1 ///////////////////////////////////////////////////////////////////////////////
3 // Purpose: wxWindowBase class - the interface of wxWindow
4 // Author: Vadim Zeitlin
5 // Modified by: Ron Lee
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 #ifndef _WX_WINDOW_H_BASE_
13 #define _WX_WINDOW_H_BASE_
15 // ----------------------------------------------------------------------------
16 // headers which we must include here
17 // ----------------------------------------------------------------------------
19 #include "wx/event.h" // the base class
21 #include "wx/list.h" // defines wxWindowList
23 #include "wx/cursor.h" // we have member variables of these classes
24 #include "wx/font.h" // so we can't do without them
25 #include "wx/colour.h"
26 #include "wx/region.h"
30 #include "wx/validate.h" // for wxDefaultValidator (always include it)
33 #include "wx/palette.h"
34 #endif // wxUSE_PALETTE
40 #if wxUSE_ACCESSIBILITY
41 #include "wx/access.h"
44 // when building wxUniv/Foo we don't want the code for native menu use to be
45 // compiled in - it should only be used when building real wxFoo
46 #ifdef __WXUNIVERSAL__
47 #define wxUSE_MENUS_NATIVE 0
48 #else // !__WXUNIVERSAL__
49 #define wxUSE_MENUS_NATIVE wxUSE_MENUS
50 #endif // __WXUNIVERSAL__/!__WXUNIVERSAL__
53 // Define this macro if the corresponding operating system handles the state
54 // of children windows automatically when the parent is enabled/disabled.
55 // Otherwise wx itself must ensure that when the parent is disabled its
56 // children are disabled too, and their initial state is restored when the
57 // parent is enabled back.
58 #if defined(__WXMSW__) || defined(__WXPM__)
59 // must do everything ourselves
60 #undef wxHAS_NATIVE_ENABLED_MANAGEMENT
62 #define wxHAS_NATIVE_ENABLED_MANAGEMENT
65 // ----------------------------------------------------------------------------
66 // forward declarations
67 // ----------------------------------------------------------------------------
69 class WXDLLIMPEXP_FWD_CORE wxCaret
;
70 class WXDLLIMPEXP_FWD_CORE wxControl
;
71 class WXDLLIMPEXP_FWD_CORE wxCursor
;
72 class WXDLLIMPEXP_FWD_CORE wxDC
;
73 class WXDLLIMPEXP_FWD_CORE wxDropTarget
;
74 class WXDLLIMPEXP_FWD_CORE wxLayoutConstraints
;
75 class WXDLLIMPEXP_FWD_CORE wxSizer
;
76 class WXDLLIMPEXP_FWD_CORE wxToolTip
;
77 class WXDLLIMPEXP_FWD_CORE wxWindowBase
;
78 class WXDLLIMPEXP_FWD_CORE wxWindow
;
79 class WXDLLIMPEXP_FWD_CORE wxScrollHelper
;
81 #if wxUSE_ACCESSIBILITY
82 class WXDLLIMPEXP_FWD_CORE wxAccessible
;
85 // ----------------------------------------------------------------------------
86 // helper stuff used by wxWindow
87 // ----------------------------------------------------------------------------
89 // struct containing all the visual attributes of a control
90 struct WXDLLIMPEXP_CORE wxVisualAttributes
92 // the font used for control label/text inside it
95 // the foreground colour
98 // the background colour, may be wxNullColour if the controls background
99 // colour is not solid
103 // different window variants, on platforms like eg mac uses different
107 wxWINDOW_VARIANT_NORMAL
, // Normal size
108 wxWINDOW_VARIANT_SMALL
, // Smaller size (about 25 % smaller than normal)
109 wxWINDOW_VARIANT_MINI
, // Mini size (about 33 % smaller than normal)
110 wxWINDOW_VARIANT_LARGE
, // Large size (about 25 % larger than normal)
114 #if wxUSE_SYSTEM_OPTIONS
115 #define wxWINDOW_DEFAULT_VARIANT wxT("window-default-variant")
118 // valid values for Show/HideWithEffect()
122 wxSHOW_EFFECT_ROLL_TO_LEFT
,
123 wxSHOW_EFFECT_ROLL_TO_RIGHT
,
124 wxSHOW_EFFECT_ROLL_TO_TOP
,
125 wxSHOW_EFFECT_ROLL_TO_BOTTOM
,
126 wxSHOW_EFFECT_SLIDE_TO_LEFT
,
127 wxSHOW_EFFECT_SLIDE_TO_RIGHT
,
128 wxSHOW_EFFECT_SLIDE_TO_TOP
,
129 wxSHOW_EFFECT_SLIDE_TO_BOTTOM
,
131 wxSHOW_EFFECT_EXPAND
,
135 // flags for SendSizeEvent()
138 wxSEND_EVENT_POST
= 1
141 // ----------------------------------------------------------------------------
142 // (pseudo)template list classes
143 // ----------------------------------------------------------------------------
145 WX_DECLARE_LIST_3(wxWindow
, wxWindowBase
, wxWindowList
, wxWindowListNode
, class WXDLLIMPEXP_CORE
);
147 // ----------------------------------------------------------------------------
149 // ----------------------------------------------------------------------------
151 extern WXDLLIMPEXP_DATA_CORE(wxWindowList
) wxTopLevelWindows
;
153 // declared here for compatibility only, main declaration is in wx/app.h
154 extern WXDLLIMPEXP_DATA_BASE(wxList
) wxPendingDelete
;
156 // ----------------------------------------------------------------------------
157 // wxWindowBase is the base class for all GUI controls/widgets, this is the public
158 // interface of this class.
160 // Event handler: windows have themselves as their event handlers by default,
161 // but their event handlers could be set to another object entirely. This
162 // separation can reduce the amount of derivation required, and allow
163 // alteration of a window's functionality (e.g. by a resource editor that
164 // temporarily switches event handlers).
165 // ----------------------------------------------------------------------------
167 class WXDLLIMPEXP_CORE wxWindowBase
: public wxEvtHandler
170 // creating the window
171 // -------------------
173 // default ctor, initializes everything which can be initialized before
177 virtual ~wxWindowBase();
179 // deleting the window
180 // -------------------
182 // ask the window to close itself, return true if the event handler
183 // honoured our request
184 bool Close( bool force
= false );
186 // the following functions delete the C++ objects (the window itself
187 // or its children) as well as the GUI windows and normally should
188 // never be used directly
190 // delete window unconditionally (dangerous!), returns true if ok
191 virtual bool Destroy();
192 // delete all children of this window, returns true if ok
193 bool DestroyChildren();
195 // is the window being deleted?
196 bool IsBeingDeleted() const;
201 // label is just the same as the title (but for, e.g., buttons it
202 // makes more sense to speak about labels), title access
203 // is available from wxTLW classes only (frames, dialogs)
204 virtual void SetLabel(const wxString
& label
) = 0;
205 virtual wxString
GetLabel() const = 0;
207 // the window name is used for ressource setting in X, it is not the
208 // same as the window title/label
209 virtual void SetName( const wxString
&name
) { m_windowName
= name
; }
210 virtual wxString
GetName() const { return m_windowName
; }
212 // sets the window variant, calls internally DoSetVariant if variant
214 void SetWindowVariant(wxWindowVariant variant
);
215 wxWindowVariant
GetWindowVariant() const { return m_windowVariant
; }
218 // get or change the layout direction (LTR or RTL) for this window,
219 // wxLayout_Default is returned if layout direction is not supported
220 virtual wxLayoutDirection
GetLayoutDirection() const
221 { return wxLayout_Default
; }
222 virtual void SetLayoutDirection(wxLayoutDirection
WXUNUSED(dir
))
225 // mirror coordinates for RTL layout if this window uses it and if the
226 // mirroring is not done automatically like Win32
227 virtual wxCoord
AdjustForLayoutDirection(wxCoord x
,
229 wxCoord widthTotal
) const;
232 // window id uniquely identifies the window among its siblings unless
233 // it is wxID_ANY which means "don't care"
234 void SetId( wxWindowID winid
) { m_windowId
= winid
; }
235 wxWindowID
GetId() const { return m_windowId
; }
237 // generate a unique id (or count of them consecutively), returns a
238 // valid id in the auto-id range or wxID_NONE if failed. If using
239 // autoid management, it will mark the id as reserved until it is
240 // used (by assigning it to a wxWindowIDRef) or unreserved.
241 static wxWindowID
NewControlId(int count
= 1)
243 return wxIdManager::ReserveId(count
);
246 // If an ID generated from NewControlId is not assigned to a wxWindowIDRef,
247 // it must be unreserved
248 static void UnreserveControlId(wxWindowID id
, int count
= 1)
250 wxIdManager::UnreserveId(id
, count
);
257 // set the window size and/or position
258 void SetSize( int x
, int y
, int width
, int height
,
259 int sizeFlags
= wxSIZE_AUTO
)
260 { DoSetSize(x
, y
, width
, height
, sizeFlags
); }
262 void SetSize( int width
, int height
)
263 { DoSetSize( wxDefaultCoord
, wxDefaultCoord
, width
, height
, wxSIZE_USE_EXISTING
); }
265 void SetSize( const wxSize
& size
)
266 { SetSize( size
.x
, size
.y
); }
268 void SetSize(const wxRect
& rect
, int sizeFlags
= wxSIZE_AUTO
)
269 { DoSetSize(rect
.x
, rect
.y
, rect
.width
, rect
.height
, sizeFlags
); }
271 void Move(int x
, int y
, int flags
= wxSIZE_USE_EXISTING
)
272 { DoSetSize(x
, y
, wxDefaultCoord
, wxDefaultCoord
, flags
); }
274 void Move(const wxPoint
& pt
, int flags
= wxSIZE_USE_EXISTING
)
275 { Move(pt
.x
, pt
.y
, flags
); }
277 void SetPosition(const wxPoint
& pt
) { Move(pt
); }
280 virtual void Raise() = 0;
281 virtual void Lower() = 0;
283 // client size is the size of area available for subwindows
284 void SetClientSize( int width
, int height
)
285 { DoSetClientSize(width
, height
); }
287 void SetClientSize( const wxSize
& size
)
288 { DoSetClientSize(size
.x
, size
.y
); }
290 void SetClientSize(const wxRect
& rect
)
291 { SetClientSize( rect
.width
, rect
.height
); }
293 // get the window position (pointers may be NULL): notice that it is in
294 // client coordinates for child windows and screen coordinates for the
295 // top level ones, use GetScreenPosition() if you need screen
296 // coordinates for all kinds of windows
297 void GetPosition( int *x
, int *y
) const { DoGetPosition(x
, y
); }
298 wxPoint
GetPosition() const
301 DoGetPosition(&x
, &y
);
303 return wxPoint(x
, y
);
306 // get the window position in screen coordinates
307 void GetScreenPosition(int *x
, int *y
) const { DoGetScreenPosition(x
, y
); }
308 wxPoint
GetScreenPosition() const
311 DoGetScreenPosition(&x
, &y
);
313 return wxPoint(x
, y
);
316 // get the window size (pointers may be NULL)
317 void GetSize( int *w
, int *h
) const { DoGetSize(w
, h
); }
318 wxSize
GetSize() const
325 void GetClientSize( int *w
, int *h
) const { DoGetClientSize(w
, h
); }
326 wxSize
GetClientSize() const
329 DoGetClientSize(&w
, &h
);
334 // get the position and size at once
335 wxRect
GetRect() const
341 return wxRect(x
, y
, w
, h
);
344 wxRect
GetScreenRect() const
347 GetScreenPosition(&x
, &y
);
350 return wxRect(x
, y
, w
, h
);
353 // get the origin of the client area of the window relative to the
354 // window top left corner (the client area may be shifted because of
355 // the borders, scrollbars, other decorations...)
356 virtual wxPoint
GetClientAreaOrigin() const;
358 // get the client rectangle in window (i.e. client) coordinates
359 wxRect
GetClientRect() const
361 return wxRect(GetClientAreaOrigin(), GetClientSize());
364 // client<->window size conversion
365 virtual wxSize
ClientToWindowSize(const wxSize
& size
) const;
366 virtual wxSize
WindowToClientSize(const wxSize
& size
) const;
368 // get the size best suited for the window (in fact, minimal
369 // acceptable size using which it will still look "nice" in
371 wxSize
GetBestSize() const;
373 void GetBestSize(int *w
, int *h
) const
375 wxSize s
= GetBestSize();
382 void SetScrollHelper( wxScrollHelper
*sh
) { m_scrollHelper
= sh
; }
383 wxScrollHelper
*GetScrollHelper() { return m_scrollHelper
; }
385 // reset the cached best size value so it will be recalculated the
386 // next time it is needed.
387 void InvalidateBestSize();
388 void CacheBestSize(const wxSize
& size
) const
389 { wxConstCast(this, wxWindowBase
)->m_bestSizeCache
= size
; }
392 // This function will merge the window's best size into the window's
393 // minimum size, giving priority to the min size components, and
394 // returns the results.
395 virtual wxSize
GetEffectiveMinSize() const;
396 wxDEPRECATED( wxSize
GetBestFittingSize() const ); // replaced by GetEffectiveMinSize
397 wxDEPRECATED( wxSize
GetAdjustedMinSize() const ); // replaced by GetEffectiveMinSize
399 // A 'Smart' SetSize that will fill in default size values with 'best'
400 // size. Sets the minsize to what was passed in.
401 void SetInitialSize(const wxSize
& size
=wxDefaultSize
);
402 wxDEPRECATED( void SetBestFittingSize(const wxSize
& size
=wxDefaultSize
) ); // replaced by SetInitialSize
405 // the generic centre function - centers the window on parent by`
406 // default or on screen if it doesn't have parent or
407 // wxCENTER_ON_SCREEN flag is given
408 void Centre(int dir
= wxBOTH
) { DoCentre(dir
); }
409 void Center(int dir
= wxBOTH
) { DoCentre(dir
); }
411 // centre with respect to the parent window
412 void CentreOnParent(int dir
= wxBOTH
) { DoCentre(dir
); }
413 void CenterOnParent(int dir
= wxBOTH
) { CentreOnParent(dir
); }
415 // set window size to wrap around its children
418 // set virtual size to satisfy children
419 virtual void FitInside();
422 // SetSizeHints is actually for setting the size hints
423 // for the wxTLW for a Window Manager - hence the name -
424 // and it is therefore overridden in wxTLW to do that.
425 // In wxWindow(Base), it has (unfortunately) been abused
426 // to mean the same as SetMinSize() and SetMaxSize().
428 virtual void SetSizeHints( int minW
, int minH
,
429 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
,
430 int incW
= wxDefaultCoord
, int incH
= wxDefaultCoord
)
431 { DoSetSizeHints(minW
, minH
, maxW
, maxH
, incW
, incH
); }
433 void SetSizeHints( const wxSize
& minSize
,
434 const wxSize
& maxSize
=wxDefaultSize
,
435 const wxSize
& incSize
=wxDefaultSize
)
436 { DoSetSizeHints(minSize
.x
, minSize
.y
, maxSize
.x
, maxSize
.y
, incSize
.x
, incSize
.y
); }
439 #if WXWIN_COMPATIBILITY_2_8
440 // these are useless and do nothing since wxWidgets 2.9
441 wxDEPRECATED( virtual void SetVirtualSizeHints( int minW
, int minH
,
442 int maxW
= wxDefaultCoord
, int maxH
= wxDefaultCoord
) );
443 wxDEPRECATED( void SetVirtualSizeHints( const wxSize
& minSize
,
444 const wxSize
& maxSize
=wxDefaultSize
) );
445 #endif // WXWIN_COMPATIBILITY_2_8
448 // Call these to override what GetBestSize() returns. This
449 // method is only virtual because it is overridden in wxTLW
450 // as a different API for SetSizeHints().
451 virtual void SetMinSize(const wxSize
& minSize
);
452 virtual void SetMaxSize(const wxSize
& maxSize
);
454 // Like Set*Size, but for client, not window, size
455 virtual void SetMinClientSize(const wxSize
& size
)
456 { SetMinSize(ClientToWindowSize(size
)); }
457 virtual void SetMaxClientSize(const wxSize
& size
)
458 { SetMaxSize(ClientToWindowSize(size
)); }
460 // Override these methods to impose restrictions on min/max size.
461 // The easier way is to call SetMinSize() and SetMaxSize() which
462 // will have the same effect. Doing both is non-sense.
463 virtual wxSize
GetMinSize() const { return wxSize(m_minWidth
, m_minHeight
); }
464 virtual wxSize
GetMaxSize() const { return wxSize(m_maxWidth
, m_maxHeight
); }
466 // Like Get*Size, but for client, not window, size
467 virtual wxSize
GetMinClientSize() const
468 { return WindowToClientSize(GetMinSize()); }
469 virtual wxSize
GetMaxClientSize() const
470 { return WindowToClientSize(GetMaxSize()); }
472 // Get the min and max values one by one
473 int GetMinWidth() const { return GetMinSize().x
; }
474 int GetMinHeight() const { return GetMinSize().y
; }
475 int GetMaxWidth() const { return GetMaxSize().x
; }
476 int GetMaxHeight() const { return GetMaxSize().y
; }
479 // Methods for accessing the virtual size of a window. For most
480 // windows this is just the client area of the window, but for
481 // some like scrolled windows it is more or less independent of
482 // the screen window size. You may override the DoXXXVirtual
483 // methods below for classes where that is the case.
485 void SetVirtualSize( const wxSize
&size
) { DoSetVirtualSize( size
.x
, size
.y
); }
486 void SetVirtualSize( int x
, int y
) { DoSetVirtualSize( x
, y
); }
488 wxSize
GetVirtualSize() const { return DoGetVirtualSize(); }
489 void GetVirtualSize( int *x
, int *y
) const
491 wxSize
s( DoGetVirtualSize() );
499 // Override these methods for windows that have a virtual size
500 // independent of their client size. eg. the virtual area of a
503 virtual void DoSetVirtualSize( int x
, int y
);
504 virtual wxSize
DoGetVirtualSize() const;
506 // Return the largest of ClientSize and BestSize (as determined
507 // by a sizer, interior children, or other means)
509 virtual wxSize
GetBestVirtualSize() const
511 wxSize
client( GetClientSize() );
512 wxSize
best( GetBestSize() );
514 return wxSize( wxMax( client
.x
, best
.x
), wxMax( client
.y
, best
.y
) );
517 // return the size of the left/right and top/bottom borders in x and y
518 // components of the result respectively
519 virtual wxSize
GetWindowBorderSize() const;
521 // wxSizer and friends use this to give a chance to a component to recalc
522 // its min size once one of the final size components is known. Override
523 // this function when that is useful (such as for wxStaticText which can
524 // stretch over several lines). Parameter availableOtherDir
525 // tells the item how much more space there is available in the opposite
526 // direction (-1 if unknown).
528 InformFirstDirection(int direction
, int size
, int availableOtherDir
);
530 // sends a size event to the window using its current size -- this has an
531 // effect of refreshing the window layout
533 // by default the event is sent, i.e. processed immediately, but if flags
534 // value includes wxSEND_EVENT_POST then it's posted, i.e. only schedule
535 // for later processing
536 virtual void SendSizeEvent(int flags
= 0);
538 // this is a safe wrapper for GetParent()->SendSizeEvent(): it checks that
539 // we have a parent window and it's not in process of being deleted
541 // this is used by controls such as tool/status bars changes to which must
542 // also result in parent re-layout
543 void SendSizeEventToParent(int flags
= 0);
545 // this is a more readable synonym for SendSizeEvent(wxSEND_EVENT_POST)
546 void PostSizeEvent() { SendSizeEvent(wxSEND_EVENT_POST
); }
548 // this is the same as SendSizeEventToParent() but using PostSizeEvent()
549 void PostSizeEventToParent() { SendSizeEventToParent(wxSEND_EVENT_POST
); }
555 // returns true if window was shown/hidden, false if the nothing was
556 // done (window was already shown/hidden)
557 virtual bool Show( bool show
= true );
558 bool Hide() { return Show(false); }
560 // show or hide the window with a special effect, not implemented on
561 // most platforms (where it is the same as Show()/Hide() respectively)
563 // timeout specifies how long the animation should take, in ms, the
564 // default value of 0 means to use the default (system-dependent) value
565 virtual bool ShowWithEffect(wxShowEffect
WXUNUSED(effect
),
566 unsigned WXUNUSED(timeout
) = 0)
571 virtual bool HideWithEffect(wxShowEffect
WXUNUSED(effect
),
572 unsigned WXUNUSED(timeout
) = 0)
577 // returns true if window was enabled/disabled, false if nothing done
578 virtual bool Enable( bool enable
= true );
579 bool Disable() { return Enable(false); }
581 virtual bool IsShown() const { return m_isShown
; }
582 // returns true if the window is really enabled and false otherwise,
583 // whether because it had been explicitly disabled itself or because
584 // its parent is currently disabled -- then this method returns false
585 // whatever is the intrinsic state of this window, use IsThisEnabled(0
586 // to retrieve it. In other words, this relation always holds:
588 // IsEnabled() == IsThisEnabled() && parent.IsEnabled()
590 bool IsEnabled() const;
592 // returns the internal window state independently of the parent(s)
593 // state, i.e. the state in which the window would be if all its
594 // parents were enabled (use IsEnabled() above to get the effective
596 bool IsThisEnabled() const { return m_isEnabled
; }
598 // returns true if the window is visible, i.e. IsShown() returns true
599 // if called on it and all its parents up to the first TLW
600 virtual bool IsShownOnScreen() const;
602 // get/set window style (setting style won't update the window and so
603 // is only useful for internal usage)
604 virtual void SetWindowStyleFlag( long style
) { m_windowStyle
= style
; }
605 virtual long GetWindowStyleFlag() const { return m_windowStyle
; }
607 // just some (somewhat shorter) synonyms
608 void SetWindowStyle( long style
) { SetWindowStyleFlag(style
); }
609 long GetWindowStyle() const { return GetWindowStyleFlag(); }
611 // check if the flag is set
612 bool HasFlag(int flag
) const { return (m_windowStyle
& flag
) != 0; }
613 virtual bool IsRetained() const { return HasFlag(wxRETAINED
); }
615 // turn the flag on if it had been turned off before and vice versa,
616 // return true if the flag is currently turned on
617 bool ToggleWindowStyle(int flag
);
619 // extra style: the less often used style bits which can't be set with
620 // SetWindowStyleFlag()
621 virtual void SetExtraStyle(long exStyle
) { m_exStyle
= exStyle
; }
622 long GetExtraStyle() const { return m_exStyle
; }
624 bool HasExtraStyle(int exFlag
) const { return (m_exStyle
& exFlag
) != 0; }
626 // make the window modal (all other windows unresponsive)
627 virtual void MakeModal(bool modal
= true);
630 // (primitive) theming support
631 // ---------------------------
633 virtual void SetThemeEnabled(bool enableTheme
) { m_themeEnabled
= enableTheme
; }
634 virtual bool GetThemeEnabled() const { return m_themeEnabled
; }
637 // focus and keyboard handling
638 // ---------------------------
640 // set focus to this window
641 virtual void SetFocus() = 0;
643 // set focus to this window as the result of a keyboard action
644 virtual void SetFocusFromKbd() { SetFocus(); }
646 // return the window which currently has the focus or NULL
647 static wxWindow
*FindFocus();
649 static wxWindow
*DoFindFocus() /* = 0: implement in derived classes */;
651 // return true if the window has focus (handles composite windows
652 // correctly - returns true if GetMainWindowOfCompositeControl()
654 virtual bool HasFocus() const;
656 // can this window have focus in principle?
658 // the difference between AcceptsFocus[FromKeyboard]() and CanAcceptFocus
659 // [FromKeyboard]() is that the former functions are meant to be
660 // overridden in the derived classes to simply return false if the
661 // control can't have focus, while the latter are meant to be used by
662 // this class clients and take into account the current window state
663 virtual bool AcceptsFocus() const { return true; }
665 // can this window or one of its children accept focus?
667 // usually it's the same as AcceptsFocus() but is overridden for
669 virtual bool AcceptsFocusRecursively() const { return AcceptsFocus(); }
671 // can this window be given focus by keyboard navigation? if not, the
672 // only way to give it focus (provided it accepts it at all) is to
674 virtual bool AcceptsFocusFromKeyboard() const { return AcceptsFocus(); }
677 // this is mostly a helper for the various functions using it below
678 bool CanBeFocused() const { return IsShown() && IsEnabled(); }
680 // can this window itself have focus?
681 bool IsFocusable() const { return AcceptsFocus() && CanBeFocused(); }
683 // can this window have focus right now?
685 // if this method returns true, it means that calling SetFocus() will
686 // put focus either to this window or one of its children, if you need
687 // to know whether this window accepts focus itself, use IsFocusable()
688 bool CanAcceptFocus() const
689 { return AcceptsFocusRecursively() && CanBeFocused(); }
691 // can this window be assigned focus from keyboard right now?
692 bool CanAcceptFocusFromKeyboard() const
693 { return AcceptsFocusFromKeyboard() && CanBeFocused(); }
695 // call this when the return value of AcceptsFocus() changes
696 virtual void SetCanFocus(bool WXUNUSED(canFocus
)) { }
698 // navigates inside this window
699 bool NavigateIn(int flags
= wxNavigationKeyEvent::IsForward
)
700 { return DoNavigateIn(flags
); }
702 // navigates in the specified direction from this window, this is
703 // equivalent to GetParent()->NavigateIn()
704 bool Navigate(int flags
= wxNavigationKeyEvent::IsForward
)
705 { return m_parent
&& ((wxWindowBase
*)m_parent
)->DoNavigateIn(flags
); }
707 // this function will generate the appropriate call to Navigate() if the
708 // key event is one normally used for keyboard navigation and return true
710 bool HandleAsNavigationKey(const wxKeyEvent
& event
);
712 // move this window just before/after the specified one in tab order
713 // (the other window must be our sibling!)
714 void MoveBeforeInTabOrder(wxWindow
*win
)
715 { DoMoveInTabOrder(win
, OrderBefore
); }
716 void MoveAfterInTabOrder(wxWindow
*win
)
717 { DoMoveInTabOrder(win
, OrderAfter
); }
720 // parent/children relations
721 // -------------------------
723 // get the list of children
724 const wxWindowList
& GetChildren() const { return m_children
; }
725 wxWindowList
& GetChildren() { return m_children
; }
727 // needed just for extended runtime
728 const wxWindowList
& GetWindowChildren() const { return GetChildren() ; }
730 // get the window before/after this one in the parents children list,
731 // returns NULL if this is the first/last window
732 wxWindow
*GetPrevSibling() const { return DoGetSibling(OrderBefore
); }
733 wxWindow
*GetNextSibling() const { return DoGetSibling(OrderAfter
); }
735 // get the parent or the parent of the parent
736 wxWindow
*GetParent() const { return m_parent
; }
737 inline wxWindow
*GetGrandParent() const;
739 // is this window a top level one?
740 virtual bool IsTopLevel() const;
742 // it doesn't really change parent, use Reparent() instead
743 void SetParent( wxWindowBase
*parent
) { m_parent
= (wxWindow
*)parent
; }
744 // change the real parent of this window, return true if the parent
745 // was changed, false otherwise (error or newParent == oldParent)
746 virtual bool Reparent( wxWindowBase
*newParent
);
748 // implementation mostly
749 virtual void AddChild( wxWindowBase
*child
);
750 virtual void RemoveChild( wxWindowBase
*child
);
752 // returns true if the child is in the client area of the window, i.e. is
753 // not scrollbar, toolbar etc.
754 virtual bool IsClientAreaChild(const wxWindow
*WXUNUSED(child
)) const
757 // looking for windows
758 // -------------------
760 // find window among the descendants of this one either by id or by
761 // name (return NULL if not found)
762 wxWindow
*FindWindow(long winid
) const;
763 wxWindow
*FindWindow(const wxString
& name
) const;
765 // Find a window among any window (all return NULL if not found)
766 static wxWindow
*FindWindowById( long winid
, const wxWindow
*parent
= NULL
);
767 static wxWindow
*FindWindowByName( const wxString
& name
,
768 const wxWindow
*parent
= NULL
);
769 static wxWindow
*FindWindowByLabel( const wxString
& label
,
770 const wxWindow
*parent
= NULL
);
772 // event handler stuff
773 // -------------------
775 // get the current event handler
776 wxEvtHandler
*GetEventHandler() const { return m_eventHandler
; }
778 // replace the event handler (allows to completely subclass the
780 void SetEventHandler( wxEvtHandler
*handler
);
782 // push/pop event handler: allows to chain a custom event handler to
783 // alreasy existing ones
784 void PushEventHandler( wxEvtHandler
*handler
);
785 wxEvtHandler
*PopEventHandler( bool deleteHandler
= false );
787 // find the given handler in the event handler chain and remove (but
788 // not delete) it from the event handler chain, return true if it was
789 // found and false otherwise (this also results in an assert failure so
790 // this function should only be called when the handler is supposed to
792 bool RemoveEventHandler(wxEvtHandler
*handler
);
794 // Process an event by calling GetEventHandler()->ProcessEvent(): this
795 // is a straightforward replacement for ProcessEvent() itself which
796 // shouldn't be used directly with windows as it doesn't take into
797 // account any event handlers associated with the window
798 bool ProcessWindowEvent(wxEvent
& event
)
799 { return GetEventHandler()->ProcessEvent(event
); }
801 // Call GetEventHandler()->ProcessEventLocally(): this should be used
802 // instead of calling ProcessEventLocally() directly on the window
803 // itself as this wouldn't take any pushed event handlers into account
805 bool ProcessWindowEventLocally(wxEvent
& event
)
806 { return GetEventHandler()->ProcessEventLocally(event
); }
808 // Process an event by calling GetEventHandler()->ProcessEvent() and
809 // handling any exceptions thrown by event handlers. It's mostly useful
810 // when processing wx events when called from C code (e.g. in GTK+
811 // callback) when the exception wouldn't correctly propagate to
813 bool HandleWindowEvent(wxEvent
& event
) const;
815 // disable wxEvtHandler double-linked list mechanism:
816 virtual void SetNextHandler(wxEvtHandler
*handler
);
817 virtual void SetPreviousHandler(wxEvtHandler
*handler
);
820 // Watcom doesn't allow reducing access with using access declaration, see
825 // NOTE: we change the access specifier of the following wxEvtHandler functions
826 // so that the user won't be able to call them directly.
827 // Calling wxWindow::ProcessEvent in fact only works when there are NO
828 // event handlers pushed on the window.
829 // To ensure correct operation, instead of wxWindow::ProcessEvent
830 // you must always call wxWindow::GetEventHandler()->ProcessEvent()
831 // or HandleWindowEvent().
832 // The same holds for all other wxEvtHandler functions.
834 using wxEvtHandler::ProcessEvent
;
835 using wxEvtHandler::ProcessEventLocally
;
837 using wxEvtHandler::ProcessThreadEvent
;
839 using wxEvtHandler::SafelyProcessEvent
;
840 using wxEvtHandler::ProcessPendingEvents
;
841 using wxEvtHandler::AddPendingEvent
;
842 using wxEvtHandler::QueueEvent
;
843 #endif // __WATCOMC__
851 // a window may have an associated validator which is used to control
853 virtual void SetValidator( const wxValidator
&validator
);
854 virtual wxValidator
*GetValidator() { return m_windowValidator
; }
855 #endif // wxUSE_VALIDATORS
858 // dialog oriented functions
859 // -------------------------
861 // validate the correctness of input, return true if ok
862 virtual bool Validate();
864 // transfer data between internal and GUI representations
865 virtual bool TransferDataToWindow();
866 virtual bool TransferDataFromWindow();
868 virtual void InitDialog();
873 virtual void SetAcceleratorTable( const wxAcceleratorTable
& accel
)
874 { m_acceleratorTable
= accel
; }
875 wxAcceleratorTable
*GetAcceleratorTable()
876 { return &m_acceleratorTable
; }
878 #endif // wxUSE_ACCEL
881 // hot keys (system wide accelerators)
882 // -----------------------------------
884 virtual bool RegisterHotKey(int hotkeyId
, int modifiers
, int keycode
);
885 virtual bool UnregisterHotKey(int hotkeyId
);
886 #endif // wxUSE_HOTKEY
889 // dialog units translations
890 // -------------------------
892 wxPoint
ConvertPixelsToDialog( const wxPoint
& pt
) const;
893 wxPoint
ConvertDialogToPixels( const wxPoint
& pt
) const;
894 wxSize
ConvertPixelsToDialog( const wxSize
& sz
) const
896 wxPoint
pt(ConvertPixelsToDialog(wxPoint(sz
.x
, sz
.y
)));
898 return wxSize(pt
.x
, pt
.y
);
901 wxSize
ConvertDialogToPixels( const wxSize
& sz
) const
903 wxPoint
pt(ConvertDialogToPixels(wxPoint(sz
.x
, sz
.y
)));
905 return wxSize(pt
.x
, pt
.y
);
911 // move the mouse to the specified position
912 virtual void WarpPointer(int x
, int y
) = 0;
914 // start or end mouse capture, these functions maintain the stack of
915 // windows having captured the mouse and after calling ReleaseMouse()
916 // the mouse is not released but returns to the window which had had
917 // captured it previously (if any)
921 // get the window which currently captures the mouse or NULL
922 static wxWindow
*GetCapture();
924 // does this window have the capture?
925 virtual bool HasCapture() const
926 { return (wxWindow
*)this == GetCapture(); }
928 // painting the window
929 // -------------------
931 // mark the specified rectangle (or the whole window) as "dirty" so it
933 virtual void Refresh( bool eraseBackground
= true,
934 const wxRect
*rect
= (const wxRect
*) NULL
) = 0;
936 // a less awkward wrapper for Refresh
937 void RefreshRect(const wxRect
& rect
, bool eraseBackground
= true)
939 Refresh(eraseBackground
, &rect
);
942 // repaint all invalid areas of the window immediately
943 virtual void Update() { }
945 // clear the window background
946 virtual void ClearBackground();
948 // freeze the window: don't redraw it until it is thawed
951 // thaw the window: redraw it after it had been frozen
954 // return true if window had been frozen and not unthawed yet
955 bool IsFrozen() const { return m_freezeCount
!= 0; }
957 // adjust DC for drawing on this window
958 virtual void PrepareDC( wxDC
& WXUNUSED(dc
) ) { }
960 // return true if the window contents is double buffered by the system
961 virtual bool IsDoubleBuffered() const { return false; }
963 // the update region of the window contains the areas which must be
964 // repainted by the program
965 const wxRegion
& GetUpdateRegion() const { return m_updateRegion
; }
966 wxRegion
& GetUpdateRegion() { return m_updateRegion
; }
968 // get the update rectangleregion bounding box in client coords
969 wxRect
GetUpdateClientRect() const;
971 // these functions verify whether the given point/rectangle belongs to
972 // (or at least intersects with) the update region
973 virtual bool DoIsExposed( int x
, int y
) const;
974 virtual bool DoIsExposed( int x
, int y
, int w
, int h
) const;
976 bool IsExposed( int x
, int y
) const
977 { return DoIsExposed(x
, y
); }
978 bool IsExposed( int x
, int y
, int w
, int h
) const
979 { return DoIsExposed(x
, y
, w
, h
); }
980 bool IsExposed( const wxPoint
& pt
) const
981 { return DoIsExposed(pt
.x
, pt
.y
); }
982 bool IsExposed( const wxRect
& rect
) const
983 { return DoIsExposed(rect
.x
, rect
.y
, rect
.width
, rect
.height
); }
985 // colours, fonts and cursors
986 // --------------------------
988 // get the default attributes for the controls of this class: we
989 // provide a virtual function which can be used to query the default
990 // attributes of an existing control and a static function which can
991 // be used even when no existing object of the given class is
992 // available, but which won't return any styles specific to this
993 // particular control, of course (e.g. "Ok" button might have
994 // different -- bold for example -- font)
995 virtual wxVisualAttributes
GetDefaultAttributes() const
997 return GetClassDefaultAttributes(GetWindowVariant());
1000 static wxVisualAttributes
1001 GetClassDefaultAttributes(wxWindowVariant variant
= wxWINDOW_VARIANT_NORMAL
);
1003 // set/retrieve the window colours (system defaults are used by
1004 // default): SetXXX() functions return true if colour was changed,
1005 // SetDefaultXXX() reset the "m_inheritXXX" flag after setting the
1006 // value to prevent it from being inherited by our children
1007 virtual bool SetBackgroundColour(const wxColour
& colour
);
1008 void SetOwnBackgroundColour(const wxColour
& colour
)
1010 if ( SetBackgroundColour(colour
) )
1011 m_inheritBgCol
= false;
1013 wxColour
GetBackgroundColour() const;
1014 bool InheritsBackgroundColour() const
1016 return m_inheritBgCol
;
1018 bool UseBgCol() const
1023 virtual bool SetForegroundColour(const wxColour
& colour
);
1024 void SetOwnForegroundColour(const wxColour
& colour
)
1026 if ( SetForegroundColour(colour
) )
1027 m_inheritFgCol
= false;
1029 wxColour
GetForegroundColour() const;
1031 // Set/get the background style.
1032 virtual bool SetBackgroundStyle(wxBackgroundStyle style
)
1033 { m_backgroundStyle
= style
; return true; }
1034 wxBackgroundStyle
GetBackgroundStyle() const
1035 { return m_backgroundStyle
; }
1037 // returns true if the control has "transparent" areas such as a
1038 // wxStaticText and wxCheckBox and the background should be adapted
1039 // from a parent window
1040 virtual bool HasTransparentBackground() { return false; }
1042 // set/retrieve the font for the window (SetFont() returns true if the
1043 // font really changed)
1044 virtual bool SetFont(const wxFont
& font
) = 0;
1045 void SetOwnFont(const wxFont
& font
)
1047 if ( SetFont(font
) )
1048 m_inheritFont
= false;
1050 wxFont
GetFont() const;
1052 // set/retrieve the cursor for this window (SetCursor() returns true
1053 // if the cursor was really changed)
1054 virtual bool SetCursor( const wxCursor
&cursor
);
1055 const wxCursor
& GetCursor() const { return m_cursor
; }
1058 // associate a caret with the window
1059 void SetCaret(wxCaret
*caret
);
1060 // get the current caret (may be NULL)
1061 wxCaret
*GetCaret() const { return m_caret
; }
1062 #endif // wxUSE_CARET
1064 // get the (average) character size for the current font
1065 virtual int GetCharHeight() const = 0;
1066 virtual int GetCharWidth() const = 0;
1068 // get the width/height/... of the text using current or specified
1070 void GetTextExtent(const wxString
& string
,
1072 int *descent
= NULL
,
1073 int *externalLeading
= NULL
,
1074 const wxFont
*font
= NULL
) const
1076 DoGetTextExtent(string
, x
, y
, descent
, externalLeading
, font
);
1079 wxSize
GetTextExtent(const wxString
& string
) const
1082 GetTextExtent(string
, &w
, &h
);
1083 return wxSize(w
, h
);
1086 // client <-> screen coords
1087 // ------------------------
1089 // translate to/from screen/client coordinates (pointers may be NULL)
1090 void ClientToScreen( int *x
, int *y
) const
1091 { DoClientToScreen(x
, y
); }
1092 void ScreenToClient( int *x
, int *y
) const
1093 { DoScreenToClient(x
, y
); }
1095 // wxPoint interface to do the same thing
1096 wxPoint
ClientToScreen(const wxPoint
& pt
) const
1098 int x
= pt
.x
, y
= pt
.y
;
1099 DoClientToScreen(&x
, &y
);
1101 return wxPoint(x
, y
);
1104 wxPoint
ScreenToClient(const wxPoint
& pt
) const
1106 int x
= pt
.x
, y
= pt
.y
;
1107 DoScreenToClient(&x
, &y
);
1109 return wxPoint(x
, y
);
1112 // test where the given (in client coords) point lies
1113 wxHitTest
HitTest(wxCoord x
, wxCoord y
) const
1114 { return DoHitTest(x
, y
); }
1116 wxHitTest
HitTest(const wxPoint
& pt
) const
1117 { return DoHitTest(pt
.x
, pt
.y
); }
1122 // get the window border style from the given flags: this is different from
1123 // simply doing flags & wxBORDER_MASK because it uses GetDefaultBorder() to
1124 // translate wxBORDER_DEFAULT to something reasonable
1125 wxBorder
GetBorder(long flags
) const;
1127 // get border for the flags of this window
1128 wxBorder
GetBorder() const { return GetBorder(GetWindowStyleFlag()); }
1130 // send wxUpdateUIEvents to this window, and children if recurse is true
1131 virtual void UpdateWindowUI(long flags
= wxUPDATE_UI_NONE
);
1133 // do the window-specific processing after processing the update event
1134 virtual void DoUpdateWindowUI(wxUpdateUIEvent
& event
) ;
1137 // show popup menu at the given position, generate events for the items
1139 bool PopupMenu(wxMenu
*menu
, const wxPoint
& pos
= wxDefaultPosition
)
1140 { return PopupMenu(menu
, pos
.x
, pos
.y
); }
1141 bool PopupMenu(wxMenu
*menu
, int x
, int y
);
1143 // simply return the id of the selected item or wxID_NONE without
1144 // generating any events
1145 int GetPopupMenuSelectionFromUser(wxMenu
& menu
,
1146 const wxPoint
& pos
= wxDefaultPosition
)
1147 { return DoGetPopupMenuSelectionFromUser(menu
, pos
.x
, pos
.y
); }
1148 int GetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
)
1149 { return DoGetPopupMenuSelectionFromUser(menu
, x
, y
); }
1150 #endif // wxUSE_MENUS
1152 // override this method to return true for controls having multiple pages
1153 virtual bool HasMultiplePages() const { return false; }
1159 // can the window have the scrollbar in this orientation?
1160 bool CanScroll(int orient
) const
1162 return (m_windowStyle
&
1163 (orient
== wxHORIZONTAL
? wxHSCROLL
: wxVSCROLL
)) != 0;
1166 // does the window have the scrollbar in this orientation?
1167 bool HasScrollbar(int orient
) const;
1169 // configure the window scrollbars
1170 virtual void SetScrollbar( int orient
,
1174 bool refresh
= true ) = 0;
1175 virtual void SetScrollPos( int orient
, int pos
, bool refresh
= true ) = 0;
1176 virtual int GetScrollPos( int orient
) const = 0;
1177 virtual int GetScrollThumb( int orient
) const = 0;
1178 virtual int GetScrollRange( int orient
) const = 0;
1180 // scroll window to the specified position
1181 virtual void ScrollWindow( int dx
, int dy
,
1182 const wxRect
* rect
= NULL
) = 0;
1184 // scrolls window by line/page: note that not all controls support this
1186 // return true if the position changed, false otherwise
1187 virtual bool ScrollLines(int WXUNUSED(lines
)) { return false; }
1188 virtual bool ScrollPages(int WXUNUSED(pages
)) { return false; }
1190 // convenient wrappers for ScrollLines/Pages
1191 bool LineUp() { return ScrollLines(-1); }
1192 bool LineDown() { return ScrollLines(1); }
1193 bool PageUp() { return ScrollPages(-1); }
1194 bool PageDown() { return ScrollPages(1); }
1196 // call this to always show one or both scrollbars, even if the window
1197 // is big enough to not require them
1198 virtual void AlwaysShowScrollbars(bool WXUNUSED(horz
) = true,
1199 bool WXUNUSED(vert
) = true)
1203 // return true if AlwaysShowScrollbars() had been called before for the
1204 // corresponding orientation
1205 virtual bool IsScrollbarAlwaysShown(int WXUNUSED(orient
)) const
1210 // context-sensitive help
1211 // ----------------------
1213 // these are the convenience functions wrapping wxHelpProvider methods
1216 // associate this help text with this window
1217 void SetHelpText(const wxString
& text
);
1219 #if WXWIN_COMPATIBILITY_2_8
1220 // Associate this help text with all windows with the same id as this one.
1221 // Don't use this, do wxHelpProvider::Get()->AddHelp(id, text);
1222 wxDEPRECATED( void SetHelpTextForId(const wxString
& text
) );
1223 #endif // WXWIN_COMPATIBILITY_2_8
1225 // get the help string associated with the given position in this window
1227 // notice that pt may be invalid if event origin is keyboard or unknown
1228 // and this method should return the global window help text then
1229 virtual wxString
GetHelpTextAtPoint(const wxPoint
& pt
,
1230 wxHelpEvent::Origin origin
) const;
1231 // returns the position-independent help text
1232 wxString
GetHelpText() const
1234 return GetHelpTextAtPoint(wxDefaultPosition
, wxHelpEvent::Origin_Unknown
);
1237 #else // !wxUSE_HELP
1238 // silently ignore SetHelpText() calls
1239 void SetHelpText(const wxString
& WXUNUSED(text
)) { }
1240 void SetHelpTextForId(const wxString
& WXUNUSED(text
)) { }
1241 #endif // wxUSE_HELP
1247 // the easiest way to set a tooltip for a window is to use this method
1248 void SetToolTip( const wxString
&tip
);
1249 // attach a tooltip to the window, pointer can be NULL to remove
1251 void SetToolTip( wxToolTip
*tip
) { DoSetToolTip(tip
); }
1252 // more readable synonym for SetToolTip(NULL)
1253 void UnsetToolTip() { SetToolTip(NULL
); }
1254 // get the associated tooltip or NULL if none
1255 wxToolTip
* GetToolTip() const { return m_tooltip
; }
1256 wxString
GetToolTipText() const;
1258 // Use the same tool tip as the given one (which can be NULL to indicate
1259 // that no tooltip should be used) for this window. This is currently only
1260 // used by wxCompositeWindow::DoSetToolTip() implementation and is not part
1261 // of the public wx API.
1263 // Returns true if tip was valid and we copied it or false if it was NULL
1264 // and we reset our own tooltip too.
1265 bool CopyToolTip(wxToolTip
*tip
);
1266 #else // !wxUSE_TOOLTIPS
1267 // make it much easier to compile apps in an environment
1268 // that doesn't support tooltips, such as PocketPC
1269 void SetToolTip(const wxString
& WXUNUSED(tip
)) { }
1270 void UnsetToolTip() { }
1271 #endif // wxUSE_TOOLTIPS/!wxUSE_TOOLTIPS
1275 #if wxUSE_DRAG_AND_DROP
1276 // set/retrieve the drop target associated with this window (may be
1277 // NULL; it's owned by the window and will be deleted by it)
1278 virtual void SetDropTarget( wxDropTarget
*dropTarget
) = 0;
1279 virtual wxDropTarget
*GetDropTarget() const { return m_dropTarget
; }
1281 // Accept files for dragging
1282 virtual void DragAcceptFiles(bool accept
)
1284 // it does have common implementation but not for MSW which has its own
1285 // native version of it
1290 #endif // wxUSE_DRAG_AND_DROP
1292 // constraints and sizers
1293 // ----------------------
1294 #if wxUSE_CONSTRAINTS
1295 // set the constraints for this window or retrieve them (may be NULL)
1296 void SetConstraints( wxLayoutConstraints
*constraints
);
1297 wxLayoutConstraints
*GetConstraints() const { return m_constraints
; }
1299 // implementation only
1300 void UnsetConstraints(wxLayoutConstraints
*c
);
1301 wxWindowList
*GetConstraintsInvolvedIn() const
1302 { return m_constraintsInvolvedIn
; }
1303 void AddConstraintReference(wxWindowBase
*otherWin
);
1304 void RemoveConstraintReference(wxWindowBase
*otherWin
);
1305 void DeleteRelatedConstraints();
1306 void ResetConstraints();
1308 // these methods may be overridden for special layout algorithms
1309 virtual void SetConstraintSizes(bool recurse
= true);
1310 virtual bool LayoutPhase1(int *noChanges
);
1311 virtual bool LayoutPhase2(int *noChanges
);
1312 virtual bool DoPhase(int phase
);
1314 // these methods are virtual but normally won't be overridden
1315 virtual void SetSizeConstraint(int x
, int y
, int w
, int h
);
1316 virtual void MoveConstraint(int x
, int y
);
1317 virtual void GetSizeConstraint(int *w
, int *h
) const ;
1318 virtual void GetClientSizeConstraint(int *w
, int *h
) const ;
1319 virtual void GetPositionConstraint(int *x
, int *y
) const ;
1321 #endif // wxUSE_CONSTRAINTS
1323 // when using constraints or sizers, it makes sense to update
1324 // children positions automatically whenever the window is resized
1325 // - this is done if autoLayout is on
1326 void SetAutoLayout( bool autoLayout
) { m_autoLayout
= autoLayout
; }
1327 bool GetAutoLayout() const { return m_autoLayout
; }
1329 // lay out the window and its children
1330 virtual bool Layout();
1333 void SetSizer(wxSizer
*sizer
, bool deleteOld
= true );
1334 void SetSizerAndFit( wxSizer
*sizer
, bool deleteOld
= true );
1336 wxSizer
*GetSizer() const { return m_windowSizer
; }
1338 // Track if this window is a member of a sizer
1339 void SetContainingSizer(wxSizer
* sizer
);
1340 wxSizer
*GetContainingSizer() const { return m_containingSizer
; }
1343 // ----------------------
1344 #if wxUSE_ACCESSIBILITY
1345 // Override to create a specific accessible object.
1346 virtual wxAccessible
* CreateAccessible();
1348 // Sets the accessible object.
1349 void SetAccessible(wxAccessible
* accessible
) ;
1351 // Returns the accessible object.
1352 wxAccessible
* GetAccessible() { return m_accessible
; }
1354 // Returns the accessible object, creating if necessary.
1355 wxAccessible
* GetOrCreateAccessible() ;
1359 // Set window transparency if the platform supports it
1360 virtual bool SetTransparent(wxByte
WXUNUSED(alpha
)) { return false; }
1361 virtual bool CanSetTransparent() { return false; }
1368 void OnSysColourChanged( wxSysColourChangedEvent
& event
);
1369 void OnInitDialog( wxInitDialogEvent
&event
);
1370 void OnMiddleClick( wxMouseEvent
& event
);
1372 void OnHelp(wxHelpEvent
& event
);
1373 #endif // wxUSE_HELP
1375 // virtual function for implementing internal idle
1377 virtual void OnInternalIdle();
1379 // Send idle event to window and all subwindows
1380 // Returns true if more idle time is requested.
1381 virtual bool SendIdleEvents(wxIdleEvent
& event
);
1383 // get the handle of the window for the underlying window system: this
1384 // is only used for wxWin itself or for user code which wants to call
1385 // platform-specific APIs
1386 virtual WXWidget
GetHandle() const = 0;
1387 // associate the window with a new native handle
1388 virtual void AssociateHandle(WXWidget
WXUNUSED(handle
)) { }
1389 // dissociate the current native handle from the window
1390 virtual void DissociateHandle() { }
1393 // Store the palette used by DCs in wxWindow so that the dcs can share
1394 // a palette. And we can respond to palette messages.
1395 wxPalette
GetPalette() const { return m_palette
; }
1397 // When palette is changed tell the DC to set the system palette to the
1399 void SetPalette(const wxPalette
& pal
);
1401 // return true if we have a specific palette
1402 bool HasCustomPalette() const { return m_hasCustomPalette
; }
1404 // return the first parent window with a custom palette or NULL
1405 wxWindow
*GetAncestorWithCustomPalette() const;
1406 #endif // wxUSE_PALETTE
1408 // inherit the parents visual attributes if they had been explicitly set
1409 // by the user (i.e. we don't inherit default attributes) and if we don't
1410 // have our own explicitly set
1411 virtual void InheritAttributes();
1413 // returns false from here if this window doesn't want to inherit the
1414 // parents colours even if InheritAttributes() would normally do it
1416 // this just provides a simple way to customize InheritAttributes()
1417 // behaviour in the most common case
1418 virtual bool ShouldInheritColours() const { return false; }
1420 // returns true if the window can be positioned outside of parent's client
1421 // area (normal windows can't, but e.g. menubar or statusbar can):
1422 virtual bool CanBeOutsideClientArea() const { return false; }
1424 // returns true if the platform should explicitly apply a theme border. Currently
1425 // used only by Windows
1426 virtual bool CanApplyThemeBorder() const { return true; }
1428 // returns the main window of composite control; this is the window
1429 // that FindFocus returns if the focus is in one of composite control's
1431 virtual wxWindow
*GetMainWindowOfCompositeControl()
1432 { return (wxWindow
*)this; }
1434 // If this function returns true, keyboard navigation events shouldn't
1435 // escape from it. A typical example of such "navigation domain" is a top
1436 // level window because pressing TAB in one of them must not transfer focus
1437 // to a different top level window. But it's not limited to them, e.g. MDI
1438 // children frames are not top level windows (and their IsTopLevel()
1439 // returns false) but still are self-contained navigation domains as well.
1440 virtual bool IsTopNavigationDomain() const { return false; }
1444 // helper for the derived class Create() methods: the first overload, with
1445 // validator parameter, should be used for child windows while the second
1446 // one is used for top level ones
1447 bool CreateBase(wxWindowBase
*parent
,
1449 const wxPoint
& pos
= wxDefaultPosition
,
1450 const wxSize
& size
= wxDefaultSize
,
1452 const wxValidator
& validator
= wxDefaultValidator
,
1453 const wxString
& name
= wxPanelNameStr
);
1455 bool CreateBase(wxWindowBase
*parent
,
1460 const wxString
& name
);
1462 // event handling specific to wxWindow
1463 virtual bool TryBefore(wxEvent
& event
);
1464 virtual bool TryAfter(wxEvent
& event
);
1468 OrderBefore
, // insert before the given window
1469 OrderAfter
// insert after the given window
1472 // common part of GetPrev/NextSibling()
1473 wxWindow
*DoGetSibling(WindowOrder order
) const;
1475 // common part of MoveBefore/AfterInTabOrder()
1476 virtual void DoMoveInTabOrder(wxWindow
*win
, WindowOrder move
);
1478 // implementation of Navigate() and NavigateIn()
1479 virtual bool DoNavigateIn(int flags
);
1481 #if wxUSE_CONSTRAINTS
1482 // satisfy the constraints for the windows but don't set the window sizes
1483 void SatisfyConstraints();
1484 #endif // wxUSE_CONSTRAINTS
1486 // Send the wxWindowDestroyEvent if not done yet and sets m_isBeingDeleted
1488 void SendDestroyEvent();
1490 // this method should be implemented to use operating system specific code
1491 // to really enable/disable the widget, it will only be called when we
1492 // really need to enable/disable window and so no additional checks on the
1493 // widgets state are necessary
1494 virtual void DoEnable(bool WXUNUSED(enable
)) { }
1496 // called when the on-screen widget state changes and provides an
1497 // an opportunity for the widget to update its visual state (colours,
1498 // fonts, anything else) as necessary
1499 virtual void OnEnabled(bool WXUNUSED(enabled
)) { }
1502 // the window id - a number which uniquely identifies a window among
1503 // its siblings unless it is wxID_ANY
1504 wxWindowIDRef m_windowId
;
1506 // the parent window of this window (or NULL) and the list of the children
1509 wxWindowList m_children
;
1511 // the minimal allowed size for the window (no minimal size if variable(s)
1512 // contain(s) wxDefaultCoord)
1518 // event handler for this window: usually is just 'this' but may be
1519 // changed with SetEventHandler()
1520 wxEvtHandler
*m_eventHandler
;
1522 #if wxUSE_VALIDATORS
1523 // associated validator or NULL if none
1524 wxValidator
*m_windowValidator
;
1525 #endif // wxUSE_VALIDATORS
1527 #if wxUSE_DRAG_AND_DROP
1528 wxDropTarget
*m_dropTarget
;
1529 #endif // wxUSE_DRAG_AND_DROP
1531 // visual window attributes
1533 wxFont m_font
; // see m_hasFont
1534 wxColour m_backgroundColour
, // m_hasBgCol
1535 m_foregroundColour
; // m_hasFgCol
1539 #endif // wxUSE_CARET
1541 // the region which should be repainted in response to paint event
1542 wxRegion m_updateRegion
;
1545 // the accelerator table for the window which translates key strokes into
1547 wxAcceleratorTable m_acceleratorTable
;
1548 #endif // wxUSE_ACCEL
1550 // the tooltip for this window (may be NULL)
1552 wxToolTip
*m_tooltip
;
1553 #endif // wxUSE_TOOLTIPS
1555 // constraints and sizers
1556 #if wxUSE_CONSTRAINTS
1557 // the constraints for this window or NULL
1558 wxLayoutConstraints
*m_constraints
;
1560 // constraints this window is involved in
1561 wxWindowList
*m_constraintsInvolvedIn
;
1562 #endif // wxUSE_CONSTRAINTS
1564 // this window's sizer
1565 wxSizer
*m_windowSizer
;
1567 // The sizer this window is a member of, if any
1568 wxSizer
*m_containingSizer
;
1570 // Layout() window automatically when its size changes?
1571 bool m_autoLayout
:1;
1576 bool m_isBeingDeleted
:1;
1578 // was the window colours/font explicitly changed by user?
1583 // and should it be inherited by children?
1584 bool m_inheritBgCol
:1;
1585 bool m_inheritFgCol
:1;
1586 bool m_inheritFont
:1;
1588 // window attributes
1591 wxString m_windowName
;
1592 bool m_themeEnabled
;
1593 wxBackgroundStyle m_backgroundStyle
;
1595 wxPalette m_palette
;
1596 bool m_hasCustomPalette
;
1597 #endif // wxUSE_PALETTE
1599 #if wxUSE_ACCESSIBILITY
1600 wxAccessible
* m_accessible
;
1603 // Virtual size (scrolling)
1604 wxSize m_virtualSize
;
1606 wxScrollHelper
*m_scrollHelper
;
1608 wxWindowVariant m_windowVariant
;
1610 // override this to change the default (i.e. used when no style is
1611 // specified) border for the window class
1612 virtual wxBorder
GetDefaultBorder() const;
1614 // this allows you to implement standard control borders without
1615 // repeating the code in different classes that are not derived from
1617 virtual wxBorder
GetDefaultBorderForControl() const { return wxBORDER_THEME
; }
1619 // Get the default size for the new window if no explicit size given. TLWs
1620 // have their own default size so this is just for non top-level windows.
1621 static int WidthDefault(int w
) { return w
== wxDefaultCoord
? 20 : w
; }
1622 static int HeightDefault(int h
) { return h
== wxDefaultCoord
? 20 : h
; }
1625 // Used to save the results of DoGetBestSize so it doesn't need to be
1626 // recalculated each time the value is needed.
1627 wxSize m_bestSizeCache
;
1629 wxDEPRECATED( void SetBestSize(const wxSize
& size
) ); // use SetInitialSize
1630 wxDEPRECATED( virtual void SetInitialBestSize(const wxSize
& size
) ); // use SetInitialSize
1634 // more pure virtual functions
1635 // ---------------------------
1637 // NB: we must have DoSomething() function when Something() is an overloaded
1638 // method: indeed, we can't just have "virtual Something()" in case when
1639 // the function is overloaded because then we'd have to make virtual all
1640 // the variants (otherwise only the virtual function may be called on a
1641 // pointer to derived class according to C++ rules) which is, in
1642 // general, absolutely not needed. So instead we implement all
1643 // overloaded Something()s in terms of DoSomething() which will be the
1644 // only one to be virtual.
1647 virtual void DoGetTextExtent(const wxString
& string
,
1649 int *descent
= NULL
,
1650 int *externalLeading
= NULL
,
1651 const wxFont
*font
= NULL
) const = 0;
1653 // coordinates translation
1654 virtual void DoClientToScreen( int *x
, int *y
) const = 0;
1655 virtual void DoScreenToClient( int *x
, int *y
) const = 0;
1657 virtual wxHitTest
DoHitTest(wxCoord x
, wxCoord y
) const;
1659 // capture/release the mouse, used by Capture/ReleaseMouse()
1660 virtual void DoCaptureMouse() = 0;
1661 virtual void DoReleaseMouse() = 0;
1663 // retrieve the position/size of the window
1664 virtual void DoGetPosition(int *x
, int *y
) const = 0;
1665 virtual void DoGetScreenPosition(int *x
, int *y
) const;
1666 virtual void DoGetSize(int *width
, int *height
) const = 0;
1667 virtual void DoGetClientSize(int *width
, int *height
) const = 0;
1669 // get the size which best suits the window: for a control, it would be
1670 // the minimal size which doesn't truncate the control, for a panel - the
1671 // same size as it would have after a call to Fit()
1672 virtual wxSize
DoGetBestSize() const;
1674 // this method can be overridden instead of DoGetBestSize() if it computes
1675 // the best size of the client area of the window only, excluding borders
1676 // (GetBorderSize() will be used to add them)
1677 virtual wxSize
DoGetBestClientSize() const { return wxDefaultSize
; }
1679 // this is the virtual function to be overridden in any derived class which
1680 // wants to change how SetSize() or Move() works - it is called by all
1681 // versions of these functions in the base class
1682 virtual void DoSetSize(int x
, int y
,
1683 int width
, int height
,
1684 int sizeFlags
= wxSIZE_AUTO
) = 0;
1686 // same as DoSetSize() for the client size
1687 virtual void DoSetClientSize(int width
, int height
) = 0;
1689 virtual void DoSetSizeHints( int minW
, int minH
,
1691 int incW
, int incH
);
1693 // return the total size of the window borders, i.e. the sum of the widths
1694 // of the left and the right border in the x component of the returned size
1695 // and the sum of the heights of the top and bottom borders in the y one
1697 // NB: this is currently only implemented properly for wxMSW, wxGTK and
1698 // wxUniv and doesn't behave correctly in the presence of scrollbars in
1700 virtual wxSize
DoGetBorderSize() const;
1702 // move the window to the specified location and resize it: this is called
1703 // from both DoSetSize() and DoSetClientSize() and would usually just
1704 // reposition this window except for composite controls which will want to
1705 // arrange themselves inside the given rectangle
1707 // Important note: the coordinates passed to this method are in parent's
1708 // *window* coordinates and not parent's client coordinates (as the values
1709 // passed to DoSetSize and returned by DoGetPosition are)!
1710 virtual void DoMoveWindow(int x
, int y
, int width
, int height
) = 0;
1712 // centre the window in the specified direction on parent, note that
1713 // wxCENTRE_ON_SCREEN shouldn't be specified here, it only makes sense for
1715 virtual void DoCentre(int dir
);
1718 virtual void DoSetToolTip( wxToolTip
*tip
);
1719 #endif // wxUSE_TOOLTIPS
1722 virtual bool DoPopupMenu(wxMenu
*menu
, int x
, int y
) = 0;
1723 #endif // wxUSE_MENUS
1725 // Makes an adjustment to the window position to make it relative to the
1726 // parents client area, e.g. if the parent is a frame with a toolbar, its
1727 // (0, 0) is just below the toolbar
1728 virtual void AdjustForParentClientOrigin(int& x
, int& y
,
1729 int sizeFlags
= 0) const;
1731 // implements the window variants
1732 virtual void DoSetWindowVariant( wxWindowVariant variant
) ;
1735 // really freeze/thaw the window (should have port-specific implementation)
1736 virtual void DoFreeze() { }
1737 virtual void DoThaw() { }
1740 // Must be called when mouse capture is lost to send
1741 // wxMouseCaptureLostEvent to windows on capture stack.
1742 static void NotifyCaptureLost();
1745 // recursively call our own and our children OnEnabled() when the
1746 // enabled/disabled status changed because a parent window had been
1748 void NotifyWindowOnEnableChange(bool enabled
);
1751 // temporary event handlers used by GetPopupMenuSelectionFromUser()
1752 void InternalOnPopupMenu(wxCommandEvent
& event
);
1753 void InternalOnPopupMenuUpdate(wxUpdateUIEvent
& event
);
1755 // implementation of the public GetPopupMenuSelectionFromUser() method
1756 int DoGetPopupMenuSelectionFromUser(wxMenu
& menu
, int x
, int y
);
1757 #endif // wxUSE_MENUS
1759 // layout the window children when its size changes unless this was
1760 // explicitly disabled with SetAutoLayout(false)
1761 void InternalOnSize(wxSizeEvent
& event
);
1763 // base for dialog unit conversion, i.e. average character size
1764 wxSize
GetDlgUnitBase() const;
1766 // the stack of windows which have captured the mouse
1767 static struct WXDLLIMPEXP_FWD_CORE wxWindowNext
*ms_winCaptureNext
;
1769 // the window that currently has mouse capture
1770 static wxWindow
*ms_winCaptureCurrent
;
1772 // indicates if execution is inside CaptureMouse/ReleaseMouse
1773 static bool ms_winCaptureChanging
;
1776 // number of Freeze() calls minus the number of Thaw() calls: we're frozen
1777 // (i.e. not being updated) if it is positive
1778 unsigned int m_freezeCount
;
1781 DECLARE_ABSTRACT_CLASS(wxWindowBase
)
1782 wxDECLARE_NO_COPY_CLASS(wxWindowBase
);
1783 DECLARE_EVENT_TABLE()
1788 // Inlines for some deprecated methods
1789 inline wxSize
wxWindowBase::GetBestFittingSize() const
1791 return GetEffectiveMinSize();
1794 inline void wxWindowBase::SetBestFittingSize(const wxSize
& size
)
1796 SetInitialSize(size
);
1799 inline void wxWindowBase::SetBestSize(const wxSize
& size
)
1801 SetInitialSize(size
);
1804 inline void wxWindowBase::SetInitialBestSize(const wxSize
& size
)
1806 SetInitialSize(size
);
1810 // ----------------------------------------------------------------------------
1811 // now include the declaration of wxWindow class
1812 // ----------------------------------------------------------------------------
1814 // include the declaration of the platform-specific class
1815 #if defined(__WXPALMOS__)
1816 #ifdef __WXUNIVERSAL__
1817 #define wxWindowNative wxWindowPalm
1819 #define wxWindowPalm wxWindow
1820 #endif // wxUniv/!wxUniv
1821 #include "wx/palmos/window.h"
1822 #elif defined(__WXMSW__)
1823 #ifdef __WXUNIVERSAL__
1824 #define wxWindowNative wxWindowMSW
1826 #define wxWindowMSW wxWindow
1827 #endif // wxUniv/!wxUniv
1828 #include "wx/msw/window.h"
1829 #elif defined(__WXMOTIF__)
1830 #include "wx/motif/window.h"
1831 #elif defined(__WXGTK20__)
1832 #ifdef __WXUNIVERSAL__
1833 #define wxWindowNative wxWindowGTK
1835 #define wxWindowGTK wxWindow
1837 #include "wx/gtk/window.h"
1838 #elif defined(__WXGTK__)
1839 #ifdef __WXUNIVERSAL__
1840 #define wxWindowNative wxWindowGTK
1842 #define wxWindowGTK wxWindow
1844 #include "wx/gtk1/window.h"
1845 #elif defined(__WXX11__)
1846 #ifdef __WXUNIVERSAL__
1847 #define wxWindowNative wxWindowX11
1849 #define wxWindowX11 wxWindow
1851 #include "wx/x11/window.h"
1852 #elif defined(__WXMGL__)
1853 #define wxWindowNative wxWindowMGL
1854 #include "wx/mgl/window.h"
1855 #elif defined(__WXDFB__)
1856 #define wxWindowNative wxWindowDFB
1857 #include "wx/dfb/window.h"
1858 #elif defined(__WXMAC__)
1859 #ifdef __WXUNIVERSAL__
1860 #define wxWindowNative wxWindowMac
1862 #define wxWindowMac wxWindow
1864 #include "wx/osx/window.h"
1865 #elif defined(__WXCOCOA__)
1866 #ifdef __WXUNIVERSAL__
1867 #define wxWindowNative wxWindowCocoa
1869 #define wxWindowCocoa wxWindow
1871 #include "wx/cocoa/window.h"
1872 #elif defined(__WXPM__)
1873 #ifdef __WXUNIVERSAL__
1874 #define wxWindowNative wxWindowOS2
1876 #define wxWindowOS2 wxWindow
1877 #endif // wxUniv/!wxUniv
1878 #include "wx/os2/window.h"
1881 // for wxUniversal, we now derive the real wxWindow from wxWindow<platform>,
1882 // for the native ports we already have defined it above
1883 #if defined(__WXUNIVERSAL__)
1884 #ifndef wxWindowNative
1885 #error "wxWindowNative must be defined above!"
1888 #include "wx/univ/window.h"
1891 // ----------------------------------------------------------------------------
1892 // inline functions which couldn't be declared in the class body because of
1893 // forward dependencies
1894 // ----------------------------------------------------------------------------
1896 inline wxWindow
*wxWindowBase::GetGrandParent() const
1898 return m_parent
? m_parent
->GetParent() : NULL
;
1901 // ----------------------------------------------------------------------------
1903 // ----------------------------------------------------------------------------
1905 // Find the wxWindow at the current mouse position, also returning the mouse
1907 extern WXDLLIMPEXP_CORE wxWindow
* wxFindWindowAtPointer(wxPoint
& pt
);
1909 // Get the current mouse position.
1910 extern WXDLLIMPEXP_CORE wxPoint
wxGetMousePosition();
1912 // get the currently active window of this application or NULL
1913 extern WXDLLIMPEXP_CORE wxWindow
*wxGetActiveWindow();
1915 // get the (first) top level parent window
1916 WXDLLIMPEXP_CORE wxWindow
* wxGetTopLevelParent(wxWindow
*win
);
1918 #if WXWIN_COMPATIBILITY_2_6
1919 // deprecated (doesn't start with 'wx' prefix), use wxWindow::NewControlId()
1920 wxDEPRECATED( wxWindowID
NewControlId() );
1921 inline wxWindowID
NewControlId() { return wxWindowBase::NewControlId(); }
1922 #endif // WXWIN_COMPATIBILITY_2_6
1924 #if wxUSE_ACCESSIBILITY
1925 // ----------------------------------------------------------------------------
1926 // accessible object for windows
1927 // ----------------------------------------------------------------------------
1929 class WXDLLIMPEXP_CORE wxWindowAccessible
: public wxAccessible
1932 wxWindowAccessible(wxWindow
* win
): wxAccessible(win
) { if (win
) win
->SetAccessible(this); }
1933 virtual ~wxWindowAccessible() {}
1937 // Can return either a child object, or an integer
1938 // representing the child element, starting from 1.
1939 virtual wxAccStatus
HitTest(const wxPoint
& pt
, int* childId
, wxAccessible
** childObject
);
1941 // Returns the rectangle for this object (id = 0) or a child element (id > 0).
1942 virtual wxAccStatus
GetLocation(wxRect
& rect
, int elementId
);
1944 // Navigates from fromId to toId/toObject.
1945 virtual wxAccStatus
Navigate(wxNavDir navDir
, int fromId
,
1946 int* toId
, wxAccessible
** toObject
);
1948 // Gets the name of the specified object.
1949 virtual wxAccStatus
GetName(int childId
, wxString
* name
);
1951 // Gets the number of children.
1952 virtual wxAccStatus
GetChildCount(int* childCount
);
1954 // Gets the specified child (starting from 1).
1955 // If *child is NULL and return value is wxACC_OK,
1956 // this means that the child is a simple element and
1957 // not an accessible object.
1958 virtual wxAccStatus
GetChild(int childId
, wxAccessible
** child
);
1960 // Gets the parent, or NULL.
1961 virtual wxAccStatus
GetParent(wxAccessible
** parent
);
1963 // Performs the default action. childId is 0 (the action for this object)
1964 // or > 0 (the action for a child).
1965 // Return wxACC_NOT_SUPPORTED if there is no default action for this
1966 // window (e.g. an edit control).
1967 virtual wxAccStatus
DoDefaultAction(int childId
);
1969 // Gets the default action for this object (0) or > 0 (the action for a child).
1970 // Return wxACC_OK even if there is no action. actionName is the action, or the empty
1971 // string if there is no action.
1972 // The retrieved string describes the action that is performed on an object,
1973 // not what the object does as a result. For example, a toolbar button that prints
1974 // a document has a default action of "Press" rather than "Prints the current document."
1975 virtual wxAccStatus
GetDefaultAction(int childId
, wxString
* actionName
);
1977 // Returns the description for this object or a child.
1978 virtual wxAccStatus
GetDescription(int childId
, wxString
* description
);
1980 // Returns help text for this object or a child, similar to tooltip text.
1981 virtual wxAccStatus
GetHelpText(int childId
, wxString
* helpText
);
1983 // Returns the keyboard shortcut for this object or child.
1984 // Return e.g. ALT+K
1985 virtual wxAccStatus
GetKeyboardShortcut(int childId
, wxString
* shortcut
);
1987 // Returns a role constant.
1988 virtual wxAccStatus
GetRole(int childId
, wxAccRole
* role
);
1990 // Returns a state constant.
1991 virtual wxAccStatus
GetState(int childId
, long* state
);
1993 // Returns a localized string representing the value for the object
1995 virtual wxAccStatus
GetValue(int childId
, wxString
* strValue
);
1997 // Selects the object or child.
1998 virtual wxAccStatus
Select(int childId
, wxAccSelectionFlags selectFlags
);
2000 // Gets the window with the keyboard focus.
2001 // If childId is 0 and child is NULL, no object in
2002 // this subhierarchy has the focus.
2003 // If this object has the focus, child should be 'this'.
2004 virtual wxAccStatus
GetFocus(int* childId
, wxAccessible
** child
);
2007 // Gets a variant representing the selected children
2009 // Acceptable values:
2010 // - a null variant (IsNull() returns true)
2011 // - a list variant (GetType() == wxT("list")
2012 // - an integer representing the selected child element,
2013 // or 0 if this object is selected (GetType() == wxT("long")
2014 // - a "void*" pointer to a wxAccessible child object
2015 virtual wxAccStatus
GetSelections(wxVariant
* selections
);
2016 #endif // wxUSE_VARIANT
2019 #endif // wxUSE_ACCESSIBILITY
2022 #endif // _WX_WINDOW_H_BASE_