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1 ///////////////////////////////////////////////////////////////////////////////
2 // Name: wx/setup_inc.h
3 // Purpose: setup.h settings
4 // Author: Vadim Zeitlin
8 // Copyright: (c) Vadim Zeitlin
9 // Licence: wxWindows licence
10 ///////////////////////////////////////////////////////////////////////////////
12 // ----------------------------------------------------------------------------
14 // ----------------------------------------------------------------------------
16 // define this to 0 when building wxBase library - this can also be done from
17 // makefile/project file overriding the value here
22 // ----------------------------------------------------------------------------
23 // compatibility settings
24 // ----------------------------------------------------------------------------
26 // This setting determines the compatibility with 2.4 API: set it to 1 to
27 // enable it but please consider updating your code instead.
31 // Recommended setting: 0 (please update your code)
32 #define WXWIN_COMPATIBILITY_2_4 0
34 // This setting determines the compatibility with 2.6 API: set it to 0 to
35 // flag all cases of using deprecated functions.
37 // Default is 1 but please try building your code with 0 as the default will
38 // change to 0 in the next version and the deprecated functions will disappear
39 // in the version after it completely.
41 // Recommended setting: 0 (please update your code)
42 #define WXWIN_COMPATIBILITY_2_6 1
44 // MSW-only: Set to 0 for accurate dialog units, else 1 for old behaviour when
45 // default system font is used for wxWindow::GetCharWidth/Height() instead of
50 // Recommended setting: 0
51 #define wxDIALOG_UNIT_COMPATIBILITY 0
53 // ----------------------------------------------------------------------------
55 // ----------------------------------------------------------------------------
57 // Generic comment about debugging settings: they are very useful if you don't
58 // use any other memory leak detection tools such as Purify/BoundsChecker, but
59 // are probably redundant otherwise. Also, Visual C++ CRT has the same features
60 // as wxWidgets memory debugging subsystem built in since version 5.0 and you
61 // may prefer to use it instead of built in memory debugging code because it is
62 // faster and more fool proof.
64 // Using VC++ CRT memory debugging is enabled by default in debug mode
65 // (__WXDEBUG__) if wxUSE_GLOBAL_MEMORY_OPERATORS is *not* enabled (i.e. is 0)
66 // and if __NO_VC_CRTDBG__ is not defined.
68 // If 1, enables wxDebugContext, for writing error messages to file, etc. If
69 // __WXDEBUG__ is not defined, will still use the normal memory operators.
73 // Recommended setting: 0
74 #define wxUSE_DEBUG_CONTEXT 0
76 // If 1, enables debugging versions of wxObject::new and wxObject::delete *IF*
77 // __WXDEBUG__ is also defined.
79 // WARNING: this code may not work with all architectures, especially if
80 // alignment is an issue. This switch is currently ignored for mingw / cygwin
84 // Recommended setting: 1 if you are not using a memory debugging tool, else 0
85 #define wxUSE_MEMORY_TRACING 0
87 // In debug mode, cause new and delete to be redefined globally.
88 // If this causes problems (e.g. link errors which is a common problem
89 // especially if you use another library which also redefines the global new
90 // and delete), set this to 0.
91 // This switch is currently ignored for mingw / cygwin
95 // Recommended setting: 0
96 #define wxUSE_GLOBAL_MEMORY_OPERATORS 0
98 // In debug mode, causes new to be defined to be WXDEBUG_NEW (see object.h). If
99 // this causes problems (e.g. link errors), set this to 0. You may need to set
100 // this to 0 if using templates (at least for VC++). This switch is currently
101 // ignored for mingw / cygwin / CodeWarrior
105 // Recommended setting: 0
106 #define wxUSE_DEBUG_NEW_ALWAYS 0
108 // wxHandleFatalExceptions() may be used to catch the program faults at run
109 // time and, instead of terminating the program with a usual GPF message box,
110 // call the user-defined wxApp::OnFatalException() function. If you set
111 // wxUSE_ON_FATAL_EXCEPTION to 0, wxHandleFatalExceptions() will not work.
113 // This setting is for Win32 only and can only be enabled if your compiler
114 // supports Win32 structured exception handling (currently only VC++ does)
118 // Recommended setting: 1 if your compiler supports it.
119 #define wxUSE_ON_FATAL_EXCEPTION 1
121 // Set this to 1 to be able to generate a human-readable (unlike
122 // machine-readable minidump created by wxCrashReport::Generate()) stack back
123 // trace when your program crashes using wxStackWalker
125 // Default is 1 if supported by the compiler.
127 // Recommended setting: 1, set to 0 if your programs never crash
128 #define wxUSE_STACKWALKER 1
130 // Set this to 1 to compile in wxDebugReport class which allows you to create
131 // and optionally upload to your web site a debug report consisting of back
132 // trace of the crash (if wxUSE_STACKWALKER == 1) and other information.
134 // Default is 1 if supported by the compiler.
136 // Recommended setting: 1, it is compiled into a separate library so there
137 // is no overhead if you don't use it
138 #define wxUSE_DEBUGREPORT 1
140 // ----------------------------------------------------------------------------
142 // ----------------------------------------------------------------------------
144 // Set wxUSE_UNICODE to 1 to compile wxWidgets in Unicode mode: wxChar will be
145 // defined as wchar_t, wxString will use Unicode internally. If you set this
146 // to 1, you must use wxT() macro for all literal strings in the program.
148 // Unicode is currently only fully supported under Windows NT/2000/XP
149 // (Windows 9x doesn't support it and the programs compiled in Unicode mode
150 // will not run under 9x -- but see wxUSE_UNICODE_MSLU below).
154 // Recommended setting: 0 (unless you only plan to use Windows NT/2000/XP)
155 #ifndef wxUSE_UNICODE
156 #define wxUSE_UNICODE 0
159 // Setting wxUSE_WCHAR_T to 1 gives you some degree of Unicode support without
160 // compiling the program in Unicode mode. More precisely, it will be possible
161 // to construct wxString from a wide (Unicode) string and convert any wxString
166 // Recommended setting: 1
167 #define wxUSE_WCHAR_T 1
169 // ----------------------------------------------------------------------------
171 // ----------------------------------------------------------------------------
173 // Compile library in exception-safe mode? If set to 1, the library will try to
174 // behave correctly in presence of exceptions (even though it still will not
175 // use the exceptions itself) and notify the user code about any unhandled
176 // exceptions. If set to 0, propagation of the exceptions through the library
177 // code will lead to undefined behaviour -- but the code itself will be
178 // slightly smaller and faster.
180 // Note that like wxUSE_THREADS this option is automatically set to 0 if
181 // wxNO_EXCEPTIONS is defined.
185 // Recommended setting: depends on whether you intend to use C++ exceptions
186 // in your own code (1 if you do, 0 if you don't)
187 #define wxUSE_EXCEPTIONS 1
189 // Set wxUSE_EXTENDED_RTTI to 1 to use extended RTTI
193 // Recommended setting: 0 (this is still work in progress...)
194 #define wxUSE_EXTENDED_RTTI 0
196 // Set wxUSE_STL to 1 to derive wxList(Foo) and wxArray(Foo) from
197 // std::list<Foo*> and std::vector<Foo*>, with a compatibility interface,
198 // and for wxHashMap to be implemented with templates.
202 // Recommended setting: YMMV
205 // Support for message/error logging. This includes wxLogXXX() functions and
206 // wxLog and derived classes. Don't set this to 0 unless you really know what
211 // Recommended setting: 1 (always)
214 // Recommended setting: 1
215 #define wxUSE_LOGWINDOW 1
217 // Recommended setting: 1
218 #define wxUSE_LOGGUI 1
220 // Recommended setting: 1
221 #define wxUSE_LOG_DIALOG 1
223 // Support for command line parsing using wxCmdLineParser class.
227 // Recommended setting: 1 (can be set to 0 if you don't use the cmd line)
228 #define wxUSE_CMDLINE_PARSER 1
230 // Support for multithreaded applications: if 1, compile in thread classes
231 // (thread.h) and make the library a bit more thread safe. Although thread
232 // support is quite stable by now, you may still consider recompiling the
233 // library without it if you have no use for it - this will result in a
234 // somewhat smaller and faster operation.
236 // Notice that if wxNO_THREADS is defined, wxUSE_THREADS is automatically reset
237 // to 0 in wx/chkconf.h, so, for example, if you set USE_THREADS to 0 in
238 // build/msw/config.* file this value will have no effect.
242 // Recommended setting: 0 unless you do plan to develop MT applications
243 #define wxUSE_THREADS 1
245 // If enabled (1), compiles wxWidgets streams classes
246 #define wxUSE_STREAMS 1
248 // Use standard C++ streams if 1. If 0, use wxWin streams implementation only.
249 #define wxUSE_STD_IOSTREAM 0
251 // Enable conversion to standard C++ string if 1.
252 #define wxUSE_STD_STRING 0
254 // ----------------------------------------------------------------------------
255 // non GUI features selection
256 // ----------------------------------------------------------------------------
258 // Set wxUSE_LONGLONG to 1 to compile the wxLongLong class. This is a 64 bit
259 // integer which is implemented in terms of native 64 bit integers if any or
260 // uses emulation otherwise.
262 // This class is required by wxDateTime and so you should enable it if you want
263 // to use wxDateTime. For most modern platforms, it will use the native 64 bit
264 // integers in which case (almost) all of its functions are inline and it
265 // almost does not take any space, so there should be no reason to switch it
268 // Recommended setting: 1
269 #define wxUSE_LONGLONG 1
271 // Set wxUSE_(F)FILE to 1 to compile wx(F)File classes. wxFile uses low level
272 // POSIX functions for file access, wxFFile uses ANSI C stdio.h functions.
276 // Recommended setting: 1 (wxFile is highly recommended as it is required by
277 // i18n code, wxFileConfig and others)
279 #define wxUSE_FFILE 1
281 // Use wxFSVolume class providing access to the configured/active mount points
285 // Recommended setting: 1 (but may be safely disabled if you don't use it)
286 #define wxUSE_FSVOLUME 1
288 // Use wxStandardPaths class which allows to retrieve some standard locations
289 // in the file system
293 // Recommended setting: 1 (may be disabled to save space, but not much)
294 #define wxUSE_STDPATHS 1
296 // use wxTextBuffer class: required by wxTextFile
297 #define wxUSE_TEXTBUFFER 1
299 // use wxTextFile class: requires wxFile and wxTextBuffer, required by
301 #define wxUSE_TEXTFILE 1
303 // i18n support: _() macro, wxLocale class. Requires wxTextFile.
306 // Set wxUSE_DATETIME to 1 to compile the wxDateTime and related classes which
307 // allow to manipulate dates, times and time intervals. wxDateTime replaces the
308 // old wxTime and wxDate classes which are still provided for backwards
309 // compatibility (and implemented in terms of wxDateTime).
311 // Note that this class is relatively new and is still officially in alpha
312 // stage because some features are not yet (fully) implemented. It is already
313 // quite useful though and should only be disabled if you are aiming at
314 // absolutely minimal version of the library.
316 // Requires: wxUSE_LONGLONG
320 // Recommended setting: 1
321 #define wxUSE_DATETIME 1
323 // Set wxUSE_TIMER to 1 to compile wxTimer class
327 // Recommended setting: 1
328 #define wxUSE_TIMER 1
330 // Use wxStopWatch clas.
334 // Recommended setting: 1 (needed by wxSocket)
335 #define wxUSE_STOPWATCH 1
337 // Setting wxUSE_CONFIG to 1 enables the use of wxConfig and related classes
338 // which allow the application to store its settings in the persistent
339 // storage. Setting this to 1 will also enable on-demand creation of the
340 // global config object in wxApp.
342 // See also wxUSE_CONFIG_NATIVE below.
344 // Recommended setting: 1
345 #define wxUSE_CONFIG 1
347 // If wxUSE_CONFIG is 1, you may choose to use either the native config
348 // classes under Windows (using .INI files under Win16 and the registry under
349 // Win32) or the portable text file format used by the config classes under
352 // Default is 1 to use native classes. Note that you may still use
353 // wxFileConfig even if you set this to 1 - just the config object created by
354 // default for the applications needs will be a wxRegConfig or wxIniConfig and
357 // Recommended setting: 1
358 #define wxUSE_CONFIG_NATIVE 1
360 // If wxUSE_DIALUP_MANAGER is 1, compile in wxDialUpManager class which allows
361 // to connect/disconnect from the network and be notified whenever the dial-up
362 // network connection is established/terminated. Requires wxUSE_DYNAMIC_LOADER.
366 // Recommended setting: 1
367 #define wxUSE_DIALUP_MANAGER 1
369 // Compile in classes for run-time DLL loading and function calling.
370 // Required by wxUSE_DIALUP_MANAGER.
372 // This setting is for Win32 only
376 // Recommended setting: 1
377 #define wxUSE_DYNLIB_CLASS 1
379 // experimental, don't use for now
380 #define wxUSE_DYNAMIC_LOADER 1
382 // Set to 1 to use socket classes
383 #define wxUSE_SOCKETS 1
385 // Set to 1 to enable virtual file systems (required by wxHTML)
386 #define wxUSE_FILESYSTEM 1
388 // Set to 1 to enable virtual ZIP filesystem (requires wxUSE_FILESYSTEM)
389 #define wxUSE_FS_ZIP 1
391 // Set to 1 to enable virtual Internet filesystem (requires wxUSE_FILESYSTEM)
392 #define wxUSE_FS_INET 1
394 // wxArchive classes for accessing archives such as zip and tar
395 #define wxUSE_ARCHIVE_STREAMS 1
397 // Set to 1 to compile wxZipInput/OutputStream classes.
398 #define wxUSE_ZIPSTREAM 1
400 // Set to 1 to compile wxZlibInput/OutputStream classes. Also required by
404 // If enabled, the code written by Apple will be used to write, in a portable
405 // way, float on the disk. See extended.c for the license which is different
406 // from wxWidgets one.
410 // Recommended setting: 1 unless you don't like the license terms (unlikely)
411 #define wxUSE_APPLE_IEEE 1
413 // Joystick support class
414 #define wxUSE_JOYSTICK 1
416 // wxFontMapper class
417 #define wxUSE_FONTMAP 1
419 // wxMimeTypesManager class
420 #define wxUSE_MIMETYPE 1
422 // wxProtocol and related classes: if you want to use either of wxFTP, wxHTTP
423 // or wxURL you need to set this to 1.
427 // Recommended setting: 1
428 #define wxUSE_PROTOCOL 1
430 // The settings for the individual URL schemes
431 #define wxUSE_PROTOCOL_FILE 1
432 #define wxUSE_PROTOCOL_FTP 1
433 #define wxUSE_PROTOCOL_HTTP 1
435 // Define this to use wxURL class.
438 // Define this to use native platform url and protocol support.
439 // Currently valid only for MS-Windows.
440 // Note: if you set this to 1, you can open ftp/http/gopher sites
441 // and obtain a valid input stream for these sites
442 // even when you set wxUSE_PROTOCOL_FTP/HTTP to 0.
443 // Doing so reduces the code size.
445 // This code is experimental and subject to change.
446 #define wxUSE_URL_NATIVE 0
448 // Support for regular expression matching via wxRegEx class: enable this to
449 // use POSIX regular expressions in your code. You need to compile regex
450 // library from src/regex to use it under Windows.
454 // Recommended setting: 1 if your compiler supports it, if it doesn't please
455 // contribute us a makefile for src/regex for it
456 #define wxUSE_REGEX 1
458 // wxSystemOptions class
459 #define wxUSE_SYSTEM_OPTIONS 1
462 #define wxUSE_SOUND 1
468 // Recommended setting: 1
469 #define wxUSE_MEDIACTRL 1
471 // Use GStreamer for Unix (req a lot of dependancies)
475 // Recommended setting: 1 (wxMediaCtrl won't work by default without it)
476 #define wxUSE_GSTREAMER 0
478 // Use wxWidget's XRC XML-based resource system. Recommended.
482 // Recommended setting: 1 (requires wxUSE_XML)
485 // XML parsing classes. Note that their API will change in the future, so
486 // using wxXmlDocument and wxXmlNode in your app is not recommended.
490 // Recommended setting: 1 (required by XRC)
497 // ----------------------------------------------------------------------------
498 // Individual GUI controls
499 // ----------------------------------------------------------------------------
501 // You must set wxUSE_CONTROLS to 1 if you are using any controls at all
502 // (without it, wxControl class is not compiled)
506 // Recommended setting: 1 (don't change except for very special programs)
507 #define wxUSE_CONTROLS 1
509 // wxPopupWindow class is a top level transient window. It is currently used
510 // to implement wxTipWindow
514 // Recommended setting: 1 (may be set to 0 if you don't wxUSE_TIPWINDOW)
515 #define wxUSE_POPUPWIN 1
517 // wxTipWindow allows to implement the custom tooltips, it is used by the
518 // context help classes. Requires wxUSE_POPUPWIN.
522 // Recommended setting: 1 (may be set to 0)
523 #define wxUSE_TIPWINDOW 1
525 // Each of the settings below corresponds to one wxWidgets control. They are
526 // all switched on by default but may be disabled if you are sure that your
527 // program (including any standard dialogs it can show!) doesn't need them and
528 // if you desperately want to save some space. If you use any of these you must
529 // set wxUSE_CONTROLS as well.
533 // Recommended setting: 1
534 #define wxUSE_BUTTON 1 // wxButton
535 #define wxUSE_BMPBUTTON 1 // wxBitmapButton
536 #define wxUSE_CALENDARCTRL 1 // wxCalendarCtrl
537 #define wxUSE_CHECKBOX 1 // wxCheckBox
538 #define wxUSE_CHECKLISTBOX 1 // wxCheckListBox (requires wxUSE_OWNER_DRAWN)
539 #define wxUSE_CHOICE 1 // wxChoice
540 #define wxUSE_COMBOBOX 1 // wxComboBox
541 #define wxUSE_DATEPICKCTRL 1 // wxDatePickerCtrl
542 #define wxUSE_GAUGE 1 // wxGauge
543 #define wxUSE_LISTBOX 1 // wxListBox
544 #define wxUSE_LISTCTRL 1 // wxListCtrl
545 #define wxUSE_RADIOBOX 1 // wxRadioBox
546 #define wxUSE_RADIOBTN 1 // wxRadioButton
547 #define wxUSE_SCROLLBAR 1 // wxScrollBar
548 #define wxUSE_SLIDER 1 // wxSlider
549 #define wxUSE_SPINBTN 1 // wxSpinButton
550 #define wxUSE_SPINCTRL 1 // wxSpinCtrl
551 #define wxUSE_STATBOX 1 // wxStaticBox
552 #define wxUSE_STATLINE 1 // wxStaticLine
553 #define wxUSE_STATTEXT 1 // wxStaticText
554 #define wxUSE_STATBMP 1 // wxStaticBitmap
555 #define wxUSE_TEXTCTRL 1 // wxTextCtrl
556 #define wxUSE_TOGGLEBTN 1 // requires wxButton
557 #define wxUSE_TREECTRL 1 // wxTreeCtrl
559 // Use a status bar class? Depending on the value of wxUSE_NATIVE_STATUSBAR
560 // below either wxStatusBar95 or a generic wxStatusBar will be used.
564 // Recommended setting: 1
565 #define wxUSE_STATUSBAR 1
567 // Two status bar implementations are available under Win32: the generic one
568 // or the wrapper around native control. For native look and feel the native
569 // version should be used.
571 // Default is 1 for the platforms where native status bar is supported.
573 // Recommended setting: 1 (there is no advantage in using the generic one)
574 #define wxUSE_NATIVE_STATUSBAR 1
576 // wxToolBar related settings: if wxUSE_TOOLBAR is 0, don't compile any toolbar
577 // classes at all. Otherwise, use the native toolbar class unless
578 // wxUSE_TOOLBAR_NATIVE is 0.
580 // Default is 1 for all settings.
582 // Recommended setting: 1 for wxUSE_TOOLBAR and wxUSE_TOOLBAR_NATIVE.
583 #define wxUSE_TOOLBAR 1
584 #define wxUSE_TOOLBAR_NATIVE 1
586 // wxNotebook is a control with several "tabs" located on one of its sides. It
587 // may be used to logically organise the data presented to the user instead of
588 // putting everything in one huge dialog. It replaces wxTabControl and related
589 // classes of wxWin 1.6x.
593 // Recommended setting: 1
594 #define wxUSE_NOTEBOOK 1
596 // wxListbook control is similar to wxNotebook but uses wxListCtrl instead of
601 // Recommended setting: 1
602 #define wxUSE_LISTBOOK 1
604 // wxChoicebook control is similar to wxNotebook but uses wxChoice instead of
609 // Recommended setting: 1
610 #define wxUSE_CHOICEBOOK 1
612 // wxTreebook control is similar to wxNotebook but uses wxTreeCtrl instead of
617 // Recommended setting: 1
618 #define wxUSE_TREEBOOK 1
620 // wxToolbook control is similar to wxNotebook but uses wxToolBar instead of
625 // Recommended setting: 1
626 #define wxUSE_TOOLBOOK 1
628 // wxTabDialog is a generic version of wxNotebook but it is incompatible with
629 // the new class. It shouldn't be used in new code.
633 // Recommended setting: 0 (use wxNotebook)
634 #define wxUSE_TAB_DIALOG 0
638 // Default is 1, set to 0 to cut down compilation time and binaries size if you
641 // Recommended setting: 1
645 // wxMiniFrame class: a frame with narrow title bar
649 // Recommended setting: 1 (it doesn't cost almost anything)
650 #define wxUSE_MINIFRAME 1
652 // ----------------------------------------------------------------------------
653 // Miscellaneous GUI stuff
654 // ----------------------------------------------------------------------------
656 // wxAcceleratorTable/Entry classes and support for them in wxMenu(Bar)
657 #define wxUSE_ACCEL 1
659 // Hotkey support (currently Windows only)
660 #define wxUSE_HOTKEY 1
662 // Use wxCaret: a class implementing a "cursor" in a text control (called caret
667 // Recommended setting: 1 (can be safely set to 0, not used by the library)
668 #define wxUSE_CARET 1
670 // Use wxDisplay class: it allows enumerating all displays on a system and
671 // working with them.
673 // Default is 0 because it isn't yet implemented on all platforms
675 // Recommended setting: 1 if you need it, can be safely set to 0 otherwise
676 #define wxUSE_DISPLAY 0
678 // Miscellaneous geometry code: needed for Canvas library
679 #define wxUSE_GEOMETRY 1
681 // Use wxImageList. This class is needed by wxNotebook, wxTreeCtrl and
686 // Recommended setting: 1 (set it to 0 if you don't use any of the controls
687 // enumerated above, then this class is mostly useless too)
688 #define wxUSE_IMAGLIST 1
690 // Use wxMenu, wxMenuBar, wxMenuItem.
694 // Recommended setting: 1 (can't be disabled under MSW)
695 #define wxUSE_MENUS 1
697 // Use wxSashWindow class.
701 // Recommended setting: 1
704 // Use wxSplitterWindow class.
708 // Recommended setting: 1
709 #define wxUSE_SPLITTER 1
711 // Use wxToolTip and wxWindow::Set/GetToolTip() methods.
715 // Recommended setting: 1
716 #define wxUSE_TOOLTIPS 1
718 // wxValidator class and related methods
719 #define wxUSE_VALIDATORS 1
721 // ----------------------------------------------------------------------------
723 // ----------------------------------------------------------------------------
725 // On rare occasions (e.g. using DJGPP) may want to omit common dialogs (e.g.
726 // file selector, printer dialog). Switching this off also switches off the
727 // printing architecture and interactive wxPrinterDC.
731 // Recommended setting: 1 (unless it really doesn't work)
732 #define wxUSE_COMMON_DIALOGS 1
734 // wxBusyInfo displays window with message when app is busy. Works in same way
736 #define wxUSE_BUSYINFO 1
738 // Use single/multiple choice dialogs.
742 // Recommended setting: 1 (used in the library itself)
743 #define wxUSE_CHOICEDLG 1
745 // Use colour picker dialog
749 // Recommended setting: 1
750 #define wxUSE_COLOURDLG 1
752 // wxDirDlg class for getting a directory name from user
753 #define wxUSE_DIRDLG 1
755 // TODO: setting to choose the generic or native one
757 // Use file open/save dialogs.
761 // Recommended setting: 1 (used in many places in the library itself)
762 #define wxUSE_FILEDLG 1
764 // Use find/replace dialogs.
768 // Recommended setting: 1 (but may be safely set to 0)
769 #define wxUSE_FINDREPLDLG 1
771 // Use font picker dialog
775 // Recommended setting: 1 (used in the library itself)
776 #define wxUSE_FONTDLG 1
778 // Use wxMessageDialog and wxMessageBox.
782 // Recommended setting: 1 (used in the library itself)
783 #define wxUSE_MSGDLG 1
785 // progress dialog class for lengthy operations
786 #define wxUSE_PROGRESSDLG 1
788 // support for startup tips (wxShowTip &c)
789 #define wxUSE_STARTUP_TIPS 1
791 // text entry dialog and wxGetTextFromUser function
792 #define wxUSE_TEXTDLG 1
794 // number entry dialog
795 #define wxUSE_NUMBERDLG 1
797 // splash screen class
798 #define wxUSE_SPLASH 1
801 #define wxUSE_WIZARDDLG 1
803 // ----------------------------------------------------------------------------
805 // ----------------------------------------------------------------------------
807 // Windows supports the graphics format known as metafile which is, though not
808 // portable, is widely used under Windows and so is supported by wxWin (under
809 // Windows only, of course). Win16 (Win3.1) used the so-called "Window
810 // MetaFiles" or WMFs which were replaced with "Enhanced MetaFiles" or EMFs in
811 // Win32 (Win9x, NT, 2000). Both of these are supported in wxWin and, by
812 // default, WMFs will be used under Win16 and EMFs under Win32. This may be
813 // changed by setting wxUSE_WIN_METAFILES_ALWAYS to 1 and/or setting
814 // wxUSE_ENH_METAFILE to 0. You may also set wxUSE_METAFILE to 0 to not compile
815 // in any metafile related classes at all.
817 // Default is 1 for wxUSE_ENH_METAFILE and 0 for wxUSE_WIN_METAFILES_ALWAYS.
819 // Recommended setting: default or 0 for everything for portable programs.
820 #define wxUSE_METAFILE 1
821 #define wxUSE_ENH_METAFILE 1
822 #define wxUSE_WIN_METAFILES_ALWAYS 0
824 // ----------------------------------------------------------------------------
825 // Big GUI components
826 // ----------------------------------------------------------------------------
828 // Set to 0 to disable MDI support.
830 // Requires wxUSE_NOTEBOOK under platforms other than MSW.
834 // Recommended setting: 1, can be safely set to 0.
837 // Set to 0 to disable document/view architecture
838 #define wxUSE_DOC_VIEW_ARCHITECTURE 1
840 // Set to 0 to disable MDI document/view architecture
842 // Requires wxUSE_MDI && wxUSE_DOC_VIEW_ARCHITECTURE
843 #define wxUSE_MDI_ARCHITECTURE 1
845 // Set to 0 to disable print/preview architecture code
846 #define wxUSE_PRINTING_ARCHITECTURE 1
848 // wxHTML sublibrary allows to display HTML in wxWindow programs and much,
853 // Recommended setting: 1 (wxHTML is great!), set to 0 if you want compile a
857 // Setting wxUSE_GLCANVAS to 1 enables OpenGL support. You need to have OpenGL
858 // headers and libraries to be able to compile the library with wxUSE_GLCANVAS
859 // set to 1. Note that for some compilers (notably Microsoft Visual C++) you
860 // will need to manually add opengl32.lib and glu32.lib to the list of
861 // libraries linked with your program if you use OpenGL.
865 // Recommended setting: 1 if you intend to use OpenGL, 0 otherwise
866 #define wxUSE_GLCANVAS 0
868 // wxRichTextCtrl allows editing of styled text.
872 // Recommended setting: 1, set to 0 if you want compile a
874 #define wxUSE_RICHTEXT 1
876 // ----------------------------------------------------------------------------
878 // ----------------------------------------------------------------------------
880 // Use wxClipboard class for clipboard copy/paste.
884 // Recommended setting: 1
885 #define wxUSE_CLIPBOARD 1
887 // Use wxDataObject and related classes. Needed for clipboard and OLE drag and
892 // Recommended setting: 1
893 #define wxUSE_DATAOBJ 1
895 // Use wxDropTarget and wxDropSource classes for drag and drop (this is
896 // different from "built in" drag and drop in wxTreeCtrl which is always
897 // available). Requires wxUSE_DATAOBJ.
901 // Recommended setting: 1
902 #define wxUSE_DRAG_AND_DROP 1
904 // Use wxAccessible for enhanced and customisable accessibility.
905 // Depends on wxUSE_OLE.
909 // Recommended setting (at present): 0
910 #define wxUSE_ACCESSIBILITY 0
912 // ----------------------------------------------------------------------------
913 // miscellaneous settings
914 // ----------------------------------------------------------------------------
916 // wxSingleInstanceChecker class allows to verify at startup if another program
917 // instance is running (it is only available under Win32)
921 // Recommended setting: 1 (the class is tiny, disabling it won't save much
923 #define wxUSE_SNGLINST_CHECKER 1
925 #define wxUSE_DRAGIMAGE 1
928 // 0 for no interprocess comms
930 // 0 for no help facility
931 #define wxUSE_MS_HTML_HELP 1
932 // 0 for no MS HTML Help
934 // Use wxHTML-based help controller?
935 #define wxUSE_WXHTML_HELP 1
937 #define wxUSE_RESOURCES 0
938 // 0 for no wxGetResource/wxWriteResource
939 #define wxUSE_CONSTRAINTS 1
940 // 0 for no window layout constraint system
942 #define wxUSE_SPLINES 1
945 #define wxUSE_MOUSEWHEEL 1
946 // Include mouse wheel support
948 // ----------------------------------------------------------------------------
949 // postscript support settings
950 // ----------------------------------------------------------------------------
952 // Set to 1 for PostScript device context.
953 #define wxUSE_POSTSCRIPT 0
955 // Set to 1 to use font metric files in GetTextExtent
956 #define wxUSE_AFM_FOR_POSTSCRIPT 1
958 // ----------------------------------------------------------------------------
960 // ----------------------------------------------------------------------------
962 // Define 1 to use ODBC classes
965 // For backward compatibility reasons, this parameter now only controls the
966 // default scrolling method used by cursors. This default behavior can be
967 // overriden by setting the second param of wxDB::wxDbGetConnection() or
968 // wxDb() constructor to indicate whether the connection (and any wxDbTable()s
969 // that use the connection) should support forward only scrolling of cursors,
970 // or both forward and backward support for backward scrolling cursors is
971 // dependent on the data source as well as the ODBC driver being used.
972 #define wxODBC_FWD_ONLY_CURSORS 1
974 // Default is 0. Set to 1 to use the deprecated classes, enum types, function,
975 // member variables. With a setting of 1, full backward compatibility with the
976 // 2.0.x release is possible. It is STRONGLY recommended that this be set to 0,
977 // as future development will be done only on the non-deprecated
978 // functions/classes/member variables/etc.
979 #define wxODBC_BACKWARD_COMPATABILITY 0
981 // ----------------------------------------------------------------------------
982 // other compiler (mis)features
983 // ----------------------------------------------------------------------------
985 // Set this to 0 if your compiler can't cope with omission of prototype
990 // Recommended setting: 1 (should never need to set this to 0)
991 #define REMOVE_UNUSED_ARG 1
993 // VC++ 4.2 and above allows <iostream> and <iostream.h> but you can't mix
994 // them. Set to 1 for <iostream.h>, 0 for <iostream>. Note that VC++ 7.1
995 // and later doesn't support wxUSE_IOSTREAMH == 1 and so <iostream> will be
1000 // Recommended setting: whatever your compiler likes more
1001 #define wxUSE_IOSTREAMH 1
1003 // ----------------------------------------------------------------------------
1004 // image format support
1005 // ----------------------------------------------------------------------------
1007 // wxImage supports many different image formats which can be configured at
1008 // compile-time. BMP is always supported, others are optional and can be safely
1009 // disabled if you don't plan to use images in such format sometimes saving
1010 // substantial amount of code in the final library.
1012 // Some formats require an extra library which is included in wxWin sources
1013 // which is mentioned if it is the case.
1015 // Set to 1 for wxImage support (recommended).
1016 #define wxUSE_IMAGE 1
1018 // Set to 1 for PNG format support (requires libpng). Also requires wxUSE_ZLIB.
1019 #define wxUSE_LIBPNG 1
1021 // Set to 1 for JPEG format support (requires libjpeg)
1022 #define wxUSE_LIBJPEG 1
1024 // Set to 1 for TIFF format support (requires libtiff)
1025 #define wxUSE_LIBTIFF 1
1027 // Set to 1 for GIF format support
1030 // Set to 1 for PNM format support
1033 // Set to 1 for PCX format support
1036 // Set to 1 for IFF format support (Amiga format)
1039 // Set to 1 for XPM format support
1042 // Set to 1 for MS Icons and Cursors format support
1043 #define wxUSE_ICO_CUR 1
1045 // Set to 1 to compile in wxPalette class
1046 #define wxUSE_PALETTE 1