1 /////////////////////////////////////////////////////////////////////////////
2 // Name: src/msw/button.cpp
4 // Author: Julian Smart
8 // Copyright: (c) Julian Smart
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
20 // For compilers that support precompilation, includes "wx.h".
21 #include "wx/wxprec.h"
29 #include "wx/button.h"
35 #include "wx/bmpbuttn.h"
36 #include "wx/settings.h"
37 #include "wx/dcscreen.h"
38 #include "wx/dcclient.h"
39 #include "wx/toplevel.h"
40 #include "wx/msw/wrapcctl.h"
41 #include "wx/msw/private.h"
42 #include "wx/msw/missing.h"
45 #include "wx/imaglist.h"
46 #include "wx/stockitem.h"
47 #include "wx/msw/private/button.h"
48 #include "wx/msw/private/dc.h"
49 #include "wx/private/window.h"
51 using namespace wxMSWImpl
;
54 #include "wx/msw/uxtheme.h"
56 // no need to include tmschema.h
58 #define BP_PUSHBUTTON 1
63 #define PBS_DISABLED 4
64 #define PBS_DEFAULTED 5
66 #define TMT_CONTENTMARGINS 3602
69 // provide the necessary declarations ourselves if they're missing from
71 #ifndef BCM_SETIMAGELIST
72 #define BCM_SETIMAGELIST 0x1602
73 #define BCM_SETTEXTMARGIN 0x1604
77 BUTTON_IMAGELIST_ALIGN_LEFT
,
78 BUTTON_IMAGELIST_ALIGN_RIGHT
,
79 BUTTON_IMAGELIST_ALIGN_TOP
,
80 BUTTON_IMAGELIST_ALIGN_BOTTOM
83 struct BUTTON_IMAGELIST
90 #endif // wxUSE_UXTHEME
92 #ifndef WM_THEMECHANGED
93 #define WM_THEMECHANGED 0x031A
97 #define ODS_NOACCEL 0x0100
100 #ifndef ODS_NOFOCUSRECT
101 #define ODS_NOFOCUSRECT 0x0200
104 #ifndef DT_HIDEPREFIX
105 #define DT_HIDEPREFIX 0x00100000
108 // set the value for BCM_SETSHIELD (for the UAC shield) if it's not defined in
110 #ifndef BCM_SETSHIELD
111 #define BCM_SETSHIELD 0x160c
114 // ----------------------------------------------------------------------------
116 // ----------------------------------------------------------------------------
118 // we use different data classes for owner drawn buttons and for themed XP ones
120 class wxButtonImageData
123 wxButtonImageData() { }
124 virtual ~wxButtonImageData() { }
126 virtual wxBitmap
GetBitmap(wxButton::State which
) const = 0;
127 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
) = 0;
129 virtual wxSize
GetBitmapMargins() const = 0;
130 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
) = 0;
132 virtual wxDirection
GetBitmapPosition() const = 0;
133 virtual void SetBitmapPosition(wxDirection dir
) = 0;
136 wxDECLARE_NO_COPY_CLASS(wxButtonImageData
);
142 // the gap between button edge and the interior area used by Windows for the
144 const int OD_BUTTON_MARGIN
= 4;
146 class wxODButtonImageData
: public wxButtonImageData
149 wxODButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
151 SetBitmap(bitmap
, wxButton::State_Normal
);
155 // we use margins when we have both bitmap and text, but when we have
156 // only the bitmap it should take up the entire button area
157 if ( btn
->ShowsLabel() )
159 m_margin
.x
= btn
->GetCharWidth();
160 m_margin
.y
= btn
->GetCharHeight() / 2;
164 virtual wxBitmap
GetBitmap(wxButton::State which
) const
166 return m_bitmaps
[which
];
169 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
171 m_bitmaps
[which
] = bitmap
;
174 virtual wxSize
GetBitmapMargins() const
179 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
181 m_margin
= wxSize(x
, y
);
184 virtual wxDirection
GetBitmapPosition() const
189 virtual void SetBitmapPosition(wxDirection dir
)
195 // just store the values passed to us to be able to retrieve them later
196 // from the drawing code
197 wxBitmap m_bitmaps
[wxButton::State_Max
];
201 wxDECLARE_NO_COPY_CLASS(wxODButtonImageData
);
206 // somehow the margin is one pixel greater than the value returned by
207 // GetThemeMargins() call
208 const int XP_BUTTON_EXTRA_MARGIN
= 1;
210 class wxXPButtonImageData
: public wxButtonImageData
213 // we must be constructed with the size of our images as we need to create
215 wxXPButtonImageData(wxButton
*btn
, const wxBitmap
& bitmap
)
216 : m_iml(bitmap
.GetWidth(), bitmap
.GetHeight(), true /* use mask */,
217 wxButton::State_Max
),
218 m_hwndBtn(GetHwndOf(btn
))
220 // initialize all bitmaps to normal state
221 for ( int n
= 0; n
< wxButton::State_Max
; n
++ )
226 m_data
.himl
= GetHimagelistOf(&m_iml
);
228 // no margins by default
230 m_data
.margin
.right
=
232 m_data
.margin
.bottom
= 0;
234 // use default alignment
235 m_data
.uAlign
= BUTTON_IMAGELIST_ALIGN_LEFT
;
240 virtual wxBitmap
GetBitmap(wxButton::State which
) const
242 return m_iml
.GetBitmap(which
);
245 virtual void SetBitmap(const wxBitmap
& bitmap
, wxButton::State which
)
247 m_iml
.Replace(which
, bitmap
);
252 virtual wxSize
GetBitmapMargins() const
254 return wxSize(m_data
.margin
.left
, m_data
.margin
.top
);
257 virtual void SetBitmapMargins(wxCoord x
, wxCoord y
)
259 RECT
& margin
= m_data
.margin
;
265 if ( !::SendMessage(m_hwndBtn
, BCM_SETTEXTMARGIN
, 0, (LPARAM
)&margin
) )
267 wxLogDebug("SendMessage(BCM_SETTEXTMARGIN) failed");
271 virtual wxDirection
GetBitmapPosition() const
273 switch ( m_data
.uAlign
)
276 wxFAIL_MSG( "invalid image alignment" );
279 case BUTTON_IMAGELIST_ALIGN_LEFT
:
282 case BUTTON_IMAGELIST_ALIGN_RIGHT
:
285 case BUTTON_IMAGELIST_ALIGN_TOP
:
288 case BUTTON_IMAGELIST_ALIGN_BOTTOM
:
293 virtual void SetBitmapPosition(wxDirection dir
)
299 wxFAIL_MSG( "invalid direction" );
303 alignNew
= BUTTON_IMAGELIST_ALIGN_LEFT
;
307 alignNew
= BUTTON_IMAGELIST_ALIGN_RIGHT
;
311 alignNew
= BUTTON_IMAGELIST_ALIGN_TOP
;
315 alignNew
= BUTTON_IMAGELIST_ALIGN_BOTTOM
;
319 if ( alignNew
!= m_data
.uAlign
)
321 m_data
.uAlign
= alignNew
;
327 void UpdateImageInfo()
329 if ( !::SendMessage(m_hwndBtn
, BCM_SETIMAGELIST
, 0, (LPARAM
)&m_data
) )
331 wxLogDebug("SendMessage(BCM_SETIMAGELIST) failed");
335 // we store image list separately to be able to use convenient wxImageList
336 // methods instead of working with raw HIMAGELIST
339 // store the rest of the data in BCM_SETIMAGELIST-friendly form
340 BUTTON_IMAGELIST m_data
;
342 // the button we're associated with
343 const HWND m_hwndBtn
;
346 wxDECLARE_NO_COPY_CLASS(wxXPButtonImageData
);
349 #endif // wxUSE_UXTHEME
351 } // anonymous namespace
353 // ----------------------------------------------------------------------------
355 // ----------------------------------------------------------------------------
357 // ============================================================================
359 // ============================================================================
361 // ----------------------------------------------------------------------------
362 // helper functions from wx/msw/private/button.h
363 // ----------------------------------------------------------------------------
365 void wxMSWButton::UpdateMultilineStyle(HWND hwnd
, const wxString
& label
)
367 // update BS_MULTILINE style depending on the new label (resetting it
368 // doesn't seem to do anything very useful but it shouldn't hurt and we do
369 // have to set it whenever the label becomes multi line as otherwise it
370 // wouldn't be shown correctly as we don't use BS_MULTILINE when creating
371 // the control unless it already has new lines in its label)
372 long styleOld
= ::GetWindowLong(hwnd
, GWL_STYLE
),
374 if ( label
.find(wxT('\n')) != wxString::npos
)
375 styleNew
= styleOld
| BS_MULTILINE
;
377 styleNew
= styleOld
& ~BS_MULTILINE
;
379 if ( styleNew
!= styleOld
)
380 ::SetWindowLong(hwnd
, GWL_STYLE
, styleNew
);
383 wxSize
wxMSWButton::GetFittingSize(wxWindow
*win
,
384 const wxSize
& sizeLabel
,
387 // FIXME: this is pure guesswork, need to retrieve the real button margins
388 wxSize sizeBtn
= sizeLabel
;
390 sizeBtn
.x
+= 3*win
->GetCharWidth();
392 // account for the shield UAC icon if we have it
393 if ( flags
& Size_AuthNeeded
)
394 sizeBtn
.x
+= wxSystemSettings::GetMetric(wxSYS_SMALLICON_X
);
399 wxSize
wxMSWButton::ComputeBestFittingSize(wxControl
*btn
, int flags
)
404 dc
.GetMultiLineTextExtent(btn
->GetLabelText(), &sizeBtn
.x
, &sizeBtn
.y
);
406 return GetFittingSize(btn
, sizeBtn
, flags
);
409 wxSize
wxMSWButton::IncreaseToStdSizeAndCache(wxControl
*btn
, const wxSize
& size
)
411 wxSize
sizeBtn(size
);
413 // all buttons have at least the standard size unless the user explicitly
414 // wants them to be of smaller size and used wxBU_EXACTFIT style when
415 // creating the button
416 if ( !btn
->HasFlag(wxBU_EXACTFIT
) )
418 // The 50x14 button size is documented in the "Recommended sizing and
419 // spacing" section of MSDN layout article.
421 // Note that we intentionally don't use GetDefaultSize() here, because
422 // it's inexact -- dialog units depend on this dialog's font.
423 wxSize sizeDef
= btn
->ConvertDialogToPixels(wxSize(50, 14));
424 if ( sizeBtn
.x
< sizeDef
.x
)
425 sizeBtn
.x
= sizeDef
.x
;
426 if ( sizeBtn
.y
< sizeDef
.y
)
427 sizeBtn
.y
= sizeDef
.y
;
430 btn
->CacheBestSize(sizeBtn
);
435 // ----------------------------------------------------------------------------
436 // creation/destruction
437 // ----------------------------------------------------------------------------
439 bool wxButton::Create(wxWindow
*parent
,
445 const wxValidator
& validator
,
446 const wxString
& name
)
448 m_authNeeded
= false;
451 if (label
.empty() && wxIsStockID(id
))
453 // On Windows, some buttons aren't supposed to have mnemonics
454 label
= wxGetStockLabel
457 id
== wxID_OK
|| id
== wxID_CANCEL
|| id
== wxID_CLOSE
459 : wxSTOCK_WITH_MNEMONIC
463 if ( !CreateControl(parent
, id
, pos
, size
, style
, validator
, name
) )
467 WXDWORD msStyle
= MSWGetStyle(style
, &exstyle
);
469 // if the label contains several lines we must explicitly tell the button
470 // about it or it wouldn't draw it correctly ("\n"s would just appear as
473 // NB: we do it here and not in MSWGetStyle() because we need the label
474 // value and the label is not set yet when MSWGetStyle() is called
475 msStyle
|= wxMSWButton::GetMultilineStyle(label
);
477 return MSWCreateControl(wxT("BUTTON"), msStyle
, pos
, size
, label
, exstyle
);
480 wxButton::~wxButton()
482 wxTopLevelWindow
*tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
483 if ( tlw
&& tlw
->GetTmpDefaultItem() == this )
491 // ----------------------------------------------------------------------------
493 // ----------------------------------------------------------------------------
495 WXDWORD
wxButton::MSWGetStyle(long style
, WXDWORD
*exstyle
) const
497 // buttons never have an external border, they draw their own one
498 WXDWORD msStyle
= wxControl::MSWGetStyle
500 (style
& ~wxBORDER_MASK
) | wxBORDER_NONE
, exstyle
503 // we must use WS_CLIPSIBLINGS with the buttons or they would draw over
504 // each other in any resizeable dialog which has more than one button in
506 msStyle
|= WS_CLIPSIBLINGS
;
508 // don't use "else if" here: weird as it is, but you may combine wxBU_LEFT
509 // and wxBU_RIGHT to get BS_CENTER!
510 if ( style
& wxBU_LEFT
)
512 if ( style
& wxBU_RIGHT
)
514 if ( style
& wxBU_TOP
)
516 if ( style
& wxBU_BOTTOM
)
517 msStyle
|= BS_BOTTOM
;
520 if ( style
& wxNO_BORDER
)
522 #endif // __WXWINCE__
527 void wxButton::SetLabel(const wxString
& label
)
529 wxMSWButton::UpdateMultilineStyle(GetHwnd(), label
);
531 wxButtonBase::SetLabel(label
);
534 // ----------------------------------------------------------------------------
535 // size management including autosizing
536 // ----------------------------------------------------------------------------
538 void wxButton::AdjustForBitmapSize(wxSize
&size
) const
540 wxCHECK_RET( m_imageData
, wxT("shouldn't be called if no image") );
542 // account for the bitmap size
543 const wxSize sizeBmp
= m_imageData
->GetBitmap(State_Normal
).GetSize();
544 const wxDirection dirBmp
= m_imageData
->GetBitmapPosition();
545 if ( dirBmp
== wxLEFT
|| dirBmp
== wxRIGHT
)
548 if ( sizeBmp
.y
> size
.y
)
551 else // bitmap on top/below the text
554 if ( sizeBmp
.x
> size
.x
)
558 // account for the user-specified margins
559 size
+= 2*m_imageData
->GetBitmapMargins();
561 // and also for the margins we always add internally (unless we have no
562 // border at all in which case the button has exactly the same size as
563 // bitmap and so no margins should be used)
564 if ( !HasFlag(wxBORDER_NONE
) )
569 if ( wxUxThemeEngine::GetIfActive() )
571 wxUxThemeHandle
theme(const_cast<wxButton
*>(this), L
"BUTTON");
574 wxUxThemeEngine::Get()->GetThemeMargins(theme
, NULL
,
581 // XP doesn't draw themed buttons correctly when the client
582 // area is smaller than 8x8 - enforce this minimum size for
584 size
.IncTo(wxSize(8, 8));
586 marginH
= margins
.cxLeftWidth
+ margins
.cxRightWidth
587 + 2*XP_BUTTON_EXTRA_MARGIN
;
588 marginV
= margins
.cyTopHeight
+ margins
.cyBottomHeight
589 + 2*XP_BUTTON_EXTRA_MARGIN
;
592 #endif // wxUSE_UXTHEME
595 marginV
= OD_BUTTON_MARGIN
;
598 size
.IncBy(marginH
, marginV
);
602 wxSize
wxButton::DoGetBestSize() const
604 wxButton
* const self
= const_cast<wxButton
*>(this);
608 // Account for the text part if we have it.
612 if ( GetAuthNeeded() )
613 flags
|= wxMSWButton::Size_AuthNeeded
;
615 size
= wxMSWButton::ComputeBestFittingSize(self
, flags
);
619 AdjustForBitmapSize(size
);
621 return wxMSWButton::IncreaseToStdSizeAndCache(self
, size
);
625 wxSize
wxButtonBase::GetDefaultSize()
627 static wxSize s_sizeBtn
;
629 if ( s_sizeBtn
.x
== 0 )
632 dc
.SetFont(wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT
));
634 // The size of a standard button in the dialog units is 50x14,
635 // translate this to pixels.
637 // Windows' computes dialog units using average character width over
638 // upper- and lower-case ASCII alphabet and not using the average
639 // character width metadata stored in the font; see
640 // http://support.microsoft.com/default.aspx/kb/145994 for detailed
643 // NB: wxMulDivInt32() is used, because it correctly rounds the result
645 const wxSize base
= wxPrivate::GetAverageASCIILetterSize(dc
);
646 s_sizeBtn
.x
= wxMulDivInt32(50, base
.x
, 4);
647 s_sizeBtn
.y
= wxMulDivInt32(14, base
.y
, 8);
653 // ----------------------------------------------------------------------------
654 // default button handling
655 // ----------------------------------------------------------------------------
658 The comment below and all this code is probably due to not using WM_NEXTDLGCTL
659 message when changing focus (but just SetFocus() which is not enough), see
660 http://blogs.msdn.com/oldnewthing/archive/2004/08/02/205624.aspx for the
663 TODO: Do use WM_NEXTDLGCTL and get rid of all this code.
666 "Everything you ever wanted to know about the default buttons" or "Why do we
667 have to do all this?"
669 In MSW the default button should be activated when the user presses Enter
670 and the current control doesn't process Enter itself somehow. This is
671 handled by ::DefWindowProc() (or maybe ::DefDialogProc()) using DM_SETDEFID
672 Another aspect of "defaultness" is that the default button has different
673 appearance: this is due to BS_DEFPUSHBUTTON style which is completely
674 separate from DM_SETDEFID stuff (!). Also note that BS_DEFPUSHBUTTON should
675 be unset if our parent window is not active so it should be unset whenever
676 we lose activation and set back when we regain it.
678 Final complication is that when a button is active, it should be the default
679 one, i.e. pressing Enter on a button always activates it and not another
682 We handle this by maintaining a permanent and a temporary default items in
683 wxControlContainer (both may be NULL). When a button becomes the current
684 control (i.e. gets focus) it sets itself as the temporary default which
685 ensures that it has the right appearance and that Enter will be redirected
686 to it. When the button loses focus, it unsets the temporary default and so
687 the default item will be the permanent default -- that is the default button
688 if any had been set or none otherwise, which is just what we want.
690 NB: all this is quite complicated by now and the worst is that normally
691 it shouldn't be necessary at all as for the normal Windows programs
692 DefWindowProc() and IsDialogMessage() take care of all this
693 automatically -- however in wxWidgets programs this doesn't work for
694 nested hierarchies (i.e. a notebook inside a notebook) for unknown
695 reason and so we have to reproduce all this code ourselves. It would be
696 very nice if we could avoid doing it.
699 // set this button as the (permanently) default one in its panel
700 wxWindow
*wxButton::SetDefault()
702 // set this one as the default button both for wxWidgets ...
703 wxWindow
*winOldDefault
= wxButtonBase::SetDefault();
706 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
707 SetDefaultStyle(this, true);
709 return winOldDefault
;
712 // return the top level parent window if it's not being deleted yet, otherwise
714 static wxTopLevelWindow
*GetTLWParentIfNotBeingDeleted(wxWindow
*win
)
718 // IsTopLevel() will return false for a wxTLW being deleted, so we also
719 // need the parent test for this case
720 wxWindow
* const parent
= win
->GetParent();
721 if ( !parent
|| win
->IsTopLevel() )
723 if ( win
->IsBeingDeleted() )
732 wxASSERT_MSG( win
, wxT("button without top level parent?") );
734 wxTopLevelWindow
* const tlw
= wxDynamicCast(win
, wxTopLevelWindow
);
735 wxASSERT_MSG( tlw
, wxT("logic error in GetTLWParentIfNotBeingDeleted()") );
740 // set this button as being currently default
741 void wxButton::SetTmpDefault()
743 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
747 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
748 tlw
->SetTmpDefaultItem(this);
750 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), false);
751 SetDefaultStyle(this, true);
754 // unset this button as currently default, it may still stay permanent default
755 void wxButton::UnsetTmpDefault()
757 wxTopLevelWindow
* const tlw
= GetTLWParentIfNotBeingDeleted(GetParent());
761 tlw
->SetTmpDefaultItem(NULL
);
763 wxWindow
*winOldDefault
= tlw
->GetDefaultItem();
765 SetDefaultStyle(this, false);
766 SetDefaultStyle(wxDynamicCast(winOldDefault
, wxButton
), true);
771 wxButton::SetDefaultStyle(wxButton
*btn
, bool on
)
773 // we may be called with NULL pointer -- simpler to do the check here than
774 // in the caller which does wxDynamicCast()
778 // first, let DefDlgProc() know about the new default button
781 // we shouldn't set BS_DEFPUSHBUTTON for any button if we don't have
782 // focus at all any more
783 if ( !wxTheApp
->IsActive() )
786 wxWindow
* const tlw
= wxGetTopLevelParent(btn
);
787 wxCHECK_RET( tlw
, wxT("button without top level window?") );
789 ::SendMessage(GetHwndOf(tlw
), DM_SETDEFID
, btn
->GetId(), 0L);
791 // sending DM_SETDEFID also changes the button style to
792 // BS_DEFPUSHBUTTON so there is nothing more to do
795 // then also change the style as needed
796 long style
= ::GetWindowLong(GetHwndOf(btn
), GWL_STYLE
);
797 if ( !(style
& BS_DEFPUSHBUTTON
) == on
)
799 // don't do it with the owner drawn buttons because it will
800 // reset BS_OWNERDRAW style bit too (as BS_OWNERDRAW &
801 // BS_DEFPUSHBUTTON != 0)!
802 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
804 ::SendMessage(GetHwndOf(btn
), BM_SETSTYLE
,
805 on
? style
| BS_DEFPUSHBUTTON
806 : style
& ~BS_DEFPUSHBUTTON
,
811 // redraw the button - it will notice itself that it's
812 // [not] the default one [any longer]
816 //else: already has correct style
819 // ----------------------------------------------------------------------------
821 // ----------------------------------------------------------------------------
823 bool wxButton::SendClickEvent()
825 wxCommandEvent
event(wxEVT_COMMAND_BUTTON_CLICKED
, GetId());
826 event
.SetEventObject(this);
828 return ProcessCommand(event
);
831 void wxButton::Command(wxCommandEvent
& event
)
833 ProcessCommand(event
);
836 // ----------------------------------------------------------------------------
837 // event/message handlers
838 // ----------------------------------------------------------------------------
840 bool wxButton::MSWCommand(WXUINT param
, WXWORD
WXUNUSED(id
))
842 bool processed
= false;
845 // NOTE: Apparently older versions (NT 4?) of the common controls send
846 // BN_DOUBLECLICKED but not a second BN_CLICKED for owner-drawn
847 // buttons, so in order to send two EVT_BUTTON events we should
848 // catch both types. Currently (Feb 2003) up-to-date versions of
849 // win98, win2k and winXP all send two BN_CLICKED messages for
850 // all button types, so we don't catch BN_DOUBLECLICKED anymore
851 // in order to not get 3 EVT_BUTTON events. If this is a problem
852 // then we need to figure out which version of the comctl32 changed
853 // this behaviour and test for it.
855 case 1: // message came from an accelerator
856 case BN_CLICKED
: // normal buttons send this
857 processed
= SendClickEvent();
864 WXLRESULT
wxButton::MSWWindowProc(WXUINT nMsg
, WXWPARAM wParam
, WXLPARAM lParam
)
866 // when we receive focus, we want to temporarily become the default button in
867 // our parent panel so that pressing "Enter" would activate us -- and when
868 // losing it we should restore the previous default button as well
869 if ( nMsg
== WM_SETFOCUS
)
873 // let the default processing take place too
875 else if ( nMsg
== WM_KILLFOCUS
)
879 else if ( nMsg
== WM_LBUTTONDBLCLK
)
881 // emulate a click event to force an owner-drawn button to change its
882 // appearance - without this, it won't do it
883 (void)wxControl::MSWWindowProc(WM_LBUTTONDOWN
, wParam
, lParam
);
885 // and continue with processing the message normally as well
888 else if ( nMsg
== WM_THEMECHANGED
)
890 // need to recalculate the best size here
891 // as the theme size might have changed
892 InvalidateBestSize();
894 #endif // wxUSE_UXTHEME
895 // must use m_mouseInWindow here instead of IsMouseInWindow()
896 // since we need to know the first time the mouse enters the window
897 // and IsMouseInWindow() would return true in this case
898 else if ( (nMsg
== WM_MOUSEMOVE
&& !m_mouseInWindow
) ||
899 nMsg
== WM_MOUSELEAVE
)
905 wxUxThemeEngine::GetIfActive() ||
906 #endif // wxUSE_UXTHEME
907 (m_imageData
&& m_imageData
->GetBitmap(State_Current
).IsOk())
915 // let the base class do all real processing
916 return wxControl::MSWWindowProc(nMsg
, wParam
, lParam
);
919 // ----------------------------------------------------------------------------
920 // authentication needed handling
921 // ----------------------------------------------------------------------------
923 bool wxButton::DoGetAuthNeeded() const
928 void wxButton::DoSetAuthNeeded(bool show
)
930 // show/hide UAC symbol on Windows Vista and later
931 if ( wxGetWinVersion() >= wxWinVersion_6
)
934 ::SendMessage(GetHwnd(), BCM_SETSHIELD
, 0, show
);
935 InvalidateBestSize();
939 // ----------------------------------------------------------------------------
941 // ----------------------------------------------------------------------------
943 wxBitmap
wxButton::DoGetBitmap(State which
) const
945 return m_imageData
? m_imageData
->GetBitmap(which
) : wxBitmap();
948 void wxButton::DoSetBitmap(const wxBitmap
& bitmap
, State which
)
950 // allocate the image data when the first bitmap is set
954 // using image list doesn't work correctly if we don't have any label
955 // (even if we use BUTTON_IMAGELIST_ALIGN_CENTER alignment and
956 // BS_BITMAP style), at least under Windows 2003 so use owner drawn
957 // strategy for bitmap-only buttons
958 if ( ShowsLabel() && wxUxThemeEngine::GetIfActive() )
960 m_imageData
= new wxXPButtonImageData(this, bitmap
);
963 #endif // wxUSE_UXTHEME
965 m_imageData
= new wxODButtonImageData(this, bitmap
);
971 m_imageData
->SetBitmap(bitmap
, which
);
974 // it should be enough to only invalidate the best size when the normal
975 // bitmap changes as all bitmaps assigned to the button should be of the
977 if ( which
== State_Normal
)
978 InvalidateBestSize();
983 wxSize
wxButton::DoGetBitmapMargins() const
985 return m_imageData
? m_imageData
->GetBitmapMargins() : wxSize(0, 0);
988 void wxButton::DoSetBitmapMargins(wxCoord x
, wxCoord y
)
990 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
992 m_imageData
->SetBitmapMargins(x
, y
);
993 InvalidateBestSize();
996 void wxButton::DoSetBitmapPosition(wxDirection dir
)
998 wxCHECK_RET( m_imageData
, "SetBitmap() must be called first" );
1000 m_imageData
->SetBitmapPosition(dir
);
1001 InvalidateBestSize();
1004 // ----------------------------------------------------------------------------
1005 // owner-drawn buttons support
1006 // ----------------------------------------------------------------------------
1012 // return the button state using both the ODS_XXX flags specified in state
1013 // parameter and the current button state
1014 wxButton::State
GetButtonState(wxButton
*btn
, UINT state
)
1016 if ( state
& ODS_DISABLED
)
1017 return wxButton::State_Disabled
;
1019 if ( state
& ODS_SELECTED
)
1020 return wxButton::State_Pressed
;
1022 if ( btn
->HasCapture() || btn
->IsMouseInWindow() )
1023 return wxButton::State_Current
;
1025 if ( state
& ODS_FOCUS
)
1026 return wxButton::State_Focused
;
1028 return wxButton::State_Normal
;
1031 void DrawButtonText(HDC hdc
,
1033 const wxString
& text
,
1037 wxTextColoursChanger
changeFg(hdc
, col
, CLR_INVALID
);
1038 wxBkModeChanger
changeBkMode(hdc
, wxBRUSHSTYLE_TRANSPARENT
);
1040 // center text horizontally in any case
1043 if ( text
.find(wxT('\n')) != wxString::npos
)
1045 // draw multiline label
1047 // first we need to compute its bounding rect
1049 ::CopyRect(&rc
, pRect
);
1050 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
,
1051 DT_CENTER
| DT_CALCRECT
);
1053 // now center this rect inside the entire button area
1054 const LONG w
= rc
.right
- rc
.left
;
1055 const LONG h
= rc
.bottom
- rc
.top
;
1056 rc
.left
= (pRect
->right
- pRect
->left
)/2 - w
/2;
1057 rc
.right
= rc
.left
+w
;
1058 rc
.top
= (pRect
->bottom
- pRect
->top
)/2 - h
/2;
1059 rc
.bottom
= rc
.top
+h
;
1061 ::DrawText(hdc
, text
.wx_str(), text
.length(), &rc
, flags
);
1063 else // single line label
1065 // centre text vertically too (notice that we must have DT_SINGLELINE
1066 // for DT_VCENTER to work)
1067 ::DrawText(hdc
, text
.wx_str(), text
.length(), pRect
,
1068 flags
| DT_SINGLELINE
| DT_VCENTER
);
1072 void DrawRect(HDC hdc
, const RECT
& r
)
1074 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1075 wxDrawLine(hdc
, r
.right
, r
.top
, r
.right
, r
.bottom
);
1076 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.left
, r
.bottom
);
1077 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.left
, r
.top
);
1081 The button frame looks like this normally:
1084 WHHHHHHHHHHHHHHHHGB W = white (HILIGHT)
1085 WH GB H = light grey (LIGHT)
1086 WH GB G = dark grey (SHADOW)
1087 WH GB B = black (DKSHADOW)
1092 When the button is selected, the button becomes like this (the total button
1093 size doesn't change):
1104 When the button is pushed (while selected) it is like:
1115 void DrawButtonFrame(HDC hdc
, RECT
& rectBtn
,
1116 bool selected
, bool pushed
)
1119 CopyRect(&r
, &rectBtn
);
1121 AutoHPEN
hpenBlack(GetSysColor(COLOR_3DDKSHADOW
)),
1122 hpenGrey(GetSysColor(COLOR_3DSHADOW
)),
1123 hpenLightGr(GetSysColor(COLOR_3DLIGHT
)),
1124 hpenWhite(GetSysColor(COLOR_3DHILIGHT
));
1126 SelectInHDC
selectPen(hdc
, hpenBlack
);
1135 (void)SelectObject(hdc
, hpenGrey
);
1136 ::InflateRect(&r
, -1, -1);
1146 ::InflateRect(&r
, -1, -1);
1149 wxDrawLine(hdc
, r
.left
, r
.bottom
, r
.right
, r
.bottom
);
1150 wxDrawLine(hdc
, r
.right
, r
.bottom
, r
.right
, r
.top
- 1);
1152 (void)SelectObject(hdc
, hpenWhite
);
1153 wxDrawLine(hdc
, r
.left
, r
.bottom
- 1, r
.left
, r
.top
);
1154 wxDrawLine(hdc
, r
.left
, r
.top
, r
.right
, r
.top
);
1156 (void)SelectObject(hdc
, hpenLightGr
);
1157 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 2, r
.left
+ 1, r
.top
+ 1);
1158 wxDrawLine(hdc
, r
.left
+ 1, r
.top
+ 1, r
.right
- 1, r
.top
+ 1);
1160 (void)SelectObject(hdc
, hpenGrey
);
1161 wxDrawLine(hdc
, r
.left
+ 1, r
.bottom
- 1, r
.right
- 1, r
.bottom
- 1);
1162 wxDrawLine(hdc
, r
.right
- 1, r
.bottom
- 1, r
.right
- 1, r
.top
);
1165 InflateRect(&rectBtn
, -OD_BUTTON_MARGIN
, -OD_BUTTON_MARGIN
);
1169 void DrawXPBackground(wxButton
*button
, HDC hdc
, RECT
& rectBtn
, UINT state
)
1171 wxUxThemeHandle
theme(button
, L
"BUTTON");
1173 // this array is indexed by wxButton::State values and so must be kept in
1175 static const int uxStates
[] =
1177 PBS_NORMAL
, PBS_HOT
, PBS_PRESSED
, PBS_DISABLED
, PBS_DEFAULTED
1180 int iState
= uxStates
[GetButtonState(button
, state
)];
1182 wxUxThemeEngine
* const engine
= wxUxThemeEngine::Get();
1184 // draw parent background if needed
1185 if ( engine
->IsThemeBackgroundPartiallyTransparent
1192 engine
->DrawThemeParentBackground(GetHwndOf(button
), hdc
, &rectBtn
);
1196 engine
->DrawThemeBackground(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1199 // calculate content area margins
1201 engine
->GetThemeMargins(theme
, hdc
, BP_PUSHBUTTON
, iState
,
1202 TMT_CONTENTMARGINS
, &rectBtn
, &margins
);
1203 ::InflateRect(&rectBtn
, -margins
.cxLeftWidth
, -margins
.cyTopHeight
);
1204 ::InflateRect(&rectBtn
, -XP_BUTTON_EXTRA_MARGIN
, -XP_BUTTON_EXTRA_MARGIN
);
1206 if ( button
->UseBgCol() )
1208 COLORREF colBg
= wxColourToRGB(button
->GetBackgroundColour());
1209 AutoHBRUSH
hbrushBackground(colBg
);
1211 // don't overwrite the focus rect
1213 ::CopyRect(&rectClient
, &rectBtn
);
1214 ::InflateRect(&rectClient
, -1, -1);
1215 FillRect(hdc
, &rectClient
, hbrushBackground
);
1218 #endif // wxUSE_UXTHEME
1220 } // anonymous namespace
1222 // ----------------------------------------------------------------------------
1223 // owner drawn buttons support
1224 // ----------------------------------------------------------------------------
1226 void wxButton::MakeOwnerDrawn()
1228 long style
= GetWindowLong(GetHwnd(), GWL_STYLE
);
1229 if ( (style
& BS_OWNERDRAW
) != BS_OWNERDRAW
)
1232 style
|= BS_OWNERDRAW
;
1233 SetWindowLong(GetHwnd(), GWL_STYLE
, style
);
1237 bool wxButton::SetBackgroundColour(const wxColour
&colour
)
1239 if ( !wxControl::SetBackgroundColour(colour
) )
1252 bool wxButton::SetForegroundColour(const wxColour
&colour
)
1254 if ( !wxControl::SetForegroundColour(colour
) )
1267 bool wxButton::MSWOnDraw(WXDRAWITEMSTRUCT
*wxdis
)
1269 LPDRAWITEMSTRUCT lpDIS
= (LPDRAWITEMSTRUCT
)wxdis
;
1270 HDC hdc
= lpDIS
->hDC
;
1272 UINT state
= lpDIS
->itemState
;
1273 bool pushed
= (SendMessage(GetHwnd(), BM_GETSTATE
, 0, 0) & BST_PUSHED
) != 0;
1276 CopyRect(&rectBtn
, &lpDIS
->rcItem
);
1278 // draw the button background
1279 if ( !HasFlag(wxBORDER_NONE
) )
1282 if ( wxUxThemeEngine::GetIfActive() )
1284 DrawXPBackground(this, hdc
, rectBtn
, state
);
1287 #endif // wxUSE_UXTHEME
1289 COLORREF colBg
= wxColourToRGB(GetBackgroundColour());
1291 // first, draw the background
1292 AutoHBRUSH
hbrushBackground(colBg
);
1293 FillRect(hdc
, &rectBtn
, hbrushBackground
);
1295 // draw the border for the current state
1296 bool selected
= (state
& ODS_SELECTED
) != 0;
1300 tlw
= wxDynamicCast(wxGetTopLevelParent(this), wxTopLevelWindow
);
1303 selected
= tlw
->GetDefaultItem() == this;
1307 DrawButtonFrame(hdc
, rectBtn
, selected
, pushed
);
1310 // draw the focus rectangle if we need it
1311 if ( (state
& ODS_FOCUS
) && !(state
& ODS_NOFOCUSRECT
) )
1313 DrawFocusRect(hdc
, &rectBtn
);
1316 if ( !wxUxThemeEngine::GetIfActive() )
1317 #endif // wxUSE_UXTHEME
1321 // the label is shifted by 1 pixel to create "pushed" effect
1322 OffsetRect(&rectBtn
, 1, 1);
1329 // draw the image, if any
1332 wxBitmap bmp
= m_imageData
->GetBitmap(GetButtonState(this, state
));
1334 bmp
= m_imageData
->GetBitmap(State_Normal
);
1336 const wxSize sizeBmp
= bmp
.GetSize();
1337 const wxSize margin
= m_imageData
->GetBitmapMargins();
1338 const wxSize
sizeBmpWithMargins(sizeBmp
+ 2*margin
);
1339 wxRect
rectButton(wxRectFromRECT(rectBtn
));
1341 // for simplicity, we start with centred rectangle and then move it to
1342 // the appropriate edge
1343 wxRect rectBitmap
= wxRect(sizeBmp
).CentreIn(rectButton
);
1345 // move bitmap only if we have a label, otherwise keep it centered
1348 switch ( m_imageData
->GetBitmapPosition() )
1351 wxFAIL_MSG( "invalid direction" );
1355 rectBitmap
.x
= rectButton
.x
+ margin
.x
;
1356 rectButton
.x
+= sizeBmpWithMargins
.x
;
1357 rectButton
.width
-= sizeBmpWithMargins
.x
;
1361 rectBitmap
.x
= rectButton
.GetRight() - sizeBmp
.x
- margin
.x
;
1362 rectButton
.width
-= sizeBmpWithMargins
.x
;
1366 rectBitmap
.y
= rectButton
.y
+ margin
.y
;
1367 rectButton
.y
+= sizeBmpWithMargins
.y
;
1368 rectButton
.height
-= sizeBmpWithMargins
.y
;
1372 rectBitmap
.y
= rectButton
.GetBottom() - sizeBmp
.y
- margin
.y
;
1373 rectButton
.height
-= sizeBmpWithMargins
.y
;
1378 wxDCTemp
dst((WXHDC
)hdc
);
1379 dst
.DrawBitmap(bmp
, rectBitmap
.GetPosition(), true);
1381 wxCopyRectToRECT(rectButton
, rectBtn
);
1385 // finally draw the label
1388 COLORREF colFg
= state
& ODS_DISABLED
1389 ? ::GetSysColor(COLOR_GRAYTEXT
)
1390 : wxColourToRGB(GetForegroundColour());
1392 // notice that DT_HIDEPREFIX doesn't work on old (pre-Windows 2000)
1393 // systems but by happy coincidence ODS_NOACCEL is not used under them
1394 // neither so DT_HIDEPREFIX should never be used there
1395 DrawButtonText(hdc
, &rectBtn
, GetLabel(), colFg
,
1396 state
& ODS_NOACCEL
? DT_HIDEPREFIX
: 0);
1402 #endif // wxUSE_BUTTON