1 /////////////////////////////////////////////////////////////////////////////
3 // Purpose: shows and tests wxDC features
4 // Author: Robert Roebling
8 // Copyright: (c) Robert Roebling
9 // Licence: wxWindows licence
10 /////////////////////////////////////////////////////////////////////////////
12 // ============================================================================
14 // ============================================================================
16 // ----------------------------------------------------------------------------
18 // ----------------------------------------------------------------------------
21 #pragma implementation "drawing.cpp"
22 #pragma interface "drawing.cpp"
25 // For compilers that support precompilation, includes "wx/wx.h".
26 #include "wx/wxprec.h"
32 // for all others, include the necessary headers (this file is usually all you
33 // need because it includes almost all "standard" wxWindows headers
38 #include "wx/colordlg.h"
40 #include "wx/artprov.h"
42 // ----------------------------------------------------------------------------
44 // ----------------------------------------------------------------------------
46 // the application icon
47 #if defined(__WXGTK__) || defined(__WXMOTIF__) || defined(__WXMAC__) || defined(__WXMGL__) || defined(__WXX11__)
48 #include "mondrian.xpm"
51 // ----------------------------------------------------------------------------
53 // ----------------------------------------------------------------------------
55 // what do we show on screen (there are too many shapes to put them all on
56 // screen simultaneously)
70 // ----------------------------------------------------------------------------
72 // ----------------------------------------------------------------------------
74 static wxBitmap
*gs_bmpNoMask
= NULL
,
75 *gs_bmpWithColMask
= NULL
,
77 *gs_bmpWithMask
= NULL
,
82 // ----------------------------------------------------------------------------
84 // ----------------------------------------------------------------------------
86 // Define a new application type, each program should derive a class from wxApp
87 class MyApp
: public wxApp
90 // override base class virtuals
91 // ----------------------------
93 // this one is called on application startup and is a good place for the app
94 // initialization (doing it here and not in the ctor allows to have an error
95 // return: if OnInit() returns false, the application terminates)
96 virtual bool OnInit();
98 virtual int OnExit() { DeleteBitmaps(); return 0; }
101 void DeleteBitmaps();
108 // Define a new frame type: this is going to be our main frame
109 class MyFrame
: public wxFrame
113 MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
);
115 // event handlers (these functions should _not_ be virtual)
116 void OnQuit(wxCommandEvent
& event
);
117 void OnAbout(wxCommandEvent
& event
);
118 void OnShow(wxCommandEvent
&event
);
119 void OnOption(wxCommandEvent
&event
);
121 wxColour
SelectColour();
122 void PrepareDC(wxDC
& dc
);
124 int m_backgroundMode
;
125 int m_textureBackground
;
129 int m_xLogicalOrigin
;
130 int m_yLogicalOrigin
;
131 bool m_xAxisReversed
,
133 wxColour m_colourForeground
, // these are _text_ colours
135 wxBrush m_backgroundBrush
;
139 // any class wishing to process wxWindows events must use this macro
140 DECLARE_EVENT_TABLE()
143 // define a scrollable canvas for drawing onto
144 class MyCanvas
: public wxScrolledWindow
147 MyCanvas( MyFrame
*parent
);
149 void OnPaint(wxPaintEvent
&event
);
150 void OnMouseMove(wxMouseEvent
&event
);
152 void Show(ScreenToShow show
) { m_show
= show
; Refresh(); }
155 void DrawTestLines( int x
, int y
, int width
, wxDC
&dc
);
156 void DrawTestPoly(wxDC
& dc
);
157 void DrawTestBrushes(wxDC
& dc
);
158 void DrawText(wxDC
& dc
);
159 void DrawImages(wxDC
& dc
);
160 void DrawWithLogicalOps(wxDC
& dc
);
161 void DrawRegions(wxDC
& dc
);
162 void DrawCircles(wxDC
& dc
);
163 void DrawDefault(wxDC
& dc
);
165 void DrawRegionsHelper(wxDC
& dc
, wxCoord x
, bool firstTime
);
171 wxBitmap m_smile_bmp
;
174 DECLARE_EVENT_TABLE()
177 // ----------------------------------------------------------------------------
179 // ----------------------------------------------------------------------------
181 // IDs for the controls and the menu commands
189 File_ShowDefault
= MenuShow_First
,
198 MenuShow_Last
= File_ShowCircles
,
202 MapMode_Text
= MenuOption_First
,
208 UserScale_StretchHoriz
,
209 UserScale_ShrinkHoriz
,
210 UserScale_StretchVertic
,
211 UserScale_ShrinkVertic
,
217 LogicalOrigin_MoveDown
,
218 LogicalOrigin_MoveUp
,
219 LogicalOrigin_MoveLeft
,
220 LogicalOrigin_MoveRight
,
222 LogicalOrigin_Restore
,
224 Colour_TextForeground
,
225 Colour_TextBackground
,
227 Colour_BackgroundMode
,
228 Colour_TextureBackgound
,
230 MenuOption_Last
= Colour_TextureBackgound
233 // ----------------------------------------------------------------------------
234 // event tables and other macros for wxWindows
235 // ----------------------------------------------------------------------------
238 // Create a new application object: this macro will allow wxWindows to create
239 // the application object during program execution (it's better than using a
240 // static object for many reasons) and also declares the accessor function
241 // wxGetApp() which will return the reference of the right type (i.e. MyApp and
245 // ============================================================================
247 // ============================================================================
249 // ----------------------------------------------------------------------------
250 // the application class
251 // ----------------------------------------------------------------------------
253 bool MyApp::LoadImages()
255 gs_bmpNoMask
= new wxBitmap
;
256 gs_bmpWithColMask
= new wxBitmap
;
257 gs_bmpMask
= new wxBitmap
;
258 gs_bmpWithMask
= new wxBitmap
;
259 gs_bmp4
= new wxBitmap
;
260 gs_bmp4_mono
= new wxBitmap
;
261 gs_bmp36
= new wxBitmap
;
267 wxString path
= pathList
.FindValidPath("pat4.bmp");
271 /* 4 colour bitmap */
272 gs_bmp4
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
273 /* turn into mono-bitmap */
274 gs_bmp4_mono
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
275 wxMask
* mask4
= new wxMask(*gs_bmp4_mono
, *wxBLACK
);
276 gs_bmp4_mono
->SetMask(mask4
);
278 path
= pathList
.FindValidPath("pat36.bmp");
281 gs_bmp36
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
282 wxMask
* mask36
= new wxMask(*gs_bmp36
, *wxBLACK
);
283 gs_bmp36
->SetMask(mask36
);
285 path
= pathList
.FindValidPath("image.bmp");
288 gs_bmpNoMask
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
289 gs_bmpWithMask
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
290 gs_bmpWithColMask
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
292 path
= pathList
.FindValidPath("mask.bmp");
295 gs_bmpMask
->LoadFile(path
, wxBITMAP_TYPE_BMP
);
297 wxMask
*mask
= new wxMask(*gs_bmpMask
, *wxBLACK
);
298 gs_bmpWithMask
->SetMask(mask
);
300 mask
= new wxMask(*gs_bmpWithColMask
, *wxWHITE
);
301 gs_bmpWithColMask
->SetMask(mask
);
306 // `Main program' equivalent: the program execution "starts" here
309 // Create the main application window
310 MyFrame
*frame
= new MyFrame("Drawing sample",
311 wxPoint(50, 50), wxSize(550, 340));
313 // Show it and tell the application that it's our main window
319 wxLogError(wxT("Can't load one of the bitmap files needed ")
320 wxT("for this sample from the current or parent ")
321 wxT("directory, please copy them there."));
333 void MyApp::DeleteBitmaps()
336 delete gs_bmpWithColMask
;
338 delete gs_bmpWithMask
;
344 gs_bmpWithColMask
= NULL
;
346 gs_bmpWithMask
= NULL
;
352 // ----------------------------------------------------------------------------
354 // ----------------------------------------------------------------------------
356 // the event tables connect the wxWindows events with the functions (event
357 // handlers) which process them.
358 BEGIN_EVENT_TABLE(MyCanvas
, wxScrolledWindow
)
359 EVT_PAINT (MyCanvas::OnPaint
)
360 EVT_MOTION (MyCanvas::OnMouseMove
)
365 MyCanvas::MyCanvas(MyFrame
*parent
)
366 : wxScrolledWindow(parent
, -1, wxDefaultPosition
, wxDefaultSize
,
367 wxHSCROLL
| wxVSCROLL
| wxNO_FULL_REPAINT_ON_RESIZE
)
370 m_show
= Show_Default
;
371 m_smile_bmp
= wxBitmap(smile_xpm
);
372 m_std_icon
= wxArtProvider::GetIcon(wxART_INFORMATION
);
375 void MyCanvas::DrawTestBrushes(wxDC
& dc
)
377 static const wxCoord WIDTH
= 200;
378 static const wxCoord HEIGHT
= 80;
383 dc
.SetBrush(wxBrush(*wxGREEN
, wxSOLID
));
384 dc
.DrawRectangle(x
, y
, WIDTH
, HEIGHT
);
385 dc
.DrawText("Solid green", x
+ 10, y
+ 10);
388 dc
.SetBrush(wxBrush(*wxRED
, wxCROSSDIAG_HATCH
));
389 dc
.DrawRectangle(x
, y
, WIDTH
, HEIGHT
);
390 dc
.DrawText("Hatched red", x
+ 10, y
+ 10);
393 dc
.SetBrush(wxBrush(*gs_bmpMask
));
394 dc
.DrawRectangle(x
, y
, WIDTH
, HEIGHT
);
395 dc
.DrawText("Stipple mono", x
+ 10, y
+ 10);
398 dc
.SetBrush(wxBrush(*gs_bmpNoMask
));
399 dc
.DrawRectangle(x
, y
, WIDTH
, HEIGHT
);
400 dc
.DrawText("Stipple colour", x
+ 10, y
+ 10);
403 void MyCanvas::DrawTestPoly(wxDC
& dc
)
405 wxBrush
brushHatch(*wxRED
, wxFDIAGONAL_HATCH
);
406 dc
.SetBrush(brushHatch
);
409 star
[0] = wxPoint(100, 60);
410 star
[1] = wxPoint(60, 150);
411 star
[2] = wxPoint(160, 100);
412 star
[3] = wxPoint(40, 100);
413 star
[4] = wxPoint(140, 150);
415 dc
.DrawText("You should see two (irregular) stars below, the left one "
417 dc
.DrawText("except for the central region and the right "
418 "one entirely hatched", 10, 30);
420 dc
.DrawPolygon(WXSIZEOF(star
), star
);
421 dc
.DrawPolygon(WXSIZEOF(star
), star
, 160, 0, wxWINDING_RULE
);
424 void MyCanvas::DrawTestLines( int x
, int y
, int width
, wxDC
&dc
)
426 dc
.SetPen( wxPen( wxT("black"), width
, wxSOLID
) );
427 dc
.SetBrush( *wxRED_BRUSH
);
428 dc
.DrawText(wxString::Format(wxT("Testing lines of width %d"), width
), x
+ 10, y
- 10);
429 dc
.DrawRectangle( x
+10, y
+10, 100, 190 );
431 dc
.DrawText("Solid/dot/short dash/long dash/dot dash", x
+ 150, y
+ 10);
432 dc
.SetPen( wxPen( wxT("black"), width
, wxSOLID
) );
433 dc
.DrawLine( x
+20, y
+20, 100, y
+20 );
434 dc
.SetPen( wxPen( wxT("black"), width
, wxDOT
) );
435 dc
.DrawLine( x
+20, y
+30, 100, y
+30 );
436 dc
.SetPen( wxPen( wxT("black"), width
, wxSHORT_DASH
) );
437 dc
.DrawLine( x
+20, y
+40, 100, y
+40 );
438 dc
.SetPen( wxPen( wxT("black"), width
, wxLONG_DASH
) );
439 dc
.DrawLine( x
+20, y
+50, 100, y
+50 );
440 dc
.SetPen( wxPen( wxT("black"), width
, wxDOT_DASH
) );
441 dc
.DrawLine( x
+20, y
+60, 100, y
+60 );
443 dc
.DrawText("Misc hatches", x
+ 150, y
+ 70);
444 dc
.SetPen( wxPen( wxT("black"), width
, wxBDIAGONAL_HATCH
) );
445 dc
.DrawLine( x
+20, y
+70, 100, y
+70 );
446 dc
.SetPen( wxPen( wxT("black"), width
, wxCROSSDIAG_HATCH
) );
447 dc
.DrawLine( x
+20, y
+80, 100, y
+80 );
448 dc
.SetPen( wxPen( wxT("black"), width
, wxFDIAGONAL_HATCH
) );
449 dc
.DrawLine( x
+20, y
+90, 100, y
+90 );
450 dc
.SetPen( wxPen( wxT("black"), width
, wxCROSS_HATCH
) );
451 dc
.DrawLine( x
+20, y
+100, 100, y
+100 );
452 dc
.SetPen( wxPen( wxT("black"), width
, wxHORIZONTAL_HATCH
) );
453 dc
.DrawLine( x
+20, y
+110, 100, y
+110 );
454 dc
.SetPen( wxPen( wxT("black"), width
, wxVERTICAL_HATCH
) );
455 dc
.DrawLine( x
+20, y
+120, 100, y
+120 );
457 dc
.DrawText("User dash", x
+ 150, y
+ 140);
458 wxPen
ud( wxT("black"), width
, wxUSER_DASH
);
461 ud
.SetDashes( 1, dash1
);
462 dc
.DrawLine( x
+20, y
+140, 100, y
+140 );
464 ud
.SetDashes( 1, dash1
);
465 dc
.DrawLine( x
+20, y
+150, 100, y
+150 );
467 ud
.SetDashes( 1, dash1
);
468 dc
.DrawLine( x
+20, y
+160, 100, y
+160 );
470 ud
.SetDashes( 1, dash1
);
471 dc
.DrawLine( x
+20, y
+170, 100, y
+170 );
474 void MyCanvas::DrawDefault(wxDC
& dc
)
477 dc
.DrawCircle(0, 0, 10);
478 #if !(defined __WXGTK__) && !(defined __WXX11__) && !(defined __WXMOTIF__) && !(defined __WXMGL__)
479 // not implemented in wxGTK or wxMOTIF or wxX11 :-(
480 dc
.FloodFill(0, 0, wxColour(255, 0, 0));
483 dc
.DrawCheckMark(5, 80, 15, 15);
484 dc
.DrawCheckMark(25, 80, 30, 30);
485 dc
.DrawCheckMark(60, 80, 60, 60);
487 // this is the test for "blitting bitmap into DC damages selected brush" bug
488 wxCoord rectSize
= m_std_icon
.GetWidth() + 10;
490 dc
.SetPen(*wxTRANSPARENT_PEN
);
491 dc
.SetBrush( *wxGREEN_BRUSH
);
492 dc
.DrawRectangle(x
, 10, rectSize
, rectSize
);
493 dc
.DrawBitmap(m_std_icon
, x
+ 5, 15, TRUE
);
495 dc
.DrawRectangle(x
, 10, rectSize
, rectSize
);
496 dc
.DrawIcon(m_std_icon
, x
+ 5, 15);
498 dc
.DrawRectangle(x
, 10, rectSize
, rectSize
);
500 // test for "transparent" bitmap drawing (it intersects with the last
502 //dc.SetBrush( *wxTRANSPARENT_BRUSH );
504 if (m_smile_bmp
.Ok())
505 dc
.DrawBitmap(m_smile_bmp
, x
+ rectSize
- 20, rectSize
- 10, TRUE
);
507 dc
.SetBrush( *wxBLACK_BRUSH
);
508 dc
.DrawRectangle( 0, 160, 1000, 300 );
511 wxBitmap
bitmap(20,70);
513 memdc
.SelectObject( bitmap
);
514 memdc
.SetBrush( *wxBLACK_BRUSH
);
515 memdc
.SetPen( *wxWHITE_PEN
);
516 memdc
.DrawRectangle(0,0,20,70);
517 memdc
.DrawLine( 10,0,10,70 );
520 wxPen pen
= *wxRED_PEN
;
522 memdc
.DrawLine( 10, 5,10, 5 );
523 memdc
.DrawLine( 10,10,11,10 );
524 memdc
.DrawLine( 10,15,12,15 );
525 memdc
.DrawLine( 10,20,13,20 );
528 memdc.SetPen(*wxRED_PEN);
529 memdc.DrawLine( 12, 5,12, 5 );
530 memdc.DrawLine( 12,10,13,10 );
531 memdc.DrawLine( 12,15,14,15 );
532 memdc.DrawLine( 12,20,15,20 );
536 memdc
.DrawLine( 10,25,10,25 );
537 memdc
.DrawLine( 10,30, 9,30 );
538 memdc
.DrawLine( 10,35, 8,35 );
539 memdc
.DrawLine( 10,40, 7,40 );
542 dc
.SetPen(*wxWHITE_PEN
);
543 memdc
.SetLogicalFunction( wxINVERT
);
544 memdc
.SetPen( *wxWHITE_PEN
);
545 memdc
.DrawLine( 10,50,10,50 );
546 memdc
.DrawLine( 10,55,11,55 );
547 memdc
.DrawLine( 10,60,12,60 );
548 memdc
.DrawLine( 10,65,13,65 );
550 memdc
.DrawLine( 12,50,12,50 );
551 memdc
.DrawLine( 12,55,13,55 );
552 memdc
.DrawLine( 12,60,14,60 );
553 memdc
.DrawLine( 12,65,15,65 );
555 memdc
.SelectObject( wxNullBitmap
);
556 dc
.DrawBitmap( bitmap
, 10, 170 );
557 wxImage image
= bitmap
.ConvertToImage();
558 image
.Rescale( 60,210 );
559 bitmap
= wxBitmap(image
);
560 dc
.DrawBitmap( bitmap
, 50, 170 );
562 // test the rectangle outline drawing - there should be one pixel between
563 // the rect and the lines
564 dc
.SetPen(*wxWHITE_PEN
);
565 dc
.SetBrush( *wxTRANSPARENT_BRUSH
);
566 dc
.DrawRectangle(150, 170, 49, 29);
567 dc
.DrawRectangle(200, 170, 49, 29);
568 dc
.SetPen(*wxWHITE_PEN
);
569 dc
.DrawLine(250, 210, 250, 170);
570 dc
.DrawLine(260, 200, 150, 200);
572 // test the rectangle filled drawing - there should be one pixel between
573 // the rect and the lines
574 dc
.SetPen(*wxTRANSPARENT_PEN
);
575 dc
.SetBrush( *wxWHITE_BRUSH
);
576 dc
.DrawRectangle(300, 170, 49, 29);
577 dc
.DrawRectangle(350, 170, 49, 29);
578 dc
.SetPen(*wxWHITE_PEN
);
579 dc
.DrawLine(400, 170, 400, 210);
580 dc
.DrawLine(300, 200, 410, 200);
582 // a few more tests of this kind
583 dc
.SetPen(*wxRED_PEN
);
584 dc
.SetBrush( *wxWHITE_BRUSH
);
585 dc
.DrawRectangle(300, 220, 1, 1);
586 dc
.DrawRectangle(310, 220, 2, 2);
587 dc
.DrawRectangle(320, 220, 3, 3);
588 dc
.DrawRectangle(330, 220, 4, 4);
590 dc
.SetPen(*wxTRANSPARENT_PEN
);
591 dc
.SetBrush( *wxWHITE_BRUSH
);
592 dc
.DrawRectangle(300, 230, 1, 1);
593 dc
.DrawRectangle(310, 230, 2, 2);
594 dc
.DrawRectangle(320, 230, 3, 3);
595 dc
.DrawRectangle(330, 230, 4, 4);
597 // and now for filled rect with outline
598 dc
.SetPen(*wxRED_PEN
);
599 dc
.SetBrush( *wxWHITE_BRUSH
);
600 dc
.DrawRectangle(500, 170, 49, 29);
601 dc
.DrawRectangle(550, 170, 49, 29);
602 dc
.SetPen(*wxWHITE_PEN
);
603 dc
.DrawLine(600, 170, 600, 210);
604 dc
.DrawLine(500, 200, 610, 200);
606 // test the rectangle outline drawing - there should be one pixel between
607 // the rect and the lines
608 dc
.SetPen(*wxWHITE_PEN
);
609 dc
.SetBrush( *wxTRANSPARENT_BRUSH
);
610 dc
.DrawRoundedRectangle(150, 270, 49, 29, 6);
611 dc
.DrawRoundedRectangle(200, 270, 49, 29, 6);
612 dc
.SetPen(*wxWHITE_PEN
);
613 dc
.DrawLine(250, 270, 250, 310);
614 dc
.DrawLine(150, 300, 260, 300);
616 // test the rectangle filled drawing - there should be one pixel between
617 // the rect and the lines
618 dc
.SetPen(*wxTRANSPARENT_PEN
);
619 dc
.SetBrush( *wxWHITE_BRUSH
);
620 dc
.DrawRoundedRectangle(300, 270, 49, 29, 6);
621 dc
.DrawRoundedRectangle(350, 270, 49, 29, 6);
622 dc
.SetPen(*wxWHITE_PEN
);
623 dc
.DrawLine(400, 270, 400, 310);
624 dc
.DrawLine(300, 300, 410, 300);
626 // Added by JACS to demonstrate bizarre behaviour.
627 // With a size of 70, we get a missing red RHS,
628 // and the hight is too small, so we get yellow
629 // showing. With a size of 40, it draws as expected:
630 // it just shows a white rectangle with red outline.
632 int totalHeight
= 70;
633 wxBitmap
bitmap2(totalWidth
, totalHeight
);
636 memdc2
.SelectObject(bitmap2
);
638 wxBrush
yellowBrush(wxColour(255, 255, 0), wxSOLID
);
639 memdc2
.SetBackground(yellowBrush
);
642 wxPen
yellowPen(wxColour(255, 255, 0), 1, wxSOLID
);
644 // Now draw a white rectangle with red outline. It should
645 // entirely eclipse the yellow background.
646 memdc2
.SetPen(*wxRED_PEN
);
647 memdc2
.SetBrush(*wxWHITE_BRUSH
);
649 memdc2
.DrawRectangle(0, 0, totalWidth
, totalHeight
);
651 memdc2
.SetPen(wxNullPen
);
652 memdc2
.SetBrush(wxNullBrush
);
653 memdc2
.SelectObject(wxNullBitmap
);
655 dc
.DrawBitmap(bitmap2
, 500, 270);
657 // Repeat, but draw directly on dc
658 // Draw a yellow rectangle filling the bitmap
660 x
= 600; int y
= 270;
661 dc
.SetPen(yellowPen
);
662 dc
.SetBrush(yellowBrush
);
663 dc
.DrawRectangle(x
, y
, totalWidth
, totalHeight
);
665 // Now draw a white rectangle with red outline. It should
666 // entirely eclipse the yellow background.
667 dc
.SetPen(*wxRED_PEN
);
668 dc
.SetBrush(*wxWHITE_BRUSH
);
670 dc
.DrawRectangle(x
, y
, totalWidth
, totalHeight
);
673 void MyCanvas::DrawText(wxDC
& dc
)
675 // set underlined font for testing
676 dc
.SetFont( wxFont(12, wxMODERN
, wxNORMAL
, wxNORMAL
, TRUE
) );
677 dc
.DrawText( "This is text", 110, 10 );
678 dc
.DrawRotatedText( "That is text", 20, 10, -45 );
680 // use wxSWISS_FONT and not wxNORMAL_FONT as the latter can't be rotated
681 // under Win9x (it is not TrueType)
682 dc
.SetFont( *wxSWISS_FONT
);
685 dc
.SetBackgroundMode(wxTRANSPARENT
);
687 for ( int n
= -180; n
< 180; n
+= 30 )
689 text
.Printf(wxT(" %d rotated text"), n
);
690 dc
.DrawRotatedText(text
, 400, 400, n
);
693 dc
.SetFont( wxFont( 18, wxSWISS
, wxNORMAL
, wxNORMAL
) );
695 dc
.DrawText( "This is Swiss 18pt text.", 110, 40 );
700 dc
.GetTextExtent( "This is Swiss 18pt text.", &length
, &height
, &descent
);
701 text
.Printf( wxT("Dimensions are length %ld, height %ld, descent %ld"), length
, height
, descent
);
702 dc
.DrawText( text
, 110, 80 );
704 text
.Printf( wxT("CharHeight() returns: %d"), dc
.GetCharHeight() );
705 dc
.DrawText( text
, 110, 120 );
707 dc
.DrawRectangle( 100, 40, 4, height
);
709 // test the logical function effect
711 dc
.SetLogicalFunction(wxINVERT
);
712 dc
.DrawText( "There should be no text below", 110, 150 );
713 dc
.DrawRectangle( 110, y
, 100, height
);
715 // twice drawn inverted should result in invisible
717 dc
.DrawText( "Invisible text", 110, y
);
718 dc
.DrawRectangle( 110, y
, 100, height
);
719 dc
.DrawText( "Invisible text", 110, y
);
720 dc
.DrawRectangle( 110, y
, 100, height
);
721 dc
.SetLogicalFunction(wxCOPY
);
724 dc
.DrawRectangle( 110, y
, 100, height
);
725 dc
.DrawText( "Visible text", 110, y
);
732 } rasterOperations
[] =
734 { wxT("wxAND"), wxAND
},
735 { wxT("wxAND_INVERT"), wxAND_INVERT
},
736 { wxT("wxAND_REVERSE"), wxAND_REVERSE
},
737 { wxT("wxCLEAR"), wxCLEAR
},
738 { wxT("wxCOPY"), wxCOPY
},
739 { wxT("wxEQUIV"), wxEQUIV
},
740 { wxT("wxINVERT"), wxINVERT
},
741 { wxT("wxNAND"), wxNAND
},
742 { wxT("wxNO_OP"), wxNO_OP
},
743 { wxT("wxOR"), wxOR
},
744 { wxT("wxOR_INVERT"), wxOR_INVERT
},
745 { wxT("wxOR_REVERSE"), wxOR_REVERSE
},
746 { wxT("wxSET"), wxSET
},
747 { wxT("wxSRC_INVERT"), wxSRC_INVERT
},
748 { wxT("wxXOR"), wxXOR
},
751 void MyCanvas::DrawImages(wxDC
& dc
)
753 dc
.DrawText("original image", 0, 0);
754 dc
.DrawBitmap(*gs_bmpNoMask
, 0, 20, 0);
755 dc
.DrawText("with colour mask", 0, 100);
756 dc
.DrawBitmap(*gs_bmpWithColMask
, 0, 120, TRUE
);
757 dc
.DrawText("the mask image", 0, 200);
758 dc
.DrawBitmap(*gs_bmpMask
, 0, 220, 0);
759 dc
.DrawText("masked image", 0, 300);
760 dc
.DrawBitmap(*gs_bmpWithMask
, 0, 320, TRUE
);
762 int cx
= gs_bmpWithColMask
->GetWidth(),
763 cy
= gs_bmpWithColMask
->GetHeight();
766 for ( size_t n
= 0; n
< WXSIZEOF(rasterOperations
); n
++ )
768 wxCoord x
= 120 + 150*(n%4
),
771 dc
.DrawText(rasterOperations
[n
].name
, x
, y
- 20);
772 memDC
.SelectObject(*gs_bmpWithColMask
);
773 dc
.Blit(x
, y
, cx
, cy
, &memDC
, 0, 0, rasterOperations
[n
].rop
, TRUE
);
777 void MyCanvas::DrawWithLogicalOps(wxDC
& dc
)
779 static const wxCoord w
= 60;
780 static const wxCoord h
= 60;
782 // reuse the text colour here
783 dc
.SetPen(wxPen(m_owner
->m_colourForeground
, 1, wxSOLID
));
784 dc
.SetBrush(*wxTRANSPARENT_BRUSH
);
787 for ( n
= 0; n
< WXSIZEOF(rasterOperations
); n
++ )
789 wxCoord x
= 20 + 150*(n%4
),
792 dc
.DrawText(rasterOperations
[n
].name
, x
, y
- 20);
793 dc
.SetLogicalFunction(rasterOperations
[n
].rop
);
794 dc
.DrawRectangle(x
, y
, w
, h
);
795 dc
.DrawLine(x
, y
, x
+ w
, y
+ h
);
796 dc
.DrawLine(x
+ w
, y
, x
, y
+ h
);
799 // now some filled rectangles
800 dc
.SetBrush(wxBrush(m_owner
->m_colourForeground
, wxSOLID
));
802 for ( n
= 0; n
< WXSIZEOF(rasterOperations
); n
++ )
804 wxCoord x
= 20 + 150*(n%4
),
807 dc
.DrawText(rasterOperations
[n
].name
, x
, y
- 20);
808 dc
.SetLogicalFunction(rasterOperations
[n
].rop
);
809 dc
.DrawRectangle(x
, y
, w
, h
);
813 void MyCanvas::DrawCircles(wxDC
& dc
)
819 dc
.DrawText("Some circles", 0, y
);
820 dc
.DrawCircle(x
, y
, r
);
821 dc
.DrawCircle(x
+ 2*r
, y
, r
);
822 dc
.DrawCircle(x
+ 4*r
, y
, r
);
825 dc
.DrawText("And ellipses", 0, y
);
826 dc
.DrawEllipse(x
- r
, y
, 2*r
, r
);
827 dc
.DrawEllipse(x
+ r
, y
, 2*r
, r
);
828 dc
.DrawEllipse(x
+ 3*r
, y
, 2*r
, r
);
831 dc
.DrawText("And arcs", 0, y
);
832 dc
.DrawArc(x
- r
, y
, x
+ r
, y
, x
, y
);
833 dc
.DrawArc(x
+ 4*r
, y
, x
+ 2*r
, y
, x
+ 3*r
, y
);
834 dc
.DrawArc(x
+ 5*r
, y
, x
+ 5*r
, y
, x
+ 6*r
, y
);
837 dc
.DrawEllipticArc(x
- r
, y
, 2*r
, r
, 0, 90);
838 dc
.DrawEllipticArc(x
+ r
, y
, 2*r
, r
, 90, 180);
839 dc
.DrawEllipticArc(x
+ 3*r
, y
, 2*r
, r
, 180, 270);
840 dc
.DrawEllipticArc(x
+ 5*r
, y
, 2*r
, r
, 270, 360);
843 void MyCanvas::DrawRegions(wxDC
& dc
)
845 dc
.DrawText("You should see a red rect partly covered by a cyan one "
846 "on the left", 10, 5);
847 dc
.DrawText("and 5 smileys from which 4 are partially clipped on the right",
848 10, 5 + dc
.GetCharHeight());
849 dc
.DrawText("The second copy should be identical but right part of it "
850 "should be offset by 10 pixels.",
851 10, 5 + 2*dc
.GetCharHeight());
853 DrawRegionsHelper(dc
, 10, TRUE
);
854 DrawRegionsHelper(dc
, 350, FALSE
);
857 void MyCanvas::DrawRegionsHelper(wxDC
& dc
, wxCoord x
, bool firstTime
)
861 dc
.DestroyClippingRegion();
862 dc
.SetBrush( *wxWHITE_BRUSH
);
863 dc
.SetPen( *wxTRANSPARENT_PEN
);
864 dc
.DrawRectangle( x
, y
, 310, 310 );
866 dc
.SetClippingRegion( x
+ 10, y
+ 10, 100, 270 );
868 dc
.SetBrush( *wxRED_BRUSH
);
869 dc
.DrawRectangle( x
, y
, 310, 310 );
871 dc
.SetClippingRegion( x
+ 10, y
+ 10, 100, 100 );
873 dc
.SetBrush( *wxCYAN_BRUSH
);
874 dc
.DrawRectangle( x
, y
, 310, 310 );
876 dc
.DestroyClippingRegion();
878 wxRegion
region(x
+ 110, y
+ 20, 100, 270);
880 region
.Offset(10, 10);
882 dc
.SetClippingRegion(region
);
884 dc
.SetBrush( *wxGREY_BRUSH
);
885 dc
.DrawRectangle( x
, y
, 310, 310 );
887 if (m_smile_bmp
.Ok())
889 dc
.DrawBitmap( m_smile_bmp
, x
+ 150, y
+ 150, TRUE
);
890 dc
.DrawBitmap( m_smile_bmp
, x
+ 130, y
+ 10, TRUE
);
891 dc
.DrawBitmap( m_smile_bmp
, x
+ 130, y
+ 280, TRUE
);
892 dc
.DrawBitmap( m_smile_bmp
, x
+ 100, y
+ 70, TRUE
);
893 dc
.DrawBitmap( m_smile_bmp
, x
+ 200, y
+ 70, TRUE
);
897 void MyCanvas::OnPaint(wxPaintEvent
&WXUNUSED(event
))
902 m_owner
->PrepareDC(dc
);
904 dc
.SetBackgroundMode( m_owner
->m_backgroundMode
);
905 if ( m_owner
->m_backgroundBrush
.Ok() )
906 dc
.SetBackground( m_owner
->m_backgroundBrush
);
907 if ( m_owner
->m_colourForeground
.Ok() )
908 dc
.SetTextForeground( m_owner
->m_colourForeground
);
909 if ( m_owner
->m_colourBackground
.Ok() )
910 dc
.SetTextBackground( m_owner
->m_colourBackground
);
912 if ( m_owner
->m_textureBackground
) {
913 if ( ! m_owner
->m_backgroundBrush
.Ok() ) {
914 wxBrush
b(wxColour(0,128,0), wxSOLID
);
921 if ( m_owner
->m_textureBackground
) {
922 dc
.SetPen(*wxMEDIUM_GREY_PEN
);
923 for (int i
=0; i
<200; i
++)
924 dc
.DrawLine(0, i
*10, i
*10, 0);
946 DrawTestLines( 0, 100, 0, dc
);
947 DrawTestLines( 0, 320, 1, dc
);
948 DrawTestLines( 0, 540, 2, dc
);
949 DrawTestLines( 0, 760, 6, dc
);
965 DrawWithLogicalOps(dc
);
970 void MyCanvas::OnMouseMove(wxMouseEvent
&event
)
974 m_owner
->PrepareDC(dc
);
976 wxPoint pos
= event
.GetPosition();
977 long x
= dc
.DeviceToLogicalX( pos
.x
);
978 long y
= dc
.DeviceToLogicalY( pos
.y
);
980 str
.Printf( wxT("Current mouse position: %d,%d"), (int)x
, (int)y
);
981 m_owner
->SetStatusText( str
);
984 // ----------------------------------------------------------------------------
986 // ----------------------------------------------------------------------------
988 // the event tables connect the wxWindows events with the functions (event
989 // handlers) which process them. It can be also done at run-time, but for the
990 // simple menu events like this the static method is much simpler.
991 BEGIN_EVENT_TABLE(MyFrame
, wxFrame
)
992 EVT_MENU (File_Quit
, MyFrame::OnQuit
)
993 EVT_MENU (File_About
, MyFrame::OnAbout
)
995 EVT_MENU_RANGE(MenuShow_First
, MenuShow_Last
, MyFrame::OnShow
)
997 EVT_MENU_RANGE(MenuOption_First
, MenuOption_Last
, MyFrame::OnOption
)
1000 // frame constructor
1001 MyFrame::MyFrame(const wxString
& title
, const wxPoint
& pos
, const wxSize
& size
)
1002 : wxFrame((wxFrame
*)NULL
, -1, title
, pos
, size
,
1003 wxDEFAULT_FRAME_STYLE
| wxNO_FULL_REPAINT_ON_RESIZE
)
1005 // set the frame icon
1006 SetIcon(wxICON(mondrian
));
1008 wxMenu
*menuFile
= new wxMenu
;
1009 menuFile
->Append(File_ShowDefault
, "&Default screen\tF1");
1010 menuFile
->Append(File_ShowText
, "&Text screen\tF2");
1011 menuFile
->Append(File_ShowLines
, "&Lines screen\tF3");
1012 menuFile
->Append(File_ShowBrushes
, "&Brushes screen\tF4");
1013 menuFile
->Append(File_ShowPolygons
, "&Polygons screen\tF5");
1014 menuFile
->Append(File_ShowMask
, "&Mask screen\tF6");
1015 menuFile
->Append(File_ShowOps
, "&ROP screen\tF7");
1016 menuFile
->Append(File_ShowRegions
, "Re&gions screen\tF8");
1017 menuFile
->Append(File_ShowCircles
, "&Circles screen\tF9");
1018 menuFile
->AppendSeparator();
1019 menuFile
->Append(File_About
, "&About...\tCtrl-A", "Show about dialog");
1020 menuFile
->AppendSeparator();
1021 menuFile
->Append(File_Quit
, "E&xit\tAlt-X", "Quit this program");
1023 wxMenu
*menuMapMode
= new wxMenu
;
1024 menuMapMode
->Append( MapMode_Text
, "&TEXT map mode" );
1025 menuMapMode
->Append( MapMode_Lometric
, "&LOMETRIC map mode" );
1026 menuMapMode
->Append( MapMode_Twips
, "T&WIPS map mode" );
1027 menuMapMode
->Append( MapMode_Points
, "&POINTS map mode" );
1028 menuMapMode
->Append( MapMode_Metric
, "&METRIC map mode" );
1030 wxMenu
*menuUserScale
= new wxMenu
;
1031 menuUserScale
->Append( UserScale_StretchHoriz
, "Stretch &horizontally\tCtrl-H" );
1032 menuUserScale
->Append( UserScale_ShrinkHoriz
, "Shrin&k horizontally\tCtrl-G" );
1033 menuUserScale
->Append( UserScale_StretchVertic
, "Stretch &vertically\tCtrl-V" );
1034 menuUserScale
->Append( UserScale_ShrinkVertic
, "&Shrink vertically\tCtrl-W" );
1035 menuUserScale
->AppendSeparator();
1036 menuUserScale
->Append( UserScale_Restore
, "&Restore to normal\tCtrl-0" );
1038 wxMenu
*menuAxis
= new wxMenu
;
1039 menuAxis
->Append( AxisMirror_Horiz
, "Mirror horizontally\tCtrl-M", "", TRUE
);
1040 menuAxis
->Append( AxisMirror_Vertic
, "Mirror vertically\tCtrl-N", "", TRUE
);
1042 wxMenu
*menuLogical
= new wxMenu
;
1043 menuLogical
->Append( LogicalOrigin_MoveDown
, "Move &down\tCtrl-D" );
1044 menuLogical
->Append( LogicalOrigin_MoveUp
, "Move &up\tCtrl-U" );
1045 menuLogical
->Append( LogicalOrigin_MoveLeft
, "Move &right\tCtrl-L" );
1046 menuLogical
->Append( LogicalOrigin_MoveRight
, "Move &left\tCtrl-R" );
1047 menuLogical
->AppendSeparator();
1048 menuLogical
->Append( LogicalOrigin_Set
, "Set to (&100, 100)\tShift-Ctrl-1" );
1049 menuLogical
->Append( LogicalOrigin_Restore
, "&Restore to normal\tShift-Ctrl-0" );
1051 wxMenu
*menuColour
= new wxMenu
;
1052 menuColour
->Append( Colour_TextForeground
, "Text &foreground..." );
1053 menuColour
->Append( Colour_TextBackground
, "Text &background..." );
1054 menuColour
->Append( Colour_Background
, "Background &colour..." );
1055 menuColour
->Append( Colour_BackgroundMode
, "&Opaque/transparent\tCtrl-B", "", TRUE
);
1056 menuColour
->Append( Colour_TextureBackgound
, "Draw textured back&ground\tCtrl-T", "", TRUE
);
1058 // now append the freshly created menu to the menu bar...
1059 wxMenuBar
*menuBar
= new wxMenuBar
;
1060 menuBar
->Append(menuFile
, "&File");
1061 menuBar
->Append(menuMapMode
, "&Mode");
1062 menuBar
->Append(menuUserScale
, "&Scale");
1063 menuBar
->Append(menuAxis
, "&Axis");
1064 menuBar
->Append(menuLogical
, "&Origin");
1065 menuBar
->Append(menuColour
, "&Colours");
1067 // ... and attach this menu bar to the frame
1068 SetMenuBar(menuBar
);
1070 // create a status bar just for fun (by default with 1 pane only)
1072 SetStatusText("Welcome to wxWindows!");
1074 m_mapMode
= wxMM_TEXT
;
1077 m_xLogicalOrigin
= 0;
1078 m_yLogicalOrigin
= 0;
1080 m_yAxisReversed
= FALSE
;
1081 m_backgroundMode
= wxSOLID
;
1082 m_colourForeground
= *wxRED
;
1083 m_colourBackground
= *wxBLUE
;
1084 m_textureBackground
= FALSE
;
1086 m_canvas
= new MyCanvas( this );
1087 m_canvas
->SetScrollbars( 10, 10, 100, 240 );
1092 void MyFrame::OnQuit(wxCommandEvent
& WXUNUSED(event
))
1094 // TRUE is to force the frame to close
1098 void MyFrame::OnAbout(wxCommandEvent
& WXUNUSED(event
))
1101 msg
.Printf( wxT("This is the about dialog of the drawing sample.\n")
1102 wxT("This sample tests various primitive drawing functions\n")
1103 wxT("(without any attempts to prevent flicker).\n")
1104 wxT("Copyright (c) Robert Roebling 1999")
1107 wxMessageBox(msg
, "About Drawing", wxOK
| wxICON_INFORMATION
, this);
1110 void MyFrame::OnShow(wxCommandEvent
& event
)
1112 m_canvas
->Show((ScreenToShow
)(event
.GetId() - MenuShow_First
));
1115 void MyFrame::OnOption(wxCommandEvent
& event
)
1117 switch (event
.GetId())
1120 m_mapMode
= wxMM_TEXT
;
1122 case MapMode_Lometric
:
1123 m_mapMode
= wxMM_LOMETRIC
;
1126 m_mapMode
= wxMM_TWIPS
;
1128 case MapMode_Points
:
1129 m_mapMode
= wxMM_POINTS
;
1131 case MapMode_Metric
:
1132 m_mapMode
= wxMM_METRIC
;
1135 case LogicalOrigin_MoveDown
:
1136 m_yLogicalOrigin
+= 10;
1138 case LogicalOrigin_MoveUp
:
1139 m_yLogicalOrigin
-= 10;
1141 case LogicalOrigin_MoveLeft
:
1142 m_xLogicalOrigin
+= 10;
1144 case LogicalOrigin_MoveRight
:
1145 m_xLogicalOrigin
-= 10;
1147 case LogicalOrigin_Set
:
1149 m_yLogicalOrigin
= -100;
1151 case LogicalOrigin_Restore
:
1153 m_yLogicalOrigin
= 0;
1156 case UserScale_StretchHoriz
:
1157 m_xUserScale
*= 1.10;
1159 case UserScale_ShrinkHoriz
:
1160 m_xUserScale
/= 1.10;
1162 case UserScale_StretchVertic
:
1163 m_yUserScale
*= 1.10;
1165 case UserScale_ShrinkVertic
:
1166 m_yUserScale
/= 1.10;
1168 case UserScale_Restore
:
1173 case AxisMirror_Vertic
:
1174 m_yAxisReversed
= !m_yAxisReversed
;
1176 case AxisMirror_Horiz
:
1177 m_xAxisReversed
= !m_xAxisReversed
;
1180 case Colour_TextForeground
:
1181 m_colourForeground
= SelectColour();
1183 case Colour_TextBackground
:
1184 m_colourBackground
= SelectColour();
1186 case Colour_Background
:
1188 wxColour col
= SelectColour();
1191 m_backgroundBrush
.SetColour(col
);
1195 case Colour_BackgroundMode
:
1196 m_backgroundMode
= m_backgroundMode
== wxSOLID
? wxTRANSPARENT
1200 case Colour_TextureBackgound
:
1201 m_textureBackground
= ! m_textureBackground
;
1209 m_canvas
->Refresh();
1212 void MyFrame::PrepareDC(wxDC
& dc
)
1214 dc
.SetLogicalOrigin( m_xLogicalOrigin
, m_yLogicalOrigin
);
1215 dc
.SetAxisOrientation( !m_xAxisReversed
, m_yAxisReversed
);
1216 dc
.SetUserScale( m_xUserScale
, m_yUserScale
);
1217 dc
.SetMapMode( m_mapMode
);
1220 wxColour
MyFrame::SelectColour()
1224 wxColourDialog
dialog(this, &data
);
1226 if ( dialog
.ShowModal() == wxID_OK
)
1228 col
= dialog
.GetColourData().GetColour();