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1 /////////////////////////////////////////////////////////////////////////////
2 // Name: common/window.cpp
3 // Purpose: common (to all ports) wxWindow functions
4 // Author: Julian Smart, Vadim Zeitlin
5 // Modified by:
6 // Created: 13/07/98
7 // RCS-ID: $Id$
8 // Copyright: (c) wxWidgets team
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
11
12 // ============================================================================
13 // declarations
14 // ============================================================================
15
16 // ----------------------------------------------------------------------------
17 // headers
18 // ----------------------------------------------------------------------------
19
20 #if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
21 #pragma implementation "windowbase.h"
22 #endif
23
24 // For compilers that support precompilation, includes "wx.h".
25 #include "wx/wxprec.h"
26
27 #ifdef __BORLANDC__
28 #pragma hdrstop
29 #endif
30
31 #ifndef WX_PRECOMP
32 #include "wx/string.h"
33 #include "wx/log.h"
34 #include "wx/intl.h"
35 #include "wx/frame.h"
36 #include "wx/defs.h"
37 #include "wx/window.h"
38 #include "wx/control.h"
39 #include "wx/checkbox.h"
40 #include "wx/radiobut.h"
41 #include "wx/statbox.h"
42 #include "wx/textctrl.h"
43 #include "wx/settings.h"
44 #include "wx/dialog.h"
45 #include "wx/msgdlg.h"
46 #include "wx/statusbr.h"
47 #include "wx/dcclient.h"
48 #endif //WX_PRECOMP
49
50 #if defined(__WXMAC__) && wxUSE_SCROLLBAR
51 #include "wx/scrolbar.h"
52 #endif
53
54 #if wxUSE_CONSTRAINTS
55 #include "wx/layout.h"
56 #endif // wxUSE_CONSTRAINTS
57
58 #include "wx/sizer.h"
59
60 #if wxUSE_DRAG_AND_DROP
61 #include "wx/dnd.h"
62 #endif // wxUSE_DRAG_AND_DROP
63
64 #if wxUSE_ACCESSIBILITY
65 #include "wx/access.h"
66 #endif
67
68 #if wxUSE_HELP
69 #include "wx/cshelp.h"
70 #endif // wxUSE_HELP
71
72 #if wxUSE_TOOLTIPS
73 #include "wx/tooltip.h"
74 #endif // wxUSE_TOOLTIPS
75
76 #if wxUSE_CARET
77 #include "wx/caret.h"
78 #endif // wxUSE_CARET
79
80 #if wxUSE_SYSTEM_OPTIONS
81 #include "wx/sysopt.h"
82 #endif
83
84 // ----------------------------------------------------------------------------
85 // static data
86 // ----------------------------------------------------------------------------
87
88 #if defined(__WXPALMOS__)
89 int wxWindowBase::ms_lastControlId = 32767;
90 #elif defined(__WXPM__)
91 int wxWindowBase::ms_lastControlId = 2000;
92 #else
93 int wxWindowBase::ms_lastControlId = -200;
94 #endif
95
96 IMPLEMENT_ABSTRACT_CLASS(wxWindowBase, wxEvtHandler)
97
98 // ----------------------------------------------------------------------------
99 // event table
100 // ----------------------------------------------------------------------------
101
102 BEGIN_EVENT_TABLE(wxWindowBase, wxEvtHandler)
103 EVT_SYS_COLOUR_CHANGED(wxWindowBase::OnSysColourChanged)
104 EVT_INIT_DIALOG(wxWindowBase::OnInitDialog)
105 EVT_MIDDLE_DOWN(wxWindowBase::OnMiddleClick)
106
107 #if wxUSE_HELP
108 EVT_HELP(wxID_ANY, wxWindowBase::OnHelp)
109 #endif // wxUSE_HELP
110
111 END_EVENT_TABLE()
112
113 // ============================================================================
114 // implementation of the common functionality of the wxWindow class
115 // ============================================================================
116
117 // ----------------------------------------------------------------------------
118 // initialization
119 // ----------------------------------------------------------------------------
120
121 // the default initialization
122 wxWindowBase::wxWindowBase()
123 {
124 // no window yet, no parent nor children
125 m_parent = (wxWindow *)NULL;
126 m_windowId = wxID_ANY;
127
128 // no constraints on the minimal window size
129 m_minWidth =
130 m_maxWidth = wxDefaultCoord;
131 m_minHeight =
132 m_maxHeight = wxDefaultCoord;
133
134 // invalidiated cache value
135 m_bestSizeCache = wxDefaultSize;
136
137 // window are created enabled and visible by default
138 m_isShown =
139 m_isEnabled = true;
140
141 // the default event handler is just this window
142 m_eventHandler = this;
143
144 #if wxUSE_VALIDATORS
145 // no validator
146 m_windowValidator = (wxValidator *) NULL;
147 #endif // wxUSE_VALIDATORS
148
149 // the colours/fonts are default for now, so leave m_font,
150 // m_backgroundColour and m_foregroundColour uninitialized and set those
151 m_hasBgCol =
152 m_hasFgCol =
153 m_hasFont = false;
154 m_inheritBgCol =
155 m_inheritFgCol =
156 m_inheritFont = false;
157
158 // no style bits
159 m_exStyle =
160 m_windowStyle = 0;
161
162 m_backgroundStyle = wxBG_STYLE_SYSTEM;
163
164 #if wxUSE_CONSTRAINTS
165 // no constraints whatsoever
166 m_constraints = (wxLayoutConstraints *) NULL;
167 m_constraintsInvolvedIn = (wxWindowList *) NULL;
168 #endif // wxUSE_CONSTRAINTS
169
170 m_windowSizer = (wxSizer *) NULL;
171 m_containingSizer = (wxSizer *) NULL;
172 m_autoLayout = false;
173
174 #if wxUSE_DRAG_AND_DROP
175 m_dropTarget = (wxDropTarget *)NULL;
176 #endif // wxUSE_DRAG_AND_DROP
177
178 #if wxUSE_TOOLTIPS
179 m_tooltip = (wxToolTip *)NULL;
180 #endif // wxUSE_TOOLTIPS
181
182 #if wxUSE_CARET
183 m_caret = (wxCaret *)NULL;
184 #endif // wxUSE_CARET
185
186 #if wxUSE_PALETTE
187 m_hasCustomPalette = false;
188 #endif // wxUSE_PALETTE
189
190 #if wxUSE_ACCESSIBILITY
191 m_accessible = NULL;
192 #endif
193
194 m_virtualSize = wxDefaultSize;
195
196 m_minVirtualWidth =
197 m_maxVirtualWidth = wxDefaultCoord;
198 m_minVirtualHeight =
199 m_maxVirtualHeight = wxDefaultCoord;
200
201 m_windowVariant = wxWINDOW_VARIANT_NORMAL;
202 #if wxUSE_SYSTEM_OPTIONS
203 if ( wxSystemOptions::HasOption(wxWINDOW_DEFAULT_VARIANT) )
204 {
205 m_windowVariant = (wxWindowVariant) wxSystemOptions::GetOptionInt( wxWINDOW_DEFAULT_VARIANT ) ;
206 }
207 #endif
208
209 // Whether we're using the current theme for this window (wxGTK only for now)
210 m_themeEnabled = false;
211
212 // VZ: this one shouldn't exist...
213 m_isBeingDeleted = false;
214 }
215
216 // common part of window creation process
217 bool wxWindowBase::CreateBase(wxWindowBase *parent,
218 wxWindowID id,
219 const wxPoint& WXUNUSED(pos),
220 const wxSize& WXUNUSED(size),
221 long style,
222 const wxValidator& wxVALIDATOR_PARAM(validator),
223 const wxString& name)
224 {
225 #if wxUSE_STATBOX
226 // wxGTK doesn't allow to create controls with static box as the parent so
227 // this will result in a crash when the program is ported to wxGTK so warn
228 // the user about it
229
230 // if you get this assert, the correct solution is to create the controls
231 // as siblings of the static box
232 wxASSERT_MSG( !parent || !wxDynamicCast(parent, wxStaticBox),
233 _T("wxStaticBox can't be used as a window parent!") );
234 #endif // wxUSE_STATBOX
235
236 // ids are limited to 16 bits under MSW so if you care about portability,
237 // it's not a good idea to use ids out of this range (and negative ids are
238 // reserved for wxWidgets own usage)
239 wxASSERT_MSG( id == wxID_ANY || (id >= 0 && id < 32767),
240 _T("invalid id value") );
241
242 // generate a new id if the user doesn't care about it
243 m_windowId = id == wxID_ANY ? NewControlId() : id;
244
245 SetName(name);
246 SetWindowStyleFlag(style);
247 SetParent(parent);
248
249 #if wxUSE_VALIDATORS
250 SetValidator(validator);
251 #endif // wxUSE_VALIDATORS
252
253 // if the parent window has wxWS_EX_VALIDATE_RECURSIVELY set, we want to
254 // have it too - like this it's possible to set it only in the top level
255 // dialog/frame and all children will inherit it by defult
256 if ( parent && (parent->GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) )
257 {
258 SetExtraStyle(GetExtraStyle() | wxWS_EX_VALIDATE_RECURSIVELY);
259 }
260
261 return true;
262 }
263
264 // ----------------------------------------------------------------------------
265 // destruction
266 // ----------------------------------------------------------------------------
267
268 // common clean up
269 wxWindowBase::~wxWindowBase()
270 {
271 wxASSERT_MSG( GetCapture() != this, wxT("attempt to destroy window with mouse capture") );
272
273 // FIXME if these 2 cases result from programming errors in the user code
274 // we should probably assert here instead of silently fixing them
275
276 // Just in case the window has been Closed, but we're then deleting
277 // immediately: don't leave dangling pointers.
278 wxPendingDelete.DeleteObject(this);
279
280 // Just in case we've loaded a top-level window via LoadNativeDialog but
281 // we weren't a dialog class
282 wxTopLevelWindows.DeleteObject((wxWindow*)this);
283
284 wxASSERT_MSG( GetChildren().GetCount() == 0, wxT("children not destroyed") );
285
286 // reset the dangling pointer our parent window may keep to us
287 if ( m_parent )
288 {
289 if ( m_parent->GetDefaultItem() == this )
290 {
291 m_parent->SetDefaultItem(NULL);
292 }
293
294 m_parent->RemoveChild(this);
295 }
296
297 #if wxUSE_CARET
298 delete m_caret;
299 #endif // wxUSE_CARET
300
301 #if wxUSE_VALIDATORS
302 delete m_windowValidator;
303 #endif // wxUSE_VALIDATORS
304
305 #if wxUSE_CONSTRAINTS
306 // Have to delete constraints/sizer FIRST otherwise sizers may try to look
307 // at deleted windows as they delete themselves.
308 DeleteRelatedConstraints();
309
310 if ( m_constraints )
311 {
312 // This removes any dangling pointers to this window in other windows'
313 // constraintsInvolvedIn lists.
314 UnsetConstraints(m_constraints);
315 delete m_constraints;
316 m_constraints = NULL;
317 }
318 #endif // wxUSE_CONSTRAINTS
319
320 if ( m_containingSizer )
321 m_containingSizer->Detach( (wxWindow*)this );
322
323 delete m_windowSizer;
324
325 #if wxUSE_DRAG_AND_DROP
326 delete m_dropTarget;
327 #endif // wxUSE_DRAG_AND_DROP
328
329 #if wxUSE_TOOLTIPS
330 delete m_tooltip;
331 #endif // wxUSE_TOOLTIPS
332
333 #if wxUSE_ACCESSIBILITY
334 delete m_accessible;
335 #endif
336 }
337
338 bool wxWindowBase::Destroy()
339 {
340 delete this;
341
342 return true;
343 }
344
345 bool wxWindowBase::Close(bool force)
346 {
347 wxCloseEvent event(wxEVT_CLOSE_WINDOW, m_windowId);
348 event.SetEventObject(this);
349 event.SetCanVeto(!force);
350
351 // return false if window wasn't closed because the application vetoed the
352 // close event
353 return GetEventHandler()->ProcessEvent(event) && !event.GetVeto();
354 }
355
356 bool wxWindowBase::DestroyChildren()
357 {
358 wxWindowList::compatibility_iterator node;
359 for ( ;; )
360 {
361 // we iterate until the list becomes empty
362 node = GetChildren().GetFirst();
363 if ( !node )
364 break;
365
366 wxWindow *child = node->GetData();
367
368 // note that we really want to call delete and not ->Destroy() here
369 // because we want to delete the child immediately, before we are
370 // deleted, and delayed deletion would result in problems as our (top
371 // level) child could outlive its parent
372 delete child;
373
374 wxASSERT_MSG( !GetChildren().Find(child),
375 wxT("child didn't remove itself using RemoveChild()") );
376 }
377
378 return true;
379 }
380
381 // ----------------------------------------------------------------------------
382 // size/position related methods
383 // ----------------------------------------------------------------------------
384
385 // centre the window with respect to its parent in either (or both) directions
386 void wxWindowBase::Centre(int direction)
387 {
388 // the position/size of the parent window or of the entire screen
389 wxPoint posParent;
390 int widthParent, heightParent;
391
392 wxWindow *parent = NULL;
393 wxTopLevelWindow *winTop = NULL;
394
395 if ( !(direction & wxCENTRE_ON_SCREEN) )
396 {
397 // find the parent to centre this window on: it should be the
398 // immediate parent for the controls but the top level parent for the
399 // top level windows (like dialogs)
400 parent = GetParent();
401 if ( IsTopLevel() )
402 {
403 while ( parent && !parent->IsTopLevel() )
404 {
405 parent = parent->GetParent();
406 }
407 }
408
409 // there is no wxTopLevelWindow under wxMotif yet
410 #ifndef __WXMOTIF__
411 // we shouldn't center the dialog on the iconized window: under
412 // Windows, for example, this places it completely off the screen
413 if ( parent )
414 {
415 winTop = wxDynamicCast(parent, wxTopLevelWindow);
416 if ( winTop && winTop->IsIconized() )
417 {
418 winTop = NULL;
419 parent = NULL;
420 }
421 }
422 #endif // __WXMOTIF__
423
424 // did we find the parent?
425 if ( !parent )
426 {
427 // no other choice
428 direction |= wxCENTRE_ON_SCREEN;
429 }
430 }
431
432 if ( direction & wxCENTRE_ON_SCREEN )
433 {
434 // centre with respect to the whole screen
435 wxDisplaySize(&widthParent, &heightParent);
436 }
437 else
438 {
439 if ( IsTopLevel() )
440 {
441 if(winTop)
442 winTop->GetRectForTopLevelChildren(&posParent.x, &posParent.y, &widthParent, &heightParent);
443 else
444 {
445 // centre on the parent
446 parent->GetSize(&widthParent, &heightParent);
447
448 // adjust to the parents position
449 posParent = parent->GetPosition();
450 }
451 }
452 else
453 {
454 // centre inside the parents client rectangle
455 parent->GetClientSize(&widthParent, &heightParent);
456 }
457 }
458
459 int width, height;
460 GetSize(&width, &height);
461
462 int xNew = wxDefaultCoord,
463 yNew = wxDefaultCoord;
464
465 if ( direction & wxHORIZONTAL )
466 xNew = (widthParent - width)/2;
467
468 if ( direction & wxVERTICAL )
469 yNew = (heightParent - height)/2;
470
471 xNew += posParent.x;
472 yNew += posParent.y;
473
474 // Base size of the visible dimensions of the display
475 // to take into account the taskbar. And the Mac menu bar at top.
476 wxRect clientrect = wxGetClientDisplayRect();
477
478 // NB: in wxMSW, negative position may not neccessary mean "out of screen",
479 // but it may mean that the window is placed on other than the main
480 // display. Therefore we only make sure centered window is on the main display
481 // if the parent is at least partially present here.
482 if (posParent.x + widthParent >= 0) // if parent is (partially) on the main display
483 {
484 if (xNew < clientrect.GetLeft())
485 xNew = clientrect.GetLeft();
486 else if (xNew + width > clientrect.GetRight())
487 xNew = clientrect.GetRight() - width;
488 }
489 if (posParent.y + heightParent >= 0) // if parent is (partially) on the main display
490 {
491 if (yNew + height > clientrect.GetBottom())
492 yNew = clientrect.GetBottom() - height;
493
494 // Make certain that the title bar is initially visible
495 // always, even if this would push the bottom of the
496 // dialog off the visible area of the display
497 if (yNew < clientrect.GetTop())
498 yNew = clientrect.GetTop();
499 }
500
501 // move the window to this position (keeping the old size but using
502 // SetSize() and not Move() to allow xNew and/or yNew to be wxDefaultCoord)
503 SetSize(xNew, yNew, width, height, wxSIZE_ALLOW_MINUS_ONE);
504 }
505
506 // fits the window around the children
507 void wxWindowBase::Fit()
508 {
509 if ( GetChildren().GetCount() > 0 )
510 {
511 SetSize(GetBestSize());
512 }
513 //else: do nothing if we have no children
514 }
515
516 // fits virtual size (ie. scrolled area etc.) around children
517 void wxWindowBase::FitInside()
518 {
519 if ( GetChildren().GetCount() > 0 )
520 {
521 SetVirtualSize( GetBestVirtualSize() );
522 }
523 }
524
525 // On Mac, scrollbars are explicitly children.
526 #ifdef __WXMAC__
527 static bool wxHasRealChildren(const wxWindowBase* win)
528 {
529 int realChildCount = 0;
530
531 for ( wxWindowList::compatibility_iterator node = win->GetChildren().GetFirst();
532 node;
533 node = node->GetNext() )
534 {
535 wxWindow *win = node->GetData();
536 if ( !win->IsTopLevel() && win->IsShown() && !win->IsKindOf(CLASSINFO(wxScrollBar)))
537 realChildCount ++;
538 }
539 return (realChildCount > 0);
540 }
541 #endif
542
543 void wxWindowBase::InvalidateBestSize()
544 {
545 m_bestSizeCache = wxDefaultSize;
546
547 // parent's best size calculation may depend on its children's
548 // best sizes, so let's invalidate it as well to be safe:
549 if (m_parent)
550 m_parent->InvalidateBestSize();
551 }
552
553 // return the size best suited for the current window
554 wxSize wxWindowBase::DoGetBestSize() const
555 {
556 wxSize best;
557
558 if ( m_windowSizer )
559 {
560 best = m_windowSizer->GetMinSize();
561 }
562 #if wxUSE_CONSTRAINTS
563 else if ( m_constraints )
564 {
565 wxConstCast(this, wxWindowBase)->SatisfyConstraints();
566
567 // our minimal acceptable size is such that all our windows fit inside
568 int maxX = 0,
569 maxY = 0;
570
571 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
572 node;
573 node = node->GetNext() )
574 {
575 wxLayoutConstraints *c = node->GetData()->GetConstraints();
576 if ( !c )
577 {
578 // it's not normal that we have an unconstrained child, but
579 // what can we do about it?
580 continue;
581 }
582
583 int x = c->right.GetValue(),
584 y = c->bottom.GetValue();
585
586 if ( x > maxX )
587 maxX = x;
588
589 if ( y > maxY )
590 maxY = y;
591
592 // TODO: we must calculate the overlaps somehow, otherwise we
593 // will never return a size bigger than the current one :-(
594 }
595
596 best = wxSize(maxX, maxY);
597 }
598 #endif // wxUSE_CONSTRAINTS
599 else if ( !GetChildren().empty()
600 #ifdef __WXMAC__
601 && wxHasRealChildren(this)
602 #endif
603 )
604 {
605 // our minimal acceptable size is such that all our visible child windows fit inside
606 int maxX = 0,
607 maxY = 0;
608
609 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
610 node;
611 node = node->GetNext() )
612 {
613 wxWindow *win = node->GetData();
614 if ( win->IsTopLevel() || ( ! win->IsShown() )
615 #if wxUSE_STATUSBAR
616 || wxDynamicCast(win, wxStatusBar)
617 #endif // wxUSE_STATUSBAR
618 )
619 {
620 // dialogs and frames lie in different top level windows -
621 // don't deal with them here; as for the status bars, they
622 // don't lie in the client area at all
623 continue;
624 }
625
626 int wx, wy, ww, wh;
627 win->GetPosition(&wx, &wy);
628
629 // if the window hadn't been positioned yet, assume that it is in
630 // the origin
631 if ( wx == wxDefaultCoord )
632 wx = 0;
633 if ( wy == wxDefaultCoord )
634 wy = 0;
635
636 win->GetSize(&ww, &wh);
637 if ( wx + ww > maxX )
638 maxX = wx + ww;
639 if ( wy + wh > maxY )
640 maxY = wy + wh;
641 }
642
643 // for compatibility with the old versions and because it really looks
644 // slightly more pretty like this, add a pad
645 maxX += 7;
646 maxY += 14;
647
648 best = wxSize(maxX, maxY);
649 }
650 else // ! has children
651 {
652 // For a generic window there is no natural best size - just use
653 // either the minimum size if there is one, or the current size.
654 // These are returned as-is, unadjusted by the client size difference.
655 if ( GetMinSize().IsFullySpecified() )
656 return GetMinSize();
657 else
658 return GetSize();
659 }
660
661 // Add any difference between size and client size
662 wxSize diff = GetSize() - GetClientSize();
663 best.x += wxMax(0, diff.x);
664 best.y += wxMax(0, diff.y);
665
666 return best;
667 }
668
669
670 wxSize wxWindowBase::GetBestFittingSize() const
671 {
672 // merge the best size with the min size, giving priority to the min size
673 wxSize min = GetMinSize();
674 if (min.x == wxDefaultCoord || min.y == wxDefaultCoord)
675 {
676 wxSize best = GetBestSize();
677 if (min.x == wxDefaultCoord) min.x = best.x;
678 if (min.y == wxDefaultCoord) min.y = best.y;
679 }
680 return min;
681 }
682
683
684 void wxWindowBase::SetBestFittingSize(const wxSize& size)
685 {
686 // Set the min size to the size passed in. This will usually either be
687 // wxDefaultSize or the size passed to this window's ctor/Create function.
688 SetMinSize(size);
689
690 // Merge the size with the best size if needed
691 wxSize best = GetBestFittingSize();
692
693 // If the current size doesn't match then change it
694 if (GetSize() != best)
695 SetSize(best);
696 }
697
698
699 // by default the origin is not shifted
700 wxPoint wxWindowBase::GetClientAreaOrigin() const
701 {
702 return wxPoint(0,0);
703 }
704
705 // set the min/max size of the window
706 void wxWindowBase::DoSetSizeHints(int minW, int minH,
707 int maxW, int maxH,
708 int WXUNUSED(incW), int WXUNUSED(incH))
709 {
710 // setting min width greater than max width leads to infinite loops under
711 // X11 and generally doesn't make any sense, so don't allow it
712 wxCHECK_RET( (minW == wxDefaultCoord || maxW == wxDefaultCoord || minW <= maxW) &&
713 (minH == wxDefaultCoord || maxH == wxDefaultCoord || minH <= maxH),
714 _T("min width/height must be less than max width/height!") );
715
716 m_minWidth = minW;
717 m_maxWidth = maxW;
718 m_minHeight = minH;
719 m_maxHeight = maxH;
720 }
721
722 void wxWindowBase::SetWindowVariant( wxWindowVariant variant )
723 {
724 if ( m_windowVariant != variant )
725 {
726 m_windowVariant = variant;
727
728 DoSetWindowVariant(variant);
729 }
730 }
731
732 void wxWindowBase::DoSetWindowVariant( wxWindowVariant variant )
733 {
734 // adjust the font height to correspond to our new variant (notice that
735 // we're only called if something really changed)
736 wxFont font = GetFont();
737 int size = font.GetPointSize();
738 switch ( variant )
739 {
740 case wxWINDOW_VARIANT_NORMAL:
741 break;
742
743 case wxWINDOW_VARIANT_SMALL:
744 size *= 3;
745 size /= 4;
746 break;
747
748 case wxWINDOW_VARIANT_MINI:
749 size *= 2;
750 size /= 3;
751 break;
752
753 case wxWINDOW_VARIANT_LARGE:
754 size *= 5;
755 size /= 4;
756 break;
757
758 default:
759 wxFAIL_MSG(_T("unexpected window variant"));
760 break;
761 }
762
763 font.SetPointSize(size);
764 SetFont(font);
765 }
766
767 void wxWindowBase::SetVirtualSizeHints( int minW, int minH,
768 int maxW, int maxH )
769 {
770 m_minVirtualWidth = minW;
771 m_maxVirtualWidth = maxW;
772 m_minVirtualHeight = minH;
773 m_maxVirtualHeight = maxH;
774 }
775
776 void wxWindowBase::DoSetVirtualSize( int x, int y )
777 {
778 if ( m_minVirtualWidth != wxDefaultCoord && m_minVirtualWidth > x )
779 x = m_minVirtualWidth;
780 if ( m_maxVirtualWidth != wxDefaultCoord && m_maxVirtualWidth < x )
781 x = m_maxVirtualWidth;
782 if ( m_minVirtualHeight != wxDefaultCoord && m_minVirtualHeight > y )
783 y = m_minVirtualHeight;
784 if ( m_maxVirtualHeight != wxDefaultCoord && m_maxVirtualHeight < y )
785 y = m_maxVirtualHeight;
786
787 m_virtualSize = wxSize(x, y);
788 }
789
790 wxSize wxWindowBase::DoGetVirtualSize() const
791 {
792 if (m_virtualSize == wxDefaultSize)
793 return GetClientSize();
794
795 return m_virtualSize;
796 }
797
798 // ----------------------------------------------------------------------------
799 // show/hide/enable/disable the window
800 // ----------------------------------------------------------------------------
801
802 bool wxWindowBase::Show(bool show)
803 {
804 if ( show != m_isShown )
805 {
806 m_isShown = show;
807
808 return true;
809 }
810 else
811 {
812 return false;
813 }
814 }
815
816 bool wxWindowBase::Enable(bool enable)
817 {
818 if ( enable != m_isEnabled )
819 {
820 m_isEnabled = enable;
821
822 return true;
823 }
824 else
825 {
826 return false;
827 }
828 }
829 // ----------------------------------------------------------------------------
830 // RTTI
831 // ----------------------------------------------------------------------------
832
833 bool wxWindowBase::IsTopLevel() const
834 {
835 return false;
836 }
837
838 // ----------------------------------------------------------------------------
839 // reparenting the window
840 // ----------------------------------------------------------------------------
841
842 void wxWindowBase::AddChild(wxWindowBase *child)
843 {
844 wxCHECK_RET( child, wxT("can't add a NULL child") );
845
846 // this should never happen and it will lead to a crash later if it does
847 // because RemoveChild() will remove only one node from the children list
848 // and the other(s) one(s) will be left with dangling pointers in them
849 wxASSERT_MSG( !GetChildren().Find((wxWindow*)child), _T("AddChild() called twice") );
850
851 GetChildren().Append((wxWindow*)child);
852 child->SetParent(this);
853 }
854
855 void wxWindowBase::RemoveChild(wxWindowBase *child)
856 {
857 wxCHECK_RET( child, wxT("can't remove a NULL child") );
858
859 GetChildren().DeleteObject((wxWindow *)child);
860 child->SetParent(NULL);
861 }
862
863 bool wxWindowBase::Reparent(wxWindowBase *newParent)
864 {
865 wxWindow *oldParent = GetParent();
866 if ( newParent == oldParent )
867 {
868 // nothing done
869 return false;
870 }
871
872 // unlink this window from the existing parent.
873 if ( oldParent )
874 {
875 oldParent->RemoveChild(this);
876 }
877 else
878 {
879 wxTopLevelWindows.DeleteObject((wxWindow *)this);
880 }
881
882 // add it to the new one
883 if ( newParent )
884 {
885 newParent->AddChild(this);
886 }
887 else
888 {
889 wxTopLevelWindows.Append((wxWindow *)this);
890 }
891
892 return true;
893 }
894
895 // ----------------------------------------------------------------------------
896 // event handler stuff
897 // ----------------------------------------------------------------------------
898
899 void wxWindowBase::PushEventHandler(wxEvtHandler *handler)
900 {
901 wxEvtHandler *handlerOld = GetEventHandler();
902
903 handler->SetNextHandler(handlerOld);
904
905 if ( handlerOld )
906 GetEventHandler()->SetPreviousHandler(handler);
907
908 SetEventHandler(handler);
909 }
910
911 wxEvtHandler *wxWindowBase::PopEventHandler(bool deleteHandler)
912 {
913 wxEvtHandler *handlerA = GetEventHandler();
914 if ( handlerA )
915 {
916 wxEvtHandler *handlerB = handlerA->GetNextHandler();
917 handlerA->SetNextHandler((wxEvtHandler *)NULL);
918
919 if ( handlerB )
920 handlerB->SetPreviousHandler((wxEvtHandler *)NULL);
921 SetEventHandler(handlerB);
922
923 if ( deleteHandler )
924 {
925 delete handlerA;
926 handlerA = (wxEvtHandler *)NULL;
927 }
928 }
929
930 return handlerA;
931 }
932
933 bool wxWindowBase::RemoveEventHandler(wxEvtHandler *handler)
934 {
935 wxCHECK_MSG( handler, false, _T("RemoveEventHandler(NULL) called") );
936
937 wxEvtHandler *handlerPrev = NULL,
938 *handlerCur = GetEventHandler();
939 while ( handlerCur )
940 {
941 wxEvtHandler *handlerNext = handlerCur->GetNextHandler();
942
943 if ( handlerCur == handler )
944 {
945 if ( handlerPrev )
946 {
947 handlerPrev->SetNextHandler(handlerNext);
948 }
949 else
950 {
951 SetEventHandler(handlerNext);
952 }
953
954 if ( handlerNext )
955 {
956 handlerNext->SetPreviousHandler ( handlerPrev );
957 }
958
959 handler->SetNextHandler(NULL);
960 handler->SetPreviousHandler(NULL);
961
962 return true;
963 }
964
965 handlerPrev = handlerCur;
966 handlerCur = handlerNext;
967 }
968
969 wxFAIL_MSG( _T("where has the event handler gone?") );
970
971 return false;
972 }
973
974 // ----------------------------------------------------------------------------
975 // colours, fonts &c
976 // ----------------------------------------------------------------------------
977
978 void wxWindowBase::InheritAttributes()
979 {
980 const wxWindowBase * const parent = GetParent();
981 if ( !parent )
982 return;
983
984 // we only inherit attributes which had been explicitly set for the parent
985 // which ensures that this only happens if the user really wants it and
986 // not by default which wouldn't make any sense in modern GUIs where the
987 // controls don't all use the same fonts (nor colours)
988 if ( parent->m_inheritFont && !m_hasFont )
989 SetFont(parent->GetFont());
990
991 // in addition, there is a possibility to explicitly forbid inheriting
992 // colours at each class level by overriding ShouldInheritColours()
993 if ( ShouldInheritColours() )
994 {
995 if ( parent->m_inheritFgCol && !m_hasFgCol )
996 SetForegroundColour(parent->GetForegroundColour());
997
998 // inheriting (solid) background colour is wrong as it totally breaks
999 // any kind of themed backgrounds
1000 //
1001 // instead, the controls should use the same background as their parent
1002 // (ideally by not drawing it at all)
1003 #if 0
1004 if ( parent->m_inheritBgCol && !m_hasBgCol )
1005 SetBackgroundColour(parent->GetBackgroundColour());
1006 #endif // 0
1007 }
1008 }
1009
1010 /* static */ wxVisualAttributes
1011 wxWindowBase::GetClassDefaultAttributes(wxWindowVariant WXUNUSED(variant))
1012 {
1013 // it is important to return valid values for all attributes from here,
1014 // GetXXX() below rely on this
1015 wxVisualAttributes attrs;
1016 attrs.font = wxSystemSettings::GetFont(wxSYS_DEFAULT_GUI_FONT);
1017 attrs.colFg = wxSystemSettings::GetColour(wxSYS_COLOUR_WINDOWTEXT);
1018 attrs.colBg = wxSystemSettings::GetColour(wxSYS_COLOUR_BTNFACE);
1019
1020 return attrs;
1021 }
1022
1023 wxColour wxWindowBase::GetBackgroundColour() const
1024 {
1025 if ( !m_backgroundColour.Ok() )
1026 {
1027 wxASSERT_MSG( !m_hasBgCol, _T("we have invalid explicit bg colour?") );
1028
1029 // get our default background colour
1030 wxColour colBg = GetDefaultAttributes().colBg;
1031
1032 // we must return some valid colour to avoid redoing this every time
1033 // and also to avoid surprizing the applications written for older
1034 // wxWidgets versions where GetBackgroundColour() always returned
1035 // something -- so give them something even if it doesn't make sense
1036 // for this window (e.g. it has a themed background)
1037 if ( !colBg.Ok() )
1038 colBg = GetClassDefaultAttributes().colBg;
1039
1040 return colBg;
1041 }
1042 else
1043 return m_backgroundColour;
1044 }
1045
1046 wxColour wxWindowBase::GetForegroundColour() const
1047 {
1048 // logic is the same as above
1049 if ( !m_hasFgCol && !m_foregroundColour.Ok() )
1050 {
1051 wxASSERT_MSG( !m_hasFgCol, _T("we have invalid explicit fg colour?") );
1052
1053 wxColour colFg = GetDefaultAttributes().colFg;
1054
1055 if ( !colFg.Ok() )
1056 colFg = GetClassDefaultAttributes().colFg;
1057
1058 return colFg;
1059 }
1060 else
1061 return m_foregroundColour;
1062 }
1063
1064 bool wxWindowBase::SetBackgroundColour( const wxColour &colour )
1065 {
1066 if ( colour == m_backgroundColour )
1067 return false;
1068
1069 m_hasBgCol = colour.Ok();
1070 if ( m_backgroundStyle != wxBG_STYLE_CUSTOM )
1071 m_backgroundStyle = m_hasBgCol ? wxBG_STYLE_COLOUR : wxBG_STYLE_SYSTEM;
1072
1073 m_inheritBgCol = m_hasBgCol;
1074 m_backgroundColour = colour;
1075 SetThemeEnabled( !m_hasBgCol && !m_foregroundColour.Ok() );
1076 return true;
1077 }
1078
1079 bool wxWindowBase::SetForegroundColour( const wxColour &colour )
1080 {
1081 if (colour == m_foregroundColour )
1082 return false;
1083
1084 m_hasFgCol = colour.Ok();
1085 m_inheritFgCol = m_hasFgCol;
1086 m_foregroundColour = colour;
1087 SetThemeEnabled( !m_hasFgCol && !m_backgroundColour.Ok() );
1088 return true;
1089 }
1090
1091 bool wxWindowBase::SetCursor(const wxCursor& cursor)
1092 {
1093 // setting an invalid cursor is ok, it means that we don't have any special
1094 // cursor
1095 if ( m_cursor == cursor )
1096 {
1097 // no change
1098 return false;
1099 }
1100
1101 m_cursor = cursor;
1102
1103 return true;
1104 }
1105
1106 wxFont wxWindowBase::GetFont() const
1107 {
1108 // logic is the same as in GetBackgroundColour()
1109 if ( !m_font.Ok() )
1110 {
1111 wxASSERT_MSG( !m_hasFont, _T("we have invalid explicit font?") );
1112
1113 wxFont font = GetDefaultAttributes().font;
1114 if ( !font.Ok() )
1115 font = GetClassDefaultAttributes().font;
1116
1117 return font;
1118 }
1119 else
1120 return m_font;
1121 }
1122
1123 bool wxWindowBase::SetFont(const wxFont& font)
1124 {
1125 if ( font == m_font )
1126 {
1127 // no change
1128 return false;
1129 }
1130
1131 m_font = font;
1132 m_hasFont = font.Ok();
1133 m_inheritFont = m_hasFont;
1134
1135 InvalidateBestSize();
1136
1137 return true;
1138 }
1139
1140 #if wxUSE_PALETTE
1141
1142 void wxWindowBase::SetPalette(const wxPalette& pal)
1143 {
1144 m_hasCustomPalette = true;
1145 m_palette = pal;
1146
1147 // VZ: can anyone explain me what do we do here?
1148 wxWindowDC d((wxWindow *) this);
1149 d.SetPalette(pal);
1150 }
1151
1152 wxWindow *wxWindowBase::GetAncestorWithCustomPalette() const
1153 {
1154 wxWindow *win = (wxWindow *)this;
1155 while ( win && !win->HasCustomPalette() )
1156 {
1157 win = win->GetParent();
1158 }
1159
1160 return win;
1161 }
1162
1163 #endif // wxUSE_PALETTE
1164
1165 #if wxUSE_CARET
1166 void wxWindowBase::SetCaret(wxCaret *caret)
1167 {
1168 if ( m_caret )
1169 {
1170 delete m_caret;
1171 }
1172
1173 m_caret = caret;
1174
1175 if ( m_caret )
1176 {
1177 wxASSERT_MSG( m_caret->GetWindow() == this,
1178 wxT("caret should be created associated to this window") );
1179 }
1180 }
1181 #endif // wxUSE_CARET
1182
1183 #if wxUSE_VALIDATORS
1184 // ----------------------------------------------------------------------------
1185 // validators
1186 // ----------------------------------------------------------------------------
1187
1188 void wxWindowBase::SetValidator(const wxValidator& validator)
1189 {
1190 if ( m_windowValidator )
1191 delete m_windowValidator;
1192
1193 m_windowValidator = (wxValidator *)validator.Clone();
1194
1195 if ( m_windowValidator )
1196 m_windowValidator->SetWindow(this);
1197 }
1198 #endif // wxUSE_VALIDATORS
1199
1200 // ----------------------------------------------------------------------------
1201 // update region stuff
1202 // ----------------------------------------------------------------------------
1203
1204 wxRect wxWindowBase::GetUpdateClientRect() const
1205 {
1206 wxRegion rgnUpdate = GetUpdateRegion();
1207 rgnUpdate.Intersect(GetClientRect());
1208 wxRect rectUpdate = rgnUpdate.GetBox();
1209 wxPoint ptOrigin = GetClientAreaOrigin();
1210 rectUpdate.x -= ptOrigin.x;
1211 rectUpdate.y -= ptOrigin.y;
1212
1213 return rectUpdate;
1214 }
1215
1216 bool wxWindowBase::IsExposed(int x, int y) const
1217 {
1218 return m_updateRegion.Contains(x, y) != wxOutRegion;
1219 }
1220
1221 bool wxWindowBase::IsExposed(int x, int y, int w, int h) const
1222 {
1223 return m_updateRegion.Contains(x, y, w, h) != wxOutRegion;
1224 }
1225
1226 void wxWindowBase::ClearBackground()
1227 {
1228 // wxGTK uses its own version, no need to add never used code
1229 #ifndef __WXGTK__
1230 wxClientDC dc((wxWindow *)this);
1231 wxBrush brush(GetBackgroundColour(), wxSOLID);
1232 dc.SetBackground(brush);
1233 dc.Clear();
1234 #endif // __WXGTK__
1235 }
1236
1237 // ----------------------------------------------------------------------------
1238 // find child window by id or name
1239 // ----------------------------------------------------------------------------
1240
1241 wxWindow *wxWindowBase::FindWindow(long id) const
1242 {
1243 if ( id == m_windowId )
1244 return (wxWindow *)this;
1245
1246 wxWindowBase *res = (wxWindow *)NULL;
1247 wxWindowList::compatibility_iterator node;
1248 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1249 {
1250 wxWindowBase *child = node->GetData();
1251 res = child->FindWindow( id );
1252 }
1253
1254 return (wxWindow *)res;
1255 }
1256
1257 wxWindow *wxWindowBase::FindWindow(const wxString& name) const
1258 {
1259 if ( name == m_windowName )
1260 return (wxWindow *)this;
1261
1262 wxWindowBase *res = (wxWindow *)NULL;
1263 wxWindowList::compatibility_iterator node;
1264 for ( node = m_children.GetFirst(); node && !res; node = node->GetNext() )
1265 {
1266 wxWindow *child = node->GetData();
1267 res = child->FindWindow(name);
1268 }
1269
1270 return (wxWindow *)res;
1271 }
1272
1273
1274 // find any window by id or name or label: If parent is non-NULL, look through
1275 // children for a label or title matching the specified string. If NULL, look
1276 // through all top-level windows.
1277 //
1278 // to avoid duplicating code we reuse the same helper function but with
1279 // different comparators
1280
1281 typedef bool (*wxFindWindowCmp)(const wxWindow *win,
1282 const wxString& label, long id);
1283
1284 static
1285 bool wxFindWindowCmpLabels(const wxWindow *win, const wxString& label,
1286 long WXUNUSED(id))
1287 {
1288 return win->GetLabel() == label;
1289 }
1290
1291 static
1292 bool wxFindWindowCmpNames(const wxWindow *win, const wxString& label,
1293 long WXUNUSED(id))
1294 {
1295 return win->GetName() == label;
1296 }
1297
1298 static
1299 bool wxFindWindowCmpIds(const wxWindow *win, const wxString& WXUNUSED(label),
1300 long id)
1301 {
1302 return win->GetId() == id;
1303 }
1304
1305 // recursive helper for the FindWindowByXXX() functions
1306 static
1307 wxWindow *wxFindWindowRecursively(const wxWindow *parent,
1308 const wxString& label,
1309 long id,
1310 wxFindWindowCmp cmp)
1311 {
1312 if ( parent )
1313 {
1314 // see if this is the one we're looking for
1315 if ( (*cmp)(parent, label, id) )
1316 return (wxWindow *)parent;
1317
1318 // It wasn't, so check all its children
1319 for ( wxWindowList::compatibility_iterator node = parent->GetChildren().GetFirst();
1320 node;
1321 node = node->GetNext() )
1322 {
1323 // recursively check each child
1324 wxWindow *win = (wxWindow *)node->GetData();
1325 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1326 if (retwin)
1327 return retwin;
1328 }
1329 }
1330
1331 // Not found
1332 return NULL;
1333 }
1334
1335 // helper for FindWindowByXXX()
1336 static
1337 wxWindow *wxFindWindowHelper(const wxWindow *parent,
1338 const wxString& label,
1339 long id,
1340 wxFindWindowCmp cmp)
1341 {
1342 if ( parent )
1343 {
1344 // just check parent and all its children
1345 return wxFindWindowRecursively(parent, label, id, cmp);
1346 }
1347
1348 // start at very top of wx's windows
1349 for ( wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1350 node;
1351 node = node->GetNext() )
1352 {
1353 // recursively check each window & its children
1354 wxWindow *win = node->GetData();
1355 wxWindow *retwin = wxFindWindowRecursively(win, label, id, cmp);
1356 if (retwin)
1357 return retwin;
1358 }
1359
1360 return NULL;
1361 }
1362
1363 /* static */
1364 wxWindow *
1365 wxWindowBase::FindWindowByLabel(const wxString& title, const wxWindow *parent)
1366 {
1367 return wxFindWindowHelper(parent, title, 0, wxFindWindowCmpLabels);
1368 }
1369
1370 /* static */
1371 wxWindow *
1372 wxWindowBase::FindWindowByName(const wxString& title, const wxWindow *parent)
1373 {
1374 wxWindow *win = wxFindWindowHelper(parent, title, 0, wxFindWindowCmpNames);
1375
1376 if ( !win )
1377 {
1378 // fall back to the label
1379 win = FindWindowByLabel(title, parent);
1380 }
1381
1382 return win;
1383 }
1384
1385 /* static */
1386 wxWindow *
1387 wxWindowBase::FindWindowById( long id, const wxWindow* parent )
1388 {
1389 return wxFindWindowHelper(parent, wxEmptyString, id, wxFindWindowCmpIds);
1390 }
1391
1392 // ----------------------------------------------------------------------------
1393 // dialog oriented functions
1394 // ----------------------------------------------------------------------------
1395
1396 void wxWindowBase::MakeModal(bool modal)
1397 {
1398 // Disable all other windows
1399 if ( IsTopLevel() )
1400 {
1401 wxWindowList::compatibility_iterator node = wxTopLevelWindows.GetFirst();
1402 while (node)
1403 {
1404 wxWindow *win = node->GetData();
1405 if (win != this)
1406 win->Enable(!modal);
1407
1408 node = node->GetNext();
1409 }
1410 }
1411 }
1412
1413 bool wxWindowBase::Validate()
1414 {
1415 #if wxUSE_VALIDATORS
1416 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1417
1418 wxWindowList::compatibility_iterator node;
1419 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1420 {
1421 wxWindowBase *child = node->GetData();
1422 wxValidator *validator = child->GetValidator();
1423 if ( validator && !validator->Validate((wxWindow *)this) )
1424 {
1425 return false;
1426 }
1427
1428 if ( recurse && !child->Validate() )
1429 {
1430 return false;
1431 }
1432 }
1433 #endif // wxUSE_VALIDATORS
1434
1435 return true;
1436 }
1437
1438 bool wxWindowBase::TransferDataToWindow()
1439 {
1440 #if wxUSE_VALIDATORS
1441 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1442
1443 wxWindowList::compatibility_iterator node;
1444 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1445 {
1446 wxWindowBase *child = node->GetData();
1447 wxValidator *validator = child->GetValidator();
1448 if ( validator && !validator->TransferToWindow() )
1449 {
1450 wxLogWarning(_("Could not transfer data to window"));
1451 #if wxUSE_LOG
1452 wxLog::FlushActive();
1453 #endif // wxUSE_LOG
1454
1455 return false;
1456 }
1457
1458 if ( recurse )
1459 {
1460 if ( !child->TransferDataToWindow() )
1461 {
1462 // warning already given
1463 return false;
1464 }
1465 }
1466 }
1467 #endif // wxUSE_VALIDATORS
1468
1469 return true;
1470 }
1471
1472 bool wxWindowBase::TransferDataFromWindow()
1473 {
1474 #if wxUSE_VALIDATORS
1475 bool recurse = (GetExtraStyle() & wxWS_EX_VALIDATE_RECURSIVELY) != 0;
1476
1477 wxWindowList::compatibility_iterator node;
1478 for ( node = m_children.GetFirst(); node; node = node->GetNext() )
1479 {
1480 wxWindow *child = node->GetData();
1481 wxValidator *validator = child->GetValidator();
1482 if ( validator && !validator->TransferFromWindow() )
1483 {
1484 // nop warning here because the application is supposed to give
1485 // one itself - we don't know here what might have gone wrongly
1486
1487 return false;
1488 }
1489
1490 if ( recurse )
1491 {
1492 if ( !child->TransferDataFromWindow() )
1493 {
1494 // warning already given
1495 return false;
1496 }
1497 }
1498 }
1499 #endif // wxUSE_VALIDATORS
1500
1501 return true;
1502 }
1503
1504 void wxWindowBase::InitDialog()
1505 {
1506 wxInitDialogEvent event(GetId());
1507 event.SetEventObject( this );
1508 GetEventHandler()->ProcessEvent(event);
1509 }
1510
1511 // ----------------------------------------------------------------------------
1512 // context-sensitive help support
1513 // ----------------------------------------------------------------------------
1514
1515 #if wxUSE_HELP
1516
1517 // associate this help text with this window
1518 void wxWindowBase::SetHelpText(const wxString& text)
1519 {
1520 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1521 if ( helpProvider )
1522 {
1523 helpProvider->AddHelp(this, text);
1524 }
1525 }
1526
1527 // associate this help text with all windows with the same id as this
1528 // one
1529 void wxWindowBase::SetHelpTextForId(const wxString& text)
1530 {
1531 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1532 if ( helpProvider )
1533 {
1534 helpProvider->AddHelp(GetId(), text);
1535 }
1536 }
1537
1538 // get the help string associated with this window (may be empty)
1539 wxString wxWindowBase::GetHelpText() const
1540 {
1541 wxString text;
1542 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1543 if ( helpProvider )
1544 {
1545 text = helpProvider->GetHelp(this);
1546 }
1547
1548 return text;
1549 }
1550
1551 // show help for this window
1552 void wxWindowBase::OnHelp(wxHelpEvent& event)
1553 {
1554 wxHelpProvider *helpProvider = wxHelpProvider::Get();
1555 if ( helpProvider )
1556 {
1557 if ( helpProvider->ShowHelp(this) )
1558 {
1559 // skip the event.Skip() below
1560 return;
1561 }
1562 }
1563
1564 event.Skip();
1565 }
1566
1567 #endif // wxUSE_HELP
1568
1569 // ----------------------------------------------------------------------------
1570 // tooltipsroot.Replace("\\", "/");
1571 // ----------------------------------------------------------------------------
1572
1573 #if wxUSE_TOOLTIPS
1574
1575 void wxWindowBase::SetToolTip( const wxString &tip )
1576 {
1577 // don't create the new tooltip if we already have one
1578 if ( m_tooltip )
1579 {
1580 m_tooltip->SetTip( tip );
1581 }
1582 else
1583 {
1584 SetToolTip( new wxToolTip( tip ) );
1585 }
1586
1587 // setting empty tooltip text does not remove the tooltip any more - use
1588 // SetToolTip((wxToolTip *)NULL) for this
1589 }
1590
1591 void wxWindowBase::DoSetToolTip(wxToolTip *tooltip)
1592 {
1593 if ( m_tooltip )
1594 delete m_tooltip;
1595
1596 m_tooltip = tooltip;
1597 }
1598
1599 #endif // wxUSE_TOOLTIPS
1600
1601 // ----------------------------------------------------------------------------
1602 // constraints and sizers
1603 // ----------------------------------------------------------------------------
1604
1605 #if wxUSE_CONSTRAINTS
1606
1607 void wxWindowBase::SetConstraints( wxLayoutConstraints *constraints )
1608 {
1609 if ( m_constraints )
1610 {
1611 UnsetConstraints(m_constraints);
1612 delete m_constraints;
1613 }
1614 m_constraints = constraints;
1615 if ( m_constraints )
1616 {
1617 // Make sure other windows know they're part of a 'meaningful relationship'
1618 if ( m_constraints->left.GetOtherWindow() && (m_constraints->left.GetOtherWindow() != this) )
1619 m_constraints->left.GetOtherWindow()->AddConstraintReference(this);
1620 if ( m_constraints->top.GetOtherWindow() && (m_constraints->top.GetOtherWindow() != this) )
1621 m_constraints->top.GetOtherWindow()->AddConstraintReference(this);
1622 if ( m_constraints->right.GetOtherWindow() && (m_constraints->right.GetOtherWindow() != this) )
1623 m_constraints->right.GetOtherWindow()->AddConstraintReference(this);
1624 if ( m_constraints->bottom.GetOtherWindow() && (m_constraints->bottom.GetOtherWindow() != this) )
1625 m_constraints->bottom.GetOtherWindow()->AddConstraintReference(this);
1626 if ( m_constraints->width.GetOtherWindow() && (m_constraints->width.GetOtherWindow() != this) )
1627 m_constraints->width.GetOtherWindow()->AddConstraintReference(this);
1628 if ( m_constraints->height.GetOtherWindow() && (m_constraints->height.GetOtherWindow() != this) )
1629 m_constraints->height.GetOtherWindow()->AddConstraintReference(this);
1630 if ( m_constraints->centreX.GetOtherWindow() && (m_constraints->centreX.GetOtherWindow() != this) )
1631 m_constraints->centreX.GetOtherWindow()->AddConstraintReference(this);
1632 if ( m_constraints->centreY.GetOtherWindow() && (m_constraints->centreY.GetOtherWindow() != this) )
1633 m_constraints->centreY.GetOtherWindow()->AddConstraintReference(this);
1634 }
1635 }
1636
1637 // This removes any dangling pointers to this window in other windows'
1638 // constraintsInvolvedIn lists.
1639 void wxWindowBase::UnsetConstraints(wxLayoutConstraints *c)
1640 {
1641 if ( c )
1642 {
1643 if ( c->left.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1644 c->left.GetOtherWindow()->RemoveConstraintReference(this);
1645 if ( c->top.GetOtherWindow() && (c->top.GetOtherWindow() != this) )
1646 c->top.GetOtherWindow()->RemoveConstraintReference(this);
1647 if ( c->right.GetOtherWindow() && (c->right.GetOtherWindow() != this) )
1648 c->right.GetOtherWindow()->RemoveConstraintReference(this);
1649 if ( c->bottom.GetOtherWindow() && (c->bottom.GetOtherWindow() != this) )
1650 c->bottom.GetOtherWindow()->RemoveConstraintReference(this);
1651 if ( c->width.GetOtherWindow() && (c->width.GetOtherWindow() != this) )
1652 c->width.GetOtherWindow()->RemoveConstraintReference(this);
1653 if ( c->height.GetOtherWindow() && (c->height.GetOtherWindow() != this) )
1654 c->height.GetOtherWindow()->RemoveConstraintReference(this);
1655 if ( c->centreX.GetOtherWindow() && (c->centreX.GetOtherWindow() != this) )
1656 c->centreX.GetOtherWindow()->RemoveConstraintReference(this);
1657 if ( c->centreY.GetOtherWindow() && (c->centreY.GetOtherWindow() != this) )
1658 c->centreY.GetOtherWindow()->RemoveConstraintReference(this);
1659 }
1660 }
1661
1662 // Back-pointer to other windows we're involved with, so if we delete this
1663 // window, we must delete any constraints we're involved with.
1664 void wxWindowBase::AddConstraintReference(wxWindowBase *otherWin)
1665 {
1666 if ( !m_constraintsInvolvedIn )
1667 m_constraintsInvolvedIn = new wxWindowList;
1668 if ( !m_constraintsInvolvedIn->Find((wxWindow *)otherWin) )
1669 m_constraintsInvolvedIn->Append((wxWindow *)otherWin);
1670 }
1671
1672 // REMOVE back-pointer to other windows we're involved with.
1673 void wxWindowBase::RemoveConstraintReference(wxWindowBase *otherWin)
1674 {
1675 if ( m_constraintsInvolvedIn )
1676 m_constraintsInvolvedIn->DeleteObject((wxWindow *)otherWin);
1677 }
1678
1679 // Reset any constraints that mention this window
1680 void wxWindowBase::DeleteRelatedConstraints()
1681 {
1682 if ( m_constraintsInvolvedIn )
1683 {
1684 wxWindowList::compatibility_iterator node = m_constraintsInvolvedIn->GetFirst();
1685 while (node)
1686 {
1687 wxWindow *win = node->GetData();
1688 wxLayoutConstraints *constr = win->GetConstraints();
1689
1690 // Reset any constraints involving this window
1691 if ( constr )
1692 {
1693 constr->left.ResetIfWin(this);
1694 constr->top.ResetIfWin(this);
1695 constr->right.ResetIfWin(this);
1696 constr->bottom.ResetIfWin(this);
1697 constr->width.ResetIfWin(this);
1698 constr->height.ResetIfWin(this);
1699 constr->centreX.ResetIfWin(this);
1700 constr->centreY.ResetIfWin(this);
1701 }
1702
1703 wxWindowList::compatibility_iterator next = node->GetNext();
1704 m_constraintsInvolvedIn->Erase(node);
1705 node = next;
1706 }
1707
1708 delete m_constraintsInvolvedIn;
1709 m_constraintsInvolvedIn = (wxWindowList *) NULL;
1710 }
1711 }
1712
1713 #endif // wxUSE_CONSTRAINTS
1714
1715 void wxWindowBase::SetSizer(wxSizer *sizer, bool deleteOld)
1716 {
1717 if ( sizer == m_windowSizer)
1718 return;
1719
1720 if ( deleteOld )
1721 delete m_windowSizer;
1722
1723 m_windowSizer = sizer;
1724
1725 SetAutoLayout( sizer != NULL );
1726 }
1727
1728 void wxWindowBase::SetSizerAndFit(wxSizer *sizer, bool deleteOld)
1729 {
1730 SetSizer( sizer, deleteOld );
1731 sizer->SetSizeHints( (wxWindow*) this );
1732 }
1733
1734
1735 void wxWindowBase::SetContainingSizer(wxSizer* sizer)
1736 {
1737 // adding a window to a sizer twice is going to result in fatal and
1738 // hard to debug problems later because when deleting the second
1739 // associated wxSizerItem we're going to dereference a dangling
1740 // pointer; so try to detect this as early as possible
1741 wxASSERT_MSG( !sizer || m_containingSizer != sizer,
1742 _T("Adding a window to the same sizer twice?") );
1743
1744 m_containingSizer = sizer;
1745 }
1746
1747 #if wxUSE_CONSTRAINTS
1748
1749 void wxWindowBase::SatisfyConstraints()
1750 {
1751 wxLayoutConstraints *constr = GetConstraints();
1752 bool wasOk = constr && constr->AreSatisfied();
1753
1754 ResetConstraints(); // Mark all constraints as unevaluated
1755
1756 int noChanges = 1;
1757
1758 // if we're a top level panel (i.e. our parent is frame/dialog), our
1759 // own constraints will never be satisfied any more unless we do it
1760 // here
1761 if ( wasOk )
1762 {
1763 while ( noChanges > 0 )
1764 {
1765 LayoutPhase1(&noChanges);
1766 }
1767 }
1768
1769 LayoutPhase2(&noChanges);
1770 }
1771
1772 #endif // wxUSE_CONSTRAINTS
1773
1774 bool wxWindowBase::Layout()
1775 {
1776 // If there is a sizer, use it instead of the constraints
1777 if ( GetSizer() )
1778 {
1779 int w, h;
1780 GetVirtualSize(&w, &h);
1781 GetSizer()->SetDimension( 0, 0, w, h );
1782 }
1783 #if wxUSE_CONSTRAINTS
1784 else
1785 {
1786 SatisfyConstraints(); // Find the right constraints values
1787 SetConstraintSizes(); // Recursively set the real window sizes
1788 }
1789 #endif
1790
1791 return true;
1792 }
1793
1794 #if wxUSE_CONSTRAINTS
1795
1796 // first phase of the constraints evaluation: set our own constraints
1797 bool wxWindowBase::LayoutPhase1(int *noChanges)
1798 {
1799 wxLayoutConstraints *constr = GetConstraints();
1800
1801 return !constr || constr->SatisfyConstraints(this, noChanges);
1802 }
1803
1804 // second phase: set the constraints for our children
1805 bool wxWindowBase::LayoutPhase2(int *noChanges)
1806 {
1807 *noChanges = 0;
1808
1809 // Layout children
1810 DoPhase(1);
1811
1812 // Layout grand children
1813 DoPhase(2);
1814
1815 return true;
1816 }
1817
1818 // Do a phase of evaluating child constraints
1819 bool wxWindowBase::DoPhase(int phase)
1820 {
1821 // the list containing the children for which the constraints are already
1822 // set correctly
1823 wxWindowList succeeded;
1824
1825 // the max number of iterations we loop before concluding that we can't set
1826 // the constraints
1827 static const int maxIterations = 500;
1828
1829 for ( int noIterations = 0; noIterations < maxIterations; noIterations++ )
1830 {
1831 int noChanges = 0;
1832
1833 // loop over all children setting their constraints
1834 for ( wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1835 node;
1836 node = node->GetNext() )
1837 {
1838 wxWindow *child = node->GetData();
1839 if ( child->IsTopLevel() )
1840 {
1841 // top level children are not inside our client area
1842 continue;
1843 }
1844
1845 if ( !child->GetConstraints() || succeeded.Find(child) )
1846 {
1847 // this one is either already ok or nothing we can do about it
1848 continue;
1849 }
1850
1851 int tempNoChanges = 0;
1852 bool success = phase == 1 ? child->LayoutPhase1(&tempNoChanges)
1853 : child->LayoutPhase2(&tempNoChanges);
1854 noChanges += tempNoChanges;
1855
1856 if ( success )
1857 {
1858 succeeded.Append(child);
1859 }
1860 }
1861
1862 if ( !noChanges )
1863 {
1864 // constraints are set
1865 break;
1866 }
1867 }
1868
1869 return true;
1870 }
1871
1872 void wxWindowBase::ResetConstraints()
1873 {
1874 wxLayoutConstraints *constr = GetConstraints();
1875 if ( constr )
1876 {
1877 constr->left.SetDone(false);
1878 constr->top.SetDone(false);
1879 constr->right.SetDone(false);
1880 constr->bottom.SetDone(false);
1881 constr->width.SetDone(false);
1882 constr->height.SetDone(false);
1883 constr->centreX.SetDone(false);
1884 constr->centreY.SetDone(false);
1885 }
1886
1887 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1888 while (node)
1889 {
1890 wxWindow *win = node->GetData();
1891 if ( !win->IsTopLevel() )
1892 win->ResetConstraints();
1893 node = node->GetNext();
1894 }
1895 }
1896
1897 // Need to distinguish between setting the 'fake' size for windows and sizers,
1898 // and setting the real values.
1899 void wxWindowBase::SetConstraintSizes(bool recurse)
1900 {
1901 wxLayoutConstraints *constr = GetConstraints();
1902 if ( constr && constr->AreSatisfied() )
1903 {
1904 int x = constr->left.GetValue();
1905 int y = constr->top.GetValue();
1906 int w = constr->width.GetValue();
1907 int h = constr->height.GetValue();
1908
1909 if ( (constr->width.GetRelationship() != wxAsIs ) ||
1910 (constr->height.GetRelationship() != wxAsIs) )
1911 {
1912 SetSize(x, y, w, h);
1913 }
1914 else
1915 {
1916 // If we don't want to resize this window, just move it...
1917 Move(x, y);
1918 }
1919 }
1920 else if ( constr )
1921 {
1922 wxLogDebug(wxT("Constraints not satisfied for %s named '%s'."),
1923 GetClassInfo()->GetClassName(),
1924 GetName().c_str());
1925 }
1926
1927 if ( recurse )
1928 {
1929 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
1930 while (node)
1931 {
1932 wxWindow *win = node->GetData();
1933 if ( !win->IsTopLevel() && win->GetConstraints() )
1934 win->SetConstraintSizes();
1935 node = node->GetNext();
1936 }
1937 }
1938 }
1939
1940 // Only set the size/position of the constraint (if any)
1941 void wxWindowBase::SetSizeConstraint(int x, int y, int w, int h)
1942 {
1943 wxLayoutConstraints *constr = GetConstraints();
1944 if ( constr )
1945 {
1946 if ( x != wxDefaultCoord )
1947 {
1948 constr->left.SetValue(x);
1949 constr->left.SetDone(true);
1950 }
1951 if ( y != wxDefaultCoord )
1952 {
1953 constr->top.SetValue(y);
1954 constr->top.SetDone(true);
1955 }
1956 if ( w != wxDefaultCoord )
1957 {
1958 constr->width.SetValue(w);
1959 constr->width.SetDone(true);
1960 }
1961 if ( h != wxDefaultCoord )
1962 {
1963 constr->height.SetValue(h);
1964 constr->height.SetDone(true);
1965 }
1966 }
1967 }
1968
1969 void wxWindowBase::MoveConstraint(int x, int y)
1970 {
1971 wxLayoutConstraints *constr = GetConstraints();
1972 if ( constr )
1973 {
1974 if ( x != wxDefaultCoord )
1975 {
1976 constr->left.SetValue(x);
1977 constr->left.SetDone(true);
1978 }
1979 if ( y != wxDefaultCoord )
1980 {
1981 constr->top.SetValue(y);
1982 constr->top.SetDone(true);
1983 }
1984 }
1985 }
1986
1987 void wxWindowBase::GetSizeConstraint(int *w, int *h) const
1988 {
1989 wxLayoutConstraints *constr = GetConstraints();
1990 if ( constr )
1991 {
1992 *w = constr->width.GetValue();
1993 *h = constr->height.GetValue();
1994 }
1995 else
1996 GetSize(w, h);
1997 }
1998
1999 void wxWindowBase::GetClientSizeConstraint(int *w, int *h) const
2000 {
2001 wxLayoutConstraints *constr = GetConstraints();
2002 if ( constr )
2003 {
2004 *w = constr->width.GetValue();
2005 *h = constr->height.GetValue();
2006 }
2007 else
2008 GetClientSize(w, h);
2009 }
2010
2011 void wxWindowBase::GetPositionConstraint(int *x, int *y) const
2012 {
2013 wxLayoutConstraints *constr = GetConstraints();
2014 if ( constr )
2015 {
2016 *x = constr->left.GetValue();
2017 *y = constr->top.GetValue();
2018 }
2019 else
2020 GetPosition(x, y);
2021 }
2022
2023 #endif // wxUSE_CONSTRAINTS
2024
2025 void wxWindowBase::AdjustForParentClientOrigin(int& x, int& y, int sizeFlags) const
2026 {
2027 // don't do it for the dialogs/frames - they float independently of their
2028 // parent
2029 if ( !IsTopLevel() )
2030 {
2031 wxWindow *parent = GetParent();
2032 if ( !(sizeFlags & wxSIZE_NO_ADJUSTMENTS) && parent )
2033 {
2034 wxPoint pt(parent->GetClientAreaOrigin());
2035 x += pt.x;
2036 y += pt.y;
2037 }
2038 }
2039 }
2040
2041 // ----------------------------------------------------------------------------
2042 // do Update UI processing for child controls
2043 // ----------------------------------------------------------------------------
2044
2045 void wxWindowBase::UpdateWindowUI(long flags)
2046 {
2047 wxUpdateUIEvent event(GetId());
2048 event.SetEventObject(this);
2049
2050 if ( GetEventHandler()->ProcessEvent(event) )
2051 {
2052 DoUpdateWindowUI(event);
2053 }
2054
2055 if (flags & wxUPDATE_UI_RECURSE)
2056 {
2057 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2058 while (node)
2059 {
2060 wxWindow* child = (wxWindow*) node->GetData();
2061 child->UpdateWindowUI(flags);
2062 node = node->GetNext();
2063 }
2064 }
2065 }
2066
2067 // do the window-specific processing after processing the update event
2068 // TODO: take specific knowledge out of this function and
2069 // put in each control's base class. Unfortunately we don't
2070 // yet have base implementation files for wxCheckBox and wxRadioButton.
2071 void wxWindowBase::DoUpdateWindowUI(wxUpdateUIEvent& event)
2072 {
2073 if ( event.GetSetEnabled() )
2074 Enable(event.GetEnabled());
2075
2076 #if wxUSE_CONTROLS
2077 if ( event.GetSetText() )
2078 {
2079 wxControl *control = wxDynamicCastThis(wxControl);
2080 if ( control )
2081 {
2082 if ( event.GetText() != control->GetLabel() )
2083 control->SetLabel(event.GetText());
2084 }
2085 }
2086 #endif // wxUSE_CONTROLS
2087
2088 if ( event.GetSetChecked() )
2089 {
2090 #if wxUSE_CHECKBOX
2091 wxCheckBox *checkbox = wxDynamicCastThis(wxCheckBox);
2092 if ( checkbox )
2093 {
2094 checkbox->SetValue(event.GetChecked());
2095 }
2096 #endif // wxUSE_CHECKBOX
2097
2098 #if wxUSE_RADIOBTN
2099 wxRadioButton *radiobtn = wxDynamicCastThis(wxRadioButton);
2100 if ( radiobtn )
2101 {
2102 radiobtn->SetValue(event.GetChecked());
2103 }
2104 #endif // wxUSE_RADIOBTN
2105 }
2106 }
2107
2108 #if 0
2109 // call internal idle recursively
2110 // may be obsolete (wait until OnIdle scheme stabilises)
2111 void wxWindowBase::ProcessInternalIdle()
2112 {
2113 OnInternalIdle();
2114
2115 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2116 while (node)
2117 {
2118 wxWindow *child = node->GetData();
2119 child->ProcessInternalIdle();
2120 node = node->GetNext();
2121 }
2122 }
2123 #endif
2124
2125 // ----------------------------------------------------------------------------
2126 // dialog units translations
2127 // ----------------------------------------------------------------------------
2128
2129 wxPoint wxWindowBase::ConvertPixelsToDialog(const wxPoint& pt)
2130 {
2131 int charWidth = GetCharWidth();
2132 int charHeight = GetCharHeight();
2133 wxPoint pt2 = wxDefaultPosition;
2134 if (pt.x != wxDefaultCoord)
2135 pt2.x = (int) ((pt.x * 4) / charWidth);
2136 if (pt.y != wxDefaultCoord)
2137 pt2.y = (int) ((pt.y * 8) / charHeight);
2138
2139 return pt2;
2140 }
2141
2142 wxPoint wxWindowBase::ConvertDialogToPixels(const wxPoint& pt)
2143 {
2144 int charWidth = GetCharWidth();
2145 int charHeight = GetCharHeight();
2146 wxPoint pt2 = wxDefaultPosition;
2147 if (pt.x != wxDefaultCoord)
2148 pt2.x = (int) ((pt.x * charWidth) / 4);
2149 if (pt.y != wxDefaultCoord)
2150 pt2.y = (int) ((pt.y * charHeight) / 8);
2151
2152 return pt2;
2153 }
2154
2155 // ----------------------------------------------------------------------------
2156 // event handlers
2157 // ----------------------------------------------------------------------------
2158
2159 // propagate the colour change event to the subwindows
2160 void wxWindowBase::OnSysColourChanged(wxSysColourChangedEvent& event)
2161 {
2162 wxWindowList::compatibility_iterator node = GetChildren().GetFirst();
2163 while ( node )
2164 {
2165 // Only propagate to non-top-level windows
2166 wxWindow *win = node->GetData();
2167 if ( !win->IsTopLevel() )
2168 {
2169 wxSysColourChangedEvent event2;
2170 event.SetEventObject(win);
2171 win->GetEventHandler()->ProcessEvent(event2);
2172 }
2173
2174 node = node->GetNext();
2175 }
2176
2177 Refresh();
2178 }
2179
2180 // the default action is to populate dialog with data when it's created,
2181 // and nudge the UI into displaying itself correctly in case
2182 // we've turned the wxUpdateUIEvents frequency down low.
2183 void wxWindowBase::OnInitDialog( wxInitDialogEvent &WXUNUSED(event) )
2184 {
2185 TransferDataToWindow();
2186
2187 // Update the UI at this point
2188 UpdateWindowUI(wxUPDATE_UI_RECURSE);
2189 }
2190
2191 // process Ctrl-Alt-mclick
2192 void wxWindowBase::OnMiddleClick( wxMouseEvent& event )
2193 {
2194 #if wxUSE_MSGDLG
2195 if ( event.ControlDown() && event.AltDown() )
2196 {
2197 // don't translate these strings
2198 wxString port;
2199
2200 #ifdef __WXUNIVERSAL__
2201 port = _T("Univ/");
2202 #endif // __WXUNIVERSAL__
2203
2204 switch ( wxGetOsVersion() )
2205 {
2206 case wxMOTIF_X: port += _T("Motif"); break;
2207 case wxMAC:
2208 case wxMAC_DARWIN: port += _T("Mac"); break;
2209 case wxBEOS: port += _T("BeOS"); break;
2210 case wxGTK:
2211 case wxGTK_WIN32:
2212 case wxGTK_OS2:
2213 case wxGTK_BEOS: port += _T("GTK"); break;
2214 case wxWINDOWS:
2215 case wxPENWINDOWS:
2216 case wxWINDOWS_NT:
2217 case wxWIN32S:
2218 case wxWIN95:
2219 case wxWIN386: port += _T("MS Windows"); break;
2220 case wxMGL_UNIX:
2221 case wxMGL_X:
2222 case wxMGL_WIN32:
2223 case wxMGL_OS2: port += _T("MGL"); break;
2224 case wxWINDOWS_OS2:
2225 case wxOS2_PM: port += _T("OS/2"); break;
2226 default: port += _T("unknown"); break;
2227 }
2228
2229 wxMessageBox(wxString::Format(
2230 _T(
2231 " wxWidgets Library (%s port)\nVersion %u.%u.%u%s%s, compiled at %s %s\n Copyright (c) 1995-2005 wxWidgets team"
2232 ),
2233 port.c_str(),
2234 wxMAJOR_VERSION,
2235 wxMINOR_VERSION,
2236 wxRELEASE_NUMBER,
2237 #if wxUSE_UNICODE
2238 L" (Unicode)",
2239 #else
2240 "",
2241 #endif
2242 #ifdef __WXDEBUG__
2243 _T(" Debug build"),
2244 #else
2245 wxEmptyString,
2246 #endif
2247 __TDATE__,
2248 __TTIME__
2249 ),
2250 _T("wxWidgets information"),
2251 wxICON_INFORMATION | wxOK,
2252 (wxWindow *)this);
2253 }
2254 else
2255 #endif // wxUSE_MSGDLG
2256 {
2257 event.Skip();
2258 }
2259 }
2260
2261 // ----------------------------------------------------------------------------
2262 // accessibility
2263 // ----------------------------------------------------------------------------
2264
2265 #if wxUSE_ACCESSIBILITY
2266 void wxWindowBase::SetAccessible(wxAccessible* accessible)
2267 {
2268 if (m_accessible && (accessible != m_accessible))
2269 delete m_accessible;
2270 m_accessible = accessible;
2271 if (m_accessible)
2272 m_accessible->SetWindow((wxWindow*) this);
2273 }
2274
2275 // Returns the accessible object, creating if necessary.
2276 wxAccessible* wxWindowBase::GetOrCreateAccessible()
2277 {
2278 if (!m_accessible)
2279 m_accessible = CreateAccessible();
2280 return m_accessible;
2281 }
2282
2283 // Override to create a specific accessible object.
2284 wxAccessible* wxWindowBase::CreateAccessible()
2285 {
2286 return new wxWindowAccessible((wxWindow*) this);
2287 }
2288
2289 #endif
2290
2291 // ----------------------------------------------------------------------------
2292 // list classes implementation
2293 // ----------------------------------------------------------------------------
2294
2295 #if wxUSE_STL
2296
2297 #include <wx/listimpl.cpp>
2298 WX_DEFINE_LIST(wxWindowList);
2299
2300 #else
2301
2302 void wxWindowListNode::DeleteData()
2303 {
2304 delete (wxWindow *)GetData();
2305 }
2306
2307 #endif
2308
2309 // ----------------------------------------------------------------------------
2310 // borders
2311 // ----------------------------------------------------------------------------
2312
2313 wxBorder wxWindowBase::GetBorder(long flags) const
2314 {
2315 wxBorder border = (wxBorder)(flags & wxBORDER_MASK);
2316 if ( border == wxBORDER_DEFAULT )
2317 {
2318 border = GetDefaultBorder();
2319 }
2320
2321 return border;
2322 }
2323
2324 wxBorder wxWindowBase::GetDefaultBorder() const
2325 {
2326 return wxBORDER_NONE;
2327 }
2328
2329 // ----------------------------------------------------------------------------
2330 // hit testing
2331 // ----------------------------------------------------------------------------
2332
2333 wxHitTest wxWindowBase::DoHitTest(wxCoord x, wxCoord y) const
2334 {
2335 // here we just check if the point is inside the window or not
2336
2337 // check the top and left border first
2338 bool outside = x < 0 || y < 0;
2339 if ( !outside )
2340 {
2341 // check the right and bottom borders too
2342 wxSize size = GetSize();
2343 outside = x >= size.x || y >= size.y;
2344 }
2345
2346 return outside ? wxHT_WINDOW_OUTSIDE : wxHT_WINDOW_INSIDE;
2347 }
2348
2349 // ----------------------------------------------------------------------------
2350 // mouse capture
2351 // ----------------------------------------------------------------------------
2352
2353 struct WXDLLEXPORT wxWindowNext
2354 {
2355 wxWindow *win;
2356 wxWindowNext *next;
2357 } *wxWindowBase::ms_winCaptureNext = NULL;
2358
2359 void wxWindowBase::CaptureMouse()
2360 {
2361 wxLogTrace(_T("mousecapture"), _T("CaptureMouse(%p)"), this);
2362
2363 wxWindow *winOld = GetCapture();
2364 if ( winOld )
2365 {
2366 ((wxWindowBase*) winOld)->DoReleaseMouse();
2367
2368 // save it on stack
2369 wxWindowNext *item = new wxWindowNext;
2370 item->win = winOld;
2371 item->next = ms_winCaptureNext;
2372 ms_winCaptureNext = item;
2373 }
2374 //else: no mouse capture to save
2375
2376 DoCaptureMouse();
2377 }
2378
2379 void wxWindowBase::ReleaseMouse()
2380 {
2381 wxLogTrace(_T("mousecapture"), _T("ReleaseMouse(%p)"), this);
2382
2383 wxASSERT_MSG( GetCapture() == this, wxT("attempt to release mouse, but this window hasn't captured it") );
2384
2385 DoReleaseMouse();
2386
2387 if ( ms_winCaptureNext )
2388 {
2389 ((wxWindowBase*)ms_winCaptureNext->win)->DoCaptureMouse();
2390
2391 wxWindowNext *item = ms_winCaptureNext;
2392 ms_winCaptureNext = item->next;
2393 delete item;
2394 }
2395 //else: stack is empty, no previous capture
2396
2397 wxLogTrace(_T("mousecapture"),
2398 (const wxChar *) _T("After ReleaseMouse() mouse is captured by %p"),
2399 GetCapture());
2400 }
2401
2402 #if wxUSE_HOTKEY
2403
2404 bool
2405 wxWindowBase::RegisterHotKey(int WXUNUSED(hotkeyId),
2406 int WXUNUSED(modifiers),
2407 int WXUNUSED(keycode))
2408 {
2409 // not implemented
2410 return false;
2411 }
2412
2413 bool wxWindowBase::UnregisterHotKey(int WXUNUSED(hotkeyId))
2414 {
2415 // not implemented
2416 return false;
2417 }
2418
2419 #endif // wxUSE_HOTKEY
2420
2421 void wxWindowBase::SendDestroyEvent()
2422 {
2423 wxWindowDestroyEvent event;
2424 event.SetEventObject(this);
2425 event.SetId(GetId());
2426 GetEventHandler()->ProcessEvent(event);
2427 }
2428
2429 // ----------------------------------------------------------------------------
2430 // event processing
2431 // ----------------------------------------------------------------------------
2432
2433 bool wxWindowBase::TryValidator(wxEvent& wxVALIDATOR_PARAM(event))
2434 {
2435 #if wxUSE_VALIDATORS
2436 // Can only use the validator of the window which
2437 // is receiving the event
2438 if ( event.GetEventObject() == this )
2439 {
2440 wxValidator *validator = GetValidator();
2441 if ( validator && validator->ProcessEvent(event) )
2442 {
2443 return true;
2444 }
2445 }
2446 #endif // wxUSE_VALIDATORS
2447
2448 return false;
2449 }
2450
2451 bool wxWindowBase::TryParent(wxEvent& event)
2452 {
2453 // carry on up the parent-child hierarchy if the propgation count hasn't
2454 // reached zero yet
2455 if ( event.ShouldPropagate() )
2456 {
2457 // honour the requests to stop propagation at this window: this is
2458 // used by the dialogs, for example, to prevent processing the events
2459 // from the dialog controls in the parent frame which rarely, if ever,
2460 // makes sense
2461 if ( !(GetExtraStyle() & wxWS_EX_BLOCK_EVENTS) )
2462 {
2463 wxWindow *parent = GetParent();
2464 if ( parent && !parent->IsBeingDeleted() )
2465 {
2466 wxPropagateOnce propagateOnce(event);
2467
2468 return parent->GetEventHandler()->ProcessEvent(event);
2469 }
2470 }
2471 }
2472
2473 return wxEvtHandler::TryParent(event);
2474 }
2475
2476 // ----------------------------------------------------------------------------
2477 // keyboard navigation
2478 // ----------------------------------------------------------------------------
2479
2480 // Navigates in the specified direction.
2481 bool wxWindowBase::Navigate(int flags)
2482 {
2483 wxNavigationKeyEvent eventNav;
2484 eventNav.SetFlags(flags);
2485 eventNav.SetEventObject(this);
2486 if ( GetParent()->GetEventHandler()->ProcessEvent(eventNav) )
2487 {
2488 return true;
2489 }
2490 return false;
2491 }
2492
2493 void wxWindowBase::DoMoveInTabOrder(wxWindow *win, MoveKind move)
2494 {
2495 // check that we're not a top level window
2496 wxCHECK_RET( GetParent(),
2497 _T("MoveBefore/AfterInTabOrder() don't work for TLWs!") );
2498
2499 // detect the special case when we have nothing to do anyhow and when the
2500 // code below wouldn't work
2501 if ( win == this )
2502 return;
2503
2504 // find the target window in the siblings list
2505 wxWindowList& siblings = GetParent()->GetChildren();
2506 wxWindowList::compatibility_iterator i = siblings.Find(win);
2507 wxCHECK_RET( i, _T("MoveBefore/AfterInTabOrder(): win is not a sibling") );
2508
2509 // unfortunately, when wxUSE_STL == 1 DetachNode() is not implemented so we
2510 // can't just move the node around
2511 wxWindow *self = (wxWindow *)this;
2512 siblings.DeleteObject(self);
2513 if ( move == MoveAfter )
2514 {
2515 i = i->GetNext();
2516 }
2517
2518 if ( i )
2519 {
2520 siblings.Insert(i, self);
2521 }
2522 else // MoveAfter and win was the last sibling
2523 {
2524 siblings.Append(self);
2525 }
2526 }
2527
2528 // ----------------------------------------------------------------------------
2529 // focus handling
2530 // ----------------------------------------------------------------------------
2531
2532 /*static*/ wxWindow* wxWindowBase::FindFocus()
2533 {
2534 wxWindowBase *win = DoFindFocus();
2535 return win ? win->GetMainWindowOfCompositeControl() : NULL;
2536 }
2537
2538 // ----------------------------------------------------------------------------
2539 // global functions
2540 // ----------------------------------------------------------------------------
2541
2542 wxWindow* wxGetTopLevelParent(wxWindow *win)
2543 {
2544 while ( win && !win->IsTopLevel() )
2545 win = win->GetParent();
2546
2547 return win;
2548 }
2549
2550 #if wxUSE_ACCESSIBILITY
2551 // ----------------------------------------------------------------------------
2552 // accessible object for windows
2553 // ----------------------------------------------------------------------------
2554
2555 // Can return either a child object, or an integer
2556 // representing the child element, starting from 1.
2557 wxAccStatus wxWindowAccessible::HitTest(const wxPoint& WXUNUSED(pt), int* WXUNUSED(childId), wxAccessible** WXUNUSED(childObject))
2558 {
2559 wxASSERT( GetWindow() != NULL );
2560 if (!GetWindow())
2561 return wxACC_FAIL;
2562
2563 return wxACC_NOT_IMPLEMENTED;
2564 }
2565
2566 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
2567 wxAccStatus wxWindowAccessible::GetLocation(wxRect& rect, int elementId)
2568 {
2569 wxASSERT( GetWindow() != NULL );
2570 if (!GetWindow())
2571 return wxACC_FAIL;
2572
2573 wxWindow* win = NULL;
2574 if (elementId == 0)
2575 {
2576 win = GetWindow();
2577 }
2578 else
2579 {
2580 if (elementId <= (int) GetWindow()->GetChildren().GetCount())
2581 {
2582 win = GetWindow()->GetChildren().Item(elementId-1)->GetData();
2583 }
2584 else
2585 return wxACC_FAIL;
2586 }
2587 if (win)
2588 {
2589 rect = win->GetRect();
2590 if (win->GetParent() && !win->IsKindOf(CLASSINFO(wxTopLevelWindow)))
2591 rect.SetPosition(win->GetParent()->ClientToScreen(rect.GetPosition()));
2592 return wxACC_OK;
2593 }
2594
2595 return wxACC_NOT_IMPLEMENTED;
2596 }
2597
2598 // Navigates from fromId to toId/toObject.
2599 wxAccStatus wxWindowAccessible::Navigate(wxNavDir navDir, int fromId,
2600 int* WXUNUSED(toId), wxAccessible** toObject)
2601 {
2602 wxASSERT( GetWindow() != NULL );
2603 if (!GetWindow())
2604 return wxACC_FAIL;
2605
2606 switch (navDir)
2607 {
2608 case wxNAVDIR_FIRSTCHILD:
2609 {
2610 if (GetWindow()->GetChildren().GetCount() == 0)
2611 return wxACC_FALSE;
2612 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetFirst()->GetData();
2613 *toObject = childWindow->GetOrCreateAccessible();
2614
2615 return wxACC_OK;
2616 }
2617 case wxNAVDIR_LASTCHILD:
2618 {
2619 if (GetWindow()->GetChildren().GetCount() == 0)
2620 return wxACC_FALSE;
2621 wxWindow* childWindow = (wxWindow*) GetWindow()->GetChildren().GetLast()->GetData();
2622 *toObject = childWindow->GetOrCreateAccessible();
2623
2624 return wxACC_OK;
2625 }
2626 case wxNAVDIR_RIGHT:
2627 case wxNAVDIR_DOWN:
2628 case wxNAVDIR_NEXT:
2629 {
2630 wxWindowList::compatibility_iterator node =
2631 wxWindowList::compatibility_iterator();
2632 if (fromId == 0)
2633 {
2634 // Can't navigate to sibling of this window
2635 // if we're a top-level window.
2636 if (!GetWindow()->GetParent())
2637 return wxACC_NOT_IMPLEMENTED;
2638
2639 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2640 }
2641 else
2642 {
2643 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2644 node = GetWindow()->GetChildren().Item(fromId-1);
2645 }
2646
2647 if (node && node->GetNext())
2648 {
2649 wxWindow* nextWindow = node->GetNext()->GetData();
2650 *toObject = nextWindow->GetOrCreateAccessible();
2651 return wxACC_OK;
2652 }
2653 else
2654 return wxACC_FALSE;
2655 }
2656 case wxNAVDIR_LEFT:
2657 case wxNAVDIR_UP:
2658 case wxNAVDIR_PREVIOUS:
2659 {
2660 wxWindowList::compatibility_iterator node =
2661 wxWindowList::compatibility_iterator();
2662 if (fromId == 0)
2663 {
2664 // Can't navigate to sibling of this window
2665 // if we're a top-level window.
2666 if (!GetWindow()->GetParent())
2667 return wxACC_NOT_IMPLEMENTED;
2668
2669 node = GetWindow()->GetParent()->GetChildren().Find(GetWindow());
2670 }
2671 else
2672 {
2673 if (fromId <= (int) GetWindow()->GetChildren().GetCount())
2674 node = GetWindow()->GetChildren().Item(fromId-1);
2675 }
2676
2677 if (node && node->GetPrevious())
2678 {
2679 wxWindow* previousWindow = node->GetPrevious()->GetData();
2680 *toObject = previousWindow->GetOrCreateAccessible();
2681 return wxACC_OK;
2682 }
2683 else
2684 return wxACC_FALSE;
2685 }
2686 }
2687
2688 return wxACC_NOT_IMPLEMENTED;
2689 }
2690
2691 // Gets the name of the specified object.
2692 wxAccStatus wxWindowAccessible::GetName(int childId, wxString* name)
2693 {
2694 wxASSERT( GetWindow() != NULL );
2695 if (!GetWindow())
2696 return wxACC_FAIL;
2697
2698 wxString title;
2699
2700 // If a child, leave wxWidgets to call the function on the actual
2701 // child object.
2702 if (childId > 0)
2703 return wxACC_NOT_IMPLEMENTED;
2704
2705 // This will eventually be replaced by specialised
2706 // accessible classes, one for each kind of wxWidgets
2707 // control or window.
2708 #if wxUSE_BUTTON
2709 if (GetWindow()->IsKindOf(CLASSINFO(wxButton)))
2710 title = ((wxButton*) GetWindow())->GetLabel();
2711 else
2712 #endif
2713 title = GetWindow()->GetName();
2714
2715 if (!title.empty())
2716 {
2717 *name = title;
2718 return wxACC_OK;
2719 }
2720 else
2721 return wxACC_NOT_IMPLEMENTED;
2722 }
2723
2724 // Gets the number of children.
2725 wxAccStatus wxWindowAccessible::GetChildCount(int* childId)
2726 {
2727 wxASSERT( GetWindow() != NULL );
2728 if (!GetWindow())
2729 return wxACC_FAIL;
2730
2731 *childId = (int) GetWindow()->GetChildren().GetCount();
2732 return wxACC_OK;
2733 }
2734
2735 // Gets the specified child (starting from 1).
2736 // If *child is NULL and return value is wxACC_OK,
2737 // this means that the child is a simple element and
2738 // not an accessible object.
2739 wxAccStatus wxWindowAccessible::GetChild(int childId, wxAccessible** child)
2740 {
2741 wxASSERT( GetWindow() != NULL );
2742 if (!GetWindow())
2743 return wxACC_FAIL;
2744
2745 if (childId == 0)
2746 {
2747 *child = this;
2748 return wxACC_OK;
2749 }
2750
2751 if (childId > (int) GetWindow()->GetChildren().GetCount())
2752 return wxACC_FAIL;
2753
2754 wxWindow* childWindow = GetWindow()->GetChildren().Item(childId-1)->GetData();
2755 *child = childWindow->GetOrCreateAccessible();
2756 if (*child)
2757 return wxACC_OK;
2758 else
2759 return wxACC_FAIL;
2760 }
2761
2762 // Gets the parent, or NULL.
2763 wxAccStatus wxWindowAccessible::GetParent(wxAccessible** parent)
2764 {
2765 wxASSERT( GetWindow() != NULL );
2766 if (!GetWindow())
2767 return wxACC_FAIL;
2768
2769 wxWindow* parentWindow = GetWindow()->GetParent();
2770 if (!parentWindow)
2771 {
2772 *parent = NULL;
2773 return wxACC_OK;
2774 }
2775 else
2776 {
2777 *parent = parentWindow->GetOrCreateAccessible();
2778 if (*parent)
2779 return wxACC_OK;
2780 else
2781 return wxACC_FAIL;
2782 }
2783 }
2784
2785 // Performs the default action. childId is 0 (the action for this object)
2786 // or > 0 (the action for a child).
2787 // Return wxACC_NOT_SUPPORTED if there is no default action for this
2788 // window (e.g. an edit control).
2789 wxAccStatus wxWindowAccessible::DoDefaultAction(int WXUNUSED(childId))
2790 {
2791 wxASSERT( GetWindow() != NULL );
2792 if (!GetWindow())
2793 return wxACC_FAIL;
2794
2795 return wxACC_NOT_IMPLEMENTED;
2796 }
2797
2798 // Gets the default action for this object (0) or > 0 (the action for a child).
2799 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
2800 // string if there is no action.
2801 // The retrieved string describes the action that is performed on an object,
2802 // not what the object does as a result. For example, a toolbar button that prints
2803 // a document has a default action of "Press" rather than "Prints the current document."
2804 wxAccStatus wxWindowAccessible::GetDefaultAction(int WXUNUSED(childId), wxString* WXUNUSED(actionName))
2805 {
2806 wxASSERT( GetWindow() != NULL );
2807 if (!GetWindow())
2808 return wxACC_FAIL;
2809
2810 return wxACC_NOT_IMPLEMENTED;
2811 }
2812
2813 // Returns the description for this object or a child.
2814 wxAccStatus wxWindowAccessible::GetDescription(int WXUNUSED(childId), wxString* description)
2815 {
2816 wxASSERT( GetWindow() != NULL );
2817 if (!GetWindow())
2818 return wxACC_FAIL;
2819
2820 wxString ht(GetWindow()->GetHelpText());
2821 if (!ht.empty())
2822 {
2823 *description = ht;
2824 return wxACC_OK;
2825 }
2826 return wxACC_NOT_IMPLEMENTED;
2827 }
2828
2829 // Returns help text for this object or a child, similar to tooltip text.
2830 wxAccStatus wxWindowAccessible::GetHelpText(int WXUNUSED(childId), wxString* helpText)
2831 {
2832 wxASSERT( GetWindow() != NULL );
2833 if (!GetWindow())
2834 return wxACC_FAIL;
2835
2836 wxString ht(GetWindow()->GetHelpText());
2837 if (!ht.empty())
2838 {
2839 *helpText = ht;
2840 return wxACC_OK;
2841 }
2842 return wxACC_NOT_IMPLEMENTED;
2843 }
2844
2845 // Returns the keyboard shortcut for this object or child.
2846 // Return e.g. ALT+K
2847 wxAccStatus wxWindowAccessible::GetKeyboardShortcut(int WXUNUSED(childId), wxString* WXUNUSED(shortcut))
2848 {
2849 wxASSERT( GetWindow() != NULL );
2850 if (!GetWindow())
2851 return wxACC_FAIL;
2852
2853 return wxACC_NOT_IMPLEMENTED;
2854 }
2855
2856 // Returns a role constant.
2857 wxAccStatus wxWindowAccessible::GetRole(int childId, wxAccRole* role)
2858 {
2859 wxASSERT( GetWindow() != NULL );
2860 if (!GetWindow())
2861 return wxACC_FAIL;
2862
2863 // If a child, leave wxWidgets to call the function on the actual
2864 // child object.
2865 if (childId > 0)
2866 return wxACC_NOT_IMPLEMENTED;
2867
2868 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2869 return wxACC_NOT_IMPLEMENTED;
2870 #if wxUSE_STATUSBAR
2871 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2872 return wxACC_NOT_IMPLEMENTED;
2873 #endif
2874 #if wxUSE_TOOLBAR
2875 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2876 return wxACC_NOT_IMPLEMENTED;
2877 #endif
2878
2879 //*role = wxROLE_SYSTEM_CLIENT;
2880 *role = wxROLE_SYSTEM_CLIENT;
2881 return wxACC_OK;
2882
2883 #if 0
2884 return wxACC_NOT_IMPLEMENTED;
2885 #endif
2886 }
2887
2888 // Returns a state constant.
2889 wxAccStatus wxWindowAccessible::GetState(int childId, long* state)
2890 {
2891 wxASSERT( GetWindow() != NULL );
2892 if (!GetWindow())
2893 return wxACC_FAIL;
2894
2895 // If a child, leave wxWidgets to call the function on the actual
2896 // child object.
2897 if (childId > 0)
2898 return wxACC_NOT_IMPLEMENTED;
2899
2900 if (GetWindow()->IsKindOf(CLASSINFO(wxControl)))
2901 return wxACC_NOT_IMPLEMENTED;
2902
2903 #if wxUSE_STATUSBAR
2904 if (GetWindow()->IsKindOf(CLASSINFO(wxStatusBar)))
2905 return wxACC_NOT_IMPLEMENTED;
2906 #endif
2907 #if wxUSE_TOOLBAR
2908 if (GetWindow()->IsKindOf(CLASSINFO(wxToolBar)))
2909 return wxACC_NOT_IMPLEMENTED;
2910 #endif
2911
2912 *state = 0;
2913 return wxACC_OK;
2914
2915 #if 0
2916 return wxACC_NOT_IMPLEMENTED;
2917 #endif
2918 }
2919
2920 // Returns a localized string representing the value for the object
2921 // or child.
2922 wxAccStatus wxWindowAccessible::GetValue(int WXUNUSED(childId), wxString* WXUNUSED(strValue))
2923 {
2924 wxASSERT( GetWindow() != NULL );
2925 if (!GetWindow())
2926 return wxACC_FAIL;
2927
2928 return wxACC_NOT_IMPLEMENTED;
2929 }
2930
2931 // Selects the object or child.
2932 wxAccStatus wxWindowAccessible::Select(int WXUNUSED(childId), wxAccSelectionFlags WXUNUSED(selectFlags))
2933 {
2934 wxASSERT( GetWindow() != NULL );
2935 if (!GetWindow())
2936 return wxACC_FAIL;
2937
2938 return wxACC_NOT_IMPLEMENTED;
2939 }
2940
2941 // Gets the window with the keyboard focus.
2942 // If childId is 0 and child is NULL, no object in
2943 // this subhierarchy has the focus.
2944 // If this object has the focus, child should be 'this'.
2945 wxAccStatus wxWindowAccessible::GetFocus(int* WXUNUSED(childId), wxAccessible** WXUNUSED(child))
2946 {
2947 wxASSERT( GetWindow() != NULL );
2948 if (!GetWindow())
2949 return wxACC_FAIL;
2950
2951 return wxACC_NOT_IMPLEMENTED;
2952 }
2953
2954 // Gets a variant representing the selected children
2955 // of this object.
2956 // Acceptable values:
2957 // - a null variant (IsNull() returns true)
2958 // - a list variant (GetType() == wxT("list")
2959 // - an integer representing the selected child element,
2960 // or 0 if this object is selected (GetType() == wxT("long")
2961 // - a "void*" pointer to a wxAccessible child object
2962 wxAccStatus wxWindowAccessible::GetSelections(wxVariant* WXUNUSED(selections))
2963 {
2964 wxASSERT( GetWindow() != NULL );
2965 if (!GetWindow())
2966 return wxACC_FAIL;
2967
2968 return wxACC_NOT_IMPLEMENTED;
2969 }
2970
2971 #endif // wxUSE_ACCESSIBILITY