orient
) const = 0;
995 virtual int GetScrollRange( int orient
) const = 0;
997 // scroll window to the specified position
998 virtual void ScrollWindow( int dx
, int dy
,
999 const wxRect
* rect
= (wxRect
*) NULL
) = 0;
1001 // scrolls window by line/page: note that not all controls support this
1003 // return true if the position changed, false otherwise
1004 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1005 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1007 // convenient wrappers for ScrollLines/Pages
1008 bool LineUp() { return ScrollLines(-1); }
1009 bool LineDown() { return ScrollLines(1); }
1010 bool PageUp() { return ScrollPages(-1); }
1011 bool PageDown() { return ScrollPages(1); }
1013 // context-sensitive help
1014 // ----------------------
1016 // these are the convenience functions wrapping wxHelpProvider methods
1019 // associate this help text with this window
1020 void SetHelpText(const wxString
& text
);
1021 // associate this help text with all windows with the same id as this
1023 void SetHelpTextForId(const wxString
& text
);
1024 // get the help string associated with the given position in this window
1026 // notice that pt may be invalid if event origin is keyboard or unknown
1027 // and this method should return the global window help text then
1028 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1029 wxHelpEvent::Origin origin
) const;
1030 // returns the position-independent help text
1031 wxString
GetHelpText() const
1033 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1036 #else // !wxUSE_HELP
1037 // silently ignore SetHelpText() calls
1038 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1039 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1040 #endif // wxUSE_HELP
1046 // the easiest way to set a tooltip for a window is to use this method
1047 void SetToolTip( const wxString
&tip
);
1048 // attach a tooltip to the window
1049 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1050 // get the associated tooltip or NULL if none
1051 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1052 wxString
GetToolTipText() const ;
1054 // make it much easier to compile apps in an environment
1055 // that doesn't support tooltips, such as PocketPC
1056 inline void SetToolTip( const wxString
& WXUNUSED(tip
) ) {}
1057 #endif // wxUSE_TOOLTIPS
1061 #if wxUSE_DRAG_AND_DROP
1062 // set/retrieve the drop target associated with this window (may be
1063 // NULL; it's owned by the window and will be deleted by it)
1064 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1065 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1066 #endif // wxUSE_DRAG_AND_DROP
1068 // constraints and sizers
1069 // ----------------------
1070 #if wxUSE_CONSTRAINTS
1071 // set the constraints for this window or retrieve them (may be NULL)
1072 void SetConstraints( wxLayoutConstraints
*constraints
);
1073 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1075 // implementation only
1076 void UnsetConstraints(wxLayoutConstraints
*c
);
1077 wxWindowList
*GetConstraintsInvolvedIn() const
1078 { return m_constraintsInvolvedIn
; }
1079 void AddConstraintReference(wxWindowBase
*otherWin
);
1080 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1081 void DeleteRelatedConstraints();
1082 void ResetConstraints();
1084 // these methods may be overridden for special layout algorithms
1085 virtual void SetConstraintSizes(bool recurse
= true);
1086 virtual bool LayoutPhase1(int *noChanges
);
1087 virtual bool LayoutPhase2(int *noChanges
);
1088 virtual bool DoPhase(int phase
);
1090 // these methods are virtual but normally won't be overridden
1091 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1092 virtual void MoveConstraint(int x
, int y
);
1093 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1094 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1095 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1097 #endif // wxUSE_CONSTRAINTS
1099 // when using constraints or sizers, it makes sense to update
1100 // children positions automatically whenever the window is resized
1101 // - this is done if autoLayout is on
1102 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1103 bool GetAutoLayout() const { return m_autoLayout
; }
1105 // lay out the window and its children
1106 virtual bool Layout();
1109 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1110 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1112 wxSizer
*GetSizer() const { return m_windowSizer
; }
1114 // Track if this window is a member of a sizer
1115 void SetContainingSizer(wxSizer
* sizer
);
1116 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1119 // ----------------------
1120 #if wxUSE_ACCESSIBILITY
1121 // Override to create a specific accessible object.
1122 virtual wxAccessible
* CreateAccessible();
1124 // Sets the accessible object.
1125 void SetAccessible(wxAccessible
* accessible
) ;
1127 // Returns the accessible object.
1128 wxAccessible
* GetAccessible() { return m_accessible
; };
1130 // Returns the accessible object, creating if necessary.
1131 wxAccessible
* GetOrCreateAccessible() ;
1135 // Set window transparency if the platform supports it
1136 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1137 virtual bool CanSetTransparent() { return false; }
1144 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1145 void OnInitDialog( wxInitDialogEvent
&event
);
1146 void OnMiddleClick( wxMouseEvent
& event
);
1148 void OnHelp(wxHelpEvent
& event
);
1149 #endif // wxUSE_HELP
1151 // virtual function for implementing internal idle
1153 virtual void OnInternalIdle() {}
1155 // call internal idle recursively
1156 // void ProcessInternalIdle() ;
1158 // get the handle of the window for the underlying window system: this
1159 // is only used for wxWin itself or for user code which wants to call
1160 // platform-specific APIs
1161 virtual WXWidget
GetHandle() const = 0;
1162 // associate the window with a new native handle
1163 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1164 // dissociate the current native handle from the window
1165 virtual void DissociateHandle() { }
1168 // Store the palette used by DCs in wxWindow so that the dcs can share
1169 // a palette. And we can respond to palette messages.
1170 wxPalette
GetPalette() const { return m_palette
; }
1172 // When palette is changed tell the DC to set the system palette to the
1174 void SetPalette(const wxPalette
& pal
);
1176 // return true if we have a specific palette
1177 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1179 // return the first parent window with a custom palette or NULL
1180 wxWindow
*GetAncestorWithCustomPalette() const;
1181 #endif // wxUSE_PALETTE
1183 // inherit the parents visual attributes if they had been explicitly set
1184 // by the user (i.e. we don't inherit default attributes) and if we don't
1185 // have our own explicitly set
1186 virtual void InheritAttributes();
1188 // returns false from here if this window doesn't want to inherit the
1189 // parents colours even if InheritAttributes() would normally do it
1191 // this just provides a simple way to customize InheritAttributes()
1192 // behaviour in the most common case
1193 virtual bool ShouldInheritColours() const { return false; }
1195 // returns true if the window can be positioned outside of parent's client
1196 // area (normal windows can't, but e.g. menubar or statusbar can):
1197 virtual bool CanBeOutsideClientArea() const { return false; }
1200 // event handling specific to wxWindow
1201 virtual bool TryValidator(wxEvent
& event
);
1202 virtual bool TryParent(wxEvent
& event
);
1204 // common part of MoveBefore/AfterInTabOrder()
1207 MoveBefore
, // insert before the given window
1208 MoveAfter
// insert after the given window
1210 virtual void DoMoveInTabOrder(wxWindow
*win
, MoveKind move
);
1212 // implementation of Navigate() and NavigateIn()
1213 virtual bool DoNavigateIn(int flags
);
1216 #if wxUSE_CONSTRAINTS
1217 // satisfy the constraints for the windows but don't set the window sizes
1218 void SatisfyConstraints();
1219 #endif // wxUSE_CONSTRAINTS
1221 // Send the wxWindowDestroyEvent
1222 void SendDestroyEvent();
1224 // returns the main window of composite control; this is the window
1225 // that FindFocus returns if the focus is in one of composite control's
1227 virtual wxWindow
*GetMainWindowOfCompositeControl()
1228 { return (wxWindow
*)this; }
1230 // this method should be implemented to use operating system specific code
1231 // to really enable/disable the widget, it will only be called when we
1232 // really need to enable/disable window and so no additional checks on the
1233 // widgets state are necessary
1234 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1236 // called when the on-screen widget state changes and provides an
1237 // an opportunity for the widget to update its visual state (colours,
1238 // fonts, anything else) as necessary
1239 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1242 // the window id - a number which uniquely identifies a window among
1243 // its siblings unless it is wxID_ANY
1244 wxWindowID m_windowId
;
1246 // the parent window of this window (or NULL) and the list of the children
1249 wxWindowList m_children
;
1251 // the minimal allowed size for the window (no minimal size if variable(s)
1252 // contain(s) wxDefaultCoord)
1258 // event handler for this window: usually is just 'this' but may be
1259 // changed with SetEventHandler()
1260 wxEvtHandler
*m_eventHandler
;
1262 #if wxUSE_VALIDATORS
1263 // associated validator or NULL if none
1264 wxValidator
*m_windowValidator
;
1265 #endif // wxUSE_VALIDATORS
1267 #if wxUSE_DRAG_AND_DROP
1268 wxDropTarget
*m_dropTarget
;
1269 #endif // wxUSE_DRAG_AND_DROP
1271 // visual window attributes
1273 wxFont m_font
; // see m_hasFont
1274 wxColour m_backgroundColour
, // m_hasBgCol
1275 m_foregroundColour
; // m_hasFgCol
1279 #endif // wxUSE_CARET
1281 // the region which should be repainted in response to paint event
1282 wxRegion m_updateRegion
;
1285 // the accelerator table for the window which translates key strokes into
1287 wxAcceleratorTable m_acceleratorTable
;
1288 #endif // wxUSE_ACCEL
1290 // the tooltip for this window (may be NULL)
1292 wxToolTip
*m_tooltip
;
1293 #endif // wxUSE_TOOLTIPS
1295 // constraints and sizers
1296 #if wxUSE_CONSTRAINTS
1297 // the constraints for this window or NULL
1298 wxLayoutConstraints
*m_constraints
;
1300 // constraints this window is involved in
1301 wxWindowList
*m_constraintsInvolvedIn
;
1302 #endif // wxUSE_CONSTRAINTS
1304 // this window's sizer
1305 wxSizer
*m_windowSizer
;
1307 // The sizer this window is a member of, if any
1308 wxSizer
*m_containingSizer
;
1310 // Layout() window automatically when its size changes?
1311 bool m_autoLayout
:1;
1316 bool m_isBeingDeleted
:1;
1318 // was the window colours/font explicitly changed by user?
1323 // and should it be inherited by children?
1324 bool m_inheritBgCol
:1;
1325 bool m_inheritFgCol
:1;
1326 bool m_inheritFont
:1;
1328 // window attributes
1331 wxString m_windowName
;
1332 bool m_themeEnabled
;
1333 wxBackgroundStyle m_backgroundStyle
;
1335 wxPalette m_palette
;
1336 bool m_hasCustomPalette
;
1337 #endif // wxUSE_PALETTE
1339 #if wxUSE_ACCESSIBILITY
1340 wxAccessible
* m_accessible
;
1343 // Virtual size (scrolling)
1344 wxSize m_virtualSize
;
1346 wxScrollHelper
*m_scrollHelper
;
1348 int m_minVirtualWidth
; // VirtualSizeHints
1349 int m_minVirtualHeight
;
1350 int m_maxVirtualWidth
;
1351 int m_maxVirtualHeight
;
1353 wxWindowVariant m_windowVariant
;
1355 // override this to change the default (i.e. used when no style is
1356 // specified) border for the window class
1357 virtual wxBorder
GetDefaultBorder() const;
1359 // Get the default size for the new window if no explicit size given. TLWs
1360 // have their own default size so this is just for non top-level windows.
1361 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1362 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1365 // Used to save the results of DoGetBestSize so it doesn't need to be
1366 // recalculated each time the value is needed.
1367 wxSize m_bestSizeCache
;
1369 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1370 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1374 // more pure virtual functions
1375 // ---------------------------
1377 // NB: we must have DoSomething() function when Something() is an overloaded
1378 // method: indeed, we can't just have "virtual Something()" in case when
1379 // the function is overloaded because then we'd have to make virtual all
1380 // the variants (otherwise only the virtual function may be called on a
1381 // pointer to derived class according to C++ rules) which is, in
1382 // general, absolutely not needed. So instead we implement all
1383 // overloaded Something()s in terms of DoSomething() which will be the
1384 // only one to be virtual.
1386 // coordinates translation
1387 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1388 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1390 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1392 // capture/release the mouse, used by Capture/ReleaseMouse()
1393 virtual void DoCaptureMouse() = 0;
1394 virtual void DoReleaseMouse() = 0;
1396 // retrieve the position/size of the window
1397 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1398 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1399 virtual void DoGetSize(int *width
, int *height
) const = 0;
1400 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1402 // get the size which best suits the window: for a control, it would be
1403 // the minimal size which doesn't truncate the control, for a panel - the
1404 // same size as it would have after a call to Fit()
1405 virtual wxSize
DoGetBestSize() const;
1407 // called from DoGetBestSize() to convert best virtual size (returned by
1408 // the window sizer) to the best size for the window itself; this is
1409 // overridden at wxScrolledWindow level to clump down virtual size to real
1410 virtual wxSize
GetWindowSizeForVirtualSize(const wxSize
& size
) const
1415 // this is the virtual function to be overriden in any derived class which
1416 // wants to change how SetSize() or Move() works - it is called by all
1417 // versions of these functions in the base class
1418 virtual void DoSetSize(int x
, int y
,
1419 int width
, int height
,
1420 int sizeFlags
= wxSIZE_AUTO
) = 0;
1422 // same as DoSetSize() for the client size
1423 virtual void DoSetClientSize(int width
, int height
) = 0;
1425 // move the window to the specified location and resize it: this is called
1426 // from both DoSetSize() and DoSetClientSize() and would usually just
1427 // reposition this window except for composite controls which will want to
1428 // arrange themselves inside the given rectangle
1430 // Important note: the coordinates passed to this method are in parent's
1431 // *window* coordinates and not parent's client coordinates (as the values
1432 // passed to DoSetSize and returned by DoGetPosition are)!
1433 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1435 // centre the window in the specified direction on parent, note that
1436 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1438 virtual void DoCentre(int dir
);
1441 virtual void DoSetToolTip( wxToolTip
*tip
);
1442 #endif // wxUSE_TOOLTIPS
1445 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1446 #endif // wxUSE_MENUS
1448 // Makes an adjustment to the window position to make it relative to the
1449 // parents client area, e.g. if the parent is a frame with a toolbar, its
1450 // (0, 0) is just below the toolbar
1451 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1452 int sizeFlags
= 0) const;
1454 // implements the window variants
1455 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1457 // Must be called when mouse capture is lost to send
1458 // wxMouseCaptureLostEvent to windows on capture stack.
1459 static void NotifyCaptureLost();
1462 // recursively call our own and our children OnEnabled() when the
1463 // enabled/disabled status changed because a parent window had been
1465 void NotifyWindowOnEnableChange(bool enabled
);
1468 // contains the last id generated by NewControlId
1469 static int ms_lastControlId
;
1471 // the stack of windows which have captured the mouse
1472 static struct WXDLLEXPORT wxWindowNext
*ms_winCaptureNext
;
1473 // the window that currently has mouse capture
1474 static wxWindow
*ms_winCaptureCurrent
;
1475 // indicates if execution is inside CaptureMouse/ReleaseMouse
1476 static bool ms_winCaptureChanging
;
1478 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1479 DECLARE_NO_COPY_CLASS(wxWindowBase
)
1480 DECLARE_EVENT_TABLE()
1485 // Inlines for some deprecated methods
1486 inline wxSize
wxWindowBase::GetBestFittingSize() const
1488 return GetEffectiveMinSize();
1491 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1493 SetInitialSize(size
);
1496 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1498 SetInitialSize(size
);
1501 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1503 SetInitialSize(size
);
1507 // ----------------------------------------------------------------------------
1508 // now include the declaration of wxWindow class
1509 // ----------------------------------------------------------------------------
1511 // include the declaration of the platform-specific class
1512 #if defined(__WXPALMOS__)
1513 #ifdef __WXUNIVERSAL__
1514 #define wxWindowNative wxWindowPalm
1516 #define wxWindowPalm wxWindow
1517 #endif // wxUniv/!wxUniv
1518 #include "wx/palmos/window.h"
1519 #elif defined(__WXMSW__)
1520 #ifdef __WXUNIVERSAL__
1521 #define wxWindowNative wxWindowMSW
1523 #define wxWindowMSW wxWindow
1524 #endif // wxUniv/!wxUniv
1525 #include "wx/msw/window.h"
1526 #elif defined(__WXMOTIF__)
1527 #include "wx/motif/window.h"
1528 #elif defined(__WXGTK20__)
1529 #ifdef __WXUNIVERSAL__
1530 #define wxWindowNative wxWindowGTK
1532 #define wxWindowGTK wxWindow
1534 #include "wx/gtk/window.h"
1535 #elif defined(__WXGTK__)
1536 #ifdef __WXUNIVERSAL__
1537 #define wxWindowNative wxWindowGTK
1539 #define wxWindowGTK wxWindow
1541 #include "wx/gtk1/window.h"
1542 #elif defined(__WXX11__)
1543 #ifdef __WXUNIVERSAL__
1544 #define wxWindowNative wxWindowX11
1546 #define wxWindowX11 wxWindow
1548 #include "wx/x11/window.h"
1549 #elif defined(__WXMGL__)
1550 #define wxWindowNative wxWindowMGL
1551 #include "wx/mgl/window.h"
1552 #elif defined(__WXDFB__)
1553 #define wxWindowNative wxWindowDFB
1554 #include "wx/dfb/window.h"
1555 #elif defined(__WXMAC__)
1556 #ifdef __WXUNIVERSAL__
1557 #define wxWindowNative wxWindowMac
1559 #define wxWindowMac wxWindow
1561 #include "wx/mac/window.h"
1562 #elif defined(__WXCOCOA__)
1563 #ifdef __WXUNIVERSAL__
1564 #define wxWindowNative wxWindowCocoa
1566 #define wxWindowCocoa wxWindow
1568 #include "wx/cocoa/window.h"
1569 #elif defined(__WXPM__)
1570 #ifdef __WXUNIVERSAL__
1571 #define wxWindowNative wxWindowOS2
1573 #define wxWindowOS2 wxWindow
1574 #endif // wxUniv/!wxUniv
1575 #include "wx/os2/window.h"
1578 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1579 // for the native ports we already have defined it above
1580 #if defined(__WXUNIVERSAL__)
1581 #ifndef wxWindowNative
1582 #error "wxWindowNative must be defined above!"
1585 #include "wx/univ/window.h"
1588 // ----------------------------------------------------------------------------
1589 // inline functions which couldn't be declared in the class body because of
1590 // forward dependencies
1591 // ----------------------------------------------------------------------------
1593 inline wxWindow
*wxWindowBase::GetGrandParent() const
1595 return m_parent
? m_parent
->GetParent() : (wxWindow
*)NULL
;
1598 // ----------------------------------------------------------------------------
1600 // ----------------------------------------------------------------------------
1602 // Find the wxWindow at the current mouse position, also returning the mouse
1604 extern WXDLLEXPORT wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1606 // Get the current mouse position.
1607 extern WXDLLEXPORT wxPoint
wxGetMousePosition();
1609 // get the currently active window of this application or NULL
1610 extern WXDLLEXPORT wxWindow
*wxGetActiveWindow();
1612 // get the (first) top level parent window
1613 WXDLLEXPORT wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1615 #if WXWIN_COMPATIBILITY_2_6
1616 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1617 wxDEPRECATED( int NewControlId() );
1618 inline int NewControlId() { return wxWindowBase::NewControlId(); }
1619 #endif // WXWIN_COMPATIBILITY_2_6
1621 #if wxUSE_ACCESSIBILITY
1622 // ----------------------------------------------------------------------------
1623 // accessible object for windows
1624 // ----------------------------------------------------------------------------
1626 class WXDLLEXPORT wxWindowAccessible
: public wxAccessible
1629 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1630 virtual ~wxWindowAccessible() {}
1634 // Can return either a child object, or an integer
1635 // representing the child element, starting from 1.
1636 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1638 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1639 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1641 // Navigates from fromId to toId/toObject.
1642 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1643 int* toId
, wxAccessible
** toObject
);
1645 // Gets the name of the specified object.
1646 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1648 // Gets the number of children.
1649 virtual wxAccStatus
GetChildCount(int* childCount
);
1651 // Gets the specified child (starting from 1).
1652 // If *child is NULL and return value is wxACC_OK,
1653 // this means that the child is a simple element and
1654 // not an accessible object.
1655 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1657 // Gets the parent, or NULL.
1658 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1660 // Performs the default action. childId is 0 (the action for this object)
1661 // or > 0 (the action for a child).
1662 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1663 // window (e.g. an edit control).
1664 virtual wxAccStatus
DoDefaultAction(int childId
);
1666 // Gets the default action for this object (0) or > 0 (the action for a child).
1667 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1668 // string if there is no action.
1669 // The retrieved string describes the action that is performed on an object,
1670 // not what the object does as a result. For example, a toolbar button that prints
1671 // a document has a default action of "Press" rather than "Prints the current document."
1672 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1674 // Returns the description for this object or a child.
1675 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1677 // Returns help text for this object or a child, similar to tooltip text.
1678 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1680 // Returns the keyboard shortcut for this object or child.
1681 // Return e.g. ALT+K
1682 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1684 // Returns a role constant.
1685 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1687 // Returns a state constant.
1688 virtual wxAccStatus
GetState(int childId
, long* state
);
1690 // Returns a localized string representing the value for the object
1692 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1694 // Selects the object or child.
1695 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
1697 // Gets the window with the keyboard focus.
1698 // If childId is 0 and child is NULL, no object in
1699 // this subhierarchy has the focus.
1700 // If this object has the focus, child should be 'this'.
1701 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
1704 // Gets a variant representing the selected children
1706 // Acceptable values:
1707 // - a null variant (IsNull() returns true)
1708 // - a list variant (GetType() == wxT("list")
1709 // - an integer representing the selected child element,
1710 // or 0 if this object is selected (GetType() == wxT("long")
1711 // - a "void*" pointer to a wxAccessible child object
1712 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
1713 #endif // wxUSE_VARIANT
1716 #endif // wxUSE_ACCESSIBILITY
1719 #endif // _WX_WINDOW_H_BASE_