Add WXK_NONE symbolic constant indicating absence of a key.
[wxWidgets.git] / interface / wx / event.h
1 /////////////////////////////////////////////////////////////////////////////
2 // Name: event.h
3 // Purpose: interface of wxEvtHandler, wxEventBlocker and many
4 // wxEvent-derived classes
5 // Author: wxWidgets team
6 // RCS-ID: $Id$
7 // Licence: wxWindows licence
8 /////////////////////////////////////////////////////////////////////////////
9
10 /**
11 The predefined constants for the number of times we propagate event
12 upwards window child-parent chain.
13 */
14 enum wxEventPropagation
15 {
16 /// don't propagate it at all
17 wxEVENT_PROPAGATE_NONE = 0,
18
19 /// propagate it until it is processed
20 wxEVENT_PROPAGATE_MAX = INT_MAX
21 };
22
23 /**
24 The different categories for a wxEvent; see wxEvent::GetEventCategory.
25
26 @note They are used as OR-combinable flags by wxEventLoopBase::YieldFor.
27 */
28 enum wxEventCategory
29 {
30 /**
31 This is the category for those events which are generated to update
32 the appearance of the GUI but which (usually) do not comport data
33 processing, i.e. which do not provide input or output data
34 (e.g. size events, scroll events, etc).
35 They are events NOT directly generated by the user's input devices.
36 */
37 wxEVT_CATEGORY_UI = 1,
38
39 /**
40 This category groups those events which are generated directly from the
41 user through input devices like mouse and keyboard and usually result in
42 data to be processed from the application
43 (e.g. mouse clicks, key presses, etc).
44 */
45 wxEVT_CATEGORY_USER_INPUT = 2,
46
47 /// This category is for wxSocketEvent
48 wxEVT_CATEGORY_SOCKET = 4,
49
50 /// This category is for wxTimerEvent
51 wxEVT_CATEGORY_TIMER = 8,
52
53 /**
54 This category is for any event used to send notifications from the
55 secondary threads to the main one or in general for notifications among
56 different threads (which may or may not be user-generated).
57 See e.g. wxThreadEvent.
58 */
59 wxEVT_CATEGORY_THREAD = 16,
60
61 /**
62 This mask is used in wxEventLoopBase::YieldFor to specify that all event
63 categories should be processed.
64 */
65 wxEVT_CATEGORY_ALL =
66 wxEVT_CATEGORY_UI|wxEVT_CATEGORY_USER_INPUT|wxEVT_CATEGORY_SOCKET| \
67 wxEVT_CATEGORY_TIMER|wxEVT_CATEGORY_THREAD
68 };
69
70 /**
71 @class wxEvent
72
73 An event is a structure holding information about an event passed to a
74 callback or member function.
75
76 wxEvent used to be a multipurpose event object, and is an abstract base class
77 for other event classes (see below).
78
79 For more information about events, see the @ref overview_events overview.
80
81 @beginWxPerlOnly
82 In wxPerl custom event classes should be derived from
83 @c Wx::PlEvent and @c Wx::PlCommandEvent.
84 @endWxPerlOnly
85
86 @library{wxbase}
87 @category{events}
88
89 @see wxCommandEvent, wxMouseEvent
90 */
91 class wxEvent : public wxObject
92 {
93 public:
94 /**
95 Constructor.
96
97 Notice that events are usually created by wxWidgets itself and creating
98 e.g. a wxPaintEvent in your code and sending it to e.g. a wxTextCtrl
99 will not usually affect it at all as native controls have no specific
100 knowledge about wxWidgets events. However you may construct objects of
101 specific types and pass them to wxEvtHandler::ProcessEvent() if you
102 want to create your own custom control and want to process its events
103 in the same manner as the standard ones.
104
105 Also please notice that the order of parameters in this constructor is
106 different from almost all the derived classes which specify the event
107 type as the first argument.
108
109 @param id
110 The identifier of the object (window, timer, ...) which generated
111 this event.
112 @param eventType
113 The unique type of event, e.g. wxEVT_PAINT, wxEVT_SIZE or
114 wxEVT_COMMAND_BUTTON_CLICKED.
115 */
116 wxEvent(int id = 0, wxEventType eventType = wxEVT_NULL);
117
118 /**
119 Returns a copy of the event.
120
121 Any event that is posted to the wxWidgets event system for later action
122 (via wxEvtHandler::AddPendingEvent, wxEvtHandler::QueueEvent or wxPostEvent())
123 must implement this method.
124
125 All wxWidgets events fully implement this method, but any derived events
126 implemented by the user should also implement this method just in case they
127 (or some event derived from them) are ever posted.
128
129 All wxWidgets events implement a copy constructor, so the easiest way of
130 implementing the Clone function is to implement a copy constructor for
131 a new event (call it MyEvent) and then define the Clone function like this:
132
133 @code
134 wxEvent *Clone() const { return new MyEvent(*this); }
135 @endcode
136 */
137 virtual wxEvent* Clone() const = 0;
138
139 /**
140 Returns the object (usually a window) associated with the event, if any.
141 */
142 wxObject* GetEventObject() const;
143
144 /**
145 Returns the identifier of the given event type, such as @c wxEVT_COMMAND_BUTTON_CLICKED.
146 */
147 wxEventType GetEventType() const;
148
149 /**
150 Returns a generic category for this event.
151 wxEvent implementation returns @c wxEVT_CATEGORY_UI by default.
152
153 This function is used to selectively process events in wxEventLoopBase::YieldFor.
154 */
155 virtual wxEventCategory GetEventCategory() const;
156
157 /**
158 Returns the identifier associated with this event, such as a button command id.
159 */
160 int GetId() const;
161
162 /**
163 Returns @true if the event handler should be skipped, @false otherwise.
164 */
165 bool GetSkipped() const;
166
167 /**
168 Gets the timestamp for the event. The timestamp is the time in milliseconds
169 since some fixed moment (not necessarily the standard Unix Epoch, so only
170 differences between the timestamps and not their absolute values usually make sense).
171
172 @warning
173 wxWidgets returns a non-NULL timestamp only for mouse and key events
174 (see wxMouseEvent and wxKeyEvent).
175 */
176 long GetTimestamp() const;
177
178 /**
179 Returns @true if the event is or is derived from wxCommandEvent else it returns @false.
180
181 @note exists only for optimization purposes.
182 */
183 bool IsCommandEvent() const;
184
185 /**
186 Sets the propagation level to the given value (for example returned from an
187 earlier call to wxEvent::StopPropagation).
188 */
189 void ResumePropagation(int propagationLevel);
190
191 /**
192 Sets the originating object.
193 */
194 void SetEventObject(wxObject* object);
195
196 /**
197 Sets the event type.
198 */
199 void SetEventType(wxEventType type);
200
201 /**
202 Sets the identifier associated with this event, such as a button command id.
203 */
204 void SetId(int id);
205
206 /**
207 Sets the timestamp for the event.
208 */
209 void SetTimestamp(long timeStamp = 0);
210
211 /**
212 Test if this event should be propagated or not, i.e. if the propagation level
213 is currently greater than 0.
214 */
215 bool ShouldPropagate() const;
216
217 /**
218 This method can be used inside an event handler to control whether further
219 event handlers bound to this event will be called after the current one returns.
220
221 Without Skip() (or equivalently if Skip(@false) is used), the event will not
222 be processed any more. If Skip(@true) is called, the event processing system
223 continues searching for a further handler function for this event, even though
224 it has been processed already in the current handler.
225
226 In general, it is recommended to skip all non-command events to allow the
227 default handling to take place. The command events are, however, normally not
228 skipped as usually a single command such as a button click or menu item
229 selection must only be processed by one handler.
230 */
231 void Skip(bool skip = true);
232
233 /**
234 Stop the event from propagating to its parent window.
235
236 Returns the old propagation level value which may be later passed to
237 ResumePropagation() to allow propagating the event again.
238 */
239 int StopPropagation();
240
241 protected:
242 /**
243 Indicates how many levels the event can propagate.
244
245 This member is protected and should typically only be set in the constructors
246 of the derived classes. It may be temporarily changed by StopPropagation()
247 and ResumePropagation() and tested with ShouldPropagate().
248
249 The initial value is set to either @c wxEVENT_PROPAGATE_NONE (by default)
250 meaning that the event shouldn't be propagated at all or to
251 @c wxEVENT_PROPAGATE_MAX (for command events) meaning that it should be
252 propagated as much as necessary.
253
254 Any positive number means that the event should be propagated but no more than
255 the given number of times. E.g. the propagation level may be set to 1 to
256 propagate the event to its parent only, but not to its grandparent.
257 */
258 int m_propagationLevel;
259 };
260
261 /**
262 @class wxEventBlocker
263
264 This class is a special event handler which allows to discard
265 any event (or a set of event types) directed to a specific window.
266
267 Example:
268
269 @code
270 void MyWindow::DoSomething()
271 {
272 {
273 // block all events directed to this window while
274 // we do the 1000 FunctionWhichSendsEvents() calls
275 wxEventBlocker blocker(this);
276
277 for ( int i = 0; i 1000; i++ )
278 FunctionWhichSendsEvents(i);
279
280 } // ~wxEventBlocker called, old event handler is restored
281
282 // the event generated by this call will be processed:
283 FunctionWhichSendsEvents(0)
284 }
285 @endcode
286
287 @library{wxcore}
288 @category{events}
289
290 @see @ref overview_events_processing, wxEvtHandler
291 */
292 class wxEventBlocker : public wxEvtHandler
293 {
294 public:
295 /**
296 Constructs the blocker for the given window and for the given event type.
297
298 If @a type is @c wxEVT_ANY, then all events for that window are blocked.
299 You can call Block() after creation to add other event types to the list
300 of events to block.
301
302 Note that the @a win window @b must remain alive until the
303 wxEventBlocker object destruction.
304 */
305 wxEventBlocker(wxWindow* win, wxEventType type = -1);
306
307 /**
308 Destructor. The blocker will remove itself from the chain of event handlers for
309 the window provided in the constructor, thus restoring normal processing of events.
310 */
311 virtual ~wxEventBlocker();
312
313 /**
314 Adds to the list of event types which should be blocked the given @a eventType.
315 */
316 void Block(wxEventType eventType);
317 };
318
319
320
321 /**
322 @class wxEvtHandler
323
324 A class that can handle events from the windowing system.
325 wxWindow is (and therefore all window classes are) derived from this class.
326
327 When events are received, wxEvtHandler invokes the method listed in the
328 event table using itself as the object. When using multiple inheritance
329 <b>it is imperative that the wxEvtHandler(-derived) class is the first
330 class inherited</b> such that the @c this pointer for the overall object
331 will be identical to the @c this pointer of the wxEvtHandler portion.
332
333 @library{wxbase}
334 @category{events}
335
336 @see @ref overview_events_processing, wxEventBlocker, wxEventLoopBase
337 */
338 class wxEvtHandler : public wxObject, public wxTrackable
339 {
340 public:
341 /**
342 Constructor.
343 */
344 wxEvtHandler();
345
346 /**
347 Destructor.
348
349 If the handler is part of a chain, the destructor will unlink itself
350 (see Unlink()).
351 */
352 virtual ~wxEvtHandler();
353
354
355 /**
356 @name Event queuing and processing
357 */
358 //@{
359
360 /**
361 Queue event for a later processing.
362
363 This method is similar to ProcessEvent() but while the latter is
364 synchronous, i.e. the event is processed immediately, before the
365 function returns, this one is asynchronous and returns immediately
366 while the event will be processed at some later time (usually during
367 the next event loop iteration).
368
369 Another important difference is that this method takes ownership of the
370 @a event parameter, i.e. it will delete it itself. This implies that
371 the event should be allocated on the heap and that the pointer can't be
372 used any more after the function returns (as it can be deleted at any
373 moment).
374
375 QueueEvent() can be used for inter-thread communication from the worker
376 threads to the main thread, it is safe in the sense that it uses
377 locking internally and avoids the problem mentioned in AddPendingEvent()
378 documentation by ensuring that the @a event object is not used by the
379 calling thread any more. Care should still be taken to avoid that some
380 fields of this object are used by it, notably any wxString members of
381 the event object must not be shallow copies of another wxString object
382 as this would result in them still using the same string buffer behind
383 the scenes. For example:
384 @code
385 void FunctionInAWorkerThread(const wxString& str)
386 {
387 wxCommandEvent* evt = new wxCommandEvent;
388
389 // NOT evt->SetString(str) as this would be a shallow copy
390 evt->SetString(str.c_str()); // make a deep copy
391
392 wxTheApp->QueueEvent( evt );
393 }
394 @endcode
395
396 Note that you can use wxThreadEvent instead of wxCommandEvent
397 to avoid this problem:
398 @code
399 void FunctionInAWorkerThread(const wxString& str)
400 {
401 wxThreadEvent evt;
402 evt->SetString(str);
403
404 // wxThreadEvent::Clone() makes sure that the internal wxString
405 // member is not shared by other wxString instances:
406 wxTheApp->QueueEvent( evt.Clone() );
407 }
408 @endcode
409
410 Finally notice that this method automatically wakes up the event loop
411 if it is currently idle by calling ::wxWakeUpIdle() so there is no need
412 to do it manually when using it.
413
414 @since 2.9.0
415
416 @param event
417 A heap-allocated event to be queued, QueueEvent() takes ownership
418 of it. This parameter shouldn't be @c NULL.
419 */
420 virtual void QueueEvent(wxEvent *event);
421
422 /**
423 Post an event to be processed later.
424
425 This function is similar to QueueEvent() but can't be used to post
426 events from worker threads for the event objects with wxString fields
427 (i.e. in practice most of them) because of an unsafe use of the same
428 wxString object which happens because the wxString field in the
429 original @a event object and its copy made internally by this function
430 share the same string buffer internally. Use QueueEvent() to avoid
431 this.
432
433 A copy of @a event is made by the function, so the original can be deleted
434 as soon as function returns (it is common that the original is created
435 on the stack). This requires that the wxEvent::Clone() method be
436 implemented by event so that it can be duplicated and stored until it
437 gets processed.
438
439 @param event
440 Event to add to the pending events queue.
441 */
442 virtual void AddPendingEvent(const wxEvent& event);
443
444 /**
445 Processes an event, searching event tables and calling zero or more suitable
446 event handler function(s).
447
448 Normally, your application would not call this function: it is called in the
449 wxWidgets implementation to dispatch incoming user interface events to the
450 framework (and application).
451
452 However, you might need to call it if implementing new functionality
453 (such as a new control) where you define new event types, as opposed to
454 allowing the user to override virtual functions.
455
456 Notice that you don't usually need to override ProcessEvent() to
457 customize the event handling, overriding the specially provided
458 TryBefore() and TryAfter() functions is usually enough. For example,
459 wxMDIParentFrame may override TryBefore() to ensure that the menu
460 events are processed in the active child frame before being processed
461 in the parent frame itself.
462
463 The normal order of event table searching is as follows:
464 -# wxApp::FilterEvent() is called. If it returns anything but @c -1
465 (default) the processing stops here.
466 -# TryBefore() is called (this is where wxValidator are taken into
467 account for wxWindow objects). If this returns @true, the function exits.
468 -# If the object is disabled (via a call to wxEvtHandler::SetEvtHandlerEnabled)
469 the function skips to step (7).
470 -# Dynamic event table of the handlers bound using Bind<>() is
471 searched. If a handler is found, it is executed and the function
472 returns @true unless the handler used wxEvent::Skip() to indicate
473 that it didn't handle the event in which case the search continues.
474 -# Static events table of the handlers bound using event table
475 macros is searched for this event handler. If this fails, the base
476 class event table table is tried, and so on until no more tables
477 exist or an appropriate function was found. If a handler is found,
478 the same logic as in the previous step applies.
479 -# The search is applied down the entire chain of event handlers (usually the
480 chain has a length of one). This chain can be formed using wxEvtHandler::SetNextHandler():
481 @image html overview_events_chain.png
482 (referring to the image, if @c A->ProcessEvent is called and it doesn't handle
483 the event, @c B->ProcessEvent will be called and so on...).
484 Note that in the case of wxWindow you can build a stack of event handlers
485 (see wxWindow::PushEventHandler() for more info).
486 If any of the handlers of the chain return @true, the function exits.
487 -# TryAfter() is called: for the wxWindow object this may propagate the
488 event to the window parent (recursively). If the event is still not
489 processed, ProcessEvent() on wxTheApp object is called as the last
490 step.
491
492 Notice that steps (2)-(6) are performed in ProcessEventLocally()
493 which is called by this function.
494
495 @param event
496 Event to process.
497 @return
498 @true if a suitable event handler function was found and executed,
499 and the function did not call wxEvent::Skip.
500
501 @see SearchEventTable()
502 */
503 virtual bool ProcessEvent(wxEvent& event);
504
505 /**
506 Try to process the event in this handler and all those chained to it.
507
508 As explained in ProcessEvent() documentation, the event handlers may be
509 chained in a doubly-linked list. This function tries to process the
510 event in this handler (including performing any pre-processing done in
511 TryBefore(), e.g. applying validators) and all those following it in
512 the chain until the event is processed or the chain is exhausted.
513
514 This function is called from ProcessEvent() and, in turn, calls
515 TryThis() for each handler in turn. It is not virtual and so cannot be
516 overridden but can, and should, be called to forward an event to
517 another handler instead of ProcessEvent() which would result in a
518 duplicate call to TryAfter(), e.g. resulting in all unprocessed events
519 being sent to the application object multiple times.
520
521 @since 2.9.1
522
523 @param event
524 Event to process.
525 @return
526 @true if this handler of one of those chained to it processed the
527 event.
528 */
529 bool ProcessEventLocally(wxEvent& event);
530
531 /**
532 Processes an event by calling ProcessEvent() and handles any exceptions
533 that occur in the process.
534 If an exception is thrown in event handler, wxApp::OnExceptionInMainLoop is called.
535
536 @param event
537 Event to process.
538
539 @return @true if the event was processed, @false if no handler was found
540 or an exception was thrown.
541
542 @see wxWindow::HandleWindowEvent
543 */
544 bool SafelyProcessEvent(wxEvent& event);
545
546 /**
547 Processes the pending events previously queued using QueueEvent() or
548 AddPendingEvent(); you must call this function only if you are sure
549 there are pending events for this handler, otherwise a @c wxCHECK
550 will fail.
551
552 The real processing still happens in ProcessEvent() which is called by this
553 function.
554
555 Note that this function needs a valid application object (see
556 wxAppConsole::GetInstance()) because wxApp holds the list of the event
557 handlers with pending events and this function manipulates that list.
558 */
559 void ProcessPendingEvents();
560
561 /**
562 Deletes all events queued on this event handler using QueueEvent() or
563 AddPendingEvent().
564
565 Use with care because the events which are deleted are (obviously) not
566 processed and this may have unwanted consequences (e.g. user actions events
567 will be lost).
568 */
569 void DeletePendingEvents();
570
571 /**
572 Searches the event table, executing an event handler function if an appropriate
573 one is found.
574
575 @param table
576 Event table to be searched.
577 @param event
578 Event to be matched against an event table entry.
579
580 @return @true if a suitable event handler function was found and
581 executed, and the function did not call wxEvent::Skip.
582
583 @remarks This function looks through the object's event table and tries
584 to find an entry that will match the event.
585 An entry will match if:
586 @li The event type matches, and
587 @li the identifier or identifier range matches, or the event table
588 entry's identifier is zero.
589
590 If a suitable function is called but calls wxEvent::Skip, this
591 function will fail, and searching will continue.
592
593 @todo this function in the header is listed as an "implementation only" function;
594 are we sure we want to document it?
595
596 @see ProcessEvent()
597 */
598 virtual bool SearchEventTable(wxEventTable& table,
599 wxEvent& event);
600
601 //@}
602
603
604 /**
605 @name Connecting and disconnecting
606 */
607 //@{
608
609 /**
610 Connects the given function dynamically with the event handler, id and
611 event type.
612
613 Notice that Bind() provides a more flexible and safer way to do the
614 same thing as Connect(), please use it in any new code -- while
615 Connect() is not formally deprecated due to its existing widespread
616 usage, it has no advantages compared to Bind().
617
618 This is an alternative to the use of static event tables. It is more
619 flexible as it allows to connect events generated by some object to an
620 event handler defined in a different object of a different class (which
621 is impossible to do directly with the event tables -- the events can be
622 only handled in another object if they are propagated upwards to it).
623 Do make sure to specify the correct @a eventSink when connecting to an
624 event of a different object.
625
626 See @ref overview_events_bind for more detailed explanation
627 of this function and the @ref page_samples_event sample for usage
628 examples.
629
630 This specific overload allows you to connect an event handler to a @e range
631 of @e source IDs.
632 Do not confuse @e source IDs with event @e types: source IDs identify the
633 event generator objects (typically wxMenuItem or wxWindow objects) while the
634 event @e type identify which type of events should be handled by the
635 given @e function (an event generator object may generate many different
636 types of events!).
637
638 @param id
639 The first ID of the identifier range to be associated with the event
640 handler function.
641 @param lastId
642 The last ID of the identifier range to be associated with the event
643 handler function.
644 @param eventType
645 The event type to be associated with this event handler.
646 @param function
647 The event handler function. Note that this function should
648 be explicitly converted to the correct type which can be done using a macro
649 called @c wxFooEventHandler for the handler for any @c wxFooEvent.
650 @param userData
651 Data to be associated with the event table entry.
652 @param eventSink
653 Object whose member function should be called. It must be specified
654 when connecting an event generated by one object to a member
655 function of a different object. If it is omitted, @c this is used.
656
657 @beginWxPerlOnly
658 In wxPerl this function takes 4 arguments: @a id, @a lastid,
659 @a type, @a method; if @a method is undef, the handler is
660 disconnected.}
661 @endWxPerlOnly
662
663 @see Bind<>()
664 */
665 void Connect(int id, int lastId, wxEventType eventType,
666 wxObjectEventFunction function,
667 wxObject* userData = NULL,
668 wxEvtHandler* eventSink = NULL);
669
670 /**
671 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
672 overload for more info.
673
674 This overload can be used to attach an event handler to a single source ID:
675
676 Example:
677 @code
678 frame->Connect( wxID_EXIT,
679 wxEVT_COMMAND_MENU_SELECTED,
680 wxCommandEventHandler(MyFrame::OnQuit) );
681 @endcode
682
683 @beginWxPerlOnly
684 Not supported by wxPerl.
685 @endWxPerlOnly
686 */
687 void Connect(int id, wxEventType eventType,
688 wxObjectEventFunction function,
689 wxObject* userData = NULL,
690 wxEvtHandler* eventSink = NULL);
691
692 /**
693 See the Connect(int, int, wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
694 overload for more info.
695
696 This overload will connect the given event handler so that regardless of the
697 ID of the event source, the handler will be called.
698
699 @beginWxPerlOnly
700 Not supported by wxPerl.
701 @endWxPerlOnly
702 */
703 void Connect(wxEventType eventType,
704 wxObjectEventFunction function,
705 wxObject* userData = NULL,
706 wxEvtHandler* eventSink = NULL);
707
708 /**
709 Disconnects the given function dynamically from the event handler, using the
710 specified parameters as search criteria and returning @true if a matching
711 function has been found and removed.
712
713 This method can only disconnect functions which have been added using the
714 Connect() method. There is no way to disconnect functions connected using
715 the (static) event tables.
716
717 @param eventType
718 The event type associated with this event handler.
719 @param function
720 The event handler function.
721 @param userData
722 Data associated with the event table entry.
723 @param eventSink
724 Object whose member function should be called.
725
726 @beginWxPerlOnly
727 Not supported by wxPerl.
728 @endWxPerlOnly
729 */
730 bool Disconnect(wxEventType eventType,
731 wxObjectEventFunction function,
732 wxObject* userData = NULL,
733 wxEvtHandler* eventSink = NULL);
734
735 /**
736 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
737 overload for more info.
738
739 This overload takes the additional @a id parameter.
740
741 @beginWxPerlOnly
742 Not supported by wxPerl.
743 @endWxPerlOnly
744 */
745 bool Disconnect(int id = wxID_ANY,
746 wxEventType eventType = wxEVT_NULL,
747 wxObjectEventFunction function = NULL,
748 wxObject* userData = NULL,
749 wxEvtHandler* eventSink = NULL);
750
751 /**
752 See the Disconnect(wxEventType, wxObjectEventFunction, wxObject*, wxEvtHandler*)
753 overload for more info.
754
755 This overload takes an additional range of source IDs.
756
757 @beginWxPerlOnly
758 In wxPerl this function takes 3 arguments: @a id,
759 @a lastid, @a type.
760 @endWxPerlOnly
761 */
762 bool Disconnect(int id, int lastId,
763 wxEventType eventType,
764 wxObjectEventFunction function = NULL,
765 wxObject* userData = NULL,
766 wxEvtHandler* eventSink = NULL);
767 //@}
768
769
770 /**
771 @name Binding and Unbinding
772 */
773 //@{
774
775 /**
776 Binds the given function, functor or method dynamically with the event.
777
778 This offers basically the same functionality as Connect(), but it is
779 more flexible as it also allows you to use ordinary functions and
780 arbitrary functors as event handlers. It is also less restrictive then
781 Connect() because you can use an arbitrary method as an event handler,
782 where as Connect() requires a wxEvtHandler derived handler.
783
784 See @ref overview_events_bind for more detailed explanation
785 of this function and the @ref page_samples_event sample for usage
786 examples.
787
788 @param eventType
789 The event type to be associated with this event handler.
790 @param functor
791 The event handler functor. This can be an ordinary function but also
792 an arbitrary functor like boost::function<>.
793 @param id
794 The first ID of the identifier range to be associated with the event
795 handler.
796 @param lastId
797 The last ID of the identifier range to be associated with the event
798 handler.
799 @param userData
800 Data to be associated with the event table entry.
801
802 @see @ref overview_cpp_rtti_disabled
803
804 @since 2.9.0
805 */
806 template <typename EventTag, typename Functor>
807 void Bind(const EventTag& eventType,
808 Functor functor,
809 int id = wxID_ANY,
810 int lastId = wxID_ANY,
811 wxObject *userData = NULL);
812
813 /**
814 See the Bind<>(const EventTag&, Functor, int, int, wxObject*) overload for
815 more info.
816
817 This overload will bind the given method as the event handler.
818
819 @param eventType
820 The event type to be associated with this event handler.
821 @param method
822 The event handler method. This can be an arbitrary method (doesn't need
823 to be from a wxEvtHandler derived class).
824 @param handler
825 Object whose method should be called. It must always be specified
826 so it can be checked at compile time whether the given method is an
827 actual member of the given handler.
828 @param id
829 The first ID of the identifier range to be associated with the event
830 handler.
831 @param lastId
832 The last ID of the identifier range to be associated with the event
833 handler.
834 @param userData
835 Data to be associated with the event table entry.
836
837 @see @ref overview_cpp_rtti_disabled
838
839 @since 2.9.0
840 */
841 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
842 void Bind(const EventTag &eventType,
843 void (Class::*method)(EventArg &),
844 EventHandler *handler,
845 int id = wxID_ANY,
846 int lastId = wxID_ANY,
847 wxObject *userData = NULL);
848 /**
849 Unbinds the given function, functor or method dynamically from the
850 event handler, using the specified parameters as search criteria and
851 returning @true if a matching function has been found and removed.
852
853 This method can only unbind functions, functors or methods which have
854 been added using the Bind<>() method. There is no way to unbind
855 functions bound using the (static) event tables.
856
857 @param eventType
858 The event type associated with this event handler.
859 @param functor
860 The event handler functor. This can be an ordinary function but also
861 an arbitrary functor like boost::function<>.
862 @param id
863 The first ID of the identifier range associated with the event
864 handler.
865 @param lastId
866 The last ID of the identifier range associated with the event
867 handler.
868 @param userData
869 Data associated with the event table entry.
870
871 @see @ref overview_cpp_rtti_disabled
872
873 @since 2.9.0
874 */
875 template <typename EventTag, typename Functor>
876 bool Unbind(const EventTag& eventType,
877 Functor functor,
878 int id = wxID_ANY,
879 int lastId = wxID_ANY,
880 wxObject *userData = NULL);
881
882 /**
883 See the Unbind<>(const EventTag&, Functor, int, int, wxObject*)
884 overload for more info.
885
886 This overload unbinds the given method from the event..
887
888 @param eventType
889 The event type associated with this event handler.
890 @param method
891 The event handler method associated with this event.
892 @param handler
893 Object whose method was called.
894 @param id
895 The first ID of the identifier range associated with the event
896 handler.
897 @param lastId
898 The last ID of the identifier range associated with the event
899 handler.
900 @param userData
901 Data associated with the event table entry.
902
903 @see @ref overview_cpp_rtti_disabled
904
905 @since 2.9.0
906 */
907 template <typename EventTag, typename Class, typename EventArg, typename EventHandler>
908 bool Unbind(const EventTag &eventType,
909 void (Class::*method)(EventArg&),
910 EventHandler *handler,
911 int id = wxID_ANY,
912 int lastId = wxID_ANY,
913 wxObject *userData = NULL );
914 //@}
915 /**
916 @name User-supplied data
917 */
918 //@{
919
920 /**
921 Returns user-supplied client data.
922
923 @remarks Normally, any extra data the programmer wishes to associate with
924 the object should be made available by deriving a new class with
925 new data members.
926
927 @see SetClientData()
928 */
929 void* GetClientData() const;
930
931 /**
932 Returns a pointer to the user-supplied client data object.
933
934 @see SetClientObject(), wxClientData
935 */
936 wxClientData* GetClientObject() const;
937
938 /**
939 Sets user-supplied client data.
940
941 @param data
942 Data to be associated with the event handler.
943
944 @remarks Normally, any extra data the programmer wishes to associate
945 with the object should be made available by deriving a new
946 class with new data members. You must not call this method
947 and SetClientObject on the same class - only one of them.
948
949 @see GetClientData()
950 */
951 void SetClientData(void* data);
952
953 /**
954 Set the client data object. Any previous object will be deleted.
955
956 @see GetClientObject(), wxClientData
957 */
958 void SetClientObject(wxClientData* data);
959
960 //@}
961
962
963 /**
964 @name Event handler chaining
965
966 wxEvtHandler can be arranged in a double-linked list of handlers
967 which is automatically iterated by ProcessEvent() if needed.
968 */
969 //@{
970
971 /**
972 Returns @true if the event handler is enabled, @false otherwise.
973
974 @see SetEvtHandlerEnabled()
975 */
976 bool GetEvtHandlerEnabled() const;
977
978 /**
979 Returns the pointer to the next handler in the chain.
980
981 @see SetNextHandler(), GetPreviousHandler(), SetPreviousHandler(),
982 wxWindow::PushEventHandler, wxWindow::PopEventHandler
983 */
984 wxEvtHandler* GetNextHandler() const;
985
986 /**
987 Returns the pointer to the previous handler in the chain.
988
989 @see SetPreviousHandler(), GetNextHandler(), SetNextHandler(),
990 wxWindow::PushEventHandler, wxWindow::PopEventHandler
991 */
992 wxEvtHandler* GetPreviousHandler() const;
993
994 /**
995 Enables or disables the event handler.
996
997 @param enabled
998 @true if the event handler is to be enabled, @false if it is to be disabled.
999
1000 @remarks You can use this function to avoid having to remove the event
1001 handler from the chain, for example when implementing a
1002 dialog editor and changing from edit to test mode.
1003
1004 @see GetEvtHandlerEnabled()
1005 */
1006 void SetEvtHandlerEnabled(bool enabled);
1007
1008 /**
1009 Sets the pointer to the next handler.
1010
1011 @remarks
1012 See ProcessEvent() for more info about how the chains of event handlers
1013 are internally used.
1014 Also remember that wxEvtHandler uses double-linked lists and thus if you
1015 use this function, you should also call SetPreviousHandler() on the
1016 argument passed to this function:
1017 @code
1018 handlerA->SetNextHandler(handlerB);
1019 handlerB->SetPreviousHandler(handlerA);
1020 @endcode
1021
1022 @param handler
1023 The event handler to be set as the next handler.
1024 Cannot be @NULL.
1025
1026 @see @ref overview_events_processing
1027 */
1028 virtual void SetNextHandler(wxEvtHandler* handler);
1029
1030 /**
1031 Sets the pointer to the previous handler.
1032 All remarks about SetNextHandler() apply to this function as well.
1033
1034 @param handler
1035 The event handler to be set as the previous handler.
1036 Cannot be @NULL.
1037
1038 @see @ref overview_events_processing
1039 */
1040 virtual void SetPreviousHandler(wxEvtHandler* handler);
1041
1042 /**
1043 Unlinks this event handler from the chain it's part of (if any);
1044 then links the "previous" event handler to the "next" one
1045 (so that the chain won't be interrupted).
1046
1047 E.g. if before calling Unlink() you have the following chain:
1048 @image html evthandler_unlink_before.png
1049 then after calling @c B->Unlink() you'll have:
1050 @image html evthandler_unlink_after.png
1051
1052 @since 2.9.0
1053 */
1054 void Unlink();
1055
1056 /**
1057 Returns @true if the next and the previous handler pointers of this
1058 event handler instance are @NULL.
1059
1060 @since 2.9.0
1061
1062 @see SetPreviousHandler(), SetNextHandler()
1063 */
1064 bool IsUnlinked() const;
1065
1066 //@}
1067
1068 protected:
1069 /**
1070 Method called by ProcessEvent() before examining this object event
1071 tables.
1072
1073 This method can be overridden to hook into the event processing logic
1074 as early as possible. You should usually call the base class version
1075 when overriding this method, even if wxEvtHandler itself does nothing
1076 here, some derived classes do use this method, e.g. wxWindow implements
1077 support for wxValidator in it.
1078
1079 Example:
1080 @code
1081 class MyClass : public BaseClass // inheriting from wxEvtHandler
1082 {
1083 ...
1084 protected:
1085 virtual bool TryBefore(wxEvent& event)
1086 {
1087 if ( MyPreProcess(event) )
1088 return true;
1089
1090 return BaseClass::TryBefore(event);
1091 }
1092 };
1093 @endcode
1094
1095 @see ProcessEvent()
1096 */
1097 virtual bool TryBefore(wxEvent& event);
1098
1099 /**
1100 Try to process the event in this event handler.
1101
1102 This method is called from ProcessEventLocally() and thus, indirectly,
1103 from ProcessEvent(), please see the detailed description of the event
1104 processing logic there.
1105
1106 It is currently @em not virtual and so may not be overridden.
1107
1108 @since 2.9.1
1109
1110 @param event
1111 Event to process.
1112 @return
1113 @true if this object itself defines a handler for this event and
1114 the handler didn't skip the event.
1115 */
1116 bool TryThis(wxEvent& event);
1117
1118 /**
1119 Method called by ProcessEvent() as last resort.
1120
1121 This method can be overridden to implement post-processing for the
1122 events which were not processed anywhere else.
1123
1124 The base class version handles forwarding the unprocessed events to
1125 wxApp at wxEvtHandler level and propagating them upwards the window
1126 child-parent chain at wxWindow level and so should usually be called
1127 when overriding this method:
1128 @code
1129 class MyClass : public BaseClass // inheriting from wxEvtHandler
1130 {
1131 ...
1132 protected:
1133 virtual bool TryAfter(wxEvent& event)
1134 {
1135 if ( BaseClass::TryAfter(event) )
1136 return true;
1137
1138 return MyPostProcess(event);
1139 }
1140 };
1141 @endcode
1142
1143 @see ProcessEvent()
1144 */
1145 virtual bool TryAfter(wxEvent& event);
1146 };
1147
1148
1149 /**
1150 Flags for categories of keys.
1151
1152 These values are used by wxKeyEvent::IsKeyInCategory(). They may be
1153 combined via the bitwise operators |, &, and ~.
1154
1155 @since 2.9.1
1156 */
1157 enum wxKeyCategoryFlags
1158 {
1159 /// arrow keys, on and off numeric keypads
1160 WXK_CATEGORY_ARROW,
1161
1162 /// page up and page down keys, on and off numeric keypads
1163 WXK_CATEGORY_PAGING,
1164
1165 /// home and end keys, on and off numeric keypads
1166 WXK_CATEGORY_JUMP,
1167
1168 /// tab key, on and off numeric keypads
1169 WXK_CATEGORY_TAB,
1170
1171 /// backspace and delete keys, on and off numeric keypads
1172 WXK_CATEGORY_CUT,
1173
1174 /// union of WXK_CATEGORY_ARROW, WXK_CATEGORY_PAGING, and WXK_CATEGORY_JUMP categories
1175 WXK_CATEGORY_NAVIGATION
1176 };
1177
1178
1179 /**
1180 @class wxKeyEvent
1181
1182 This event class contains information about key press and release events.
1183
1184 Notice that there are three different kinds of keyboard events in wxWidgets:
1185 key down and up events and char events. The difference between the first two
1186 is clear - the first corresponds to a key press and the second to a key
1187 release - otherwise they are identical. Just note that if the key is
1188 maintained in a pressed state you will typically get a lot of (automatically
1189 generated) down events but only one up so it is wrong to assume that there is
1190 one up event corresponding to each down one.
1191
1192 Both key down and up events provide untranslated key codes while the char
1193 event carries the translated one. The untranslated code for alphanumeric
1194 keys is always an upper case value. For the other keys it is one of @c
1195 WXK_XXX values from the ::wxKeyCode enumeration. The translated key is, in
1196 general, the character the user expects to appear as the result of the key
1197 combination when typing the text into a text entry zone, for example.
1198
1199 A few examples to clarify this (all assume that CAPS LOCK is unpressed
1200 and the standard US keyboard): when the @c 'A' key is pressed, the key down
1201 event key code is equal to @c ASCII A == 65. But the char event key code
1202 is @c ASCII a == 97. On the other hand, if you press both SHIFT and
1203 @c 'A' keys simultaneously , the key code in key down event will still be
1204 just @c 'A' while the char event key code parameter will now be @c 'A'
1205 as well.
1206
1207 Although in this simple case it is clear that the correct key code could be
1208 found in the key down event handler by checking the value returned by
1209 wxKeyEvent::ShiftDown(), in general you should use @c EVT_CHAR if you need
1210 the translated key as for non-alphanumeric keys the translation is
1211 keyboard-layout dependent and can only be done properly by the system
1212 itself.
1213
1214 Another kind of translation is done when the control key is pressed: for
1215 example, for CTRL-A key press the key down event still carries the
1216 same key code @c 'a' as usual but the char event will have key code of 1,
1217 the ASCII value of this key combination.
1218
1219 Notice that while pressing any key will generate a key down event (except
1220 in presence of IME perhaps) a few special keys don't generate a char event:
1221 currently, Shift, Control (or Command), Alt (or Menu or Meta) and Caps, Num
1222 and Scroll Lock keys don't do it. For all the other keys you have the
1223 choice about whether to choose key down or char event for handling it and
1224 either can be used. However it is advised to use char events only for the
1225 keys that are supposed to generate characters on screen and key down events
1226 for all the rest.
1227
1228
1229 You may discover how the other keys on your system behave interactively by
1230 running the @ref page_samples_keyboard wxWidgets sample and pressing some
1231 keys in it.
1232
1233 @b Tip: be sure to call @c event.Skip() for events that you don't process in
1234 key event function, otherwise menu shortcuts may cease to work under Windows.
1235
1236 @note If a key down (@c EVT_KEY_DOWN) event is caught and the event handler
1237 does not call @c event.Skip() then the corresponding char event
1238 (@c EVT_CHAR) will not happen.
1239 This is by design and enables the programs that handle both types of
1240 events to be a bit simpler.
1241
1242 @note For Windows programmers: The key and char events in wxWidgets are
1243 similar to but slightly different from Windows @c WM_KEYDOWN and
1244 @c WM_CHAR events. In particular, Alt-x combination will generate a
1245 char event in wxWidgets (unless it is used as an accelerator) and
1246 almost all keys, including ones without ASCII equivalents, generate
1247 char events too.
1248
1249
1250 @beginEventTable{wxKeyEvent}
1251 @event{EVT_KEY_DOWN(func)}
1252 Process a @c wxEVT_KEY_DOWN event (any key has been pressed).
1253 @event{EVT_KEY_UP(func)}
1254 Process a @c wxEVT_KEY_UP event (any key has been released).
1255 @event{EVT_CHAR(func)}
1256 Process a @c wxEVT_CHAR event.
1257 @endEventTable
1258
1259 @see wxKeyboardState
1260
1261 @library{wxcore}
1262 @category{events}
1263 */
1264 class wxKeyEvent : public wxEvent,
1265 public wxKeyboardState
1266 {
1267 public:
1268 /**
1269 Constructor.
1270 Currently, the only valid event types are @c wxEVT_CHAR and @c wxEVT_CHAR_HOOK.
1271 */
1272 wxKeyEvent(wxEventType keyEventType = wxEVT_NULL);
1273
1274 /**
1275 Returns the virtual key code. ASCII events return normal ASCII values,
1276 while non-ASCII events return values such as @b WXK_LEFT for the left
1277 cursor key. See ::wxKeyCode for a full list of the virtual key codes.
1278
1279 Note that in Unicode build, the returned value is meaningful only if
1280 the user entered a character that can be represented in current
1281 locale's default charset. You can obtain the corresponding Unicode
1282 character using GetUnicodeKey().
1283 */
1284 int GetKeyCode() const;
1285
1286 /**
1287 Returns true if the key is in the given key category.
1288
1289 @param category
1290 A bitwise combination of named ::wxKeyCategoryFlags constants.
1291
1292 @since 2.9.1
1293 */
1294 bool IsKeyInCategory(int category) const;
1295
1296 //@{
1297 /**
1298 Obtains the position (in client coordinates) at which the key was pressed.
1299 */
1300 wxPoint GetPosition() const;
1301 void GetPosition(long* x, long* y) const;
1302 //@}
1303
1304 /**
1305 Returns the raw key code for this event. This is a platform-dependent scan code
1306 which should only be used in advanced applications.
1307
1308 @note Currently the raw key codes are not supported by all ports, use
1309 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1310 */
1311 wxUint32 GetRawKeyCode() const;
1312
1313 /**
1314 Returns the low level key flags for this event. The flags are
1315 platform-dependent and should only be used in advanced applications.
1316
1317 @note Currently the raw key flags are not supported by all ports, use
1318 @ifdef_ wxHAS_RAW_KEY_CODES to determine if this feature is available.
1319 */
1320 wxUint32 GetRawKeyFlags() const;
1321
1322 /**
1323 Returns the Unicode character corresponding to this key event.
1324
1325 If the key pressed doesn't have any character value (e.g. a cursor key)
1326 this method will return @c WXK_NONE. In this case you should use
1327 GetKeyCode() to retrieve the value of the key.
1328
1329 This function is only available in Unicode build, i.e. when
1330 @c wxUSE_UNICODE is 1.
1331 */
1332 wxChar GetUnicodeKey() const;
1333
1334 /**
1335 Returns the X position (in client coordinates) of the event.
1336 */
1337 wxCoord GetX() const;
1338
1339 /**
1340 Returns the Y position (in client coordinates) of the event.
1341 */
1342 wxCoord GetY() const;
1343 };
1344
1345
1346
1347 /**
1348 @class wxJoystickEvent
1349
1350 This event class contains information about joystick events, particularly
1351 events received by windows.
1352
1353 @beginEventTable{wxJoystickEvent}
1354 @event{EVT_JOY_BUTTON_DOWN(func)}
1355 Process a @c wxEVT_JOY_BUTTON_DOWN event.
1356 @event{EVT_JOY_BUTTON_UP(func)}
1357 Process a @c wxEVT_JOY_BUTTON_UP event.
1358 @event{EVT_JOY_MOVE(func)}
1359 Process a @c wxEVT_JOY_MOVE event.
1360 @event{EVT_JOY_ZMOVE(func)}
1361 Process a @c wxEVT_JOY_ZMOVE event.
1362 @event{EVT_JOYSTICK_EVENTS(func)}
1363 Processes all joystick events.
1364 @endEventTable
1365
1366 @library{wxcore}
1367 @category{events}
1368
1369 @see wxJoystick
1370 */
1371 class wxJoystickEvent : public wxEvent
1372 {
1373 public:
1374 /**
1375 Constructor.
1376 */
1377 wxJoystickEvent(wxEventType eventType = wxEVT_NULL, int state = 0,
1378 int joystick = wxJOYSTICK1,
1379 int change = 0);
1380
1381 /**
1382 Returns @true if the event was a down event from the specified button
1383 (or any button).
1384
1385 @param button
1386 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1387 indicate any button down event.
1388 */
1389 bool ButtonDown(int button = wxJOY_BUTTON_ANY) const;
1390
1391 /**
1392 Returns @true if the specified button (or any button) was in a down state.
1393
1394 @param button
1395 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1396 indicate any button down event.
1397 */
1398 bool ButtonIsDown(int button = wxJOY_BUTTON_ANY) const;
1399
1400 /**
1401 Returns @true if the event was an up event from the specified button
1402 (or any button).
1403
1404 @param button
1405 Can be @c wxJOY_BUTTONn where @c n is 1, 2, 3 or 4; or @c wxJOY_BUTTON_ANY to
1406 indicate any button down event.
1407 */
1408 bool ButtonUp(int button = wxJOY_BUTTON_ANY) const;
1409
1410 /**
1411 Returns the identifier of the button changing state.
1412
1413 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1414 */
1415 int GetButtonChange() const;
1416
1417 /**
1418 Returns the down state of the buttons.
1419
1420 This is a @c wxJOY_BUTTONn identifier, where @c n is one of 1, 2, 3, 4.
1421 */
1422 int GetButtonState() const;
1423
1424 /**
1425 Returns the identifier of the joystick generating the event - one of
1426 wxJOYSTICK1 and wxJOYSTICK2.
1427 */
1428 int GetJoystick() const;
1429
1430 /**
1431 Returns the x, y position of the joystick event.
1432 */
1433 wxPoint GetPosition() const;
1434
1435 /**
1436 Returns the z position of the joystick event.
1437 */
1438 int GetZPosition() const;
1439
1440 /**
1441 Returns @true if this was a button up or down event
1442 (@e not 'is any button down?').
1443 */
1444 bool IsButton() const;
1445
1446 /**
1447 Returns @true if this was an x, y move event.
1448 */
1449 bool IsMove() const;
1450
1451 /**
1452 Returns @true if this was a z move event.
1453 */
1454 bool IsZMove() const;
1455 };
1456
1457
1458
1459 /**
1460 @class wxScrollWinEvent
1461
1462 A scroll event holds information about events sent from scrolling windows.
1463
1464 Note that you can use the EVT_SCROLLWIN* macros for intercepting scroll window events
1465 from the receiving window.
1466
1467 @beginEventTable{wxScrollWinEvent}
1468 @event{EVT_SCROLLWIN(func)}
1469 Process all scroll events.
1470 @event{EVT_SCROLLWIN_TOP(func)}
1471 Process wxEVT_SCROLLWIN_TOP scroll-to-top events.
1472 @event{EVT_SCROLLWIN_BOTTOM(func)}
1473 Process wxEVT_SCROLLWIN_BOTTOM scroll-to-bottom events.
1474 @event{EVT_SCROLLWIN_LINEUP(func)}
1475 Process wxEVT_SCROLLWIN_LINEUP line up events.
1476 @event{EVT_SCROLLWIN_LINEDOWN(func)}
1477 Process wxEVT_SCROLLWIN_LINEDOWN line down events.
1478 @event{EVT_SCROLLWIN_PAGEUP(func)}
1479 Process wxEVT_SCROLLWIN_PAGEUP page up events.
1480 @event{EVT_SCROLLWIN_PAGEDOWN(func)}
1481 Process wxEVT_SCROLLWIN_PAGEDOWN page down events.
1482 @event{EVT_SCROLLWIN_THUMBTRACK(func)}
1483 Process wxEVT_SCROLLWIN_THUMBTRACK thumbtrack events
1484 (frequent events sent as the user drags the thumbtrack).
1485 @event{EVT_SCROLLWIN_THUMBRELEASE(func)}
1486 Process wxEVT_SCROLLWIN_THUMBRELEASE thumb release events.
1487 @endEventTable
1488
1489
1490 @library{wxcore}
1491 @category{events}
1492
1493 @see wxScrollEvent, @ref overview_events
1494 */
1495 class wxScrollWinEvent : public wxEvent
1496 {
1497 public:
1498 /**
1499 Constructor.
1500 */
1501 wxScrollWinEvent(wxEventType commandType = wxEVT_NULL, int pos = 0,
1502 int orientation = 0);
1503
1504 /**
1505 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
1506 scrollbar.
1507
1508 @todo wxHORIZONTAL and wxVERTICAL should go in their own enum
1509 */
1510 int GetOrientation() const;
1511
1512 /**
1513 Returns the position of the scrollbar for the thumb track and release events.
1514
1515 Note that this field can't be used for the other events, you need to query
1516 the window itself for the current position in that case.
1517 */
1518 int GetPosition() const;
1519 };
1520
1521
1522
1523 /**
1524 @class wxSysColourChangedEvent
1525
1526 This class is used for system colour change events, which are generated
1527 when the user changes the colour settings using the control panel.
1528 This is only appropriate under Windows.
1529
1530 @remarks
1531 The default event handler for this event propagates the event to child windows,
1532 since Windows only sends the events to top-level windows.
1533 If intercepting this event for a top-level window, remember to call the base
1534 class handler, or to pass the event on to the window's children explicitly.
1535
1536 @beginEventTable{wxSysColourChangedEvent}
1537 @event{EVT_SYS_COLOUR_CHANGED(func)}
1538 Process a @c wxEVT_SYS_COLOUR_CHANGED event.
1539 @endEventTable
1540
1541 @library{wxcore}
1542 @category{events}
1543
1544 @see @ref overview_events
1545 */
1546 class wxSysColourChangedEvent : public wxEvent
1547 {
1548 public:
1549 /**
1550 Constructor.
1551 */
1552 wxSysColourChangedEvent();
1553 };
1554
1555
1556
1557 /**
1558 @class wxWindowCreateEvent
1559
1560 This event is sent just after the actual window associated with a wxWindow
1561 object has been created.
1562
1563 Since it is derived from wxCommandEvent, the event propagates up
1564 the window hierarchy.
1565
1566 @beginEventTable{wxWindowCreateEvent}
1567 @event{EVT_WINDOW_CREATE(func)}
1568 Process a @c wxEVT_CREATE event.
1569 @endEventTable
1570
1571 @library{wxcore}
1572 @category{events}
1573
1574 @see @ref overview_events, wxWindowDestroyEvent
1575 */
1576 class wxWindowCreateEvent : public wxCommandEvent
1577 {
1578 public:
1579 /**
1580 Constructor.
1581 */
1582 wxWindowCreateEvent(wxWindow* win = NULL);
1583
1584 /// Retutn the window being created.
1585 wxWindow *GetWindow() const;
1586 };
1587
1588
1589
1590 /**
1591 @class wxPaintEvent
1592
1593 A paint event is sent when a window's contents needs to be repainted.
1594
1595 The handler of this event must create a wxPaintDC object and use it for
1596 painting the window contents. For example:
1597 @code
1598 void MyWindow::OnPaint(wxPaintEvent& event)
1599 {
1600 wxPaintDC dc(this);
1601
1602 DrawMyDocument(dc);
1603 }
1604 @endcode
1605
1606 Notice that you must @e not create other kinds of wxDC (e.g. wxClientDC or
1607 wxWindowDC) in EVT_PAINT handlers and also don't create wxPaintDC outside
1608 of this event handlers.
1609
1610
1611 You can optimize painting by retrieving the rectangles that have been damaged
1612 and only repainting these. The rectangles are in terms of the client area,
1613 and are unscrolled, so you will need to do some calculations using the current
1614 view position to obtain logical, scrolled units.
1615 Here is an example of using the wxRegionIterator class:
1616 @code
1617 // Called when window needs to be repainted.
1618 void MyWindow::OnPaint(wxPaintEvent& event)
1619 {
1620 wxPaintDC dc(this);
1621
1622 // Find Out where the window is scrolled to
1623 int vbX,vbY; // Top left corner of client
1624 GetViewStart(&vbX,&vbY);
1625
1626 int vX,vY,vW,vH; // Dimensions of client area in pixels
1627 wxRegionIterator upd(GetUpdateRegion()); // get the update rect list
1628
1629 while (upd)
1630 {
1631 vX = upd.GetX();
1632 vY = upd.GetY();
1633 vW = upd.GetW();
1634 vH = upd.GetH();
1635
1636 // Alternatively we can do this:
1637 // wxRect rect(upd.GetRect());
1638
1639 // Repaint this rectangle
1640 ...some code...
1641
1642 upd ++ ;
1643 }
1644 }
1645 @endcode
1646
1647 @remarks
1648 Please notice that in general it is impossible to change the drawing of a
1649 standard control (such as wxButton) and so you shouldn't attempt to handle
1650 paint events for them as even if it might work on some platforms, this is
1651 inherently not portable and won't work everywhere.
1652
1653
1654 @beginEventTable{wxPaintEvent}
1655 @event{EVT_PAINT(func)}
1656 Process a @c wxEVT_PAINT event.
1657 @endEventTable
1658
1659 @library{wxcore}
1660 @category{events}
1661
1662 @see @ref overview_events
1663 */
1664 class wxPaintEvent : public wxEvent
1665 {
1666 public:
1667 /**
1668 Constructor.
1669 */
1670 wxPaintEvent(int id = 0);
1671 };
1672
1673
1674
1675 /**
1676 @class wxMaximizeEvent
1677
1678 An event being sent when a top level window is maximized. Notice that it is
1679 not sent when the window is restored to its original size after it had been
1680 maximized, only a normal wxSizeEvent is generated in this case.
1681
1682 @beginEventTable{wxMaximizeEvent}
1683 @event{EVT_MAXIMIZE(func)}
1684 Process a @c wxEVT_MAXIMIZE event.
1685 @endEventTable
1686
1687 @library{wxcore}
1688 @category{events}
1689
1690 @see @ref overview_events, wxTopLevelWindow::Maximize,
1691 wxTopLevelWindow::IsMaximized
1692 */
1693 class wxMaximizeEvent : public wxEvent
1694 {
1695 public:
1696 /**
1697 Constructor. Only used by wxWidgets internally.
1698 */
1699 wxMaximizeEvent(int id = 0);
1700 };
1701
1702 /**
1703 The possibles modes to pass to wxUpdateUIEvent::SetMode().
1704 */
1705 enum wxUpdateUIMode
1706 {
1707 /** Send UI update events to all windows. */
1708 wxUPDATE_UI_PROCESS_ALL,
1709
1710 /** Send UI update events to windows that have
1711 the wxWS_EX_PROCESS_UI_UPDATES flag specified. */
1712 wxUPDATE_UI_PROCESS_SPECIFIED
1713 };
1714
1715
1716 /**
1717 @class wxUpdateUIEvent
1718
1719 This class is used for pseudo-events which are called by wxWidgets
1720 to give an application the chance to update various user interface elements.
1721
1722 Without update UI events, an application has to work hard to check/uncheck,
1723 enable/disable, show/hide, and set the text for elements such as menu items
1724 and toolbar buttons. The code for doing this has to be mixed up with the code
1725 that is invoked when an action is invoked for a menu item or button.
1726
1727 With update UI events, you define an event handler to look at the state of the
1728 application and change UI elements accordingly. wxWidgets will call your member
1729 functions in idle time, so you don't have to worry where to call this code.
1730
1731 In addition to being a clearer and more declarative method, it also means you don't
1732 have to worry whether you're updating a toolbar or menubar identifier. The same
1733 handler can update a menu item and toolbar button, if the identifier is the same.
1734 Instead of directly manipulating the menu or button, you call functions in the event
1735 object, such as wxUpdateUIEvent::Check. wxWidgets will determine whether such a
1736 call has been made, and which UI element to update.
1737
1738 These events will work for popup menus as well as menubars. Just before a menu is
1739 popped up, wxMenu::UpdateUI is called to process any UI events for the window that
1740 owns the menu.
1741
1742 If you find that the overhead of UI update processing is affecting your application,
1743 you can do one or both of the following:
1744 @li Call wxUpdateUIEvent::SetMode with a value of wxUPDATE_UI_PROCESS_SPECIFIED,
1745 and set the extra style wxWS_EX_PROCESS_UI_UPDATES for every window that should
1746 receive update events. No other windows will receive update events.
1747 @li Call wxUpdateUIEvent::SetUpdateInterval with a millisecond value to set the delay
1748 between updates. You may need to call wxWindow::UpdateWindowUI at critical points,
1749 for example when a dialog is about to be shown, in case the user sees a slight
1750 delay before windows are updated.
1751
1752 Note that although events are sent in idle time, defining a wxIdleEvent handler
1753 for a window does not affect this because the events are sent from wxWindow::OnInternalIdle
1754 which is always called in idle time.
1755
1756 wxWidgets tries to optimize update events on some platforms.
1757 On Windows and GTK+, events for menubar items are only sent when the menu is about
1758 to be shown, and not in idle time.
1759
1760
1761 @beginEventTable{wxUpdateUIEvent}
1762 @event{EVT_UPDATE_UI(id, func)}
1763 Process a @c wxEVT_UPDATE_UI event for the command with the given id.
1764 @event{EVT_UPDATE_UI_RANGE(id1, id2, func)}
1765 Process a @c wxEVT_UPDATE_UI event for any command with id included in the given range.
1766 @endEventTable
1767
1768 @library{wxcore}
1769 @category{events}
1770
1771 @see @ref overview_events
1772 */
1773 class wxUpdateUIEvent : public wxCommandEvent
1774 {
1775 public:
1776 /**
1777 Constructor.
1778 */
1779 wxUpdateUIEvent(wxWindowID commandId = 0);
1780
1781 /**
1782 Returns @true if it is appropriate to update (send UI update events to)
1783 this window.
1784
1785 This function looks at the mode used (see wxUpdateUIEvent::SetMode),
1786 the wxWS_EX_PROCESS_UI_UPDATES flag in @a window, the time update events
1787 were last sent in idle time, and the update interval, to determine whether
1788 events should be sent to this window now. By default this will always
1789 return @true because the update mode is initially wxUPDATE_UI_PROCESS_ALL
1790 and the interval is set to 0; so update events will be sent as often as
1791 possible. You can reduce the frequency that events are sent by changing the
1792 mode and/or setting an update interval.
1793
1794 @see ResetUpdateTime(), SetUpdateInterval(), SetMode()
1795 */
1796 static bool CanUpdate(wxWindow* window);
1797
1798 /**
1799 Check or uncheck the UI element.
1800 */
1801 void Check(bool check);
1802
1803 /**
1804 Enable or disable the UI element.
1805 */
1806 void Enable(bool enable);
1807
1808 /**
1809 Returns @true if the UI element should be checked.
1810 */
1811 bool GetChecked() const;
1812
1813 /**
1814 Returns @true if the UI element should be enabled.
1815 */
1816 bool GetEnabled() const;
1817
1818 /**
1819 Static function returning a value specifying how wxWidgets will send update
1820 events: to all windows, or only to those which specify that they will process
1821 the events.
1822
1823 @see SetMode()
1824 */
1825 static wxUpdateUIMode GetMode();
1826
1827 /**
1828 Returns @true if the application has called Check().
1829 For wxWidgets internal use only.
1830 */
1831 bool GetSetChecked() const;
1832
1833 /**
1834 Returns @true if the application has called Enable().
1835 For wxWidgets internal use only.
1836 */
1837 bool GetSetEnabled() const;
1838
1839 /**
1840 Returns @true if the application has called Show().
1841 For wxWidgets internal use only.
1842 */
1843 bool GetSetShown() const;
1844
1845 /**
1846 Returns @true if the application has called SetText().
1847 For wxWidgets internal use only.
1848 */
1849 bool GetSetText() const;
1850
1851 /**
1852 Returns @true if the UI element should be shown.
1853 */
1854 bool GetShown() const;
1855
1856 /**
1857 Returns the text that should be set for the UI element.
1858 */
1859 wxString GetText() const;
1860
1861 /**
1862 Returns the current interval between updates in milliseconds.
1863 The value -1 disables updates, 0 updates as frequently as possible.
1864
1865 @see SetUpdateInterval().
1866 */
1867 static long GetUpdateInterval();
1868
1869 /**
1870 Used internally to reset the last-updated time to the current time.
1871
1872 It is assumed that update events are normally sent in idle time, so this
1873 is called at the end of idle processing.
1874
1875 @see CanUpdate(), SetUpdateInterval(), SetMode()
1876 */
1877 static void ResetUpdateTime();
1878
1879 /**
1880 Specify how wxWidgets will send update events: to all windows, or only to
1881 those which specify that they will process the events.
1882
1883 @param mode
1884 this parameter may be one of the ::wxUpdateUIMode enumeration values.
1885 The default mode is wxUPDATE_UI_PROCESS_ALL.
1886 */
1887 static void SetMode(wxUpdateUIMode mode);
1888
1889 /**
1890 Sets the text for this UI element.
1891 */
1892 void SetText(const wxString& text);
1893
1894 /**
1895 Sets the interval between updates in milliseconds.
1896
1897 Set to -1 to disable updates, or to 0 to update as frequently as possible.
1898 The default is 0.
1899
1900 Use this to reduce the overhead of UI update events if your application
1901 has a lot of windows. If you set the value to -1 or greater than 0,
1902 you may also need to call wxWindow::UpdateWindowUI at appropriate points
1903 in your application, such as when a dialog is about to be shown.
1904 */
1905 static void SetUpdateInterval(long updateInterval);
1906
1907 /**
1908 Show or hide the UI element.
1909 */
1910 void Show(bool show);
1911 };
1912
1913
1914
1915 /**
1916 @class wxClipboardTextEvent
1917
1918 This class represents the events generated by a control (typically a
1919 wxTextCtrl but other windows can generate these events as well) when its
1920 content gets copied or cut to, or pasted from the clipboard.
1921
1922 There are three types of corresponding events wxEVT_COMMAND_TEXT_COPY,
1923 wxEVT_COMMAND_TEXT_CUT and wxEVT_COMMAND_TEXT_PASTE.
1924
1925 If any of these events is processed (without being skipped) by an event
1926 handler, the corresponding operation doesn't take place which allows to
1927 prevent the text from being copied from or pasted to a control. It is also
1928 possible to examine the clipboard contents in the PASTE event handler and
1929 transform it in some way before inserting in a control -- for example,
1930 changing its case or removing invalid characters.
1931
1932 Finally notice that a CUT event is always preceded by the COPY event which
1933 makes it possible to only process the latter if it doesn't matter if the
1934 text was copied or cut.
1935
1936 @note
1937 These events are currently only generated by wxTextCtrl under GTK+.
1938 They are generated by all controls under Windows.
1939
1940 @beginEventTable{wxClipboardTextEvent}
1941 @event{EVT_TEXT_COPY(id, func)}
1942 Some or all of the controls content was copied to the clipboard.
1943 @event{EVT_TEXT_CUT(id, func)}
1944 Some or all of the controls content was cut (i.e. copied and
1945 deleted).
1946 @event{EVT_TEXT_PASTE(id, func)}
1947 Clipboard content was pasted into the control.
1948 @endEventTable
1949
1950
1951 @library{wxcore}
1952 @category{events}
1953
1954 @see wxClipboard
1955 */
1956 class wxClipboardTextEvent : public wxCommandEvent
1957 {
1958 public:
1959 /**
1960 Constructor.
1961 */
1962 wxClipboardTextEvent(wxEventType commandType = wxEVT_NULL, int id = 0);
1963 };
1964
1965
1966
1967 /**
1968 @class wxMouseEvent
1969
1970 This event class contains information about the events generated by the mouse:
1971 they include mouse buttons press and release events and mouse move events.
1972
1973 All mouse events involving the buttons use @c wxMOUSE_BTN_LEFT for the
1974 left mouse button, @c wxMOUSE_BTN_MIDDLE for the middle one and
1975 @c wxMOUSE_BTN_RIGHT for the right one. And if the system supports more
1976 buttons, the @c wxMOUSE_BTN_AUX1 and @c wxMOUSE_BTN_AUX2 events
1977 can also be generated. Note that not all mice have even a middle button so a
1978 portable application should avoid relying on the events from it (but the right
1979 button click can be emulated using the left mouse button with the control key
1980 under Mac platforms with a single button mouse).
1981
1982 For the @c wxEVT_ENTER_WINDOW and @c wxEVT_LEAVE_WINDOW events
1983 purposes, the mouse is considered to be inside the window if it is in the
1984 window client area and not inside one of its children. In other words, the
1985 parent window receives @c wxEVT_LEAVE_WINDOW event not only when the
1986 mouse leaves the window entirely but also when it enters one of its children.
1987
1988 The position associated with a mouse event is expressed in the window
1989 coordinates of the window which generated the event, you can use
1990 wxWindow::ClientToScreen() to convert it to screen coordinates and possibly
1991 call wxWindow::ScreenToClient() next to convert it to window coordinates of
1992 another window.
1993
1994 @note Note that under Windows CE mouse enter and leave events are not natively
1995 supported by the system but are generated by wxWidgets itself. This has several
1996 drawbacks: the LEAVE_WINDOW event might be received some time after the mouse
1997 left the window and the state variables for it may have changed during this time.
1998
1999 @note Note the difference between methods like wxMouseEvent::LeftDown and
2000 the inherited wxMouseState::LeftIsDown: the former returns @true when
2001 the event corresponds to the left mouse button click while the latter
2002 returns @true if the left mouse button is currently being pressed.
2003 For example, when the user is dragging the mouse you can use
2004 wxMouseEvent::LeftIsDown to test whether the left mouse button is
2005 (still) depressed. Also, by convention, if wxMouseEvent::LeftDown
2006 returns @true, wxMouseEvent::LeftIsDown will also return @true in
2007 wxWidgets whatever the underlying GUI behaviour is (which is
2008 platform-dependent). The same applies, of course, to other mouse
2009 buttons as well.
2010
2011
2012 @beginEventTable{wxMouseEvent}
2013 @event{EVT_LEFT_DOWN(func)}
2014 Process a @c wxEVT_LEFT_DOWN event. The handler of this event should normally
2015 call event.Skip() to allow the default processing to take place as otherwise
2016 the window under mouse wouldn't get the focus.
2017 @event{EVT_LEFT_UP(func)}
2018 Process a @c wxEVT_LEFT_UP event.
2019 @event{EVT_LEFT_DCLICK(func)}
2020 Process a @c wxEVT_LEFT_DCLICK event.
2021 @event{EVT_MIDDLE_DOWN(func)}
2022 Process a @c wxEVT_MIDDLE_DOWN event.
2023 @event{EVT_MIDDLE_UP(func)}
2024 Process a @c wxEVT_MIDDLE_UP event.
2025 @event{EVT_MIDDLE_DCLICK(func)}
2026 Process a @c wxEVT_MIDDLE_DCLICK event.
2027 @event{EVT_RIGHT_DOWN(func)}
2028 Process a @c wxEVT_RIGHT_DOWN event.
2029 @event{EVT_RIGHT_UP(func)}
2030 Process a @c wxEVT_RIGHT_UP event.
2031 @event{EVT_RIGHT_DCLICK(func)}
2032 Process a @c wxEVT_RIGHT_DCLICK event.
2033 @event{EVT_MOUSE_AUX1_DOWN(func)}
2034 Process a @c wxEVT_AUX1_DOWN event.
2035 @event{EVT_MOUSE_AUX1_UP(func)}
2036 Process a @c wxEVT_AUX1_UP event.
2037 @event{EVT_MOUSE_AUX1_DCLICK(func)}
2038 Process a @c wxEVT_AUX1_DCLICK event.
2039 @event{EVT_MOUSE_AUX2_DOWN(func)}
2040 Process a @c wxEVT_AUX2_DOWN event.
2041 @event{EVT_MOUSE_AUX2_UP(func)}
2042 Process a @c wxEVT_AUX2_UP event.
2043 @event{EVT_MOUSE_AUX2_DCLICK(func)}
2044 Process a @c wxEVT_AUX2_DCLICK event.
2045 @event{EVT_MOTION(func)}
2046 Process a @c wxEVT_MOTION event.
2047 @event{EVT_ENTER_WINDOW(func)}
2048 Process a @c wxEVT_ENTER_WINDOW event.
2049 @event{EVT_LEAVE_WINDOW(func)}
2050 Process a @c wxEVT_LEAVE_WINDOW event.
2051 @event{EVT_MOUSEWHEEL(func)}
2052 Process a @c wxEVT_MOUSEWHEEL event.
2053 @event{EVT_MOUSE_EVENTS(func)}
2054 Process all mouse events.
2055 @endEventTable
2056
2057 @library{wxcore}
2058 @category{events}
2059
2060 @see wxKeyEvent
2061 */
2062 class wxMouseEvent : public wxEvent,
2063 public wxMouseState
2064 {
2065 public:
2066 /**
2067 Constructor. Valid event types are:
2068
2069 @li wxEVT_ENTER_WINDOW
2070 @li wxEVT_LEAVE_WINDOW
2071 @li wxEVT_LEFT_DOWN
2072 @li wxEVT_LEFT_UP
2073 @li wxEVT_LEFT_DCLICK
2074 @li wxEVT_MIDDLE_DOWN
2075 @li wxEVT_MIDDLE_UP
2076 @li wxEVT_MIDDLE_DCLICK
2077 @li wxEVT_RIGHT_DOWN
2078 @li wxEVT_RIGHT_UP
2079 @li wxEVT_RIGHT_DCLICK
2080 @li wxEVT_MOUSE_AUX1_DOWN
2081 @li wxEVT_MOUSE_AUX1_UP
2082 @li wxEVT_MOUSE_AUX1_DCLICK
2083 @li wxEVT_MOUSE_AUX2_DOWN
2084 @li wxEVT_MOUSE_AUX2_UP
2085 @li wxEVT_MOUSE_AUX2_DCLICK
2086 @li wxEVT_MOTION
2087 @li wxEVT_MOUSEWHEEL
2088 */
2089 wxMouseEvent(wxEventType mouseEventType = wxEVT_NULL);
2090
2091 /**
2092 Returns @true if the event was a first extra button double click.
2093 */
2094 bool Aux1DClick() const;
2095
2096 /**
2097 Returns @true if the first extra button mouse button changed to down.
2098 */
2099 bool Aux1Down() const;
2100
2101 /**
2102 Returns @true if the first extra button mouse button changed to up.
2103 */
2104 bool Aux1Up() const;
2105
2106 /**
2107 Returns @true if the event was a second extra button double click.
2108 */
2109 bool Aux2DClick() const;
2110
2111 /**
2112 Returns @true if the second extra button mouse button changed to down.
2113 */
2114 bool Aux2Down() const;
2115
2116 /**
2117 Returns @true if the second extra button mouse button changed to up.
2118 */
2119 bool Aux2Up() const;
2120
2121 /**
2122 Returns @true if the event was generated by the specified button.
2123
2124 @see wxMouseState::ButtoinIsDown()
2125 */
2126 bool Button(wxMouseButton but) const;
2127
2128 /**
2129 If the argument is omitted, this returns @true if the event was a mouse
2130 double click event. Otherwise the argument specifies which double click event
2131 was generated (see Button() for the possible values).
2132 */
2133 bool ButtonDClick(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2134
2135 /**
2136 If the argument is omitted, this returns @true if the event was a mouse
2137 button down event. Otherwise the argument specifies which button-down event
2138 was generated (see Button() for the possible values).
2139 */
2140 bool ButtonDown(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2141
2142 /**
2143 If the argument is omitted, this returns @true if the event was a mouse
2144 button up event. Otherwise the argument specifies which button-up event
2145 was generated (see Button() for the possible values).
2146 */
2147 bool ButtonUp(wxMouseButton but = wxMOUSE_BTN_ANY) const;
2148
2149 /**
2150 Returns @true if this was a dragging event (motion while a button is depressed).
2151
2152 @see Moving()
2153 */
2154 bool Dragging() const;
2155
2156 /**
2157 Returns @true if the mouse was entering the window.
2158
2159 @see Leaving()
2160 */
2161 bool Entering() const;
2162
2163 /**
2164 Returns the mouse button which generated this event or @c wxMOUSE_BTN_NONE
2165 if no button is involved (for mouse move, enter or leave event, for example).
2166 Otherwise @c wxMOUSE_BTN_LEFT is returned for the left button down, up and
2167 double click events, @c wxMOUSE_BTN_MIDDLE and @c wxMOUSE_BTN_RIGHT
2168 for the same events for the middle and the right buttons respectively.
2169 */
2170 int GetButton() const;
2171
2172 /**
2173 Returns the number of mouse clicks for this event: 1 for a simple click, 2
2174 for a double-click, 3 for a triple-click and so on.
2175
2176 Currently this function is implemented only in wxMac and returns -1 for the
2177 other platforms (you can still distinguish simple clicks from double-clicks as
2178 they generate different kinds of events however).
2179
2180 @since 2.9.0
2181 */
2182 int GetClickCount() const;
2183
2184 /**
2185 Returns the configured number of lines (or whatever) to be scrolled per
2186 wheel action. Defaults to three.
2187 */
2188 int GetLinesPerAction() const;
2189
2190 /**
2191 Returns the logical mouse position in pixels (i.e. translated according to the
2192 translation set for the DC, which usually indicates that the window has been
2193 scrolled).
2194 */
2195 wxPoint GetLogicalPosition(const wxDC& dc) const;
2196
2197 /**
2198 Get wheel delta, normally 120.
2199
2200 This is the threshold for action to be taken, and one such action
2201 (for example, scrolling one increment) should occur for each delta.
2202 */
2203 int GetWheelDelta() const;
2204
2205 /**
2206 Get wheel rotation, positive or negative indicates direction of rotation.
2207
2208 Current devices all send an event when rotation is at least +/-WheelDelta, but
2209 finer resolution devices can be created in the future.
2210
2211 Because of this you shouldn't assume that one event is equal to 1 line, but you
2212 should be able to either do partial line scrolling or wait until several
2213 events accumulate before scrolling.
2214 */
2215 int GetWheelRotation() const;
2216
2217 /**
2218 Gets the axis the wheel operation concerns; @c 0 is the Y axis as on
2219 most mouse wheels, @c 1 is the X axis.
2220
2221 Note that only some models of mouse have horizontal wheel axis.
2222 */
2223 int GetWheelAxis() const;
2224
2225 /**
2226 Returns @true if the event was a mouse button event (not necessarily a button
2227 down event - that may be tested using ButtonDown()).
2228 */
2229 bool IsButton() const;
2230
2231 /**
2232 Returns @true if the system has been setup to do page scrolling with
2233 the mouse wheel instead of line scrolling.
2234 */
2235 bool IsPageScroll() const;
2236
2237 /**
2238 Returns @true if the mouse was leaving the window.
2239
2240 @see Entering().
2241 */
2242 bool Leaving() const;
2243
2244 /**
2245 Returns @true if the event was a left double click.
2246 */
2247 bool LeftDClick() const;
2248
2249 /**
2250 Returns @true if the left mouse button changed to down.
2251 */
2252 bool LeftDown() const;
2253
2254 /**
2255 Returns @true if the left mouse button changed to up.
2256 */
2257 bool LeftUp() const;
2258
2259 /**
2260 Returns @true if the Meta key was down at the time of the event.
2261 */
2262 bool MetaDown() const;
2263
2264 /**
2265 Returns @true if the event was a middle double click.
2266 */
2267 bool MiddleDClick() const;
2268
2269 /**
2270 Returns @true if the middle mouse button changed to down.
2271 */
2272 bool MiddleDown() const;
2273
2274 /**
2275 Returns @true if the middle mouse button changed to up.
2276 */
2277 bool MiddleUp() const;
2278
2279 /**
2280 Returns @true if this was a motion event and no mouse buttons were pressed.
2281 If any mouse button is held pressed, then this method returns @false and
2282 Dragging() returns @true.
2283 */
2284 bool Moving() const;
2285
2286 /**
2287 Returns @true if the event was a right double click.
2288 */
2289 bool RightDClick() const;
2290
2291 /**
2292 Returns @true if the right mouse button changed to down.
2293 */
2294 bool RightDown() const;
2295
2296 /**
2297 Returns @true if the right mouse button changed to up.
2298 */
2299 bool RightUp() const;
2300 };
2301
2302
2303
2304 /**
2305 @class wxDropFilesEvent
2306
2307 This class is used for drop files events, that is, when files have been dropped
2308 onto the window. This functionality is currently only available under Windows.
2309
2310 The window must have previously been enabled for dropping by calling
2311 wxWindow::DragAcceptFiles().
2312
2313 Important note: this is a separate implementation to the more general drag and drop
2314 implementation documented in the @ref overview_dnd. It uses the older, Windows
2315 message-based approach of dropping files.
2316
2317 @beginEventTable{wxDropFilesEvent}
2318 @event{EVT_DROP_FILES(func)}
2319 Process a @c wxEVT_DROP_FILES event.
2320 @endEventTable
2321
2322 @onlyfor{wxmsw}
2323
2324 @library{wxcore}
2325 @category{events}
2326
2327 @see @ref overview_events
2328 */
2329 class wxDropFilesEvent : public wxEvent
2330 {
2331 public:
2332 /**
2333 Constructor.
2334 */
2335 wxDropFilesEvent(wxEventType id = 0, int noFiles = 0,
2336 wxString* files = NULL);
2337
2338 /**
2339 Returns an array of filenames.
2340 */
2341 wxString* GetFiles() const;
2342
2343 /**
2344 Returns the number of files dropped.
2345 */
2346 int GetNumberOfFiles() const;
2347
2348 /**
2349 Returns the position at which the files were dropped.
2350 Returns an array of filenames.
2351 */
2352 wxPoint GetPosition() const;
2353 };
2354
2355
2356
2357 /**
2358 @class wxCommandEvent
2359
2360 This event class contains information about command events, which originate
2361 from a variety of simple controls.
2362
2363 Note that wxCommandEvents and wxCommandEvent-derived event classes by default
2364 and unlike other wxEvent-derived classes propagate upward from the source
2365 window (the window which emits the event) up to the first parent which processes
2366 the event. Be sure to read @ref overview_events_propagation.
2367
2368 More complex controls, such as wxTreeCtrl, have separate command event classes.
2369
2370 @beginEventTable{wxCommandEvent}
2371 @event{EVT_COMMAND(id, event, func)}
2372 Process a command, supplying the window identifier, command event identifier,
2373 and member function.
2374 @event{EVT_COMMAND_RANGE(id1, id2, event, func)}
2375 Process a command for a range of window identifiers, supplying the minimum and
2376 maximum window identifiers, command event identifier, and member function.
2377 @event{EVT_BUTTON(id, func)}
2378 Process a @c wxEVT_COMMAND_BUTTON_CLICKED command, which is generated by a wxButton control.
2379 @event{EVT_CHECKBOX(id, func)}
2380 Process a @c wxEVT_COMMAND_CHECKBOX_CLICKED command, which is generated by a wxCheckBox control.
2381 @event{EVT_CHOICE(id, func)}
2382 Process a @c wxEVT_COMMAND_CHOICE_SELECTED command, which is generated by a wxChoice control.
2383 @event{EVT_COMBOBOX(id, func)}
2384 Process a @c wxEVT_COMMAND_COMBOBOX_SELECTED command, which is generated by a wxComboBox control.
2385 @event{EVT_LISTBOX(id, func)}
2386 Process a @c wxEVT_COMMAND_LISTBOX_SELECTED command, which is generated by a wxListBox control.
2387 @event{EVT_LISTBOX_DCLICK(id, func)}
2388 Process a @c wxEVT_COMMAND_LISTBOX_DOUBLECLICKED command, which is generated by a wxListBox control.
2389 @event{EVT_CHECKLISTBOX(id, func)}
2390 Process a @c wxEVT_COMMAND_CHECKLISTBOX_TOGGLED command, which is generated by a wxCheckListBox control.
2391 @event{EVT_MENU(id, func)}
2392 Process a @c wxEVT_COMMAND_MENU_SELECTED command, which is generated by a menu item.
2393 @event{EVT_MENU_RANGE(id1, id2, func)}
2394 Process a @c wxEVT_COMMAND_MENU_RANGE command, which is generated by a range of menu items.
2395 @event{EVT_CONTEXT_MENU(func)}
2396 Process the event generated when the user has requested a popup menu to appear by
2397 pressing a special keyboard key (under Windows) or by right clicking the mouse.
2398 @event{EVT_RADIOBOX(id, func)}
2399 Process a @c wxEVT_COMMAND_RADIOBOX_SELECTED command, which is generated by a wxRadioBox control.
2400 @event{EVT_RADIOBUTTON(id, func)}
2401 Process a @c wxEVT_COMMAND_RADIOBUTTON_SELECTED command, which is generated by a wxRadioButton control.
2402 @event{EVT_SCROLLBAR(id, func)}
2403 Process a @c wxEVT_COMMAND_SCROLLBAR_UPDATED command, which is generated by a wxScrollBar
2404 control. This is provided for compatibility only; more specific scrollbar event macros
2405 should be used instead (see wxScrollEvent).
2406 @event{EVT_SLIDER(id, func)}
2407 Process a @c wxEVT_COMMAND_SLIDER_UPDATED command, which is generated by a wxSlider control.
2408 @event{EVT_TEXT(id, func)}
2409 Process a @c wxEVT_COMMAND_TEXT_UPDATED command, which is generated by a wxTextCtrl control.
2410 @event{EVT_TEXT_ENTER(id, func)}
2411 Process a @c wxEVT_COMMAND_TEXT_ENTER command, which is generated by a wxTextCtrl control.
2412 Note that you must use wxTE_PROCESS_ENTER flag when creating the control if you want it
2413 to generate such events.
2414 @event{EVT_TEXT_MAXLEN(id, func)}
2415 Process a @c wxEVT_COMMAND_TEXT_MAXLEN command, which is generated by a wxTextCtrl control
2416 when the user tries to enter more characters into it than the limit previously set
2417 with SetMaxLength().
2418 @event{EVT_TOGGLEBUTTON(id, func)}
2419 Process a @c wxEVT_COMMAND_TOGGLEBUTTON_CLICKED event.
2420 @event{EVT_TOOL(id, func)}
2421 Process a @c wxEVT_COMMAND_TOOL_CLICKED event (a synonym for @c wxEVT_COMMAND_MENU_SELECTED).
2422 Pass the id of the tool.
2423 @event{EVT_TOOL_RANGE(id1, id2, func)}
2424 Process a @c wxEVT_COMMAND_TOOL_CLICKED event for a range of identifiers. Pass the ids of the tools.
2425 @event{EVT_TOOL_RCLICKED(id, func)}
2426 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event. Pass the id of the tool. (Not available on wxOSX.)
2427 @event{EVT_TOOL_RCLICKED_RANGE(id1, id2, func)}
2428 Process a @c wxEVT_COMMAND_TOOL_RCLICKED event for a range of ids. Pass the ids of the tools. (Not available on wxOSX.)
2429 @event{EVT_TOOL_ENTER(id, func)}
2430 Process a @c wxEVT_COMMAND_TOOL_ENTER event. Pass the id of the toolbar itself.
2431 The value of wxCommandEvent::GetSelection() is the tool id, or -1 if the mouse cursor
2432 has moved off a tool. (Not available on wxOSX.)
2433 @event{EVT_COMMAND_LEFT_CLICK(id, func)}
2434 Process a @c wxEVT_COMMAND_LEFT_CLICK command, which is generated by a control (wxMSW only).
2435 @event{EVT_COMMAND_LEFT_DCLICK(id, func)}
2436 Process a @c wxEVT_COMMAND_LEFT_DCLICK command, which is generated by a control (wxMSW only).
2437 @event{EVT_COMMAND_RIGHT_CLICK(id, func)}
2438 Process a @c wxEVT_COMMAND_RIGHT_CLICK command, which is generated by a control (wxMSW only).
2439 @event{EVT_COMMAND_SET_FOCUS(id, func)}
2440 Process a @c wxEVT_COMMAND_SET_FOCUS command, which is generated by a control (wxMSW only).
2441 @event{EVT_COMMAND_KILL_FOCUS(id, func)}
2442 Process a @c wxEVT_COMMAND_KILL_FOCUS command, which is generated by a control (wxMSW only).
2443 @event{EVT_COMMAND_ENTER(id, func)}
2444 Process a @c wxEVT_COMMAND_ENTER command, which is generated by a control.
2445 @endEventTable
2446
2447 @library{wxcore}
2448 @category{events}
2449 */
2450 class wxCommandEvent : public wxEvent
2451 {
2452 public:
2453 /**
2454 Constructor.
2455 */
2456 wxCommandEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
2457
2458 /**
2459 Returns client data pointer for a listbox or choice selection event
2460 (not valid for a deselection).
2461 */
2462 void* GetClientData() const;
2463
2464 /**
2465 Returns client object pointer for a listbox or choice selection event
2466 (not valid for a deselection).
2467 */
2468 wxClientData* GetClientObject() const;
2469
2470 /**
2471 Returns extra information dependant on the event objects type.
2472
2473 If the event comes from a listbox selection, it is a boolean
2474 determining whether the event was a selection (@true) or a
2475 deselection (@false). A listbox deselection only occurs for
2476 multiple-selection boxes, and in this case the index and string values
2477 are indeterminate and the listbox must be examined by the application.
2478 */
2479 long GetExtraLong() const;
2480
2481 /**
2482 Returns the integer identifier corresponding to a listbox, choice or
2483 radiobox selection (only if the event was a selection, not a deselection),
2484 or a boolean value representing the value of a checkbox.
2485 */
2486 int GetInt() const;
2487
2488 /**
2489 Returns item index for a listbox or choice selection event (not valid for
2490 a deselection).
2491 */
2492 int GetSelection() const;
2493
2494 /**
2495 Returns item string for a listbox or choice selection event. If one
2496 or several items have been deselected, returns the index of the first
2497 deselected item. If some items have been selected and others deselected
2498 at the same time, it will return the index of the first selected item.
2499 */
2500 wxString GetString() const;
2501
2502 /**
2503 This method can be used with checkbox and menu events: for the checkboxes, the
2504 method returns @true for a selection event and @false for a deselection one.
2505 For the menu events, this method indicates if the menu item just has become
2506 checked or unchecked (and thus only makes sense for checkable menu items).
2507
2508 Notice that this method can not be used with wxCheckListBox currently.
2509 */
2510 bool IsChecked() const;
2511
2512 /**
2513 For a listbox or similar event, returns @true if it is a selection, @false
2514 if it is a deselection. If some items have been selected and others deselected
2515 at the same time, it will return @true.
2516 */
2517 bool IsSelection() const;
2518
2519 /**
2520 Sets the client data for this event.
2521 */
2522 void SetClientData(void* clientData);
2523
2524 /**
2525 Sets the client object for this event. The client object is not owned by the
2526 event object and the event object will not delete the client object in its destructor.
2527
2528 The client object must be owned and deleted by another object (e.g. a control)
2529 that has longer life time than the event object.
2530 */
2531 void SetClientObject(wxClientData* clientObject);
2532
2533 /**
2534 Sets the @b m_extraLong member.
2535 */
2536 void SetExtraLong(long extraLong);
2537
2538 /**
2539 Sets the @b m_commandInt member.
2540 */
2541 void SetInt(int intCommand);
2542
2543 /**
2544 Sets the @b m_commandString member.
2545 */
2546 void SetString(const wxString& string);
2547 };
2548
2549
2550
2551 /**
2552 @class wxActivateEvent
2553
2554 An activate event is sent when a window or application is being activated
2555 or deactivated.
2556
2557 @beginEventTable{wxActivateEvent}
2558 @event{EVT_ACTIVATE(func)}
2559 Process a @c wxEVT_ACTIVATE event.
2560 @event{EVT_ACTIVATE_APP(func)}
2561 Process a @c wxEVT_ACTIVATE_APP event.
2562 This event is received by the wxApp-derived instance only.
2563 @event{EVT_HIBERNATE(func)}
2564 Process a hibernate event, supplying the member function. This event applies
2565 to wxApp only, and only on Windows SmartPhone and PocketPC.
2566 It is generated when the system is low on memory; the application should free
2567 up as much memory as possible, and restore full working state when it receives
2568 a wxEVT_ACTIVATE or wxEVT_ACTIVATE_APP event.
2569 @endEventTable
2570
2571 @library{wxcore}
2572 @category{events}
2573
2574 @see @ref overview_events, wxApp::IsActive
2575 */
2576 class wxActivateEvent : public wxEvent
2577 {
2578 public:
2579 /**
2580 Constructor.
2581 */
2582 wxActivateEvent(wxEventType eventType = wxEVT_NULL, bool active = true,
2583 int id = 0);
2584
2585 /**
2586 Returns @true if the application or window is being activated, @false otherwise.
2587 */
2588 bool GetActive() const;
2589 };
2590
2591
2592
2593 /**
2594 @class wxContextMenuEvent
2595
2596 This class is used for context menu events, sent to give
2597 the application a chance to show a context (popup) menu for a wxWindow.
2598
2599 Note that if wxContextMenuEvent::GetPosition returns wxDefaultPosition, this
2600 means that the event originated from a keyboard context button event, and you
2601 should compute a suitable position yourself, for example by calling wxGetMousePosition().
2602
2603 When a keyboard context menu button is pressed on Windows, a right-click event
2604 with default position is sent first, and if this event is not processed, the
2605 context menu event is sent. So if you process mouse events and you find your
2606 context menu event handler is not being called, you could call wxEvent::Skip()
2607 for mouse right-down events.
2608
2609 @beginEventTable{wxContextMenuEvent}
2610 @event{EVT_CONTEXT_MENU(func)}
2611 A right click (or other context menu command depending on platform) has been detected.
2612 @endEventTable
2613
2614
2615 @library{wxcore}
2616 @category{events}
2617
2618 @see wxCommandEvent, @ref overview_events
2619 */
2620 class wxContextMenuEvent : public wxCommandEvent
2621 {
2622 public:
2623 /**
2624 Constructor.
2625 */
2626 wxContextMenuEvent(wxEventType id = wxEVT_NULL, int id = 0,
2627 const wxPoint& pos = wxDefaultPosition);
2628
2629 /**
2630 Returns the position in screen coordinates at which the menu should be shown.
2631 Use wxWindow::ScreenToClient to convert to client coordinates.
2632
2633 You can also omit a position from wxWindow::PopupMenu in order to use
2634 the current mouse pointer position.
2635
2636 If the event originated from a keyboard event, the value returned from this
2637 function will be wxDefaultPosition.
2638 */
2639 const wxPoint& GetPosition() const;
2640
2641 /**
2642 Sets the position at which the menu should be shown.
2643 */
2644 void SetPosition(const wxPoint& point);
2645 };
2646
2647
2648
2649 /**
2650 @class wxEraseEvent
2651
2652 An erase event is sent when a window's background needs to be repainted.
2653
2654 On some platforms, such as GTK+, this event is simulated (simply generated just
2655 before the paint event) and may cause flicker. It is therefore recommended that
2656 you set the text background colour explicitly in order to prevent flicker.
2657 The default background colour under GTK+ is grey.
2658
2659 To intercept this event, use the EVT_ERASE_BACKGROUND macro in an event table
2660 definition.
2661
2662 You must call wxEraseEvent::GetDC and use the returned device context if it is
2663 non-@NULL. If it is @NULL, create your own temporary wxClientDC object.
2664
2665 @remarks
2666 Use the device context returned by GetDC to draw on, don't create
2667 a wxPaintDC in the event handler.
2668
2669 @beginEventTable{wxEraseEvent}
2670 @event{EVT_ERASE_BACKGROUND(func)}
2671 Process a @c wxEVT_ERASE_BACKGROUND event.
2672 @endEventTable
2673
2674 @library{wxcore}
2675 @category{events}
2676
2677 @see @ref overview_events
2678 */
2679 class wxEraseEvent : public wxEvent
2680 {
2681 public:
2682 /**
2683 Constructor.
2684 */
2685 wxEraseEvent(int id = 0, wxDC* dc = NULL);
2686
2687 /**
2688 Returns the device context associated with the erase event to draw on.
2689 */
2690 wxDC* GetDC() const;
2691 };
2692
2693
2694
2695 /**
2696 @class wxFocusEvent
2697
2698 A focus event is sent when a window's focus changes. The window losing focus
2699 receives a "kill focus" event while the window gaining it gets a "set focus" one.
2700
2701 Notice that the set focus event happens both when the user gives focus to the
2702 window (whether using the mouse or keyboard) and when it is done from the
2703 program itself using wxWindow::SetFocus.
2704
2705 @beginEventTable{wxFocusEvent}
2706 @event{EVT_SET_FOCUS(func)}
2707 Process a @c wxEVT_SET_FOCUS event.
2708 @event{EVT_KILL_FOCUS(func)}
2709 Process a @c wxEVT_KILL_FOCUS event.
2710 @endEventTable
2711
2712 @library{wxcore}
2713 @category{events}
2714
2715 @see @ref overview_events
2716 */
2717 class wxFocusEvent : public wxEvent
2718 {
2719 public:
2720 /**
2721 Constructor.
2722 */
2723 wxFocusEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2724
2725 /**
2726 Returns the window associated with this event, that is the window which had the
2727 focus before for the @c wxEVT_SET_FOCUS event and the window which is
2728 going to receive focus for the @c wxEVT_KILL_FOCUS one.
2729
2730 Warning: the window pointer may be @NULL!
2731 */
2732 wxWindow *GetWindow() const;
2733 };
2734
2735
2736
2737 /**
2738 @class wxChildFocusEvent
2739
2740 A child focus event is sent to a (parent-)window when one of its child windows
2741 gains focus, so that the window could restore the focus back to its corresponding
2742 child if it loses it now and regains later.
2743
2744 Notice that child window is the direct child of the window receiving event.
2745 Use wxWindow::FindFocus() to retreive the window which is actually getting focus.
2746
2747 @beginEventTable{wxChildFocusEvent}
2748 @event{EVT_CHILD_FOCUS(func)}
2749 Process a @c wxEVT_CHILD_FOCUS event.
2750 @endEventTable
2751
2752 @library{wxcore}
2753 @category{events}
2754
2755 @see @ref overview_events
2756 */
2757 class wxChildFocusEvent : public wxCommandEvent
2758 {
2759 public:
2760 /**
2761 Constructor.
2762
2763 @param win
2764 The direct child which is (or which contains the window which is) receiving
2765 the focus.
2766 */
2767 wxChildFocusEvent(wxWindow* win = NULL);
2768
2769 /**
2770 Returns the direct child which receives the focus, or a (grand-)parent of the
2771 control receiving the focus.
2772
2773 To get the actually focused control use wxWindow::FindFocus.
2774 */
2775 wxWindow *GetWindow() const;
2776 };
2777
2778
2779
2780 /**
2781 @class wxMouseCaptureLostEvent
2782
2783 An mouse capture lost event is sent to a window that obtained mouse capture,
2784 which was subsequently loss due to "external" event, for example when a dialog
2785 box is shown or if another application captures the mouse.
2786
2787 If this happens, this event is sent to all windows that are on capture stack
2788 (i.e. called CaptureMouse, but didn't call ReleaseMouse yet). The event is
2789 not sent if the capture changes because of a call to CaptureMouse or
2790 ReleaseMouse.
2791
2792 This event is currently emitted under Windows only.
2793
2794 @beginEventTable{wxMouseCaptureLostEvent}
2795 @event{EVT_MOUSE_CAPTURE_LOST(func)}
2796 Process a @c wxEVT_MOUSE_CAPTURE_LOST event.
2797 @endEventTable
2798
2799 @onlyfor{wxmsw}
2800
2801 @library{wxcore}
2802 @category{events}
2803
2804 @see wxMouseCaptureChangedEvent, @ref overview_events,
2805 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
2806 */
2807 class wxMouseCaptureLostEvent : public wxEvent
2808 {
2809 public:
2810 /**
2811 Constructor.
2812 */
2813 wxMouseCaptureLostEvent(wxWindowID windowId = 0);
2814 };
2815
2816
2817
2818 /**
2819 @class wxNotifyEvent
2820
2821 This class is not used by the event handlers by itself, but is a base class
2822 for other event classes (such as wxBookCtrlEvent).
2823
2824 It (or an object of a derived class) is sent when the controls state is being
2825 changed and allows the program to wxNotifyEvent::Veto() this change if it wants
2826 to prevent it from happening.
2827
2828 @library{wxcore}
2829 @category{events}
2830
2831 @see wxBookCtrlEvent
2832 */
2833 class wxNotifyEvent : public wxCommandEvent
2834 {
2835 public:
2836 /**
2837 Constructor (used internally by wxWidgets only).
2838 */
2839 wxNotifyEvent(wxEventType eventType = wxEVT_NULL, int id = 0);
2840
2841 /**
2842 This is the opposite of Veto(): it explicitly allows the event to be processed.
2843 For most events it is not necessary to call this method as the events are allowed
2844 anyhow but some are forbidden by default (this will be mentioned in the corresponding
2845 event description).
2846 */
2847 void Allow();
2848
2849 /**
2850 Returns @true if the change is allowed (Veto() hasn't been called) or @false
2851 otherwise (if it was).
2852 */
2853 bool IsAllowed() const;
2854
2855 /**
2856 Prevents the change announced by this event from happening.
2857
2858 It is in general a good idea to notify the user about the reasons for vetoing
2859 the change because otherwise the applications behaviour (which just refuses to
2860 do what the user wants) might be quite surprising.
2861 */
2862 void Veto();
2863 };
2864
2865
2866 /**
2867 @class wxThreadEvent
2868
2869 This class adds some simple functionalities to wxCommandEvent coinceived
2870 for inter-threads communications.
2871
2872 This event is not natively emitted by any control/class: this is just
2873 an helper class for the user.
2874 Its most important feature is the GetEventCategory() implementation which
2875 allows thread events to @b NOT be processed by wxEventLoopBase::YieldFor calls
2876 (unless the @c wxEVT_CATEGORY_THREAD is specified - which is never in wx code).
2877
2878 @library{wxcore}
2879 @category{events,threading}
2880
2881 @see @ref overview_thread, wxEventLoopBase::YieldFor
2882 */
2883 class wxThreadEvent : public wxCommandEvent
2884 {
2885 public:
2886 /**
2887 Constructor.
2888 */
2889 wxThreadEvent(wxEventType eventType = wxEVT_COMMAND_THREAD, int id = wxID_ANY);
2890
2891 /**
2892 Clones this event making sure that all internal members which use
2893 COW (only @c m_commandString for now; see @ref overview_refcount)
2894 are unshared (see wxObject::UnShare).
2895 */
2896 virtual wxEvent *Clone() const;
2897
2898 /**
2899 Returns @c wxEVT_CATEGORY_THREAD.
2900
2901 This is important to avoid unwanted processing of thread events
2902 when calling wxEventLoopBase::YieldFor().
2903 */
2904 virtual wxEventCategory GetEventCategory() const;
2905
2906 /**
2907 Sets custom data payload.
2908
2909 The @a payload argument may be of any type that wxAny can handle
2910 (i.e. pretty much anything). Note that T's copy constructor must be
2911 thread-safe, i.e. create a copy that doesn't share anything with
2912 the original (see Clone()).
2913
2914 @note This method is not available with Visual C++ 6.
2915
2916 @since 2.9.1
2917
2918 @see GetPayload(), wxAny
2919 */
2920 template<typename T>
2921 void SetPayload(const T& payload);
2922
2923 /**
2924 Get custom data payload.
2925
2926 Correct type is checked in debug builds.
2927
2928 @note This method is not available with Visual C++ 6.
2929
2930 @since 2.9.1
2931
2932 @see SetPayload(), wxAny
2933 */
2934 template<typename T>
2935 T GetPayload() const;
2936 };
2937
2938
2939 /**
2940 @class wxHelpEvent
2941
2942 A help event is sent when the user has requested context-sensitive help.
2943 This can either be caused by the application requesting context-sensitive help mode
2944 via wxContextHelp, or (on MS Windows) by the system generating a WM_HELP message when
2945 the user pressed F1 or clicked on the query button in a dialog caption.
2946
2947 A help event is sent to the window that the user clicked on, and is propagated
2948 up the window hierarchy until the event is processed or there are no more event
2949 handlers.
2950
2951 The application should call wxEvent::GetId to check the identity of the
2952 clicked-on window, and then either show some suitable help or call wxEvent::Skip()
2953 if the identifier is unrecognised.
2954
2955 Calling Skip is important because it allows wxWidgets to generate further
2956 events for ancestors of the clicked-on window. Otherwise it would be impossible to
2957 show help for container windows, since processing would stop after the first window
2958 found.
2959
2960 @beginEventTable{wxHelpEvent}
2961 @event{EVT_HELP(id, func)}
2962 Process a @c wxEVT_HELP event.
2963 @event{EVT_HELP_RANGE(id1, id2, func)}
2964 Process a @c wxEVT_HELP event for a range of ids.
2965 @endEventTable
2966
2967 @library{wxcore}
2968 @category{events}
2969
2970 @see wxContextHelp, wxDialog, @ref overview_events
2971 */
2972 class wxHelpEvent : public wxCommandEvent
2973 {
2974 public:
2975 /**
2976 Indicates how a wxHelpEvent was generated.
2977 */
2978 enum Origin
2979 {
2980 Origin_Unknown, /**< unrecognized event source. */
2981 Origin_Keyboard, /**< event generated from F1 key press. */
2982
2983 /** event generated by wxContextHelp or from the [?] button on
2984 the title bar (Windows). */
2985 Origin_HelpButton
2986 };
2987
2988 /**
2989 Constructor.
2990 */
2991 wxHelpEvent(wxEventType type = wxEVT_NULL,
2992 wxWindowID winid = 0,
2993 const wxPoint& pt = wxDefaultPosition,
2994 wxHelpEvent::Origin origin = Origin_Unknown);
2995
2996 /**
2997 Returns the origin of the help event which is one of the ::wxHelpEventOrigin
2998 values.
2999
3000 The application may handle events generated using the keyboard or mouse
3001 differently, e.g. by using wxGetMousePosition() for the mouse events.
3002
3003 @see SetOrigin()
3004 */
3005 wxHelpEvent::Origin GetOrigin() const;
3006
3007 /**
3008 Returns the left-click position of the mouse, in screen coordinates.
3009 This allows the application to position the help appropriately.
3010 */
3011 const wxPoint& GetPosition() const;
3012
3013 /**
3014 Set the help event origin, only used internally by wxWidgets normally.
3015
3016 @see GetOrigin()
3017 */
3018 void SetOrigin(wxHelpEvent::Origin origin);
3019
3020 /**
3021 Sets the left-click position of the mouse, in screen coordinates.
3022 */
3023 void SetPosition(const wxPoint& pt);
3024 };
3025
3026
3027
3028 /**
3029 @class wxScrollEvent
3030
3031 A scroll event holds information about events sent from stand-alone
3032 scrollbars (see wxScrollBar) and sliders (see wxSlider).
3033
3034 Note that scrolled windows send the wxScrollWinEvent which does not derive from
3035 wxCommandEvent, but from wxEvent directly - don't confuse these two kinds of
3036 events and use the event table macros mentioned below only for the scrollbar-like
3037 controls.
3038
3039 @section scrollevent_diff The difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED
3040
3041 The EVT_SCROLL_THUMBRELEASE event is only emitted when actually dragging the thumb
3042 using the mouse and releasing it (This EVT_SCROLL_THUMBRELEASE event is also followed
3043 by an EVT_SCROLL_CHANGED event).
3044
3045 The EVT_SCROLL_CHANGED event also occurs when using the keyboard to change the thumb
3046 position, and when clicking next to the thumb (In all these cases the EVT_SCROLL_THUMBRELEASE
3047 event does not happen).
3048
3049 In short, the EVT_SCROLL_CHANGED event is triggered when scrolling/ moving has finished
3050 independently of the way it had started. Please see the widgets sample ("Slider" page)
3051 to see the difference between EVT_SCROLL_THUMBRELEASE and EVT_SCROLL_CHANGED in action.
3052
3053 @remarks
3054 Note that unless specifying a scroll control identifier, you will need to test for scrollbar
3055 orientation with wxScrollEvent::GetOrientation, since horizontal and vertical scroll events
3056 are processed using the same event handler.
3057
3058 @beginEventTable{wxScrollEvent}
3059 You can use EVT_COMMAND_SCROLL... macros with window IDs for when intercepting
3060 scroll events from controls, or EVT_SCROLL... macros without window IDs for
3061 intercepting scroll events from the receiving window -- except for this, the
3062 macros behave exactly the same.
3063 @event{EVT_SCROLL(func)}
3064 Process all scroll events.
3065 @event{EVT_SCROLL_TOP(func)}
3066 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3067 @event{EVT_SCROLL_BOTTOM(func)}
3068 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3069 @event{EVT_SCROLL_LINEUP(func)}
3070 Process wxEVT_SCROLL_LINEUP line up events.
3071 @event{EVT_SCROLL_LINEDOWN(func)}
3072 Process wxEVT_SCROLL_LINEDOWN line down events.
3073 @event{EVT_SCROLL_PAGEUP(func)}
3074 Process wxEVT_SCROLL_PAGEUP page up events.
3075 @event{EVT_SCROLL_PAGEDOWN(func)}
3076 Process wxEVT_SCROLL_PAGEDOWN page down events.
3077 @event{EVT_SCROLL_THUMBTRACK(func)}
3078 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent as the
3079 user drags the thumbtrack).
3080 @event{EVT_SCROLL_THUMBRELEASE(func)}
3081 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3082 @event{EVT_SCROLL_CHANGED(func)}
3083 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3084 @event{EVT_COMMAND_SCROLL(id, func)}
3085 Process all scroll events.
3086 @event{EVT_COMMAND_SCROLL_TOP(id, func)}
3087 Process wxEVT_SCROLL_TOP scroll-to-top events (minimum position).
3088 @event{EVT_COMMAND_SCROLL_BOTTOM(id, func)}
3089 Process wxEVT_SCROLL_BOTTOM scroll-to-bottom events (maximum position).
3090 @event{EVT_COMMAND_SCROLL_LINEUP(id, func)}
3091 Process wxEVT_SCROLL_LINEUP line up events.
3092 @event{EVT_COMMAND_SCROLL_LINEDOWN(id, func)}
3093 Process wxEVT_SCROLL_LINEDOWN line down events.
3094 @event{EVT_COMMAND_SCROLL_PAGEUP(id, func)}
3095 Process wxEVT_SCROLL_PAGEUP page up events.
3096 @event{EVT_COMMAND_SCROLL_PAGEDOWN(id, func)}
3097 Process wxEVT_SCROLL_PAGEDOWN page down events.
3098 @event{EVT_COMMAND_SCROLL_THUMBTRACK(id, func)}
3099 Process wxEVT_SCROLL_THUMBTRACK thumbtrack events (frequent events sent
3100 as the user drags the thumbtrack).
3101 @event{EVT_COMMAND_SCROLL_THUMBRELEASE(func)}
3102 Process wxEVT_SCROLL_THUMBRELEASE thumb release events.
3103 @event{EVT_COMMAND_SCROLL_CHANGED(func)}
3104 Process wxEVT_SCROLL_CHANGED end of scrolling events (MSW only).
3105 @endEventTable
3106
3107 @library{wxcore}
3108 @category{events}
3109
3110 @see wxScrollBar, wxSlider, wxSpinButton, wxScrollWinEvent, @ref overview_events
3111 */
3112 class wxScrollEvent : public wxCommandEvent
3113 {
3114 public:
3115 /**
3116 Constructor.
3117 */
3118 wxScrollEvent(wxEventType commandType = wxEVT_NULL, int id = 0, int pos = 0,
3119 int orientation = 0);
3120
3121 /**
3122 Returns wxHORIZONTAL or wxVERTICAL, depending on the orientation of the
3123 scrollbar.
3124 */
3125 int GetOrientation() const;
3126
3127 /**
3128 Returns the position of the scrollbar.
3129 */
3130 int GetPosition() const;
3131 };
3132
3133 /**
3134 See wxIdleEvent::SetMode() for more info.
3135 */
3136 enum wxIdleMode
3137 {
3138 /** Send idle events to all windows */
3139 wxIDLE_PROCESS_ALL,
3140
3141 /** Send idle events to windows that have the wxWS_EX_PROCESS_IDLE flag specified */
3142 wxIDLE_PROCESS_SPECIFIED
3143 };
3144
3145
3146 /**
3147 @class wxIdleEvent
3148
3149 This class is used for idle events, which are generated when the system becomes
3150 idle. Note that, unless you do something specifically, the idle events are not
3151 sent if the system remains idle once it has become it, e.g. only a single idle
3152 event will be generated until something else resulting in more normal events
3153 happens and only then is the next idle event sent again.
3154
3155 If you need to ensure a continuous stream of idle events, you can either use
3156 wxIdleEvent::RequestMore method in your handler or call wxWakeUpIdle() periodically
3157 (for example from a timer event handler), but note that both of these approaches
3158 (and especially the first one) increase the system load and so should be avoided
3159 if possible.
3160
3161 By default, idle events are sent to all windows (and also wxApp, as usual).
3162 If this is causing a significant overhead in your application, you can call
3163 wxIdleEvent::SetMode with the value wxIDLE_PROCESS_SPECIFIED, and set the
3164 wxWS_EX_PROCESS_IDLE extra window style for every window which should receive
3165 idle events.
3166
3167 @beginEventTable{wxIdleEvent}
3168 @event{EVT_IDLE(func)}
3169 Process a @c wxEVT_IDLE event.
3170 @endEventTable
3171
3172 @library{wxbase}
3173 @category{events}
3174
3175 @see @ref overview_events, wxUpdateUIEvent, wxWindow::OnInternalIdle
3176 */
3177 class wxIdleEvent : public wxEvent
3178 {
3179 public:
3180 /**
3181 Constructor.
3182 */
3183 wxIdleEvent();
3184
3185 /**
3186 Returns @true if it is appropriate to send idle events to this window.
3187
3188 This function looks at the mode used (see wxIdleEvent::SetMode),
3189 and the wxWS_EX_PROCESS_IDLE style in @a window to determine whether idle
3190 events should be sent to this window now.
3191
3192 By default this will always return @true because the update mode is initially
3193 wxIDLE_PROCESS_ALL. You can change the mode to only send idle events to
3194 windows with the wxWS_EX_PROCESS_IDLE extra window style set.
3195
3196 @see SetMode()
3197 */
3198 static bool CanSend(wxWindow* window);
3199
3200 /**
3201 Static function returning a value specifying how wxWidgets will send idle
3202 events: to all windows, or only to those which specify that they
3203 will process the events.
3204
3205 @see SetMode().
3206 */
3207 static wxIdleMode GetMode();
3208
3209 /**
3210 Returns @true if the OnIdle function processing this event requested more
3211 processing time.
3212
3213 @see RequestMore()
3214 */
3215 bool MoreRequested() const;
3216
3217 /**
3218 Tells wxWidgets that more processing is required.
3219
3220 This function can be called by an OnIdle handler for a window or window event
3221 handler to indicate that wxApp::OnIdle should forward the OnIdle event once
3222 more to the application windows.
3223
3224 If no window calls this function during OnIdle, then the application will
3225 remain in a passive event loop (not calling OnIdle) until a new event is
3226 posted to the application by the windowing system.
3227
3228 @see MoreRequested()
3229 */
3230 void RequestMore(bool needMore = true);
3231
3232 /**
3233 Static function for specifying how wxWidgets will send idle events: to
3234 all windows, or only to those which specify that they will process the events.
3235
3236 @param mode
3237 Can be one of the ::wxIdleMode values.
3238 The default is wxIDLE_PROCESS_ALL.
3239 */
3240 static void SetMode(wxIdleMode mode);
3241 };
3242
3243
3244
3245 /**
3246 @class wxInitDialogEvent
3247
3248 A wxInitDialogEvent is sent as a dialog or panel is being initialised.
3249 Handlers for this event can transfer data to the window.
3250
3251 The default handler calls wxWindow::TransferDataToWindow.
3252
3253 @beginEventTable{wxInitDialogEvent}
3254 @event{EVT_INIT_DIALOG(func)}
3255 Process a @c wxEVT_INIT_DIALOG event.
3256 @endEventTable
3257
3258 @library{wxcore}
3259 @category{events}
3260
3261 @see @ref overview_events
3262 */
3263 class wxInitDialogEvent : public wxEvent
3264 {
3265 public:
3266 /**
3267 Constructor.
3268 */
3269 wxInitDialogEvent(int id = 0);
3270 };
3271
3272
3273
3274 /**
3275 @class wxWindowDestroyEvent
3276
3277 This event is sent as early as possible during the window destruction
3278 process.
3279
3280 For the top level windows, as early as possible means that this is done by
3281 wxFrame or wxDialog destructor, i.e. after the destructor of the derived
3282 class was executed and so any methods specific to the derived class can't
3283 be called any more from this event handler. If you need to do this, you
3284 must call wxWindow::SendDestroyEvent() from your derived class destructor.
3285
3286 For the child windows, this event is generated just before deleting the
3287 window from wxWindow::Destroy() (which is also called when the parent
3288 window is deleted) or from the window destructor if operator @c delete was
3289 used directly (which is not recommended for this very reason).
3290
3291 It is usually pointless to handle this event in the window itself but it ca
3292 be very useful to receive notifications about the window destruction in the
3293 parent window or in any other object interested in this window.
3294
3295 @library{wxcore}
3296 @category{events}
3297
3298 @see @ref overview_events, wxWindowCreateEvent
3299 */
3300 class wxWindowDestroyEvent : public wxCommandEvent
3301 {
3302 public:
3303 /**
3304 Constructor.
3305 */
3306 wxWindowDestroyEvent(wxWindow* win = NULL);
3307
3308 /// Retutn the window being destroyed.
3309 wxWindow *GetWindow() const;
3310 };
3311
3312
3313 /**
3314 @class wxNavigationKeyEvent
3315
3316 This event class contains information about navigation events,
3317 generated by navigation keys such as tab and page down.
3318
3319 This event is mainly used by wxWidgets implementations.
3320 A wxNavigationKeyEvent handler is automatically provided by wxWidgets
3321 when you make a class into a control container with the macro
3322 WX_DECLARE_CONTROL_CONTAINER.
3323
3324 @beginEventTable{wxNavigationKeyEvent}
3325 @event{EVT_NAVIGATION_KEY(func)}
3326 Process a navigation key event.
3327 @endEventTable
3328
3329 @library{wxcore}
3330 @category{events}
3331
3332 @see wxWindow::Navigate, wxWindow::NavigateIn
3333 */
3334 class wxNavigationKeyEvent : public wxEvent
3335 {
3336 public:
3337 /**
3338 Flags which can be used with wxNavigationKeyEvent.
3339 */
3340 enum wxNavigationKeyEventFlags
3341 {
3342 IsBackward = 0x0000,
3343 IsForward = 0x0001,
3344 WinChange = 0x0002,
3345 FromTab = 0x0004
3346 };
3347
3348 wxNavigationKeyEvent();
3349 wxNavigationKeyEvent(const wxNavigationKeyEvent& event);
3350
3351 /**
3352 Returns the child that has the focus, or @NULL.
3353 */
3354 wxWindow* GetCurrentFocus() const;
3355
3356 /**
3357 Returns @true if the navigation was in the forward direction.
3358 */
3359 bool GetDirection() const;
3360
3361 /**
3362 Returns @true if the navigation event was from a tab key.
3363 This is required for proper navigation over radio buttons.
3364 */
3365 bool IsFromTab() const;
3366
3367 /**
3368 Returns @true if the navigation event represents a window change
3369 (for example, from Ctrl-Page Down in a notebook).
3370 */
3371 bool IsWindowChange() const;
3372
3373 /**
3374 Sets the current focus window member.
3375 */
3376 void SetCurrentFocus(wxWindow* currentFocus);
3377
3378 /**
3379 Sets the direction to forward if @a direction is @true, or backward
3380 if @false.
3381 */
3382 void SetDirection(bool direction);
3383
3384 /**
3385 Sets the flags for this event.
3386 The @a flags can be a combination of the ::wxNavigationKeyEventFlags values.
3387 */
3388 void SetFlags(long flags);
3389
3390 /**
3391 Marks the navigation event as from a tab key.
3392 */
3393 void SetFromTab(bool fromTab);
3394
3395 /**
3396 Marks the event as a window change event.
3397 */
3398 void SetWindowChange(bool windowChange);
3399 };
3400
3401
3402
3403 /**
3404 @class wxMouseCaptureChangedEvent
3405
3406 An mouse capture changed event is sent to a window that loses its
3407 mouse capture. This is called even if wxWindow::ReleaseMouse
3408 was called by the application code. Handling this event allows
3409 an application to cater for unexpected capture releases which
3410 might otherwise confuse mouse handling code.
3411
3412 @onlyfor{wxmsw}
3413
3414 @beginEventTable{wxMouseCaptureChangedEvent}
3415 @event{EVT_MOUSE_CAPTURE_CHANGED(func)}
3416 Process a @c wxEVT_MOUSE_CAPTURE_CHANGED event.
3417 @endEventTable
3418
3419 @library{wxcore}
3420 @category{events}
3421
3422 @see wxMouseCaptureLostEvent, @ref overview_events,
3423 wxWindow::CaptureMouse, wxWindow::ReleaseMouse, wxWindow::GetCapture
3424 */
3425 class wxMouseCaptureChangedEvent : public wxEvent
3426 {
3427 public:
3428 /**
3429 Constructor.
3430 */
3431 wxMouseCaptureChangedEvent(wxWindowID windowId = 0,
3432 wxWindow* gainedCapture = NULL);
3433
3434 /**
3435 Returns the window that gained the capture, or @NULL if it was a
3436 non-wxWidgets window.
3437 */
3438 wxWindow* GetCapturedWindow() const;
3439 };
3440
3441
3442
3443 /**
3444 @class wxCloseEvent
3445
3446 This event class contains information about window and session close events.
3447
3448 The handler function for EVT_CLOSE is called when the user has tried to close a
3449 a frame or dialog box using the window manager (X) or system menu (Windows).
3450 It can also be invoked by the application itself programmatically, for example by
3451 calling the wxWindow::Close function.
3452
3453 You should check whether the application is forcing the deletion of the window
3454 using wxCloseEvent::CanVeto. If this is @false, you @e must destroy the window
3455 using wxWindow::Destroy.
3456
3457 If the return value is @true, it is up to you whether you respond by destroying
3458 the window.
3459
3460 If you don't destroy the window, you should call wxCloseEvent::Veto to
3461 let the calling code know that you did not destroy the window.
3462 This allows the wxWindow::Close function to return @true or @false depending
3463 on whether the close instruction was honoured or not.
3464
3465 Example of a wxCloseEvent handler:
3466
3467 @code
3468 void MyFrame::OnClose(wxCloseEvent& event)
3469 {
3470 if ( event.CanVeto() && m_bFileNotSaved )
3471 {
3472 if ( wxMessageBox("The file has not been saved... continue closing?",
3473 "Please confirm",
3474 wxICON_QUESTION | wxYES_NO) != wxYES )
3475 {
3476 event.Veto();
3477 return;
3478 }
3479 }
3480
3481 Destroy(); // you may also do: event.Skip();
3482 // since the default event handler does call Destroy(), too
3483 }
3484 @endcode
3485
3486 The EVT_END_SESSION event is slightly different as it is sent by the system
3487 when the user session is ending (e.g. because of log out or shutdown) and
3488 so all windows are being forcefully closed. At least under MSW, after the
3489 handler for this event is executed the program is simply killed by the
3490 system. Because of this, the default handler for this event provided by
3491 wxWidgets calls all the usual cleanup code (including wxApp::OnExit()) so
3492 that it could still be executed and exit()s the process itself, without
3493 waiting for being killed. If this behaviour is for some reason undesirable,
3494 make sure that you define a handler for this event in your wxApp-derived
3495 class and do not call @c event.Skip() in it (but be aware that the system
3496 will still kill your application).
3497
3498 @beginEventTable{wxCloseEvent}
3499 @event{EVT_CLOSE(func)}
3500 Process a @c wxEVT_CLOSE_WINDOW command event, supplying the member function.
3501 This event applies to wxFrame and wxDialog classes.
3502 @event{EVT_QUERY_END_SESSION(func)}
3503 Process a @c wxEVT_QUERY_END_SESSION session event, supplying the member function.
3504 This event can be handled in wxApp-derived class only.
3505 @event{EVT_END_SESSION(func)}
3506 Process a @c wxEVT_END_SESSION session event, supplying the member function.
3507 This event can be handled in wxApp-derived class only.
3508 @endEventTable
3509
3510 @library{wxcore}
3511 @category{events}
3512
3513 @see wxWindow::Close, @ref overview_windowdeletion
3514 */
3515 class wxCloseEvent : public wxEvent
3516 {
3517 public:
3518 /**
3519 Constructor.
3520 */
3521 wxCloseEvent(wxEventType commandEventType = wxEVT_NULL, int id = 0);
3522
3523 /**
3524 Returns @true if you can veto a system shutdown or a window close event.
3525 Vetoing a window close event is not possible if the calling code wishes to
3526 force the application to exit, and so this function must be called to check this.
3527 */
3528 bool CanVeto() const;
3529
3530 /**
3531 Returns @true if the user is just logging off or @false if the system is
3532 shutting down. This method can only be called for end session and query end
3533 session events, it doesn't make sense for close window event.
3534 */
3535 bool GetLoggingOff() const;
3536
3537 /**
3538 Sets the 'can veto' flag.
3539 */
3540 void SetCanVeto(bool canVeto);
3541
3542 /**
3543 Sets the 'logging off' flag.
3544 */
3545 void SetLoggingOff(bool loggingOff);
3546
3547 /**
3548 Call this from your event handler to veto a system shutdown or to signal
3549 to the calling application that a window close did not happen.
3550
3551 You can only veto a shutdown if CanVeto() returns @true.
3552 */
3553 void Veto(bool veto = true);
3554 };
3555
3556
3557
3558 /**
3559 @class wxMenuEvent
3560
3561 This class is used for a variety of menu-related events. Note that
3562 these do not include menu command events, which are
3563 handled using wxCommandEvent objects.
3564
3565 The default handler for @c wxEVT_MENU_HIGHLIGHT displays help
3566 text in the first field of the status bar.
3567
3568 @beginEventTable{wxMenuEvent}
3569 @event{EVT_MENU_OPEN(func)}
3570 A menu is about to be opened. On Windows, this is only sent once for each
3571 navigation of the menubar (up until all menus have closed).
3572 @event{EVT_MENU_CLOSE(func)}
3573 A menu has been just closed.
3574 @event{EVT_MENU_HIGHLIGHT(id, func)}
3575 The menu item with the specified id has been highlighted: used to show
3576 help prompts in the status bar by wxFrame
3577 @event{EVT_MENU_HIGHLIGHT_ALL(func)}
3578 A menu item has been highlighted, i.e. the currently selected menu item has changed.
3579 @endEventTable
3580
3581 @library{wxcore}
3582 @category{events}
3583
3584 @see wxCommandEvent, @ref overview_events
3585 */
3586 class wxMenuEvent : public wxEvent
3587 {
3588 public:
3589 /**
3590 Constructor.
3591 */
3592 wxMenuEvent(wxEventType id = wxEVT_NULL, int id = 0, wxMenu* menu = NULL);
3593
3594 /**
3595 Returns the menu which is being opened or closed. This method should only be
3596 used with the @c OPEN and @c CLOSE events and even for them the
3597 returned pointer may be @NULL in some ports.
3598 */
3599 wxMenu* GetMenu() const;
3600
3601 /**
3602 Returns the menu identifier associated with the event.
3603 This method should be only used with the @c HIGHLIGHT events.
3604 */
3605 int GetMenuId() const;
3606
3607 /**
3608 Returns @true if the menu which is being opened or closed is a popup menu,
3609 @false if it is a normal one.
3610
3611 This method should only be used with the @c OPEN and @c CLOSE events.
3612 */
3613 bool IsPopup() const;
3614 };
3615
3616 /**
3617 @class wxShowEvent
3618
3619 An event being sent when the window is shown or hidden.
3620 The event is triggered by calls to wxWindow::Show(), and any user
3621 action showing a previously hidden window or vice versa (if allowed by
3622 the current platform and/or window manager).
3623 Notice that the event is not triggered when the application is iconized
3624 (minimized) or restored under wxMSW.
3625
3626 Currently only wxMSW, wxGTK and wxOS2 generate such events.
3627
3628 @onlyfor{wxmsw,wxgtk,wxos2}
3629
3630 @beginEventTable{wxShowEvent}
3631 @event{EVT_SHOW(func)}
3632 Process a @c wxEVT_SHOW event.
3633 @endEventTable
3634
3635 @library{wxcore}
3636 @category{events}
3637
3638 @see @ref overview_events, wxWindow::Show,
3639 wxWindow::IsShown
3640 */
3641
3642 class wxShowEvent : public wxEvent
3643 {
3644 public:
3645 /**
3646 Constructor.
3647 */
3648 wxShowEvent(int winid = 0, bool show = false);
3649
3650 /**
3651 Set whether the windows was shown or hidden.
3652 */
3653 void SetShow(bool show);
3654
3655 /**
3656 Return @true if the window has been shown, @false if it has been
3657 hidden.
3658 */
3659 bool IsShown() const;
3660
3661 /**
3662 @deprecated This function is deprecated in favour of IsShown().
3663 */
3664 bool GetShow() const;
3665 };
3666
3667
3668
3669 /**
3670 @class wxIconizeEvent
3671
3672 An event being sent when the frame is iconized (minimized) or restored.
3673
3674 Currently only wxMSW and wxGTK generate such events.
3675
3676 @onlyfor{wxmsw,wxgtk}
3677
3678 @beginEventTable{wxIconizeEvent}
3679 @event{EVT_ICONIZE(func)}
3680 Process a @c wxEVT_ICONIZE event.
3681 @endEventTable
3682
3683 @library{wxcore}
3684 @category{events}
3685
3686 @see @ref overview_events, wxTopLevelWindow::Iconize,
3687 wxTopLevelWindow::IsIconized
3688 */
3689 class wxIconizeEvent : public wxEvent
3690 {
3691 public:
3692 /**
3693 Constructor.
3694 */
3695 wxIconizeEvent(int id = 0, bool iconized = true);
3696
3697 /**
3698 Returns @true if the frame has been iconized, @false if it has been
3699 restored.
3700 */
3701 bool IsIconized() const;
3702
3703 /**
3704 @deprecated This function is deprecated in favour of IsIconized().
3705 */
3706 bool Iconized() const;
3707 };
3708
3709
3710
3711 /**
3712 @class wxMoveEvent
3713
3714 A move event holds information about wxTopLevelWindow move change events.
3715
3716 @beginEventTable{wxMoveEvent}
3717 @event{EVT_MOVE(func)}
3718 Process a @c wxEVT_MOVE event, which is generated when a window is moved.
3719 @event{EVT_MOVE_START(func)}
3720 Process a @c wxEVT_MOVE_START event, which is generated when the user starts
3721 to move or size a window. wxMSW only.
3722 @event{EVT_MOVE_END(func)}
3723 Process a @c wxEVT_MOVE_END event, which is generated when the user stops
3724 moving or sizing a window. wxMSW only.
3725 @endEventTable
3726
3727 @library{wxcore}
3728 @category{events}
3729
3730 @see wxPoint, @ref overview_events
3731 */
3732 class wxMoveEvent : public wxEvent
3733 {
3734 public:
3735 /**
3736 Constructor.
3737 */
3738 wxMoveEvent(const wxPoint& pt, int id = 0);
3739
3740 /**
3741 Returns the position of the window generating the move change event.
3742 */
3743 wxPoint GetPosition() const;
3744 };
3745
3746
3747 /**
3748 @class wxSizeEvent
3749
3750 A size event holds information about size change events of wxWindow.
3751
3752 The EVT_SIZE handler function will be called when the window has been resized.
3753
3754 You may wish to use this for frames to resize their child windows as appropriate.
3755
3756 Note that the size passed is of the whole window: call wxWindow::GetClientSize()
3757 for the area which may be used by the application.
3758
3759 When a window is resized, usually only a small part of the window is damaged
3760 and you may only need to repaint that area. However, if your drawing depends on the
3761 size of the window, you may need to clear the DC explicitly and repaint the whole window.
3762 In which case, you may need to call wxWindow::Refresh to invalidate the entire window.
3763
3764 @beginEventTable{wxSizeEvent}
3765 @event{EVT_SIZE(func)}
3766 Process a @c wxEVT_SIZE event.
3767 @endEventTable
3768
3769 @library{wxcore}
3770 @category{events}
3771
3772 @see wxSize, @ref overview_events
3773 */
3774 class wxSizeEvent : public wxEvent
3775 {
3776 public:
3777 /**
3778 Constructor.
3779 */
3780 wxSizeEvent(const wxSize& sz, int id = 0);
3781
3782 /**
3783 Returns the entire size of the window generating the size change event.
3784
3785 This is the new total size of the window, i.e. the same size as would
3786 be returned by wxWindow::GetSize() if it were called now. Use
3787 wxWindow::GetClientSize() if you catch this event in a top level window
3788 such as wxFrame to find the size available for the window contents.
3789 */
3790 wxSize GetSize() const;
3791 };
3792
3793
3794
3795 /**
3796 @class wxSetCursorEvent
3797
3798 A wxSetCursorEvent is generated from wxWindow when the mouse cursor is about
3799 to be set as a result of mouse motion.
3800
3801 This event gives the application the chance to perform specific mouse cursor
3802 processing based on the current position of the mouse within the window.
3803 Use wxSetCursorEvent::SetCursor to specify the cursor you want to be displayed.
3804
3805 @beginEventTable{wxSetCursorEvent}
3806 @event{EVT_SET_CURSOR(func)}
3807 Process a @c wxEVT_SET_CURSOR event.
3808 @endEventTable
3809
3810 @library{wxcore}
3811 @category{events}
3812
3813 @see ::wxSetCursor, wxWindow::wxSetCursor
3814 */
3815 class wxSetCursorEvent : public wxEvent
3816 {
3817 public:
3818 /**
3819 Constructor, used by the library itself internally to initialize the event
3820 object.
3821 */
3822 wxSetCursorEvent(wxCoord x = 0, wxCoord y = 0);
3823
3824 /**
3825 Returns a reference to the cursor specified by this event.
3826 */
3827 const wxCursor& GetCursor() const;
3828
3829 /**
3830 Returns the X coordinate of the mouse in client coordinates.
3831 */
3832 wxCoord GetX() const;
3833
3834 /**
3835 Returns the Y coordinate of the mouse in client coordinates.
3836 */
3837 wxCoord GetY() const;
3838
3839 /**
3840 Returns @true if the cursor specified by this event is a valid cursor.
3841
3842 @remarks You cannot specify wxNullCursor with this event, as it is not
3843 considered a valid cursor.
3844 */
3845 bool HasCursor() const;
3846
3847 /**
3848 Sets the cursor associated with this event.
3849 */
3850 void SetCursor(const wxCursor& cursor);
3851 };
3852
3853
3854
3855 // ============================================================================
3856 // Global functions/macros
3857 // ============================================================================
3858
3859 /** @addtogroup group_funcmacro_events */
3860 //@{
3861
3862 /**
3863 A value uniquely identifying the type of the event.
3864
3865 The values of this type should only be created using wxNewEventType().
3866
3867 See the macro DEFINE_EVENT_TYPE() for more info.
3868
3869 @see @ref overview_events_introduction
3870 */
3871 typedef int wxEventType;
3872
3873 /**
3874 A special event type usually used to indicate that some wxEvent has yet
3875 no type assigned.
3876 */
3877 wxEventType wxEVT_NULL;
3878
3879 /**
3880 Generates a new unique event type.
3881
3882 Usually this function is only used by wxDEFINE_EVENT() and not called
3883 directly.
3884 */
3885 wxEventType wxNewEventType();
3886
3887 /**
3888 Define a new event type associated with the specified event class.
3889
3890 This macro defines a new unique event type @a name associated with the
3891 event class @a cls.
3892
3893 For example:
3894 @code
3895 wxDEFINE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3896
3897 class MyCustomEvent : public wxEvent { ... };
3898 wxDEFINE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3899 @endcode
3900
3901 @see wxDECLARE_EVENT(), @ref overview_events_custom
3902 */
3903 #define wxDEFINE_EVENT(name, cls) \
3904 const wxEventTypeTag< cls > name(wxNewEventType())
3905
3906 /**
3907 Declares a custom event type.
3908
3909 This macro declares a variable called @a name which must be defined
3910 elsewhere using wxDEFINE_EVENT().
3911
3912 The class @a cls must be the wxEvent-derived class associated with the
3913 events of this type and its full declaration must be visible from the point
3914 of use of this macro.
3915
3916 For example:
3917 @code
3918 wxDECLARE_EVENT(MY_COMMAND_EVENT, wxCommandEvent);
3919
3920 class MyCustomEvent : public wxEvent { ... };
3921 wxDECLARE_EVENT(MY_CUSTOM_EVENT, MyCustomEvent);
3922 @endcode
3923 */
3924 #define wxDECLARE_EVENT(name, cls) \
3925 wxDECLARE_EXPORTED_EVENT(wxEMPTY_PARAMETER_VALUE, name, cls)
3926
3927 /**
3928 Variant of wxDECLARE_EVENT() used for event types defined inside a shared
3929 library.
3930
3931 This is mostly used by wxWidgets internally, e.g.
3932 @code
3933 wxDECLARE_EXPORTED_EVENT(WXDLLIMPEXP_CORE, wxEVT_COMMAND_BUTTON_CLICKED, wxCommandEvent)
3934 @endcode
3935 */
3936 #define wxDECLARE_EXPORTED_EVENT( expdecl, name, cls ) \
3937 extern const expdecl wxEventTypeTag< cls > name;
3938
3939 /**
3940 Helper macro for definition of custom event table macros.
3941
3942 This macro must only be used if wxEVENTS_COMPATIBILITY_2_8 is 1, otherwise
3943 it is better and more clear to just use the address of the function
3944 directly as this is all this macro does in this case. However it needs to
3945 explicitly cast @a func to @a functype, which is the type of wxEvtHandler
3946 member function taking the custom event argument when
3947 wxEVENTS_COMPATIBILITY_2_8 is 0.
3948
3949 See wx__DECLARE_EVT0 for an example of use.
3950
3951 @see @ref overview_events_custom_ownclass
3952 */
3953 #define wxEVENT_HANDLER_CAST(functype, func) (&func)
3954
3955 /**
3956 This macro is used to define event table macros for handling custom
3957 events.
3958
3959 Example of use:
3960 @code
3961 class MyEvent : public wxEvent { ... };
3962
3963 // note that this is not necessary unless using old compilers: for the
3964 // reasonably new ones just use &func instead of MyEventHandler(func)
3965 typedef void (wxEvtHandler::*MyEventFunction)(MyEvent&);
3966 #define MyEventHandler(func) wxEVENT_HANDLER_CAST(MyEventFunction, func)
3967
3968 wxDEFINE_EVENT(MY_EVENT_TYPE, MyEvent);
3969
3970 #define EVT_MY(id, func) \
3971 wx__DECLARE_EVT1(MY_EVENT_TYPE, id, MyEventHandler(func))
3972
3973 ...
3974
3975 wxBEGIN_EVENT_TABLE(MyFrame, wxFrame)
3976 EVT_MY(wxID_ANY, MyFrame::OnMyEvent)
3977 wxEND_EVENT_TABLE()
3978 @endcode
3979
3980 @param evt
3981 The event type to handle.
3982 @param id
3983 The identifier of events to handle.
3984 @param fn
3985 The event handler method.
3986 */
3987 #define wx__DECLARE_EVT1(evt, id, fn) \
3988 wx__DECLARE_EVT2(evt, id, wxID_ANY, fn)
3989
3990 /**
3991 Generalized version of the wx__DECLARE_EVT1() macro taking a range of
3992 IDs instead of a single one.
3993 Argument @a id1 is the first identifier of the range, @a id2 is the
3994 second identifier of the range.
3995 */
3996 #define wx__DECLARE_EVT2(evt, id1, id2, fn) \
3997 DECLARE_EVENT_TABLE_ENTRY(evt, id1, id2, fn, NULL),
3998
3999 /**
4000 Simplified version of the wx__DECLARE_EVT1() macro, to be used when the
4001 event type must be handled regardless of the ID associated with the
4002 specific event instances.
4003 */
4004 #define wx__DECLARE_EVT0(evt, fn) \
4005 wx__DECLARE_EVT1(evt, wxID_ANY, fn)
4006
4007 /**
4008 Use this macro inside a class declaration to declare a @e static event table
4009 for that class.
4010
4011 In the implementation file you'll need to use the wxBEGIN_EVENT_TABLE()
4012 and the wxEND_EVENT_TABLE() macros, plus some additional @c EVT_xxx macro
4013 to capture events.
4014
4015 Note that this macro requires a final semicolon.
4016
4017 @see @ref overview_events_eventtables
4018 */
4019 #define wxDECLARE_EVENT_TABLE()
4020
4021 /**
4022 Use this macro in a source file to start listing @e static event handlers
4023 for a specific class.
4024
4025 Use wxEND_EVENT_TABLE() to terminate the event-declaration block.
4026
4027 @see @ref overview_events_eventtables
4028 */
4029 #define wxBEGIN_EVENT_TABLE(theClass, baseClass)
4030
4031 /**
4032 Use this macro in a source file to end listing @e static event handlers
4033 for a specific class.
4034
4035 Use wxBEGIN_EVENT_TABLE() to start the event-declaration block.
4036
4037 @see @ref overview_events_eventtables
4038 */
4039 #define wxEND_EVENT_TABLE()
4040
4041 /**
4042 In a GUI application, this function posts @a event to the specified @e dest
4043 object using wxEvtHandler::AddPendingEvent().
4044
4045 Otherwise, it dispatches @a event immediately using
4046 wxEvtHandler::ProcessEvent(). See the respective documentation for details
4047 (and caveats). Because of limitation of wxEvtHandler::AddPendingEvent()
4048 this function is not thread-safe for event objects having wxString fields,
4049 use wxQueueEvent() instead.
4050
4051 @header{wx/event.h}
4052 */
4053 void wxPostEvent(wxEvtHandler* dest, const wxEvent& event);
4054
4055 /**
4056 Queue an event for processing on the given object.
4057
4058 This is a wrapper around wxEvtHandler::QueueEvent(), see its documentation
4059 for more details.
4060
4061 @header{wx/event.h}
4062
4063 @param dest
4064 The object to queue the event on, can't be @c NULL.
4065 @param event
4066 The heap-allocated and non-@c NULL event to queue, the function takes
4067 ownership of it.
4068 */
4069 void wxQueueEvent(wxEvtHandler* dest, wxEvent *event);
4070
4071 //@}
4072